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Location: cpp/openttd-patchpack/source/src/table/landscape_sprite.h
r10737:2346af7e04e8
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(svn r15070) -Update: WebTranslator2 update to 2009-01-13 18:42:22
brazilian_portuguese - 16 fixed by tucalipe (16)
catalan - 8 fixed by arnaullv (8)
croatian - 24 fixed by tifached (24)
czech - 8 fixed by Hadez (8)
dutch - 2 fixed by Excel20 (2)
finnish - 7 fixed, 1 changed by UltimateSephiroth (8)
hungarian - 7 fixed, 2 changed by IPG (2), alyr (7)
indonesian - 23 fixed, 2 changed by fanioz (25)
italian - 7 fixed, 1 changed by lorenzodv (8)
japanese - 59 fixed by ickoonite (59)
polish - 3 fixed by xaxa (3)
romanian - 23 fixed, 1 changed by kkmic (24)
slovak - 59 fixed by James (59)
spanish - 58 fixed by Dominus (30), eusebio (28)
turkish - 7 fixed, 1 changed by Emin (8)
brazilian_portuguese - 16 fixed by tucalipe (16)
catalan - 8 fixed by arnaullv (8)
croatian - 24 fixed by tifached (24)
czech - 8 fixed by Hadez (8)
dutch - 2 fixed by Excel20 (2)
finnish - 7 fixed, 1 changed by UltimateSephiroth (8)
hungarian - 7 fixed, 2 changed by IPG (2), alyr (7)
indonesian - 23 fixed, 2 changed by fanioz (25)
italian - 7 fixed, 1 changed by lorenzodv (8)
japanese - 59 fixed by ickoonite (59)
polish - 3 fixed by xaxa (3)
romanian - 23 fixed, 1 changed by kkmic (24)
slovak - 59 fixed by James (59)
spanish - 58 fixed by Dominus (30), eusebio (28)
turkish - 7 fixed, 1 changed by Emin (8)
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 | /* $Id$ */
/** @file landscape_sprite.h Offsets of sprites to replace for non-temperate landscapes. */
enum {
END = 0xFFFF
};
static const SpriteID _landscape_spriteindexes_1[] = {
0xF67, 0xF9F,
0xAAD, 0xAB0,
0x83A, 0x845,
0xFA0, 0xFC9,
0x43F, 0x45E,
0x566, 0x56D,
0x945, 0x94C,
0x3ED, 0x40C,
0x515, 0x51C,
0x55A, 0x561,
0x534, 0x546,
0x93D, 0x944,
0x955, 0x95C,
0xFDD, 0xFEC,
0x87D, 0x883,
0xA2B, 0xA39,
0x497, 0x4B0,
0x572, 0x575,
0x94D, 0x954,
0x818, 0x81D,
0x3DE, 0x3EB,
0x1212, 0x1212,
END
};
static const SpriteID _landscape_spriteindexes_2[] = {
0xF67, 0xF9F,
0xAAD, 0xAB0,
0xFA0, 0xFC9,
0x43F, 0x45E,
0x566, 0x56D,
0x945, 0x94C,
0x3ED, 0x40C,
0x515, 0x51C,
0x55A, 0x561,
0x547, 0x559,
0x93D, 0x944,
0x955, 0x95C,
0xFDD, 0xFEC,
0x87D, 0x883,
0xA2B, 0xA39,
0x497, 0x4B0,
0x572, 0x575,
0x94D, 0x954,
0x5AE, 0x5AF,
0x118D, 0x11D8,
0x534, 0x546,
0x40D, 0x426,
0x45F, 0x478,
0x4B1, 0x4CA,
0x95D, 0x97C,
0x3DE, 0x3EB,
0x562, 0x565,
0x56E, 0x571,
0x57A, 0x57D,
0x83A, 0x845,
0xFF5, 0xFF5,
0xFF8, 0xFF8,
0x1212, 0x1212,
END
};
static const SpriteID _landscape_spriteindexes_3[] = {
0xF54, 0xF9F,
0xFDD, 0xFE5,
0xFEC, 0xFEC,
0xFA0, 0xFC9,
0x818, 0x81D,
0x521, 0x546,
0x57E, 0x57F,
0x3ED, 0x40C,
0x43F, 0x45E,
0x491, 0x4B0,
0xA48, 0xA48,
0x4FB, 0x50A,
0x55A, 0x561,
0x566, 0x56D,
0x572, 0x579,
0x427, 0x42C,
0x479, 0x47E,
0x4CB, 0x4D0,
0x4EF, 0x4FA,
0xE9D, 0xECC,
0xF3D, 0xF40,
0xB59, 0xB60,
0xE5D, 0xE6C,
0xA49, 0xA59,
0xA63, 0xA68,
0xA5A, 0xA62,
0xA78, 0xA83,
0xA69, 0xA77,
0xA84, 0xAA3,
0xAA7, 0xAAC,
0xA2B, 0xA47,
0x3DE, 0x3EB,
0x47F, 0x488,
0x4D1, 0x4DA,
0x42D, 0x436,
0x515, 0x51C,
0x580, 0x585,
0xC14, 0xCB3,
0xAAD, 0xAB0,
0xAB5, 0xB00,
0xB69, 0xB70,
0xB61, 0xB68,
0xBC9, 0xBD0,
0xBD9, 0xBE0,
0xBA9, 0xBB0,
0xBC1, 0xBC4,
0x2D0, 0x2D0,
0xAA5, 0xAA6,
0x50F, 0x50F,
0x2EA, 0x2EA,
0x2ED, 0x2EE,
0x512, 0x513,
0x4EB, 0x4EE,
0x4E7, 0x4EA,
0x985, 0xA28,
0x10E4, 0x1133,
0x93D, 0x95C,
0x97D, 0x984,
0x7DA, 0x7DA,
0x2E6, 0x2E6,
0x1, 0x1,
0xE54, 0xE54,
0x51F, 0x520,
0x514, 0x514,
0x511, 0x511,
0x322, 0x322,
END
};
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