Files @ r28750:2657250b24e9
Branch filter:

Location: cpp/openttd-patchpack/source/src/video/allegro_v.cpp

Patric Stout
Fix #10079: don't render at 1000fps if HW acceleration + vsync is requested but not active (#12067)
  1
  2
  3
  4
  5
  6
  7
  8
  9
 10
 11
 12
 13
 14
 15
 16
 17
 18
 19
 20
 21
 22
 23
 24
 25
 26
 27
 28
 29
 30
 31
 32
 33
 34
 35
 36
 37
 38
 39
 40
 41
 42
 43
 44
 45
 46
 47
 48
 49
 50
 51
 52
 53
 54
 55
 56
 57
 58
 59
 60
 61
 62
 63
 64
 65
 66
 67
 68
 69
 70
 71
 72
 73
 74
 75
 76
 77
 78
 79
 80
 81
 82
 83
 84
 85
 86
 87
 88
 89
 90
 91
 92
 93
 94
 95
 96
 97
 98
 99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
/*
 * This file is part of OpenTTD.
 * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
 * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
 * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
 */

/**
 * @file allegro_v.cpp Implementation of the Allegro video driver.
 * @note Implementing threaded pushing of data to the display is
 *       not faster (it's a few percent slower) in contrast to the
 *       results gained with threading it for SDL.
 */

#ifdef WITH_ALLEGRO

#include "../stdafx.h"
#include "../openttd.h"
#include "../error_func.h"
#include "../gfx_func.h"
#include "../blitter/factory.hpp"
#include "../core/random_func.hpp"
#include "../core/math_func.hpp"
#include "../framerate_type.h"
#include "../progress.h"
#include "../thread.h"
#include "../window_func.h"
#include "allegro_v.h"
#include <allegro.h>

#include "../safeguards.h"

#ifdef _DEBUG
/* Allegro replaces SEGV/ABRT signals meaning that the debugger will never
 * be triggered, so rereplace the signals and make the debugger useful. */
#include <signal.h>
#endif

static FVideoDriver_Allegro iFVideoDriver_Allegro;

static BITMAP *_allegro_screen;

#define MAX_DIRTY_RECTS 100
static PointDimension _dirty_rects[MAX_DIRTY_RECTS];
static int _num_dirty_rects;
static Palette _local_palette; ///< Current palette to use for drawing.

void VideoDriver_Allegro::MakeDirty(int left, int top, int width, int height)
{
	if (_num_dirty_rects < MAX_DIRTY_RECTS) {
		_dirty_rects[_num_dirty_rects].x = left;
		_dirty_rects[_num_dirty_rects].y = top;
		_dirty_rects[_num_dirty_rects].width = width;
		_dirty_rects[_num_dirty_rects].height = height;
	}
	_num_dirty_rects++;
}

void VideoDriver_Allegro::Paint()
{
	PerformanceMeasurer framerate(PFE_VIDEO);

	int n = _num_dirty_rects;
	if (n == 0) return;

	_num_dirty_rects = 0;
	if (n > MAX_DIRTY_RECTS) {
		blit(_allegro_screen, screen, 0, 0, 0, 0, _allegro_screen->w, _allegro_screen->h);
		return;
	}

	for (int i = 0; i < n; i++) {
		blit(_allegro_screen, screen, _dirty_rects[i].x, _dirty_rects[i].y, _dirty_rects[i].x, _dirty_rects[i].y, _dirty_rects[i].width, _dirty_rects[i].height);
	}
}


static void UpdatePalette(uint start, uint count)
{
	static PALETTE pal;

	uint end = start + count;
	for (uint i = start; i != end; i++) {
		pal[i].r = _local_palette.palette[i].r / 4;
		pal[i].g = _local_palette.palette[i].g / 4;
		pal[i].b = _local_palette.palette[i].b / 4;
		pal[i].filler = 0;
	}

	set_palette_range(pal, start, end - 1, 1);
}

static void InitPalette()
{
	UpdatePalette(0, 256);
}

void VideoDriver_Allegro::CheckPaletteAnim()
{
	if (!CopyPalette(_local_palette)) return;

	Blitter *blitter = BlitterFactory::GetCurrentBlitter();

	switch (blitter->UsePaletteAnimation()) {
		case Blitter::PALETTE_ANIMATION_VIDEO_BACKEND:
			UpdatePalette(_local_palette.first_dirty, _local_palette.count_dirty);
			break;

		case Blitter::PALETTE_ANIMATION_BLITTER:
			blitter->PaletteAnimate(_local_palette);
			break;

		case Blitter::PALETTE_ANIMATION_NONE:
			break;

		default:
			NOT_REACHED();
	}
}

static const Dimension default_resolutions[] = {
	{ 640,  480},
	{ 800,  600},
	{1024,  768},
	{1152,  864},
	{1280,  800},
	{1280,  960},
	{1280, 1024},
	{1400, 1050},
	{1600, 1200},
	{1680, 1050},
	{1920, 1200}
};

static void GetVideoModes()
{
	/* Need to set a gfx_mode as there is NO other way to autodetect for
	 * cards ourselves... and we need a card to get the modes. */
	set_gfx_mode(_fullscreen ? GFX_AUTODETECT_FULLSCREEN : GFX_AUTODETECT_WINDOWED, 640, 480, 0, 0);

	_resolutions.clear();

	GFX_MODE_LIST *mode_list = get_gfx_mode_list(gfx_driver->id);
	if (mode_list == nullptr) {
		_resolutions.assign(std::begin(default_resolutions), std::end(default_resolutions));
		return;
	}

	GFX_MODE *modes = mode_list->mode;

	for (int i = 0; modes[i].bpp != 0; i++) {
		uint w = modes[i].width;
		uint h = modes[i].height;
		if (w < 640 || h < 480) continue;
		if (std::find(_resolutions.begin(), _resolutions.end(), Dimension(w, h)) != _resolutions.end()) continue;
		_resolutions.emplace_back(w, h);
	}

	SortResolutions();

	destroy_gfx_mode_list(mode_list);
}

static void GetAvailableVideoMode(uint *w, uint *h)
{
	/* No video modes, so just try it and see where it ends */
	if (_resolutions.empty()) return;

	/* is the wanted mode among the available modes? */
	if (std::find(_resolutions.begin(), _resolutions.end(), Dimension(*w, *h)) != _resolutions.end()) return;

	/* use the closest possible resolution */
	uint best = 0;
	uint delta = Delta(_resolutions[0].width, *w) * Delta(_resolutions[0].height, *h);
	for (uint i = 1; i != _resolutions.size(); ++i) {
		uint newdelta = Delta(_resolutions[i].width, *w) * Delta(_resolutions[i].height, *h);
		if (newdelta < delta) {
			best = i;
			delta = newdelta;
		}
	}
	*w = _resolutions[best].width;
	*h = _resolutions[best].height;
}

static bool CreateMainSurface(uint w, uint h)
{
	int bpp = BlitterFactory::GetCurrentBlitter()->GetScreenDepth();
	if (bpp == 0) UserError("Can't use a blitter that blits 0 bpp for normal visuals");
	set_color_depth(bpp);

	GetAvailableVideoMode(&w, &h);
	if (set_gfx_mode(_fullscreen ? GFX_AUTODETECT_FULLSCREEN : GFX_AUTODETECT_WINDOWED, w, h, 0, 0) != 0) {
		Debug(driver, 0, "Allegro: Couldn't allocate a window to draw on '{}'", allegro_error);
		return false;
	}

	/* The size of the screen might be bigger than the part we can actually draw on!
	 * So calculate the size based on the top, bottom, left and right */
	_allegro_screen = create_bitmap_ex(bpp, screen->cr - screen->cl, screen->cb - screen->ct);
	_screen.width = _allegro_screen->w;
	_screen.height = _allegro_screen->h;
	_screen.pitch = ((byte*)screen->line[1] - (byte*)screen->line[0]) / (bpp / 8);
	_screen.dst_ptr = _allegro_screen->line[0];

	/* Initialise the screen so we don't blit garbage to the screen */
	memset(_screen.dst_ptr, 0, static_cast<size_t>(_screen.height) * _screen.pitch);

	/* Set the mouse at the place where we expect it */
	poll_mouse();
	_cursor.pos.x = mouse_x;
	_cursor.pos.y = mouse_y;

	BlitterFactory::GetCurrentBlitter()->PostResize();

	InitPalette();

	std::string caption = VideoDriver::GetCaption();
	set_window_title(caption.c_str());

	enable_hardware_cursor();
	select_mouse_cursor(MOUSE_CURSOR_ARROW);
	show_mouse(_allegro_screen);

	GameSizeChanged();

	return true;
}

bool VideoDriver_Allegro::ClaimMousePointer()
{
	select_mouse_cursor(MOUSE_CURSOR_NONE);
	show_mouse(nullptr);
	disable_hardware_cursor();
	return true;
}

std::vector<int> VideoDriver_Allegro::GetListOfMonitorRefreshRates()
{
	std::vector<int> rates = {};

	int refresh_rate = get_refresh_rate();
	if (refresh_rate != 0) rates.push_back(refresh_rate);

	return rates;
}

struct AllegroVkMapping {
	uint16_t vk_from;
	byte vk_count;
	byte map_to;
};

#define AS(x, z) {x, 0, z}
#define AM(x, y, z, w) {x, y - x, z}

static const AllegroVkMapping _vk_mapping[] = {
	/* Pageup stuff + up/down */
	AM(KEY_PGUP, KEY_PGDN, WKC_PAGEUP, WKC_PAGEDOWN),
	AS(KEY_UP,     WKC_UP),
	AS(KEY_DOWN,   WKC_DOWN),
	AS(KEY_LEFT,   WKC_LEFT),
	AS(KEY_RIGHT,  WKC_RIGHT),

	AS(KEY_HOME,   WKC_HOME),
	AS(KEY_END,    WKC_END),

	AS(KEY_INSERT, WKC_INSERT),
	AS(KEY_DEL,    WKC_DELETE),

	/* Map letters & digits */
	AM(KEY_A, KEY_Z, 'A', 'Z'),
	AM(KEY_0, KEY_9, '0', '9'),

	AS(KEY_ESC,       WKC_ESC),
	AS(KEY_PAUSE,     WKC_PAUSE),
	AS(KEY_BACKSPACE, WKC_BACKSPACE),

	AS(KEY_SPACE,     WKC_SPACE),
	AS(KEY_ENTER,     WKC_RETURN),
	AS(KEY_TAB,       WKC_TAB),

	/* Function keys */
	AM(KEY_F1, KEY_F12, WKC_F1, WKC_F12),

	/* Numeric part. */
	AM(KEY_0_PAD, KEY_9_PAD, '0', '9'),
	AS(KEY_SLASH_PAD,   WKC_NUM_DIV),
	AS(KEY_ASTERISK,    WKC_NUM_MUL),
	AS(KEY_MINUS_PAD,   WKC_NUM_MINUS),
	AS(KEY_PLUS_PAD,    WKC_NUM_PLUS),
	AS(KEY_ENTER_PAD,   WKC_NUM_ENTER),
	AS(KEY_DEL_PAD,     WKC_DELETE),

	/* Other non-letter keys */
	AS(KEY_SLASH,        WKC_SLASH),
	AS(KEY_SEMICOLON,    WKC_SEMICOLON),
	AS(KEY_EQUALS,       WKC_EQUALS),
	AS(KEY_OPENBRACE,    WKC_L_BRACKET),
	AS(KEY_BACKSLASH,    WKC_BACKSLASH),
	AS(KEY_CLOSEBRACE,   WKC_R_BRACKET),

	AS(KEY_QUOTE,   WKC_SINGLEQUOTE),
	AS(KEY_COMMA,   WKC_COMMA),
	AS(KEY_MINUS,   WKC_MINUS),
	AS(KEY_STOP,    WKC_PERIOD),
	AS(KEY_TILDE,   WKC_BACKQUOTE),
};

static uint32_t ConvertAllegroKeyIntoMy(char32_t *character)
{
	int scancode;
	int unicode = ureadkey(&scancode);

	const AllegroVkMapping *map;
	uint key = 0;

	for (map = _vk_mapping; map != endof(_vk_mapping); ++map) {
		if ((uint)(scancode - map->vk_from) <= map->vk_count) {
			key = scancode - map->vk_from + map->map_to;
			break;
		}
	}

	if (key_shifts & KB_SHIFT_FLAG) key |= WKC_SHIFT;
	if (key_shifts & KB_CTRL_FLAG)  key |= WKC_CTRL;
	if (key_shifts & KB_ALT_FLAG)   key |= WKC_ALT;
#if 0
	Debug(driver, 0, "Scancode character pressed {}", scancode);
	Debug(driver, 0, "Unicode character pressed {}", unicode);
#endif

	*character = unicode;
	return key;
}

static const uint LEFT_BUTTON  = 0;
static const uint RIGHT_BUTTON = 1;

bool VideoDriver_Allegro::PollEvent()
{
	poll_mouse();

	bool mouse_action = false;

	/* Mouse buttons */
	static int prev_button_state;
	if (prev_button_state != mouse_b) {
		uint diff = prev_button_state ^ mouse_b;
		while (diff != 0) {
			uint button = FindFirstBit(diff);
			ClrBit(diff, button);
			if (HasBit(mouse_b, button)) {
				/* Pressed mouse button */
				if (_rightclick_emulate && (key_shifts & KB_CTRL_FLAG)) {
					button = RIGHT_BUTTON;
					ClrBit(diff, RIGHT_BUTTON);
				}
				switch (button) {
					case LEFT_BUTTON:
						_left_button_down = true;
						break;

					case RIGHT_BUTTON:
						_right_button_down = true;
						_right_button_clicked = true;
						break;

					default:
						/* ignore rest */
						break;
				}
			} else {
				/* Released mouse button */
				if (_rightclick_emulate) {
					_right_button_down = false;
					_left_button_down = false;
					_left_button_clicked = false;
				} else if (button == LEFT_BUTTON) {
					_left_button_down = false;
					_left_button_clicked = false;
				} else if (button == RIGHT_BUTTON) {
					_right_button_down = false;
				}
			}
		}
		prev_button_state = mouse_b;
		mouse_action = true;
	}

	/* Mouse movement */
	if (_cursor.UpdateCursorPosition(mouse_x, mouse_y)) {
		position_mouse(_cursor.pos.x, _cursor.pos.y);
	}
	if (_cursor.delta.x != 0 || _cursor.delta.y) mouse_action = true;

	static int prev_mouse_z = 0;
	if (prev_mouse_z != mouse_z) {
		_cursor.wheel = (prev_mouse_z - mouse_z) < 0 ? -1 : 1;
		prev_mouse_z = mouse_z;
		mouse_action = true;
	}

	if (mouse_action) HandleMouseEvents();

	poll_keyboard();
	if ((key_shifts & KB_ALT_FLAG) && (key[KEY_ENTER] || key[KEY_F])) {
		ToggleFullScreen(!_fullscreen);
	} else if (keypressed()) {
		char32_t character;
		uint keycode = ConvertAllegroKeyIntoMy(&character);
		HandleKeypress(keycode, character);
	}

	return false;
}

/**
 * There are multiple modules that might be using Allegro and
 * Allegro can only be initiated once.
 */
int _allegro_instance_count = 0;

const char *VideoDriver_Allegro::Start(const StringList &param)
{
	if (_allegro_instance_count == 0 && install_allegro(SYSTEM_AUTODETECT, &errno, nullptr)) {
		Debug(driver, 0, "allegro: install_allegro failed '{}'", allegro_error);
		return "Failed to set up Allegro";
	}
	_allegro_instance_count++;

	this->UpdateAutoResolution();

	install_timer();
	install_mouse();
	install_keyboard();

#if defined _DEBUG
/* Allegro replaces SEGV/ABRT signals meaning that the debugger will never
 * be triggered, so rereplace the signals and make the debugger useful. */
	signal(SIGABRT, nullptr);
	signal(SIGSEGV, nullptr);
#endif

	GetVideoModes();
	if (!CreateMainSurface(_cur_resolution.width, _cur_resolution.height)) {
		return "Failed to set up Allegro video";
	}
	MarkWholeScreenDirty();
	set_close_button_callback(HandleExitGameRequest);

	this->is_game_threaded = !GetDriverParamBool(param, "no_threads") && !GetDriverParamBool(param, "no_thread");

	return nullptr;
}

void VideoDriver_Allegro::Stop()
{
	if (--_allegro_instance_count == 0) allegro_exit();
}

void VideoDriver_Allegro::InputLoop()
{
	bool old_ctrl_pressed = _ctrl_pressed;

	_ctrl_pressed  = !!(key_shifts & KB_CTRL_FLAG);
	_shift_pressed = !!(key_shifts & KB_SHIFT_FLAG);

	/* Speedup when pressing tab, except when using ALT+TAB
	 * to switch to another application. */
	this->fast_forward_key_pressed = key[KEY_TAB] && (key_shifts & KB_ALT_FLAG) == 0;

	/* Determine which directional keys are down. */
	_dirkeys =
		(key[KEY_LEFT]  ? 1 : 0) |
		(key[KEY_UP]    ? 2 : 0) |
		(key[KEY_RIGHT] ? 4 : 0) |
		(key[KEY_DOWN]  ? 8 : 0);

	if (old_ctrl_pressed != _ctrl_pressed) HandleCtrlChanged();
}

void VideoDriver_Allegro::MainLoop()
{
	this->StartGameThread();

	for (;;) {
		if (_exit_game) break;

		this->Tick();
		this->SleepTillNextTick();
	}

	this->StopGameThread();
}

bool VideoDriver_Allegro::ChangeResolution(int w, int h)
{
	return CreateMainSurface(w, h);
}

bool VideoDriver_Allegro::ToggleFullscreen(bool fullscreen)
{
	_fullscreen = fullscreen;
	GetVideoModes(); // get the list of available video modes
	if (_resolutions.empty() || !this->ChangeResolution(_cur_resolution.width, _cur_resolution.height)) {
		/* switching resolution failed, put back full_screen to original status */
		_fullscreen ^= true;
		return false;
	}
	return true;
}

bool VideoDriver_Allegro::AfterBlitterChange()
{
	return CreateMainSurface(_screen.width, _screen.height);
}

#endif /* WITH_ALLEGRO */