Files @ r24848:4573f310a629
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Location: cpp/openttd-patchpack/source/src/elrail_func.h

Patric Stout
Codechange: [Win32] make fast-forward check the same as with other drivers

It was of all the drivers the only one doing this slightly different.
When trying to unify more code, that was rather annoying.
/*
 * This file is part of OpenTTD.
 * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
 * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
 * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
 */

/** @file elrail_func.h header file for electrified rail specific functions */

#ifndef ELRAIL_FUNC_H
#define ELRAIL_FUNC_H

#include "rail.h"
#include "tile_cmd.h"
#include "transparency.h"

/**
 * Test if a rail type has catenary
 * @param rt Rail type to test
 */
static inline bool HasRailCatenary(RailType rt)
{
	return HasBit(GetRailTypeInfo(rt)->flags, RTF_CATENARY);
}

/**
 * Test if we should draw rail catenary
 * @param rt Rail type to test
 */
static inline bool HasRailCatenaryDrawn(RailType rt)
{
	return HasRailCatenary(rt) && !IsInvisibilitySet(TO_CATENARY) && !_settings_game.vehicle.disable_elrails;
}

void DrawRailCatenary(const TileInfo *ti);
void DrawRailCatenaryOnTunnel(const TileInfo *ti);
void DrawRailCatenaryOnBridge(const TileInfo *ti);

bool SettingsDisableElrail(int32 p1); ///< _settings_game.disable_elrail callback

#endif /* ELRAIL_FUNC_H */