Files @ r24848:4573f310a629
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Location: cpp/openttd-patchpack/source/src/saveload/newgrf_sl.cpp

Patric Stout
Codechange: [Win32] make fast-forward check the same as with other drivers

It was of all the drivers the only one doing this slightly different.
When trying to unify more code, that was rather annoying.
/*
 * This file is part of OpenTTD.
 * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
 * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
 * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
 */

/** @file newgrf_sl.cpp Code handling saving and loading of newgrf config */

#include "../stdafx.h"
#include "../fios.h"

#include "saveload.h"
#include "newgrf_sl.h"

#include "../safeguards.h"

/** Save and load the mapping between a spec and the NewGRF it came from. */
static const SaveLoad _newgrf_mapping_desc[] = {
	SLE_VAR(EntityIDMapping, grfid,         SLE_UINT32),
	SLE_VAR(EntityIDMapping, entity_id,     SLE_UINT8),
	SLE_VAR(EntityIDMapping, substitute_id, SLE_UINT8),
	SLE_END()
};

/**
 * Save a GRF ID + local id -> OpenTTD's id mapping.
 * @param mapping The mapping to save.
 */
void Save_NewGRFMapping(const OverrideManagerBase &mapping)
{
	for (uint i = 0; i < mapping.GetMaxMapping(); i++) {
		SlSetArrayIndex(i);
		SlObject(&mapping.mapping_ID[i], _newgrf_mapping_desc);
	}
}

/**
 * Load a GRF ID + local id -> OpenTTD's id mapping.
 * @param mapping The mapping to load.
 */
void Load_NewGRFMapping(OverrideManagerBase &mapping)
{
	/* Clear the current mapping stored.
	 * This will create the manager if ever it is not yet done */
	mapping.ResetMapping();

	uint max_id = mapping.GetMaxMapping();

	int index;
	while ((index = SlIterateArray()) != -1) {
		if ((uint)index >= max_id) SlErrorCorrupt("Too many NewGRF entity mappings");
		SlObject(&mapping.mapping_ID[index], _newgrf_mapping_desc);
	}
}


static const SaveLoad _grfconfig_desc[] = {
	    SLE_STR(GRFConfig, filename,         SLE_STR,    0x40),
	    SLE_VAR(GRFConfig, ident.grfid,      SLE_UINT32),
	    SLE_ARR(GRFConfig, ident.md5sum,     SLE_UINT8,  16),
	SLE_CONDVAR(GRFConfig, version,          SLE_UINT32, SLV_151, SL_MAX_VERSION),
	    SLE_ARR(GRFConfig, param,            SLE_UINT32, 0x80),
	    SLE_VAR(GRFConfig, num_params,       SLE_UINT8),
	SLE_CONDVAR(GRFConfig, palette,          SLE_UINT8,  SLV_101, SL_MAX_VERSION),
	SLE_END()
};


static void Save_NGRF()
{
	int index = 0;

	for (GRFConfig *c = _grfconfig; c != nullptr; c = c->next) {
		if (HasBit(c->flags, GCF_STATIC)) continue;
		SlSetArrayIndex(index++);
		SlObject(c, _grfconfig_desc);
	}
}


static void Load_NGRF_common(GRFConfig *&grfconfig)
{
	ClearGRFConfigList(&grfconfig);
	while (SlIterateArray() != -1) {
		GRFConfig *c = new GRFConfig();
		SlObject(c, _grfconfig_desc);
		if (IsSavegameVersionBefore(SLV_101)) c->SetSuitablePalette();
		AppendToGRFConfigList(&grfconfig, c);
	}
}

static void Load_NGRF()
{
	Load_NGRF_common(_grfconfig);

	if (_game_mode == GM_MENU) {
		/* Intro game must not have NewGRF. */
		if (_grfconfig != nullptr) SlErrorCorrupt("The intro game must not use NewGRF");

		/* Activate intro NewGRFs (townnames) */
		ResetGRFConfig(false);
	} else {
		/* Append static NewGRF configuration */
		AppendStaticGRFConfigs(&_grfconfig);
	}
}

static void Check_NGRF()
{
	Load_NGRF_common(_load_check_data.grfconfig);
}

extern const ChunkHandler _newgrf_chunk_handlers[] = {
	{ 'NGRF', Save_NGRF, Load_NGRF, nullptr, Check_NGRF, CH_ARRAY | CH_LAST }
};