Files @ r24848:4573f310a629
Branch filter:

Location: cpp/openttd-patchpack/source/src/video/sdl2_v.h

Patric Stout
Codechange: [Win32] make fast-forward check the same as with other drivers

It was of all the drivers the only one doing this slightly different.
When trying to unify more code, that was rather annoying.
/*
 * This file is part of OpenTTD.
 * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
 * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
 * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
 */

/** @file sdl2_v.h Base of the SDL2 video driver. */

#ifndef VIDEO_SDL_H
#define VIDEO_SDL_H

#include "video_driver.hpp"

/** The SDL video driver. */
class VideoDriver_SDL : public VideoDriver {
public:
	const char *Start(const StringList &param) override;

	void Stop() override;

	void MakeDirty(int left, int top, int width, int height) override;

	void MainLoop() override;

	bool ChangeResolution(int w, int h) override;

	bool ToggleFullscreen(bool fullscreen) override;

	bool AfterBlitterChange() override;

	void AcquireBlitterLock() override;

	void ReleaseBlitterLock() override;

	bool ClaimMousePointer() override;

	void EditBoxGainedFocus() override;

	void EditBoxLostFocus() override;

	const char *GetName() const override { return "sdl"; }

protected:
	Dimension GetScreenSize() const override;

private:
	int PollEvent();
	void LoopOnce();
	void MainLoopCleanup();
	bool CreateMainSurface(uint w, uint h, bool resize);
	bool CreateMainWindow(uint w, uint h);
	void CheckPaletteAnim();

#ifdef __EMSCRIPTEN__
	/* Convert a constant pointer back to a non-constant pointer to a member function. */
	static void EmscriptenLoop(void *self) { ((VideoDriver_SDL *)self)->LoopOnce(); }
#endif

	/**
	 * This is true to indicate that keyboard input is in text input mode, and SDL_TEXTINPUT events are enabled.
	 */
	bool edit_box_focused;

	std::chrono::steady_clock::time_point cur_ticks;
	std::chrono::steady_clock::time_point last_realtime_tick;
	std::chrono::steady_clock::time_point next_game_tick;
	std::chrono::steady_clock::time_point next_draw_tick;

	int startup_display;
	std::thread draw_thread;
	std::unique_lock<std::recursive_mutex> draw_lock;
};

/** Factory for the SDL video driver. */
class FVideoDriver_SDL : public DriverFactoryBase {
public:
	FVideoDriver_SDL() : DriverFactoryBase(Driver::DT_VIDEO, 5, "sdl", "SDL Video Driver") {}
	Driver *CreateInstance() const override { return new VideoDriver_SDL(); }
};

#endif /* VIDEO_SDL_H */