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Location: cpp/openttd-patchpack/source/src/command_func.h
r26102:502baaa2877d
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Codechange: Template DoCommand to automagically reflect the parameters of the command proc.
When finished, this will allow each command handler to take individually
different parameters, obliviating the need for bit-packing.
When finished, this will allow each command handler to take individually
different parameters, obliviating the need for bit-packing.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 | /*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
/** @file command_func.h Functions related to commands. */
#ifndef COMMAND_FUNC_H
#define COMMAND_FUNC_H
#include "command_type.h"
#include "company_type.h"
#include <vector>
#include "tile_map.h"
/**
* Define a default return value for a failed command.
*
* This variable contains a CommandCost object with is declared as "failed".
* Other functions just need to return this error if there is an error,
* which doesn't need to specific by a StringID.
*/
static const CommandCost CMD_ERROR = CommandCost(INVALID_STRING_ID);
/**
* Returns from a function with a specific StringID as error.
*
* This macro is used to return from a function. The parameter contains the
* StringID which will be returned.
*
* @param errcode The StringID to return
*/
#define return_cmd_error(errcode) return CommandCost(errcode);
/** Storage buffer for serialized command data. */
typedef std::vector<byte> CommandDataBuffer;
bool DoCommandP(Commands cmd, StringID err_message, CommandCallback *callback, TileIndex tile, uint32 p1, uint32 p2, const std::string &text = {});
bool DoCommandP(Commands cmd, StringID err_message, TileIndex tile, uint32 p1, uint32 p2, const std::string &text = {});
bool DoCommandP(Commands cmd, CommandCallback *callback, TileIndex tile, uint32 p1, uint32 p2, const std::string &text = {});
bool DoCommandP(Commands cmd, TileIndex tile, uint32 p1, uint32 p2, const std::string &text = {});
bool InjectNetworkCommand(Commands cmd, StringID err_message, CommandCallback *callback, bool my_cmd, TileIndex tile, uint32 p1, uint32 p2, const std::string &text);
CommandCost DoCommandPInternal(Commands cmd, StringID err_message, CommandCallback *callback, bool my_cmd, bool estimate_only, bool network_command, TileIndex tile, uint32 p1, uint32 p2, const std::string &text);
void NetworkSendCommand(Commands cmd, StringID err_message, CommandCallback *callback, CompanyID company, TileIndex tile, uint32 p1, uint32 p2, const std::string &text);
void NetworkSendCommand(Commands cmd, StringID err_message, CommandCallback *callback, CompanyID company, TileIndex location, const CommandDataBuffer &cmd_data);
extern Money _additional_cash_required;
bool IsValidCommand(Commands cmd);
CommandFlags GetCommandFlags(Commands cmd);
const char *GetCommandName(Commands cmd);
Money GetAvailableMoneyForCommand();
bool IsCommandAllowedWhilePaused(Commands cmd);
template <Commands Tcmd>
constexpr CommandFlags GetCommandFlags()
{
return CommandTraits<Tcmd>::flags;
}
/**
* Extracts the DC flags needed for DoCommand from the flags returned by GetCommandFlags
* @param cmd_flags Flags from GetCommandFlags
* @return flags for DoCommand
*/
static constexpr inline DoCommandFlag CommandFlagsToDCFlags(CommandFlags cmd_flags)
{
DoCommandFlag flags = DC_NONE;
if (cmd_flags & CMD_NO_WATER) flags |= DC_NO_WATER;
if (cmd_flags & CMD_AUTO) flags |= DC_AUTO;
if (cmd_flags & CMD_ALL_TILES) flags |= DC_ALL_TILES;
return flags;
}
/** Helper class to keep track of command nesting level. */
struct RecursiveCommandCounter {
RecursiveCommandCounter() noexcept { _counter++; }
~RecursiveCommandCounter() noexcept { _counter--; }
/** Are we in the top-level command execution? */
bool IsTopLevel() const { return _counter == 1; }
private:
static int _counter;
};
template<Commands TCmd, typename T> struct CommandHelper;
class CommandHelperBase {
protected:
static void InternalDoBefore(bool top_level, bool test);
static void InternalDoAfter(CommandCost &res, DoCommandFlag flags, bool top_level, bool test);
};
/**
* Templated wrapper that exposes the command parameter arguments
* for the various Command::Do/Post calls.
* @tparam Tcmd The command-id to execute.
* @tparam Targs The command parameter types.
*/
template <Commands Tcmd, typename... Targs>
struct CommandHelper<Tcmd, CommandCost(*)(DoCommandFlag, Targs...)> : protected CommandHelperBase {
public:
/**
* This function executes a given command with the parameters from the #CommandProc parameter list.
* Depending on the flags parameter it executes or tests a command.
*
* @note This function is to be called from the StateGameLoop or from within the execution of a Command.
* This function must not be called from the context of a "player" (real person, AI, game script).
* Use ::Post for commands directly triggered by "players".
*
* @param flags Flags for the command and how to execute the command
* @param args Parameters for the command
* @see CommandProc
* @return the cost
*/
static CommandCost Do(DoCommandFlag flags, Targs... args)
{
if constexpr (std::is_same_v<TileIndex, std::tuple_element_t<0, std::tuple<Targs...>>>) {
/* Do not even think about executing out-of-bounds tile-commands. */
TileIndex tile = std::get<0>(std::make_tuple(args...));
if (tile != 0 && (tile >= MapSize() || (!IsValidTile(tile) && (flags & DC_ALL_TILES) == 0))) return CMD_ERROR;
}
RecursiveCommandCounter counter{};
/* Only execute the test call if it's toplevel, or we're not execing. */
if (counter.IsTopLevel() || !(flags & DC_EXEC)) {
InternalDoBefore(counter.IsTopLevel(), true);
CommandCost res = CommandTraits<Tcmd>::proc(flags & ~DC_EXEC, args...);
InternalDoAfter(res, flags, counter.IsTopLevel(), true); // Can modify res.
if (res.Failed() || !(flags & DC_EXEC)) return res;
}
/* Execute the command here. All cost-relevant functions set the expenses type
* themselves to the cost object at some point. */
InternalDoBefore(counter.IsTopLevel(), false);
CommandCost res = CommandTraits<Tcmd>::proc(flags, args...);
InternalDoAfter(res, flags, counter.IsTopLevel(), false);
return res;
}
};
template <Commands Tcmd>
using Command = CommandHelper<Tcmd, typename CommandTraits<Tcmd>::ProcType>;
#endif /* COMMAND_FUNC_H */
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