Files @ r4693:6560f80c47ae
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Location: cpp/openttd-patchpack/source/network_server.h

miham
(svn r6600) WebTranslator2 update to 2006-10-01 08:20:02
brazilian_portuguese - 5 changed by tucalipe (5)
catalan - 41 fixed by arnaullv (41)
french - 41 fixed, 16 changed by glx (57)
hungarian - 32 fixed by miham (32)
polish - 33 fixed by meush (33)
spanish - 40 fixed by eusebio (40)
turkish - 2 fixed by edokan (2)
/* $Id$ */

#ifndef NETWORK_SERVER_H
#define NETWORK_SERVER_H

#ifdef ENABLE_NETWORK

DEF_SERVER_SEND_COMMAND(PACKET_SERVER_MAP);
DEF_SERVER_SEND_COMMAND_PARAM(PACKET_SERVER_ERROR_QUIT)(NetworkClientState *cs, uint16 client_index, NetworkErrorCode errorno);
DEF_SERVER_SEND_COMMAND_PARAM(PACKET_SERVER_ERROR)(NetworkClientState *cs, NetworkErrorCode error);
DEF_SERVER_SEND_COMMAND(PACKET_SERVER_SHUTDOWN);
DEF_SERVER_SEND_COMMAND(PACKET_SERVER_NEWGAME);
DEF_SERVER_SEND_COMMAND_PARAM(PACKET_SERVER_RCON)(NetworkClientState *cs, uint16 color, const char *command);

bool NetworkFindName(char new_name[NETWORK_CLIENT_NAME_LENGTH]);
void NetworkServer_HandleChat(NetworkAction action, DestType desttype, int dest, const char *msg, uint16 from_index);

bool NetworkServer_ReadPackets(NetworkClientState *cs);
void NetworkServer_Tick(bool send_frame);
void NetworkServerMonthlyLoop(void);
void NetworkServerYearlyLoop(void);

static inline const char* GetPlayerIP(const NetworkClientInfo* ci)
{
	struct in_addr addr;

	addr.s_addr = ci->client_ip;
	return inet_ntoa(addr);
}

#endif /* ENABLE_NETWORK */

#endif /* NETWORK_SERVER_H */