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Location: cpp/openttd-patchpack/source/src/ai/api/ai_vehicle.hpp.sq
r12474:6d6f8d461c5d
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(svn r16921) -Codechange: make it more clear what strings are related to road vehicles; only ROAD isn't always enough. Also unify the way of writing it.
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/* THIS FILE IS AUTO-GENERATED; PLEASE DO NOT ALTER MANUALLY */
#include "ai_vehicle.hpp"
namespace SQConvert {
/* Allow enums to be used as Squirrel parameters */
template <> AIVehicle::ErrorMessages GetParam(ForceType<AIVehicle::ErrorMessages>, HSQUIRRELVM vm, int index, SQAutoFreePointers *ptr) { SQInteger tmp; sq_getinteger(vm, index, &tmp); return (AIVehicle::ErrorMessages)tmp; }
template <> int Return<AIVehicle::ErrorMessages>(HSQUIRRELVM vm, AIVehicle::ErrorMessages res) { sq_pushinteger(vm, (int32)res); return 1; }
template <> AIVehicle::VehicleType GetParam(ForceType<AIVehicle::VehicleType>, HSQUIRRELVM vm, int index, SQAutoFreePointers *ptr) { SQInteger tmp; sq_getinteger(vm, index, &tmp); return (AIVehicle::VehicleType)tmp; }
template <> int Return<AIVehicle::VehicleType>(HSQUIRRELVM vm, AIVehicle::VehicleType res) { sq_pushinteger(vm, (int32)res); return 1; }
template <> AIVehicle::VehicleState GetParam(ForceType<AIVehicle::VehicleState>, HSQUIRRELVM vm, int index, SQAutoFreePointers *ptr) { SQInteger tmp; sq_getinteger(vm, index, &tmp); return (AIVehicle::VehicleState)tmp; }
template <> int Return<AIVehicle::VehicleState>(HSQUIRRELVM vm, AIVehicle::VehicleState res) { sq_pushinteger(vm, (int32)res); return 1; }
/* Allow AIVehicle to be used as Squirrel parameter */
template <> AIVehicle *GetParam(ForceType<AIVehicle *>, HSQUIRRELVM vm, int index, SQAutoFreePointers *ptr) { SQUserPointer instance; sq_getinstanceup(vm, index, &instance, 0); return (AIVehicle *)instance; }
template <> AIVehicle &GetParam(ForceType<AIVehicle &>, HSQUIRRELVM vm, int index, SQAutoFreePointers *ptr) { SQUserPointer instance; sq_getinstanceup(vm, index, &instance, 0); return *(AIVehicle *)instance; }
template <> const AIVehicle *GetParam(ForceType<const AIVehicle *>, HSQUIRRELVM vm, int index, SQAutoFreePointers *ptr) { SQUserPointer instance; sq_getinstanceup(vm, index, &instance, 0); return (AIVehicle *)instance; }
template <> const AIVehicle &GetParam(ForceType<const AIVehicle &>, HSQUIRRELVM vm, int index, SQAutoFreePointers *ptr) { SQUserPointer instance; sq_getinstanceup(vm, index, &instance, 0); return *(AIVehicle *)instance; }
template <> int Return<AIVehicle *>(HSQUIRRELVM vm, AIVehicle *res) { if (res == NULL) { sq_pushnull(vm); return 1; } res->AddRef(); Squirrel::CreateClassInstanceVM(vm, "AIVehicle", res, NULL, DefSQDestructorCallback<AIVehicle>); return 1; }
}; // namespace SQConvert
void SQAIVehicle_Register(Squirrel *engine) {
DefSQClass <AIVehicle> SQAIVehicle("AIVehicle");
SQAIVehicle.PreRegister(engine);
SQAIVehicle.AddConstructor<void (AIVehicle::*)(), 1>(engine, "x");
SQAIVehicle.DefSQConst(engine, AIVehicle::ERR_VEHICLE_BASE, "ERR_VEHICLE_BASE");
SQAIVehicle.DefSQConst(engine, AIVehicle::ERR_VEHICLE_TOO_MANY, "ERR_VEHICLE_TOO_MANY");
SQAIVehicle.DefSQConst(engine, AIVehicle::ERR_VEHICLE_NOT_AVAILABLE, "ERR_VEHICLE_NOT_AVAILABLE");
SQAIVehicle.DefSQConst(engine, AIVehicle::ERR_VEHICLE_BUILD_DISABLED, "ERR_VEHICLE_BUILD_DISABLED");
SQAIVehicle.DefSQConst(engine, AIVehicle::ERR_VEHICLE_WRONG_DEPOT, "ERR_VEHICLE_WRONG_DEPOT");
SQAIVehicle.DefSQConst(engine, AIVehicle::ERR_VEHICLE_CANNOT_SEND_TO_DEPOT, "ERR_VEHICLE_CANNOT_SEND_TO_DEPOT");
SQAIVehicle.DefSQConst(engine, AIVehicle::ERR_VEHICLE_CANNOT_START_STOP, "ERR_VEHICLE_CANNOT_START_STOP");
SQAIVehicle.DefSQConst(engine, AIVehicle::ERR_VEHICLE_CANNOT_TURN, "ERR_VEHICLE_CANNOT_TURN");
SQAIVehicle.DefSQConst(engine, AIVehicle::ERR_VEHICLE_CANNOT_REFIT, "ERR_VEHICLE_CANNOT_REFIT");
SQAIVehicle.DefSQConst(engine, AIVehicle::ERR_VEHICLE_IS_DESTROYED, "ERR_VEHICLE_IS_DESTROYED");
SQAIVehicle.DefSQConst(engine, AIVehicle::ERR_VEHICLE_NOT_IN_DEPOT, "ERR_VEHICLE_NOT_IN_DEPOT");
SQAIVehicle.DefSQConst(engine, AIVehicle::ERR_VEHICLE_IN_FLIGHT, "ERR_VEHICLE_IN_FLIGHT");
SQAIVehicle.DefSQConst(engine, AIVehicle::ERR_VEHICLE_NO_POWER, "ERR_VEHICLE_NO_POWER");
SQAIVehicle.DefSQConst(engine, AIVehicle::VT_RAIL, "VT_RAIL");
SQAIVehicle.DefSQConst(engine, AIVehicle::VT_ROAD, "VT_ROAD");
SQAIVehicle.DefSQConst(engine, AIVehicle::VT_WATER, "VT_WATER");
SQAIVehicle.DefSQConst(engine, AIVehicle::VT_AIR, "VT_AIR");
SQAIVehicle.DefSQConst(engine, AIVehicle::VT_INVALID, "VT_INVALID");
SQAIVehicle.DefSQConst(engine, AIVehicle::VEHICLE_INVALID, "VEHICLE_INVALID");
SQAIVehicle.DefSQConst(engine, AIVehicle::VS_RUNNING, "VS_RUNNING");
SQAIVehicle.DefSQConst(engine, AIVehicle::VS_STOPPED, "VS_STOPPED");
SQAIVehicle.DefSQConst(engine, AIVehicle::VS_IN_DEPOT, "VS_IN_DEPOT");
SQAIVehicle.DefSQConst(engine, AIVehicle::VS_AT_STATION, "VS_AT_STATION");
SQAIVehicle.DefSQConst(engine, AIVehicle::VS_BROKEN, "VS_BROKEN");
SQAIVehicle.DefSQConst(engine, AIVehicle::VS_CRASHED, "VS_CRASHED");
SQAIVehicle.DefSQConst(engine, AIVehicle::VS_INVALID, "VS_INVALID");
AIError::RegisterErrorMap(STR_ERROR_TOO_MANY_VEHICLES_IN_GAME, AIVehicle::ERR_VEHICLE_TOO_MANY);
AIError::RegisterErrorMap(STR_AIRCRAFT_NOT_AVAILABLE, AIVehicle::ERR_VEHICLE_NOT_AVAILABLE);
AIError::RegisterErrorMap(STR_ROAD_VEHICLE_NOT_AVAILABLE, AIVehicle::ERR_VEHICLE_NOT_AVAILABLE);
AIError::RegisterErrorMap(STR_SHIP_NOT_AVAILABLE, AIVehicle::ERR_VEHICLE_NOT_AVAILABLE);
AIError::RegisterErrorMap(STR_RAIL_VEHICLE_NOT_AVAILABLE, AIVehicle::ERR_VEHICLE_NOT_AVAILABLE);
AIError::RegisterErrorMap(STR_ERROR_CAN_T_BUILD_TRAIN, AIVehicle::ERR_VEHICLE_BUILD_DISABLED);
AIError::RegisterErrorMap(STR_ERROR_CAN_T_BUILD_ROAD_VEHICLE, AIVehicle::ERR_VEHICLE_BUILD_DISABLED);
AIError::RegisterErrorMap(STR_ERROR_CAN_T_BUILD_SHIP, AIVehicle::ERR_VEHICLE_BUILD_DISABLED);
AIError::RegisterErrorMap(STR_ERROR_CAN_T_BUILD_AIRCRAFT, AIVehicle::ERR_VEHICLE_BUILD_DISABLED);
AIError::RegisterErrorMap(STR_DEPOT_WRONG_DEPOT_TYPE, AIVehicle::ERR_VEHICLE_WRONG_DEPOT);
AIError::RegisterErrorMap(STR_ERROR_CAN_T_SEND_TRAIN_TO_DEPOT, AIVehicle::ERR_VEHICLE_CANNOT_SEND_TO_DEPOT);
AIError::RegisterErrorMap(STR_ERROR_CAN_T_SEND_ROAD_VEHICLE_TO_DEPOT, AIVehicle::ERR_VEHICLE_CANNOT_SEND_TO_DEPOT);
AIError::RegisterErrorMap(STR_ERROR_CAN_T_SEND_SHIP_TO_DEPOT, AIVehicle::ERR_VEHICLE_CANNOT_SEND_TO_DEPOT);
AIError::RegisterErrorMap(STR_ERROR_CAN_T_SEND_AIRCRAFT_TO_HANGAR, AIVehicle::ERR_VEHICLE_CANNOT_SEND_TO_DEPOT);
AIError::RegisterErrorMap(STR_ERROR_CAN_T_STOP_START_TRAIN, AIVehicle::ERR_VEHICLE_CANNOT_START_STOP);
AIError::RegisterErrorMap(STR_ERROR_CAN_T_STOP_START_ROAD_VEHICLE, AIVehicle::ERR_VEHICLE_CANNOT_START_STOP);
AIError::RegisterErrorMap(STR_ERROR_CAN_T_STOP_START_SHIP, AIVehicle::ERR_VEHICLE_CANNOT_START_STOP);
AIError::RegisterErrorMap(STR_ERROR_CAN_T_STOP_START_AIRCRAFT, AIVehicle::ERR_VEHICLE_CANNOT_START_STOP);
AIError::RegisterErrorMap(STR_ERROR_CAN_T_MAKE_ROAD_VEHICLE_TURN, AIVehicle::ERR_VEHICLE_CANNOT_TURN);
AIError::RegisterErrorMap(STR_ERROR_CAN_T_REVERSE_DIRECTION_TRAIN, AIVehicle::ERR_VEHICLE_CANNOT_TURN);
AIError::RegisterErrorMap(STR_ERROR_CAN_T_REVERSE_DIRECTION_RAIL_VEHICLE, AIVehicle::ERR_VEHICLE_CANNOT_TURN);
AIError::RegisterErrorMap(STR_ERROR_CAN_T_REVERSE_DIRECTION_RAIL_VEHICLE_MULTIPLE_UNITS, AIVehicle::ERR_VEHICLE_CANNOT_TURN);
AIError::RegisterErrorMap(STR_ERROR_CAN_T_REFIT_TRAIN, AIVehicle::ERR_VEHICLE_CANNOT_REFIT);
AIError::RegisterErrorMap(STR_ERROR_CAN_T_REFIT_ROAD_VEHICLE, AIVehicle::ERR_VEHICLE_CANNOT_REFIT);
AIError::RegisterErrorMap(STR_ERROR_CAN_T_REFIT_SHIP, AIVehicle::ERR_VEHICLE_CANNOT_REFIT);
AIError::RegisterErrorMap(STR_ERROR_CAN_T_REFIT_AIRCRAFT, AIVehicle::ERR_VEHICLE_CANNOT_REFIT);
AIError::RegisterErrorMap(STR_CAN_T_REFIT_DESTROYED_VEHICLE, AIVehicle::ERR_VEHICLE_IS_DESTROYED);
AIError::RegisterErrorMap(STR_CAN_T_SELL_DESTROYED_VEHICLE, AIVehicle::ERR_VEHICLE_IS_DESTROYED);
AIError::RegisterErrorMap(STR_ERROR_AIRCRAFT_MUST_BE_STOPPED, AIVehicle::ERR_VEHICLE_NOT_IN_DEPOT);
AIError::RegisterErrorMap(STR_ERROR_ROAD_VEHICLE_MUST_BE_STOPPED_INSIDE_DEPOT, AIVehicle::ERR_VEHICLE_NOT_IN_DEPOT);
AIError::RegisterErrorMap(STR_TRAIN_MUST_BE_STOPPED, AIVehicle::ERR_VEHICLE_NOT_IN_DEPOT);
AIError::RegisterErrorMap(STR_ERROR_SHIP_MUST_BE_STOPPED_IN_DEPOT, AIVehicle::ERR_VEHICLE_NOT_IN_DEPOT);
AIError::RegisterErrorMap(STR_ERROR_AIRCRAFT_IS_IN_FLIGHT, AIVehicle::ERR_VEHICLE_IN_FLIGHT);
AIError::RegisterErrorMap(STR_TRAIN_START_NO_CATENARY, AIVehicle::ERR_VEHICLE_NO_POWER);
AIError::RegisterErrorMapString(AIVehicle::ERR_VEHICLE_TOO_MANY, "ERR_VEHICLE_TOO_MANY");
AIError::RegisterErrorMapString(AIVehicle::ERR_VEHICLE_NOT_AVAILABLE, "ERR_VEHICLE_NOT_AVAILABLE");
AIError::RegisterErrorMapString(AIVehicle::ERR_VEHICLE_BUILD_DISABLED, "ERR_VEHICLE_BUILD_DISABLED");
AIError::RegisterErrorMapString(AIVehicle::ERR_VEHICLE_WRONG_DEPOT, "ERR_VEHICLE_WRONG_DEPOT");
AIError::RegisterErrorMapString(AIVehicle::ERR_VEHICLE_CANNOT_SEND_TO_DEPOT, "ERR_VEHICLE_CANNOT_SEND_TO_DEPOT");
AIError::RegisterErrorMapString(AIVehicle::ERR_VEHICLE_CANNOT_START_STOP, "ERR_VEHICLE_CANNOT_START_STOP");
AIError::RegisterErrorMapString(AIVehicle::ERR_VEHICLE_CANNOT_TURN, "ERR_VEHICLE_CANNOT_TURN");
AIError::RegisterErrorMapString(AIVehicle::ERR_VEHICLE_CANNOT_REFIT, "ERR_VEHICLE_CANNOT_REFIT");
AIError::RegisterErrorMapString(AIVehicle::ERR_VEHICLE_IS_DESTROYED, "ERR_VEHICLE_IS_DESTROYED");
AIError::RegisterErrorMapString(AIVehicle::ERR_VEHICLE_NOT_IN_DEPOT, "ERR_VEHICLE_NOT_IN_DEPOT");
AIError::RegisterErrorMapString(AIVehicle::ERR_VEHICLE_IN_FLIGHT, "ERR_VEHICLE_IN_FLIGHT");
AIError::RegisterErrorMapString(AIVehicle::ERR_VEHICLE_NO_POWER, "ERR_VEHICLE_NO_POWER");
SQAIVehicle.DefSQStaticMethod(engine, &AIVehicle::IsValidVehicle, "IsValidVehicle", 2, ".i");
SQAIVehicle.DefSQStaticMethod(engine, &AIVehicle::GetNumWagons, "GetNumWagons", 2, ".i");
SQAIVehicle.DefSQStaticMethod(engine, &AIVehicle::SetName, "SetName", 3, ".is");
SQAIVehicle.DefSQStaticMethod(engine, &AIVehicle::GetName, "GetName", 2, ".i");
SQAIVehicle.DefSQStaticMethod(engine, &AIVehicle::GetLocation, "GetLocation", 2, ".i");
SQAIVehicle.DefSQStaticMethod(engine, &AIVehicle::GetEngineType, "GetEngineType", 2, ".i");
SQAIVehicle.DefSQStaticMethod(engine, &AIVehicle::GetWagonEngineType, "GetWagonEngineType", 3, ".ii");
SQAIVehicle.DefSQStaticMethod(engine, &AIVehicle::GetUnitNumber, "GetUnitNumber", 2, ".i");
SQAIVehicle.DefSQStaticMethod(engine, &AIVehicle::GetAge, "GetAge", 2, ".i");
SQAIVehicle.DefSQStaticMethod(engine, &AIVehicle::GetWagonAge, "GetWagonAge", 3, ".ii");
SQAIVehicle.DefSQStaticMethod(engine, &AIVehicle::GetMaxAge, "GetMaxAge", 2, ".i");
SQAIVehicle.DefSQStaticMethod(engine, &AIVehicle::GetAgeLeft, "GetAgeLeft", 2, ".i");
SQAIVehicle.DefSQStaticMethod(engine, &AIVehicle::GetCurrentSpeed, "GetCurrentSpeed", 2, ".i");
SQAIVehicle.DefSQStaticMethod(engine, &AIVehicle::GetState, "GetState", 2, ".i");
SQAIVehicle.DefSQStaticMethod(engine, &AIVehicle::GetRunningCost, "GetRunningCost", 2, ".i");
SQAIVehicle.DefSQStaticMethod(engine, &AIVehicle::GetProfitThisYear, "GetProfitThisYear", 2, ".i");
SQAIVehicle.DefSQStaticMethod(engine, &AIVehicle::GetProfitLastYear, "GetProfitLastYear", 2, ".i");
SQAIVehicle.DefSQStaticMethod(engine, &AIVehicle::GetCurrentValue, "GetCurrentValue", 2, ".i");
SQAIVehicle.DefSQStaticMethod(engine, &AIVehicle::GetVehicleType, "GetVehicleType", 2, ".i");
SQAIVehicle.DefSQStaticMethod(engine, &AIVehicle::GetRoadType, "GetRoadType", 2, ".i");
SQAIVehicle.DefSQStaticMethod(engine, &AIVehicle::IsInDepot, "IsInDepot", 2, ".i");
SQAIVehicle.DefSQStaticMethod(engine, &AIVehicle::IsStoppedInDepot, "IsStoppedInDepot", 2, ".i");
SQAIVehicle.DefSQStaticMethod(engine, &AIVehicle::BuildVehicle, "BuildVehicle", 3, ".ii");
SQAIVehicle.DefSQStaticMethod(engine, &AIVehicle::CloneVehicle, "CloneVehicle", 4, ".iib");
SQAIVehicle.DefSQStaticMethod(engine, &AIVehicle::MoveWagon, "MoveWagon", 5, ".iiii");
SQAIVehicle.DefSQStaticMethod(engine, &AIVehicle::MoveWagonChain, "MoveWagonChain", 5, ".iiii");
SQAIVehicle.DefSQStaticMethod(engine, &AIVehicle::GetRefitCapacity, "GetRefitCapacity", 3, ".ii");
SQAIVehicle.DefSQStaticMethod(engine, &AIVehicle::RefitVehicle, "RefitVehicle", 3, ".ii");
SQAIVehicle.DefSQStaticMethod(engine, &AIVehicle::SellVehicle, "SellVehicle", 2, ".i");
SQAIVehicle.DefSQStaticMethod(engine, &AIVehicle::SellWagon, "SellWagon", 3, ".ii");
SQAIVehicle.DefSQStaticMethod(engine, &AIVehicle::SellWagonChain, "SellWagonChain", 3, ".ii");
SQAIVehicle.DefSQStaticMethod(engine, &AIVehicle::SendVehicleToDepot, "SendVehicleToDepot", 2, ".i");
SQAIVehicle.DefSQStaticMethod(engine, &AIVehicle::SendVehicleToDepotForServicing, "SendVehicleToDepotForServicing", 2, ".i");
SQAIVehicle.DefSQStaticMethod(engine, &AIVehicle::StartStopVehicle, "StartStopVehicle", 2, ".i");
SQAIVehicle.DefSQStaticMethod(engine, &AIVehicle::SkipToVehicleOrder, "SkipToVehicleOrder", 3, ".ii");
SQAIVehicle.DefSQStaticMethod(engine, &AIVehicle::ReverseVehicle, "ReverseVehicle", 2, ".i");
SQAIVehicle.DefSQStaticMethod(engine, &AIVehicle::GetCapacity, "GetCapacity", 3, ".ii");
SQAIVehicle.DefSQStaticMethod(engine, &AIVehicle::GetLength, "GetLength", 2, ".i");
SQAIVehicle.DefSQStaticMethod(engine, &AIVehicle::GetCargoLoad, "GetCargoLoad", 3, ".ii");
SQAIVehicle.DefSQStaticMethod(engine, &AIVehicle::GetGroupID, "GetGroupID", 2, ".i");
SQAIVehicle.DefSQStaticMethod(engine, &AIVehicle::IsArticulated, "IsArticulated", 2, ".i");
SQAIVehicle.DefSQStaticMethod(engine, &AIVehicle::HasSharedOrders, "HasSharedOrders", 2, ".i");
SQAIVehicle.DefSQStaticMethod(engine, &AIVehicle::GetReliability, "GetReliability", 2, ".i");
SQAIVehicle.PostRegister(engine);
}
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