Files @ r11049:6eb2c87ed64a
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Location: cpp/openttd-patchpack/source/src/transport_type.h

peter1138
(svn r15389) -Feature: Add ability to select which base graphics set is used from the Game Options window. The change takes effect when the window is closed. This option can only be used from the intro menu, as reloading graphics during a game may cause issues.
/* $Id$ */

/** @file transport_type.h Base types related to transport. */

#ifndef TRANSPORT_TYPE_H
#define TRANSPORT_TYPE_H

typedef uint16 UnitID;

/** Available types of transport */
enum TransportType {
	/* These constants are for now linked to the representation of bridges
	 * and tunnels, so they can be used by GetTileTrackStatus_TunnelBridge.
	 * In an ideal world, these constants would be used everywhere when
	 * accessing tunnels and bridges. For now, you should just not change
	 * the values for road and rail.
	 */
	TRANSPORT_BEGIN = 0,
	TRANSPORT_RAIL = TRANSPORT_BEGIN, ///< Transport by train
	TRANSPORT_ROAD,  ///< Transport by road vehicle
	TRANSPORT_WATER, ///< Transport over water
	TRANSPORT_AIR,   ///< Transport through air
	TRANSPORT_END,
	INVALID_TRANSPORT = 0xff,
};

#endif /* TRANSPORT_TYPE_H */