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Location: cpp/openttd-patchpack/source/src/newgrf_town.h

peter1138
(svn r15412) -Fix: Clearing custom engine names could cause desyncs due to be client-side only; GUI parts of save/load of custom engine names also removed as it was never implemented.
/* $Id$ */

/** @file newgrf_town.h Functions to handle the town part of NewGRF towns. */

#ifndef NEWGRF_TOWN_H
#define NEWGRF_TOWN_H

/* Currently there is no direct town resolver; we only need to get town
 * variable results from inside stations, house tiles and industry tiles. */

uint32 TownGetVariable(byte variable, byte parameter, bool *available, const Town *t);

#endif /* NEWGRF_TOWN_H */