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Location: cpp/openttd-patchpack/source/w32dm.c
r2:9221be573970
3.1 KiB
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(svn r3) -[1005611] Player Window patch: When looking in dropdownlist for player stuff, it will say
for all human players (Player #), not only for the first 2
for all human players (Player #), not only for the first 2
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 | /*********************************************************************
* OpenTTD: An Open Source Transport Tycoon Deluxe clone *
* Copyright (c) 2002-2004 OpenTTD Developers. All Rights Reserved. *
* *
* Web site: http://openttd.sourceforge.net/ *
*********************************************************************/
/*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*/
/* DirectMusic driver for Win32 */
/* Based on dxmci from TTDPatch */
#include "stdafx.h"
#ifdef WIN32_ENABLE_DIRECTMUSIC_SUPPORT
#include "ttd.h"
#include "sound.h"
#include "hal.h"
static char * DMusicMidiStart(char **parm);
static void DMusicMidiStop();
static void DMusicMidiPlaySong(const char *filename);
static void DMusicMidiStopSong();
static bool DMusicMidiIsSongPlaying();
static void DMusicMidiSetVolume(byte vol);
const HalMusicDriver _dmusic_midi_driver = {
DMusicMidiStart,
DMusicMidiStop,
DMusicMidiPlaySong,
DMusicMidiStopSong,
DMusicMidiIsSongPlaying,
DMusicMidiSetVolume,
};
extern bool LoadMIDI (char *directory, char *filename);
extern bool InitDirectMusic (void);
extern void ReleaseSegment (void);
extern void ShutdownDirectMusic (void);
extern bool LoadMIDI (char *directory, char *filename);
extern void PlaySegment (void);
extern void StopSegment (void);
extern bool IsSegmentPlaying (void);
extern void SetVolume (long);
bool seeking = false;
static char * DMusicMidiStart(char **parm)
{
InitDirectMusic();
return 0;
}
static void DMusicMidiStop()
{
StopSegment();
}
static void DMusicMidiPlaySong(const char *filename)
{
char *pos;
char dir[MAX_PATH];
char file[MAX_PATH];
// split full path into directory and file components
ttd_strlcpy(dir, filename, MAX_PATH);
pos = strrchr(dir, '\\') + 1;
ttd_strlcpy(file, pos, MAX_PATH);
//strchr(file, ' ')[0] = 0;
*pos = 0;
LoadMIDI(dir, file);
PlaySegment();
seeking = true;
}
static void DMusicMidiStopSong()
{
StopSegment();
}
static bool DMusicMidiIsSongPlaying()
{
if ((IsSegmentPlaying() == 0) && (seeking == true)) // Not the nicest code, but there is a
return(true); // short delay before playing actually
// starts. OpenTTD makes no provision for
if (IsSegmentPlaying() == 1) // this.
seeking = false;
return(IsSegmentPlaying());
}
static void DMusicMidiSetVolume(byte vol)
{
SetVolume(vol);
}
#endif
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