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Add: AI/GS Time Mode to choose between economy (default) and calendar time (#11603)
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* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
/** @file script_industry.hpp Everything to query and build industries. */
#ifndef SCRIPT_INDUSTRY_HPP
#define SCRIPT_INDUSTRY_HPP
#include "script_company.hpp"
#include "script_date.hpp"
#include "script_object.hpp"
#include "../../industry.h"
/**
* Class that handles all industry related functions.
* @api ai game
*/
class ScriptIndustry : public ScriptObject {
public:
/** Ways for an industry to accept a cargo. */
enum CargoAcceptState {
CAS_NOT_ACCEPTED, ///< The CargoID is not accepted by this industry.
CAS_ACCEPTED, ///< The industry currently accepts this CargoID.
CAS_TEMP_REFUSED, ///< The industry temporarily refuses to accept this CargoID but may do so again in the future.
};
/**
* Control flags for industry
* @api -ai
*/
enum IndustryControlFlags {
/**
* When industry production change is evaluated, rolls to decrease are ignored.
* This also prevents industry closure due to production dropping to the lowest level.
*/
INDCTL_NO_PRODUCTION_DECREASE = ::INDCTL_NO_PRODUCTION_DECREASE,
/**
* When industry production change is evaluated, rolls to increase are ignored.
*/
INDCTL_NO_PRODUCTION_INCREASE = ::INDCTL_NO_PRODUCTION_INCREASE,
/**
* Industry can not close regardless of production level or time since last delivery.
* This does not prevent a closure already announced.
*/
INDCTL_NO_CLOSURE = ::INDCTL_NO_CLOSURE,
/**
* Indicates that the production level of the industry is controlled by a game script.
*/
INDCTL_EXTERNAL_PROD_LEVEL = ::INDCTL_EXTERNAL_PROD_LEVEL,
};
/**
* Gets the number of industries.
* @return The number of industries.
* @note The maximum valid IndustryID can be higher than the value returned.
*/
static SQInteger GetIndustryCount();
/**
* Checks whether the given industry index is valid.
* @param industry_id The index to check.
* @return True if and only if the industry is valid.
*/
static bool IsValidIndustry(IndustryID industry_id);
/**
* Get the IndustryID of a tile, if there is an industry.
* @param tile The tile to find the IndustryID of.
* @return IndustryID of the industry.
* @post Use IsValidIndustry() to see if the industry is valid.
* @note GetIndustryID will return an invalid IndustryID for the
* station tile of industries with a dock/heliport.
*/
static IndustryID GetIndustryID(TileIndex tile);
/**
* Get the name of the industry.
* @param industry_id The industry to get the name of.
* @pre IsValidIndustry(industry_id).
* @return The name of the industry.
*/
static std::optional<std::string> GetName(IndustryID industry_id);
/**
* Get the construction date of an industry.
* @param industry_id The index of the industry.
* @pre IsValidIndustry(industry_id).
* @return Date the industry was constructed.
* @api -ai
*/
static ScriptDate::Date GetConstructionDate(IndustryID industry_id);
/**
* Set the custom text of an industry, shown in the GUI.
* @param industry_id The industry to set the custom text of.
* @param text The text to set it to (can be either a raw string, or a ScriptText object). If null, or an empty string, is passed, the text will be removed.
* @pre ScriptCompanyMode::IsDeity().
* @pre IsValidIndustry(industry_id).
* @return True if the action succeeded.
* @api -ai
*/
static bool SetText(IndustryID industry_id, Text *text);
/**
* See whether an industry currently accepts a certain cargo.
* @param industry_id The index of the industry.
* @param cargo_id The index of the cargo.
* @pre IsValidIndustry(industry_id).
* @pre ScriptCargo::IsValidCargo(cargo_id).
* @return Whether the industry accepts, temporarily refuses or never accepts this cargo.
*/
static CargoAcceptState IsCargoAccepted(IndustryID industry_id, CargoID cargo_id);
/**
* Get the amount of cargo stockpiled for processing.
* @param industry_id The index of the industry.
* @param cargo_id The index of the cargo.
* @pre IsValidIndustry(industry_id).
* @pre ScriptCargo::IsValidCargo(cargo_id).
* @return The amount of cargo that is waiting for processing.
*/
static SQInteger GetStockpiledCargo(IndustryID industry_id, CargoID cargo_id);
/**
* Get the total last month's production of the given cargo at an industry.
* @param industry_id The index of the industry.
* @param cargo_id The index of the cargo.
* @pre IsValidIndustry(industry_id).
* @pre ScriptCargo::IsValidCargo(cargo_id).
* @return The last month's production of the given cargo for this industry.
*/
static SQInteger GetLastMonthProduction(IndustryID industry_id, CargoID cargo_id);
/**
* Get the total amount of cargo transported from an industry last month.
* @param industry_id The index of the industry.
* @param cargo_id The index of the cargo.
* @pre IsValidIndustry(industry_id).
* @pre ScriptCargo::IsValidCargo(cargo_id).
* @return The amount of given cargo transported from this industry last month.
*/
static SQInteger GetLastMonthTransported(IndustryID industry_id, CargoID cargo_id);
/**
* Get the percentage of cargo transported from an industry last month.
* @param industry_id The index of the industry.
* @param cargo_id The index of the cargo.
* @pre IsValidIndustry(industry_id).
* @pre ScriptCargo::IsValidCargo(cargo_id).
* @return The percentage of given cargo transported from this industry last month.
*/
static SQInteger GetLastMonthTransportedPercentage(IndustryID industry_id, CargoID cargo_id);
/**
* Gets the location of the industry.
* @param industry_id The index of the industry.
* @pre IsValidIndustry(industry_id).
* @return The location of the industry.
*/
static TileIndex GetLocation(IndustryID industry_id);
/**
* Get the number of stations around an industry. All stations that can
* service the industry are counted, your own stations but also your
* opponents stations.
* @param industry_id The index of the industry.
* @pre IsValidIndustry(industry_id).
* @return The number of stations around an industry.
*/
static SQInteger GetAmountOfStationsAround(IndustryID industry_id);
/**
* Get the manhattan distance from the tile to the ScriptIndustry::GetLocation()
* of the industry.
* @param industry_id The industry to get the distance to.
* @param tile The tile to get the distance to.
* @pre IsValidIndustry(industry_id).
* @pre ScriptMap::IsValidTile(tile).
* @return The distance between industry and tile.
*/
static SQInteger GetDistanceManhattanToTile(IndustryID industry_id, TileIndex tile);
/**
* Get the square distance from the tile to the ScriptIndustry::GetLocation()
* of the industry.
* @param industry_id The industry to get the distance to.
* @param tile The tile to get the distance to.
* @pre IsValidIndustry(industry_id).
* @pre ScriptMap::IsValidTile(tile).
* @return The distance between industry and tile.
*/
static SQInteger GetDistanceSquareToTile(IndustryID industry_id, TileIndex tile);
/**
* Is this industry built on water.
* @param industry_id The index of the industry.
* @pre IsValidIndustry(industry_id).
* @return True when the industry is built on water.
*/
static bool IsBuiltOnWater(IndustryID industry_id);
/**
* Does this industry have a heliport?
* @param industry_id The index of the industry.
* @pre IsValidIndustry(industry_id).
* @return True when the industry has a heliport.
*/
static bool HasHeliport(IndustryID industry_id);
/**
* Gets the location of the industry's heliport.
* @param industry_id The index of the industry.
* @pre IsValidIndustry(industry_id).
* @pre HasHeliport(industry_id).
* @return The location of the industry's heliport.
*/
static TileIndex GetHeliportLocation(IndustryID industry_id);
/**
* Does this industry have a dock?
* @param industry_id The index of the industry.
* @pre IsValidIndustry(industry_id).
* @return True when the industry has a dock.
*/
static bool HasDock(IndustryID industry_id);
/**
* Gets the location of the industry's dock.
* @param industry_id The index of the industry.
* @pre IsValidIndustry(industry_id).
* @pre HasDock(industry_id).
* @return The location of the industry's dock.
*/
static TileIndex GetDockLocation(IndustryID industry_id);
/**
* Get the IndustryType of the industry.
* @param industry_id The index of the industry.
* @pre IsValidIndustry(industry_id).
* @return The IndustryType of the industry.
*/
static IndustryType GetIndustryType(IndustryID industry_id);
/**
* Get the last year this industry had any production output.
* @param industry_id The index of the industry.
* @pre IsValidIndustry(industry_id).
* @return Year the industry last had production, 0 if error.
* @api -ai
*/
static SQInteger GetLastProductionYear(IndustryID industry_id);
/**
* Get the last date this industry accepted any cargo delivery.
* @param industry_id The index of the industry.
* @param cargo_type The cargo to query, or INVALID_CARGO to query latest of all accepted cargoes.
* @pre IsValidIndustry(industry_id).
* @pre IsValidCargo(cargo_type) || cargo_type == INVALID_CARGO.
* @return Date the industry last received cargo from a delivery, or ScriptDate::DATE_INVALID on error.
* @api -ai
*/
static ScriptDate::Date GetCargoLastAcceptedDate(IndustryID industry_id, CargoID cargo_type);
/**
* Get the current control flags for an industry.
* @param industry_id The index of the industry.
* @pre IsValidIndustry(industry_id).
* @return Bit flags of the IndustryControlFlags enumeration.
* @api -ai
*/
static SQInteger GetControlFlags(IndustryID industry_id);
/**
* Change the control flags for an industry.
* @param industry_id The index of the industry.
* @param control_flags New flags as a combination of IndustryControlFlags values.
* @pre IsValidIndustry(industry_id).
* @pre ScriptCompanyMode::IsDeity().
* @return True if the action succeeded.
* @api -ai
*/
static bool SetControlFlags(IndustryID industry_id, SQInteger control_flags);
/**
* Find out which company currently has the exclusive rights to deliver cargo to the industry.
* @param industry_id The index of the industry.
* @pre IsValidIndustry(industry_id).
* @return The company that has the exclusive rights. The value
* ScriptCompany::COMPANY_INVALID means that there are currently no
* exclusive rights given out to anyone.
*/
static ScriptCompany::CompanyID GetExclusiveSupplier(IndustryID industry_id);
/**
* Sets or resets the company that has exclusive right to deliver cargo to the industry.
* @param industry_id The index of the industry.
* @param company_id The company to set (ScriptCompany::COMPANY_INVALID to reset).
* @pre IsValidIndustry(industry_id).
* @pre ScriptCompanyMode::IsDeity().
* @return True if the action succeeded.
* @api -ai
*/
static bool SetExclusiveSupplier(IndustryID industry_id, ScriptCompany::CompanyID company_id);
/**
* Find out which company currently has the exclusive rights to take cargo from the industry.
* @param industry_id The index of the industry.
* @pre IsValidIndustry(industry_id).
* @return The company that has the exclusive rights. The value
* ScriptCompany::COMPANY_SPECTATOR means that there are currently no
* exclusive rights given out to anyone.
*/
static ScriptCompany::CompanyID GetExclusiveConsumer(IndustryID industry_id);
/**
* Sets or resets the company that has exclusive right to take cargo from the industry.
* @param industry_id The index of the industry.
* @param company_id The company to set (ScriptCompany::COMPANY_INVALID to reset).
* @pre IsValidIndustry(industry_id).
* @pre ScriptCompanyMode::IsDeity().
* @return True if the action succeeded.
* @api -ai
*/
static bool SetExclusiveConsumer(IndustryID industry_id, ScriptCompany::CompanyID company_id);
/**
* Gets the current production level of an industry.
* @param industry_id The index of the industry.
* @return The current production level of the industry.
* @api -ai
*/
static SQInteger GetProductionLevel(IndustryID industry_id);
/**
* Sets the current production level of an industry.
* @note Setting the production level automatically sets the control flag INDCTL_EXTERNAL_PROD_LEVEL if it wasn't already set.
* Normal production behaviour can be restored by clearing the control flag.
* @param industry_id The index of the industry.
* @param prod_level The production level to set.
* @param show_news If set to true and the production changed, generate a production change news message. If set to false, no news message is shown.
* @param custom_news Custom news message text to override the default news text with. Pass null to use the default text. Only used if \c show_news is set to true.
* @pre IsValidIndustry(industry_id).
* @pre ScriptCompanyMode::IsDeity().
* @pre prod_level >= 4 && prod_level <= 128.
* @return True if the action succeeded.
* @api -ai
*/
static bool SetProductionLevel(IndustryID industry_id, SQInteger prod_level, bool show_news, Text *custom_news);
};
#endif /* SCRIPT_INDUSTRY_HPP */
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