Files
@ r15173:a59afd6301a6
Branch filter:
Location: cpp/openttd-patchpack/source/src/misc/fixedsizearray.hpp
r15173:a59afd6301a6
4.3 KiB
text/x-c++hdr
(svn r19812) -Codechange: give some unnamed enums a name or, in case they consisted of unrelated values use static const (u)int
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 | /* $Id$ */
/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
/** @file fixedsizearray.hpp A fixed size array that doesn't create items until needed. */
#ifndef FIXEDSIZEARRAY_HPP
#define FIXEDSIZEARRAY_HPP
#include "../core/alloc_func.hpp"
/** fixed size array
* Upon construction it preallocates fixed size block of memory
* for all items, but doesn't construct them. Item's construction
* is delayed. */
template <class T, uint C>
struct FixedSizeArray {
protected:
/** header for fixed size array */
struct ArrayHeader
{
uint items; ///< number of items in the array
uint reference_count; ///< block reference counter (used by copy constructor and by destructor)
};
/* make constants visible from outside */
static const uint Tsize = sizeof(T); // size of item
static const uint HeaderSize = sizeof(ArrayHeader); // size of header
/** the only member of fixed size array is pointer to the block
* of C array of items. Header can be found on the offset -sizeof(ArrayHeader). */
T *data;
/** return reference to the array header (non-const) */
FORCEINLINE ArrayHeader& Hdr() { return *(ArrayHeader*)(((byte*)data) - HeaderSize); }
/** return reference to the array header (const) */
FORCEINLINE const ArrayHeader& Hdr() const { return *(ArrayHeader*)(((byte*)data) - HeaderSize); }
/** return reference to the block reference counter */
FORCEINLINE uint& RefCnt() { return Hdr().reference_count; }
/** return reference to number of used items */
FORCEINLINE uint& SizeRef() { return Hdr().items; }
public:
/** Default constructor. Preallocate space for items and header, then initialize header. */
FixedSizeArray()
{
/* allocate block for header + items (don't construct items) */
data = (T*)((MallocT<byte>(HeaderSize + C * Tsize)) + HeaderSize);
SizeRef() = 0; // initial number of items
RefCnt() = 1; // initial reference counter
}
/** Copy constructor. Preallocate space for items and header, then initialize header. */
FixedSizeArray(const FixedSizeArray<T, C>& src)
{
/* share block (header + items) with the source array */
data = src.data;
RefCnt()++; // now we share block with the source
}
/** destroy remaining items and free the memory block */
~FixedSizeArray()
{
/* release one reference to the shared block */
if ((--RefCnt()) > 0) return; // and return if there is still some owner
Clear();
/* free the memory block occupied by items */
free(((byte*)data) - HeaderSize);
data = NULL;
}
/** Clear (destroy) all items */
FORCEINLINE void Clear()
{
/* Walk through all allocated items backward and destroy them
* Note: this->Length() can be zero. In that case data[this->Length() - 1] is evaluated unsigned
* on some compilers with some architectures. (e.g. gcc with x86) */
for (T *pItem = this->data + this->Length() - 1; pItem >= this->data; pItem--) {
pItem->~T();
}
/* number of items become zero */
SizeRef() = 0;
}
/** return number of used items */
FORCEINLINE uint Length() const { return Hdr().items; }
/** return true if array is full */
FORCEINLINE bool IsFull() const { return Length() >= C; }
/** return true if array is empty */
FORCEINLINE bool IsEmpty() const { return Length() <= 0; }
/** add (allocate), but don't construct item */
FORCEINLINE T *Append() { assert(!IsFull()); return &data[SizeRef()++]; }
/** add and construct item using default constructor */
FORCEINLINE T *AppendC() { T *item = Append(); new(item)T; return item; }
/** return item by index (non-const version) */
FORCEINLINE T& operator [] (uint index) { assert(index < Length()); return data[index]; }
/** return item by index (const version) */
FORCEINLINE const T& operator [] (uint index) const { assert(index < Length()); return data[index]; }
};
#endif /* FIXEDSIZEARRAY_HPP */
|