Files @ r28229:bc38c237048d
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Location: cpp/openttd-patchpack/source/os/windows/winstore/set-version.ps1

Peter Nelson
Codechange: Rearrange AI/GS debug window following invalidate/set state/draw pattern. (#11483)

The AI/GS window updated its state as it was drawn, and would redraw again if some state had changed.

Instead, update state either during OnInvalidateData or before any drawing commences.
[CmdletBinding()]
[Alias()]
Param
(
    # EXE path
    [Parameter(Mandatory=$true, Position=0)]
    $ExePath
)

try
{
    $versionInfo = (Get-Item "$ExePath").VersionInfo

    # Generate the app version - the build number (MS calls it revision) is always 0 because the Windows Store requires that
    $AppVersion = "$($versionInfo.FileMajorPart).$($versionInfo.FileMinorPart).$($versionInfo.FileBuildPart).0"

    Write-Output "SET OTTD_VERSION=$($AppVersion)"
}
catch
{
    Write-Output "@ECHO Error retrieving EXE version - did you provide a path?"
    exit 1
}