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Location: cpp/openttd-patchpack/source/src/bridge.h

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(svn r14300) -Update: WebTranslator2 update to 2008-09-12 17:41:59
brazilian_portuguese - 13 fixed by tucalipe (13)
catalan - 12 fixed by arnaullv (12)
danish - 9 fixed, 7 changed by ThomasA (16)
dutch - 1 changed by habell (1)
estonian - 5 fixed by kristjans (5)
galician - 98 fixed, 6 changed by Condex (104)
german - 7 fixed, 83 changed by sulai (69), dih (21)
korean - 12 fixed by leejaeuk5 (12)
romanian - 20 fixed by kneekoo (20)
slovenian - 5 fixed by Necrolyte (5)
/* $Id$ */

/** @file bridge.h Header file for bridges */

#ifndef BRIDGE_H
#define BRIDGE_H

#include "gfx_type.h"
#include "direction_type.h"
#include "tile_cmd.h"

/** This enum is related to the definition of bridge pieces,
 * which is used to determine the proper sprite table to use
 * while drawing a given bridge part.
 */
enum BridgePieces {
	BRIDGE_PIECE_NORTH = 0,
	BRIDGE_PIECE_SOUTH,
	BRIDGE_PIECE_INNER_NORTH,
	BRIDGE_PIECE_INNER_SOUTH,
	BRIDGE_PIECE_MIDDLE_ODD,
	BRIDGE_PIECE_MIDDLE_EVEN,
	BRIDGE_PIECE_HEAD,
	BRIDGE_PIECE_INVALID,
};

DECLARE_POSTFIX_INCREMENT(BridgePieces);

enum {
	MAX_BRIDGES = 13
};

typedef uint BridgeType;

/** Struct containing information about a single bridge type
 */
struct BridgeSpec {
	Year avail_year;             ///< the year where it becomes available
	byte min_length;             ///< the minimum length (not counting start and end tile)
	byte max_length;             ///< the maximum length (not counting start and end tile)
	uint16 price;                ///< the price multiplier
	uint16 speed;                ///< maximum travel speed
	SpriteID sprite;             ///< the sprite which is used in the GUI
	SpriteID pal;                ///< the palette which is used in the GUI
	StringID material;           ///< the string that contains the bridge description
	StringID transport_name[2];  ///< description of the bridge, when built for road or rail
	PalSpriteID **sprite_table;  ///< table of sprites for drawing the bridge
	byte flags;                  ///< bit 0 set: disable drawing of far pillars.
};

extern BridgeSpec _bridge[MAX_BRIDGES];

Foundation GetBridgeFoundation(Slope tileh, Axis axis);
bool HasBridgeFlatRamp(Slope tileh, Axis axis);

static inline const BridgeSpec *GetBridgeSpec(BridgeType i)
{
	assert(i < lengthof(_bridge));
	return &_bridge[i];
}

void DrawBridgeMiddle(const TileInfo *ti);

bool CheckBridge_Stuff(BridgeType bridge_type, uint bridge_len, uint32 flags = 0);
int CalcBridgeLenCostFactor(int x);

void ResetBridges();

#endif /* BRIDGE_H */