Files @ r24498:e9114d9ab04a
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Location: cpp/openttd-patchpack/source/src/waypoint_base.h

Patric Stout
Fix #6468: don't store version of AIs-started-via-console in name

You can do: "startai myai.3", which starts version 3 of "myai".
This is very useful for testing save/load code between different
versions of your AI.

However, when using this syntax, the AI got saved as "myai.3" as
name of the AI, instead of "myai". This caused several problems,
like indicating to the user the AI could not be found, but still
load the AI. But in all cases, the AI never got the chance to
load the saved data, making the whole reason this exists pointless.

By splitting the name and version already in the console command,
the code becomes simpler and AIs started this way now follow the
normal flow after initialization.
/*
 * This file is part of OpenTTD.
 * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
 * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
 * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
 */

/** @file waypoint_base.h Base of waypoints. */

#ifndef WAYPOINT_BASE_H
#define WAYPOINT_BASE_H

#include "base_station_base.h"

/** Representation of a waypoint. */
struct Waypoint FINAL : SpecializedStation<Waypoint, true> {
	uint16 town_cn;    ///< The N-1th waypoint for this town (consecutive number)

	/**
	 * Create a waypoint at the given tile.
	 * @param tile The location of the waypoint.
	 */
	Waypoint(TileIndex tile = INVALID_TILE) : SpecializedStation<Waypoint, true>(tile) { }
	~Waypoint();

	void UpdateVirtCoord() override;

	void MoveSign(TileIndex new_xy) override;

	inline bool TileBelongsToRailStation(TileIndex tile) const override
	{
		return IsRailWaypointTile(tile) && GetStationIndex(tile) == this->index;
	}

	uint32 GetNewGRFVariable(const struct ResolverObject &object, byte variable, byte parameter, bool *available) const override;

	void GetTileArea(TileArea *ta, StationType type) const override;

	uint GetPlatformLength(TileIndex tile, DiagDirection dir) const override
	{
		return 1;
	}

	uint GetPlatformLength(TileIndex tile) const override
	{
		return 1;
	}

	/**
	 * Is this a single tile waypoint?
	 * @return true if it is.
	 */
	inline bool IsSingleTile() const
	{
		return (this->facilities & FACIL_TRAIN) != 0 && this->train_station.w == 1 && this->train_station.h == 1;
	}

	/**
	 * Is the "type" of waypoint the same as the given waypoint,
	 * i.e. are both a rail waypoint or are both a buoy?
	 * @param wp The waypoint to compare to.
	 * @return true iff their types are equal.
	 */
	inline bool IsOfType(const Waypoint *wp) const
	{
		return this->string_id == wp->string_id;
	}
};

#endif /* WAYPOINT_BASE_H */