Files @ r28475:11127afc698f
Branch filter:

Location: cpp/openttd-patchpack/source/src/script/script_gui.cpp - annotation

Rubidium
Fix #11785, cf16f45: when bumping aircraft into the air, remove them from the loading vehicle list again
   1
   2
   3
   4
   5
   6
   7
   8
   9
  10
  11
  12
  13
  14
  15
  16
  17
  18
  19
  20
  21
  22
  23
  24
  25
  26
  27
  28
  29
  30
  31
  32
  33
  34
  35
  36
  37
  38
  39
  40
  41
  42
  43
  44
  45
  46
  47
  48
  49
  50
  51
  52
  53
  54
  55
  56
  57
  58
  59
  60
  61
  62
  63
  64
  65
  66
  67
  68
  69
  70
  71
  72
  73
  74
  75
  76
  77
  78
  79
  80
  81
  82
  83
  84
  85
  86
  87
  88
  89
  90
  91
  92
  93
  94
  95
  96
  97
  98
  99
 100
 101
 102
 103
 104
 105
 106
 107
 108
 109
 110
 111
 112
 113
 114
 115
 116
 117
 118
 119
 120
 121
 122
 123
 124
 125
 126
 127
 128
 129
 130
 131
 132
 133
 134
 135
 136
 137
 138
 139
 140
 141
 142
 143
 144
 145
 146
 147
 148
 149
 150
 151
 152
 153
 154
 155
 156
 157
 158
 159
 160
 161
 162
 163
 164
 165
 166
 167
 168
 169
 170
 171
 172
 173
 174
 175
 176
 177
 178
 179
 180
 181
 182
 183
 184
 185
 186
 187
 188
 189
 190
 191
 192
 193
 194
 195
 196
 197
 198
 199
 200
 201
 202
 203
 204
 205
 206
 207
 208
 209
 210
 211
 212
 213
 214
 215
 216
 217
 218
 219
 220
 221
 222
 223
 224
 225
 226
 227
 228
 229
 230
 231
 232
 233
 234
 235
 236
 237
 238
 239
 240
 241
 242
 243
 244
 245
 246
 247
 248
 249
 250
 251
 252
 253
 254
 255
 256
 257
 258
 259
 260
 261
 262
 263
 264
 265
 266
 267
 268
 269
 270
 271
 272
 273
 274
 275
 276
 277
 278
 279
 280
 281
 282
 283
 284
 285
 286
 287
 288
 289
 290
 291
 292
 293
 294
 295
 296
 297
 298
 299
 300
 301
 302
 303
 304
 305
 306
 307
 308
 309
 310
 311
 312
 313
 314
 315
 316
 317
 318
 319
 320
 321
 322
 323
 324
 325
 326
 327
 328
 329
 330
 331
 332
 333
 334
 335
 336
 337
 338
 339
 340
 341
 342
 343
 344
 345
 346
 347
 348
 349
 350
 351
 352
 353
 354
 355
 356
 357
 358
 359
 360
 361
 362
 363
 364
 365
 366
 367
 368
 369
 370
 371
 372
 373
 374
 375
 376
 377
 378
 379
 380
 381
 382
 383
 384
 385
 386
 387
 388
 389
 390
 391
 392
 393
 394
 395
 396
 397
 398
 399
 400
 401
 402
 403
 404
 405
 406
 407
 408
 409
 410
 411
 412
 413
 414
 415
 416
 417
 418
 419
 420
 421
 422
 423
 424
 425
 426
 427
 428
 429
 430
 431
 432
 433
 434
 435
 436
 437
 438
 439
 440
 441
 442
 443
 444
 445
 446
 447
 448
 449
 450
 451
 452
 453
 454
 455
 456
 457
 458
 459
 460
 461
 462
 463
 464
 465
 466
 467
 468
 469
 470
 471
 472
 473
 474
 475
 476
 477
 478
 479
 480
 481
 482
 483
 484
 485
 486
 487
 488
 489
 490
 491
 492
 493
 494
 495
 496
 497
 498
 499
 500
 501
 502
 503
 504
 505
 506
 507
 508
 509
 510
 511
 512
 513
 514
 515
 516
 517
 518
 519
 520
 521
 522
 523
 524
 525
 526
 527
 528
 529
 530
 531
 532
 533
 534
 535
 536
 537
 538
 539
 540
 541
 542
 543
 544
 545
 546
 547
 548
 549
 550
 551
 552
 553
 554
 555
 556
 557
 558
 559
 560
 561
 562
 563
 564
 565
 566
 567
 568
 569
 570
 571
 572
 573
 574
 575
 576
 577
 578
 579
 580
 581
 582
 583
 584
 585
 586
 587
 588
 589
 590
 591
 592
 593
 594
 595
 596
 597
 598
 599
 600
 601
 602
 603
 604
 605
 606
 607
 608
 609
 610
 611
 612
 613
 614
 615
 616
 617
 618
 619
 620
 621
 622
 623
 624
 625
 626
 627
 628
 629
 630
 631
 632
 633
 634
 635
 636
 637
 638
 639
 640
 641
 642
 643
 644
 645
 646
 647
 648
 649
 650
 651
 652
 653
 654
 655
 656
 657
 658
 659
 660
 661
 662
 663
 664
 665
 666
 667
 668
 669
 670
 671
 672
 673
 674
 675
 676
 677
 678
 679
 680
 681
 682
 683
 684
 685
 686
 687
 688
 689
 690
 691
 692
 693
 694
 695
 696
 697
 698
 699
 700
 701
 702
 703
 704
 705
 706
 707
 708
 709
 710
 711
 712
 713
 714
 715
 716
 717
 718
 719
 720
 721
 722
 723
 724
 725
 726
 727
 728
 729
 730
 731
 732
 733
 734
 735
 736
 737
 738
 739
 740
 741
 742
 743
 744
 745
 746
 747
 748
 749
 750
 751
 752
 753
 754
 755
 756
 757
 758
 759
 760
 761
 762
 763
 764
 765
 766
 767
 768
 769
 770
 771
 772
 773
 774
 775
 776
 777
 778
 779
 780
 781
 782
 783
 784
 785
 786
 787
 788
 789
 790
 791
 792
 793
 794
 795
 796
 797
 798
 799
 800
 801
 802
 803
 804
 805
 806
 807
 808
 809
 810
 811
 812
 813
 814
 815
 816
 817
 818
 819
 820
 821
 822
 823
 824
 825
 826
 827
 828
 829
 830
 831
 832
 833
 834
 835
 836
 837
 838
 839
 840
 841
 842
 843
 844
 845
 846
 847
 848
 849
 850
 851
 852
 853
 854
 855
 856
 857
 858
 859
 860
 861
 862
 863
 864
 865
 866
 867
 868
 869
 870
 871
 872
 873
 874
 875
 876
 877
 878
 879
 880
 881
 882
 883
 884
 885
 886
 887
 888
 889
 890
 891
 892
 893
 894
 895
 896
 897
 898
 899
 900
 901
 902
 903
 904
 905
 906
 907
 908
 909
 910
 911
 912
 913
 914
 915
 916
 917
 918
 919
 920
 921
 922
 923
 924
 925
 926
 927
 928
 929
 930
 931
 932
 933
 934
 935
 936
 937
 938
 939
 940
 941
 942
 943
 944
 945
 946
 947
 948
 949
 950
 951
 952
 953
 954
 955
 956
 957
 958
 959
 960
 961
 962
 963
 964
 965
 966
 967
 968
 969
 970
 971
 972
 973
 974
 975
 976
 977
 978
 979
 980
 981
 982
 983
 984
 985
 986
 987
 988
 989
 990
 991
 992
 993
 994
 995
 996
 997
 998
 999
1000
1001
1002
1003
1004
1005
1006
1007
1008
1009
1010
1011
1012
1013
1014
1015
1016
1017
1018
1019
1020
1021
1022
1023
1024
1025
1026
1027
1028
1029
1030
1031
1032
1033
1034
1035
1036
1037
1038
1039
1040
1041
1042
1043
1044
1045
1046
1047
1048
1049
1050
1051
1052
1053
1054
1055
1056
1057
1058
1059
1060
1061
1062
1063
1064
1065
1066
1067
1068
1069
1070
1071
1072
1073
1074
1075
1076
1077
1078
1079
1080
1081
1082
1083
1084
1085
1086
1087
1088
1089
1090
1091
1092
1093
1094
1095
1096
1097
1098
1099
1100
1101
1102
1103
1104
1105
1106
1107
1108
1109
1110
1111
1112
1113
1114
1115
1116
1117
1118
1119
1120
1121
1122
1123
1124
1125
1126
1127
1128
1129
1130
1131
1132
1133
1134
1135
1136
1137
1138
1139
1140
1141
1142
1143
1144
1145
1146
1147
1148
1149
1150
1151
1152
1153
1154
1155
1156
1157
1158
1159
1160
1161
1162
1163
1164
1165
1166
1167
1168
1169
1170
1171
1172
1173
1174
1175
1176
1177
1178
1179
1180
1181
1182
1183
1184
1185
1186
1187
1188
1189
1190
1191
1192
1193
1194
1195
1196
1197
1198
1199
1200
1201
1202
1203
1204
1205
1206
1207
1208
1209
1210
1211
1212
1213
1214
1215
1216
1217
1218
1219
1220
1221
1222
1223
1224
1225
1226
1227
1228
1229
1230
1231
1232
1233
1234
1235
1236
1237
1238
1239
1240
1241
1242
1243
1244
1245
1246
1247
1248
1249
1250
1251
1252
1253
1254
1255
1256
1257
1258
1259
1260
1261
1262
1263
1264
1265
1266
1267
1268
1269
1270
1271
1272
1273
1274
1275
1276
1277
1278
1279
1280
1281
1282
1283
1284
1285
1286
1287
1288
1289
1290
1291
1292
1293
1294
1295
1296
1297
1298
1299
1300
1301
1302
1303
1304
1305
1306
1307
1308
1309
1310
1311
1312
1313
1314
1315
1316
1317
1318
1319
1320
1321
1322
1323
1324
1325
1326
1327
1328
1329
1330
1331
1332
1333
1334
1335
1336
1337
1338
1339
1340
1341
1342
1343
1344
1345
1346
1347
1348
1349
1350
1351
1352
1353
1354
1355
1356
1357
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r27089:0c098eaacf35
r27089:0c098eaacf35
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26899:f0f3f161bf12
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r27038:297671ffbe62
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r27038:297671ffbe62
r26856:c988753485d9
r27038:297671ffbe62
r27038:297671ffbe62
r26856:c988753485d9
r26856:c988753485d9
r27038:297671ffbe62
r26856:c988753485d9
r27038:297671ffbe62
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r27278:7b609c53d377
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r28353:bfc4ab63f376
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r28353:bfc4ab63f376
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r28167:b14ea36d49e5
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r28353:bfc4ab63f376
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r27038:297671ffbe62
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r27038:297671ffbe62
r27038:297671ffbe62
r27038:297671ffbe62
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r28167:b14ea36d49e5
r26856:c988753485d9
r26856:c988753485d9
r28167:b14ea36d49e5
r27365:849bb90cdbff
r26856:c988753485d9
r26856:c988753485d9
r28167:b14ea36d49e5
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r27355:f091f5737dec
r26856:c988753485d9
r27318:5f6b72d88c30
r27318:5f6b72d88c30
r27318:5f6b72d88c30
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r28353:bfc4ab63f376
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r27942:f7389062d120
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r27278:7b609c53d377
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r28078:5e5d6c0447b1
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r27861:6269475166e0
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r27038:297671ffbe62
r27038:297671ffbe62
r27038:297671ffbe62
r26856:c988753485d9
r27038:297671ffbe62
r26856:c988753485d9
r26856:c988753485d9
r27038:297671ffbe62
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r27089:0c098eaacf35
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r27278:7b609c53d377
r26856:c988753485d9
r26856:c988753485d9
r28353:bfc4ab63f376
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r28353:bfc4ab63f376
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r28167:b14ea36d49e5
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r28353:bfc4ab63f376
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r28167:b14ea36d49e5
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r27310:97eaae2636e8
r27579:d1273780ba5d
r27104:635f8101e375
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r27310:97eaae2636e8
r27310:97eaae2636e8
r27310:97eaae2636e8
r26856:c988753485d9
r27310:97eaae2636e8
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r28353:bfc4ab63f376
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r27335:a15210602664
r27335:a15210602664
r26856:c988753485d9
r27335:a15210602664
r26856:c988753485d9
r26856:c988753485d9
r27335:a15210602664
r26856:c988753485d9
r26856:c988753485d9
r27476:bb4a1b3a079d
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r27335:a15210602664
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r27476:bb4a1b3a079d
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r28022:a8a8bac7b6cf
r26856:c988753485d9
r26856:c988753485d9
r27957:daca5caf938b
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r27089:0c098eaacf35
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26899:f0f3f161bf12
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r27737:728d55b97775
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r28353:bfc4ab63f376
r26856:c988753485d9
r27957:daca5caf938b
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r28353:bfc4ab63f376
r26856:c988753485d9
r27957:daca5caf938b
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r27089:0c098eaacf35
r27089:0c098eaacf35
r27089:0c098eaacf35
r27089:0c098eaacf35
r27089:0c098eaacf35
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r27942:f7389062d120
r26856:c988753485d9
r26856:c988753485d9
r27476:bb4a1b3a079d
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r27317:f8f7a3ef9d1f
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r28078:5e5d6c0447b1
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r27861:6269475166e0
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r28353:bfc4ab63f376
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r27942:f7389062d120
r26856:c988753485d9
r27259:59b91be38623
r27259:59b91be38623
r26856:c988753485d9
r26856:c988753485d9
r27259:59b91be38623
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r28314:62b5a600559b
r28314:62b5a600559b
r28314:62b5a600559b
r28314:62b5a600559b
r28314:62b5a600559b
r28314:62b5a600559b
r28314:62b5a600559b
r28314:62b5a600559b
r28314:62b5a600559b
r28314:62b5a600559b
r28314:62b5a600559b
r28314:62b5a600559b
r28314:62b5a600559b
r28314:62b5a600559b
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r28314:62b5a600559b
r26856:c988753485d9
r26856:c988753485d9
r28316:54b1c8367471
r28314:62b5a600559b
r26856:c988753485d9
r27263:20aa5d48b50a
r26856:c988753485d9
r28314:62b5a600559b
r28314:62b5a600559b
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r28314:62b5a600559b
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r28314:62b5a600559b
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r28314:62b5a600559b
r26856:c988753485d9
r28314:62b5a600559b
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r28315:163a2c28390a
r26856:c988753485d9
r28314:62b5a600559b
r28314:62b5a600559b
r28314:62b5a600559b
r26856:c988753485d9
r28316:54b1c8367471
r28316:54b1c8367471
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r28316:54b1c8367471
r26856:c988753485d9
r28326:bab699c21155
r28314:62b5a600559b
r28326:bab699c21155
r26856:c988753485d9
r28315:163a2c28390a
r28315:163a2c28390a
r28315:163a2c28390a
r28315:163a2c28390a
r28315:163a2c28390a
r28316:54b1c8367471
r28316:54b1c8367471
r28316:54b1c8367471
r28316:54b1c8367471
r28373:6d6dc72d078c
r28373:6d6dc72d078c
r28373:6d6dc72d078c
r28373:6d6dc72d078c
r28373:6d6dc72d078c
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r28314:62b5a600559b
r28314:62b5a600559b
r28314:62b5a600559b
r28314:62b5a600559b
r28314:62b5a600559b
r28353:bfc4ab63f376
r26856:c988753485d9
r26856:c988753485d9
r28167:b14ea36d49e5
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r28229:bc38c237048d
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r28353:bfc4ab63f376
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r28314:62b5a600559b
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r28314:62b5a600559b
r26856:c988753485d9
r26856:c988753485d9
r28314:62b5a600559b
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r28353:bfc4ab63f376
r26856:c988753485d9
r28229:bc38c237048d
r28229:bc38c237048d
r28229:bc38c237048d
r28229:bc38c237048d
r28229:bc38c237048d
r28229:bc38c237048d
r28229:bc38c237048d
r28229:bc38c237048d
r28229:bc38c237048d
r28229:bc38c237048d
r28229:bc38c237048d
r28229:bc38c237048d
r26856:c988753485d9
r28229:bc38c237048d
r28229:bc38c237048d
r28229:bc38c237048d
r28229:bc38c237048d
r28229:bc38c237048d
r28229:bc38c237048d
r28353:bfc4ab63f376
r28229:bc38c237048d
r28229:bc38c237048d
r28229:bc38c237048d
r28229:bc38c237048d
r28245:9bcf5717d348
r28229:bc38c237048d
r28229:bc38c237048d
r28229:bc38c237048d
r28229:bc38c237048d
r28229:bc38c237048d
r28229:bc38c237048d
r28229:bc38c237048d
r28229:bc38c237048d
r28314:62b5a600559b
r26856:c988753485d9
r27263:20aa5d48b50a
r27263:20aa5d48b50a
r26856:c988753485d9
r28331:93fc1764c733
r28331:93fc1764c733
r28331:93fc1764c733
r28331:93fc1764c733
r28331:93fc1764c733
r28331:93fc1764c733
r28331:93fc1764c733
r28331:93fc1764c733
r28331:93fc1764c733
r28331:93fc1764c733
r28331:93fc1764c733
r28331:93fc1764c733
r28331:93fc1764c733
r27263:20aa5d48b50a
r27263:20aa5d48b50a
r26856:c988753485d9
r26856:c988753485d9
r27263:20aa5d48b50a
r27263:20aa5d48b50a
r27263:20aa5d48b50a
r27263:20aa5d48b50a
r27263:20aa5d48b50a
r27263:20aa5d48b50a
r27263:20aa5d48b50a
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r27263:20aa5d48b50a
r28331:93fc1764c733
r28331:93fc1764c733
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r28331:93fc1764c733
r28331:93fc1764c733
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r28229:bc38c237048d
r28229:bc38c237048d
r28229:bc38c237048d
r28229:bc38c237048d
r28316:54b1c8367471
r28314:62b5a600559b
r28229:bc38c237048d
r28229:bc38c237048d
r28229:bc38c237048d
r28229:bc38c237048d
r28229:bc38c237048d
r28229:bc38c237048d
r28229:bc38c237048d
r28229:bc38c237048d
r28316:54b1c8367471
r28229:bc38c237048d
r28229:bc38c237048d
r28229:bc38c237048d
r28229:bc38c237048d
r28229:bc38c237048d
r28229:bc38c237048d
r28229:bc38c237048d
r28229:bc38c237048d
r28229:bc38c237048d
r28229:bc38c237048d
r28229:bc38c237048d
r28316:54b1c8367471
r28229:bc38c237048d
r28229:bc38c237048d
r28229:bc38c237048d
r28229:bc38c237048d
r28229:bc38c237048d
r28229:bc38c237048d
r28229:bc38c237048d
r28229:bc38c237048d
r28229:bc38c237048d
r28229:bc38c237048d
r28229:bc38c237048d
r28229:bc38c237048d
r28229:bc38c237048d
r28229:bc38c237048d
r28229:bc38c237048d
r28229:bc38c237048d
r28229:bc38c237048d
r28229:bc38c237048d
r28229:bc38c237048d
r28229:bc38c237048d
r28314:62b5a600559b
r28229:bc38c237048d
r28229:bc38c237048d
r28229:bc38c237048d
r28229:bc38c237048d
r28229:bc38c237048d
r28229:bc38c237048d
r28229:bc38c237048d
r28229:bc38c237048d
r28229:bc38c237048d
r28229:bc38c237048d
r28229:bc38c237048d
r28229:bc38c237048d
r28229:bc38c237048d
r28229:bc38c237048d
r28229:bc38c237048d
r28229:bc38c237048d
r28314:62b5a600559b
r28229:bc38c237048d
r28229:bc38c237048d
r28229:bc38c237048d
r28229:bc38c237048d
r26856:c988753485d9
r26856:c988753485d9
r28315:163a2c28390a
r26856:c988753485d9
r28315:163a2c28390a
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r28315:163a2c28390a
r28315:163a2c28390a
r28315:163a2c28390a
r28315:163a2c28390a
r28315:163a2c28390a
r28315:163a2c28390a
r28314:62b5a600559b
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r28353:bfc4ab63f376
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r28315:163a2c28390a
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r28315:163a2c28390a
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r28314:62b5a600559b
r26856:c988753485d9
r28314:62b5a600559b
r28314:62b5a600559b
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r28314:62b5a600559b
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r28314:62b5a600559b
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r28314:62b5a600559b
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r28314:62b5a600559b
r26856:c988753485d9
r26856:c988753485d9
r28314:62b5a600559b
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r28353:bfc4ab63f376
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r28314:62b5a600559b
r28314:62b5a600559b
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r27942:f7389062d120
r26856:c988753485d9
r28373:6d6dc72d078c
r28373:6d6dc72d078c
r26856:c988753485d9
r26856:c988753485d9
r28314:62b5a600559b
r28314:62b5a600559b
r28314:62b5a600559b
r26856:c988753485d9
r27263:20aa5d48b50a
r26856:c988753485d9
r27263:20aa5d48b50a
r26856:c988753485d9
r27263:20aa5d48b50a
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r28314:62b5a600559b
r26856:c988753485d9
r26856:c988753485d9
r28314:62b5a600559b
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r27263:20aa5d48b50a
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r28316:54b1c8367471
r28316:54b1c8367471
r28316:54b1c8367471
r28316:54b1c8367471
r28316:54b1c8367471
r28316:54b1c8367471
r28316:54b1c8367471
r28316:54b1c8367471
r28314:62b5a600559b
r28316:54b1c8367471
r26856:c988753485d9
r28229:bc38c237048d
r28229:bc38c237048d
r26856:c988753485d9
r28314:62b5a600559b
r28314:62b5a600559b
r26856:c988753485d9
r28314:62b5a600559b
r26856:c988753485d9
r28314:62b5a600559b
r28314:62b5a600559b
r28314:62b5a600559b
r28314:62b5a600559b
r28314:62b5a600559b
r28314:62b5a600559b
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r28316:54b1c8367471
r26856:c988753485d9
r26856:c988753485d9
r27524:9bc6967f2b31
r27524:9bc6967f2b31
r27524:9bc6967f2b31
r27524:9bc6967f2b31
r27524:9bc6967f2b31
r27524:9bc6967f2b31
r27524:9bc6967f2b31
r27524:9bc6967f2b31
r27524:9bc6967f2b31
r27524:9bc6967f2b31
r27524:9bc6967f2b31
r27524:9bc6967f2b31
r27524:9bc6967f2b31
r27524:9bc6967f2b31
r27524:9bc6967f2b31
r27524:9bc6967f2b31
r27524:9bc6967f2b31
r27524:9bc6967f2b31
r27524:9bc6967f2b31
r27524:9bc6967f2b31
r27524:9bc6967f2b31
r27524:9bc6967f2b31
r27524:9bc6967f2b31
r27524:9bc6967f2b31
r27524:9bc6967f2b31
r27524:9bc6967f2b31
r27524:9bc6967f2b31
r27524:9bc6967f2b31
r27524:9bc6967f2b31
r27524:9bc6967f2b31
r27524:9bc6967f2b31
r27524:9bc6967f2b31
r27524:9bc6967f2b31
r27524:9bc6967f2b31
r27524:9bc6967f2b31
r27524:9bc6967f2b31
r27524:9bc6967f2b31
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r28369:5011749b8738
r26856:c988753485d9
r28463:8a2d650ec60e
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r28463:8a2d650ec60e
r28463:8a2d650ec60e
r28463:8a2d650ec60e
r28463:8a2d650ec60e
r28463:8a2d650ec60e
r28463:8a2d650ec60e
r28463:8a2d650ec60e
r28463:8a2d650ec60e
r28463:8a2d650ec60e
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r28316:54b1c8367471
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r28316:54b1c8367471
r26856:c988753485d9
r26856:c988753485d9
r28316:54b1c8367471
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r28078:5e5d6c0447b1
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r27861:6269475166e0
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r28315:163a2c28390a
r26856:c988753485d9
r28315:163a2c28390a
r26856:c988753485d9
r26856:c988753485d9
r28315:163a2c28390a
r28315:163a2c28390a
r28315:163a2c28390a
r28315:163a2c28390a
r28315:163a2c28390a
r28315:163a2c28390a
r28315:163a2c28390a
r28315:163a2c28390a
r28315:163a2c28390a
r28315:163a2c28390a
r28315:163a2c28390a
r28315:163a2c28390a
r28315:163a2c28390a
r28315:163a2c28390a
r28315:163a2c28390a
r28315:163a2c28390a
r28315:163a2c28390a
r28315:163a2c28390a
r28315:163a2c28390a
r28315:163a2c28390a
r28315:163a2c28390a
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r28314:62b5a600559b
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
r26856:c988753485d9
/*
 * This file is part of OpenTTD.
 * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
 * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
 * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
 */

 /** @file script_gui.cpp %Window for configuring the Scripts */

#include "../stdafx.h"
#include "../table/sprites.h"
#include "../error.h"
#include "../settings_gui.h"
#include "../querystring_gui.h"
#include "../stringfilter_type.h"
#include "../company_base.h"
#include "../company_gui.h"
#include "../window_func.h"
#include "../network/network.h"
#include "../widgets/dropdown_func.h"
#include "../hotkeys.h"
#include "../company_cmd.h"
#include "../misc_cmd.h"
#include "../timer/timer.h"
#include "../timer/timer_window.h"

#include "script_gui.h"
#include "script_log.hpp"
#include "script_scanner.hpp"
#include "script_config.hpp"
#include "../ai/ai.hpp"
#include "../ai/ai_config.hpp"
#include "../ai/ai_info.hpp"
#include "../ai/ai_instance.hpp"
#include "../game/game.hpp"
#include "../game/game_config.hpp"
#include "../game/game_info.hpp"
#include "../game/game_instance.hpp"
#include "table/strings.h"

#include "../safeguards.h"


static ScriptConfig *GetConfig(CompanyID slot)
{
	if (slot == OWNER_DEITY) return GameConfig::GetConfig();
	return AIConfig::GetConfig(slot);
}

/**
 * Window that let you choose an available Script.
 */
struct ScriptListWindow : public Window {
	const ScriptInfoList *info_list;    ///< The list of Scripts.
	int selected;                       ///< The currently selected Script.
	CompanyID slot;                     ///< The company we're selecting a new Script for.
	int line_height;                    ///< Height of a row in the matrix widget.
	Scrollbar *vscroll;                 ///< Cache of the vertical scrollbar.
	bool show_all;                      ///< Whether to show all available versions.

	/**
	 * Constructor for the window.
	 * @param desc The description of the window.
	 * @param slot The company we're changing the Script for.
	 * @param show_all Whether to show all available versions.
	 */
	ScriptListWindow(WindowDesc *desc, CompanyID slot, bool show_all) : Window(desc),
		slot(slot), show_all(show_all)
	{
		if (slot == OWNER_DEITY) {
			this->info_list = this->show_all ? Game::GetInfoList() : Game::GetUniqueInfoList();
		} else {
			this->info_list = this->show_all ? AI::GetInfoList() : AI::GetUniqueInfoList();
		}

		this->CreateNestedTree();
		this->vscroll = this->GetScrollbar(WID_SCRL_SCROLLBAR);
		this->FinishInitNested(); // Initializes 'this->line_height' as side effect.

		this->vscroll->SetCount(this->info_list->size() + 1);

		/* Try if we can find the currently selected AI */
		this->selected = -1;
		if (GetConfig(slot)->HasScript()) {
			ScriptInfo *info = GetConfig(slot)->GetInfo();
			int i = 0;
			for (const auto &item : *this->info_list) {
				if (item.second == info) {
					this->selected = i;
					break;
				}

				i++;
			}
		}
	}

	void SetStringParameters(WidgetID widget) const override
	{
		if (widget != WID_SCRL_CAPTION) return;

		SetDParam(0, (this->slot == OWNER_DEITY) ? STR_AI_LIST_CAPTION_GAMESCRIPT : STR_AI_LIST_CAPTION_AI);
	}

	void UpdateWidgetSize(WidgetID widget, Dimension *size, [[maybe_unused]] const Dimension &padding, [[maybe_unused]] Dimension *fill, [[maybe_unused]] Dimension *resize) override
	{
		if (widget != WID_SCRL_LIST) return;

		this->line_height = GetCharacterHeight(FS_NORMAL) + padding.height;

		resize->width = 1;
		resize->height = this->line_height;
		size->height = 5 * this->line_height;
	}

	void DrawWidget(const Rect &r, WidgetID widget) const override
	{
		switch (widget) {
			case WID_SCRL_LIST: {
				/* Draw a list of all available Scripts. */
				Rect tr = r.Shrink(WidgetDimensions::scaled.matrix);
				/* First AI in the list is hardcoded to random */
				if (this->vscroll->IsVisible(0)) {
					DrawString(tr, this->slot == OWNER_DEITY ? STR_AI_CONFIG_NONE : STR_AI_CONFIG_RANDOM_AI, this->selected == -1 ? TC_WHITE : TC_ORANGE);
					tr.top += this->line_height;
				}
				StringID str = this->show_all ? STR_AI_CONFIG_NAME_VERSION : STR_JUST_RAW_STRING;
				int i = 0;
				for (const auto &item : *this->info_list) {
					i++;
					if (this->vscroll->IsVisible(i)) {
						SetDParamStr(0, item.second->GetName());
						SetDParam(1, item.second->GetVersion());
						DrawString(tr, str, (this->selected == i - 1) ? TC_WHITE : TC_ORANGE);
						tr.top += this->line_height;
					}
				}
				break;
			}
			case WID_SCRL_INFO_BG: {
				ScriptInfo *selected_info = nullptr;
				int i = 0;
				for (const auto &item : *this->info_list) {
					i++;
					if (this->selected == i - 1) selected_info = static_cast<ScriptInfo *>(item.second);
				}
				/* Some info about the currently selected Script. */
				if (selected_info != nullptr) {
					Rect tr = r.Shrink(WidgetDimensions::scaled.frametext, WidgetDimensions::scaled.framerect);
					SetDParamStr(0, selected_info->GetAuthor());
					DrawString(tr, STR_AI_LIST_AUTHOR);
					tr.top += GetCharacterHeight(FS_NORMAL) + WidgetDimensions::scaled.vsep_normal;
					SetDParam(0, selected_info->GetVersion());
					DrawString(tr, STR_AI_LIST_VERSION);
					tr.top += GetCharacterHeight(FS_NORMAL) + WidgetDimensions::scaled.vsep_normal;
					if (!selected_info->GetURL().empty()) {
						SetDParamStr(0, selected_info->GetURL());
						DrawString(tr, STR_AI_LIST_URL);
						tr.top += GetCharacterHeight(FS_NORMAL) + WidgetDimensions::scaled.vsep_normal;
					}
					SetDParamStr(0, selected_info->GetDescription());
					DrawStringMultiLine(tr, STR_JUST_RAW_STRING, TC_WHITE);
				}
				break;
			}
		}
	}

	/**
	 * Changes the Script of the current slot.
	 */
	void ChangeScript()
	{
		if (this->selected == -1) {
			GetConfig(slot)->Change(std::nullopt);
		} else {
			ScriptInfoList::const_iterator it = this->info_list->cbegin();
			std::advance(it, this->selected);
			GetConfig(slot)->Change(it->second->GetName(), it->second->GetVersion());
		}
		InvalidateWindowData(WC_GAME_OPTIONS, slot == OWNER_DEITY ? WN_GAME_OPTIONS_GS : WN_GAME_OPTIONS_AI);
		InvalidateWindowClassesData(WC_SCRIPT_SETTINGS);
		CloseWindowByClass(WC_QUERY_STRING);
		InvalidateWindowClassesData(WC_TEXTFILE);
	}

	void OnClick([[maybe_unused]] Point pt, WidgetID widget, [[maybe_unused]] int click_count) override
	{
		switch (widget) {
			case WID_SCRL_LIST: { // Select one of the Scripts
				int sel = this->vscroll->GetScrolledRowFromWidget(pt.y, this, WID_SCRL_LIST) - 1;
				if (sel < (int)this->info_list->size()) {
					this->selected = sel;
					this->SetDirty();
					if (click_count > 1) {
						this->ChangeScript();
						this->Close();
					}
				}
				break;
			}

			case WID_SCRL_ACCEPT: {
				this->ChangeScript();
				this->Close();
				break;
			}

			case WID_SCRL_CANCEL:
				this->Close();
				break;
		}
	}

	void OnResize() override
	{
		this->vscroll->SetCapacityFromWidget(this, WID_SCRL_LIST);
	}

	/**
	 * Some data on this window has become invalid.
	 * @param data Information about the changed data.
	 * @param gui_scope Whether the call is done from GUI scope. You may not do everything when not in GUI scope. See #InvalidateWindowData() for details.
	 */
	void OnInvalidateData([[maybe_unused]] int data = 0, [[maybe_unused]] bool gui_scope = true) override
	{
		if (_game_mode == GM_NORMAL && Company::IsValidID(this->slot)) {
			this->Close();
			return;
		}

		if (!gui_scope) return;

		this->vscroll->SetCount(this->info_list->size() + 1);

		/* selected goes from -1 .. length of ai list - 1. */
		this->selected = std::min(this->selected, this->vscroll->GetCount() - 2);
	}
};

/** Widgets for the AI list window. */
static const NWidgetPart _nested_script_list_widgets[] = {
	NWidget(NWID_HORIZONTAL),
		NWidget(WWT_CLOSEBOX, COLOUR_MAUVE),
		NWidget(WWT_CAPTION, COLOUR_MAUVE, WID_SCRL_CAPTION), SetDataTip(STR_AI_LIST_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
		NWidget(WWT_DEFSIZEBOX, COLOUR_MAUVE),
	EndContainer(),
	NWidget(NWID_HORIZONTAL),
		NWidget(WWT_MATRIX, COLOUR_MAUVE, WID_SCRL_LIST), SetMinimalSize(188, 112), SetFill(1, 1), SetResize(1, 1), SetMatrixDataTip(1, 0, STR_AI_LIST_TOOLTIP), SetScrollbar(WID_SCRL_SCROLLBAR),
		NWidget(NWID_VSCROLLBAR, COLOUR_MAUVE, WID_SCRL_SCROLLBAR),
	EndContainer(),
	NWidget(WWT_PANEL, COLOUR_MAUVE, WID_SCRL_INFO_BG), SetMinimalTextLines(8, WidgetDimensions::unscaled.framerect.Vertical() + WidgetDimensions::unscaled.vsep_normal * 3), SetResize(1, 0),
	EndContainer(),
	NWidget(NWID_HORIZONTAL),
		NWidget(NWID_HORIZONTAL, NC_EQUALSIZE),
			NWidget(WWT_PUSHTXTBTN, COLOUR_MAUVE, WID_SCRL_ACCEPT), SetResize(1, 0), SetFill(1, 0), SetDataTip(STR_AI_LIST_ACCEPT, STR_AI_LIST_ACCEPT_TOOLTIP),
			NWidget(WWT_PUSHTXTBTN, COLOUR_MAUVE, WID_SCRL_CANCEL), SetResize(1, 0), SetFill(1, 0), SetDataTip(STR_AI_LIST_CANCEL, STR_AI_LIST_CANCEL_TOOLTIP),
		EndContainer(),
		NWidget(WWT_RESIZEBOX, COLOUR_MAUVE),
	EndContainer(),
};

/** Window definition for the ai list window. */
static WindowDesc _script_list_desc(__FILE__, __LINE__,
	WDP_CENTER, "settings_script_list", 200, 234,
	WC_SCRIPT_LIST, WC_NONE,
	0,
	std::begin(_nested_script_list_widgets), std::end(_nested_script_list_widgets)
);

/**
 * Open the Script list window to chose a script for the given company slot.
 * @param slot The slot to change the script of.
 * @param show_all Whether to show all available versions.
 */
void ShowScriptListWindow(CompanyID slot, bool show_all)
{
	CloseWindowByClass(WC_SCRIPT_LIST);
	new ScriptListWindow(&_script_list_desc, slot, show_all);
}


/**
 * Window for settings the parameters of an AI.
 */
struct ScriptSettingsWindow : public Window {
	CompanyID slot;                       ///< The currently show company's setting.
	ScriptConfig *script_config;          ///< The configuration we're modifying.
	int clicked_button;                   ///< The button we clicked.
	bool clicked_increase;                ///< Whether we clicked the increase or decrease button.
	bool clicked_dropdown;                ///< Whether the dropdown is open.
	bool closing_dropdown;                ///< True, if the dropdown list is currently closing.
	int clicked_row;                      ///< The clicked row of settings.
	int line_height;                      ///< Height of a row in the matrix widget.
	Scrollbar *vscroll;                   ///< Cache of the vertical scrollbar.
	typedef std::vector<const ScriptConfigItem *> VisibleSettingsList; ///< typdef for a vector of script settings
	VisibleSettingsList visible_settings; ///< List of visible AI settings

	/**
	 * Constructor for the window.
	 * @param desc The description of the window.
	 * @param slot The company we're changing the settings for.
	 */
	ScriptSettingsWindow(WindowDesc *desc, CompanyID slot) : Window(desc),
		slot(slot),
		clicked_button(-1),
		clicked_dropdown(false),
		closing_dropdown(false)
	{
		this->script_config = GetConfig(slot);

		this->CreateNestedTree();
		this->vscroll = this->GetScrollbar(WID_SCRS_SCROLLBAR);
		this->FinishInitNested(slot);  // Initializes 'this->line_height' as side effect.

		this->RebuildVisibleSettings();
	}

	/**
	 * Rebuilds the list of visible settings. AI settings with the flag
	 * AICONFIG_AI_DEVELOPER set will only be visible if the game setting
	 * gui.ai_developer_tools is enabled.
	 */
	void RebuildVisibleSettings()
	{
		visible_settings.clear();

		for (const auto &item : *this->script_config->GetConfigList()) {
			bool no_hide = (item.flags & SCRIPTCONFIG_DEVELOPER) == 0;
			if (no_hide || _settings_client.gui.ai_developer_tools) {
				visible_settings.push_back(&item);
			}
		}

		this->vscroll->SetCount(this->visible_settings.size());
	}

	void SetStringParameters(WidgetID widget) const override
	{
		if (widget != WID_SCRS_CAPTION) return;

		SetDParam(0, (this->slot == OWNER_DEITY) ? STR_AI_SETTINGS_CAPTION_GAMESCRIPT : STR_AI_SETTINGS_CAPTION_AI);
	}

	void UpdateWidgetSize(WidgetID widget, Dimension *size, [[maybe_unused]] const Dimension &padding, [[maybe_unused]] Dimension *fill, [[maybe_unused]] Dimension *resize) override
	{
		if (widget != WID_SCRS_BACKGROUND) return;

		this->line_height = std::max(SETTING_BUTTON_HEIGHT, GetCharacterHeight(FS_NORMAL)) + padding.height;

		resize->width = 1;
		resize->height = this->line_height;
		size->height = 5 * this->line_height;
	}

	void DrawWidget(const Rect &r, WidgetID widget) const override
	{
		if (widget != WID_SCRS_BACKGROUND) return;

		ScriptConfig *config = this->script_config;
		VisibleSettingsList::const_iterator it = this->visible_settings.begin();
		int i = 0;
		for (; !this->vscroll->IsVisible(i); i++) it++;

		Rect ir = r.Shrink(WidgetDimensions::scaled.framerect);
		bool rtl = _current_text_dir == TD_RTL;
		Rect br = ir.WithWidth(SETTING_BUTTON_WIDTH, rtl);
		Rect tr = ir.Indent(SETTING_BUTTON_WIDTH + WidgetDimensions::scaled.hsep_wide, rtl);

		int y = r.top;
		int button_y_offset = (this->line_height - SETTING_BUTTON_HEIGHT) / 2;
		int text_y_offset = (this->line_height - GetCharacterHeight(FS_NORMAL)) / 2;
		for (; this->vscroll->IsVisible(i) && it != visible_settings.end(); i++, it++) {
			const ScriptConfigItem &config_item = **it;
			int current_value = config->GetSetting((config_item).name);
			bool editable = this->IsEditableItem(config_item);

			StringID str;
			TextColour colour;
			uint idx = 0;
			if (config_item.description.empty()) {
				str = STR_JUST_STRING1;
				colour = TC_ORANGE;
			} else {
				str = STR_AI_SETTINGS_SETTING;
				colour = TC_LIGHT_BLUE;
				SetDParamStr(idx++, config_item.description);
			}

			if ((config_item.flags & SCRIPTCONFIG_BOOLEAN) != 0) {
				DrawBoolButton(br.left, y + button_y_offset, current_value != 0, editable);
				SetDParam(idx++, current_value == 0 ? STR_CONFIG_SETTING_OFF : STR_CONFIG_SETTING_ON);
			} else {
				if (config_item.complete_labels) {
					DrawDropDownButton(br.left, y + button_y_offset, COLOUR_YELLOW, this->clicked_row == i && clicked_dropdown, editable);
				} else {
					DrawArrowButtons(br.left, y + button_y_offset, COLOUR_YELLOW, (this->clicked_button == i) ? 1 + (this->clicked_increase != rtl) : 0, editable && current_value > config_item.min_value, editable && current_value < config_item.max_value);
				}

				auto config_iterator = config_item.labels.find(current_value);
				if (config_iterator != config_item.labels.end()) {
					SetDParam(idx++, STR_JUST_RAW_STRING);
					SetDParamStr(idx++, config_iterator->second);
				} else {
					SetDParam(idx++, STR_JUST_INT);
					SetDParam(idx++, current_value);
				}
			}

			DrawString(tr.left, tr.right, y + text_y_offset, str, colour);
			y += this->line_height;
		}
	}

	void OnPaint() override
	{
		if (this->closing_dropdown) {
			this->closing_dropdown = false;
			this->clicked_dropdown = false;
		}
		this->DrawWidgets();
	}

	void OnClick([[maybe_unused]] Point pt, WidgetID widget, [[maybe_unused]] int click_count) override
	{
		switch (widget) {
			case WID_SCRS_BACKGROUND: {
				auto it = this->vscroll->GetScrolledItemFromWidget(this->visible_settings, pt.y, this, widget);
				if (it == this->visible_settings.end()) break;

				const ScriptConfigItem &config_item = **it;
				if (!this->IsEditableItem(config_item)) return;

				int num = it - this->visible_settings.begin();
				if (this->clicked_row != num) {
					this->CloseChildWindows(WC_QUERY_STRING);
					this->CloseChildWindows(WC_DROPDOWN_MENU);
					this->clicked_row = num;
					this->clicked_dropdown = false;
				}

				bool bool_item = (config_item.flags & SCRIPTCONFIG_BOOLEAN) != 0;

				Rect r = this->GetWidget<NWidgetBase>(widget)->GetCurrentRect().Shrink(WidgetDimensions::scaled.matrix, RectPadding::zero);
				int x = pt.x - r.left;
				if (_current_text_dir == TD_RTL) x = r.Width() - 1 - x;

				/* One of the arrows is clicked (or green/red rect in case of bool value) */
				int old_val = this->script_config->GetSetting(config_item.name);
				if (!bool_item && IsInsideMM(x, 0, SETTING_BUTTON_WIDTH) && config_item.complete_labels) {
					if (this->clicked_dropdown) {
						/* unclick the dropdown */
						this->CloseChildWindows(WC_DROPDOWN_MENU);
						this->clicked_dropdown = false;
						this->closing_dropdown = false;
					} else {
						int rel_y = (pt.y - r.top) % this->line_height;

						Rect wi_rect;
						wi_rect.left = pt.x - (_current_text_dir == TD_RTL ? SETTING_BUTTON_WIDTH - 1 - x : x);
						wi_rect.right = wi_rect.left + SETTING_BUTTON_WIDTH - 1;
						wi_rect.top = pt.y - rel_y + (this->line_height - SETTING_BUTTON_HEIGHT) / 2;
						wi_rect.bottom = wi_rect.top + SETTING_BUTTON_HEIGHT - 1;

						/* If the mouse is still held but dragged outside of the dropdown list, keep the dropdown open */
						if (pt.y >= wi_rect.top && pt.y <= wi_rect.bottom) {
							this->clicked_dropdown = true;
							this->closing_dropdown = false;

							DropDownList list;
							for (int i = config_item.min_value; i <= config_item.max_value; i++) {
								list.push_back(std::make_unique<DropDownListStringItem>(config_item.labels.find(i)->second, i, false));
							}

							ShowDropDownListAt(this, std::move(list), old_val, WID_SCRS_SETTING_DROPDOWN, wi_rect, COLOUR_ORANGE);
						}
					}
				} else if (IsInsideMM(x, 0, SETTING_BUTTON_WIDTH)) {
					int new_val = old_val;
					if (bool_item) {
						new_val = !new_val;
					} else if (x >= SETTING_BUTTON_WIDTH / 2) {
						/* Increase button clicked */
						new_val += config_item.step_size;
						if (new_val > config_item.max_value) new_val = config_item.max_value;
						this->clicked_increase = true;
					} else {
						/* Decrease button clicked */
						new_val -= config_item.step_size;
						if (new_val < config_item.min_value) new_val = config_item.min_value;
						this->clicked_increase = false;
					}

					if (new_val != old_val) {
						this->script_config->SetSetting(config_item.name, new_val);
						this->clicked_button = num;
						this->unclick_timeout.Reset();
					}
				} else if (!bool_item && !config_item.complete_labels) {
					/* Display a query box so users can enter a custom value. */
					SetDParam(0, old_val);
					ShowQueryString(STR_JUST_INT, STR_CONFIG_SETTING_QUERY_CAPTION, INT32_DIGITS_WITH_SIGN_AND_TERMINATION, this, CS_NUMERAL_SIGNED, QSF_NONE);
				}
				this->SetDirty();
				break;
			}

			case WID_SCRS_ACCEPT:
				this->Close();
				break;

			case WID_SCRS_RESET:
				this->script_config->ResetEditableSettings(_game_mode == GM_MENU || ((this->slot != OWNER_DEITY) && !Company::IsValidID(this->slot)));
				this->SetDirty();
				break;
		}
	}

	void OnQueryTextFinished(char *str) override
	{
		if (StrEmpty(str)) return;
		int32_t value = atoi(str);

		SetValue(value);
	}

	void OnDropdownSelect(WidgetID widget, int index) override
	{
		if (widget != WID_SCRS_SETTING_DROPDOWN) return;
		assert(this->clicked_dropdown);
		SetValue(index);
	}

	void OnDropdownClose(Point, WidgetID widget, int, bool) override
	{
		if (widget != WID_SCRS_SETTING_DROPDOWN) return;
		/* We cannot raise the dropdown button just yet. OnClick needs some hint, whether
		 * the same dropdown button was clicked again, and then not open the dropdown again.
		 * So, we only remember that it was closed, and process it on the next OnPaint, which is
		 * after OnClick. */
		assert(this->clicked_dropdown);
		this->closing_dropdown = true;
		this->SetDirty();
	}

	void OnResize() override
	{
		this->vscroll->SetCapacityFromWidget(this, WID_SCRS_BACKGROUND);
	}

	/** When reset, unclick the button after a small timeout. */
	TimeoutTimer<TimerWindow> unclick_timeout = {std::chrono::milliseconds(150), [this]() {
		this->clicked_button = -1;
		this->SetDirty();
	}};

	/**
	 * Some data on this window has become invalid.
	 * @param data Information about the changed data.
	 * @param gui_scope Whether the call is done from GUI scope. You may not do everything when not in GUI scope. See #InvalidateWindowData() for details.
	 */
	void OnInvalidateData([[maybe_unused]] int data = 0, [[maybe_unused]] bool gui_scope = true) override
	{
		this->RebuildVisibleSettings();
		this->CloseChildWindows(WC_DROPDOWN_MENU);
		this->CloseChildWindows(WC_QUERY_STRING);
	}

private:
	bool IsEditableItem(const ScriptConfigItem &config_item) const
	{
		return _game_mode == GM_MENU
			|| _game_mode == GM_EDITOR
			|| ((this->slot != OWNER_DEITY) && !Company::IsValidID(this->slot))
			|| (config_item.flags & SCRIPTCONFIG_INGAME) != 0
			|| _settings_client.gui.ai_developer_tools;
	}

	void SetValue(int value)
	{
		const ScriptConfigItem &config_item = *this->visible_settings[this->clicked_row];
		if (_game_mode == GM_NORMAL && ((this->slot == OWNER_DEITY) || Company::IsValidID(this->slot)) && (config_item.flags & SCRIPTCONFIG_INGAME) == 0) return;
		this->script_config->SetSetting(config_item.name, value);
		this->SetDirty();
	}
};

/** Widgets for the Script settings window. */
static const NWidgetPart _nested_script_settings_widgets[] = {
	NWidget(NWID_HORIZONTAL),
		NWidget(WWT_CLOSEBOX, COLOUR_MAUVE),
		NWidget(WWT_CAPTION, COLOUR_MAUVE, WID_SCRS_CAPTION), SetDataTip(STR_AI_SETTINGS_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
		NWidget(WWT_DEFSIZEBOX, COLOUR_MAUVE),
	EndContainer(),
	NWidget(NWID_HORIZONTAL),
		NWidget(WWT_MATRIX, COLOUR_MAUVE, WID_SCRS_BACKGROUND), SetMinimalSize(188, 182), SetResize(1, 1), SetFill(1, 0), SetMatrixDataTip(1, 0, STR_NULL), SetScrollbar(WID_SCRS_SCROLLBAR),
		NWidget(NWID_VSCROLLBAR, COLOUR_MAUVE, WID_SCRS_SCROLLBAR),
	EndContainer(),
	NWidget(NWID_HORIZONTAL),
		NWidget(NWID_HORIZONTAL, NC_EQUALSIZE),
			NWidget(WWT_PUSHTXTBTN, COLOUR_MAUVE, WID_SCRS_ACCEPT), SetResize(1, 0), SetFill(1, 0), SetDataTip(STR_AI_SETTINGS_CLOSE, STR_NULL),
			NWidget(WWT_PUSHTXTBTN, COLOUR_MAUVE, WID_SCRS_RESET), SetResize(1, 0), SetFill(1, 0), SetDataTip(STR_AI_SETTINGS_RESET, STR_NULL),
		EndContainer(),
		NWidget(WWT_RESIZEBOX, COLOUR_MAUVE),
	EndContainer(),
};

/** Window definition for the Script settings window. */
static WindowDesc _script_settings_desc(__FILE__, __LINE__,
	WDP_CENTER, "settings_script", 500, 208,
	WC_SCRIPT_SETTINGS, WC_NONE,
	0,
	std::begin(_nested_script_settings_widgets), std::end(_nested_script_settings_widgets)
);

/**
 * Open the Script settings window to change the Script settings for a Script.
 * @param slot The CompanyID of the Script to change the settings.
 */
void ShowScriptSettingsWindow(CompanyID slot)
{
	CloseWindowByClass(WC_SCRIPT_LIST);
	CloseWindowByClass(WC_SCRIPT_SETTINGS);
	new ScriptSettingsWindow(&_script_settings_desc, slot);
}


/** Window for displaying the textfile of a AI. */
struct ScriptTextfileWindow : public TextfileWindow {
	CompanyID slot; ///< View the textfile of this CompanyID slot.

	ScriptTextfileWindow(TextfileType file_type, CompanyID slot) : TextfileWindow(file_type), slot(slot)
	{
		this->OnInvalidateData();
	}

	void SetStringParameters(WidgetID widget) const override
	{
		if (widget == WID_TF_CAPTION) {
			SetDParam(0, (slot == OWNER_DEITY) ? STR_CONTENT_TYPE_GAME_SCRIPT : STR_CONTENT_TYPE_AI);
			SetDParamStr(1, GetConfig(slot)->GetInfo()->GetName());
		}
	}

	void OnInvalidateData([[maybe_unused]] int data = 0, [[maybe_unused]] bool gui_scope = true) override
	{
		auto textfile = GetConfig(slot)->GetTextfile(file_type, slot);
		if (!textfile.has_value()) {
			this->Close();
		} else {
			this->LoadTextfile(textfile.value(), (slot == OWNER_DEITY) ? GAME_DIR : AI_DIR);
		}
	}
};

/**
 * Open the Script version of the textfile window.
 * @param file_type The type of textfile to display.
 * @param slot The slot the Script is using.
 */
void ShowScriptTextfileWindow(TextfileType file_type, CompanyID slot)
{
	CloseWindowById(WC_TEXTFILE, file_type);
	new ScriptTextfileWindow(file_type, slot);
}


/**
 * Set the widget colour of a button based on the
 * state of the script. (dead or alive)
 * @param button the button to update.
 * @param dead true if the script is dead, otherwise false.
 * @param paused true if the script is paused, otherwise false.
 * @return true if the colour was changed and the window need to be marked as dirty.
 */
static bool SetScriptButtonColour(NWidgetCore &button, bool dead, bool paused)
{
	/* Dead scripts are indicated with red background and
	 * paused scripts are indicated with yellow background. */
	Colours colour = dead ? COLOUR_RED :
		(paused ? COLOUR_YELLOW : COLOUR_GREY);
	if (button.colour != colour) {
		button.colour = colour;
		return true;
	}
	return false;
}

/**
 * Window with everything an AI prints via ScriptLog.
 */
struct ScriptDebugWindow : public Window {
	static const uint MAX_BREAK_STR_STRING_LENGTH = 256;   ///< Maximum length of the break string.

	struct FilterState {
		std::string break_string; ///< The string to match to the AI output
		CompanyID script_debug_company; ///< The AI that is (was last) being debugged.
		bool break_check_enabled; ///< Stop an AI when it prints a matching string
		bool case_sensitive_break_check; ///< Is the matching done case-sensitive
	};

	static inline FilterState initial_state = {
		"",
		INVALID_COMPANY,
		true,
		false,
	};

	int redraw_timer;                                      ///< Timer for redrawing the window, otherwise it'll happen every tick.
	int last_vscroll_pos;                                  ///< Last position of the scrolling.
	bool autoscroll;                                       ///< Whether automatically scrolling should be enabled or not.
	bool show_break_box;                                   ///< Whether the break/debug box is visible.
	QueryString break_editbox;                             ///< Break editbox
	StringFilter break_string_filter;                      ///< Log filter for break.
	int highlight_row;                                     ///< The output row that matches the given string, or -1
	Scrollbar *vscroll;                                    ///< Cache of the vertical scrollbar.
	Scrollbar *hscroll;                                    ///< Cache of the horizontal scrollbar.
	FilterState filter;

	ScriptLogTypes::LogData &GetLogData() const
	{
		if (this->filter.script_debug_company == OWNER_DEITY) return Game::GetInstance()->GetLogData();
		return Company::Get(this->filter.script_debug_company)->ai_instance->GetLogData();
	}

	/**
	 * Check whether the currently selected AI/GS is dead.
	 * @return true if dead.
	 */
	bool IsDead() const
	{
		if (this->filter.script_debug_company == OWNER_DEITY) {
			GameInstance *game = Game::GetInstance();
			return game == nullptr || game->IsDead();
		}
		return !Company::IsValidAiID(this->filter.script_debug_company) || Company::Get(this->filter.script_debug_company)->ai_instance->IsDead();
	}

	/**
	 * Check whether a company is a valid AI company or GS.
	 * @param company Company to check for validity.
	 * @return true if company is valid for debugging.
	 */
	bool IsValidDebugCompany(CompanyID company) const
	{
		switch (company) {
			case INVALID_COMPANY: return false;
			case OWNER_DEITY:     return Game::GetInstance() != nullptr;
			default:              return Company::IsValidAiID(company);
		}
	}

	/**
	 * Ensure that \c script_debug_company refers to a valid AI company or GS, or is set to #INVALID_COMPANY.
	 * If no valid company is selected, it selects the first valid AI or GS if any.
	 */
	void SelectValidDebugCompany()
	{
		/* Check if the currently selected company is still active. */
		if (this->IsValidDebugCompany(this->filter.script_debug_company)) return;

		this->filter.script_debug_company = INVALID_COMPANY;

		for (const Company *c : Company::Iterate()) {
			if (c->is_ai) {
				ChangeToScript(c->index);
				return;
			}
		}

		/* If no AI is available, see if there is a game script. */
		if (Game::GetInstance() != nullptr) ChangeToScript(OWNER_DEITY);
	}

	/**
	 * Constructor for the window.
	 * @param desc The description of the window.
	 * @param number The window number (actually unused).
	 */
	ScriptDebugWindow(WindowDesc *desc, WindowNumber number, Owner show_company) : Window(desc), break_editbox(MAX_BREAK_STR_STRING_LENGTH)
	{
		this->filter = ScriptDebugWindow::initial_state;
		this->break_string_filter = {&this->filter.case_sensitive_break_check, false};

		this->CreateNestedTree();
		this->vscroll = this->GetScrollbar(WID_SCRD_VSCROLLBAR);
		this->hscroll = this->GetScrollbar(WID_SCRD_HSCROLLBAR);
		this->FinishInitNested(number);

		this->last_vscroll_pos = 0;
		this->autoscroll = true;
		this->highlight_row = -1;

		this->querystrings[WID_SCRD_BREAK_STR_EDIT_BOX] = &this->break_editbox;

		this->hscroll->SetStepSize(10); // Speed up horizontal scrollbar

		/* Restore the break string value from static variable, and enable the filter. */
		this->break_editbox.text.Assign(this->filter.break_string);
		this->break_string_filter.SetFilterTerm(this->filter.break_string);

		if (show_company == INVALID_COMPANY) {
			this->SelectValidDebugCompany();
		} else {
			this->ChangeToScript(show_company);
		}
	}

	void OnInit() override
	{
		this->show_break_box = _settings_client.gui.ai_developer_tools;
		this->GetWidget<NWidgetStacked>(WID_SCRD_BREAK_STRING_WIDGETS)->SetDisplayedPlane(this->show_break_box ? 0 : SZSP_HORIZONTAL);
		if (!this->show_break_box) this->filter.break_check_enabled = false;
		SetWidgetsDisabledState(!this->show_break_box, WID_SCRD_BREAK_STR_ON_OFF_BTN, WID_SCRD_BREAK_STR_EDIT_BOX, WID_SCRD_MATCH_CASE_BTN);

		this->InvalidateData(-1);
	}

	~ScriptDebugWindow()
	{
		ScriptDebugWindow::initial_state = this->filter;
	}

	void UpdateWidgetSize(WidgetID widget, Dimension *size, [[maybe_unused]] const Dimension &padding, [[maybe_unused]] Dimension *fill, [[maybe_unused]] Dimension *resize) override
	{
		if (widget == WID_SCRD_LOG_PANEL) {
			resize->height = GetCharacterHeight(FS_NORMAL) + WidgetDimensions::scaled.vsep_normal;
			size->height = 14 * resize->height + WidgetDimensions::scaled.framerect.Vertical();
		}
	}

	void OnPaint() override
	{
		this->SelectValidDebugCompany();
		this->UpdateLogScroll();

		/* Draw standard stuff */
		this->DrawWidgets();
	}

	void SetStringParameters(WidgetID widget) const override
	{
		if (widget != WID_SCRD_NAME_TEXT) return;

		if (this->filter.script_debug_company == OWNER_DEITY) {
			const GameInfo *info = Game::GetInfo();
			assert(info != nullptr);
			SetDParam(0, STR_AI_DEBUG_NAME_AND_VERSION);
			SetDParamStr(1, info->GetName());
			SetDParam(2, info->GetVersion());
		} else if (this->filter.script_debug_company == INVALID_COMPANY || !Company::IsValidAiID(this->filter.script_debug_company)) {
			SetDParam(0, STR_EMPTY);
		} else {
			const AIInfo *info = Company::Get(this->filter.script_debug_company)->ai_info;
			assert(info != nullptr);
			SetDParam(0, STR_AI_DEBUG_NAME_AND_VERSION);
			SetDParamStr(1, info->GetName());
			SetDParam(2, info->GetVersion());
		}
	}

	void DrawWidget(const Rect &r, WidgetID widget) const override
	{
		switch (widget) {
			case WID_SCRD_LOG_PANEL:
				this->DrawWidgetLog(r);
				break;

			default:
				if (IsInsideBS(widget, WID_SCRD_COMPANY_BUTTON_START, MAX_COMPANIES)) {
					this->DrawWidgetCompanyButton(r, widget, WID_SCRD_COMPANY_BUTTON_START);
				}
				break;
		}
	}

	/**
	 * Draw a company button icon.
	 * @param r Rect area to draw within.
	 * @param widget Widget index to start.
	 * @param start Widget index of first company button.
	 */
	void DrawWidgetCompanyButton(const Rect &r, WidgetID widget, int start) const
	{
		if (this->IsWidgetDisabled(widget)) return;
		CompanyID cid = (CompanyID)(widget - start);
		Dimension sprite_size = GetSpriteSize(SPR_COMPANY_ICON);
		DrawCompanyIcon(cid, CenterBounds(r.left, r.right, sprite_size.width), CenterBounds(r.top, r.bottom, sprite_size.height));
	}

	/**
	 * Draw the AI/GS log.
	 * @param r Rect area to draw within.
	 */
	void DrawWidgetLog(const Rect &r) const
	{
		if (this->filter.script_debug_company == INVALID_COMPANY) return;

		ScriptLogTypes::LogData &log = this->GetLogData();
		if (log.empty()) return;

		Rect fr = r.Shrink(WidgetDimensions::scaled.framerect);

		/* Setup a clipping rectangle... */
		DrawPixelInfo tmp_dpi;
		if (!FillDrawPixelInfo(&tmp_dpi, fr)) return;
		/* ...but keep coordinates relative to the window. */
		tmp_dpi.left += fr.left;
		tmp_dpi.top += fr.top;

		AutoRestoreBackup dpi_backup(_cur_dpi, &tmp_dpi);

		fr.left -= this->hscroll->GetPosition();

		for (int i = this->vscroll->GetPosition(); this->vscroll->IsVisible(i) && (size_t)i < log.size(); i++) {
			const ScriptLogTypes::LogLine &line = log[i];

			TextColour colour;
			switch (line.type) {
				case ScriptLogTypes::LOG_SQ_INFO:  colour = TC_BLACK;  break;
				case ScriptLogTypes::LOG_SQ_ERROR: colour = TC_WHITE;  break;
				case ScriptLogTypes::LOG_INFO:     colour = TC_BLACK;  break;
				case ScriptLogTypes::LOG_WARNING:  colour = TC_YELLOW; break;
				case ScriptLogTypes::LOG_ERROR:    colour = TC_RED;    break;
				default:                           colour = TC_BLACK;  break;
			}

			/* Check if the current line should be highlighted */
			if (i == this->highlight_row) {
				fr.bottom = fr.top + this->resize.step_height - 1;
				GfxFillRect(fr, PC_BLACK);
				if (colour == TC_BLACK) colour = TC_WHITE; // Make black text readable by inverting it to white.
			}

			DrawString(fr, line.text, colour, SA_LEFT | SA_FORCE);
			fr.top += this->resize.step_height;
		}
	}

	/**
	 * Update the scrollbar and scroll position of the log panel.
	 */
	void UpdateLogScroll()
	{
		this->SetWidgetsDisabledState(this->filter.script_debug_company == INVALID_COMPANY, WID_SCRD_VSCROLLBAR, WID_SCRD_HSCROLLBAR);
		if (this->filter.script_debug_company == INVALID_COMPANY) return;

		ScriptLogTypes::LogData &log = this->GetLogData();

		int scroll_count = (int)log.size();
		if (this->vscroll->GetCount() != scroll_count) {
			this->vscroll->SetCount(scroll_count);

			/* We need a repaint */
			this->SetWidgetDirty(WID_SCRD_VSCROLLBAR);
		}

		if (log.empty()) return;

		/* Detect when the user scrolls the window. Enable autoscroll when the bottom-most line becomes visible. */
		if (this->last_vscroll_pos != this->vscroll->GetPosition()) {
			this->autoscroll = this->vscroll->GetPosition() + this->vscroll->GetCapacity() >= (int)log.size();
		}

		if (this->autoscroll && this->vscroll->SetPosition((int)log.size())) {
			/* We need a repaint */
			this->SetWidgetDirty(WID_SCRD_VSCROLLBAR);
			this->SetWidgetDirty(WID_SCRD_LOG_PANEL);
		}

		this->last_vscroll_pos = this->vscroll->GetPosition();
	}

	/**
	 * Update state of all Company (AI) buttons.
	 */
	void UpdateAIButtonsState()
	{
		/* Update company buttons */
		for (CompanyID i = COMPANY_FIRST; i < MAX_COMPANIES; i++) {
			/* Mark dead/paused AIs by setting the background colour. */
			bool valid = Company::IsValidAiID(i);
			bool dead = valid && Company::Get(i)->ai_instance->IsDead();
			bool paused = valid && Company::Get(i)->ai_instance->IsPaused();

			NWidgetCore *button = this->GetWidget<NWidgetCore>(i + WID_SCRD_COMPANY_BUTTON_START);
			button->SetDisabled(!valid);
			button->SetLowered(this->filter.script_debug_company == i);
			SetScriptButtonColour(*button, dead, paused);
		}
	}

	/**
	 * Update state of game script button.
	 */
	void UpdateGSButtonState()
	{
		GameInstance *game = Game::GetInstance();
		bool valid = game != nullptr;
		bool dead = valid && game->IsDead();
		bool paused = valid && game->IsPaused();

		NWidgetCore *button = this->GetWidget<NWidgetCore>(WID_SCRD_SCRIPT_GAME);
		button->SetDisabled(!valid);
		button->SetLowered(this->filter.script_debug_company == OWNER_DEITY);
		SetScriptButtonColour(*button, dead, paused);
	}

	/**
	 * Change all settings to select another Script.
	 * @param show_ai The new AI to show.
	 * @param new_window Open the script in a new window.
	 */
	void ChangeToScript(CompanyID show_script, bool new_window = false)
	{
		if (!this->IsValidDebugCompany(show_script)) return;

		if (new_window) {
			ScriptDebugWindow::initial_state = this->filter;
			ShowScriptDebugWindow(show_script, true);
			return;
		}

		this->filter.script_debug_company = show_script;

		this->highlight_row = -1; // The highlight of one Script make little sense for another Script.

		/* Close AI settings window to prevent confusion */
		CloseWindowByClass(WC_SCRIPT_SETTINGS);

		this->InvalidateData(-1);

		this->autoscroll = true;
		this->last_vscroll_pos = this->vscroll->GetPosition();
	}

	void OnClick([[maybe_unused]] Point pt, WidgetID widget, [[maybe_unused]] int click_count) override
	{
		/* Also called for hotkeys, so check for disabledness */
		if (this->IsWidgetDisabled(widget)) return;

		/* Check which button is clicked */
		if (IsInsideMM(widget, WID_SCRD_COMPANY_BUTTON_START, WID_SCRD_COMPANY_BUTTON_END + 1)) {
			ChangeToScript((CompanyID)(widget - WID_SCRD_COMPANY_BUTTON_START), _ctrl_pressed);
		}

		switch (widget) {
			case WID_SCRD_SCRIPT_GAME:
				ChangeToScript(OWNER_DEITY, _ctrl_pressed);
				break;

			case WID_SCRD_RELOAD_TOGGLE:
				if (this->filter.script_debug_company == OWNER_DEITY) break;
				/* First kill the company of the AI, then start a new one. This should start the current AI again */
				Command<CMD_COMPANY_CTRL>::Post(CCA_DELETE, this->filter.script_debug_company, CRR_MANUAL, INVALID_CLIENT_ID);
				Command<CMD_COMPANY_CTRL>::Post(CCA_NEW_AI, this->filter.script_debug_company, CRR_NONE, INVALID_CLIENT_ID);
				break;

			case WID_SCRD_SETTINGS:
				ShowScriptSettingsWindow(this->filter.script_debug_company);
				break;

			case WID_SCRD_BREAK_STR_ON_OFF_BTN:
				this->filter.break_check_enabled = !this->filter.break_check_enabled;
				this->InvalidateData(-1);
				break;

			case WID_SCRD_MATCH_CASE_BTN:
				this->filter.case_sensitive_break_check = !this->filter.case_sensitive_break_check;
				this->InvalidateData(-1);
				break;

			case WID_SCRD_CONTINUE_BTN:
				/* Unpause current AI / game script and mark the corresponding script button dirty. */
				if (!this->IsDead()) {
					if (this->filter.script_debug_company == OWNER_DEITY) {
						Game::Unpause();
					} else {
						AI::Unpause(this->filter.script_debug_company);
					}
				}

				/* If the last AI/Game Script is unpaused, unpause the game too. */
				if ((_pause_mode & PM_PAUSED_NORMAL) == PM_PAUSED_NORMAL) {
					bool all_unpaused = !Game::IsPaused();
					if (all_unpaused) {
						for (const Company *c : Company::Iterate()) {
							if (c->is_ai && AI::IsPaused(c->index)) {
								all_unpaused = false;
								break;
							}
						}
						if (all_unpaused) {
							/* All scripts have been unpaused => unpause the game. */
							Command<CMD_PAUSE>::Post(PM_PAUSED_NORMAL, false);
						}
					}
				}

				this->highlight_row = -1;
				this->InvalidateData(-1);
				break;
		}
	}

	void OnEditboxChanged(WidgetID wid) override
	{
		if (wid != WID_SCRD_BREAK_STR_EDIT_BOX) return;

		/* Save the current string to static member so it can be restored next time the window is opened. */
		this->filter.break_string = this->break_editbox.text.buf;
		this->break_string_filter.SetFilterTerm(this->filter.break_string);
	}

	/**
	 * Some data on this window has become invalid.
	 * @param data Information about the changed data.
	 *             This is the company ID of the AI/GS which wrote a new log message, or -1 in other cases.
	 * @param gui_scope Whether the call is done from GUI scope. You may not do everything when not in GUI scope. See #InvalidateWindowData() for details.
	 */
	void OnInvalidateData([[maybe_unused]] int data = 0, [[maybe_unused]] bool gui_scope = true) override
	{
		if (this->show_break_box != _settings_client.gui.ai_developer_tools) this->ReInit();

		/* If the log message is related to the active company tab, check the break string.
		 * This needs to be done in gameloop-scope, so the AI is suspended immediately. */
		if (!gui_scope && data == this->filter.script_debug_company &&
				this->IsValidDebugCompany(this->filter.script_debug_company) &&
				this->filter.break_check_enabled && !this->break_string_filter.IsEmpty()) {
			/* Get the log instance of the active company */
			ScriptLogTypes::LogData &log = this->GetLogData();

			if (!log.empty()) {
				this->break_string_filter.ResetState();
				this->break_string_filter.AddLine(log.back().text);
				if (this->break_string_filter.GetState()) {
					/* Pause execution of script. */
					if (!this->IsDead()) {
						if (this->filter.script_debug_company == OWNER_DEITY) {
							Game::Pause();
						} else {
							AI::Pause(this->filter.script_debug_company);
						}
					}

					/* Pause the game. */
					if ((_pause_mode & PM_PAUSED_NORMAL) == PM_UNPAUSED) {
						Command<CMD_PAUSE>::Post(PM_PAUSED_NORMAL, true);
					}

					/* Highlight row that matched */
					this->highlight_row = (int)(log.size() - 1);
				}
			}
		}

		if (!gui_scope) return;

		this->SelectValidDebugCompany();

		uint max_width = 0;
		if (this->filter.script_debug_company != INVALID_COMPANY) {
			for (auto &line : this->GetLogData()) {
				if (line.width == 0 || data == -1) line.width = GetStringBoundingBox(line.text).width;
				max_width = std::max(max_width, line.width);
			}
		}

		this->vscroll->SetCount(this->filter.script_debug_company != INVALID_COMPANY ? this->GetLogData().size() : 0);
		this->hscroll->SetCount(max_width + WidgetDimensions::scaled.frametext.Horizontal());

		this->UpdateAIButtonsState();
		this->UpdateGSButtonState();

		this->SetWidgetLoweredState(WID_SCRD_BREAK_STR_ON_OFF_BTN, this->filter.break_check_enabled);
		this->SetWidgetLoweredState(WID_SCRD_MATCH_CASE_BTN, this->filter.case_sensitive_break_check);

		this->SetWidgetDisabledState(WID_SCRD_SETTINGS, this->filter.script_debug_company == INVALID_COMPANY);
		extern CompanyID _local_company;
		this->SetWidgetDisabledState(WID_SCRD_RELOAD_TOGGLE,
				this->filter.script_debug_company == INVALID_COMPANY ||
				this->filter.script_debug_company == OWNER_DEITY ||
				this->filter.script_debug_company == _local_company);
		this->SetWidgetDisabledState(WID_SCRD_CONTINUE_BTN, this->filter.script_debug_company == INVALID_COMPANY ||
			(this->filter.script_debug_company == OWNER_DEITY ? !Game::IsPaused() : !AI::IsPaused(this->filter.script_debug_company)));
	}

	void OnResize() override
	{
		this->vscroll->SetCapacityFromWidget(this, WID_SCRD_LOG_PANEL, WidgetDimensions::scaled.framerect.Vertical());
		this->hscroll->SetCapacityFromWidget(this, WID_SCRD_LOG_PANEL);
	}

	/**
	 * Handler for global hotkeys of the ScriptDebugWindow.
	 * @param hotkey Hotkey
	 * @return ES_HANDLED if hotkey was accepted.
	 */
	static EventState ScriptDebugGlobalHotkeys(int hotkey)
	{
		if (_game_mode != GM_NORMAL) return ES_NOT_HANDLED;
		Window *w = ShowScriptDebugWindow(INVALID_COMPANY);
		if (w == nullptr) return ES_NOT_HANDLED;
		return w->OnHotkey(hotkey);
	}

	static inline HotkeyList hotkeys{"aidebug", {
		Hotkey('1', "company_1", WID_SCRD_COMPANY_BUTTON_START),
		Hotkey('2', "company_2", WID_SCRD_COMPANY_BUTTON_START + 1),
		Hotkey('3', "company_3", WID_SCRD_COMPANY_BUTTON_START + 2),
		Hotkey('4', "company_4", WID_SCRD_COMPANY_BUTTON_START + 3),
		Hotkey('5', "company_5", WID_SCRD_COMPANY_BUTTON_START + 4),
		Hotkey('6', "company_6", WID_SCRD_COMPANY_BUTTON_START + 5),
		Hotkey('7', "company_7", WID_SCRD_COMPANY_BUTTON_START + 6),
		Hotkey('8', "company_8", WID_SCRD_COMPANY_BUTTON_START + 7),
		Hotkey('9', "company_9", WID_SCRD_COMPANY_BUTTON_START + 8),
		Hotkey(0, "company_10", WID_SCRD_COMPANY_BUTTON_START + 9),
		Hotkey(0, "company_11", WID_SCRD_COMPANY_BUTTON_START + 10),
		Hotkey(0, "company_12", WID_SCRD_COMPANY_BUTTON_START + 11),
		Hotkey(0, "company_13", WID_SCRD_COMPANY_BUTTON_START + 12),
		Hotkey(0, "company_14", WID_SCRD_COMPANY_BUTTON_START + 13),
		Hotkey(0, "company_15", WID_SCRD_COMPANY_BUTTON_START + 14),
		Hotkey('S', "settings", WID_SCRD_SETTINGS),
		Hotkey('0', "game_script", WID_SCRD_SCRIPT_GAME),
		Hotkey(0, "reload", WID_SCRD_RELOAD_TOGGLE),
		Hotkey('B', "break_toggle", WID_SCRD_BREAK_STR_ON_OFF_BTN),
		Hotkey('F', "break_string", WID_SCRD_BREAK_STR_EDIT_BOX),
		Hotkey('C', "match_case", WID_SCRD_MATCH_CASE_BTN),
		Hotkey(WKC_RETURN, "continue", WID_SCRD_CONTINUE_BTN),
	}, ScriptDebugGlobalHotkeys};
};

/** Make a number of rows with buttons for each company for the Script debug window. */
std::unique_ptr<NWidgetBase> MakeCompanyButtonRowsScriptDebug()
{
	return MakeCompanyButtonRows(WID_SCRD_COMPANY_BUTTON_START, WID_SCRD_COMPANY_BUTTON_END, COLOUR_GREY, 5, STR_AI_DEBUG_SELECT_AI_TOOLTIP, false);
}

/** Widgets for the Script debug window. */
static const NWidgetPart _nested_script_debug_widgets[] = {
	NWidget(NWID_HORIZONTAL),
		NWidget(WWT_CLOSEBOX, COLOUR_GREY),
		NWidget(WWT_CAPTION, COLOUR_GREY), SetDataTip(STR_AI_DEBUG, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
		NWidget(WWT_SHADEBOX, COLOUR_GREY),
		NWidget(WWT_DEFSIZEBOX, COLOUR_GREY),
		NWidget(WWT_STICKYBOX, COLOUR_GREY),
	EndContainer(),
	NWidget(NWID_HORIZONTAL),
		NWidget(WWT_PANEL, COLOUR_GREY, WID_SCRD_VIEW),
			NWidgetFunction(MakeCompanyButtonRowsScriptDebug), SetPadding(0, 2, 1, 2),
		EndContainer(),
		NWidget(WWT_TEXTBTN, COLOUR_GREY, WID_SCRD_SCRIPT_GAME), SetMinimalSize(100, 20), SetDataTip(STR_AI_GAME_SCRIPT, STR_AI_GAME_SCRIPT_TOOLTIP),
		NWidget(WWT_TEXTBTN, COLOUR_GREY, WID_SCRD_NAME_TEXT), SetResize(1, 0), SetDataTip(STR_JUST_STRING2, STR_AI_DEBUG_NAME_TOOLTIP),
		NWidget(NWID_VERTICAL),
			NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_SCRD_SETTINGS), SetMinimalSize(100, 20), SetFill(0, 1), SetDataTip(STR_AI_DEBUG_SETTINGS, STR_AI_DEBUG_SETTINGS_TOOLTIP),
			NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_SCRD_RELOAD_TOGGLE), SetMinimalSize(100, 20), SetFill(0, 1), SetDataTip(STR_AI_DEBUG_RELOAD, STR_AI_DEBUG_RELOAD_TOOLTIP),
		EndContainer(),
	EndContainer(),
	NWidget(NWID_HORIZONTAL),
		NWidget(NWID_VERTICAL),
		/* Log panel */
		NWidget(WWT_PANEL, COLOUR_GREY, WID_SCRD_LOG_PANEL), SetMinimalSize(287, 180), SetResize(1, 1), SetScrollbar(WID_SCRD_VSCROLLBAR),
		EndContainer(),
		/* Break string widgets */
		NWidget(NWID_SELECTION, INVALID_COLOUR, WID_SCRD_BREAK_STRING_WIDGETS),
			NWidget(NWID_HORIZONTAL),
				NWidget(WWT_IMGBTN_2, COLOUR_GREY, WID_SCRD_BREAK_STR_ON_OFF_BTN), SetFill(0, 1), SetDataTip(SPR_FLAG_VEH_STOPPED, STR_AI_DEBUG_BREAK_STR_ON_OFF_TOOLTIP),
				NWidget(WWT_PANEL, COLOUR_GREY),
					NWidget(NWID_HORIZONTAL),
						NWidget(WWT_LABEL, COLOUR_GREY), SetPadding(2, 2, 2, 4), SetDataTip(STR_AI_DEBUG_BREAK_ON_LABEL, 0x0),
						NWidget(WWT_EDITBOX, COLOUR_GREY, WID_SCRD_BREAK_STR_EDIT_BOX), SetFill(1, 1), SetResize(1, 0), SetPadding(2, 2, 2, 2), SetDataTip(STR_AI_DEBUG_BREAK_STR_OSKTITLE, STR_AI_DEBUG_BREAK_STR_TOOLTIP),
					EndContainer(),
				EndContainer(),
				NWidget(WWT_TEXTBTN, COLOUR_GREY, WID_SCRD_MATCH_CASE_BTN), SetMinimalSize(100, 0), SetFill(0, 1), SetDataTip(STR_AI_DEBUG_MATCH_CASE, STR_AI_DEBUG_MATCH_CASE_TOOLTIP),
				NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_SCRD_CONTINUE_BTN), SetMinimalSize(100, 0), SetFill(0, 1), SetDataTip(STR_AI_DEBUG_CONTINUE, STR_AI_DEBUG_CONTINUE_TOOLTIP),
			EndContainer(),
		EndContainer(),
		NWidget(NWID_HSCROLLBAR, COLOUR_GREY, WID_SCRD_HSCROLLBAR),
	EndContainer(),
	NWidget(NWID_VERTICAL),
		NWidget(NWID_VSCROLLBAR, COLOUR_GREY, WID_SCRD_VSCROLLBAR),
		NWidget(WWT_RESIZEBOX, COLOUR_GREY),
	EndContainer(),
EndContainer(),
};

/** Window definition for the Script debug window. */
static WindowDesc _script_debug_desc(__FILE__, __LINE__,
	WDP_AUTO, "script_debug", 600, 450,
	WC_SCRIPT_DEBUG, WC_NONE,
	0,
	std::begin(_nested_script_debug_widgets), std::end(_nested_script_debug_widgets),
	&ScriptDebugWindow::hotkeys
);

/**
 * Open the Script debug window and select the given company.
 * @param show_company Display debug information about this AI company.
 * @param new_window Show in new window instead of existing window.
 */
Window *ShowScriptDebugWindow(CompanyID show_company, bool new_window)
{
	if (!_networking || _network_server) {
		int i = 0;
		if (new_window) {
			/* find next free window number for script debug */
			while (FindWindowById(WC_SCRIPT_DEBUG, i) != nullptr) i++;
		} else {
			/* Find existing window showing show_company. */
			for (Window *w : Window::Iterate()) {
				if (w->window_class == WC_SCRIPT_DEBUG && static_cast<ScriptDebugWindow *>(w)->filter.script_debug_company == show_company) {
					return BringWindowToFrontById(w->window_class, w->window_number);
				}
			}

			/* Maybe there's a window showing a different company which can be switched. */
			ScriptDebugWindow *w = static_cast<ScriptDebugWindow *>(FindWindowByClass(WC_SCRIPT_DEBUG));
			if (w != nullptr) {
				BringWindowToFrontById(w->window_class, w->window_number);
				w->ChangeToScript(show_company);
				return w;
			}
		}
		return new ScriptDebugWindow(&_script_debug_desc, i, show_company);
	} else {
		ShowErrorMessage(STR_ERROR_AI_DEBUG_SERVER_ONLY, INVALID_STRING_ID, WL_INFO);
	}

	return nullptr;
}

/**
 * Reset the Script windows to their initial state.
 */
void InitializeScriptGui()
{
	ScriptDebugWindow::initial_state.script_debug_company = INVALID_COMPANY;
}

/** Open the AI debug window if one of the AI scripts has crashed. */
void ShowScriptDebugWindowIfScriptError()
{
	/* Network clients can't debug AIs. */
	if (_networking && !_network_server) return;

	for (const Company *c : Company::Iterate()) {
		if (c->is_ai && c->ai_instance->IsDead()) {
			ShowScriptDebugWindow(c->index);
			break;
		}
	}

	GameInstance *g = Game::GetGameInstance();
	if (g != nullptr && g->IsDead()) {
		ShowScriptDebugWindow(OWNER_DEITY);
	}
}