Files
@ r1056:1f54c6d5814b
Branch filter:
Location: cpp/openttd-patchpack/source/spritecache.c - annotation
r1056:1f54c6d5814b
23.8 KiB
text/x-c
(svn r1557) Replace strange if () do while () construct with a plain for ()
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 509 510 511 512 513 514 515 516 517 518 519 520 521 522 523 524 525 526 527 528 529 530 531 532 533 534 535 536 537 538 539 540 541 542 543 544 545 546 547 548 549 550 551 552 553 554 555 556 557 558 559 560 561 562 563 564 565 566 567 568 569 570 571 572 573 574 575 576 577 578 579 580 581 582 583 584 585 586 587 588 589 590 591 592 593 594 595 596 597 598 599 600 601 602 603 604 605 606 607 608 609 610 611 612 613 614 615 616 617 618 619 620 621 622 623 624 625 626 627 628 629 630 631 632 633 634 635 636 637 638 639 640 641 642 643 644 645 646 647 648 649 650 651 652 653 654 655 656 657 658 659 660 661 662 663 664 665 666 667 668 669 670 671 672 673 674 675 676 677 678 679 680 681 682 683 684 685 686 687 688 689 690 691 692 693 694 695 696 697 698 699 700 701 702 703 704 705 706 707 708 709 710 711 712 713 714 715 716 717 718 719 720 721 722 723 724 725 726 727 728 729 730 731 732 733 734 735 736 737 738 739 740 741 742 743 744 745 746 747 748 749 750 751 752 753 754 755 756 757 758 759 760 761 762 763 764 765 766 767 768 769 770 771 772 773 774 775 776 777 778 779 780 781 782 783 784 785 786 787 788 789 790 791 792 793 794 795 796 797 798 799 800 801 802 803 804 805 806 807 808 809 810 811 812 813 814 815 816 817 818 819 820 821 822 823 824 825 826 827 828 829 830 831 832 833 834 835 836 837 838 839 840 841 842 843 844 845 846 847 848 849 850 851 852 853 854 855 856 857 858 859 860 861 862 863 864 865 866 867 868 869 870 871 872 873 874 875 876 877 878 879 880 881 882 883 884 885 886 887 888 889 890 891 892 893 894 895 896 897 898 899 900 901 902 903 904 905 906 907 908 909 910 911 912 913 914 915 916 917 918 919 920 921 922 923 924 925 926 927 928 929 930 931 932 933 934 935 936 937 938 939 940 941 942 943 944 945 946 947 948 949 950 951 952 953 954 955 956 957 958 959 960 961 962 963 964 965 966 967 968 969 970 971 972 973 974 975 976 977 978 979 980 981 982 983 984 985 986 987 988 989 990 991 992 993 994 995 996 997 998 999 1000 1001 1002 1003 1004 1005 1006 1007 1008 | r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r463:fa51a6ca6476 r961:3e8c29636fc7 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r452:660118637726 r361:05fe8c541583 r0:d63b455452f6 r361:05fe8c541583 r361:05fe8c541583 r0:d63b455452f6 r368:f786f90a1f81 r368:f786f90a1f81 r0:d63b455452f6 r392:f41568ab77f3 r0:d63b455452f6 r0:d63b455452f6 r361:05fe8c541583 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r961:3e8c29636fc7 r961:3e8c29636fc7 r962:8cc0eafd8a4f r961:3e8c29636fc7 r961:3e8c29636fc7 r614:5ada491fc357 r961:3e8c29636fc7 r961:3e8c29636fc7 r614:5ada491fc357 r0:d63b455452f6 r961:3e8c29636fc7 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r37:ead8cba1b6f2 r37:ead8cba1b6f2 r37:ead8cba1b6f2 r37:ead8cba1b6f2 r37:ead8cba1b6f2 r37:ead8cba1b6f2 r37:ead8cba1b6f2 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r184:3abc663954cd r0:d63b455452f6 r364:06092aa987c3 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r368:f786f90a1f81 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r184:3abc663954cd r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r184:3abc663954cd r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r184:3abc663954cd r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r361:05fe8c541583 r0:d63b455452f6 r361:05fe8c541583 r0:d63b455452f6 r0:d63b455452f6 r361:05fe8c541583 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r361:05fe8c541583 r361:05fe8c541583 r361:05fe8c541583 r361:05fe8c541583 r361:05fe8c541583 r361:05fe8c541583 r862:01eb62abdf7f r361:05fe8c541583 r361:05fe8c541583 r361:05fe8c541583 r361:05fe8c541583 r361:05fe8c541583 r361:05fe8c541583 r361:05fe8c541583 r361:05fe8c541583 r361:05fe8c541583 r361:05fe8c541583 r361:05fe8c541583 r361:05fe8c541583 r361:05fe8c541583 r361:05fe8c541583 r361:05fe8c541583 r361:05fe8c541583 r361:05fe8c541583 r361:05fe8c541583 r361:05fe8c541583 r361:05fe8c541583 r361:05fe8c541583 r361:05fe8c541583 r361:05fe8c541583 r361:05fe8c541583 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r184:3abc663954cd r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r37:ead8cba1b6f2 r37:ead8cba1b6f2 r37:ead8cba1b6f2 r37:ead8cba1b6f2 r37:ead8cba1b6f2 r37:ead8cba1b6f2 r37:ead8cba1b6f2 r37:ead8cba1b6f2 r37:ead8cba1b6f2 r37:ead8cba1b6f2 r37:ead8cba1b6f2 r37:ead8cba1b6f2 r37:ead8cba1b6f2 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r365:28ffd9bd0aa4 r365:28ffd9bd0aa4 r365:28ffd9bd0aa4 r365:28ffd9bd0aa4 r365:28ffd9bd0aa4 r365:28ffd9bd0aa4 r366:9f5ccb5a1860 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r365:28ffd9bd0aa4 r365:28ffd9bd0aa4 r365:28ffd9bd0aa4 r365:28ffd9bd0aa4 r365:28ffd9bd0aa4 r365:28ffd9bd0aa4 r614:5ada491fc357 r365:28ffd9bd0aa4 r368:f786f90a1f81 r365:28ffd9bd0aa4 r365:28ffd9bd0aa4 r365:28ffd9bd0aa4 r365:28ffd9bd0aa4 r366:9f5ccb5a1860 r365:28ffd9bd0aa4 r442:fdb0fe1cdc3d r442:fdb0fe1cdc3d r442:fdb0fe1cdc3d r365:28ffd9bd0aa4 r365:28ffd9bd0aa4 r365:28ffd9bd0aa4 r365:28ffd9bd0aa4 r365:28ffd9bd0aa4 r365:28ffd9bd0aa4 r365:28ffd9bd0aa4 r365:28ffd9bd0aa4 r442:fdb0fe1cdc3d r365:28ffd9bd0aa4 r365:28ffd9bd0aa4 r365:28ffd9bd0aa4 r365:28ffd9bd0aa4 r365:28ffd9bd0aa4 r442:fdb0fe1cdc3d r442:fdb0fe1cdc3d r442:fdb0fe1cdc3d r442:fdb0fe1cdc3d r365:28ffd9bd0aa4 r365:28ffd9bd0aa4 r361:05fe8c541583 r361:05fe8c541583 r361:05fe8c541583 r361:05fe8c541583 r0:d63b455452f6 r442:fdb0fe1cdc3d r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r37:ead8cba1b6f2 r0:d63b455452f6 r0:d63b455452f6 r365:28ffd9bd0aa4 r365:28ffd9bd0aa4 r365:28ffd9bd0aa4 r366:9f5ccb5a1860 r0:d63b455452f6 r0:d63b455452f6 r37:ead8cba1b6f2 r37:ead8cba1b6f2 r37:ead8cba1b6f2 r37:ead8cba1b6f2 r37:ead8cba1b6f2 r37:ead8cba1b6f2 r37:ead8cba1b6f2 r37:ead8cba1b6f2 r37:ead8cba1b6f2 r0:d63b455452f6 r184:3abc663954cd r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r184:3abc663954cd r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r184:3abc663954cd r0:d63b455452f6 r0:d63b455452f6 r184:3abc663954cd r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r184:3abc663954cd r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r184:3abc663954cd r425:0ab554aea090 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r184:3abc663954cd r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r184:3abc663954cd r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r184:3abc663954cd r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r184:3abc663954cd r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r184:3abc663954cd r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r410:6458c1253cb1 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r184:3abc663954cd r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r184:3abc663954cd r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r884:4b7b4a51a9e2 r0:d63b455452f6 r0:d63b455452f6 r579:5acfa7d66820 r579:5acfa7d66820 r579:5acfa7d66820 r579:5acfa7d66820 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r143:2ea63141d5fe r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r961:3e8c29636fc7 r614:5ada491fc357 r961:3e8c29636fc7 r961:3e8c29636fc7 r961:3e8c29636fc7 r961:3e8c29636fc7 r961:3e8c29636fc7 r961:3e8c29636fc7 r961:3e8c29636fc7 r961:3e8c29636fc7 r961:3e8c29636fc7 r961:3e8c29636fc7 r961:3e8c29636fc7 r961:3e8c29636fc7 r961:3e8c29636fc7 r961:3e8c29636fc7 r961:3e8c29636fc7 r961:3e8c29636fc7 r961:3e8c29636fc7 r961:3e8c29636fc7 r961:3e8c29636fc7 r961:3e8c29636fc7 r961:3e8c29636fc7 r1019:90da3857ff29 r961:3e8c29636fc7 r961:3e8c29636fc7 r614:5ada491fc357 r614:5ada491fc357 r961:3e8c29636fc7 r614:5ada491fc357 r961:3e8c29636fc7 r961:3e8c29636fc7 r961:3e8c29636fc7 r961:3e8c29636fc7 r961:3e8c29636fc7 r961:3e8c29636fc7 r961:3e8c29636fc7 r961:3e8c29636fc7 r961:3e8c29636fc7 r961:3e8c29636fc7 r966:36245f73f109 r961:3e8c29636fc7 r966:36245f73f109 r961:3e8c29636fc7 r961:3e8c29636fc7 r614:5ada491fc357 r961:3e8c29636fc7 r614:5ada491fc357 r862:01eb62abdf7f r961:3e8c29636fc7 r961:3e8c29636fc7 r961:3e8c29636fc7 r961:3e8c29636fc7 r961:3e8c29636fc7 r961:3e8c29636fc7 r961:3e8c29636fc7 r1019:90da3857ff29 r961:3e8c29636fc7 r961:3e8c29636fc7 r961:3e8c29636fc7 r961:3e8c29636fc7 r1019:90da3857ff29 r961:3e8c29636fc7 r961:3e8c29636fc7 r961:3e8c29636fc7 r961:3e8c29636fc7 r1019:90da3857ff29 r961:3e8c29636fc7 r961:3e8c29636fc7 r961:3e8c29636fc7 r961:3e8c29636fc7 r961:3e8c29636fc7 r961:3e8c29636fc7 r961:3e8c29636fc7 r961:3e8c29636fc7 r961:3e8c29636fc7 r961:3e8c29636fc7 r961:3e8c29636fc7 r961:3e8c29636fc7 r961:3e8c29636fc7 r961:3e8c29636fc7 r961:3e8c29636fc7 r961:3e8c29636fc7 r961:3e8c29636fc7 r961:3e8c29636fc7 r961:3e8c29636fc7 r961:3e8c29636fc7 r961:3e8c29636fc7 r961:3e8c29636fc7 r961:3e8c29636fc7 r961:3e8c29636fc7 r961:3e8c29636fc7 r961:3e8c29636fc7 r961:3e8c29636fc7 r614:5ada491fc357 r961:3e8c29636fc7 r961:3e8c29636fc7 r614:5ada491fc357 r614:5ada491fc357 r614:5ada491fc357 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r614:5ada491fc357 r0:d63b455452f6 r368:f786f90a1f81 r368:f786f90a1f81 r184:3abc663954cd r184:3abc663954cd r184:3abc663954cd r184:3abc663954cd r184:3abc663954cd r364:06092aa987c3 r364:06092aa987c3 r364:06092aa987c3 r364:06092aa987c3 r184:3abc663954cd r184:3abc663954cd r614:5ada491fc357 r614:5ada491fc357 r184:3abc663954cd r0:d63b455452f6 r184:3abc663954cd r184:3abc663954cd r184:3abc663954cd r0:d63b455452f6 r368:f786f90a1f81 r961:3e8c29636fc7 r961:3e8c29636fc7 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r184:3abc663954cd r961:3e8c29636fc7 r184:3abc663954cd r37:ead8cba1b6f2 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r142:b6eb79accc36 r184:3abc663954cd r142:b6eb79accc36 r368:f786f90a1f81 r368:f786f90a1f81 r368:f786f90a1f81 r392:f41568ab77f3 r392:f41568ab77f3 r368:f786f90a1f81 r368:f786f90a1f81 r366:9f5ccb5a1860 r365:28ffd9bd0aa4 r366:9f5ccb5a1860 r0:d63b455452f6 r368:f786f90a1f81 r392:f41568ab77f3 r368:f786f90a1f81 r368:f786f90a1f81 r368:f786f90a1f81 r368:f786f90a1f81 r184:3abc663954cd r0:d63b455452f6 r0:d63b455452f6 r184:3abc663954cd r184:3abc663954cd r184:3abc663954cd r184:3abc663954cd r184:3abc663954cd r184:3abc663954cd r184:3abc663954cd r184:3abc663954cd r184:3abc663954cd r961:3e8c29636fc7 r961:3e8c29636fc7 r184:3abc663954cd r184:3abc663954cd r184:3abc663954cd r0:d63b455452f6 r961:3e8c29636fc7 r184:3abc663954cd r184:3abc663954cd r184:3abc663954cd r184:3abc663954cd r184:3abc663954cd r184:3abc663954cd r184:3abc663954cd r184:3abc663954cd r184:3abc663954cd r184:3abc663954cd r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r184:3abc663954cd r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r184:3abc663954cd | #include "stdafx.h"
#include "ttd.h"
#include "gfx.h"
#include "fileio.h"
#include "newgrf.h"
#include "md5.h"
#include <ctype.h>
#define SPRITECACHE_ID 0xF00F0006
#define SPRITE_CACHE_SIZE 1024*1024
//#define WANT_SPRITESIZES
#define WANT_NEW_LRU
//#define WANT_LOCKED
/* These are used in newgrf.c: */
int _skip_sprites = 0;
int _replace_sprites_count[16];
int _replace_sprites_offset[16];
static const char *_cur_grffile;
static int _loading_stage;
static int _skip_specials;
uint16 _custom_sprites_base;
static SpriteHdr _cur_sprite;
static byte *_sprite_ptr[NUM_SPRITES];
static uint16 _sprite_size[NUM_SPRITES];
static uint32 _sprite_file_pos[NUM_SPRITES];
// This one is probably not needed.
#if defined(WANT_LOCKED)
static bool _sprite_locked[NUM_SPRITES];
#endif
#if defined(WANT_NEW_LRU)
static int16 _sprite_lru_new[NUM_SPRITES];
#else
static uint16 _sprite_lru[NUM_SPRITES];
static uint16 _sprite_lru_cur[NUM_SPRITES];
#endif
#ifdef WANT_SPRITESIZES
static int8 _sprite_xoffs[NUM_SPRITES];
static int8 _sprite_yoffs[NUM_SPRITES];
static uint16 _sprite_xsize[NUM_SPRITES];
static uint8 _sprite_ysize[NUM_SPRITES];
#endif
static uint _sprite_lru_counter;
static byte *_spritecache_ptr;
static uint32 _spritecache_size;
static int _compact_cache_counter;
typedef struct MD5File {
const char * const filename; // filename
const md5_byte_t hash[16]; // md5 sum of the file
} MD5File;
typedef struct FileList {
const MD5File basic[4]; // grf files that always have to be loaded
const MD5File landscape[3]; // landscape specific grf files
} FileList;
#include "table/files.h"
#include "table/landscape_sprite.h"
static const uint16 * const _landscape_spriteindexes[] = {
_landscape_spriteindexes_1,
_landscape_spriteindexes_2,
_landscape_spriteindexes_3,
};
static const uint16 * const _slopes_spriteindexes[] = {
_slopes_spriteindexes_0,
_slopes_spriteindexes_1,
_slopes_spriteindexes_2,
_slopes_spriteindexes_3,
};
static void CompactSpriteCache();
static void ReadSpriteHeaderSkipData(int num, int load_index)
{
byte type;
int8 i;
int deaf = 0;
if (_skip_sprites) {
if (_skip_sprites > 0)
_skip_sprites--;
deaf = 1;
}
type = FioReadByte();
_cur_sprite.info = type;
if (type == 0xFF) {
/* We need to really skip only special sprites in the deaf
* mode. It won't hurt to proceed regular sprites as usual
* because if no special sprite referencing to them is
* processed, they themselves are never referenced and loaded
* on their own. */
if (_skip_specials || deaf) {
FioSkipBytes(num);
} else {
DecodeSpecialSprite(_cur_grffile, num, load_index, _loading_stage);
}
return;
}
#ifdef WANT_SPRITESIZES
_cur_sprite.height = FioReadByte();
_cur_sprite.width = FioReadWord();
_cur_sprite.x_offs = FioReadWord();
_cur_sprite.y_offs = FioReadWord();
#else
FioSkipBytes(7);
#endif
num -= 8;
if (num == 0)
return;
if (type & 2) {
FioSkipBytes(num);
return;
}
while (num) {
i = FioReadByte();
if (i>=0) {
num -= i;
FioSkipBytes(i);
} else {
i = -(i >> 3);
num -= i;
FioReadByte();
}
}
}
static void ReadSprite(int num, byte *dest)
{
byte type;
byte *rel;
int8 i;
int j, dist;
type = FioReadByte();
/* We've decoded special sprites when reading headers. */
if (type != 0xFF) {
/* read sprite hdr */
*dest++ = type;
for(j=0; j!=7; j++)
*dest++ = FioReadByte();
num -= 8;
}
if (type & 2) {
while (num--)
*dest++ = FioReadByte();
return;
}
while (num) {
i = FioReadByte();
if (i>=0) {
num -= i;
while (i--)
*dest++ = FioReadByte();
} else {
dist = -(((i&7)<<8)|FioReadByte());
i = -(i >> 3);
num -= i;
rel = &dest[dist];
while (i--)
*dest++ = *rel++;
}
}
}
static bool LoadNextSprite(int load_index, byte file_index)
{
uint16 size;
uint32 file_pos;
if ((size = FioReadWord()) == 0)
return false;
file_pos = FioGetPos() | (file_index << 24);
ReadSpriteHeaderSkipData(size, load_index);
if ((_replace_sprites_count[0] > 0) && (_cur_sprite.info != 0xFF)) {
int count = _replace_sprites_count[0];
int offset = _replace_sprites_offset[0];
_replace_sprites_offset[0]++;
_replace_sprites_count[0]--;
if ((offset + count) <= NUM_SPRITES) {
load_index = offset;
} else {
DEBUG(spritecache, 1) ("Sprites to be replaced are out of range: %x+%x",
count, offset);
_replace_sprites_offset[0] = 0;
_replace_sprites_count[0] = 0;
}
if (_replace_sprites_count[0] == 0) {
int i;
for (i = 0; i < 15; i++) {
_replace_sprites_count[i] = _replace_sprites_count[i + 1];
_replace_sprites_offset[i] = _replace_sprites_offset[i + 1];
}
_replace_sprites_count[i] = 0;
_replace_sprites_offset[i] = 0;
}
}
_sprite_size[load_index] = size;
_sprite_file_pos[load_index] = file_pos;
#ifdef WANT_SPRITESIZES
_sprite_xsize[load_index] = _cur_sprite.width;
_sprite_ysize[load_index] = _cur_sprite.height;
_sprite_xoffs[load_index] = _cur_sprite.x_offs;
_sprite_yoffs[load_index] = _cur_sprite.y_offs;
#endif
_sprite_ptr[load_index] = NULL;
#if defined(WANT_LOCKED)
_sprite_locked[load_index] = false;
#endif
#if defined(WANT_NEW_LRU)
_sprite_lru_new[load_index] = 0;
#else
_sprite_lru[load_index] = 0xFFFF;
_sprite_lru_cur[load_index] = 0;
#endif
return true;
}
static void SkipSprites(int count)
{
while(count>0)
{
uint16 size;
if ( (size = FioReadWord()) == 0)
return;
ReadSpriteHeaderSkipData(size, NUM_SPRITES-1);
count--;
}
}
static int LoadGrfFile(const char *filename, int load_index, int file_index)
{
int load_index_org = load_index;
FioOpenFile(file_index, filename);
/* Thou shalt use LoadNewGrfFile() if thou loadeth a GRF file that
* might contain some special sprites. */
_skip_specials = 1;
_skip_sprites = 0;
DEBUG(spritecache, 2) ("Reading grf-file ``%s''", filename);
while (LoadNextSprite(load_index, file_index)) {
load_index++;
if (load_index >= NUM_SPRITES) {
error("Too many sprites. Recompile with higher NUM_SPRITES value or remove some custom GRF files.");
}
}
return load_index - load_index_org;
}
static int LoadNewGrfFile(const char *filename, int load_index, int file_index)
{
int i;
FioOpenFile(file_index, filename);
_cur_grffile = filename;
_skip_specials = 0;
_skip_sprites = 0;
DEBUG(spritecache, 2) ("Reading newgrf-file ``%s'' [offset: %u]",
filename, load_index);
/* Skip the first sprite; we don't care about how many sprites this
* does contain; newest TTDPatches and George's longvehicles don't
* neither, apparently. */
{
int length;
byte type;
length = FioReadWord();
type = FioReadByte();
if ((length == 4) && (type == 0xFF)) {
FioReadDword();
} else {
error("Custom .grf has invalid format.");
}
}
for (i = 0; LoadNextSprite(load_index + i, file_index); i++) {
if (load_index + i >= NUM_SPRITES)
error("Too many sprites (%x). Recompile with higher NUM_SPRITES value or remove some custom GRF files.",
load_index + i);
}
/* Clean up. */
_skip_sprites = 0;
memset(_replace_sprites_count, 0, 16 * sizeof(*_replace_sprites_count));
memset(_replace_sprites_offset, 0, 16 * sizeof(*_replace_sprites_offset));
return i;
}
static void LoadGrfIndexed(const char *filename, const uint16 *index_tbl, int file_index)
{
int start;
FioOpenFile(file_index, filename);
_skip_specials = 1;
_skip_sprites = 0;
DEBUG(spritecache, 2) ("Reading indexed grf-file ``%s''", filename);
for(;(start=*index_tbl++) != 0xffff;) {
int end = *index_tbl++;
if(start==0xfffe) { // skip sprites (amount in second var)
SkipSprites(end);
} else { // load sprites and use indexes from start to end
do {
bool b = LoadNextSprite(start, file_index);
assert(b);
} while (++start <= end);
}
}
}
typedef size_t CDECL fread_t(void*,size_t,size_t,FILE*);
static bool HandleCachedSpriteHeaders(const char *filename, bool read)
{
FILE *f;
fread_t *proc;
uint32 hdr;
if (!_cache_sprites)
return false;
if (read) {
f = fopen(filename, "rb");
proc = fread;
if (f == NULL)
return false;
proc(&hdr, sizeof(hdr), 1, f);
if (hdr != SPRITECACHE_ID) {
fclose(f);
return false;
}
} else {
f = fopen(filename, "wb");
proc = (fread_t*) fwrite;
if (f == NULL)
return false;
hdr = SPRITECACHE_ID;
proc(&hdr, sizeof(hdr), 1, f);
}
proc(_sprite_size, 1, sizeof(_sprite_size), f);
proc(_sprite_file_pos, 1, sizeof(_sprite_file_pos), f);
#if 0
proc(_sprite_xsize, 1, sizeof(_sprite_xsize), f);
proc(_sprite_ysize, 1, sizeof(_sprite_ysize), f);
proc(_sprite_xoffs, 1, sizeof(_sprite_xoffs), f);
proc(_sprite_yoffs, 1, sizeof(_sprite_yoffs), f);
#endif
#if !defined(WANT_NEW_LRU)
if (read)
memset(_sprite_lru, 0xFF, sizeof(_sprite_lru));
#endif
fclose(f);
return true;
}
#define S_DATA(x) (*(uint32*)(x))
#define S_FREE_MASK 1
#define S_HDRSIZE sizeof(uint32)
static uint32 GetSpriteCacheUsage()
{
byte *s = _spritecache_ptr;
size_t cur_size, tot_size = 0;
for(; (cur_size=S_DATA(s)) != 0; s+=cur_size) {
if ( cur_size & S_FREE_MASK ) {
cur_size--;
} else {
tot_size += cur_size;
}
}
return tot_size;
}
void IncreaseSpriteLRU()
{
int i;
// Increase all LRU values
#if defined(WANT_NEW_LRU)
if (_sprite_lru_counter > 16384) {
DEBUG(spritecache, 2) ("fixing lru %d, inuse=%d", _sprite_lru_counter, GetSpriteCacheUsage());
for(i=0; i!=NUM_SPRITES; i++)
if (_sprite_ptr[i] != NULL) {
if (_sprite_lru_new[i] >= 0) {
_sprite_lru_new[i] = -1;
} else if (_sprite_lru_new[i] != -32768) {
_sprite_lru_new[i]--;
}
}
_sprite_lru_counter = 0;
}
#else
for(i=0; i!=NUM_SPRITES; i++)
if (_sprite_ptr[i] != NULL && _sprite_lru[i] != 65535)
_sprite_lru[i]++;
// Reset the lru counter.
_sprite_lru_counter = 0;
#endif
// Compact sprite cache every now and then.
if (++_compact_cache_counter >= 740) {
CompactSpriteCache();
_compact_cache_counter = 0;
}
}
// Called when holes in the sprite cache should be removed.
// That is accomplished by moving the cached data.
static void CompactSpriteCache()
{
byte *s, *t;
size_t size, sizeb, cur_size;
int i;
DEBUG(spritecache, 2) ("compacting sprite cache, inuse=%d", GetSpriteCacheUsage());
s = _spritecache_ptr;
while (true) {
size = S_DATA(s);
// Only look for free blocks.
if (size & S_FREE_MASK) {
size -= S_FREE_MASK;
// Since free blocks are automatically coalesced, this should hold true.
assert(!(S_DATA(s+size) & S_FREE_MASK));
// If the next block is the sentinel block, we can safely return
if ( (sizeb=S_DATA(s + size)) == 0)
break;
// Locate the sprite number belonging to the next pointer.
for(i=0,t=s+size+S_HDRSIZE; _sprite_ptr[i] != t; i++) {assert(i < NUM_SPRITES);}
// If it's locked, we must not move it.
#if defined(WANT_LOCKED)
if (!_sprite_locked[i]) {
#endif
// Offset the sprite pointer by the size of the free block
_sprite_ptr[i] -= size;
// Move the memory
memmove(s + S_HDRSIZE, s + S_HDRSIZE + size, sizeb - S_HDRSIZE);
// What we just did had the effect of swapping the allocated block with the free block, so we need to update
// the block pointers. First update the allocated one. It is in use.
S_DATA(s) = sizeb;
// Then coalesce the free ones that follow.
s += sizeb;
while ((cur_size = S_DATA(s+size)) & S_FREE_MASK)
size += cur_size - S_FREE_MASK;
S_DATA(s) = size + S_FREE_MASK;
continue;
#if defined(WANT_LOCKED)
}
#endif
}
// Continue with next block until the sentinel is reached.
s += size;
if (size == 0)
break;
}
}
static void DeleteEntryFromSpriteCache()
{
int i;
int best = -1;
byte *s;
size_t cur_size, cur;
int cur_lru;
DEBUG(spritecache, 2) ("DeleteEntryFromSpriteCache, inuse=%d", GetSpriteCacheUsage());
#if defined(WANT_NEW_LRU)
cur_lru = 0xffff;
for(i=0; i!=NUM_SPRITES; i++) {
if (_sprite_ptr[i] != 0 &&
_sprite_lru_new[i] < cur_lru
#if defined(WANT_LOCKED)
&& !_sprite_locked[i]) {
#else
) {
#endif
cur_lru = _sprite_lru_new[i];
best = i;
}
}
#else
{
uint16 cur_lru = 0, cur_lru_cur = 0xffff;
for(i=0; i!=NUM_SPRITES; i++) {
if (_sprite_ptr[i] == 0 ||
#if defined(WANT_LOCKED)
_sprite_locked[i] ||
#endif
_sprite_lru[i] < cur_lru)
continue;
// Found a sprite with a higher LRU value, then remember it.
if (_sprite_lru[i] != cur_lru) {
cur_lru = _sprite_lru[i];
best = i;
// Else if both sprites were very recently referenced, compare by the cur value instead.
} else if (cur_lru == 0 && _sprite_lru_cur[i] <= cur_lru_cur) {
cur_lru_cur = _sprite_lru_cur[i];
cur_lru = _sprite_lru[i];
best = i;
}
}
}
#endif
// Display an error message and die, in case we found no sprite at all.
// This shouldn't really happen, unless all sprites are locked.
if (best == -1)
error("Out of sprite memory");
// Mark the block as free (the block must be in use)
s = _sprite_ptr[best];
assert(!(S_DATA(s - S_HDRSIZE) & S_FREE_MASK));
S_DATA(s - S_HDRSIZE) += S_FREE_MASK;
_sprite_ptr[best] = NULL;
// And coalesce adjacent free blocks
s = _spritecache_ptr;
for(; (cur_size=S_DATA(s)) != 0; s+=cur_size) {
if ( cur_size & S_FREE_MASK ) {
while ((cur=S_DATA(s+cur_size-S_FREE_MASK)) & S_FREE_MASK) {
cur_size += cur - S_FREE_MASK;
S_DATA(s) = cur_size;
}
cur_size--;
}
}
}
static byte *LoadSpriteToMem(int sprite)
{
byte *s;
size_t mem_req, cur_size;
DEBUG(spritecache, 9) ("load sprite %d", sprite);
restart:
// Number of needed bytes
mem_req = _sprite_size[sprite] + S_HDRSIZE;
// Align this to an uint32 boundary. This also makes sure that the 2 least bit are not used,
// so we could use those for other things.
mem_req = (mem_req + sizeof(uint32) - 1) & ~(sizeof(uint32) - 1);
s = _spritecache_ptr;
for(;;) {
for(;;) {
cur_size = S_DATA(s);
if (! (cur_size & S_FREE_MASK) ) break;
cur_size -= S_FREE_MASK;
// Now s points at a free block.
// The block is exactly the size we need?
if (cur_size != mem_req) {
// No.. is it too small?
if (cur_size < mem_req + S_HDRSIZE)
break;
// Block was big enough, and we need to inject a free block too.
S_DATA(s + mem_req) = cur_size - mem_req + S_FREE_MASK;
}
// Set size and in use
S_DATA(s) = mem_req;
_sprite_ptr[sprite] = (s += S_HDRSIZE);
FioSeekToFile(_sprite_file_pos[sprite]);
ReadSprite(_sprite_size[sprite], s);
// Patch the height to compensate for a TTD bug?
if (sprite == 142) { s[1] = 10; }
// Return sprite ptr
return s;
}
// Reached sentinel, but no block found yet. Need to delete some old entries.
if (cur_size == 0) {
DeleteEntryFromSpriteCache();
goto restart;
}
s += cur_size;
}
}
#if defined(NEW_ROTATION)
#define X15(x) else if (s >= x && s < (x+15)) { s = _rotate_tile_sprite[s - x] + x; }
#define X19(x) else if (s >= x && s < (x+19)) { s = _rotate_tile_sprite[s - x] + x; }
#define MAP(from,to,map) else if (s >= from && s <= to) { s = map[s - from] + from; }
static uint RotateSprite(uint s)
{
static const byte _rotate_tile_sprite[19] = { 0,2,4,6,8,10,12,14,1,3,5,7,9,11,13,17,18,16,15 };
static const byte _coast_map[9] = {0, 4, 3, 1, 2, 6, 8, 5, 7};
static const byte _fence_map[6] = {1, 0, 5, 4, 3, 2};
if (0);
X19(752)
X15(990-1)
X19(3924)
X19(3943)
X19(3962)
X19(3981)
X19(4000)
X19(4023)
X19(4042)
MAP(4061,4069,_coast_map)
X19(4126)
X19(4145)
X19(4164)
X19(4183)
X19(4202)
X19(4221)
X19(4240)
X19(4259)
X19(4259)
X19(4278)
MAP(4090, 4095, _fence_map)
MAP(4096, 4101, _fence_map)
MAP(4102, 4107, _fence_map)
MAP(4108, 4113, _fence_map)
MAP(4114, 4119, _fence_map)
MAP(4120, 4125, _fence_map)
return s;
}
#endif
byte *GetSpritePtr(uint sprite)
{
byte *p;
assert(sprite < NUM_SPRITES);
#if defined(NEW_ROTATION)
sprite = RotateSprite(sprite);
#endif
// Update LRU
#if defined(WANT_NEW_LRU)
_sprite_lru_new[sprite] = ++_sprite_lru_counter;
#else
_sprite_lru_cur[sprite] = ++_sprite_lru_counter;
_sprite_lru[sprite] = 0;
#endif
// Check if the sprite is loaded already?
p = _sprite_ptr[sprite];
if (p == NULL)
p = LoadSpriteToMem(sprite); // No, need to load it.
return p;
}
byte _sprite_page_to_load = 0xFF;
static const char * const _cached_filenames[4] = {
"cached_sprites.xxx",
"cached_sprites.xx1",
"cached_sprites.xx2",
"cached_sprites.xx3",
};
#define OPENTTD_SPRITES_COUNT 98
static const uint16 _openttd_grf_indexes[] = {
SPR_OPENTTD_BASE+0, SPR_OPENTTD_BASE+7, // icons etc
134, 134, // euro symbol medium size
582, 582, // euro symbol large size
358, 358, // euro symbol tiny
SPR_OPENTTD_BASE+11, SPR_OPENTTD_BASE+57, // more icons
648, 648, // nordic char: æ
616, 616, // nordic char: Æ
666, 666, // nordic char: Ø
634, 634, // nordic char: Ø
SPR_OPENTTD_BASE+62, SPR_OPENTTD_BASE + OPENTTD_SPRITES_COUNT, // more icons
0xffff,
};
/* FUNCTIONS FOR CHECKING MD5 SUMS OF GRF FILES */
/* Check that the supplied MD5 hash matches that stored for the supplied filename */
static bool CheckMD5Digest(const MD5File file, md5_byte_t *digest, bool warn)
{
int i, matching_bytes=0;
/* Loop through each byte of the file MD5 and the stored MD5... */
for (i = 0; i < 16; i++)
{
if (file.hash[i] == digest[i])
matching_bytes++;
};
/* If all bytes of the MD5's match (i.e. the MD5's match)... */
if (matching_bytes == 16) {
return true;
} else {
if (warn) printf("MD5 of %s is ****INCORRECT**** - File Corrupt.\n", file.filename);
return false;
};
}
/* Calculate and check the MD5 hash of the supplied filename.
* returns true if the checksum is correct */
static bool FileMD5(const MD5File file, bool warn)
{
FILE *f;
char buf[MAX_PATH];
md5_state_t filemd5state;
int len=0;
md5_byte_t buffer[1024], digest[16];
// open file
sprintf(buf, "%s%s", _path.data_dir, file.filename);
f = fopen(buf, "rb");
#if !defined(WIN32)
if (f == NULL) {
byte *s;
// make lower case and check again
for (s = buf + strlen(_path.data_dir) - 1; *s != 0; s++)
*s = tolower(*s);
f = fopen(buf, "rb");
}
#endif
if (f != NULL) {
md5_init(&filemd5state);
while ( (len = fread (buffer, 1, 1024, f)) )
md5_append(&filemd5state, buffer, len);
if (ferror(f))
if (warn) printf ("Error Reading from %s \n", buf);
fclose(f);
md5_finish(&filemd5state, digest);
return CheckMD5Digest(file, digest, warn);
} else { // file not found
return false;
}
}
/* Checks, if either the Windows files exist (TRG1R.GRF) or the DOS files (TRG1.GRF)
* by comparing the MD5 checksums of the files. _use_dos_palette is set accordingly.
* If neither are found, Windows palette is assumed.
*
* (Note: Also checks sample.cat for corruption) */
void CheckExternalFiles()
{
int i;
int dos=0, win=0; // count of files from this version
for (i=0; i<2; i++)
if ( FileMD5(files_dos.basic[i], true) )
dos++;
for (i=0; i<3; i++)
if ( FileMD5(files_dos.landscape[i], true) )
dos++;
for (i=0; i<2; i++)
if ( FileMD5(files_win.basic[i], true) )
win++;
for (i=0; i<3; i++)
if ( FileMD5(files_win.landscape[i], true) )
win++;
if ( !FileMD5(sample_cat_win, false) && !FileMD5(sample_cat_dos, false) )
printf("Your sample.cat file is corrupted or missing!");
if (win == 5) { // always use the Windows palette if all Windows files are present
_use_dos_palette = false;
} else if (dos == 5) { // else use the DOS palette if all DOS files are present
_use_dos_palette = true;
} else { // some files are missing, regardless of palette. Use Windows
_use_dos_palette = false;
}
}
static void LoadSpriteTables()
{
int i,j;
FileList *files; // list of grf files to be loaded. Either Windows files or DOS files
_loading_stage = 1;
/*
* Note for developers:
* Keep in mind that when you add a LoadGrfIndexed in the 'if'-section below
* that you should also add the corresponding FioOpenFile to the 'else'-section
* below.
*
* TODO:
* I think we can live entirely without Indexed GRFs, but I have to
* invest that further. --octo
*/
files = _use_dos_palette?(&files_dos):(&files_win);
// Try to load the sprites from cache
if (!HandleCachedSpriteHeaders(_cached_filenames[_opt.landscape], true)) {
// We do not have the sprites in cache yet, or cache is disabled
// So just load all files from disk..
int load_index = 0;
for(i=0; files->basic[i].filename != NULL; i++) {
load_index += LoadGrfFile(files->basic[i].filename, load_index, (byte)i);
}
LoadGrfIndexed("openttd.grf", _openttd_grf_indexes, i++);
if (_sprite_page_to_load != 0)
LoadGrfIndexed(files->landscape[_sprite_page_to_load-1].filename, _landscape_spriteindexes[_sprite_page_to_load-1], i++);
LoadGrfIndexed("trkfoundw.grf", _slopes_spriteindexes[_opt.landscape], i++);
load_index = SPR_CANALS_BASE;
load_index += LoadGrfFile("canalsw.grf", load_index, i++);
load_index = SPR_OPENTTD_BASE + OPENTTD_SPRITES_COUNT + 1;
/* Load newgrf sprites */
_custom_sprites_base = load_index;
_loading_stage = 0;
for (j = 0; j != lengthof(_newgrf_files) && _newgrf_files[j]; j++) {
InitNewGRFFile(_newgrf_files[j], load_index);
load_index += LoadNewGrfFile(_newgrf_files[j], load_index, i++);
}
_loading_stage = 1;
load_index = _custom_sprites_base;
for (j = 0; j != lengthof(_newgrf_files) && _newgrf_files[j]; j++)
load_index += LoadNewGrfFile(_newgrf_files[j], load_index, i++);
// If needed, save the cache to file
HandleCachedSpriteHeaders(_cached_filenames[_opt.landscape], false);
} else {
// We have sprites cached. We just loaded the cached files
// now we only have to open a file-pointer to all the original grf-files
// This is very important. Not all sprites are in the cache. So sometimes
// the game needs to load the sprite from disk. When the file is not
// open it can not read. So all files that are in the 'if'-section
// above should also be in this 'else'-section.
//
// NOTE: the order of the files must be identical as in the section above!!
for(i = 0; files->basic[i].filename != NULL; i++)
FioOpenFile(i,files->basic[i].filename);
FioOpenFile(i++, "openttd.grf");
if (_sprite_page_to_load != 0)
FioOpenFile(i++, files->landscape[_sprite_page_to_load-1].filename);
FioOpenFile(i++, "trkfoundw.grf");
FioOpenFile(i++, "canalsw.grf");
// FIXME: if a user changes his newgrf's, the cached-sprites gets
// invalid. We should have some kind of check for this.
// The best solution for this is to delete the cached-sprites.. but how
// do we detect it?
for(j=0; j!=lengthof(_newgrf_files) && _newgrf_files[j]; j++)
FioOpenFile(i++, _newgrf_files[j]);
}
_compact_cache_counter = 0;
}
void GfxInitSpriteMem(byte *ptr, uint32 size)
{
// initialize sprite cache heap
_spritecache_ptr = ptr;
_spritecache_size = size;
// Sentinel block (identified by size=0)
S_DATA(ptr + size - S_HDRSIZE) = 0;
// A big free block
S_DATA(ptr) = size - S_HDRSIZE + S_FREE_MASK;
memset(_sprite_ptr, 0, sizeof(_sprite_ptr));
}
void GfxLoadSprites() {
static byte *_sprite_mem;
// Need to reload the sprites only if the landscape changed
if (_sprite_page_to_load != _opt.landscape) {
_sprite_page_to_load = _opt.landscape;
// Sprite cache
DEBUG(spritecache, 1) ("Loading sprite set %d.", _sprite_page_to_load);
// Reuse existing memory?
if (_sprite_mem == NULL) _sprite_mem = malloc(SPRITE_CACHE_SIZE);
GfxInitSpriteMem(_sprite_mem, SPRITE_CACHE_SIZE);
LoadSpriteTables();
GfxInitPalettes();
}
}
const SpriteDimension *GetSpriteDimension(uint sprite)
{
static SpriteDimension sd_static;
SpriteDimension *sd;
#ifndef WANT_SPRITESIZES
byte *p;
p = _sprite_ptr[sprite];
if (p == NULL)
p = GetSpritePtr(sprite);
/* decode sprite header */
sd = &sd_static;
sd->xoffs = (int16)READ_LE_UINT16(&((SpriteHdr*)p)->x_offs);
sd->yoffs = (int16)READ_LE_UINT16(&((SpriteHdr*)p)->y_offs);
sd->xsize = READ_LE_UINT16(&((SpriteHdr*)p)->width);
sd->ysize = ((SpriteHdr*)p)->height;
#else
sd = &sd_static;
sd->xoffs = _sprite_xoffs[sprite];
sd->yoffs = _sprite_yoffs[sprite];
sd->xsize = _sprite_xsize[sprite];
sd->ysize = _sprite_ysize[sprite];
#endif
/* sd->xoffs = _sprite_xoffs[sprite];
sd->yoffs = _sprite_yoffs[sprite];
sd->xsize = _sprite_xsize[sprite];
sd->ysize = _sprite_ysize[sprite];
*/
return sd;
}
|