Files
@ r8781:bd977c904a17
Branch filter:
Location: cpp/openttd-patchpack/source/src/gui.h - annotation
r8781:bd977c904a17
3.0 KiB
text/x-c
(svn r12482) -Fix: [build train] we don't need to have a depot in order to just check the price of a rail vehicle so don't check for compatible rails on the tile either
also wagons will only need tracks they can drive on in order to be build so there is no reason to check for power in the depot
also wagons will only need tracks they can drive on in order to be build so there is no reason to check for power in the depot
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 | r5475:3f5cd13d1b63 r5475:3f5cd13d1b63 r6179:c0508e7aefec r6179:c0508e7aefec r5475:3f5cd13d1b63 r5475:3f5cd13d1b63 r5475:3f5cd13d1b63 r8107:82461791b7a2 r8121:d05602c69734 r8123:dde0a9a84019 r8131:7a50db7be0ff r8138:f851b4cbdad1 r8264:d493cb51fe8a r5475:3f5cd13d1b63 r6179:c0508e7aefec r5475:3f5cd13d1b63 r5475:3f5cd13d1b63 r8723:866f284e9c98 r8723:866f284e9c98 r8723:866f284e9c98 r8723:866f284e9c98 r5475:3f5cd13d1b63 r6179:c0508e7aefec r6247:96e840dbefcc r6247:96e840dbefcc r6247:96e840dbefcc r5475:3f5cd13d1b63 r5475:3f5cd13d1b63 r6179:c0508e7aefec r6247:96e840dbefcc r6247:96e840dbefcc r6247:96e840dbefcc r6247:96e840dbefcc r6247:96e840dbefcc r6247:96e840dbefcc r6247:96e840dbefcc r6247:96e840dbefcc r5475:3f5cd13d1b63 r6179:c0508e7aefec r6247:96e840dbefcc r6247:96e840dbefcc r6247:96e840dbefcc r5475:3f5cd13d1b63 r6179:c0508e7aefec r5475:3f5cd13d1b63 r5475:3f5cd13d1b63 r6179:c0508e7aefec r6247:96e840dbefcc r5475:3f5cd13d1b63 r6179:c0508e7aefec r6247:96e840dbefcc r5475:3f5cd13d1b63 r6179:c0508e7aefec r6247:96e840dbefcc r6247:96e840dbefcc r5475:3f5cd13d1b63 r6670:a5c8d94cb5d7 r6670:a5c8d94cb5d7 r6669:831ea297162a r6670:a5c8d94cb5d7 r8196:320616d2c5c7 r8196:320616d2c5c7 r6670:a5c8d94cb5d7 r6670:a5c8d94cb5d7 r6670:a5c8d94cb5d7 r6670:a5c8d94cb5d7 r8360:4a4998989c92 r6670:a5c8d94cb5d7 r6670:a5c8d94cb5d7 r6670:a5c8d94cb5d7 r6670:a5c8d94cb5d7 r6670:a5c8d94cb5d7 r6670:a5c8d94cb5d7 r6670:a5c8d94cb5d7 r6670:a5c8d94cb5d7 r6670:a5c8d94cb5d7 r6670:a5c8d94cb5d7 r6670:a5c8d94cb5d7 r6670:a5c8d94cb5d7 r6670:a5c8d94cb5d7 r7895:10e220833340 r7895:10e220833340 r7789:42eeaa70c489 r5475:3f5cd13d1b63 r5475:3f5cd13d1b63 r8745:257109de999e r8745:257109de999e r8745:257109de999e r6179:c0508e7aefec r6247:96e840dbefcc r6247:96e840dbefcc r6247:96e840dbefcc r6247:96e840dbefcc r6247:96e840dbefcc r6247:96e840dbefcc r6247:96e840dbefcc r5475:3f5cd13d1b63 r6990:2b928bd441ba r5475:3f5cd13d1b63 r5475:3f5cd13d1b63 r6247:96e840dbefcc r6247:96e840dbefcc r5475:3f5cd13d1b63 r5475:3f5cd13d1b63 r5475:3f5cd13d1b63 r5475:3f5cd13d1b63 r6247:96e840dbefcc r5475:3f5cd13d1b63 r6247:96e840dbefcc r5475:3f5cd13d1b63 r5475:3f5cd13d1b63 r5475:3f5cd13d1b63 r7824:e4e35ff9ee2c r5475:3f5cd13d1b63 r6179:c0508e7aefec r8558:7419ecc1d583 r5475:3f5cd13d1b63 r6247:96e840dbefcc r8723:866f284e9c98 r6247:96e840dbefcc r5475:3f5cd13d1b63 r5475:3f5cd13d1b63 r5475:3f5cd13d1b63 | /* $Id$ */
/** @file gui.h */
#ifndef GUI_H
#define GUI_H
#include "window_type.h"
#include "vehicle_type.h"
#include "gfx_type.h"
#include "economy_type.h"
#include "tile_type.h"
#include "strings_type.h"
/* main_gui.cpp */
void CcPlaySound10(bool success, TileIndex tile, uint32 p1, uint32 p2);
void CcBuildCanal(bool success, TileIndex tile, uint32 p1, uint32 p2);
void HandleOnEditText(const char *str);
void InitializeGUI();
Window *PopupMainPlayerToolbMenu(Window *w, int main_button, int gray);
Window *PopupMainToolbMenu(Window *w, uint16 parent_button, StringID base_string, byte item_count, byte disabled_mask);
/* settings_gui.cpp */
void ShowGameOptions();
void ShowGameDifficulty();
void ShowPatchesSelection();
void DrawArrowButtons(int x, int y, int ctab, byte state, bool clickable_left, bool clickable_right);
/* graph_gui.cpp */
void ShowOperatingProfitGraph();
void ShowIncomeGraph();
void ShowDeliveredCargoGraph();
void ShowPerformanceHistoryGraph();
void ShowCompanyValueGraph();
void ShowCargoPaymentRates();
void ShowCompanyLeagueTable();
void ShowPerformanceRatingDetail();
/* news_gui.cpp */
void ShowLastNewsMessage();
void ShowMessageOptions();
void ShowMessageHistory();
/* train_gui.cpp */
void ShowOrdersWindow(const Vehicle *v);
/* dock_gui.cpp */
void ShowBuildDocksToolbar();
/* aircraft_gui.cpp */
void ShowBuildAirToolbar();
/* tgp_gui.cpp */
void ShowGenerateLandscape();
void ShowHeightmapLoad();
/** Drag and drop selection process, or, what to do with an area of land when
* you've selected it. */
enum {
DDSP_DEMOLISH_AREA,
DDSP_RAISE_AND_LEVEL_AREA,
DDSP_LOWER_AND_LEVEL_AREA,
DDSP_LEVEL_AREA,
DDSP_CREATE_DESERT,
DDSP_CREATE_ROCKS,
DDSP_CREATE_WATER,
DDSP_CREATE_RIVER,
DDSP_PLANT_TREES,
DDSP_BUILD_BRIDGE,
/* Rail specific actions */
DDSP_PLACE_RAIL_NE,
DDSP_PLACE_RAIL_NW,
DDSP_PLACE_AUTORAIL,
DDSP_BUILD_SIGNALS,
DDSP_BUILD_STATION,
DDSP_REMOVE_STATION,
DDSP_CONVERT_RAIL,
/* Road specific actions */
DDSP_PLACE_ROAD_X_DIR,
DDSP_PLACE_ROAD_Y_DIR,
DDSP_PLACE_AUTOROAD,
};
/* timetable_gui.cpp */
void ShowTimetableWindow(const Vehicle *v);
/* misc_gui.cpp */
void PlaceLandBlockInfo();
void ShowAboutWindow();
void ShowBuildTreesToolbar();
void ShowBuildTreesScenToolbar();
void ShowTownDirectory();
void ShowIndustryDirectory();
void ShowSubsidiesList();
void ShowEstimatedCostOrIncome(Money cost, int x, int y);
void ShowErrorMessage(StringID msg_1, StringID msg_2, int x, int y);
void ShowSmallMap();
void ShowExtraViewPortWindow();
void SetVScrollCount(Window *w, int num);
void SetVScroll2Count(Window *w, int num);
void SetHScrollCount(Window *w, int num);
void ShowCheatWindow();
void BuildFileList();
void SetFiosType(const byte fiostype);
/* FIOS_TYPE_FILE, FIOS_TYPE_OLDFILE etc. different colours */
extern const TextColour _fios_colors[];
/* bridge_gui.cpp */
void ShowBuildBridgeWindow(TileIndex start, TileIndex end, TransportType transport_type, byte bridge_type);
void ShowBuildIndustryWindow();
void ShowBuildTownWindow();
void ShowMusicWindow();
#endif /* GUI_H */
|