Files
@ r4381:c965d1f3016a
Branch filter:
Location: cpp/openttd-patchpack/source/depot.h - annotation
r4381:c965d1f3016a
3.3 KiB
text/x-c
(svn r6131) -Codechange : Complete all missing _ttdpatch_flags entries
-Feature : both unifiedmaglevmode are now set.
Maglev and monorail are not allowed to run on each other tracks and will not be.
Setting those flags will allow grfsets as the Norvegian one to be loaded
-Codechange : link the TTDPatch's irregularstations with OTTD's nonuniform_stations
-Codechange : Reformat the whole array (thanks Rubidium, it sure looks better now)
-Feature : both unifiedmaglevmode are now set.
Maglev and monorail are not allowed to run on each other tracks and will not be.
Setting those flags will allow grfsets as the Norvegian one to be loaded
-Codechange : link the TTDPatch's irregularstations with OTTD's nonuniform_stations
-Codechange : Reformat the whole array (thanks Rubidium, it sure looks better now)
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 | r2186:5ee653b1b5e1 r2186:5ee653b1b5e1 r1313:da473558c9d7 r1313:da473558c9d7 r1313:da473558c9d7 r2085:757cdc338c24 r2085:757cdc338c24 r2085:757cdc338c24 r3147:5edf25fbd66a r1313:da473558c9d7 r1330:62eaa061ec97 r2153:b45e3461c6c4 r1313:da473558c9d7 r1313:da473558c9d7 r1313:da473558c9d7 r3346:134319cc6f99 r3347:b0be9ba36dd3 r1313:da473558c9d7 r1313:da473558c9d7 r1313:da473558c9d7 r1313:da473558c9d7 r1313:da473558c9d7 r1313:da473558c9d7 r1313:da473558c9d7 r1313:da473558c9d7 r1313:da473558c9d7 r1313:da473558c9d7 r1313:da473558c9d7 r1313:da473558c9d7 r1313:da473558c9d7 r1313:da473558c9d7 r1313:da473558c9d7 r1313:da473558c9d7 r1313:da473558c9d7 r1313:da473558c9d7 r1313:da473558c9d7 r1313:da473558c9d7 r4346:fa4ac6b6f852 r4346:fa4ac6b6f852 r4346:fa4ac6b6f852 r4346:fa4ac6b6f852 r4346:fa4ac6b6f852 r4346:fa4ac6b6f852 r4346:fa4ac6b6f852 r4346:fa4ac6b6f852 r4352:460a517b040f r4352:460a517b040f r4352:460a517b040f r4352:460a517b040f r4352:460a517b040f r4346:fa4ac6b6f852 r1313:da473558c9d7 r1313:da473558c9d7 r1313:da473558c9d7 r1313:da473558c9d7 r1313:da473558c9d7 r1313:da473558c9d7 r1313:da473558c9d7 r1790:aafbb2ff1ae7 r1790:aafbb2ff1ae7 r1790:aafbb2ff1ae7 r1790:aafbb2ff1ae7 r1790:aafbb2ff1ae7 r4297:03b852eaea64 r1790:aafbb2ff1ae7 r1790:aafbb2ff1ae7 r1790:aafbb2ff1ae7 r1790:aafbb2ff1ae7 r1330:62eaa061ec97 r1330:62eaa061ec97 r1330:62eaa061ec97 r1330:62eaa061ec97 r1330:62eaa061ec97 r4000:702cb45b8eab r1330:62eaa061ec97 r2049:7e26d55f0f4c r1959:c5a6f024dd5d r1330:62eaa061ec97 r2049:7e26d55f0f4c r1959:c5a6f024dd5d r1330:62eaa061ec97 r2049:7e26d55f0f4c r1959:c5a6f024dd5d r1330:62eaa061ec97 r1330:62eaa061ec97 r1330:62eaa061ec97 r1330:62eaa061ec97 r1330:62eaa061ec97 r1330:62eaa061ec97 r1650:67d8c926c00b r2085:757cdc338c24 r4077:259c4c4aacad r4077:259c4c4aacad r4077:259c4c4aacad r4077:259c4c4aacad r2085:757cdc338c24 r4077:259c4c4aacad r4077:259c4c4aacad r4077:259c4c4aacad r4077:259c4c4aacad r4077:259c4c4aacad r4077:259c4c4aacad r4077:259c4c4aacad r4077:259c4c4aacad r4077:259c4c4aacad r3636:a8e0c73aca96 r2085:757cdc338c24 r3900:1c2675abec23 r2085:757cdc338c24 r2085:757cdc338c24 r2085:757cdc338c24 r1977:1f8b99c96041 r4347:7bff859eed04 r1313:da473558c9d7 r1977:1f8b99c96041 r1313:da473558c9d7 r1313:da473558c9d7 | /* $Id$ */
#ifndef DEPOT_H
#define DEPOT_H
/** @file depot.h Header files for depots (not hangars)
* @see depot.c */
#include "direction.h"
#include "pool.h"
#include "tile.h"
#include "variables.h"
struct Depot {
TileIndex xy;
TownID town_index;
StationID index;
};
extern MemoryPool _depot_pool;
/**
* Get the pointer to the depot with index 'index'
*/
static inline Depot *GetDepot(uint index)
{
return (Depot*)GetItemFromPool(&_depot_pool, index);
}
/**
* Get the current size of the DepotPool
*/
static inline uint16 GetDepotPoolSize(void)
{
return _depot_pool.total_items;
}
/**
* Check if a depot really exists.
*/
static inline bool IsValidDepot(const Depot* depot)
{
return depot->xy != 0;
}
static inline bool IsValidDepotID(uint index)
{
return index < GetDepotPoolSize() && IsValidDepot(GetDepot(index));
}
#define FOR_ALL_DEPOTS_FROM(d, start) for (d = GetDepot(start); d != NULL; d = (d->index + 1 < GetDepotPoolSize()) ? GetDepot(d->index + 1) : NULL) if (IsValidDepot(d))
#define FOR_ALL_DEPOTS(d) FOR_ALL_DEPOTS_FROM(d, 0)
#define MIN_SERVINT_PERCENT 5
#define MAX_SERVINT_PERCENT 90
#define MIN_SERVINT_DAYS 30
#define MAX_SERVINT_DAYS 800
/** Get the service interval domain.
* Get the new proposed service interval for the vehicle is indeed, clamped
* within the given bounds. @see MIN_SERVINT_PERCENT ,etc.
* @param index proposed service interval
*/
static inline Date GetServiceIntervalClamped(uint index)
{
return (_patches.servint_ispercent) ? clamp(index, MIN_SERVINT_PERCENT, MAX_SERVINT_PERCENT) : clamp(index, MIN_SERVINT_DAYS, MAX_SERVINT_DAYS);
}
/**
* Check if a tile is a depot of the given type.
*/
static inline bool IsTileDepotType(TileIndex tile, TransportType type)
{
switch (type) {
case TRANSPORT_RAIL:
return IsTileType(tile, MP_RAILWAY) && (_m[tile].m5 & 0xFC) == 0xC0;
case TRANSPORT_ROAD:
return IsTileType(tile, MP_STREET) && (_m[tile].m5 & 0xF0) == 0x20;
case TRANSPORT_WATER:
return IsTileType(tile, MP_WATER) && (_m[tile].m5 & ~3) == 0x80;
default:
assert(0);
return false;
}
}
/**
* Find out if the slope of the tile is suitable to build a depot of given direction
* @param direction The direction in which the depot's exit points. Starts with 0 as NE and goes Clockwise
* @param tileh The slope of the tile in question
* @return true if the construction is possible
* This is checked by the ugly 0x4C >> direction magic, which does the following:
* 0x4C is 0100 1100 and tileh has only bits 0..3 set (steep tiles are ruled out)
* So: for direction (only the significant bits are shown)<p>
* 00 (exit towards NE) we need either bit 2 or 3 set in tileh: 0x4C >> 0 = 1100<p>
* 01 (exit towards SE) we need either bit 1 or 2 set in tileh: 0x4C >> 1 = 0110<p>
* 02 (exit towards SW) we need either bit 0 or 1 set in tileh: 0x4C >> 2 = 0011<p>
* 03 (exit towards NW) we need either bit 0 or 4 set in tileh: 0x4C >> 3 = 1001<p>
* So ((0x4C >> direction) & tileh) determines whether the depot can be built on the current tileh
*/
static inline bool CanBuildDepotByTileh(uint32 direction, Slope tileh)
{
return ((0x4C >> direction) & tileh) != 0;
}
Depot *GetDepotByTile(TileIndex tile);
void InitializeDepots(void);
Depot *AllocateDepot(void);
void DoDeleteDepot(TileIndex tile);
#endif /* DEPOT_H */
|