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Location: cpp/openttd-patchpack/source/src/screenshot.h - annotation
r24498:e9114d9ab04a
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Fix #6468: don't store version of AIs-started-via-console in name
You can do: "startai myai.3", which starts version 3 of "myai".
This is very useful for testing save/load code between different
versions of your AI.
However, when using this syntax, the AI got saved as "myai.3" as
name of the AI, instead of "myai". This caused several problems,
like indicating to the user the AI could not be found, but still
load the AI. But in all cases, the AI never got the chance to
load the saved data, making the whole reason this exists pointless.
By splitting the name and version already in the console command,
the code becomes simpler and AIs started this way now follow the
normal flow after initialization.
You can do: "startai myai.3", which starts version 3 of "myai".
This is very useful for testing save/load code between different
versions of your AI.
However, when using this syntax, the AI got saved as "myai.3" as
name of the AI, instead of "myai". This caused several problems,
like indicating to the user the AI could not be found, but still
load the AI. But in all cases, the AI never got the chance to
load the saved data, making the whole reason this exists pointless.
By splitting the name and version already in the console command,
the code becomes simpler and AIs started this way now follow the
normal flow after initialization.
r12768:980ae0491352 r12768:980ae0491352 r12768:980ae0491352 r12768:980ae0491352 r12768:980ae0491352 r12768:980ae0491352 r12768:980ae0491352 r9111:983de9c5a848 r6420:01087f989fd1 r5475:3f5cd13d1b63 r5475:3f5cd13d1b63 r5475:3f5cd13d1b63 r6247:96e840dbefcc r5475:3f5cd13d1b63 r17721:d580fdad4b98 r5475:3f5cd13d1b63 r13621:89482295b0bb r6248:b940b09d7ab8 r18836:7086ab2fae75 r19849:42900960d059 r18836:7086ab2fae75 r18836:7086ab2fae75 r18836:7086ab2fae75 r18836:7086ab2fae75 r24013:7aef36e1d964 r6248:b940b09d7ab8 r5475:3f5cd13d1b63 r24333:94ef0c6c84e2 r17719:2ad091e01480 r24282:dbf80d461c25 r13994:218d1815c612 r24013:7aef36e1d964 r5475:3f5cd13d1b63 r5475:3f5cd13d1b63 r5475:3f5cd13d1b63 r5475:3f5cd13d1b63 r13621:89482295b0bb r5475:3f5cd13d1b63 r5475:3f5cd13d1b63 | /*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
/** @file screenshot.h Functions to make screenshots. */
#ifndef SCREENSHOT_H
#define SCREENSHOT_H
void InitializeScreenshotFormats();
const char *GetCurrentScreenshotExtension();
/** Type of requested screenshot */
enum ScreenshotType {
SC_VIEWPORT, ///< Screenshot of viewport.
SC_CRASHLOG, ///< Raw screenshot from blitter buffer.
SC_ZOOMEDIN, ///< Fully zoomed in screenshot of the visible area.
SC_DEFAULTZOOM, ///< Zoomed to default zoom level screenshot of the visible area.
SC_WORLD, ///< World screenshot.
SC_HEIGHTMAP, ///< Heightmap of the world.
SC_MINIMAP, ///< Minimap screenshot.
};
void SetupScreenshotViewport(ScreenshotType t, struct Viewport *vp);
bool MakeHeightmapScreenshot(const char *filename);
void MakeScreenshotWithConfirm(ScreenshotType t);
bool MakeScreenshot(ScreenshotType t, const char *name);
bool MakeMinimapWorldScreenshot();
extern char _screenshot_format_name[8];
extern uint _num_screenshot_formats;
extern uint _cur_screenshot_format;
extern char _full_screenshot_name[MAX_PATH];
#endif /* SCREENSHOT_H */
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