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Add: calendar date for Survey results
This means no heuristics is possible on around which date people
play the game.
This means no heuristics is possible on around which date people
play the game.
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* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
/**
* @file newgrf_commons.h This file simplyfies and embeds a common mechanism of
* loading/saving and mapping of grf entities.
*/
#ifndef NEWGRF_COMMONS_H
#define NEWGRF_COMMONS_H
#include "sprite.h"
#include "core/alloc_type.hpp"
#include "command_type.h"
#include "direction_type.h"
#include "company_type.h"
/** Context for tile accesses */
enum TileContext {
TCX_NORMAL, ///< Nothing special.
TCX_UPPER_HALFTILE, ///< Querying information about the upper part of a tile with halftile foundation.
TCX_ON_BRIDGE, ///< Querying information about stuff on the bridge (via some bridgehead).
};
/**
* Flags to enable register usage in sprite layouts.
*/
enum TileLayoutFlags {
TLF_NOTHING = 0x00,
TLF_DODRAW = 0x01, ///< Only draw sprite if value of register TileLayoutRegisters::dodraw is non-zero.
TLF_SPRITE = 0x02, ///< Add signed offset to sprite from register TileLayoutRegisters::sprite.
TLF_PALETTE = 0x04, ///< Add signed offset to palette from register TileLayoutRegisters::palette.
TLF_CUSTOM_PALETTE = 0x08, ///< Palette is from Action 1 (moved to SPRITE_MODIFIER_CUSTOM_SPRITE in palette during loading).
TLF_BB_XY_OFFSET = 0x10, ///< Add signed offset to bounding box X and Y positions from register TileLayoutRegisters::delta.parent[0..1].
TLF_BB_Z_OFFSET = 0x20, ///< Add signed offset to bounding box Z positions from register TileLayoutRegisters::delta.parent[2].
TLF_CHILD_X_OFFSET = 0x10, ///< Add signed offset to child sprite X positions from register TileLayoutRegisters::delta.child[0].
TLF_CHILD_Y_OFFSET = 0x20, ///< Add signed offset to child sprite Y positions from register TileLayoutRegisters::delta.child[1].
TLF_SPRITE_VAR10 = 0x40, ///< Resolve sprite with a specific value in variable 10.
TLF_PALETTE_VAR10 = 0x80, ///< Resolve palette with a specific value in variable 10.
TLF_KNOWN_FLAGS = 0xFF, ///< Known flags. Any unknown set flag will disable the GRF.
/** Flags which are still required after loading the GRF. */
TLF_DRAWING_FLAGS = ~TLF_CUSTOM_PALETTE,
/** Flags which do not work for the (first) ground sprite. */
TLF_NON_GROUND_FLAGS = TLF_BB_XY_OFFSET | TLF_BB_Z_OFFSET | TLF_CHILD_X_OFFSET | TLF_CHILD_Y_OFFSET,
/** Flags which refer to using multiple action-1-2-3 chains. */
TLF_VAR10_FLAGS = TLF_SPRITE_VAR10 | TLF_PALETTE_VAR10,
/** Flags which require resolving the action-1-2-3 chain for the sprite, even if it is no action-1 sprite. */
TLF_SPRITE_REG_FLAGS = TLF_DODRAW | TLF_SPRITE | TLF_BB_XY_OFFSET | TLF_BB_Z_OFFSET | TLF_CHILD_X_OFFSET | TLF_CHILD_Y_OFFSET,
/** Flags which require resolving the action-1-2-3 chain for the palette, even if it is no action-1 palette. */
TLF_PALETTE_REG_FLAGS = TLF_PALETTE,
};
DECLARE_ENUM_AS_BIT_SET(TileLayoutFlags)
/**
* Determines which sprite to use from a spriteset for a specific construction stage.
* @param construction_stage Construction stage 0 - 3.
* @param num_sprites Number of available sprites to select stage from.
* @return Sprite to use
*/
static inline uint GetConstructionStageOffset(uint construction_stage, uint num_sprites)
{
assert(num_sprites > 0);
if (num_sprites > 4) num_sprites = 4;
switch (construction_stage) {
case 0: return 0;
case 1: return num_sprites > 2 ? 1 : 0;
case 2: return num_sprites > 2 ? num_sprites - 2 : 0;
case 3: return num_sprites - 1;
default: NOT_REACHED();
}
}
/**
* Additional modifiers for items in sprite layouts.
*/
struct TileLayoutRegisters {
TileLayoutFlags flags; ///< Flags defining which members are valid and to be used.
uint8_t dodraw; ///< Register deciding whether the sprite shall be drawn at all. Non-zero means drawing.
uint8_t sprite; ///< Register specifying a signed offset for the sprite.
uint8_t palette; ///< Register specifying a signed offset for the palette.
uint16_t max_sprite_offset; ///< Maximum offset to add to the sprite. (limited by size of the spriteset)
uint16_t max_palette_offset; ///< Maximum offset to add to the palette. (limited by size of the spriteset)
union {
uint8_t parent[3]; ///< Registers for signed offsets for the bounding box position of parent sprites.
uint8_t child[2]; ///< Registers for signed offsets for the position of child sprites.
} delta;
uint8_t sprite_var10; ///< Value for variable 10 when resolving the sprite.
uint8_t palette_var10; ///< Value for variable 10 when resolving the palette.
};
static const uint TLR_MAX_VAR10 = 7; ///< Maximum value for var 10.
/**
* NewGRF supplied spritelayout.
* In contrast to #DrawTileSprites this struct is for allocated
* layouts on the heap. It allocates data and frees them on destruction.
*/
struct NewGRFSpriteLayout : ZeroedMemoryAllocator, DrawTileSprites {
const TileLayoutRegisters *registers;
/**
* Number of sprites in all referenced spritesets.
* If these numbers are inconsistent, then this is 0 and the real values are in \c registers.
*/
uint consistent_max_offset;
void Allocate(uint num_sprites);
void AllocateRegisters();
void Clone(const DrawTileSeqStruct *source);
void Clone(const NewGRFSpriteLayout *source);
/**
* Clone a spritelayout.
* @param source The spritelayout to copy.
*/
void Clone(const DrawTileSprites *source)
{
assert(source != nullptr && this != source);
this->ground = source->ground;
this->Clone(source->seq);
}
virtual ~NewGRFSpriteLayout()
{
free(this->seq);
free(this->registers);
}
/**
* Tests whether this spritelayout needs preprocessing by
* #PrepareLayout() and #ProcessRegisters(), or whether it can be
* used directly.
* @return true if preprocessing is needed
*/
bool NeedsPreprocessing() const
{
return this->registers != nullptr;
}
uint32_t PrepareLayout(uint32_t orig_offset, uint32_t newgrf_ground_offset, uint32_t newgrf_offset, uint constr_stage, bool separate_ground) const;
void ProcessRegisters(uint8_t resolved_var10, uint32_t resolved_sprite, bool separate_ground) const;
/**
* Returns the result spritelayout after preprocessing.
* @pre #PrepareLayout() and #ProcessRegisters() need calling first.
* @return result spritelayout
*/
const DrawTileSeqStruct *GetLayout(PalSpriteID *ground) const
{
DrawTileSeqStruct *front = result_seq.data();
*ground = front->image;
return front + 1;
}
private:
static std::vector<DrawTileSeqStruct> result_seq; ///< Temporary storage when preprocessing spritelayouts.
};
/**
* Maps an entity id stored on the map to a GRF file.
* Entities are objects used ingame (houses, industries, industry tiles) for
* which we need to correlate the ids from the grf files with the ones in the
* the savegames themselves.
* An array of EntityIDMapping structs is saved with the savegame so
* that those GRFs can be loaded in a different order, or removed safely. The
* index in the array is the entity's ID stored on the map.
*
* The substitute ID is the ID of an original entity that should be used instead
* if the GRF containing the new entity is not available.
*/
struct EntityIDMapping {
uint32_t grfid; ///< The GRF ID of the file the entity belongs to
uint16_t entity_id; ///< The entity ID within the GRF file
uint16_t substitute_id; ///< The (original) entity ID to use if this GRF is not available
};
class OverrideManagerBase {
protected:
std::vector<uint16_t> entity_overrides;
std::vector<uint32_t> grfid_overrides;
uint16_t max_offset; ///< what is the length of the original entity's array of specs
uint16_t max_entities; ///< what is the amount of entities, old and new summed
uint16_t invalid_id; ///< ID used to detected invalid entities
virtual bool CheckValidNewID(uint16_t testid) { return true; }
public:
std::vector<EntityIDMapping> mappings; ///< mapping of ids from grf files. Public out of convenience
OverrideManagerBase(uint16_t offset, uint16_t maximum, uint16_t invalid);
virtual ~OverrideManagerBase() = default;
void ResetOverride();
void ResetMapping();
void Add(uint16_t local_id, uint32_t grfid, uint entity_type);
virtual uint16_t AddEntityID(uint16_t grf_local_id, uint32_t grfid, uint16_t substitute_id);
uint32_t GetGRFID(uint16_t entity_id) const;
uint16_t GetSubstituteID(uint16_t entity_id) const;
virtual uint16_t GetID(uint16_t grf_local_id, uint32_t grfid) const;
inline uint16_t GetMaxMapping() const { return this->max_entities; }
inline uint16_t GetMaxOffset() const { return this->max_offset; }
};
struct HouseSpec;
class HouseOverrideManager : public OverrideManagerBase {
public:
HouseOverrideManager(uint16_t offset, uint16_t maximum, uint16_t invalid) :
OverrideManagerBase(offset, maximum, invalid) {}
void SetEntitySpec(const HouseSpec *hs);
};
struct IndustrySpec;
class IndustryOverrideManager : public OverrideManagerBase {
public:
IndustryOverrideManager(uint16_t offset, uint16_t maximum, uint16_t invalid) :
OverrideManagerBase(offset, maximum, invalid) {}
uint16_t AddEntityID(uint16_t grf_local_id, uint32_t grfid, uint16_t substitute_id) override;
uint16_t GetID(uint16_t grf_local_id, uint32_t grfid) const override;
void SetEntitySpec(IndustrySpec *inds);
};
struct IndustryTileSpec;
class IndustryTileOverrideManager : public OverrideManagerBase {
protected:
virtual bool CheckValidNewID(uint16_t testid) { return testid != 0xFF; }
public:
IndustryTileOverrideManager(uint16_t offset, uint16_t maximum, uint16_t invalid) :
OverrideManagerBase(offset, maximum, invalid) {}
void SetEntitySpec(const IndustryTileSpec *indts);
};
struct AirportSpec;
class AirportOverrideManager : public OverrideManagerBase {
public:
AirportOverrideManager(uint16_t offset, uint16_t maximum, uint16_t invalid) :
OverrideManagerBase(offset, maximum, invalid) {}
void SetEntitySpec(AirportSpec *inds);
};
struct AirportTileSpec;
class AirportTileOverrideManager : public OverrideManagerBase {
protected:
virtual bool CheckValidNewID(uint16_t testid) override { return testid != 0xFF; }
public:
AirportTileOverrideManager(uint16_t offset, uint16_t maximum, uint16_t invalid) :
OverrideManagerBase(offset, maximum, invalid) {}
void SetEntitySpec(const AirportTileSpec *ats);
};
struct ObjectSpec;
class ObjectOverrideManager : public OverrideManagerBase {
protected:
virtual bool CheckValidNewID(uint16_t testid) override { return testid != 0xFF; }
public:
ObjectOverrideManager(uint16_t offset, uint16_t maximum, uint16_t invalid) :
OverrideManagerBase(offset, maximum, invalid) {}
void SetEntitySpec(ObjectSpec *spec);
};
extern HouseOverrideManager _house_mngr;
extern IndustryOverrideManager _industry_mngr;
extern IndustryTileOverrideManager _industile_mngr;
extern AirportOverrideManager _airport_mngr;
extern AirportTileOverrideManager _airporttile_mngr;
extern ObjectOverrideManager _object_mngr;
uint32_t GetTerrainType(TileIndex tile, TileContext context = TCX_NORMAL);
TileIndex GetNearbyTile(byte parameter, TileIndex tile, bool signed_offsets = true, Axis axis = INVALID_AXIS);
uint32_t GetNearbyTileInformation(TileIndex tile, bool grf_version8);
uint32_t GetCompanyInfo(CompanyID owner, const struct Livery *l = nullptr);
CommandCost GetErrorMessageFromLocationCallbackResult(uint16_t cb_res, const GRFFile *grffile, StringID default_error);
void ErrorUnknownCallbackResult(uint32_t grfid, uint16_t cbid, uint16_t cb_res);
bool ConvertBooleanCallback(const struct GRFFile *grffile, uint16_t cbid, uint16_t cb_res);
bool Convert8bitBooleanCallback(const struct GRFFile *grffile, uint16_t cbid, uint16_t cb_res);
/**
* Data related to the handling of grf files.
* @tparam Tcnt Number of spritegroups
*/
template <size_t Tcnt>
struct GRFFilePropsBase {
GRFFilePropsBase() : local_id(0), grffile(nullptr)
{
/* The lack of some compilers to provide default constructors complying to the specs
* requires us to zero the stuff ourself. */
memset(spritegroup, 0, sizeof(spritegroup));
}
uint16_t local_id; ///< id defined by the grf file for this entity
const struct GRFFile *grffile; ///< grf file that introduced this entity
const struct SpriteGroup *spritegroup[Tcnt]; ///< pointer to the different sprites of the entity
};
/** Data related to the handling of grf files. */
struct GRFFileProps : GRFFilePropsBase<1> {
/** Set all default data constructor for the props. */
GRFFileProps(uint16_t subst_id = 0) :
GRFFilePropsBase<1>(), subst_id(subst_id), override(subst_id)
{
}
uint16_t subst_id;
uint16_t override; ///< id of the entity been replaced by
};
#endif /* NEWGRF_COMMONS_H */
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