Files @ r4681:f719e26018b5
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Location: cpp/openttd-patchpack/source/dummy_land.c - annotation

bjarni
(svn r6586) -Feature: [depot window] added a vehicle list window with all vehicles having a certain depot in their orders
It got one known issue though. The top bar got a plural issue so expect to see stuff like "1 trains" until we figure out why it behaves this way
Added the button to the depot windows. Made the autoreplace button bigger while I was moving some widgets anyway
Made road vehicle depot windows start with one more row to make room for the buttons
/* $Id$ */

#include "stdafx.h"
#include "openttd.h"
#include "table/strings.h"
#include "functions.h"
#include "viewport.h"
#include "command.h"
#include "table/sprites.h"

static void DrawTile_Dummy(TileInfo *ti)
{
	DrawGroundSpriteAt(SPR_SHADOW_CELL, ti->x, ti->y, ti->z);
}


static uint GetSlopeZ_Dummy(TileIndex tile, uint x, uint y)
{
	return 0;
}

static Slope GetSlopeTileh_Dummy(TileIndex tile, Slope tileh)
{
	return SLOPE_FLAT;
}

static int32 ClearTile_Dummy(TileIndex tile, byte flags)
{
	return_cmd_error(STR_0001_OFF_EDGE_OF_MAP);
}


static void GetAcceptedCargo_Dummy(TileIndex tile, AcceptedCargo ac)
{
	/* not used */
}

static void GetTileDesc_Dummy(TileIndex tile, TileDesc *td)
{
	td->str = STR_EMPTY;
	td->owner = OWNER_NONE;
}

static void AnimateTile_Dummy(TileIndex tile)
{
	/* not used */
}

static void TileLoop_Dummy(TileIndex tile)
{
	/* not used */
}

static void ClickTile_Dummy(TileIndex tile)
{
	/* not used */
}

static void ChangeTileOwner_Dummy(TileIndex tile, PlayerID old_player, PlayerID new_player)
{
	/* not used */
}

static uint32 GetTileTrackStatus_Dummy(TileIndex tile, TransportType mode)
{
	return 0;
}

const TileTypeProcs _tile_type_dummy_procs = {
	DrawTile_Dummy,           /* draw_tile_proc */
	GetSlopeZ_Dummy,          /* get_slope_z_proc */
	ClearTile_Dummy,          /* clear_tile_proc */
	GetAcceptedCargo_Dummy,   /* get_accepted_cargo_proc */
	GetTileDesc_Dummy,        /* get_tile_desc_proc */
	GetTileTrackStatus_Dummy, /* get_tile_track_status_proc */
	ClickTile_Dummy,          /* click_tile_proc */
	AnimateTile_Dummy,        /* animate_tile_proc */
	TileLoop_Dummy,           /* tile_loop_clear */
	ChangeTileOwner_Dummy,    /* change_tile_owner_clear */
	NULL,                     /* get_produced_cargo_proc */
	NULL,                     /* vehicle_enter_tile_proc */
	GetSlopeTileh_Dummy,      /* get_slope_tileh_proc */
};