Files
@ r5312:ffd375effb01
Branch filter:
Location: cpp/openttd-patchpack/source/depot.h - annotation
r5312:ffd375effb01
3.2 KiB
text/x-c
(svn r7468) -Codechange: [win32] Add some comments to MB/WIDE_TO_WIDE/MB_[BUFFER] macros and
use them some more in win32 code. Also for the clipboard use the convert_from_fs
function instead of calling Win32 API directly. Make the static buffers in OTTD2FS
and FS2OTTD the same size (character-length wise)
use them some more in win32 code. Also for the clipboard use the convert_from_fs
function instead of calling Win32 API directly. Make the static buffers in OTTD2FS
and FS2OTTD the same size (character-length wise)
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 | r2186:5ee653b1b5e1 r2186:5ee653b1b5e1 r1313:da473558c9d7 r1313:da473558c9d7 r1313:da473558c9d7 r2085:757cdc338c24 r4549:76b9213799ac r2085:757cdc338c24 r3147:5edf25fbd66a r5216:bdd3aa57475e r1330:62eaa061ec97 r2153:b45e3461c6c4 r1313:da473558c9d7 r1313:da473558c9d7 r1313:da473558c9d7 r3346:134319cc6f99 r4388:6e13905f3259 r1313:da473558c9d7 r1313:da473558c9d7 r5216:bdd3aa57475e r1313:da473558c9d7 r4346:fa4ac6b6f852 r4346:fa4ac6b6f852 r4346:fa4ac6b6f852 r4388:6e13905f3259 r4346:fa4ac6b6f852 r4388:6e13905f3259 r4346:fa4ac6b6f852 r4346:fa4ac6b6f852 r4352:460a517b040f r4352:460a517b040f r4352:460a517b040f r4352:460a517b040f r4352:460a517b040f r4388:6e13905f3259 r4388:6e13905f3259 r4388:6e13905f3259 r4388:6e13905f3259 r4388:6e13905f3259 r4388:6e13905f3259 r4388:6e13905f3259 r4388:6e13905f3259 r4638:2cf83a5d0131 r4638:2cf83a5d0131 r4973:3fee2a9483a0 r1313:da473558c9d7 r1313:da473558c9d7 r1313:da473558c9d7 r1313:da473558c9d7 r1313:da473558c9d7 r1313:da473558c9d7 r1313:da473558c9d7 r4388:6e13905f3259 r4388:6e13905f3259 r1790:aafbb2ff1ae7 r1790:aafbb2ff1ae7 r1790:aafbb2ff1ae7 r1790:aafbb2ff1ae7 r4297:03b852eaea64 r1790:aafbb2ff1ae7 r1790:aafbb2ff1ae7 r1790:aafbb2ff1ae7 r1790:aafbb2ff1ae7 r1330:62eaa061ec97 r1330:62eaa061ec97 r1330:62eaa061ec97 r1330:62eaa061ec97 r1330:62eaa061ec97 r4000:702cb45b8eab r1330:62eaa061ec97 r2049:7e26d55f0f4c r1959:c5a6f024dd5d r1330:62eaa061ec97 r2049:7e26d55f0f4c r1959:c5a6f024dd5d r1330:62eaa061ec97 r2049:7e26d55f0f4c r1959:c5a6f024dd5d r1330:62eaa061ec97 r1330:62eaa061ec97 r1330:62eaa061ec97 r1330:62eaa061ec97 r1330:62eaa061ec97 r1330:62eaa061ec97 r1650:67d8c926c00b r2085:757cdc338c24 r4077:259c4c4aacad r4077:259c4c4aacad r4077:259c4c4aacad r4077:259c4c4aacad r2085:757cdc338c24 r4077:259c4c4aacad r4077:259c4c4aacad r4077:259c4c4aacad r4077:259c4c4aacad r4077:259c4c4aacad r4077:259c4c4aacad r4077:259c4c4aacad r4077:259c4c4aacad r4077:259c4c4aacad r3636:a8e0c73aca96 r2085:757cdc338c24 r3900:1c2675abec23 r2085:757cdc338c24 r2085:757cdc338c24 r1977:1f8b99c96041 r4347:7bff859eed04 r1313:da473558c9d7 r1313:da473558c9d7 r5255:25f078d06bc1 r5255:25f078d06bc1 r1313:da473558c9d7 | /* $Id$ */
#ifndef DEPOT_H
#define DEPOT_H
/** @file depot.h Header files for depots (not hangars)
* @see depot.c */
#include "direction.h"
#include "oldpool.h"
#include "tile.h"
#include "variables.h"
struct Depot {
TileIndex xy;
TownID town_index;
DepotID index;
};
DECLARE_OLD_POOL(Depot, Depot, 3, 8000)
/**
* Check if a depot really exists.
*/
static inline bool IsValidDepot(const Depot *depot)
{
return depot != NULL && depot->xy != 0;
}
static inline bool IsValidDepotID(uint index)
{
return index < GetDepotPoolSize() && IsValidDepot(GetDepot(index));
}
void DestroyDepot(Depot *depot);
static inline void DeleteDepot(Depot *depot)
{
DestroyDepot(depot);
depot->xy = 0;
}
void ShowDepotWindow(TileIndex tile, byte type);
#define FOR_ALL_DEPOTS_FROM(d, start) for (d = GetDepot(start); d != NULL; d = (d->index + 1U < GetDepotPoolSize()) ? GetDepot(d->index + 1U) : NULL) if (IsValidDepot(d))
#define FOR_ALL_DEPOTS(d) FOR_ALL_DEPOTS_FROM(d, 0)
#define MIN_SERVINT_PERCENT 5
#define MAX_SERVINT_PERCENT 90
#define MIN_SERVINT_DAYS 30
#define MAX_SERVINT_DAYS 800
/**
* Get the service interval domain.
* Get the new proposed service interval for the vehicle is indeed, clamped
* within the given bounds. @see MIN_SERVINT_PERCENT ,etc.
* @param index proposed service interval
*/
static inline Date GetServiceIntervalClamped(uint index)
{
return (_patches.servint_ispercent) ? clamp(index, MIN_SERVINT_PERCENT, MAX_SERVINT_PERCENT) : clamp(index, MIN_SERVINT_DAYS, MAX_SERVINT_DAYS);
}
/**
* Check if a tile is a depot of the given type.
*/
static inline bool IsTileDepotType(TileIndex tile, TransportType type)
{
switch (type) {
case TRANSPORT_RAIL:
return IsTileType(tile, MP_RAILWAY) && (_m[tile].m5 & 0xFC) == 0xC0;
case TRANSPORT_ROAD:
return IsTileType(tile, MP_STREET) && (_m[tile].m5 & 0xF0) == 0x20;
case TRANSPORT_WATER:
return IsTileType(tile, MP_WATER) && (_m[tile].m5 & ~3) == 0x80;
default:
assert(0);
return false;
}
}
/**
* Find out if the slope of the tile is suitable to build a depot of given direction
* @param direction The direction in which the depot's exit points. Starts with 0 as NE and goes Clockwise
* @param tileh The slope of the tile in question
* @return true if the construction is possible
* This is checked by the ugly 0x4C >> direction magic, which does the following:
* 0x4C is 0100 1100 and tileh has only bits 0..3 set (steep tiles are ruled out)
* So: for direction (only the significant bits are shown)<p>
* 00 (exit towards NE) we need either bit 2 or 3 set in tileh: 0x4C >> 0 = 1100<p>
* 01 (exit towards SE) we need either bit 1 or 2 set in tileh: 0x4C >> 1 = 0110<p>
* 02 (exit towards SW) we need either bit 0 or 1 set in tileh: 0x4C >> 2 = 0011<p>
* 03 (exit towards NW) we need either bit 0 or 4 set in tileh: 0x4C >> 3 = 1001<p>
* So ((0x4C >> direction) & tileh) determines whether the depot can be built on the current tileh
*/
static inline bool CanBuildDepotByTileh(uint32 direction, Slope tileh)
{
return ((0x4C >> direction) & tileh) != 0;
}
Depot *GetDepotByTile(TileIndex tile);
void InitializeDepots(void);
Depot *AllocateDepot(void);
void DeleteDepotHighlightOfVehicle(const Vehicle *v);
#endif /* DEPOT_H */
|