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tron
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r679:3a7b08cc8504
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20 years ago
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tron
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r588:c0748f0d2104
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20 years ago
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(svn r1009) -Feature: per-station vehicle lists This adds a little button per vehicle class to the station window which opens a list of all vehicles that have this station on their schedule. As side effect this gets rid of some global variables.
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tron
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r541:062eeec7f0a4
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20 years ago
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(svn r925) Use sound enums Also play the correct sound when a toyland road vehicle breaks down
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tron
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r534:46e9db8de483
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20 years ago
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(svn r901) Small step in the process to clean up the DPARAM mess: - reduce to 2 sizes (*DParam64 for 64bit values, *DParam for the rest) - use inline functions instead of macros - add assert()s to check for buffer overruns
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tron
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r507:b1b0a0a3c313
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20 years ago
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(svn r815) Include strings.h only in the files which need it. This should reduce the compile time after altering english.txt by about 1/3, because "only" 62 instead of 90 .c files must be recompiled.
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tron
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r497:beb1bd29f06e
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20 years ago
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(svn r787) Invert the sense of the DO_TRANS_BUILDINGS flag to be consistent with its own name and all other DO_* flags. Now it is active-true.
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tron
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r473:f7d76ddceb3a
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20 years ago
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(svn r724) Remove restriction that a tile can only accept 3 cargo types. This especially enables houses to accept passengers, mail, goods AND food. Add string templates for up to 5 cargo types for the tile info window. If more are needed just add them. Simplify (de-uglify) the logic for cargo acceptence for houses and split the goods/food table into two. The acceptance is unmodified, but accepting goods AND food is now trivially possible. The exact amounts have to be decided. This is based on Celestar's changes in the map branch plus some further bits that will be merged there soon.
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tron
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r410:6458c1253cb1
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20 years ago
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(svn r607) -Patch: [ 985102 ] static cleanup Thanks to lvoge
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tron
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r337:998f55d0b04c
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20 years ago
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(svn r513) Merge revisions 402, 416, 417, 478, 479, 511, 512 from map to trunk This includes 2 fixes -Fix: [1048596] Monorail and Maglev sounds are swapped (r511) -Add special case to load the jackhammer sound (r478) The rest are cleanups und enumeration to make merging possible/easier
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truelight
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r314:7d450e4ba499
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20 years ago
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darkvater
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r222:4409829eb08f
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20 years ago
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(svn r223) -Fix: Const correctness and miscellaneous fixes. Thank you Tron for your diligent fixing of warnings (and some possibly bugs) (Tron) -CodeLayout: Remove trailing spaces and Windows linebreaks
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truelight
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r193:6aa65dc5a4b4
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20 years ago
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darkvater
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r168:a71deedc43fb
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20 years ago
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(svn r169) -Fix: move around sort-widgets a bit so it looks more natural -Fix: savegames are sorted with newest date first by default -Codechange: refine sorter functions -Fix: fixed linux warnings (tokai)
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darkvater
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r164:32c72e637930
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20 years ago
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(svn r165) -Feature: Option to sort vehicles in vehicle-list window by different criteria. Total independent sort for all types and players. Periodic resort of list every 10 TTD days. Thank you for your graphical inspiration follow and buxo (since none of you provided any code). -Fix: Sorter icon pointing down 'v' sorts in every window lowest value first, '^' highest value first -CodeChange: move Dropdownlist from settings_gui.c to widget.c. More in place there.
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truelight
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r159:dfa73da8fbde
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20 years ago
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(svn r160) -Codechange: made GetTileTrackStatus more readable (blathijs) -Fix: some minor fixes around GetTileTrackStatus (blathijs)
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darkvater
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r149:2fc05d1c9173
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20 years ago
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(svn r150) -Fix: [1010833] Turning on the magic bulldozer removes oil rigs -Fix: [993493] Buildings on water -Feature: Water floods everything, including vehicles.
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dominik
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r43:e892bf8d7703
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20 years ago
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dominik
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r39:c8e54423ac24
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20 years ago
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truelight
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r0:d63b455452f6
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20 years ago
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