Changeset - r26254:4dd185cf8a2d
[Not reviewed]
Merge patchpack
0 94 11
Ruby Dennington (Theleruby) - 23 months ago 2022-05-10 13:38:34
theleruby@gmail.com
Merge with master
51 files changed:
Changeset was too big and was cut off... Show full diff anyway
0 comments (0 inline, 0 general)
.github/workflows/release.yml
Show inline comments
 
@@ -847,12 +847,195 @@ jobs:
 
      uses: actions/upload-artifact@v2
 
      with:
 
        name: openttd-windows-${{ matrix.arch }}
 
        path: build/bundles
 
        retention-days: 5
 

	
 
  windows-appx:
 
    name: Windows Store
 
    needs:
 
    - source
 
    - windows
 

	
 
    if: needs.source.outputs.is_tag == 'true'
 
    runs-on: windows-latest
 

	
 
    steps:
 
    - name: Download source
 
      uses: actions/download-artifact@v2
 
      with:
 
        name: internal-source
 

	
 
    - name: Unpack source
 
      shell: bash
 
      run: |
 
        tar -xf source.tar.gz --strip-components=1
 

	
 
    - name: Download x86 build
 
      uses: actions/download-artifact@v2
 
      with:
 
        name: openttd-windows-x86
 

	
 
    - name: Download x64 build
 
      uses: actions/download-artifact@v2
 
      with:
 
        name: openttd-windows-x64
 

	
 
    - name: Download arm64 build
 
      uses: actions/download-artifact@v2
 
      with:
 
        name: openttd-windows-arm64
 

	
 
    - name: Unpack builds
 
      shell: bash
 
      run: |
 
        mkdir builds
 
        cd builds
 

	
 
        function extract {
 
            mkdir $1
 

	
 
            # Extract the zip version of the release
 
            unzip ../openttd-*-windows-$2.zip -d $1
 

	
 
            # Remove the extraneous directory
 
            mv $1/openttd-*-windows-$2/* $1/
 
            rmdir $1/openttd-*-windows-$2
 

	
 
            # Move the openttd.exe to the '{arch}-binaries' folder
 
            mkdir $1-binaries
 
            mv $1/openttd.exe $1-binaries/
 
        }
 

	
 
        extract x86 win32
 
        extract x64 win64
 
        extract arm64 arm64
 

	
 
        # Use the "x86" folder as the source of the common binaries (lang files, etc) and remove the others
 
        mv x86 common-binaries
 
        rm -rf x64 arm64
 

	
 
    - name: Install OpenGFX
 
      shell: bash
 
      run: |
 
        mkdir -p builds/common-binaries/baseset
 
        cd builds/common-binaries/baseset
 

	
 
        echo "::group::Download OpenGFX"
 
        curl -L https://cdn.openttd.org/opengfx-releases/7.1/opengfx-7.1-all.zip -o opengfx-all.zip
 
        echo "::endgroup::"
 

	
 
        echo "::group::Unpack OpenGFX"
 
        unzip opengfx-all.zip
 
        tar xf opengfx-*.tar
 
        echo "::endgroup::"
 

	
 
        rm -f opengfx-all.zip opengfx-*.tar
 

	
 
    - name: Install OpenMSX
 
      shell: bash
 
      run: |
 
        mkdir -p builds/common-binaries/baseset
 
        cd builds/common-binaries/baseset
 

	
 
        echo "::group::Download OpenMSX"
 
        curl -L https://cdn.openttd.org/openmsx-releases/0.4.2/openmsx-0.4.2-all.zip -o openmsx-all.zip
 
        echo "::endgroup::"
 

	
 
        echo "::group::Unpack OpenGFX"
 
        unzip openmsx-all.zip
 
        tar xf openmsx-*.tar
 
        echo "::endgroup::"
 

	
 
        rm -f openmsx-all.zip openmsx-*.tar
 

	
 
    - name: Install OpenSFX
 
      shell: bash
 
      run: |
 
        mkdir -p builds/common-binaries/baseset/opensfx
 
        cd builds/common-binaries/baseset/opensfx
 

	
 
        echo "::group::Download OpenSFX"
 
        curl -L https://cdn.openttd.org/opensfx-releases/1.0.3/opensfx-1.0.3-all.zip -o opensfx-all.zip
 
        echo "::endgroup::"
 

	
 
        echo "::group::Unpack OpenSFX"
 
        unzip opensfx-all.zip
 
        tar xf opensfx-*.tar
 
        echo "::endgroup::"
 

	
 
        rm -f opensfx-all.zip opensfx-*.tar
 

	
 
    - name: Generate signing certificate
 
      shell: cmd
 
      run: |
 
        cd builds
 

	
 
        REM We need to provide a signed .appx to the Windows Store, so generate a certificate with password 'password'
 
        call ..\os\windows\winstore\generate-key.bat "CN=78024DA8-4BE4-4C77-B12E-547BBF7359D2" password cert.pfx
 

	
 
    - name: Generate assets
 
      shell: cmd
 
      run: |
 
        cd os\windows\winstore
 
        call generate-assets.bat
 

	
 
    - name: Prepare manifests
 
      shell: cmd
 
      run: |
 
        cd builds
 
        mkdir manifests
 

	
 
        REM Set the version environment variable
 
        call ..\os\windows\winstore\set-version.bat x86-binaries\openttd.exe
 

	
 
        call ..\os\windows\winstore\prepare-manifests.bat manifests "CN=78024DA8-4BE4-4C77-B12E-547BBF7359D2" "57420OpenTTDDevelopers.OpenTTDofficial"
 

	
 
    - name: Prepare binaries
 
      shell: bash
 
      run: |
 
        cd builds
 

	
 
        # Copy the Windows Store assets
 
        mkdir common-binaries/Assets
 
        cp -R ../os/windows/winstore/assets-common/* common-binaries/Assets/
 

	
 
        mkdir Assets
 
        cp -R ../os/windows/winstore/assets/* Assets/
 

	
 
        cp manifests/*.xml .
 

	
 
    - name: Build
 
      shell: cmd
 
      run: |
 
        REM Add the Windows SDK tools to the PATH
 

	
 
        echo|set /p="SET VS_INSTALLDIR=" > _vspath.bat
 
        vswhere -products * -requires Microsoft.VisualStudio.Component.VC.Tools.x86.x64 -property installationPath >> _vspath.bat
 
        call _vspath.bat
 
        call "%VS_INSTALLDIR%\Common7\Tools\VsDevCmd.bat"
 

	
 
        REM Set the version environment variable
 
        call os\windows\winstore\set-version.bat builds\x86-binaries\openttd.exe
 

	
 
        cd builds
 
        mkdir output
 

	
 
        REM Build and sign the package
 
        makeappx build /v /f PackagingLayout.xml /op output\ /bv %OTTD_VERSION% /pv %OTTD_VERSION% /ca
 
        SignTool sign /fd sha256 /a /f cert.pfx /p password "output\OpenTTD.appxbundle"
 

	
 
    - name: Store appx
 
      uses: actions/upload-artifact@v2
 
      with:
 
        name: openttd-windows-store
 
        path: |
 
          builds/output/OpenTTD.appxbundle
 
          builds/cert.pfx
 
        retention-days: 5
 

	
 
  upload:
 
    name: Upload (AWS)
 
    needs:
 
    - source
 
    - docs
 
    - linux
cmake/scripts/SquirrelIncludes.cmake
Show inline comments
 
@@ -9,38 +9,17 @@ endif()
 
if(NOT APILC)
 
    message(FATAL_ERROR "Script needs APILC defined")
 
endif()
 
if(NOT APIUC)
 
    message(FATAL_ERROR "Script needs APIUC defined")
 
endif()
 

	
 
set(ARGC 1)
 
set(ARG_READ NO)
 

	
 
# For MSVC CMake runs this script from a batch file using || to detect errors,
 
# depending on source path it may quote args, and cause cmd to not understand ||
 
# and pass it as argument to ourself.
 
# Read all the arguments given to CMake; we are looking for -- and everything
 
# that follows, until ||. Those are our api files.
 
while(ARGC LESS CMAKE_ARGC)
 
    set(ARG ${CMAKE_ARGV${ARGC}})
 
if(NOT API_FILES)
 
    message(FATAL_ERROR "Script needs API_FILES defined")
 
endif()
 

	
 
    if(ARG STREQUAL "||")
 
        set(ARG_READ NO)
 
    endif()
 

	
 
    if(ARG_READ)
 
        list(APPEND SCRIPT_API_BINARY_FILES "${ARG}")
 
    endif()
 

	
 
    if(ARG STREQUAL "--")
 
        set(ARG_READ YES)
 
    endif()
 

	
 
    math(EXPR ARGC "${ARGC} + 1")
 
endwhile()
 
file(READ "${API_FILES}" SCRIPT_API_BINARY_FILES)
 

	
 
foreach(FILE IN LISTS SCRIPT_API_BINARY_FILES)
 
    file(STRINGS "${FILE}" LINES REGEX "^void SQ${APIUC}.*_Register\\(Squirrel \\*engine\\)$")
 
    if(LINES)
 
        string(REGEX REPLACE ".*api/${APILC}/(.*)" "#include \"\\1\"" FILE "${FILE}")
 
        list(APPEND SQUIRREL_INCLUDES "${FILE}")
os/windows/winstore/generate-assets.bat
Show inline comments
 
new file 100644
 
@echo off
 
powershell -File "%~dp0generate-assets.ps1"
os/windows/winstore/generate-assets.ps1
Show inline comments
 
new file 100644
 
function ResizeImage() {
 
    param([String]$sourcePath, [Int]$targetWidth, [Int]$targetHeight, [String]$targetPath)
 

	
 
    Add-Type -AssemblyName "System.Drawing"
 

	
 
    $img = [System.Drawing.Image]::FromFile($sourcePath)
 

	
 
    $ratioX = $targetWidth / $img.Width;
 
    $ratioY = $targetHeight / $img.Height;
 

	
 
    $ratio = $ratioY
 

	
 
    if ($ratioX -le $ratioY) {
 
        $ratio = $ratioX
 
    }
 

	
 
    $newWidth = [int] ($img.Width * $ratio)
 
    $newHeight = [int] ($img.Height * $ratio)
 

	
 
    $resizedImage = New-Object System.Drawing.Bitmap($targetWidth, $targetHeight)
 
    $graph = [System.Drawing.Graphics]::FromImage($resizedImage)
 
    $graph.InterpolationMode = [System.Drawing.Drawing2D.InterpolationMode]::HighQualityBicubic
 

	
 
    $graph.Clear([System.Drawing.Color]::Transparent)
 
    $graph.DrawImage($img, $targetWidth / 2 - $newWidth / 2, $targetHeight / 2 - $newHeight / 2, $newWidth, $newHeight)
 

	
 
    $resizedImage.Save($targetPath)
 
    $resizedImage.Dispose()
 
    $img.Dispose()
 
}
 

	
 
$logoPath = "..\..\..\media\openttd.2048.png"
 

	
 
# Create the main image assets required for the Windows Store
 
New-Item -Path "." -Name "assets" -ItemType "directory" -Force
 
ResizeImage $logoPath 1240 1240 "assets\LargeTile.png"
 
ResizeImage $logoPath 284 284 "assets\SmallTile.png"
 
ResizeImage $logoPath 2480 1200 "assets\SplashScreen.png"
 
ResizeImage $logoPath 176 176 "assets\Square44x44Logo.png"
 
Copy-Item "assets\Square44x44Logo.png" -Destination "assets\Square44x44Logo.targetsize-44_altform-unplated.png"
 
ResizeImage $logoPath 600 600 "assets\Square150x150Logo.png"
 
Copy-Item "assets\Square150x150Logo.png" -Destination "assets\Square150x150Logo.targetsize-150_altform-unplated.png"
 
ResizeImage $logoPath 200 200 "assets\StoreLogo.png"
 
ResizeImage $logoPath 1240 600 "assets\Wide310x150Logo.png"
 

	
 
# Copy the logo for the store for the common package
 
New-Item -Path "." -Name "assets-common" -ItemType "directory" -Force
 
Copy-Item "assets\StoreLogo.png" -Destination "assets-common\StoreLogo.png"
os/windows/winstore/generate-key.bat
Show inline comments
 
new file 100644
 
@echo off
 
powershell -File "%~dp0generate-key.ps1" %1 %2 %3
os/windows/winstore/generate-key.ps1
Show inline comments
 
new file 100644
 
[CmdletBinding()]
 
[Alias()]
 
Param
 
(
 
    # Publisher ("CN=xyz")
 
    [Parameter(Mandatory=$true, Position=0)]
 
    $Publisher,
 

	
 
    # Password
 
    [Parameter(Mandatory=$true, Position=1)]
 
    $PasswordParam,
 

	
 
    # Filename
 
    [Parameter(Mandatory=$true, Position=2)]
 
    $OutputFilename
 
)
 

	
 
$cert = New-SelfSignedCertificate -Type Custom -Subject $Publisher -KeyUsage DigitalSignature -FriendlyName "OpenTTD signing certificate" -CertStoreLocation "Cert:\CurrentUser\My" -TextExtension @("2.5.29.37={text}1.3.6.1.5.5.7.3.3", "2.5.29.19={text}")
 

	
 
$password = ConvertTo-SecureString -String $PasswordParam -Force -AsPlainText
 
Export-PfxCertificate -cert "Cert:\CurrentUser\My\$($cert.Thumbprint)" -FilePath $OutputFilename -Password $password
os/windows/winstore/manifests/AssetsPackage.appxmanifest
Show inline comments
 
new file 100644
 
<?xml version="1.0" encoding="UTF-8"?>
 
<Package xmlns="http://schemas.microsoft.com/appx/manifest/foundation/windows10" xmlns:uap="http://schemas.microsoft.com/appx/manifest/uap/windows10" xmlns:uap6="http://schemas.microsoft.com/appx/manifest/uap/windows10/6" IgnorableNamespaces="uap uap6">
 
   <Identity Name="$IDENTITY_NAME$" Publisher="$PUBLISHER$" Version="$VERSION$" ResourceId="OpenTTD-common" />
 
   <Properties>
 
      <uap6:AllowExecution>false</uap6:AllowExecution>
 
      <DisplayName>OpenTTD (official)</DisplayName>
 
      <PublisherDisplayName>OpenTTD Developers</PublisherDisplayName>
 
      <Logo>Assets\StoreLogoCommon.png</Logo>
 
   </Properties>
 
   <Resources>
 
      <Resource Language="en-gb" />
 
      <Resource Language="en-us" />
 
      <Resource Language="en-au" />
 
      <Resource Language="af-za" />
 
      <Resource Language="ar-eg" />
 
      <Resource Language="eu-es" />
 
      <Resource Language="be-by" />
 
      <Resource Language="pt-br" />
 
      <Resource Language="bg-bg" />
 
      <Resource Language="ca-es" />
 
      <Resource Language="hr-hr" />
 
      <Resource Language="cs-cz" />
 
      <Resource Language="da-dk" />
 
      <Resource Language="nl-nl" />
 
      <Resource Language="et-ee" />
 
      <Resource Language="fo-fo" />
 
      <Resource Language="fr-fr" />
 
      <Resource Language="gd-gb" />
 
      <Resource Language="gl-es" />
 
      <Resource Language="de-de" />
 
      <Resource Language="el-gr" />
 
      <Resource Language="he-il" />
 
      <Resource Language="hu-hu" />
 
      <Resource Language="is-is" />
 
      <Resource Language="id-id" />
 
      <Resource Language="ga-ie" />
 
      <Resource Language="it-it" />
 
      <Resource Language="ja-jp" />
 
      <Resource Language="ko-kr" />
 
      <Resource Language="lv-lv" />
 
      <Resource Language="lt-lt" />
 
      <Resource Language="lb-lu" />
 
      <Resource Language="ms-my" />
 
      <Resource Language="nb-no" />
 
      <Resource Language="no-no" />
 
      <Resource Language="pl-pl" />
 
      <Resource Language="pt-pt" />
 
      <Resource Language="ro-ro" />
 
      <Resource Language="ru-ru" />
 
      <Resource Language="sr-latn-rs" />
 
      <Resource Language="zh-cn" />
 
      <Resource Language="sk-sk" />
 
      <Resource Language="sl-si" />
 
      <Resource Language="es-es" />
 
      <Resource Language="es-mx" />
 
      <Resource Language="sv-se" />
 
      <Resource Language="ta-in" />
 
      <Resource Language="th-th" />
 
      <Resource Language="zh-tw" />
 
      <Resource Language="tr-tr" />
 
      <Resource Language="uk-ua" />
 
      <Resource Language="vi-vn" />
 
      <Resource Language="cy-gb" />
 
   </Resources>
 
   <Dependencies>
 
      <TargetDeviceFamily Name="Windows.Desktop" MinVersion="10.0.17134.0" MaxVersionTested="10.0.18363.0" />
 
   </Dependencies>
 
</Package>
os/windows/winstore/manifests/Package.appxmanifest
Show inline comments
 
new file 100644
 
<?xml version="1.0" encoding="utf-8"?>
 
<Package xmlns="http://schemas.microsoft.com/appx/manifest/foundation/windows10" xmlns:mp="http://schemas.microsoft.com/appx/2014/phone/manifest" xmlns:uap="http://schemas.microsoft.com/appx/manifest/uap/windows10" xmlns:rescap="http://schemas.microsoft.com/appx/manifest/foundation/windows10/restrictedcapabilities" IgnorableNamespaces="uap mp rescap">
 
  <Identity Name="$IDENTITY_NAME$" Publisher="$PUBLISHER$" Version="$VERSION$" ProcessorArchitecture="$ARCHITECTURE$" />
 
  <Properties>
 
    <DisplayName>OpenTTD (official)</DisplayName>
 
    <PublisherDisplayName>OpenTTD Developers</PublisherDisplayName>
 
    <Logo>Assets\StoreLogo.png</Logo>
 
  </Properties>
 
  <Dependencies>
 
    <TargetDeviceFamily Name="Windows.Desktop" MinVersion="10.0.17134.0" MaxVersionTested="10.0.18363.0" />
 
  </Dependencies>
 
  <Resources>
 
    <Resource Language="en-gb" />
 
    <Resource Language="en-us" />
 
    <Resource Language="en-au" />
 
    <Resource Language="af-za" />
 
    <Resource Language="ar-eg" />
 
    <Resource Language="eu-es" />
 
    <Resource Language="be-by" />
 
    <Resource Language="pt-br" />
 
    <Resource Language="bg-bg" />
 
    <Resource Language="ca-es" />
 
    <Resource Language="hr-hr" />
 
    <Resource Language="cs-cz" />
 
    <Resource Language="da-dk" />
 
    <Resource Language="nl-nl" />
 
<!--    <Resource Language="eo-eo" />-->
 
    <Resource Language="et-ee" />
 
    <Resource Language="fo-fo" />
 
<!--    <Resource Language="fi-fi" />-->
 
    <Resource Language="fr-fr" />
 
    <Resource Language="gd-gb" />
 
    <Resource Language="gl-es" />
 
    <Resource Language="de-de" />
 
    <Resource Language="el-gr" />
 
    <Resource Language="he-il" />
 
    <Resource Language="hu-hu" />
 
    <Resource Language="is-is" />
 
    <Resource Language="id-id" />
 
    <Resource Language="ga-ie" />
 
    <Resource Language="it-it" />
 
    <Resource Language="ja-jp" />
 
    <Resource Language="ko-kr" />
 
<!--	<Resource Language="la-va" />-->
 
    <Resource Language="lv-lv" />
 
    <Resource Language="lt-lt" />
 
    <Resource Language="lb-lu" />
 
    <Resource Language="ms-my" />
 
    <Resource Language="nb-no" />
 
    <Resource Language="no-no" />
 
    <Resource Language="pl-pl" />
 
    <Resource Language="pt-pt" />
 
    <Resource Language="ro-ro" />
 
    <Resource Language="ru-ru" />
 
    <Resource Language="sr-latn-rs" />
 
    <Resource Language="zh-cn" />
 
    <Resource Language="sk-sk" />
 
    <Resource Language="sl-si" />
 
    <Resource Language="es-es" />
 
    <Resource Language="es-mx" />
 
    <Resource Language="sv-se" />
 
    <Resource Language="ta-in" />
 
    <Resource Language="th-th" />
 
    <Resource Language="zh-tw" />
 
    <Resource Language="tr-tr" />
 
    <Resource Language="uk-ua" />
 
    <Resource Language="vi-vn" />
 
    <Resource Language="cy-gb" />
 
  </Resources>
 
  <Applications>
 
    <Application Id="OpenTTD" Executable="openttd.exe" EntryPoint="Windows.FullTrustApplication">
 
      <uap:VisualElements DisplayName="OpenTTD (official)" Description="OpenTTD is an open source simulation game based upon Transport Tycoon Deluxe." BackgroundColor="transparent" Square150x150Logo="Assets\Square150x150Logo.png" Square44x44Logo="Assets\Square44x44Logo.png">
 
        <uap:DefaultTile Wide310x150Logo="Assets\Wide310x150Logo.png" Square310x310Logo="Assets\LargeTile.png" Square71x71Logo="Assets\SmallTile.png">
 
        </uap:DefaultTile>
 
        <uap:SplashScreen Image="Assets\SplashScreen.png" />
 
      </uap:VisualElements>
 
    </Application>
 
  </Applications>
 
  <Capabilities>
 
    <Capability Name="internetClientServer" />
 
    <rescap:Capability Name="runFullTrust" />
 
  </Capabilities>
 
</Package>
os/windows/winstore/manifests/PackagingLayout.xml
Show inline comments
 
new file 100644
 
<PackagingLayout xmlns="http://schemas.microsoft.com/appx/makeappx/2017">
 
    <!-- Main game -->
 
    <PackageFamily ID="OpenTTD" FlatBundle="false" ManifestPath="manifests\Package.appxmanifest" ResourceManager="false">
 
        <!-- x86 code package-->
 
        <Package ID="OpenTTD-x86" ProcessorArchitecture="x86" ManifestPath="manifests\Package-x86.appxmanifest">
 
            <Files>
 
                <File DestinationPath="**" SourcePath="x86-binaries\**"/>
 
                <File DestinationPath="Assets\**" SourcePath="Assets\**"/>
 
            </Files>
 
        </Package>
 

	
 
        <!-- x64 code package-->
 
        <Package ID="OpenTTD-x64" ProcessorArchitecture="x64" ManifestPath="manifests\Package-x64.appxmanifest">
 
            <Files>
 
                <File DestinationPath="**" SourcePath="x64-binaries\**"/>
 
                <File DestinationPath="Assets\**" SourcePath="Assets\**"/>
 
            </Files>
 
        </Package>
 

	
 
        <!-- ARM64 code package-->
 
        <Package ID="OpenTTD-ARM64" ProcessorArchitecture="arm64" ManifestPath="manifests\Package-ARM64.appxmanifest">
 
            <Files>
 
                <File DestinationPath="**" SourcePath="ARM64-binaries\**"/>
 
                <File DestinationPath="Assets\**" SourcePath="Assets\**"/>
 
            </Files>
 
        </Package>
 

	
 
        <!-- Common asset package-->
 
        <AssetPackage ID="OpenTTD-common" AllowExecution="false" ManifestPath="manifests\AssetsPackage.appxmanifest">
 
            <Files>
 
                <File DestinationPath="**" SourcePath="common-binaries\**"/>
 
            </Files>
 
        </AssetPackage>
 
    </PackageFamily>
 
</PackagingLayout>
os/windows/winstore/prepare-manifests.bat
Show inline comments
 
new file 100644
 
@echo off
 
powershell -File "%~dp0prepare-manifests.ps1" %1 %2 %3 %OTTD_VERSION%
os/windows/winstore/prepare-manifests.ps1
Show inline comments
 
new file 100644
 
[CmdletBinding()]
 
[Alias()]
 
Param
 
(
 
    # Output folder
 
    [Parameter(Mandatory=$true, Position=0)]
 
    $OutputFolder,
 

	
 
    # Publisher ("CN=xyz")
 
    [Parameter(Mandatory=$true, Position=1)]
 
    $Publisher,
 

	
 
    # IdentityName
 
    [Parameter(Mandatory=$true, Position=2)]
 
    $IdentityName,
 

	
 
    # Version
 
    [Parameter(Mandatory=$true, Position=3)]
 
    $AppVersion
 
)
 

	
 
function Prepare-Manifest {
 
    param (
 
        $Architecture
 
    )
 

	
 
    (Get-Content "$($PSScriptRoot)\manifests\Package.appxmanifest").replace('$PUBLISHER$', $Publisher).replace('$IDENTITY_NAME$', $IdentityName).replace('$VERSION$', $AppVersion).replace('$ARCHITECTURE$', $Architecture) | Set-Content "$($OutputFolder)\Package-$($Architecture).appxmanifest"
 
}
 

	
 
# Prepare the application binary manifests
 
Prepare-Manifest x86
 
Prepare-Manifest x64
 
Prepare-Manifest arm64
 

	
 
# Prepare the assets package manifest
 
(Get-Content "$($PSScriptRoot)\manifests\AssetsPackage.appxmanifest").replace('$PUBLISHER$', $Publisher).replace('$IDENTITY_NAME$', $IdentityName).replace('$VERSION$', $AppVersion) | Set-Content "$($OutputFolder)\AssetsPackage.appxmanifest"
 

	
 
# Prepare the overall package manifest
 
(Get-Content "$($PSScriptRoot)\manifests\Package.appxmanifest").replace('$PUBLISHER$', $Publisher).replace('$IDENTITY_NAME$', $IdentityName).replace('$VERSION$', $AppVersion).replace(' ProcessorArchitecture="$ARCHITECTURE$"', '') | Set-Content "$($OutputFolder)\Package.appxmanifest"
 

	
 
# Copy the PackagingLayout XML file
 
(Get-Content "$($PSScriptRoot)\manifests\PackagingLayout.xml") | Set-Content "$($OutputFolder)\PackagingLayout.xml"
os/windows/winstore/set-version.bat
Show inline comments
 
new file 100644
 
@echo off
 
if [%1]==[] goto err
 

	
 
powershell -File "%~dp0set-version.ps1" %1 > "%temp%\ottd-set-version.bat"
 
if not errorlevel 0 goto err
 
call "%temp%\ottd-set-version.bat"
 
del /q "%temp%\ottd-set-version.bat"
 

	
 
@rem Version number will now be in %OTTD_VERSION%
 

	
 
goto :eof
 

	
 
:err
 
echo Please supply the path of openttd.exe as the argument to this batch file.
os/windows/winstore/set-version.ps1
Show inline comments
 
new file 100644
 
[CmdletBinding()]
 
[Alias()]
 
Param
 
(
 
    # EXE path
 
    [Parameter(Mandatory=$true, Position=0)]
 
    $ExePath
 
)
 

	
 
try
 
{
 
    $versionInfo = (Get-Item "$ExePath").VersionInfo
 

	
 
    # Generate the app version - the build number (MS calls it revision) is always 0 because the Windows Store requires that
 
    $AppVersion = "$($versionInfo.FileMajorPart).$($versionInfo.FileMinorPart).$($versionInfo.FileBuildPart).0"
 

	
 
    Write-Output "SET OTTD_VERSION=$($AppVersion)"
 
}
 
catch
 
{
 
    Write-Output "@ECHO Error retrieving EXE version - did you provide a path?"
 
    exit 1
 
}
src/command.cpp
Show inline comments
 
@@ -259,13 +259,13 @@ void CommandHelperBase::InternalPostResu
 
		/* Only show the error when it's for us. */
 
		if (estimate_only || (IsLocalCompany() && err_message != 0 && my_cmd)) {
 
			ShowErrorMessage(err_message, res.GetErrorMessage(), WL_INFO, x, y, res.GetTextRefStackGRF(), res.GetTextRefStackSize(), res.GetTextRefStack());
 
		}
 
	} else if (estimate_only) {
 
		ShowEstimatedCostOrIncome(res.GetCost(), x, y);
 
	} else if (!only_sending && res.GetCost() != 0 && tile != 0 && IsLocalCompany() && _game_mode != GM_EDITOR) {
 
	} else if (!only_sending && tile != 0 && IsLocalCompany() && _game_mode != GM_EDITOR) {
 
		/* Only show the cost animation when we did actually
 
		 * execute the command, i.e. we're not sending it to
 
		 * the server, when it has cost the local company
 
		 * something. Furthermore in the editor there is no
 
		 * concept of cost, so don't show it there either. */
 
		ShowCostOrIncomeAnimation(x, y, GetSlopePixelZ(x, y), res.GetCost());
src/company_cmd.cpp
Show inline comments
 
@@ -1197,6 +1197,34 @@ CommandCost CmdGiveMoney(DoCommandFlag f
 
		}
 
	}
 

	
 
	/* Subtract money from local-company */
 
	return amount;
 
}
 

	
 
/**
 
 * Get the index of the first available company. It attempts,
 
 *  from first to last, and as soon as the attempt succeeds,
 
 *  to get the index of the company:
 
 *  1st - get the first existing human company.
 
 *  2nd - get the first non-existing company.
 
 *  3rd - get COMPANY_FIRST.
 
 * @return the index of the first available company.
 
 */
 
CompanyID GetFirstPlayableCompanyID()
 
{
 
	for (Company *c : Company::Iterate()) {
 
		if (Company::IsHumanID(c->index)) {
 
			return c->index;
 
		}
 
	}
 

	
 
	if (Company::CanAllocateItem()) {
 
		for (CompanyID c = COMPANY_FIRST; c < MAX_COMPANIES; c++) {
 
			if (!Company::IsValidID(c)) {
 
				return c;
 
			}
 
		}
 
	}
 

	
 
	return COMPANY_FIRST;
 
}
src/company_func.h
Show inline comments
 
@@ -53,8 +53,9 @@ static inline bool IsLocalCompany()
 
static inline bool IsInteractiveCompany(CompanyID company)
 
{
 
	return company == _local_company;
 
}
 

	
 
int CompanyServiceInterval(const Company *c, VehicleType type);
 
CompanyID GetFirstPlayableCompanyID();
 

	
 
#endif /* COMPANY_FUNC_H */
src/crashlog.cpp
Show inline comments
 
@@ -173,13 +173,13 @@ char *CrashLog::LogConfiguration(char *b
 
			BaseMusic::GetUsedSet() == nullptr ? "none" : BaseMusic::GetUsedSet()->name.c_str(),
 
			BaseMusic::GetUsedSet() == nullptr ? UINT32_MAX : BaseMusic::GetUsedSet()->version,
 
			_networking ? (_network_server ? "server" : "client") : "no",
 
			SoundDriver::GetInstance() == nullptr ? "none" : SoundDriver::GetInstance()->GetName(),
 
			BaseSounds::GetUsedSet() == nullptr ? "none" : BaseSounds::GetUsedSet()->name.c_str(),
 
			BaseSounds::GetUsedSet() == nullptr ? UINT32_MAX : BaseSounds::GetUsedSet()->version,
 
			VideoDriver::GetInstance() == nullptr ? "none" : VideoDriver::GetInstance()->GetName()
 
			VideoDriver::GetInstance() == nullptr ? "none" : VideoDriver::GetInstance()->GetInfoString()
 
	);
 

	
 
	buffer += seprintf(buffer, last,
 
			"Fonts:\n"
 
			" Small:  %s\n"
 
			" Medium: %s\n"
src/economy.cpp
Show inline comments
 
@@ -1210,13 +1210,13 @@ CargoPayment::~CargoPayment()
 
		SndPlayVehicleFx(SND_14_CASHTILL, this->front);
 
	}
 

	
 
	if (this->visual_transfer != 0) {
 
		ShowFeederIncomeAnimation(this->front->x_pos, this->front->y_pos,
 
				this->front->z_pos, this->visual_transfer, -this->visual_profit);
 
	} else if (this->visual_profit != 0) {
 
	} else {
 
		ShowCostOrIncomeAnimation(this->front->x_pos, this->front->y_pos,
 
				this->front->z_pos, -this->visual_profit);
 
	}
 

	
 
	cur_company.Restore();
 
}
src/industry_gui.cpp
Show inline comments
 
@@ -495,14 +495,18 @@ public:
 
				/* Raw industries might be prospected. Show this fact by changing the string
 
				 * In Editor, you just build, while ingame, or you fund or you prospect */
 
				if (_game_mode == GM_EDITOR) {
 
					/* We've chosen many random industries but no industries have been specified */
 
					SetDParam(0, STR_FUND_INDUSTRY_BUILD_NEW_INDUSTRY);
 
				} else {
 
					const IndustrySpec *indsp = GetIndustrySpec(this->index[this->selected_index]);
 
					SetDParam(0, (_settings_game.construction.raw_industry_construction == 2 && indsp->IsRawIndustry()) ? STR_FUND_INDUSTRY_PROSPECT_NEW_INDUSTRY : STR_FUND_INDUSTRY_FUND_NEW_INDUSTRY);
 
					if (count > 0) {
 
						const IndustrySpec *indsp = GetIndustrySpec(this->index[this->selected_index]);
 
						SetDParam(0, (_settings_game.construction.raw_industry_construction == 2 && indsp->IsRawIndustry()) ? STR_FUND_INDUSTRY_PROSPECT_NEW_INDUSTRY : STR_FUND_INDUSTRY_FUND_NEW_INDUSTRY);
 
					} else {
 
						SetDParam(0, STR_FUND_INDUSTRY_FUND_NEW_INDUSTRY);
 
					}
 
				}
 
				break;
 
		}
 
	}
 

	
 
	void DrawWidget(const Rect &r, int widget) const override
 
@@ -727,12 +731,13 @@ public:
 
		if (success && !_settings_client.gui.persistent_buildingtools) ResetObjectToPlace();
 
	}
 

	
 
	void OnHundredthTick() override
 
	{
 
		if (_game_mode == GM_EDITOR) return;
 
		if (this->count == 0) return;
 
		const IndustrySpec *indsp = GetIndustrySpec(this->selected_type);
 

	
 
		if (indsp->enabled) {
 
			bool call_back_result = GetIndustryProbabilityCallback(this->selected_type, IACT_USERCREATION, 1) > 0;
 

	
 
			/* Only if result does match the previous state would it require a redraw. */
src/lang/afrikaans.txt
Show inline comments
 
@@ -995,12 +995,13 @@ STR_GAME_OPTIONS_FULLSCREEN_TOOLTIP     
 
STR_GAME_OPTIONS_RESOLUTION                                     :{BLACK}Skerm resolusie
 
STR_GAME_OPTIONS_RESOLUTION_TOOLTIP                             :{BLACK}Kies die skerm resolusie om te gebruik
 
STR_GAME_OPTIONS_RESOLUTION_OTHER                               :ander
 

	
 

	
 

	
 

	
 
STR_GAME_OPTIONS_GUI_ZOOM_FRAME                                 :{BLACK} Koppelvlak groote
 
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_TOOLTIP                      :{BLACK} Kies die koppelvlak element groote om te gebruik
 

	
 
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_NORMAL                       :Normaal
 
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_2X_ZOOM                      :Dubbel groote
 
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_4X_ZOOM                      :Quad grootte
 
@@ -1470,12 +1471,14 @@ STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_
 
###length 3
 
STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_GREEN                   :Groen
 
STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_DARK_GREEN              :Donkergroen
 
STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_VIOLET                  :Violet
 

	
 
###length 4
 

	
 
###length 4
 
STR_CONFIG_SETTING_SCROLLMODE_RMB                               :Skuif kaart met RMB
 

	
 
STR_CONFIG_SETTING_SMOOTH_SCROLLING                             :Maak kykpoort beweegings glad: {STRING}
 
STR_CONFIG_SETTING_SMOOTH_SCROLLING_HELPTEXT                    :Beheer hoe die hoofvertoonvenster skuif na 'n spesifieke posisie - as dit geaktiveer is, dan skuif die venster glad na die posisie toe, andersins skuif die venster direk na die posisie toe.
 

	
 
STR_CONFIG_SETTING_MEASURE_TOOLTIP                              :Toon 'n meting wanneer jy verskeie bou-gereedskap gebruik: {STRING}
 
@@ -1566,15 +1569,12 @@ STR_CONFIG_SETTING_DEFAULT_RAIL_TYPE_MOS
 
STR_CONFIG_SETTING_SHOW_TRACK_RESERVATION                       :Wys spoorreserverings: {STRING}
 
STR_CONFIG_SETTING_SHOW_TRACK_RESERVATION_HELPTEXT              :Wys gereserveerde spore in 'n ander kleur om te help wanneer treine nie die regte roetes kies nie
 

	
 
STR_CONFIG_SETTING_PERSISTENT_BUILDINGTOOLS                     :Hou bou gereedskap aktief na gebruik: {STRING}
 
STR_CONFIG_SETTING_PERSISTENT_BUILDINGTOOLS_HELPTEXT            :Hou die bougereedskap vir brûe, tonnels ens. aktief na gebruik
 

	
 
STR_CONFIG_SETTING_EXPENSES_LAYOUT                              :Groep uitgawes in maatskappy finansies venster: {STRING}
 
STR_CONFIG_SETTING_EXPENSES_LAYOUT_HELPTEXT                     :Verstel die uitleg van die maatskappy uitgawes venster
 

	
 

	
 
###setting-zero-is-special
 

	
 
STR_CONFIG_SETTING_SOUND_TICKER                                 :Nuustikker: {STRING}
 
STR_CONFIG_SETTING_SOUND_TICKER_HELPTEXT                        :Speel klank vir opgesomde nuus boodskappe
 

	
 
@@ -3369,33 +3369,29 @@ STR_BUOY_VIEW_CENTER_TOOLTIP            
 
STR_BUOY_VIEW_CHANGE_BUOY_NAME                                  :{BLACK}Verander baken naam
 

	
 
STR_EDIT_WAYPOINT_NAME                                          :{WHITE}Redigeer roetebaken se naam
 

	
 
# Finances window
 
STR_FINANCES_CAPTION                                            :{WHITE}{COMPANY} Finansies {BLACK}{COMPANY_NUM}
 
STR_FINANCES_EXPENDITURE_INCOME_TITLE                           :{WHITE}Uitgawe/Inkomste
 
STR_FINANCES_YEAR                                               :{WHITE}{NUM}
 

	
 
###length 3
 

	
 

	
 
###length 13
 
STR_FINANCES_SECTION_CONSTRUCTION                               :{GOLD}Konstruksie
 
STR_FINANCES_SECTION_NEW_VEHICLES                               :{GOLD}Nuwe Voertuie
 
STR_FINANCES_SECTION_TRAIN_RUNNING_COSTS                        :{GOLD}Trein Loopkoste
 
STR_FINANCES_SECTION_ROAD_VEHICLE_RUNNING_COSTS                 :{GOLD}Pad Voertuig Loopkoste
 
STR_FINANCES_SECTION_AIRCRAFT_RUNNING_COSTS                     :{GOLD}Vliegtuig Loopkoste
 
STR_FINANCES_SECTION_SHIP_RUNNING_COSTS                         :{GOLD}Skip loopkoste
 
STR_FINANCES_SECTION_PROPERTY_MAINTENANCE                       :{GOLD}Eiendom Onderhoud
 
STR_FINANCES_SECTION_TRAIN_INCOME                               :{GOLD}Trein Inkomste
 
STR_FINANCES_SECTION_ROAD_VEHICLE_INCOME                        :{GOLD}Pad Voertuig Inkome
 
STR_FINANCES_SECTION_AIRCRAFT_INCOME                            :{GOLD}Vliegtuig Inkome
 
STR_FINANCES_SECTION_SHIP_INCOME                                :{GOLD}Skip Inkomste
 
STR_FINANCES_SECTION_LOAN_INTEREST                              :{GOLD}Lening Rente
 
STR_FINANCES_SECTION_OTHER                                      :{GOLD}Ander
 

	
 
STR_FINANCES_NEGATIVE_INCOME                                    :{BLACK}-{CURRENCY_LONG}
 
STR_FINANCES_POSITIVE_INCOME                                    :{BLACK}+{CURRENCY_LONG}
 
STR_FINANCES_TOTAL_CAPTION                                      :{WHITE}Totaal:
 
STR_FINANCES_BANK_BALANCE_TITLE                                 :{WHITE}Bank Balans
 
STR_FINANCES_LOAN_TITLE                                         :{WHITE}Lening
 
STR_FINANCES_MAX_LOAN                                           :{WHITE}Maksimum Lening: {BLACK}{CURRENCY_LONG}
 
STR_FINANCES_TOTAL_CURRENCY                                     :{BLACK}{CURRENCY_LONG}
 
STR_FINANCES_BORROW_BUTTON                                      :{BLACK}Leen {CURRENCY_LONG}
 
STR_FINANCES_BORROW_TOOLTIP                                     :{BLACK}Vermeerder groote van lening. Ctrl+Klick leen so veel as moontlik
src/lang/arabic_egypt.txt
Show inline comments
 
@@ -982,12 +982,13 @@ STR_GAME_OPTIONS_RESOLUTION_OTHER                               :اخرى
 

	
 
STR_GAME_OPTIONS_VIDEO_ACCELERATION                             :{BLACK}تسريع الأجهزة
 
STR_GAME_OPTIONS_VIDEO_ACCELERATION_TOOLTIP                     :{BLACK}حدد هذا المربع للسماح لـ OpenTTD بمحاولة استخدام تسريع الأجهزة. سيتم تطبيق الإعداد الذي تم تغييره فقط عند إعادة تشغيل اللعبة
 
STR_GAME_OPTIONS_VIDEO_ACCELERATION_RESTART                     :{WHITE}لن يعمل الإعداد إلا بعد إعادة تشغيل اللعبة
 

	
 

	
 

	
 
STR_GAME_OPTIONS_GUI_ZOOM_FRAME                                 :{BLACK}حجم اللوحة
 
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_TOOLTIP                      :{BLACK}حدد العنصر المطلوب
 

	
 
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_NORMAL                       :تقريب عادي
 
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_2X_ZOOM                      :تقريب ×2
 
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_4X_ZOOM                      :تقريب ×4
 
@@ -1363,12 +1364,14 @@ STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_HELPTEXT                :لون الارضية في الخرائط الصغيرة
 
STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_GREEN                   :اخضر
 
STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_DARK_GREEN              :اخضر غامق
 
STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_VIOLET                  :بنفسجي
 

	
 
###length 4
 

	
 
###length 4
 

	
 
STR_CONFIG_SETTING_SMOOTH_SCROLLING                             :تحريك سلس في نوافذ المشاهدة: {STRING}
 

	
 
STR_CONFIG_SETTING_MEASURE_TOOLTIP                              :عرض المقاسات عند استخدام ادوات البناء المختلفة: {STRING}
 

	
 
STR_CONFIG_SETTING_LIVERIES                                     :عرض لون و شعار الشركة: {STRING}
 
###length 3
 
@@ -1435,14 +1438,12 @@ STR_CONFIG_SETTING_DEFAULT_RAIL_TYPE_LAST                       :الجديد
 
STR_CONFIG_SETTING_DEFAULT_RAIL_TYPE_MOST_USED                  :الأكثر استخداما
 

	
 
STR_CONFIG_SETTING_SHOW_TRACK_RESERVATION                       :اظهار الطرق المحجوزة: {STRING}
 

	
 
STR_CONFIG_SETTING_PERSISTENT_BUILDINGTOOLS                     :ابقاء ادوات البناء فعالة بعد استخدامها: {STRING}
 

	
 
STR_CONFIG_SETTING_EXPENSES_LAYOUT                              :النفقات للمجموعة في النافذة المالية: {STRING}
 

	
 

	
 
###setting-zero-is-special
 

	
 
STR_CONFIG_SETTING_SOUND_TICKER                                 :خبر: {STRING}
 
STR_CONFIG_SETTING_SOUND_TICKER_HELPTEXT                        :شغل صوت تاثيري عند عرض ملخص الاخبار
 

	
 
@@ -3026,33 +3027,29 @@ STR_BUOY_VIEW_CENTER_TOOLTIP                                    :{BLACK} ضع العوامة في مركز الشاشة
 
STR_BUOY_VIEW_CHANGE_BUOY_NAME                                  :{BLACK} غير اسم العومة
 

	
 
STR_EDIT_WAYPOINT_NAME                                          :{WHITE}عدل اسم نقطة العبور
 

	
 
# Finances window
 
STR_FINANCES_CAPTION                                            :{WHITE}{COMPANY} {BLACK} {COMPANY_NUM} سجل المحاسبة
 
STR_FINANCES_EXPENDITURE_INCOME_TITLE                           :{WHITE}المصروفات / الدخل
 
STR_FINANCES_YEAR                                               :{WHITE}{NUM}
 

	
 
###length 3
 

	
 

	
 
###length 13
 
STR_FINANCES_SECTION_CONSTRUCTION                               :{GOLD}البناء
 
STR_FINANCES_SECTION_NEW_VEHICLES                               :{GOLD}العربات الجديدة
 
STR_FINANCES_SECTION_TRAIN_RUNNING_COSTS                        :{GOLD}تكلفة تشغيل القطار
 
STR_FINANCES_SECTION_ROAD_VEHICLE_RUNNING_COSTS                 :{GOLD}تكلفة تشغيل العربات
 
STR_FINANCES_SECTION_AIRCRAFT_RUNNING_COSTS                     :{GOLD}تكلفة تشغيل الطائرات
 
STR_FINANCES_SECTION_SHIP_RUNNING_COSTS                         :{GOLD}تكلفة تشغيل السفن
 
STR_FINANCES_SECTION_PROPERTY_MAINTENANCE                       :{GOLD}صيانة الممتلكات
 
STR_FINANCES_SECTION_TRAIN_INCOME                               :{GOLD}دخل القطار
 
STR_FINANCES_SECTION_ROAD_VEHICLE_INCOME                        :{GOLD}دخل العربات
 
STR_FINANCES_SECTION_AIRCRAFT_INCOME                            :{GOLD}دخل الطائرات
 
STR_FINANCES_SECTION_SHIP_INCOME                                :{GOLD}دخل السفن
 
STR_FINANCES_SECTION_LOAN_INTEREST                              :{GOLD}فوائد القرض
 
STR_FINANCES_SECTION_OTHER                                      :{GOLD}اخرى
 

	
 
STR_FINANCES_NEGATIVE_INCOME                                    :{BLACK}-{CURRENCY_LONG}
 
STR_FINANCES_POSITIVE_INCOME                                    :{BLACK}+{CURRENCY_LONG}
 
STR_FINANCES_TOTAL_CAPTION                                      :{WHITE}المجموع
 
STR_FINANCES_BANK_BALANCE_TITLE                                 :{WHITE}السيولة المتاحة
 
STR_FINANCES_LOAN_TITLE                                         :{WHITE}القرض
 
STR_FINANCES_MAX_LOAN                                           :{WHITE}اقصى حد للقرض: {BLACK}{CURRENCY_LONG}
 
STR_FINANCES_TOTAL_CURRENCY                                     :{BLACK}{CURRENCY_LONG}
 
STR_FINANCES_BORROW_BUTTON                                      :{BLACK}اقتراض{CURRENCY_LONG}
 
STR_FINANCES_BORROW_TOOLTIP                                     :{BLACK}زيادة حجم القرض المسموح به
src/lang/basque.txt
Show inline comments
 
@@ -966,12 +966,13 @@ STR_GAME_OPTIONS_FULLSCREEN_TOOLTIP     
 
STR_GAME_OPTIONS_RESOLUTION                                     :{BLACK}Pantailaren resoluzioa
 
STR_GAME_OPTIONS_RESOLUTION_TOOLTIP                             :{BLACK}Pantailaren resulozioa aukeratu
 
STR_GAME_OPTIONS_RESOLUTION_OTHER                               :besteak
 

	
 

	
 

	
 

	
 
STR_GAME_OPTIONS_GUI_ZOOM_FRAME                                 :{BLACK}Interfaze tamaina
 

	
 
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_NORMAL                       :Normala
 
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_2X_ZOOM                      :Tamaina doblea
 
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_4X_ZOOM                      :Tamaina laukoitza
 

	
 
@@ -1411,12 +1412,14 @@ STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_
 
STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_GREEN                   :Berdea
 
STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_DARK_GREEN              :Berde iluna
 
STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_VIOLET                  :Bioleta
 

	
 
###length 4
 

	
 
###length 4
 

	
 
STR_CONFIG_SETTING_SMOOTH_SCROLLING                             :Mapan zehar mugitzerakoan, abiadura moteltzea: {STRING}
 
STR_CONFIG_SETTING_SMOOTH_SCROLLING_HELPTEXT                    :Kontrolatu nola mugituko den ikuspegia lehio nagusitik zehar, puntu jakin batera joateko mapa txikian sakatzen denean edo objektu zehatz batera joateko agintzen denean
 

	
 
STR_CONFIG_SETTING_MEASURE_TOOLTIP                              :Eraikitze tresna ezberdinak erabiltzerakoan neurtresna erakutsi: {STRING}
 
STR_CONFIG_SETTING_MEASURE_TOOLTIP_HELPTEXT                     :Erakutsi lauki kopuruak eta garaiera ezberdintasunak eraikuntza ekintzetan sagua arrastatzerakoan
 

	
 
@@ -1504,15 +1507,12 @@ STR_CONFIG_SETTING_DEFAULT_RAIL_TYPE_MOS
 
STR_CONFIG_SETTING_SHOW_TRACK_RESERVATION                       :Erreserbatutako trenbide zatiak erakutsi: {STRING}
 
STR_CONFIG_SETTING_SHOW_TRACK_RESERVATION_HELPTEXT              :Trenbide erreserbatuak kolore ezberdinarekin jarri blokeetan oinarritutako ibilbideetan sartzera ukatzen diren trenei laguntzeko
 

	
 
STR_CONFIG_SETTING_PERSISTENT_BUILDINGTOOLS                     :Eraikitze tresnak aktibaturik utzi erabili eta gero: {STRING}
 
STR_CONFIG_SETTING_PERSISTENT_BUILDINGTOOLS_HELPTEXT            :Mantendu zubi, tunel, etabarren lanabesak irekita erabili eta gero
 

	
 
STR_CONFIG_SETTING_EXPENSES_LAYOUT                              :Talde gastuak konpainiaren finantza leihoan: {STRING}
 
STR_CONFIG_SETTING_EXPENSES_LAYOUT_HELPTEXT                     :Konpainiako gastuen lehioaren diseinua
 

	
 

	
 
###setting-zero-is-special
 

	
 

	
 
STR_CONFIG_SETTING_SOUND_NEWS                                   :Periodikoa: {STRING}
 

	
 
@@ -3176,33 +3176,29 @@ STR_BUOY_VIEW_CENTER_TOOLTIP            
 
STR_BUOY_VIEW_CHANGE_BUOY_NAME                                  :{BLACK}Buiaren izena aldatu
 

	
 
STR_EDIT_WAYPOINT_NAME                                          :{WHITE}Bidepuntuaren izena aldatu
 

	
 
# Finances window
 
STR_FINANCES_CAPTION                                            :{WHITE}{COMPANY} Finantzak {BLACK}{COMPANY_NUM}
 
STR_FINANCES_EXPENDITURE_INCOME_TITLE                           :{WHITE}Gastuak/Sarrerak
 
STR_FINANCES_YEAR                                               :{WHITE}{NUM}
 

	
 
###length 3
 

	
 

	
 
###length 13
 
STR_FINANCES_SECTION_CONSTRUCTION                               :{GOLD}Eraikitze lanak
 
STR_FINANCES_SECTION_NEW_VEHICLES                               :{GOLD}Ibilgailu berriak
 
STR_FINANCES_SECTION_TRAIN_RUNNING_COSTS                        :{GOLD}Trenen funtzionamendu kosteak
 
STR_FINANCES_SECTION_ROAD_VEHICLE_RUNNING_COSTS                 :{GOLD}Errepide ibilgailuen funtzionamendu kosteak
 
STR_FINANCES_SECTION_AIRCRAFT_RUNNING_COSTS                     :{GOLD}Hegazkinen funtzionamendu kosteak
 
STR_FINANCES_SECTION_SHIP_RUNNING_COSTS                         :{GOLD}Itsasontzien funtzionamendu kosteak
 
STR_FINANCES_SECTION_PROPERTY_MAINTENANCE                       :{GOLD}Jabegoen mantenimendua
 
STR_FINANCES_SECTION_TRAIN_INCOME                               :{GOLD}Trenen diru sarrerak
 
STR_FINANCES_SECTION_ROAD_VEHICLE_INCOME                        :{GOLD}Errepide ibilgailuen diru sarrerak
 
STR_FINANCES_SECTION_AIRCRAFT_INCOME                            :{GOLD}Hegazkinen diru sarrerak
 
STR_FINANCES_SECTION_SHIP_INCOME                                :{GOLD}Itsasontzien diru sarrerak
 
STR_FINANCES_SECTION_LOAN_INTEREST                              :{GOLD}Maileguaren interesak
 
STR_FINANCES_SECTION_OTHER                                      :{GOLD}Bestelakoak
 

	
 
STR_FINANCES_NEGATIVE_INCOME                                    :{BLACK}-{CURRENCY_LONG}
 
STR_FINANCES_POSITIVE_INCOME                                    :{BLACK}+{CURRENCY_LONG}
 
STR_FINANCES_TOTAL_CAPTION                                      :{WHITE}Guztira:
 
STR_FINANCES_BANK_BALANCE_TITLE                                 :{WHITE}Balantzea
 
STR_FINANCES_LOAN_TITLE                                         :{WHITE}Mailegua
 
STR_FINANCES_MAX_LOAN                                           :{WHITE}Gehienezko Mailegua: {BLACK}{CURRENCY_LONG}
 
STR_FINANCES_TOTAL_CURRENCY                                     :{BLACK}{CURRENCY_LONG}
 
STR_FINANCES_BORROW_BUTTON                                      :{BLACK}{CURRENCY_LONG} eskatu
 
STR_FINANCES_BORROW_TOOLTIP                                     :{BLACK}Mailegua handitu. Ktrl+Klik gehienezko mailegua eskatu
src/lang/belarusian.txt
Show inline comments
 
@@ -1304,12 +1304,13 @@ STR_GAME_OPTIONS_FULLSCREEN_TOOLTIP                             :{BLACK}Уключыць/выключыць поўнаэкранны рэжым
 
STR_GAME_OPTIONS_RESOLUTION                                     :{BLACK}Вырашэньне экрана
 
STR_GAME_OPTIONS_RESOLUTION_TOOLTIP                             :{BLACK}Выбар вырашэньня экрана
 
STR_GAME_OPTIONS_RESOLUTION_OTHER                               :Iншае
 

	
 

	
 

	
 

	
 
STR_GAME_OPTIONS_GUI_ZOOM_FRAME                                 :{BLACK}Памер элементаў інтэрфейсу
 
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_TOOLTIP                      :{BLACK}Выберыце памер элементаў інтэрфейсу
 

	
 
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_NORMAL                       :Звычайны
 
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_2X_ZOOM                      :Падвоены
 
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_4X_ZOOM                      :Пачацвяроны
 
@@ -1781,12 +1782,14 @@ STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR                         :Колер зямлі на мінімапе: {STRING}
 
STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_HELPTEXT                :Колер ляндшафту на малой мапе.
 
###length 3
 
STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_GREEN                   :зялёны
 
STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_DARK_GREEN              :цёмна-зялёны
 
STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_VIOLET                  :фіялетавы
 

	
 
###length 4
 

	
 
STR_CONFIG_SETTING_SCROLLMODE                                   :Перамяшчэнне агляду: {STRING}
 
STR_CONFIG_SETTING_SCROLLMODE_HELPTEXT                          :Спосаб перамяшчэння па гульнёваму полю
 
###length 4
 
STR_CONFIG_SETTING_SCROLLMODE_DEFAULT                           :Перамяшчаць з дапамогай ПКМ, зафіксаваўшы курсор
 
STR_CONFIG_SETTING_SCROLLMODE_RMB_LOCKED                        :Перамяшчаць з дапамогай ПКМ, зафіксаваўшы курсор
 
STR_CONFIG_SETTING_SCROLLMODE_RMB                               :Перамяшчаць з дапамогай ПКМ
 
@@ -1885,15 +1888,12 @@ STR_CONFIG_SETTING_DEFAULT_RAIL_TYPE_MOST_USED                  :найбольш ужывальныя
 
STR_CONFIG_SETTING_SHOW_TRACK_RESERVATION                       :Паказваць зарэзерваваныя каляiны: {STRING}
 
STR_CONFIG_SETTING_SHOW_TRACK_RESERVATION_HELPTEXT              :Зарэзэрваваныя рэйкі будуць мець адрозны колер. Дапамагае вырашыць праблему, калі цягнік адмаўляецца заехаць у блёк з маршрутнымі сьветлафорамі.
 

	
 
STR_CONFIG_SETTING_PERSISTENT_BUILDINGTOOLS                     :Захоўваць актыўнымі інструмэнты будаўніцтва пасьля ўжываньня: {STRING}
 
STR_CONFIG_SETTING_PERSISTENT_BUILDINGTOOLS_HELPTEXT            :Захаваць будаўнічыя інструмэнты для мастоў, тунэляў і г.д. пасля выкарыстаньня.
 

	
 
STR_CONFIG_SETTING_EXPENSES_LAYOUT                              :Групаваць выдаткі ў вакне фінансаў кампаніі: {STRING}
 
STR_CONFIG_SETTING_EXPENSES_LAYOUT_HELPTEXT                     :Захаваць памер вакна выдаткаў кампаніі.
 

	
 

	
 
###setting-zero-is-special
 

	
 
STR_CONFIG_SETTING_SOUND_TICKER                                 :Бягучы радок: {STRING}
 
STR_CONFIG_SETTING_SOUND_TICKER_HELPTEXT                        :Прайграваць гук пры з'яўленьні бягучага радка з навінамі
 

	
 
@@ -3721,33 +3721,29 @@ STR_BUOY_VIEW_CENTER_TOOLTIP                                    :{BLACK}Паказаць буй у асноўным вакне. Ctrl+клік — паказаць у дадатковым вакне.
 
STR_BUOY_VIEW_CHANGE_BUOY_NAME                                  :{BLACK}Зьмяніць назву буя
 

	
 
STR_EDIT_WAYPOINT_NAME                                          :{WHITE}Назва пункта шляху
 

	
 
# Finances window
 
STR_FINANCES_CAPTION                                            :{WHITE}Фінансы — {COMPANY} {BLACK}{COMPANY_NUM}
 
STR_FINANCES_EXPENDITURE_INCOME_TITLE                           :{WHITE}Выдаткі/даходы
 
STR_FINANCES_YEAR                                               :{WHITE}{NUM}
 

	
 
###length 3
 

	
 

	
 
###length 13
 
STR_FINANCES_SECTION_CONSTRUCTION                               :{GOLD}Будаўніцтва
 
STR_FINANCES_SECTION_NEW_VEHICLES                               :{GOLD}Новая тэхніка
 
STR_FINANCES_SECTION_TRAIN_RUNNING_COSTS                        :{GOLD}Эксплуатацыя цягнiкоў
 
STR_FINANCES_SECTION_ROAD_VEHICLE_RUNNING_COSTS                 :{GOLD}Эксплуатацыя аўтамабiляў
 
STR_FINANCES_SECTION_AIRCRAFT_RUNNING_COSTS                     :{GOLD}Эксплуатацыя авіяцыі
 
STR_FINANCES_SECTION_SHIP_RUNNING_COSTS                         :{GOLD}Эксплуатацыя караблёў
 
STR_FINANCES_SECTION_PROPERTY_MAINTENANCE                       :{GOLD}Утрыманьне ўласнасьці
 
STR_FINANCES_SECTION_TRAIN_INCOME                               :{GOLD}Прыбытак ад чыгункi
 
STR_FINANCES_SECTION_ROAD_VEHICLE_INCOME                        :{GOLD}Прыбытак ад аўта
 
STR_FINANCES_SECTION_AIRCRAFT_INCOME                            :{GOLD}Прыбытак ад авіяцыі
 
STR_FINANCES_SECTION_SHIP_INCOME                                :{GOLD}Прыбытак ад караблёў
 
STR_FINANCES_SECTION_LOAN_INTEREST                              :{GOLD}Працэнты па пазыцы
 
STR_FINANCES_SECTION_OTHER                                      :{GOLD}Іншыя выдаткі
 

	
 
STR_FINANCES_NEGATIVE_INCOME                                    :{BLACK}-{CURRENCY_LONG}
 
STR_FINANCES_POSITIVE_INCOME                                    :{BLACK}+{CURRENCY_LONG}
 
STR_FINANCES_TOTAL_CAPTION                                      :{WHITE}РАЗАМ:
 
STR_FINANCES_BANK_BALANCE_TITLE                                 :{WHITE}Банкаўскі баланс
 
STR_FINANCES_LOAN_TITLE                                         :{WHITE}Пазыка
 
STR_FINANCES_MAX_LOAN                                           :{WHITE}Макс. пазыка: {BLACK}{CURRENCY_LONG}
 
STR_FINANCES_TOTAL_CURRENCY                                     :{BLACK}{CURRENCY_LONG}
 
STR_FINANCES_BORROW_BUTTON                                      :{BLACK}Пазычыць {CURRENCY_LONG}
 
STR_FINANCES_BORROW_TOOLTIP                                     :{BLACK}Павелічыць памер пазыкі. Ctrl+клiк — пазычыць да максымальнай сумы.
src/lang/brazilian_portuguese.txt
Show inline comments
 
@@ -1023,12 +1023,13 @@ STR_GAME_OPTIONS_VIDEO_ACCELERATION                             :{BLACK}Aceleração de hardware
 
STR_GAME_OPTIONS_VIDEO_ACCELERATION_TOOLTIP                     :{BLACK}Marque esta caixa para permitir que o OpenTTD tente usar a aceleração de hardware. Qualquer mudança nesta configuração só será aplicada após reiniciar o jogo.
 
STR_GAME_OPTIONS_VIDEO_ACCELERATION_RESTART                     :{WHITE}A configuração só terá efeito após reiniciar o jogo
 

	
 
STR_GAME_OPTIONS_VIDEO_VSYNC                                    :{BLACK}VSync
 
STR_GAME_OPTIONS_VIDEO_VSYNC_TOOLTIP                            :{BLACK}Marque esta caixa para habilitar o v-sync na tela. Qualquer mudança nesta configuração só será aplicada após reiniciar o jogo. Só funciona com a aceleração de hardware habilitada
 

	
 

	
 
STR_GAME_OPTIONS_GUI_ZOOM_FRAME                                 :{BLACK}Tamanho da interface
 
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_TOOLTIP                      :{BLACK}Selecione o tamanho de elemento de interface a ser usado
 

	
 
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_AUTO                         :(detecção automática)
 
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_NORMAL                       :Normal
 
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_2X_ZOOM                      :Dobro
 
@@ -1524,12 +1525,14 @@ STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR 
 
STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_HELPTEXT                :Cor do terreno no minimapa
 
###length 3
 
STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_GREEN                   :Verde
 
STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_DARK_GREEN              :Verde escuro
 
STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_VIOLET                  :Violeta
 

	
 
###length 4
 

	
 
STR_CONFIG_SETTING_SCROLLMODE                                   :Comportamento de rolamento da janela: {STRING}
 
STR_CONFIG_SETTING_SCROLLMODE_HELPTEXT                          :Comportamento ao rolar o mapa
 
###length 4
 
STR_CONFIG_SETTING_SCROLLMODE_DEFAULT                           :Mover vista com BDM, posição do mouse travada
 
STR_CONFIG_SETTING_SCROLLMODE_RMB_LOCKED                        :Mover mapa com BDM, posição do mouse travada
 
STR_CONFIG_SETTING_SCROLLMODE_RMB                               :Mover mapa com BDM
 
@@ -1632,15 +1635,12 @@ STR_CONFIG_SETTING_DEFAULT_RAIL_TYPE_MOS
 
STR_CONFIG_SETTING_SHOW_TRACK_RESERVATION                       :Exibir vias reservadas para trilhos: {STRING}
 
STR_CONFIG_SETTING_SHOW_TRACK_RESERVATION_HELPTEXT              :Escurece as vias reservadas para ajudar a lidar com problemas de trens não funcionando em blocos baseados em destinos
 

	
 
STR_CONFIG_SETTING_PERSISTENT_BUILDINGTOOLS                     :Manter a barra de construção aberta: {STRING}
 
STR_CONFIG_SETTING_PERSISTENT_BUILDINGTOOLS_HELPTEXT            :Mantém as ferramentas de construção para pontes, túneis, etc abertas após o uso
 

	
 
STR_CONFIG_SETTING_EXPENSES_LAYOUT                              :Agrupar despesas na janela de financas da companhia: {STRING}
 
STR_CONFIG_SETTING_EXPENSES_LAYOUT_HELPTEXT                     :Define o layout para os gastos da companhia
 

	
 
STR_CONFIG_SETTING_AUTO_REMOVE_SIGNALS                          :Automaticamente remove sinais durante a construção de ferrovias: {STRING}
 
STR_CONFIG_SETTING_AUTO_REMOVE_SIGNALS_HELPTEXT                 :Automaticamente remove sinais durante a construção de ferrovias se os sinais estiverem no caminho. Note que isso pode levar a acidentes ferroviários.
 

	
 
STR_CONFIG_SETTING_FAST_FORWARD_SPEED_LIMIT                     :Limite de velocidade de avanço rápido: {STRING}
 
STR_CONFIG_SETTING_FAST_FORWARD_SPEED_LIMIT_HELPTEXT            :Limita o quão rápido o jogo vai quando o avanço rápido está ativado. 0 = sem limite (o máximo que o seu computador suporta). Valores abaixo de 100% tornam o jogo mais lento. O limite máximo depende das especificações do seu computador e pode variar dependendo do jogo.
 
STR_CONFIG_SETTING_FAST_FORWARD_SPEED_LIMIT_VAL                 :{NUM}% a velocidade normal do jogo
 
@@ -3607,33 +3607,29 @@ STR_BUOY_VIEW_CENTER_TOOLTIP                                    :{BLACK}Centraliza janela no local da bóia. Ctrl+Clique abre uma nova janela no local da bóia
 
STR_BUOY_VIEW_CHANGE_BUOY_NAME                                  :{BLACK}Renomear bóia
 

	
 
STR_EDIT_WAYPOINT_NAME                                          :{WHITE}Editar nome do ponto de controle
 

	
 
# Finances window
 
STR_FINANCES_CAPTION                                            :{WHITE}Finanças de {COMPANY} {BLACK}{COMPANY_NUM}
 
STR_FINANCES_EXPENDITURE_INCOME_TITLE                           :{WHITE}Despesas/Lucros
 
STR_FINANCES_YEAR                                               :{WHITE}{NUM}
 

	
 
###length 3
 

	
 

	
 
###length 13
 
STR_FINANCES_SECTION_CONSTRUCTION                               :{GOLD}Construção
 
STR_FINANCES_SECTION_NEW_VEHICLES                               :{GOLD}Novos Veículos
 
STR_FINANCES_SECTION_TRAIN_RUNNING_COSTS                        :{GOLD}Custo de Operação de Trens
 
STR_FINANCES_SECTION_ROAD_VEHICLE_RUNNING_COSTS                 :{GOLD}Circulação de Automóveis
 
STR_FINANCES_SECTION_AIRCRAFT_RUNNING_COSTS                     :{GOLD}Custo de Operação de Aeronaves
 
STR_FINANCES_SECTION_SHIP_RUNNING_COSTS                         :{GOLD}Custo de Operação de Embarcações
 
STR_FINANCES_SECTION_PROPERTY_MAINTENANCE                       :{GOLD}Manutenção de Propriedades
 
STR_FINANCES_SECTION_TRAIN_INCOME                               :{GOLD}Lucros dos Trens
 
STR_FINANCES_SECTION_ROAD_VEHICLE_INCOME                        :{GOLD}Lucros dos Automóveis
 
STR_FINANCES_SECTION_AIRCRAFT_INCOME                            :{GOLD}Lucros das Aeronaves
 
STR_FINANCES_SECTION_SHIP_INCOME                                :{GOLD}Lucros de Embarcações
 
STR_FINANCES_SECTION_LOAN_INTEREST                              :{GOLD}Juros do Empréstimo
 
STR_FINANCES_SECTION_OTHER                                      :{GOLD}Outros
 

	
 
STR_FINANCES_NEGATIVE_INCOME                                    :{BLACK}-{CURRENCY_LONG}
 
STR_FINANCES_POSITIVE_INCOME                                    :{BLACK}+{CURRENCY_LONG}
 
STR_FINANCES_TOTAL_CAPTION                                      :{WHITE}Total:
 
STR_FINANCES_BANK_BALANCE_TITLE                                 :{WHITE}Balanço Bancário
 
STR_FINANCES_LOAN_TITLE                                         :{WHITE}Empréstimo
 
STR_FINANCES_MAX_LOAN                                           :{WHITE}Empréstimo Máximo: {BLACK}{CURRENCY_LONG}
 
STR_FINANCES_TOTAL_CURRENCY                                     :{BLACK}{CURRENCY_LONG}
 
STR_FINANCES_BORROW_BUTTON                                      :{BLACK}Pedir {CURRENCY_LONG}
 
STR_FINANCES_BORROW_TOOLTIP                                     :{BLACK}Pedir empréstimo. Ctrl+Clique pede o máximo possível
src/lang/bulgarian.txt
Show inline comments
 
@@ -974,12 +974,13 @@ STR_GAME_OPTIONS_FULLSCREEN_TOOLTIP                             :{BLACK}Изберете тази опция за да играете OpenTTD в цял екран
 
STR_GAME_OPTIONS_RESOLUTION                                     :{BLACK}Размер на екрана
 
STR_GAME_OPTIONS_RESOLUTION_TOOLTIP                             :{BLACK}Избор размера на екран
 
STR_GAME_OPTIONS_RESOLUTION_OTHER                               :друго
 

	
 

	
 

	
 

	
 
STR_GAME_OPTIONS_GUI_ZOOM_FRAME                                 :{BLACK}Интерфейс размер
 
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_TOOLTIP                      :{BLACK}Изберете размера на интерфейс елемент за използване
 

	
 
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_NORMAL                       :Нормално
 
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_2X_ZOOM                      :Двукратно
 
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_4X_ZOOM                      :Четирикратно
 
@@ -1435,12 +1436,14 @@ STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_HELPTEXT                :Цвят на земята на малката карта
 
STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_GREEN                   :Зелен
 
STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_DARK_GREEN              :Тъмно зелен
 
STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_VIOLET                  :Виолетов
 

	
 
###length 4
 

	
 
###length 4
 

	
 
STR_CONFIG_SETTING_SMOOTH_SCROLLING                             :Плавно местене на камера: {STRING.n}
 
STR_CONFIG_SETTING_SMOOTH_SCROLLING_HELPTEXT                    :Ако опцията е активирана, когато натиснете на малката карта камерата ще се придвижи до там плавно, ако не е активирана камерата ще отиде там директно
 

	
 
STR_CONFIG_SETTING_MEASURE_TOOLTIP                              :Подсказка за разстояние при строене: {STRING.f}
 
STR_CONFIG_SETTING_MEASURE_TOOLTIP_HELPTEXT                     :Показване на разстояните между плочките и разликите във височините им докато строите
 

	
 
@@ -1528,15 +1531,12 @@ STR_CONFIG_SETTING_DEFAULT_RAIL_TYPE_MOST_USED                  :най-използваните
 
STR_CONFIG_SETTING_SHOW_TRACK_RESERVATION                       :Покажи запазените линии/пътища: {STRING}
 
STR_CONFIG_SETTING_SHOW_TRACK_RESERVATION_HELPTEXT              :Оцветява запазените релси в различен цвят, за да спомогне на влаковете отказващи да навлезнат в своите линии
 

	
 
STR_CONFIG_SETTING_PERSISTENT_BUILDINGTOOLS                     :Запази инстументите активни след употреба: {STRING}
 
STR_CONFIG_SETTING_PERSISTENT_BUILDINGTOOLS_HELPTEXT            :Остави отворени инструментите за строеж на мостове, тунели и др. след като са използвани
 

	
 
STR_CONFIG_SETTING_EXPENSES_LAYOUT                              :Групирай разходите във финансовия прозорец на компанията: {STRING}
 
STR_CONFIG_SETTING_EXPENSES_LAYOUT_HELPTEXT                     :Изберете оформлението на прозореца за разходите на компанията
 

	
 

	
 
###setting-zero-is-special
 

	
 
STR_CONFIG_SETTING_SOUND_TICKER                                 :Новинарски тикер: {STRING}
 
STR_CONFIG_SETTING_SOUND_TICKER_HELPTEXT                        :Звуков сигнал при обобщените новини
 

	
 
@@ -3231,33 +3231,29 @@ STR_BUOY_VIEW_CENTER_TOOLTIP                                    :{BLACK}Фиксиране на главния изглед върху шамандура. Ctrl+Click отваря прозорец на нов изглед върху шамандурата.
 
STR_BUOY_VIEW_CHANGE_BUOY_NAME                                  :{BLACK}Промяна на името на шамандурата
 

	
 
STR_EDIT_WAYPOINT_NAME                                          :{WHITE}Редакция името на пътна точка
 

	
 
# Finances window
 
STR_FINANCES_CAPTION                                            :{WHITE}Финансов отчет на {COMPANY} {BLACK}{COMPANY_NUM}
 
STR_FINANCES_EXPENDITURE_INCOME_TITLE                           :{WHITE}Разходи/Приходи
 
STR_FINANCES_YEAR                                               :{WHITE}{NUM}
 

	
 
###length 3
 

	
 

	
 
###length 13
 
STR_FINANCES_SECTION_CONSTRUCTION                               :{GOLD}Строеж
 
STR_FINANCES_SECTION_NEW_VEHICLES                               :{GOLD}Нови МПС-та
 
STR_FINANCES_SECTION_TRAIN_RUNNING_COSTS                        :{GOLD}Оперативни разходи на влаковете
 
STR_FINANCES_SECTION_ROAD_VEHICLE_RUNNING_COSTS                 :{GOLD}Оперативни разходи на МПС-то
 
STR_FINANCES_SECTION_AIRCRAFT_RUNNING_COSTS                     :{GOLD}Оперативни разходи на самолетите
 
STR_FINANCES_SECTION_SHIP_RUNNING_COSTS                         :{GOLD}Оперативни разходи на корабите
 
STR_FINANCES_SECTION_PROPERTY_MAINTENANCE                       :{GOLD}Разходи по поддръжка
 
STR_FINANCES_SECTION_TRAIN_INCOME                               :{GOLD}Приходи от влакове
 
STR_FINANCES_SECTION_ROAD_VEHICLE_INCOME                        :{GOLD}Приходи от МПС-та
 
STR_FINANCES_SECTION_AIRCRAFT_INCOME                            :{GOLD}Приходи от самолети
 
STR_FINANCES_SECTION_SHIP_INCOME                                :{GOLD}Приходи от кораби
 
STR_FINANCES_SECTION_LOAN_INTEREST                              :{GOLD}Лихва по заема
 
STR_FINANCES_SECTION_OTHER                                      :{GOLD}Други
 

	
 
STR_FINANCES_NEGATIVE_INCOME                                    :{BLACK}-{CURRENCY_LONG}
 
STR_FINANCES_POSITIVE_INCOME                                    :{BLACK}+{CURRENCY_LONG}
 
STR_FINANCES_TOTAL_CAPTION                                      :{WHITE}Всичко:
 
STR_FINANCES_BANK_BALANCE_TITLE                                 :{WHITE}Баланс на банковата сметка
 
STR_FINANCES_LOAN_TITLE                                         :{WHITE}Заем
 
STR_FINANCES_MAX_LOAN                                           :{WHITE}Максимален заем: {BLACK}{CURRENCY_LONG}
 
STR_FINANCES_TOTAL_CURRENCY                                     :{BLACK}{CURRENCY_LONG}
 
STR_FINANCES_BORROW_BUTTON                                      :{BLACK}Изтегли {CURRENCY_LONG}
 
STR_FINANCES_BORROW_TOOLTIP                                     :{BLACK}Увеличи размера на заема. Ctrl+Click заема възможно най много
src/lang/catalan.txt
Show inline comments
 
@@ -1023,12 +1023,14 @@ STR_GAME_OPTIONS_VIDEO_ACCELERATION                             :{BLACK}Acceleració per maquinari
 
STR_GAME_OPTIONS_VIDEO_ACCELERATION_TOOLTIP                     :{BLACK}Seleccioneu aquesta opció per permetre que l'OpenTTD provi d'usar acceleració per maquinari. Si es canvia l'opció, s'aplicarà quan es reiniciï el programa.
 
STR_GAME_OPTIONS_VIDEO_ACCELERATION_RESTART                     :{WHITE}La configuració tindrà efecte quan es reiniciï el programa.
 

	
 
STR_GAME_OPTIONS_VIDEO_VSYNC                                    :{BLACK}VSync
 
STR_GAME_OPTIONS_VIDEO_VSYNC_TOOLTIP                            :{BLACK}Selecciona aquesta casella per activar la sincronització vertical de la pantalla. Els canvis s'aplicaran quan es reiniciï el programa. Només funciona si s'activa l'acceleració per maquinari.
 

	
 
STR_GAME_OPTIONS_VIDEO_DRIVER_INFO                              :{BLACK}Controlador actual: {STRING}
 

	
 
STR_GAME_OPTIONS_GUI_ZOOM_FRAME                                 :{BLACK}Mida de la interfície
 
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_TOOLTIP                      :{BLACK}Escull la mida dels elements de la interfície
 

	
 
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_AUTO                         :(detecta automàticament)
 
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_NORMAL                       :Normal
 
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_2X_ZOOM                      :Doble
 
@@ -1525,12 +1527,20 @@ STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR 
 
STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_HELPTEXT                :Color del terreny al mapa petit
 
###length 3
 
STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_GREEN                   :Verd
 
STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_DARK_GREEN              :Verd fosc
 
STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_VIOLET                  :Violat
 

	
 
STR_CONFIG_SETTING_LINKGRAPH_COLOURS                            :Colors de la representació del flux de càrrega: {STRING}
 
STR_CONFIG_SETTING_LINKGRAPH_COLOURS_HELPTEXT                   :Escolliu l'esquema de color usat per la representació del flux de càrrega.
 
###length 4
 
STR_CONFIG_SETTING_LINKGRAPH_COLOURS_GREEN_TO_RED               :De verd a vermell (original)
 
STR_CONFIG_SETTING_LINKGRAPH_COLOURS_GREEN_TO_BLUE              :De verd a blau
 
STR_CONFIG_SETTING_LINKGRAPH_COLOURS_GREY_TO_RED                :De gris a vermell
 
STR_CONFIG_SETTING_LINKGRAPH_COLOURS_GREYSCALE                  :Escala de grisos
 

	
 
STR_CONFIG_SETTING_SCROLLMODE                                   :Desplaçament del mapa: {STRING}
 
STR_CONFIG_SETTING_SCROLLMODE_HELPTEXT                          :Comportament quan es desplaça el mapa.
 
###length 4
 
STR_CONFIG_SETTING_SCROLLMODE_DEFAULT                           :Mou la vista amb el botó dret del ratolí amb la posició del ratolí fixada
 
STR_CONFIG_SETTING_SCROLLMODE_RMB_LOCKED                        :Mou el mapa amb el botó dret del ratolí amb la posició del ratolí fixada
 
STR_CONFIG_SETTING_SCROLLMODE_RMB                               :Mou el mapa amb el botó dret del ratolí
 
@@ -1633,15 +1643,12 @@ STR_CONFIG_SETTING_DEFAULT_RAIL_TYPE_MOST_USED                  :El més utilitzat disponible
 
STR_CONFIG_SETTING_SHOW_TRACK_RESERVATION                       :Mostra els camins reservats: {STRING}
 
STR_CONFIG_SETTING_SHOW_TRACK_RESERVATION_HELPTEXT              :Dóna a les vies reservades un color diferent per visualitzar problemes d'encaminament de trens
 

	
 
STR_CONFIG_SETTING_PERSISTENT_BUILDINGTOOLS                     :Mantingues les eines de construcció actives després del seu ús: {STRING}
 
STR_CONFIG_SETTING_PERSISTENT_BUILDINGTOOLS_HELPTEXT            :Mantingues les eines de construcció pels ponts, túnels, etc. obertes després d'utilitzar-les
 

	
 
STR_CONFIG_SETTING_EXPENSES_LAYOUT                              :Agrupa les despeses a la finestra de finances de la companyia: {STRING}
 
STR_CONFIG_SETTING_EXPENSES_LAYOUT_HELPTEXT                     :Defineix la disposició de la companyia a la finestra de despeses
 

	
 
STR_CONFIG_SETTING_AUTO_REMOVE_SIGNALS                          :Treu automàticament els senyals durant la construcció ferroviària: {STRING}
 
STR_CONFIG_SETTING_AUTO_REMOVE_SIGNALS_HELPTEXT                 :Treu automàticament els senyals ferroviaris que hi hagi pel mig durant la construcció de rail. Aneu amb compte ja que pot provocar col·lisions de trens.
 

	
 
STR_CONFIG_SETTING_FAST_FORWARD_SPEED_LIMIT                     :Límit de velocitat de la partida: {STRING}
 
STR_CONFIG_SETTING_FAST_FORWARD_SPEED_LIMIT_HELPTEXT            :Estableix el límit de velocitat de la partida quan s'activa l'avanç ràpid del temps. 0 = sense límit (tan ràpid com pugui el vostre ordinador). Els valors per sota de 100{NBSP}% alenteixen la partida. El límit de velocitat depèn de les característiques del vostre ordinador i de la partida que esteu jugant (mida del mapa, nombre de vehicles, longitud de les rutes...).
 
STR_CONFIG_SETTING_FAST_FORWARD_SPEED_LIMIT_VAL                 :{NUM}{NBSP}% de la velocitat normal
 
@@ -3608,35 +3615,42 @@ STR_BUOY_VIEW_CENTER_TOOLTIP            
 
STR_BUOY_VIEW_CHANGE_BUOY_NAME                                  :{BLACK}Canvia el nom de la boia
 

	
 
STR_EDIT_WAYPOINT_NAME                                          :{WHITE}Edita el nom del punt de pas
 

	
 
# Finances window
 
STR_FINANCES_CAPTION                                            :{WHITE}Finances de {COMPANY} {BLACK}{COMPANY_NUM}
 
STR_FINANCES_EXPENDITURE_INCOME_TITLE                           :{WHITE}Despeses/Ingressos
 
STR_FINANCES_YEAR                                               :{WHITE}{NUM}
 

	
 
###length 3
 
STR_FINANCES_REVENUE_TITLE                                      :{WHITE}Ingressos
 
STR_FINANCES_OPERATING_EXPENSES_TITLE                           :{WHITE}Despeses operatives
 
STR_FINANCES_CAPITAL_EXPENSES_TITLE                             :{WHITE}Despeses de capital
 

	
 

	
 
###length 13
 
STR_FINANCES_SECTION_CONSTRUCTION                               :{GOLD}Construcció
 
STR_FINANCES_SECTION_NEW_VEHICLES                               :{GOLD}Compra de vehicles
 
STR_FINANCES_SECTION_TRAIN_RUNNING_COSTS                        :{GOLD}Desp. de circ. de trens
 
STR_FINANCES_SECTION_ROAD_VEHICLE_RUNNING_COSTS                 :{GOLD}Desp. de circ. de vehicles
 
STR_FINANCES_SECTION_AIRCRAFT_RUNNING_COSTS                     :{GOLD}Desp. de circ. d'aeronaus
 
STR_FINANCES_SECTION_SHIP_RUNNING_COSTS                         :{GOLD}Desp. de circ. de vaixells
 
STR_FINANCES_SECTION_PROPERTY_MAINTENANCE                       :{GOLD}Manteniment de propietats
 
STR_FINANCES_SECTION_TRAIN_INCOME                               :{GOLD}Ingressos de trens
 
STR_FINANCES_SECTION_ROAD_VEHICLE_INCOME                        :{GOLD}Ingressos de vehicles
 
STR_FINANCES_SECTION_AIRCRAFT_INCOME                            :{GOLD}Ingressos d'avions
 
STR_FINANCES_SECTION_SHIP_INCOME                                :{GOLD}Ingressos de vaixells
 
STR_FINANCES_SECTION_INFRASTRUCTURE                             :{GOLD}Infraestructura
 
STR_FINANCES_SECTION_TRAIN_REVENUE                              :{GOLD}Trens
 
STR_FINANCES_SECTION_ROAD_VEHICLE_REVENUE                       :{GOLD}Vehicles de carretera
 
STR_FINANCES_SECTION_AIRCRAFT_REVENUE                           :{GOLD}Aeronaus
 
STR_FINANCES_SECTION_SHIP_REVENUE                               :{GOLD}Vaixells
 
STR_FINANCES_SECTION_LOAN_INTEREST                              :{GOLD}Interessos del préstec
 
STR_FINANCES_SECTION_OTHER                                      :{GOLD}Altres
 

	
 
STR_FINANCES_NEGATIVE_INCOME                                    :{BLACK}-{CURRENCY_LONG}
 
STR_FINANCES_POSITIVE_INCOME                                    :{BLACK}+{CURRENCY_LONG}
 
STR_FINANCES_TOTAL_CAPTION                                      :{WHITE}Total:
 
STR_FINANCES_NEGATIVE_INCOME                                    :-{CURRENCY_LONG}
 
STR_FINANCES_POSITIVE_INCOME                                    :+{CURRENCY_LONG}
 
STR_FINANCES_NET_PROFIT                                         :{WHITE}Benefici net
 
STR_FINANCES_BANK_BALANCE_TITLE                                 :{WHITE}Balanç bancari
 
STR_FINANCES_OWN_FUNDS_TITLE                                    :{WHITE}Fons propis
 
STR_FINANCES_LOAN_TITLE                                         :{WHITE}Préstec
 
STR_FINANCES_INTEREST_RATE                                      :{WHITE}Interès del préstec: {BLACK}{NUM}{NBSP}%
 
STR_FINANCES_MAX_LOAN                                           :{WHITE}Préstec màxim: {BLACK}{CURRENCY_LONG}
 
STR_FINANCES_TOTAL_CURRENCY                                     :{BLACK}{CURRENCY_LONG}
 
STR_FINANCES_BORROW_BUTTON                                      :{BLACK}Demana {CURRENCY_LONG}
 
STR_FINANCES_BORROW_TOOLTIP                                     :{BLACK}Augmenta l'import del préstec Ctrl+Clic per demanar tants diners com sigui possible
 
STR_FINANCES_REPAY_BUTTON                                       :{BLACK}Amortitza {CURRENCY_LONG}
 
STR_FINANCES_REPAY_TOOLTIP                                      :{BLACK}Amortitza part del préstec. Ctrl+Clic per tornar tants diners com sigui possible
src/lang/chuvash.txt
Show inline comments
 
@@ -530,12 +530,13 @@ STR_GAME_OPTIONS_RESOLUTION_OTHER                               :расна
 

	
 

	
 

	
 

	
 

	
 

	
 

	
 
# Custom currency window
 

	
 

	
 

	
 
STR_CURRENCY_PREFIX                                             :{LTBLUE}Префикс: {ORANGE}{STRING}
 
STR_CURRENCY_SUFFIX                                             :{LTBLUE}Суффикс: {ORANGE}{STRING}
 
@@ -700,12 +701,14 @@ STR_CONFIG_SETTING_TREE_PLACER_ORIGINAL                         :Чӑн
 

	
 
###length 3
 
STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_GREEN                   :Симĕс
 

	
 
###length 4
 

	
 
###length 4
 

	
 

	
 

	
 
###length 3
 
STR_CONFIG_SETTING_LIVERIES_NONE                                :Ҫук
 

	
 

	
 
@@ -737,13 +740,12 @@ STR_CONFIG_SETTING_DATE_FORMAT_IN_SAVE_N
 

	
 
###length 3
 

	
 

	
 

	
 

	
 

	
 
###setting-zero-is-special
 

	
 

	
 

	
 

	
 

	
 
@@ -1316,12 +1318,15 @@ STR_STATION_VIEW_WAITING_CARGO          
 
STR_WAYPOINT_VIEW_CAPTION                                       :{WHITE}{WAYPOINT}
 

	
 

	
 
# Finances window
 
STR_FINANCES_YEAR                                               :{WHITE}{NUM}
 

	
 
###length 3
 

	
 

	
 
###length 13
 

	
 
STR_FINANCES_NEGATIVE_INCOME                                    :{BLACK}-{CURRENCY_LONG}
 
STR_FINANCES_POSITIVE_INCOME                                    :{BLACK}+{CURRENCY_LONG}
 

	
 
# Company view
src/lang/croatian.txt
Show inline comments
 
@@ -1097,12 +1097,13 @@ STR_GAME_OPTIONS_RESOLUTION_TOOLTIP                             :{BLACK}Odaberi razlučivost zaslona
 
STR_GAME_OPTIONS_RESOLUTION_OTHER                               :ostalo
 
STR_GAME_OPTIONS_RESOLUTION_ITEM                                :{NUM}x{NUM}
 

	
 

	
 
STR_GAME_OPTIONS_VIDEO_VSYNC                                    :{BLACK}VSync
 

	
 

	
 
STR_GAME_OPTIONS_GUI_ZOOM_FRAME                                 :{BLACK}Veličina sučelja
 
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_TOOLTIP                      :{BLACK}Odaberite koju ćete veličinu elementa sučelja koristiti
 

	
 
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_NORMAL                       :Normalno
 
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_2X_ZOOM                      :Dvostruka veličina
 
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_4X_ZOOM                      :Četvorostruka veličina
 
@@ -1575,12 +1576,14 @@ STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR                         :Boja polja korištena na maloj karti: {STRING}
 
STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_HELPTEXT                :Boja terena na maloj karti
 
###length 3
 
STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_GREEN                   :{G=female}Zelena
 
STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_DARK_GREEN              :{G=female}Tamno zelena
 
STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_VIOLET                  :{G=female}Ljubičasta
 

	
 
###length 4
 

	
 
STR_CONFIG_SETTING_SCROLLMODE                                   :Ponašanje klizanja kroz mini pogled: {STRING}
 
STR_CONFIG_SETTING_SCROLLMODE_HELPTEXT                          :Ponašanje kod klizanja kroz mapu
 
###length 4
 
STR_CONFIG_SETTING_SCROLLMODE_DEFAULT                           :Pomiči mini pogled sa desnom tipkom miša, pozicija miša zaključana
 
STR_CONFIG_SETTING_SCROLLMODE_RMB_LOCKED                        :Pomiči mapu sa desnom tipkom miša, pozicija miša zaključana
 
STR_CONFIG_SETTING_SCROLLMODE_RMB                               :Pomiči mapu sa desnom tipkom miša
 
@@ -1678,15 +1681,12 @@ STR_CONFIG_SETTING_DEFAULT_RAIL_TYPE_MOST_USED                  :Najčešće korištena
 
STR_CONFIG_SETTING_SHOW_TRACK_RESERVATION                       :Pokaži rezervirane tračnice: {STRING}
 
STR_CONFIG_SETTING_SHOW_TRACK_RESERVATION_HELPTEXT              :Prikaži rezervirane pruge u drugoj boji kako bi se olakšalo rješavanje problema sa vlakovima koji ne žele ući u određenu dionicu puta
 

	
 
STR_CONFIG_SETTING_PERSISTENT_BUILDINGTOOLS                     :Zadrži alate za izradu aktivnima nakon upotrebe: {STRING}
 
STR_CONFIG_SETTING_PERSISTENT_BUILDINGTOOLS_HELPTEXT            :Zadrži otvorenim alate za mostove, tunele itd. i nakon upotrebe
 

	
 
STR_CONFIG_SETTING_EXPENSES_LAYOUT                              :Grupiraj rashode u financijskom prozoru tvrtke: {STRING}
 
STR_CONFIG_SETTING_EXPENSES_LAYOUT_HELPTEXT                     :Odredi izgled prozora rashoda tvrtke
 

	
 

	
 
STR_CONFIG_SETTING_FAST_FORWARD_SPEED_LIMIT                     :Ograničenje brzine premotavanja: {STRING}
 
STR_CONFIG_SETTING_FAST_FORWARD_SPEED_LIMIT_VAL                 :{NUM}% normalna brzina igre
 
###setting-zero-is-special
 
STR_CONFIG_SETTING_FAST_FORWARD_SPEED_LIMIT_ZERO                :Bez ograničenje (onoliko brzo koliko tvoje računalo dopušta)
 

	
 
@@ -3545,33 +3545,29 @@ STR_BUOY_VIEW_CENTER_TOOLTIP                                    :{BLACK}Centriraj glavni pogled na lokaciju plutače. Ctrl+klik otvara novi pogled na lokaciju plutače.
 
STR_BUOY_VIEW_CHANGE_BUOY_NAME                                  :{BLACK}Promijeni ime plutače
 

	
 
STR_EDIT_WAYPOINT_NAME                                          :{WHITE}Promijeni ime čvorišta
 

	
 
# Finances window
 
STR_FINANCES_CAPTION                                            :Financije tvrtke {WHITE}{COMPANY} {BLACK}{COMPANY_NUM}
 
STR_FINANCES_EXPENDITURE_INCOME_TITLE                           :{WHITE}Rashodi/Prihodi
 
STR_FINANCES_YEAR                                               :{WHITE}{NUM}
 

	
 
###length 3
 

	
 

	
 
###length 13
 
STR_FINANCES_SECTION_CONSTRUCTION                               :{GOLD}Izgradnja
 
STR_FINANCES_SECTION_NEW_VEHICLES                               :{GOLD}Nova vozila
 
STR_FINANCES_SECTION_TRAIN_RUNNING_COSTS                        :{GOLD}Troškovi uporabe vlakova
 
STR_FINANCES_SECTION_ROAD_VEHICLE_RUNNING_COSTS                 :{GOLD}Troškovi uporabe cestovnih vozila
 
STR_FINANCES_SECTION_AIRCRAFT_RUNNING_COSTS                     :{GOLD}Troškovi uporabe zrakoplova
 
STR_FINANCES_SECTION_SHIP_RUNNING_COSTS                         :{GOLD}Troškovi uporabe brodova
 
STR_FINANCES_SECTION_PROPERTY_MAINTENANCE                       :{GOLD}Održavanje posjeda
 
STR_FINANCES_SECTION_TRAIN_INCOME                               :{GOLD}Prihod od vlakova
 
STR_FINANCES_SECTION_ROAD_VEHICLE_INCOME                        :{GOLD}Prihod od cestovnih vozila
 
STR_FINANCES_SECTION_AIRCRAFT_INCOME                            :{GOLD}Prihod od zrakoplova
 
STR_FINANCES_SECTION_SHIP_INCOME                                :{GOLD}Prihod od brodova
 
STR_FINANCES_SECTION_LOAN_INTEREST                              :{GOLD}Kamate
 
STR_FINANCES_SECTION_OTHER                                      :{GOLD}Ostalo
 

	
 
STR_FINANCES_NEGATIVE_INCOME                                    :{BLACK}-{CURRENCY_LONG}
 
STR_FINANCES_POSITIVE_INCOME                                    :{BLACK}+{CURRENCY_LONG}
 
STR_FINANCES_TOTAL_CAPTION                                      :{WHITE}Ukupno:
 
STR_FINANCES_BANK_BALANCE_TITLE                                 :{WHITE}Bankovna bilanca
 
STR_FINANCES_LOAN_TITLE                                         :{WHITE}Zajam
 
STR_FINANCES_MAX_LOAN                                           :{WHITE}Najveći zajam: {BLACK}{CURRENCY_LONG}
 
STR_FINANCES_TOTAL_CURRENCY                                     :{BLACK}{CURRENCY_LONG}
 
STR_FINANCES_BORROW_BUTTON                                      :{BLACK}Pozajmi {CURRENCY_LONG}
 
STR_FINANCES_BORROW_TOOLTIP                                     :{BLACK}Povećaj iznos zajma. Ctrl+klik posuđuje najveći mogući iznos
src/lang/czech.txt
Show inline comments
 
@@ -1109,12 +1109,13 @@ STR_GAME_OPTIONS_VIDEO_ACCELERATION                             :{BLACK}Hardwarová akcelerace
 
STR_GAME_OPTIONS_VIDEO_ACCELERATION_TOOLTIP                     :{BLACK}Zaškrtni, pokud chceš OpenTTD povolit použití hardwarové akcelerace. Změněné nastavení bude aplikováno po restartu hry
 
STR_GAME_OPTIONS_VIDEO_ACCELERATION_RESTART                     :{WHITE}Nastavení vstoupí v platnost pouze po restartu hry
 

	
 
STR_GAME_OPTIONS_VIDEO_VSYNC                                    :{BLACK}VSync
 
STR_GAME_OPTIONS_VIDEO_VSYNC_TOOLTIP                            :{BLACK}Zaškrtní tento box pro v-sync obrazovky. Změna se projeví po znovu spuštění hry. Funguje to pouze pro povolenou hardwarovou akceleraci.
 

	
 

	
 
STR_GAME_OPTIONS_GUI_ZOOM_FRAME                                 :{BLACK}Velikost rozhraní
 
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_TOOLTIP                      :{BLACK}Zvolit velikost prvků uživatelského rozhraní
 

	
 
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_AUTO                         :(zjistit automaticky)
 
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_NORMAL                       :Normální
 
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_2X_ZOOM                      :Dvojnásobná velikost
 
@@ -1610,12 +1611,14 @@ STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR                         :Barva země v mapě: {STRING}
 
STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_HELPTEXT                :Barva terénu na malé mapě
 
###length 3
 
STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_GREEN                   :zelená
 
STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_DARK_GREEN              :tmavě zelená
 
STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_VIOLET                  :fialová
 

	
 
###length 4
 

	
 
STR_CONFIG_SETTING_SCROLLMODE                                   :Reakce pohledů na scrollování: {STRING}
 
STR_CONFIG_SETTING_SCROLLMODE_HELPTEXT                          :Reakce na scrollování v mapě
 
###length 4
 
STR_CONFIG_SETTING_SCROLLMODE_DEFAULT                           :Pohyb v pohledu pomocí pravého tlačítka myši, poloha myši uzamčena
 
STR_CONFIG_SETTING_SCROLLMODE_RMB_LOCKED                        :Pohyb v mapě pomocí pravého tlačítka myši, poloha myši uzamčena
 
STR_CONFIG_SETTING_SCROLLMODE_RMB                               :Pohyb v mapě pomocí pravého tlačítka myši
 
@@ -1718,15 +1721,12 @@ STR_CONFIG_SETTING_DEFAULT_RAIL_TYPE_MOST_USED                  :nejpoužívanější
 
STR_CONFIG_SETTING_SHOW_TRACK_RESERVATION                       :Vyznačovat rezervovanou trať: {STRING}
 
STR_CONFIG_SETTING_SHOW_TRACK_RESERVATION_HELPTEXT              :Vyznačí rezervovanou trať jinou barvou tak, aby bylo snadnější zjišťování důvodů, proč vlak odmítá vjet do určitého úseku tratě
 

	
 
STR_CONFIG_SETTING_PERSISTENT_BUILDINGTOOLS                     :Nevypínat po použití nástroje pro výstavbu: {STRING}
 
STR_CONFIG_SETTING_PERSISTENT_BUILDINGTOOLS_HELPTEXT            :Nechat nástroje pro stavbu mostů, tunelů, atd. po použití otevřené
 

	
 
STR_CONFIG_SETTING_EXPENSES_LAYOUT                              :Zobrazovat odděleně příjmy a výdaje v přehledu financí: {STRING}
 
STR_CONFIG_SETTING_EXPENSES_LAYOUT_HELPTEXT                     :Určuje rozložení okna s firemními výdaji
 

	
 
STR_CONFIG_SETTING_AUTO_REMOVE_SIGNALS                          :Automaticky odstraňovat návěstidla během výstavby železnice: {STRING}
 
STR_CONFIG_SETTING_AUTO_REMOVE_SIGNALS_HELPTEXT                 :Automaticky odstraňovat návěstidla, pokud překáží během výstavby železnice. Poznámka: Může způsobit kolize vlaků.
 

	
 
STR_CONFIG_SETTING_FAST_FORWARD_SPEED_LIMIT                     :Rychlostní omezení zrychleného běhu hry: {STRING}
 
STR_CONFIG_SETTING_FAST_FORWARD_SPEED_LIMIT_HELPTEXT            :Omez jak rychle hra beží při zrychleném běhu. 0 = neomezeno (tak rychle, jak tvůj počítač dovolí). Hodnoty pod 100% zpomalí hru. Horní limit záleží na specifikacích tvého počítače a může se v každé hře lišit.
 
STR_CONFIG_SETTING_FAST_FORWARD_SPEED_LIMIT_VAL                 :{NUM}% normální rychlosti hry
 
@@ -3698,33 +3698,29 @@ STR_BUOY_VIEW_CENTER_TOOLTIP                                    :{BLACK}Vystředit pohled na bójku. Ctrl+Klik otevře nové okno náhledu
 
STR_BUOY_VIEW_CHANGE_BUOY_NAME                                  :{BLACK}Přejmenovat bójku
 

	
 
STR_EDIT_WAYPOINT_NAME                                          :{WHITE}Přejmenovat směrování
 

	
 
# Finances window
 
STR_FINANCES_CAPTION                                            :{WHITE}Finance - {COMPANY} {BLACK}{COMPANY_NUM}
 
STR_FINANCES_EXPENDITURE_INCOME_TITLE                           :{WHITE}Příjmy a výdaje
 
STR_FINANCES_YEAR                                               :{WHITE}{NUM}
 

	
 
###length 3
 

	
 

	
 
###length 13
 
STR_FINANCES_SECTION_CONSTRUCTION                               :{GOLD}Výstavba
 
STR_FINANCES_SECTION_NEW_VEHICLES                               :{GOLD}Nové dopravní prostředky
 
STR_FINANCES_SECTION_TRAIN_RUNNING_COSTS                        :{GOLD}Provoz vlaků
 
STR_FINANCES_SECTION_ROAD_VEHICLE_RUNNING_COSTS                 :{GOLD}Provoz silničních vozidel
 
STR_FINANCES_SECTION_AIRCRAFT_RUNNING_COSTS                     :{GOLD}Provoz letadel
 
STR_FINANCES_SECTION_SHIP_RUNNING_COSTS                         :{GOLD}Provoz lodí
 
STR_FINANCES_SECTION_PROPERTY_MAINTENANCE                       :{GOLD}Údržba
 
STR_FINANCES_SECTION_TRAIN_INCOME                               :{GOLD}Příjmy vlaků
 
STR_FINANCES_SECTION_ROAD_VEHICLE_INCOME                        :{GOLD}Příjmy silničních vozidel
 
STR_FINANCES_SECTION_AIRCRAFT_INCOME                            :{GOLD}Příjmy letadel
 
STR_FINANCES_SECTION_SHIP_INCOME                                :{GOLD}Příjmy lodí
 
STR_FINANCES_SECTION_LOAN_INTEREST                              :{GOLD}Úroky z půjček
 
STR_FINANCES_SECTION_OTHER                                      :{GOLD}Další
 

	
 
STR_FINANCES_NEGATIVE_INCOME                                    :{BLACK}-{CURRENCY_LONG}
 
STR_FINANCES_POSITIVE_INCOME                                    :{BLACK}+{CURRENCY_LONG}
 
STR_FINANCES_TOTAL_CAPTION                                      :{WHITE}Celkem:
 
STR_FINANCES_BANK_BALANCE_TITLE                                 :{WHITE}Stav na účtu
 
STR_FINANCES_LOAN_TITLE                                         :{WHITE}Půjčka
 
STR_FINANCES_MAX_LOAN                                           :{WHITE}Maximální půjčka: {BLACK}{CURRENCY_LONG}
 
STR_FINANCES_TOTAL_CURRENCY                                     :{BLACK}{CURRENCY_LONG}
 
STR_FINANCES_BORROW_BUTTON                                      :{BLACK}Půjčit {CURRENCY_LONG}
 
STR_FINANCES_BORROW_TOOLTIP                                     :{BLACK}Půjčit si více
src/lang/danish.txt
Show inline comments
 
@@ -1022,12 +1022,13 @@ STR_GAME_OPTIONS_VIDEO_ACCELERATION     
 
STR_GAME_OPTIONS_VIDEO_ACCELERATION_TOOLTIP                     :{BLACK}Marker dette felt for at tillade at OpenTTD forsøger at bruge hardwareacceleration. Ændringer af indstillingen er først effektiv efter spillet er genstartet.
 
STR_GAME_OPTIONS_VIDEO_ACCELERATION_RESTART                     :{WHITE}Indstillingen er først effektiv efter spillet er genstartet.
 

	
 
STR_GAME_OPTIONS_VIDEO_VSYNC                                    :{BLACK}VSync
 
STR_GAME_OPTIONS_VIDEO_VSYNC_TOOLTIP                            :{BLACK}Afmærk dette felt for at v-synkronisere skærmen. Ændringer af indstillingen er først effektiv efter spillet er genstartet. Fungerer kun med hardware-acceleration aktiveret.
 

	
 

	
 
STR_GAME_OPTIONS_GUI_ZOOM_FRAME                                 :{BLACK}grænseflade størrelse
 
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_TOOLTIP                      :{BLACK}Vælg den grænseflade størrelse du ønsker at benytte
 

	
 
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_AUTO                         :(auto-bestem)
 
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_NORMAL                       :Normal
 
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_2X_ZOOM                      :Dobbelt størrelse
 
@@ -1523,12 +1524,14 @@ STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR 
 
STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_HELPTEXT                :Land farve brugt i det lille kort
 
###length 3
 
STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_GREEN                   :Grøn
 
STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_DARK_GREEN              :Mørkegrøn
 
STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_VIOLET                  :Violet
 

	
 
###length 4
 

	
 
STR_CONFIG_SETTING_SCROLLMODE                                   :Visningsport bevægelse: {STRING}
 
STR_CONFIG_SETTING_SCROLLMODE_HELPTEXT                          :Virkemåde for bevægelse af kortet
 
###length 4
 
STR_CONFIG_SETTING_SCROLLMODE_DEFAULT                           :Bevæg syns vinduet med højre mussetast, musse position låst
 
STR_CONFIG_SETTING_SCROLLMODE_RMB_LOCKED                        :Bevæg kortet med højre mussetast, musse position låst
 
STR_CONFIG_SETTING_SCROLLMODE_RMB                               :Bevæg kortet med højre musseknap
 
@@ -1631,15 +1634,12 @@ STR_CONFIG_SETTING_DEFAULT_RAIL_TYPE_MOS
 
STR_CONFIG_SETTING_SHOW_TRACK_RESERVATION                       :Vis reserverede spor: {STRING}
 
STR_CONFIG_SETTING_SHOW_TRACK_RESERVATION_HELPTEXT              :Giv reserverede spor en anden farve for at hjælpe med problemer med tog der nægter at indgå i sti-baserede blokke
 

	
 
STR_CONFIG_SETTING_PERSISTENT_BUILDINGTOOLS                     :Hold byggeværktøjer aktive efter brug: {STRING}
 
STR_CONFIG_SETTING_PERSISTENT_BUILDINGTOOLS_HELPTEXT            :Hold bygnings-værktøjer til broer, tunneler, mv. åben efter brug
 

	
 
STR_CONFIG_SETTING_EXPENSES_LAYOUT                              :Grupper udgifter i firmaets finansvindue: {STRING}
 
STR_CONFIG_SETTING_EXPENSES_LAYOUT_HELPTEXT                     :Definer layout for firmaets udgifter-vindue
 

	
 
STR_CONFIG_SETTING_AUTO_REMOVE_SIGNALS                          :Fjern automatisk signaler under jernbane-bygning: {STRING}
 
STR_CONFIG_SETTING_AUTO_REMOVE_SIGNALS_HELPTEXT                 :Fjerner automatisk signaler under jernbane-bygning, hvis signalerne er i vejen. Bemærk at dette potentielt kan føre til togsammenstød.
 

	
 
STR_CONFIG_SETTING_FAST_FORWARD_SPEED_LIMIT                     :Hurtig kørsel hastighedsgrænse: {STRING}
 
STR_CONFIG_SETTING_FAST_FORWARD_SPEED_LIMIT_HELPTEXT            :Begrænser hvor hurtigt spillet kører, når hurtig kørsel er aktiveret. 0 = ingen grænse (så hurtigt som din computer er i stand til.) Værdier under 100% sænker spillets hastighed. Den øvre grænse afhænger af din computers specifikationer og kan variere afhængig af spillet.
 
STR_CONFIG_SETTING_FAST_FORWARD_SPEED_LIMIT_VAL                 :{NUM}% normal simulationshastighed
 
@@ -3606,33 +3606,29 @@ STR_BUOY_VIEW_CENTER_TOOLTIP                                    :{BLACK}Centrér skærmen ved bøjens placering. Ctrl+klik åbner et nyt vindue ved bøjens placering
 
STR_BUOY_VIEW_CHANGE_BUOY_NAME                                  :{BLACK}Ændre navnet på bøjen
 

	
 
STR_EDIT_WAYPOINT_NAME                                          :{WHITE}Omdøb waypoint
 

	
 
# Finances window
 
STR_FINANCES_CAPTION                                            :{WHITE}{COMPANY} Finanser {BLACK}{COMPANY_NUM}
 
STR_FINANCES_EXPENDITURE_INCOME_TITLE                           :{WHITE}Udgifter/Indkomst
 
STR_FINANCES_YEAR                                               :{WHITE}{NUM}
 

	
 
###length 3
 

	
 

	
 
###length 13
 
STR_FINANCES_SECTION_CONSTRUCTION                               :{GOLD}Konstruktion
 
STR_FINANCES_SECTION_NEW_VEHICLES                               :{GOLD}Nye køretøjer
 
STR_FINANCES_SECTION_TRAIN_RUNNING_COSTS                        :{GOLD}Togdriftsomkostning
 
STR_FINANCES_SECTION_ROAD_VEHICLE_RUNNING_COSTS                 :{GOLD}Køretøjsdriftsomkostning
 
STR_FINANCES_SECTION_AIRCRAFT_RUNNING_COSTS                     :{GOLD}Flydriftsomkostning
 
STR_FINANCES_SECTION_SHIP_RUNNING_COSTS                         :{GOLD}Skibsdriftsomkostning
 
STR_FINANCES_SECTION_PROPERTY_MAINTENANCE                       :{GOLD}Vedligeholdelse af ejendom
 
STR_FINANCES_SECTION_TRAIN_INCOME                               :{GOLD}Togindkomst
 
STR_FINANCES_SECTION_ROAD_VEHICLE_INCOME                        :{GOLD}Køretøjsindkomst
 
STR_FINANCES_SECTION_AIRCRAFT_INCOME                            :{GOLD}Flyindkomst
 
STR_FINANCES_SECTION_SHIP_INCOME                                :{GOLD}Skibsindkomst
 
STR_FINANCES_SECTION_LOAN_INTEREST                              :{GOLD}Renter
 
STR_FINANCES_SECTION_OTHER                                      :{GOLD}Andet
 

	
 
STR_FINANCES_NEGATIVE_INCOME                                    :{BLACK}-{CURRENCY_LONG}
 
STR_FINANCES_POSITIVE_INCOME                                    :{BLACK}+{CURRENCY_LONG}
 
STR_FINANCES_TOTAL_CAPTION                                      :{WHITE}Total:
 
STR_FINANCES_BANK_BALANCE_TITLE                                 :{WHITE}Bank balance
 
STR_FINANCES_LOAN_TITLE                                         :{WHITE}Lån
 
STR_FINANCES_MAX_LOAN                                           :{WHITE}Maks. lån: {BLACK}{CURRENCY_LONG}
 
STR_FINANCES_TOTAL_CURRENCY                                     :{BLACK}{CURRENCY_LONG}
 
STR_FINANCES_BORROW_BUTTON                                      :{BLACK}Lån {CURRENCY_LONG}
 
STR_FINANCES_BORROW_TOOLTIP                                     :{BLACK}Forøg lånet. Ctrl+Klik låner så meget som muligt
src/lang/dutch.txt
Show inline comments
 
@@ -1022,12 +1022,14 @@ STR_GAME_OPTIONS_VIDEO_ACCELERATION     
 
STR_GAME_OPTIONS_VIDEO_ACCELERATION_TOOLTIP                     :{BLACK}Selecteer dit vakje om OpenTTD hardwareversnelling te laten gebruiken. De gewijzigde instelling wordt pas van kracht nadat het spel opnieuw is gestart.
 
STR_GAME_OPTIONS_VIDEO_ACCELERATION_RESTART                     :{WHITE}De instelling wordt pas van kracht als het spel opnieuw is gestart
 

	
 
STR_GAME_OPTIONS_VIDEO_VSYNC                                    :{BLACK}VSync
 
STR_GAME_OPTIONS_VIDEO_VSYNC_TOOLTIP                            :{BLACK}Selecteer dit vakje om het scherm verticaal te synchroniseren. De wijziging gaat pas in nadat je het spel opnieuw hebt opgestart. Werkt alleen als hardwareversnelling is ingeschakeld
 

	
 
STR_GAME_OPTIONS_VIDEO_DRIVER_INFO                              :{BLACK}Huidige chauffeur: {STRING}
 

	
 
STR_GAME_OPTIONS_GUI_ZOOM_FRAME                                 :{BLACK}Menupuntgrootte
 
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_TOOLTIP                      :{BLACK}Kiest de grootte van bedieningselementen
 

	
 
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_AUTO                         :(automatische detectie)
 
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_NORMAL                       :Normaal
 
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_2X_ZOOM                      :Dubbele grootte
 
@@ -1524,12 +1526,20 @@ STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR 
 
STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_HELPTEXT                :Kleur van het terrein op de kleine kaart.
 
###length 3
 
STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_GREEN                   :Groen
 
STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_DARK_GREEN              :Donker groen
 
STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_VIOLET                  :Violet
 

	
 
STR_CONFIG_SETTING_LINKGRAPH_COLOURS                            :Kleuren vrachtstroomweergave: {STRING}
 
STR_CONFIG_SETTING_LINKGRAPH_COLOURS_HELPTEXT                   :Kleurenschema instellen voor vrachtstroomweergave
 
###length 4
 
STR_CONFIG_SETTING_LINKGRAPH_COLOURS_GREEN_TO_RED               :Groen naar rood (origineel)
 
STR_CONFIG_SETTING_LINKGRAPH_COLOURS_GREEN_TO_BLUE              :Groen naar blauw
 
STR_CONFIG_SETTING_LINKGRAPH_COLOURS_GREY_TO_RED                :Grijs naar rood
 
STR_CONFIG_SETTING_LINKGRAPH_COLOURS_GREYSCALE                  :Grijstinten
 

	
 
STR_CONFIG_SETTING_SCROLLMODE                                   :Verplaatsingsgedrag voor kijkvensters: {STRING}
 
STR_CONFIG_SETTING_SCROLLMODE_HELPTEXT                          :Gedrag tijdens het verplaatsen van de kaart
 
###length 4
 
STR_CONFIG_SETTING_SCROLLMODE_DEFAULT                           :Kijkvenster verplaatsen met rechtermuisknop, muispositie vergrendeld
 
STR_CONFIG_SETTING_SCROLLMODE_RMB_LOCKED                        :Kaart verplaatsen met rechtermuisknop, muispositie vergrendeld
 
STR_CONFIG_SETTING_SCROLLMODE_RMB                               :Kaart verplaatsen met rechtermuisknop
 
@@ -1632,15 +1642,12 @@ STR_CONFIG_SETTING_DEFAULT_RAIL_TYPE_MOS
 
STR_CONFIG_SETTING_SHOW_TRACK_RESERVATION                       :Gereserveerd spoor weergeven: {STRING}
 
STR_CONFIG_SETTING_SHOW_TRACK_RESERVATION_HELPTEXT              :Geeft gereserveerde sporen een andere kleur. Dit is handig om te bepalen waarom treinen een routeblok niet ingaan.
 

	
 
STR_CONFIG_SETTING_PERSISTENT_BUILDINGTOOLS                     :Bouwgereedschappen actief houden na gebruik: {STRING}
 
STR_CONFIG_SETTING_PERSISTENT_BUILDINGTOOLS_HELPTEXT            :Houd de bouwhulpmiddelen voor bruggen, tunnels, enz. open na gebruik
 

	
 
STR_CONFIG_SETTING_EXPENSES_LAYOUT                              :Uitgaven in bedrijfsfinanciënvenster groeperen: {STRING}
 
STR_CONFIG_SETTING_EXPENSES_LAYOUT_HELPTEXT                     :Definieer de lay-out voor het bedrijfsuitgavenvenster
 

	
 
STR_CONFIG_SETTING_AUTO_REMOVE_SIGNALS                          :Automatisch seinen verwijderen tijdens spooraanleg: {STRING}
 
STR_CONFIG_SETTING_AUTO_REMOVE_SIGNALS_HELPTEXT                 :Seinen automatisch verwijderen tijdens spooraanleg als deze in de weg staan. Dit kan botsingen veroorzaken.
 

	
 
STR_CONFIG_SETTING_FAST_FORWARD_SPEED_LIMIT                     :Limiet verhoogde spelsnelheid: {STRING}
 
STR_CONFIG_SETTING_FAST_FORWARD_SPEED_LIMIT_HELPTEXT            :Beperkt de snelheid van het spel wanneer de spelsnelheid is verhoogt. 0 = geen limiet (alleen beperkt door de computer zelf). Waarden onder 100% vertragen het spel. De hoogste waarde hangt af van de specifcaties van de computer en kan afhankelijk van het spel variëren.
 
STR_CONFIG_SETTING_FAST_FORWARD_SPEED_LIMIT_VAL                 :{NUM}% normale spelsnelheid
 
@@ -3607,35 +3614,42 @@ STR_BUOY_VIEW_CENTER_TOOLTIP            
 
STR_BUOY_VIEW_CHANGE_BUOY_NAME                                  :{BLACK}Naam van boei aanpassen
 

	
 
STR_EDIT_WAYPOINT_NAME                                          :{WHITE}Naam routepunt aanpassen
 

	
 
# Finances window
 
STR_FINANCES_CAPTION                                            :{WHITE}{COMPANY} Financiën {BLACK}{COMPANY_NUM}
 
STR_FINANCES_EXPENDITURE_INCOME_TITLE                           :{WHITE}Uitgaven/inkomsten
 
STR_FINANCES_YEAR                                               :{WHITE}{NUM}
 

	
 
###length 3
 
STR_FINANCES_REVENUE_TITLE                                      :{WHITE}Inkomsten
 
STR_FINANCES_OPERATING_EXPENSES_TITLE                           :{WHITE}Operationele uitgaven
 
STR_FINANCES_CAPITAL_EXPENSES_TITLE                             :{WHITE}Kapitaalkosten
 

	
 

	
 
###length 13
 
STR_FINANCES_SECTION_CONSTRUCTION                               :{GOLD}Bouwkosten
 
STR_FINANCES_SECTION_NEW_VEHICLES                               :{GOLD}Nieuwe voertuigen
 
STR_FINANCES_SECTION_TRAIN_RUNNING_COSTS                        :{GOLD}Treinonderhoudskosten
 
STR_FINANCES_SECTION_ROAD_VEHICLE_RUNNING_COSTS                 :{GOLD}Wegvoertuigonderhoudskosten
 
STR_FINANCES_SECTION_AIRCRAFT_RUNNING_COSTS                     :{GOLD}Vliegtuigonderhoudskosten
 
STR_FINANCES_SECTION_SHIP_RUNNING_COSTS                         :{GOLD}Schiponderhoudskosten
 
STR_FINANCES_SECTION_PROPERTY_MAINTENANCE                       :{GOLD}Eigendomsonderhoud
 
STR_FINANCES_SECTION_TRAIN_INCOME                               :{GOLD}Treininkomsten
 
STR_FINANCES_SECTION_ROAD_VEHICLE_INCOME                        :{GOLD}Wegvoertuiginkomsten
 
STR_FINANCES_SECTION_AIRCRAFT_INCOME                            :{GOLD}Vliegtuiginkomsten
 
STR_FINANCES_SECTION_SHIP_INCOME                                :{GOLD}Schipinkomsten
 
STR_FINANCES_SECTION_TRAIN_RUNNING_COSTS                        :{GOLD}Treinen
 
STR_FINANCES_SECTION_ROAD_VEHICLE_RUNNING_COSTS                 :{GOLD}Wegvoertuigen
 
STR_FINANCES_SECTION_AIRCRAFT_RUNNING_COSTS                     :{GOLD}Vliegtuigen
 
STR_FINANCES_SECTION_SHIP_RUNNING_COSTS                         :{GOLD}Schepen
 
STR_FINANCES_SECTION_INFRASTRUCTURE                             :{GOLD}Infrastructuur
 
STR_FINANCES_SECTION_TRAIN_REVENUE                              :{GOLD}Treinen
 
STR_FINANCES_SECTION_ROAD_VEHICLE_REVENUE                       :{GOLD}Wegvoertuigen
 
STR_FINANCES_SECTION_AIRCRAFT_REVENUE                           :{GOLD}Vliegtuigen
 
STR_FINANCES_SECTION_SHIP_REVENUE                               :{GOLD}Schepen
 
STR_FINANCES_SECTION_LOAN_INTEREST                              :{GOLD} Rente van lening
 
STR_FINANCES_SECTION_OTHER                                      :{GOLD}Overig
 

	
 
STR_FINANCES_NEGATIVE_INCOME                                    :{BLACK}-{CURRENCY_LONG}
 
STR_FINANCES_POSITIVE_INCOME                                    :{BLACK}+{CURRENCY_LONG}
 
STR_FINANCES_TOTAL_CAPTION                                      :{WHITE}Totaal:
 
STR_FINANCES_NEGATIVE_INCOME                                    :-{CURRENCY_LONG}
 
STR_FINANCES_POSITIVE_INCOME                                    :+{CURRENCY_LONG}
 
STR_FINANCES_NET_PROFIT                                         :{WHITE}Nettowinst
 
STR_FINANCES_BANK_BALANCE_TITLE                                 :{WHITE}Banksaldo
 
STR_FINANCES_OWN_FUNDS_TITLE                                    :{WHITE}Eigen kapitaal
 
STR_FINANCES_LOAN_TITLE                                         :{WHITE}Lening
 
STR_FINANCES_INTEREST_RATE                                      :{WHITE}Rente op lening: {BLACK}{NUM}%
 
STR_FINANCES_MAX_LOAN                                           :{WHITE}Maximale lening: {BLACK}{CURRENCY_LONG}
 
STR_FINANCES_TOTAL_CURRENCY                                     :{BLACK}{CURRENCY_LONG}
 
STR_FINANCES_BORROW_BUTTON                                      :{BLACK}{CURRENCY_LONG} lenen
 
STR_FINANCES_BORROW_TOOLTIP                                     :{BLACK}Vergroot lening. Ctrl+klik om zoveel als mogelijk te lenen
 
STR_FINANCES_REPAY_BUTTON                                       :{BLACK}{CURRENCY_LONG} terugbetalen
 
STR_FINANCES_REPAY_TOOLTIP                                      :{BLACK}Betaal deel van lening terug. Ctrl+klik om zoveel als mogelijk terug te betalen
src/lang/english.txt
Show inline comments
 
@@ -1023,12 +1023,14 @@ STR_GAME_OPTIONS_VIDEO_ACCELERATION     
 
STR_GAME_OPTIONS_VIDEO_ACCELERATION_TOOLTIP                     :{BLACK}Check this box to allow OpenTTD to try to use hardware acceleration. A changed setting will only be applied upon game restart
 
STR_GAME_OPTIONS_VIDEO_ACCELERATION_RESTART                     :{WHITE}The setting will only take effect after a game restart
 

	
 
STR_GAME_OPTIONS_VIDEO_VSYNC                                    :{BLACK}VSync
 
STR_GAME_OPTIONS_VIDEO_VSYNC_TOOLTIP                            :{BLACK}Check this box to v-sync the screen. A changed setting will only be applied upon game restart. Only works with hardware acceleration enabled
 

	
 
STR_GAME_OPTIONS_VIDEO_DRIVER_INFO                              :{BLACK}Current driver: {RAW_STRING}
 

	
 
STR_GAME_OPTIONS_GUI_ZOOM_FRAME                                 :{BLACK}Interface size
 
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_TOOLTIP                      :{BLACK}Select the interface element size to use
 

	
 
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_AUTO                         :(auto-detect)
 
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_NORMAL                       :Normal
 
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_2X_ZOOM                      :Double size
src/lang/english_AU.txt
Show inline comments
 
@@ -971,12 +971,13 @@ STR_GAME_OPTIONS_RESOLUTION_OTHER       
 

	
 

	
 

	
 

	
 

	
 

	
 

	
 
STR_GAME_OPTIONS_BASE_GRF                                       :{BLACK}Base graphics set
 
STR_GAME_OPTIONS_BASE_GRF_TOOLTIP                               :{BLACK}Select the base graphics set to use
 
STR_GAME_OPTIONS_BASE_GRF_STATUS                                :{RED}{NUM} missing/corrupted file{P "" s}
 
STR_GAME_OPTIONS_BASE_GRF_DESCRIPTION_TOOLTIP                   :{BLACK}Additional information about the base graphics set
 

	
 
STR_GAME_OPTIONS_BASE_SFX                                       :{BLACK}Base sounds set
 
@@ -1421,12 +1422,14 @@ STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_
 
STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_GREEN                   :Green
 
STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_DARK_GREEN              :Dark green
 
STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_VIOLET                  :Violet
 

	
 
###length 4
 

	
 
###length 4
 

	
 
STR_CONFIG_SETTING_SMOOTH_SCROLLING                             :Smooth viewport scrolling: {STRING}
 
STR_CONFIG_SETTING_SMOOTH_SCROLLING_HELPTEXT                    :Control how the main view scrolls to a specific position when clicking on the smallmap or when issuing a command to scroll to a specific object on the map. If enabled, the viewport scrolls smoothly, if disabled it jumps directly to the targeted spot
 

	
 
STR_CONFIG_SETTING_MEASURE_TOOLTIP                              :Show a measurement tooltip when using various build-tools: {STRING}
 
STR_CONFIG_SETTING_MEASURE_TOOLTIP_HELPTEXT                     :Display tile-distances and height differences when dragging during construction operations
 

	
 
@@ -1514,15 +1517,12 @@ STR_CONFIG_SETTING_DEFAULT_RAIL_TYPE_MOS
 
STR_CONFIG_SETTING_SHOW_TRACK_RESERVATION                       :Show path reservations for tracks: {STRING}
 
STR_CONFIG_SETTING_SHOW_TRACK_RESERVATION_HELPTEXT              :Give reserved tracks a different colour to assist in problems with trains refusing to enter path-based blocks
 

	
 
STR_CONFIG_SETTING_PERSISTENT_BUILDINGTOOLS                     :Keep building tools active after usage: {STRING}
 
STR_CONFIG_SETTING_PERSISTENT_BUILDINGTOOLS_HELPTEXT            :Keep the building tools for bridges, tunnels, etc. open after use
 

	
 
STR_CONFIG_SETTING_EXPENSES_LAYOUT                              :Group expenses in company finance window: {STRING}
 
STR_CONFIG_SETTING_EXPENSES_LAYOUT_HELPTEXT                     :Define the layout for the company expenses window
 

	
 

	
 
###setting-zero-is-special
 

	
 
STR_CONFIG_SETTING_SOUND_TICKER                                 :News ticker: {STRING}
 
STR_CONFIG_SETTING_SOUND_TICKER_HELPTEXT                        :Play sound for summarised news messages
 

	
 
@@ -3240,33 +3240,29 @@ STR_BUOY_VIEW_CENTER_TOOLTIP            
 
STR_BUOY_VIEW_CHANGE_BUOY_NAME                                  :{BLACK}Change buoy name
 

	
 
STR_EDIT_WAYPOINT_NAME                                          :{WHITE}Edit waypoint name
 

	
 
# Finances window
 
STR_FINANCES_CAPTION                                            :{WHITE}{COMPANY} Finances {BLACK}{COMPANY_NUM}
 
STR_FINANCES_EXPENDITURE_INCOME_TITLE                           :{WHITE}Expenditure/Income
 
STR_FINANCES_YEAR                                               :{WHITE}{NUM}
 

	
 
###length 3
 

	
 

	
 
###length 13
 
STR_FINANCES_SECTION_CONSTRUCTION                               :{GOLD}Misc Construction
 
STR_FINANCES_SECTION_NEW_VEHICLES                               :{GOLD}New Vehicles
 
STR_FINANCES_SECTION_TRAIN_RUNNING_COSTS                        :{GOLD}Train Running Costs
 
STR_FINANCES_SECTION_ROAD_VEHICLE_RUNNING_COSTS                 :{GOLD}Road Vehicle Running Costs
 
STR_FINANCES_SECTION_AIRCRAFT_RUNNING_COSTS                     :{GOLD}Aircraft Running Costs
 
STR_FINANCES_SECTION_SHIP_RUNNING_COSTS                         :{GOLD}Ship Running Costs
 
STR_FINANCES_SECTION_PROPERTY_MAINTENANCE                       :{GOLD}Property Maintenance
 
STR_FINANCES_SECTION_TRAIN_INCOME                               :{GOLD}Train Income
 
STR_FINANCES_SECTION_ROAD_VEHICLE_INCOME                        :{GOLD}Road Vehicle Income
 
STR_FINANCES_SECTION_AIRCRAFT_INCOME                            :{GOLD}Aircraft Income
 
STR_FINANCES_SECTION_SHIP_INCOME                                :{GOLD}Ship Income
 
STR_FINANCES_SECTION_LOAN_INTEREST                              :{GOLD}Loan Interest
 
STR_FINANCES_SECTION_OTHER                                      :{GOLD}Other
 

	
 
STR_FINANCES_NEGATIVE_INCOME                                    :{BLACK}-{CURRENCY_LONG}
 
STR_FINANCES_POSITIVE_INCOME                                    :{BLACK}+{CURRENCY_LONG}
 
STR_FINANCES_TOTAL_CAPTION                                      :{WHITE}Total:
 
STR_FINANCES_BANK_BALANCE_TITLE                                 :{WHITE}Bank Balance
 
STR_FINANCES_LOAN_TITLE                                         :{WHITE}Loan
 
STR_FINANCES_MAX_LOAN                                           :{WHITE}Maximum Loan: {BLACK}{CURRENCY_LONG}
 
STR_FINANCES_TOTAL_CURRENCY                                     :{BLACK}{CURRENCY_LONG}
 
STR_FINANCES_BORROW_BUTTON                                      :{BLACK}Borrow {CURRENCY_LONG}
 
STR_FINANCES_BORROW_TOOLTIP                                     :{BLACK}Increase size of loan. Ctrl+Click borrows as much as possible
src/lang/english_US.txt
Show inline comments
 
@@ -1022,12 +1022,14 @@ STR_GAME_OPTIONS_VIDEO_ACCELERATION     
 
STR_GAME_OPTIONS_VIDEO_ACCELERATION_TOOLTIP                     :{BLACK}Check this box to allow OpenTTD to try to use hardware acceleration. A changed setting will only be applied upon game restart
 
STR_GAME_OPTIONS_VIDEO_ACCELERATION_RESTART                     :{WHITE}The setting will only take effect after a game restart
 

	
 
STR_GAME_OPTIONS_VIDEO_VSYNC                                    :{BLACK}VSync
 
STR_GAME_OPTIONS_VIDEO_VSYNC_TOOLTIP                            :{BLACK}Check this box to v-sync the screen. A changed setting will only be applied upon game restart. Only works with hardware acceleration enabled
 

	
 
STR_GAME_OPTIONS_VIDEO_DRIVER_INFO                              :{BLACK}Current driver: {STRING}
 

	
 
STR_GAME_OPTIONS_GUI_ZOOM_FRAME                                 :{BLACK}Interface size
 
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_TOOLTIP                      :{BLACK}Select the interface element size to use
 

	
 
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_AUTO                         :(auto-detect)
 
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_NORMAL                       :Normal
 
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_2X_ZOOM                      :Double size
 
@@ -1524,12 +1526,20 @@ STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR 
 
STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_HELPTEXT                :Color of the terrain in the smallmap
 
###length 3
 
STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_GREEN                   :Green
 
STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_DARK_GREEN              :Dark green
 
STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_VIOLET                  :Purple
 

	
 
STR_CONFIG_SETTING_LINKGRAPH_COLOURS                            :Cargo flow overlay colors: {STRING}
 
STR_CONFIG_SETTING_LINKGRAPH_COLOURS_HELPTEXT                   :Set the color scheme used for the cargo flow overlay.
 
###length 4
 
STR_CONFIG_SETTING_LINKGRAPH_COLOURS_GREEN_TO_RED               :Green to red (original)
 
STR_CONFIG_SETTING_LINKGRAPH_COLOURS_GREEN_TO_BLUE              :Green to blue
 
STR_CONFIG_SETTING_LINKGRAPH_COLOURS_GREY_TO_RED                :Gray to red
 
STR_CONFIG_SETTING_LINKGRAPH_COLOURS_GREYSCALE                  :Grayscale
 

	
 
STR_CONFIG_SETTING_SCROLLMODE                                   :Viewport scroll behaviour: {STRING}
 
STR_CONFIG_SETTING_SCROLLMODE_HELPTEXT                          :Behavior when scrolling the map
 
###length 4
 
STR_CONFIG_SETTING_SCROLLMODE_DEFAULT                           :Move viewport with RMB, mouse position locked
 
STR_CONFIG_SETTING_SCROLLMODE_RMB_LOCKED                        :Move map with RMB, mouse position locked
 
STR_CONFIG_SETTING_SCROLLMODE_RMB                               :Move map with RMB
 
@@ -1632,15 +1642,12 @@ STR_CONFIG_SETTING_DEFAULT_RAIL_TYPE_MOS
 
STR_CONFIG_SETTING_SHOW_TRACK_RESERVATION                       :Show path reservations for tracks: {STRING}
 
STR_CONFIG_SETTING_SHOW_TRACK_RESERVATION_HELPTEXT              :Give reserved tracks a different color to assist in problems with trains refusing to enter path-based blocks
 

	
 
STR_CONFIG_SETTING_PERSISTENT_BUILDINGTOOLS                     :Keep building tools active after usage: {STRING}
 
STR_CONFIG_SETTING_PERSISTENT_BUILDINGTOOLS_HELPTEXT            :Keep the building tools for bridges, tunnels, etc. open after use
 

	
 
STR_CONFIG_SETTING_EXPENSES_LAYOUT                              :Group expenses in company finance window: {STRING}
 
STR_CONFIG_SETTING_EXPENSES_LAYOUT_HELPTEXT                     :Define the layout for the company expenses window
 

	
 
STR_CONFIG_SETTING_AUTO_REMOVE_SIGNALS                          :Automatically remove signals during track construction: {STRING}
 
STR_CONFIG_SETTING_AUTO_REMOVE_SIGNALS_HELPTEXT                 :Automatically remove signals during track construction if the signals are in the way. Note that this can potentially lead to train crashes.
 

	
 
STR_CONFIG_SETTING_FAST_FORWARD_SPEED_LIMIT                     :Fast forward speed limit: {STRING}
 
STR_CONFIG_SETTING_FAST_FORWARD_SPEED_LIMIT_HELPTEXT            :Limit on how fast the game goes when fast forward is enabled. 0 = no limit (as fast as your computer allows). Values below 100% slow the game down. The upper-limit depends on the specification of your computer and can vary depending on the game.
 
STR_CONFIG_SETTING_FAST_FORWARD_SPEED_LIMIT_VAL                 :{NUM}% normal game speed
 
@@ -3607,35 +3614,42 @@ STR_BUOY_VIEW_CENTER_TOOLTIP            
 
STR_BUOY_VIEW_CHANGE_BUOY_NAME                                  :{BLACK}Change buoy name
 

	
 
STR_EDIT_WAYPOINT_NAME                                          :{WHITE}Edit waypoint name
 

	
 
# Finances window
 
STR_FINANCES_CAPTION                                            :{WHITE}{COMPANY} Finances {BLACK}{COMPANY_NUM}
 
STR_FINANCES_EXPENDITURE_INCOME_TITLE                           :{WHITE}Expenditure/Income
 
STR_FINANCES_YEAR                                               :{WHITE}{NUM}
 

	
 
###length 3
 
STR_FINANCES_REVENUE_TITLE                                      :{WHITE}Revenue
 
STR_FINANCES_OPERATING_EXPENSES_TITLE                           :{WHITE}Operating Expenses
 
STR_FINANCES_CAPITAL_EXPENSES_TITLE                             :{WHITE}Capital Expenses
 

	
 

	
 
###length 13
 
STR_FINANCES_SECTION_CONSTRUCTION                               :{GOLD}Misc Construction
 
STR_FINANCES_SECTION_NEW_VEHICLES                               :{GOLD}New Vehicles
 
STR_FINANCES_SECTION_TRAIN_RUNNING_COSTS                        :{GOLD}Train Running Costs
 
STR_FINANCES_SECTION_ROAD_VEHICLE_RUNNING_COSTS                 :{GOLD}Road Vehicle Running Costs
 
STR_FINANCES_SECTION_AIRCRAFT_RUNNING_COSTS                     :{GOLD}Aircraft Running Costs
 
STR_FINANCES_SECTION_SHIP_RUNNING_COSTS                         :{GOLD}Ship Running Costs
 
STR_FINANCES_SECTION_PROPERTY_MAINTENANCE                       :{GOLD}Property Maintenance
 
STR_FINANCES_SECTION_TRAIN_INCOME                               :{GOLD}Train Income
 
STR_FINANCES_SECTION_ROAD_VEHICLE_INCOME                        :{GOLD}Road Vehicle Income
 
STR_FINANCES_SECTION_AIRCRAFT_INCOME                            :{GOLD}Aircraft Income
 
STR_FINANCES_SECTION_SHIP_INCOME                                :{GOLD}Ship Income
 
STR_FINANCES_SECTION_TRAIN_RUNNING_COSTS                        :{GOLD}Trains
 
STR_FINANCES_SECTION_ROAD_VEHICLE_RUNNING_COSTS                 :{GOLD}Road Vehicles
 
STR_FINANCES_SECTION_AIRCRAFT_RUNNING_COSTS                     :{GOLD}Aircraft
 
STR_FINANCES_SECTION_SHIP_RUNNING_COSTS                         :{GOLD}Ships
 
STR_FINANCES_SECTION_INFRASTRUCTURE                             :{GOLD}Infrastructure
 
STR_FINANCES_SECTION_TRAIN_REVENUE                              :{GOLD}Trains
 
STR_FINANCES_SECTION_ROAD_VEHICLE_REVENUE                       :{GOLD}Road Vehicles
 
STR_FINANCES_SECTION_AIRCRAFT_REVENUE                           :{GOLD}Aircraft
 
STR_FINANCES_SECTION_SHIP_REVENUE                               :{GOLD}Ships
 
STR_FINANCES_SECTION_LOAN_INTEREST                              :{GOLD}Loan Interest
 
STR_FINANCES_SECTION_OTHER                                      :{GOLD}Other
 

	
 
STR_FINANCES_NEGATIVE_INCOME                                    :{BLACK}-{CURRENCY_LONG}
 
STR_FINANCES_POSITIVE_INCOME                                    :{BLACK}+{CURRENCY_LONG}
 
STR_FINANCES_TOTAL_CAPTION                                      :{WHITE}Total:
 
STR_FINANCES_NEGATIVE_INCOME                                    :-{CURRENCY_LONG}
 
STR_FINANCES_POSITIVE_INCOME                                    :+{CURRENCY_LONG}
 
STR_FINANCES_NET_PROFIT                                         :{WHITE}Net Profit
 
STR_FINANCES_BANK_BALANCE_TITLE                                 :{WHITE}Bank Balance
 
STR_FINANCES_OWN_FUNDS_TITLE                                    :{WHITE}Own Funds
 
STR_FINANCES_LOAN_TITLE                                         :{WHITE}Loan
 
STR_FINANCES_INTEREST_RATE                                      :{WHITE}Loan Interest: {BLACK}{NUM}%
 
STR_FINANCES_MAX_LOAN                                           :{WHITE}Maximum Loan: {BLACK}{CURRENCY_LONG}
 
STR_FINANCES_TOTAL_CURRENCY                                     :{BLACK}{CURRENCY_LONG}
 
STR_FINANCES_BORROW_BUTTON                                      :{BLACK}Borrow {CURRENCY_LONG}
 
STR_FINANCES_BORROW_TOOLTIP                                     :{BLACK}Increase size of loan. Ctrl+Click borrows as much as possible
 
STR_FINANCES_REPAY_BUTTON                                       :{BLACK}Repay {CURRENCY_LONG}
 
STR_FINANCES_REPAY_TOOLTIP                                      :{BLACK}Repay part of loan. Ctrl+Click repays as much loan as possible
src/lang/esperanto.txt
Show inline comments
 
@@ -958,12 +958,13 @@ STR_GAME_OPTIONS_FULLSCREEN_TOOLTIP                             :{BLACK}Ŝaltu ĉi tiun kvadrateton por plenekrane ludi OpenTTD
 
STR_GAME_OPTIONS_RESOLUTION                                     :{BLACK}Ekrana montrogrando
 
STR_GAME_OPTIONS_RESOLUTION_TOOLTIP                             :{BLACK}Elektu uzotan ekranan montrograndon
 
STR_GAME_OPTIONS_RESOLUTION_OTHER                               :alia
 

	
 

	
 

	
 

	
 
STR_GAME_OPTIONS_GUI_ZOOM_FRAME                                 :{BLACK}Interfacgrandeco
 

	
 
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_NORMAL                       :Normala
 
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_2X_ZOOM                      :Duobla grandeco
 
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_4X_ZOOM                      :Kvaroble grandeco
 

	
 
@@ -1304,12 +1305,14 @@ STR_CONFIG_SETTING_LINK_TERRAFORM_TOOLBA
 
STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_GREEN                   :Verda
 
STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_DARK_GREEN              :Malhele verda
 
STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_VIOLET                  :Viola
 

	
 
###length 4
 

	
 
###length 4
 

	
 
STR_CONFIG_SETTING_SMOOTH_SCROLLING                             :Glata rulumado de vidujo: {STRING}
 

	
 
STR_CONFIG_SETTING_MEASURE_TOOLTIP                              :Montru mezuran konsilbalonon ĉe uzo de konstruiloj: {STRING}
 

	
 
STR_CONFIG_SETTING_LIVERIES                                     :Montru veturiltipe specifajn liverojn: {STRING}
 
###length 3
 
@@ -1376,14 +1379,12 @@ STR_CONFIG_SETTING_DEFAULT_RAIL_TYPE_LAS
 
STR_CONFIG_SETTING_DEFAULT_RAIL_TYPE_MOST_USED                  :Pli uzata
 

	
 
STR_CONFIG_SETTING_SHOW_TRACK_RESERVATION                       :Montru rezervitajn trakojn: {STRING}
 

	
 
STR_CONFIG_SETTING_PERSISTENT_BUILDINGTOOLS                     :Lasu aktivaj la konstruilojn post uzado: {STRING}
 

	
 
STR_CONFIG_SETTING_EXPENSES_LAYOUT                              :Grupigu elspezojn en kompania financfenestro: {STRING}
 

	
 

	
 
###setting-zero-is-special
 

	
 

	
 
STR_CONFIG_SETTING_SOUND_NEWS                                   :Ĵurnalo: {STRING}
 

	
 
@@ -2750,33 +2751,29 @@ STR_BUOY_VIEW_CENTER_TOOLTIP                                    :{BLACK}Centri ĉefvidon ĉe la buo. Stir+Klak por malfermi novan vidujon ĉe la bua loko.
 
STR_BUOY_VIEW_CHANGE_BUOY_NAME                                  :{BLACK}Ŝanĝi nomon de la buo.
 

	
 
STR_EDIT_WAYPOINT_NAME                                          :{WHITE}Ŝanĝu vojpunktonomon
 

	
 
# Finances window
 
STR_FINANCES_CAPTION                                            :{WHITE}Financoj de {COMPANY} {BLACK}{COMPANY_NUM}
 
STR_FINANCES_EXPENDITURE_INCOME_TITLE                           :{WHITE}Elspezo/Enspezo
 
STR_FINANCES_YEAR                                               :{WHITE}{NUM}
 

	
 
###length 3
 

	
 

	
 
###length 13
 
STR_FINANCES_SECTION_CONSTRUCTION                               :{GOLD}Konstruado
 
STR_FINANCES_SECTION_NEW_VEHICLES                               :{GOLD}Novaj Veturiloj
 
STR_FINANCES_SECTION_TRAIN_RUNNING_COSTS                        :{GOLD}Trajnaj Irkostoj
 
STR_FINANCES_SECTION_ROAD_VEHICLE_RUNNING_COSTS                 :{GOLD}Stratveturilaj irkostoj
 
STR_FINANCES_SECTION_AIRCRAFT_RUNNING_COSTS                     :{GOLD}Aviadilaj Irkostoj
 
STR_FINANCES_SECTION_SHIP_RUNNING_COSTS                         :{GOLD}Ŝipaj Irkostoj
 
STR_FINANCES_SECTION_PROPERTY_MAINTENANCE                       :{GOLD}Posedaĵa Konservado
 
STR_FINANCES_SECTION_TRAIN_INCOME                               :{GOLD}Trajna Enspezo
 
STR_FINANCES_SECTION_ROAD_VEHICLE_INCOME                        :{GOLD}Stratveturila enspezo
 
STR_FINANCES_SECTION_AIRCRAFT_INCOME                            :{GOLD}Aviadila Enspezo
 
STR_FINANCES_SECTION_SHIP_INCOME                                :{GOLD}Ŝipa Enspezo
 
STR_FINANCES_SECTION_LOAN_INTEREST                              :{GOLD}Rento pri Prunto
 
STR_FINANCES_SECTION_OTHER                                      :{GOLD}Alia
 

	
 
STR_FINANCES_NEGATIVE_INCOME                                    :{BLACK}-{CURRENCY_LONG}
 
STR_FINANCES_POSITIVE_INCOME                                    :{BLACK}+{CURRENCY_LONG}
 
STR_FINANCES_TOTAL_CAPTION                                      :{WHITE}Entute:
 
STR_FINANCES_BANK_BALANCE_TITLE                                 :{WHITE}Banka Balanco
 
STR_FINANCES_LOAN_TITLE                                         :{WHITE}Prunto
 
STR_FINANCES_MAX_LOAN                                           :{WHITE}Maksimuma prunto: {BLACK}{CURRENCY_LONG}
 
STR_FINANCES_TOTAL_CURRENCY                                     :{BLACK}{CURRENCY_LONG}
 
STR_FINANCES_BORROW_BUTTON                                      :{BLACK}Pruntu {CURRENCY_LONG}
 
STR_FINANCES_BORROW_TOOLTIP                                     :{BLACK}Grandigu prunton. Ctrl+Klak prunteprenas maksimume
src/lang/estonian.txt
Show inline comments
 
@@ -1071,12 +1071,13 @@ STR_GAME_OPTIONS_VIDEO_ACCELERATION     
 
STR_GAME_OPTIONS_VIDEO_ACCELERATION_TOOLTIP                     :{BLACK}Märkides selle ruudu, lubad OpenTTD-l üritada kasutada riistvarakiirendust. Muudetud seade omab mõju pärast mängu taaskäivitust
 
STR_GAME_OPTIONS_VIDEO_ACCELERATION_RESTART                     :{WHITE}Seade omab mõju alles pärast mängu taaskäivitust
 

	
 
STR_GAME_OPTIONS_VIDEO_VSYNC                                    :{BLACK}VSync
 
STR_GAME_OPTIONS_VIDEO_VSYNC_TOOLTIP                            :{BLACK}Märgi, et ekraani v-sync sisse lülitada. Seade kohaldub alles pärast mängu taaskäivitust. Töötab vaid, kui riistvarakiirendus on peal
 

	
 

	
 
STR_GAME_OPTIONS_GUI_ZOOM_FRAME                                 :{BLACK}Liidese suurus
 
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_TOOLTIP                      :{BLACK}Vali kasutatav liideseelementide suurus
 

	
 
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_AUTO                         :(automaattuvastus)
 
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_NORMAL                       :Tavaline
 
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_2X_ZOOM                      :Topeltsuurus
 
@@ -1568,12 +1569,14 @@ STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR                         :Maa värv väikesel kaardil: {STRING}
 
STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_HELPTEXT                :Maa värv väikesel kaardil
 
###length 3
 
STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_GREEN                   :Roheline
 
STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_DARK_GREEN              :Tumeroheline
 
STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_VIOLET                  :Violetne
 

	
 
###length 4
 

	
 
STR_CONFIG_SETTING_SCROLLMODE                                   :Vaate liigutamine: {STRING}
 
STR_CONFIG_SETTING_SCROLLMODE_HELPTEXT                          :Kaardil liikumise viis
 
###length 4
 
STR_CONFIG_SETTING_SCROLLMODE_DEFAULT                           :RMB liigutab vaadet, osuti seisab paigal
 
STR_CONFIG_SETTING_SCROLLMODE_RMB_LOCKED                        :RMB liigutab kaarti, osuti seisab paigal
 
STR_CONFIG_SETTING_SCROLLMODE_RMB                               :RMB liigutab kaarti
 
@@ -1671,15 +1674,12 @@ STR_CONFIG_SETTING_DEFAULT_RAIL_TYPE_MOS
 
STR_CONFIG_SETTING_SHOW_TRACK_RESERVATION                       :Hõivatud blokkpiirkondade näitamine: {STRING}
 
STR_CONFIG_SETTING_SHOW_TRACK_RESERVATION_HELPTEXT              :Värvib hõivatud blokkpiirkonnad eri värvi, abistamaks tõrgete puhul, kus rongid ei sisene trajektoorijärgsetesse blokkidesse
 

	
 
STR_CONFIG_SETTING_PERSISTENT_BUILDINGTOOLS                     :Säilita tegev ehitustarvik pärast kasutamist: {STRING}
 
STR_CONFIG_SETTING_PERSISTENT_BUILDINGTOOLS_HELPTEXT            :Säilita sildade, tunnelite, jms. ehitustarvikud pärast kasutamist
 

	
 
STR_CONFIG_SETTING_EXPENSES_LAYOUT                              :Kulutuste jaotamine rahavoogude aruandes: {STRING}
 
STR_CONFIG_SETTING_EXPENSES_LAYOUT_HELPTEXT                     :Määrab rahavoogude aruande ülesehituse
 

	
 
STR_CONFIG_SETTING_AUTO_REMOVE_SIGNALS                          :Rööbastee ehitamisel on signaalid isekõrvalduvad: {STRING}
 
STR_CONFIG_SETTING_AUTO_REMOVE_SIGNALS_HELPTEXT                 :Rööbastee ehitamisel kõrvaldatakse ette jäävad signaalid automaatselt. Silmas pidada, et see võib põhjustada rongide kokkupõrkeid.
 

	
 
STR_CONFIG_SETTING_FAST_FORWARD_SPEED_LIMIT                     :Kiirendatud mängu kiiruspiirang: {STRING}
 
STR_CONFIG_SETTING_FAST_FORWARD_SPEED_LIMIT_HELPTEXT            :Piira mängukiirust, kui mäng on kiirendatud. 0 = piiramatu (nii kiire, kui arvuti võimaldab). Väärtused alla 100% aeglustavad mängu. Kõrgeim kiirus sõltub arvutiomadustest, ning võib mänguti erineda.
 
STR_CONFIG_SETTING_FAST_FORWARD_SPEED_LIMIT_VAL                 :{NUM}% harilikust mängukiirusest
 
@@ -3611,33 +3611,29 @@ STR_BUOY_VIEW_CENTER_TOOLTIP                                    :{BLACK}Keskenda vaade poile. Ctrl+klõps avab poil uue vaate
 
STR_BUOY_VIEW_CHANGE_BUOY_NAME                                  :{BLACK}Muuda poi nime
 

	
 
STR_EDIT_WAYPOINT_NAME                                          :{WHITE}Muuda meldepunkti nime
 

	
 
# Finances window
 
STR_FINANCES_CAPTION                                            :{WHITE}{COMPANY} rahavoogude aruanne {BLACK}{COMPANY_NUM}
 
STR_FINANCES_EXPENDITURE_INCOME_TITLE                           :{WHITE}Kulud/tulud
 
STR_FINANCES_YEAR                                               :{WHITE}{NUM}
 

	
 
###length 3
 

	
 

	
 
###length 13
 
STR_FINANCES_SECTION_CONSTRUCTION                               :{GOLD}Ehituskulud
 
STR_FINANCES_SECTION_NEW_VEHICLES                               :{GOLD}Uus veerem
 
STR_FINANCES_SECTION_TRAIN_RUNNING_COSTS                        :{GOLD}Rongide käituskulud
 
STR_FINANCES_SECTION_ROAD_VEHICLE_RUNNING_COSTS                 :{GOLD}Mootorsõidukite käituskulud
 
STR_FINANCES_SECTION_AIRCRAFT_RUNNING_COSTS                     :{GOLD}Õhusõidukite käituskulud
 
STR_FINANCES_SECTION_SHIP_RUNNING_COSTS                         :{GOLD}Laevade käituskulud
 
STR_FINANCES_SECTION_PROPERTY_MAINTENANCE                       :{GOLD}Omandi korrashoid
 
STR_FINANCES_SECTION_TRAIN_INCOME                               :{GOLD}Rongide tulud
 
STR_FINANCES_SECTION_ROAD_VEHICLE_INCOME                        :{GOLD}Mootorsõidukite tulud
 
STR_FINANCES_SECTION_AIRCRAFT_INCOME                            :{GOLD}Õhusõidukite tulud
 
STR_FINANCES_SECTION_SHIP_INCOME                                :{GOLD}Laevade tulud
 
STR_FINANCES_SECTION_LOAN_INTEREST                              :{GOLD}Laenuintressid
 
STR_FINANCES_SECTION_OTHER                                      :{GOLD}Muud
 

	
 
STR_FINANCES_NEGATIVE_INCOME                                    :{BLACK}-{CURRENCY_LONG}
 
STR_FINANCES_POSITIVE_INCOME                                    :{BLACK}+{CURRENCY_LONG}
 
STR_FINANCES_TOTAL_CAPTION                                      :{WHITE}Kokku:
 
STR_FINANCES_BANK_BALANCE_TITLE                                 :{WHITE}Kontojääk
 
STR_FINANCES_LOAN_TITLE                                         :{WHITE}Laen
 
STR_FINANCES_MAX_LOAN                                           :{WHITE}Laenulimiit: {BLACK}{CURRENCY_LONG}
 
STR_FINANCES_TOTAL_CURRENCY                                     :{BLACK}{CURRENCY_LONG}
 
STR_FINANCES_BORROW_BUTTON                                      :{BLACK}Laena {CURRENCY_LONG}
 
STR_FINANCES_BORROW_TOOLTIP                                     :{BLACK}Laena raha
src/lang/faroese.txt
Show inline comments
 
@@ -952,12 +952,13 @@ STR_GAME_OPTIONS_RESOLUTION_OTHER                               :annað
 

	
 

	
 

	
 

	
 

	
 

	
 

	
 
STR_GAME_OPTIONS_BASE_GRF                                       :{BLACK}Base grafikk sett
 
STR_GAME_OPTIONS_BASE_GRF_TOOLTIP                               :{BLACK}Vel ta base grafikk setti tú vil brúka
 
STR_GAME_OPTIONS_BASE_GRF_STATUS                                :{RED}{NUM} vantandi/oyðiløgd fíl{P a ir}
 
STR_GAME_OPTIONS_BASE_GRF_DESCRIPTION_TOOLTIP                   :{BLACK}Meira kunning um base grafikk setti
 

	
 
STR_GAME_OPTIONS_BASE_SFX                                       :{BLACK}Base ljóð sett
 
@@ -1379,12 +1380,14 @@ STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_HELPTEXT                :Liturin av lendinum í tí lítla kortinum
 
STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_GREEN                   :Grønt
 
STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_DARK_GREEN              :Myrka grønt
 
STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_VIOLET                  :Blákollulitur
 

	
 
###length 4
 

	
 
###length 4
 

	
 
STR_CONFIG_SETTING_SMOOTH_SCROLLING                             :Mjúka sýnisglugga skrulling: {STRING}
 
STR_CONFIG_SETTING_SMOOTH_SCROLLING_HELPTEXT                    :Stýr hvussu høvuðs sýni skrullar til eitt ávíst stað tá tú trýstir á lítlakorti ella tú tú gevur eini boð um at skrulla til ein ávísan lut á kortinum. Um gilda, skrullar sýni mjúgdliga, um ógilda leypur sýni beint til staði
 

	
 
STR_CONFIG_SETTING_MEASURE_TOOLTIP                              :Vís eina mátingar vegleiðing tá tú brúkar ymisku byggji amboðini: {STRING}
 
STR_CONFIG_SETTING_MEASURE_TOOLTIP_HELPTEXT                     :Vís punta fjarstøðir og hæddar munir tá tú togar undir bygging
 

	
 
@@ -1470,15 +1473,12 @@ STR_CONFIG_SETTING_DEFAULT_RAIL_TYPE_MOST_USED                  :Mest nýtta
 
STR_CONFIG_SETTING_SHOW_TRACK_RESERVATION                       :Vís umbidnar breytir: {STRING}
 
STR_CONFIG_SETTING_SHOW_TRACK_RESERVATION_HELPTEXT              :Gev umbidnum breytum ein øðrvísi lit fyri at hjálpa tá ið tok sýta at koyra á leið-bygdum blokkum
 

	
 
STR_CONFIG_SETTING_PERSISTENT_BUILDINGTOOLS                     :Halt bygnings amboð virkin eftir nýtslu: {STRING}
 
STR_CONFIG_SETTING_PERSISTENT_BUILDINGTOOLS_HELPTEXT            :Lat byggi amboðini til brúgvar, berghol, osv. vera opin eftir nýtslu
 

	
 
STR_CONFIG_SETTING_EXPENSES_LAYOUT                              :Bólka útreiðslur í vindeyganum fyri fíggjar støðuna hjá fyritøkuni: {STRING}
 
STR_CONFIG_SETTING_EXPENSES_LAYOUT_HELPTEXT                     :Greina uppsetingina fyri fyritøku útreiðslu vindeyga
 

	
 

	
 
###setting-zero-is-special
 

	
 
STR_CONFIG_SETTING_SOUND_TICKER                                 :Tíðinda telefonritil: {STRING}
 
STR_CONFIG_SETTING_SOUND_TICKER_HELPTEXT                        :Spæl eitt ljóð fyri stytt tíðinda boð
 

	
 
@@ -2912,33 +2912,29 @@ STR_BUOY_VIEW_CENTER_TOOLTIP                                    :{BLACK}Savna høvuðs sýni á boyjuna. Ctrl+trýst letur nýggjan sýnisglugga upp á boyjuna
 
STR_BUOY_VIEW_CHANGE_BUOY_NAME                                  :{BLACK}Broyt navn á boyju
 

	
 
STR_EDIT_WAYPOINT_NAME                                          :{WHITE}Rætta waypoint navn
 

	
 
# Finances window
 
STR_FINANCES_CAPTION                                            :{WHITE}{COMPANY} Fíggjar støða {BLACK}{COMPANY_NUM}
 
STR_FINANCES_EXPENDITURE_INCOME_TITLE                           :{WHITE}Útreiðslur/Inntøkur
 
STR_FINANCES_YEAR                                               :{WHITE}{NUM}
 

	
 
###length 3
 

	
 

	
 
###length 13
 
STR_FINANCES_SECTION_CONSTRUCTION                               :{GOLD}Bygging
 
STR_FINANCES_SECTION_NEW_VEHICLES                               :{GOLD}Nýggj flutningstól
 
STR_FINANCES_SECTION_TRAIN_RUNNING_COSTS                        :{GOLD}Tok rakstrar kostnaður
 
STR_FINANCES_SECTION_ROAD_VEHICLE_RUNNING_COSTS                 :{GOLD}Akfars rakstrar kostnaður
 
STR_FINANCES_SECTION_AIRCRAFT_RUNNING_COSTS                     :{GOLD}Flogfars rakstrar kostnaður
 
STR_FINANCES_SECTION_SHIP_RUNNING_COSTS                         :{GOLD}Skips rakstrar kostnaður
 
STR_FINANCES_SECTION_PROPERTY_MAINTENANCE                       :{GOLD}Ognar viðlíkahald
 
STR_FINANCES_SECTION_TRAIN_INCOME                               :{GOLD}Tok inntøka
 
STR_FINANCES_SECTION_ROAD_VEHICLE_INCOME                        :{GOLD}Akfars inntøka
 
STR_FINANCES_SECTION_AIRCRAFT_INCOME                            :{GOLD}Flogfars inntøka
 
STR_FINANCES_SECTION_SHIP_INCOME                                :{GOLD}Skips inntøka
 
STR_FINANCES_SECTION_LOAN_INTEREST                              :{GOLD}Láns renta
 
STR_FINANCES_SECTION_OTHER                                      :{GOLD}Annað
 

	
 
STR_FINANCES_NEGATIVE_INCOME                                    :{BLACK}-{CURRENCY_LONG}
 
STR_FINANCES_POSITIVE_INCOME                                    :{BLACK}+{CURRENCY_LONG}
 
STR_FINANCES_TOTAL_CAPTION                                      :{WHITE}Í alt:
 
STR_FINANCES_BANK_BALANCE_TITLE                                 :{WHITE}Peningur á bók
 
STR_FINANCES_LOAN_TITLE                                         :{WHITE}Lán
 
STR_FINANCES_MAX_LOAN                                           :{WHITE}Maks Lán: {BLACK}{CURRENCY_LONG}
 
STR_FINANCES_TOTAL_CURRENCY                                     :{BLACK}{CURRENCY_LONG}
 
STR_FINANCES_BORROW_BUTTON                                      :{BLACK}Lán {CURRENCY_LONG}
 
STR_FINANCES_BORROW_TOOLTIP                                     :{BLACK}Ger láni størri. Ctrl+trýst lánir so nógv sum møguligt
src/lang/finnish.txt
Show inline comments
 
@@ -1022,12 +1022,13 @@ STR_GAME_OPTIONS_VIDEO_ACCELERATION     
 
STR_GAME_OPTIONS_VIDEO_ACCELERATION_TOOLTIP                     :{BLACK}Valitse tämä, jos haluat, että OpenTTD yrittää käyttää laitteistokiihdytystä. Muutettu asetus tulee voimaan vasta pelin uudelleenkäynnistyksen jälkeen.
 
STR_GAME_OPTIONS_VIDEO_ACCELERATION_RESTART                     :{WHITE}Asetus tulee voimaan vasta pelin uudelleenkäynnistyksen jälkeen
 

	
 
STR_GAME_OPTIONS_VIDEO_VSYNC                                    :{BLACK}Pystytahdistus
 
STR_GAME_OPTIONS_VIDEO_VSYNC_TOOLTIP                            :{BLACK}Valitse tämä ottaaksesi käyttöön näytön pystytahdistuksen. Muutettu asetus tulee voimaan vasta pelin uudelleenkäynnistyksen jälkeen. Edellyttää, että laitteistokiihdytys on käytössä.
 

	
 

	
 
STR_GAME_OPTIONS_GUI_ZOOM_FRAME                                 :{BLACK}Käyttöliittymän koko
 
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_TOOLTIP                      :{BLACK}Valitse käyttöliittymäelementtien koko
 

	
 
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_AUTO                         :(tunnista automaattisesti)
 
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_NORMAL                       :Tavallinen
 
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_2X_ZOOM                      :Kaksinkertainen
 
@@ -1523,12 +1524,14 @@ STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR                         :Kartassa käytettävä maan väri: {STRING}
 
STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_HELPTEXT                :Maaston väri kartassa
 
###length 3
 
STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_GREEN                   :Vihreä
 
STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_DARK_GREEN              :Tummanvihreä
 
STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_VIOLET                  :Violetti
 

	
 
###length 4
 

	
 
STR_CONFIG_SETTING_SCROLLMODE                                   :Näkymän vieritystapa: {STRING}
 
STR_CONFIG_SETTING_SCROLLMODE_HELPTEXT                          :Toiminta karttaa vieritettäessä
 
###length 4
 
STR_CONFIG_SETTING_SCROLLMODE_DEFAULT                           :Siirrä näkymää hiiren oikealla painikkeella, hiiren sijainti lukiten
 
STR_CONFIG_SETTING_SCROLLMODE_RMB_LOCKED                        :Siirrä karttaa hiiren oikealla painikkeella, hiiren sijainti lukiten
 
STR_CONFIG_SETTING_SCROLLMODE_RMB                               :Siirrä karttaa hiiren oikealla painikkeella
 
@@ -1631,15 +1634,12 @@ STR_CONFIG_SETTING_DEFAULT_RAIL_TYPE_MOS
 
STR_CONFIG_SETTING_SHOW_TRACK_RESERVATION                       :Näytä reittivaraukset raiteilla: {STRING}
 
STR_CONFIG_SETTING_SHOW_TRACK_RESERVATION_HELPTEXT              :Värjää varatut rataosuudet eri värillä. Tämä auttaa opastimien ja risteysten vianetsinnässä
 

	
 
STR_CONFIG_SETTING_PERSISTENT_BUILDINGTOOLS                     :Pidä rakennustyökalut aktiivisina käytön jälkeen: {STRING}
 
STR_CONFIG_SETTING_PERSISTENT_BUILDINGTOOLS_HELPTEXT            :Pidä siltojen, tunneleiden, jne. rakennustyökalut käytössä käytön jälkeen
 

	
 
STR_CONFIG_SETTING_EXPENSES_LAYOUT                              :Ryhmitä kulut yhtiön rahoitusikkunassa: {STRING}
 
STR_CONFIG_SETTING_EXPENSES_LAYOUT_HELPTEXT                     :Määritä asettelu yhtiön rahoitusikkunalle
 

	
 
STR_CONFIG_SETTING_AUTO_REMOVE_SIGNALS                          :Poista automaattisesti opastimia rautateitä rakennettaessa: {STRING}
 
STR_CONFIG_SETTING_AUTO_REMOVE_SIGNALS_HELPTEXT                 :Poista automaattisesti opastimia, jos ne ovat rautatien rakentamisen tiellä. Huomaa, että tämä saattaa johtaa junien yhteentörmäyksiin.
 

	
 
STR_CONFIG_SETTING_FAST_FORWARD_SPEED_LIMIT                     :Nopeutetun pelin enimmäisnopeus: {STRING}
 
STR_CONFIG_SETTING_FAST_FORWARD_SPEED_LIMIT_HELPTEXT            :Yläraja pelin nopeudelle, kun pelin nopeutus on käytössä. 0 = ei rajoitusta (niin nopeasti kuin tietokoneesi sallii). Alle 100 %:n arvot hidastavat peliä. Yläraja riippuu tietokoneesi ominaisuuksista ja voi vaihdella pelistä riippuen.
 
STR_CONFIG_SETTING_FAST_FORWARD_SPEED_LIMIT_VAL                 :{NUM} % pelin normaalinopeudesta
 
@@ -3606,33 +3606,29 @@ STR_BUOY_VIEW_CENTER_TOOLTIP                                    :{BLACK}Keskitä päänäkymä poijun sijaintiin. Ctrl+napsautus avaa uuden näkymäikkunan poijun sijaintiin.
 
STR_BUOY_VIEW_CHANGE_BUOY_NAME                                  :{BLACK}Vaihda poijun nimeä
 

	
 
STR_EDIT_WAYPOINT_NAME                                          :{WHITE}Muokkaa reittipisteen nimeä
 

	
 
# Finances window
 
STR_FINANCES_CAPTION                                            :{WHITE}Talous, {COMPANY} {BLACK}{COMPANY_NUM}
 
STR_FINANCES_EXPENDITURE_INCOME_TITLE                           :{WHITE}Menot/tulot
 
STR_FINANCES_YEAR                                               :{WHITE}{NUM}
 

	
 
###length 3
 

	
 

	
 
###length 13
 
STR_FINANCES_SECTION_CONSTRUCTION                               :{GOLD}Rakentaminen
 
STR_FINANCES_SECTION_NEW_VEHICLES                               :{GOLD}Uudet kulkuneuvot
 
STR_FINANCES_SECTION_TRAIN_RUNNING_COSTS                        :{GOLD}Junien käyttökustannukset
 
STR_FINANCES_SECTION_ROAD_VEHICLE_RUNNING_COSTS                 :{GOLD}Ajoneuvojen käyttökustannukset
 
STR_FINANCES_SECTION_AIRCRAFT_RUNNING_COSTS                     :{GOLD}Ilma-alusten käyttökustannukset
 
STR_FINANCES_SECTION_SHIP_RUNNING_COSTS                         :{GOLD}Laivojen käyttökustannukset
 
STR_FINANCES_SECTION_PROPERTY_MAINTENANCE                       :{GOLD}Omaisuudenhallinta
 
STR_FINANCES_SECTION_TRAIN_INCOME                               :{GOLD}Junien tulot
 
STR_FINANCES_SECTION_ROAD_VEHICLE_INCOME                        :{GOLD}Ajoneuvojen tulot
 
STR_FINANCES_SECTION_AIRCRAFT_INCOME                            :{GOLD}Ilma-alusten tulot
 
STR_FINANCES_SECTION_SHIP_INCOME                                :{GOLD}Laivojen tulot
 
STR_FINANCES_SECTION_LOAN_INTEREST                              :{GOLD}Lainan korko
 
STR_FINANCES_SECTION_OTHER                                      :{GOLD}Muuta
 

	
 
STR_FINANCES_NEGATIVE_INCOME                                    :{BLACK}-{CURRENCY_LONG}
 
STR_FINANCES_POSITIVE_INCOME                                    :{BLACK}+{CURRENCY_LONG}
 
STR_FINANCES_TOTAL_CAPTION                                      :{WHITE}Yhteensä:
 
STR_FINANCES_BANK_BALANCE_TITLE                                 :{WHITE}Tilin saldo
 
STR_FINANCES_LOAN_TITLE                                         :{WHITE}Laina
 
STR_FINANCES_MAX_LOAN                                           :{WHITE}Laina enintään: {BLACK}{CURRENCY_LONG}
 
STR_FINANCES_TOTAL_CURRENCY                                     :{BLACK}{CURRENCY_LONG}
 
STR_FINANCES_BORROW_BUTTON                                      :{BLACK}Nosta lainaa {CURRENCY_LONG}
 
STR_FINANCES_BORROW_TOOLTIP                                     :{BLACK}Ota lisää lainaa. Ctrl+napsautus nostaa lainaa niin paljon kuin mahdollista.
src/lang/french.txt
Show inline comments
 
@@ -1023,12 +1023,14 @@ STR_GAME_OPTIONS_VIDEO_ACCELERATION                             :{BLACK} Accélération matérielle
 
STR_GAME_OPTIONS_VIDEO_ACCELERATION_TOOLTIP                     :{BLACK}Cochez cette case permet à OpenTTD d'utiliser l'accélération matérielle, si possible. Un paramètre modifié ne sera pris en compte qu'au redémarrage du jeu
 
STR_GAME_OPTIONS_VIDEO_ACCELERATION_RESTART                     :{WHITE}Les paramètres ne prendront effet qu'après le redémarrage du jeu
 

	
 
STR_GAME_OPTIONS_VIDEO_VSYNC                                    :{BLACK}VSync
 
STR_GAME_OPTIONS_VIDEO_VSYNC_TOOLTIP                            :{BLACK}Cochez cette case pour activer la synchronisation verticale de l'écran. La modification de ce paramètres ne sera effective qu'après le redémarrage du jeu. Fonctionne uniquement si l’accélération matérielle est active
 

	
 
STR_GAME_OPTIONS_VIDEO_DRIVER_INFO                              :{BLACK}Pilote actif{NBSP}: {STRING}
 

	
 
STR_GAME_OPTIONS_GUI_ZOOM_FRAME                                 :{BLACK}Taille d'interface
 
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_TOOLTIP                      :{BLACK}Choisir la taille d'élément d'interface à utiliser
 

	
 
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_AUTO                         :(auto-détection)
 
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_NORMAL                       :Normal
 
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_2X_ZOOM                      :Taille double
 
@@ -1525,12 +1527,20 @@ STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR                         :Couleur utilisée pour le terrain sur la mini-carte{NBSP}: {STRING}
 
STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_HELPTEXT                :Couleur du terrain sur la mini-carte
 
###length 3
 
STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_GREEN                   :Vert
 
STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_DARK_GREEN              :Vert foncé
 
STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_VIOLET                  :Violet
 

	
 
STR_CONFIG_SETTING_LINKGRAPH_COLOURS                            :Couleurs du flux de marchandises{NBSP}: {STRING}
 
STR_CONFIG_SETTING_LINKGRAPH_COLOURS_HELPTEXT                   :Définir le jeu de couleur utilisé pour l'affichage des flux de marchandises.
 
###length 4
 
STR_CONFIG_SETTING_LINKGRAPH_COLOURS_GREEN_TO_RED               :Vert à rouge (original)
 
STR_CONFIG_SETTING_LINKGRAPH_COLOURS_GREEN_TO_BLUE              :Vert à bleu
 
STR_CONFIG_SETTING_LINKGRAPH_COLOURS_GREY_TO_RED                :Gris à rouge
 
STR_CONFIG_SETTING_LINKGRAPH_COLOURS_GREYSCALE                  :Niveaux de gris
 

	
 
STR_CONFIG_SETTING_SCROLLMODE                                   :Défilement de la vue{NBSP}: {STRING}
 
STR_CONFIG_SETTING_SCROLLMODE_HELPTEXT                          :Comportement lors du défilement de la carte
 
###length 4
 
STR_CONFIG_SETTING_SCROLLMODE_DEFAULT                           :Défilement de la vue par clic droit, position de la souris verrouillée
 
STR_CONFIG_SETTING_SCROLLMODE_RMB_LOCKED                        :Défilement de la carte par clic droit, position de la souris verrouillée
 
STR_CONFIG_SETTING_SCROLLMODE_RMB                               :Défilement de la carte par clic droit
 
@@ -1633,15 +1643,12 @@ STR_CONFIG_SETTING_DEFAULT_RAIL_TYPE_MOST_USED                  :Le plus utilisé
 
STR_CONFIG_SETTING_SHOW_TRACK_RESERVATION                       :Afficher les réservations de chemin sur les voies{NBSP}: {STRING}
 
STR_CONFIG_SETTING_SHOW_TRACK_RESERVATION_HELPTEXT              :Donne une couleur différente aux voies réservées afin d'aider à résoudre les problèmes de trains refusant de s'engager dans des tronçons encadrés par des signaux de passage
 

	
 
STR_CONFIG_SETTING_PERSISTENT_BUILDINGTOOLS                     :Conserver les outils de construction actifs après usage{NBSP}: {STRING}
 
STR_CONFIG_SETTING_PERSISTENT_BUILDINGTOOLS_HELPTEXT            :Garde les outils de construction de ponts, tunnels, etc. ouverts après usage
 

	
 
STR_CONFIG_SETTING_EXPENSES_LAYOUT                              :Regrouper les dépenses dans la fenêtre des finances{NBSP}: {STRING}
 
STR_CONFIG_SETTING_EXPENSES_LAYOUT_HELPTEXT                     :Définit la mise en forme de la fenêtre des dépenses de la compagnie
 

	
 
STR_CONFIG_SETTING_AUTO_REMOVE_SIGNALS                          :Retire automatiquement les signaux durant la construction de la voie ferrée: {STRING}
 
STR_CONFIG_SETTING_AUTO_REMOVE_SIGNALS_HELPTEXT                 :Retire automatiquement les signaux durant la construction de la voie ferrée si les signaux sont sur le chemin. A noter que ça peut potentiellement mener à des accidents de trains.
 

	
 
STR_CONFIG_SETTING_FAST_FORWARD_SPEED_LIMIT                     :Seuil de vitesse d'avancement rapide: {STRING}
 
STR_CONFIG_SETTING_FAST_FORWARD_SPEED_LIMIT_HELPTEXT            :Limite de la vitesse du jeu lorsque l'avance rapide est activée. 0 = pas de limite (aussi rapidement que votre ordinateur le permet). Les valeurs inférieures à 100% ralentissent le jeu. Le limites supérieure dépend des spécifications de votre ordinateur et peut varier en fonction du jeu
 
STR_CONFIG_SETTING_FAST_FORWARD_SPEED_LIMIT_VAL                 :{NUM}% de la vitesse normal
 
@@ -3608,35 +3615,42 @@ STR_BUOY_VIEW_CENTER_TOOLTIP                                    :{BLACK}Centrer la vue sur la bouée. Ctrl-clic pour ouvrir une nouvelle vue sur la bouée
 
STR_BUOY_VIEW_CHANGE_BUOY_NAME                                  :{BLACK}Renommer la bouée
 

	
 
STR_EDIT_WAYPOINT_NAME                                          :{WHITE}Modifier le nom du point de contrôle
 

	
 
# Finances window
 
STR_FINANCES_CAPTION                                            :{WHITE}Finances de {COMPANY} {BLACK}{COMPANY_NUM}
 
STR_FINANCES_EXPENDITURE_INCOME_TITLE                           :{WHITE}Dépenses/Revenus
 
STR_FINANCES_YEAR                                               :{WHITE}{NUM}
 

	
 
###length 3
 
STR_FINANCES_REVENUE_TITLE                                      :{WHITE}Revenus
 
STR_FINANCES_OPERATING_EXPENSES_TITLE                           :{WHITE}Dépenses de fonctionnement
 
STR_FINANCES_CAPITAL_EXPENSES_TITLE                             :{WHITE}Dépenses en capitaux
 

	
 

	
 
###length 13
 
STR_FINANCES_SECTION_CONSTRUCTION                               :{GOLD}Construction
 
STR_FINANCES_SECTION_NEW_VEHICLES                               :{GOLD}Nouveaux véhicules
 
STR_FINANCES_SECTION_TRAIN_RUNNING_COSTS                        :{GOLD}Entretien des trains
 
STR_FINANCES_SECTION_ROAD_VEHICLE_RUNNING_COSTS                 :{GOLD}Entretien des véhicules
 
STR_FINANCES_SECTION_AIRCRAFT_RUNNING_COSTS                     :{GOLD}Entretien des aéronefs
 
STR_FINANCES_SECTION_SHIP_RUNNING_COSTS                         :{GOLD}Entretien des navires
 
STR_FINANCES_SECTION_PROPERTY_MAINTENANCE                       :{GOLD}Entretien de la propriété
 
STR_FINANCES_SECTION_TRAIN_INCOME                               :{GOLD}Revenu ferroviaire
 
STR_FINANCES_SECTION_ROAD_VEHICLE_INCOME                        :{GOLD}Revenu routier
 
STR_FINANCES_SECTION_AIRCRAFT_INCOME                            :{GOLD}Revenu aérien
 
STR_FINANCES_SECTION_SHIP_INCOME                                :{GOLD}Revenu naval
 
STR_FINANCES_SECTION_TRAIN_RUNNING_COSTS                        :{GOLD}Trains
 
STR_FINANCES_SECTION_ROAD_VEHICLE_RUNNING_COSTS                 :{GOLD}Véhicules routiers
 
STR_FINANCES_SECTION_AIRCRAFT_RUNNING_COSTS                     :{GOLD}Aéronefs
 
STR_FINANCES_SECTION_SHIP_RUNNING_COSTS                         :{GOLD}Navires
 
STR_FINANCES_SECTION_INFRASTRUCTURE                             :{GOLD}Infrastructure
 
STR_FINANCES_SECTION_TRAIN_REVENUE                              :{GOLD}Trains
 
STR_FINANCES_SECTION_ROAD_VEHICLE_REVENUE                       :{GOLD}Véhicules routiers
 
STR_FINANCES_SECTION_AIRCRAFT_REVENUE                           :{GOLD}Aéronefs
 
STR_FINANCES_SECTION_SHIP_REVENUE                               :{GOLD}Navires
 
STR_FINANCES_SECTION_LOAN_INTEREST                              :{GOLD}Intérêts du prêt
 
STR_FINANCES_SECTION_OTHER                                      :{GOLD}Autres
 

	
 
STR_FINANCES_NEGATIVE_INCOME                                    :{BLACK}-{CURRENCY_LONG}
 
STR_FINANCES_POSITIVE_INCOME                                    :{BLACK}+{CURRENCY_LONG}
 
STR_FINANCES_TOTAL_CAPTION                                      :{WHITE}Total{NBSP}:
 
STR_FINANCES_NEGATIVE_INCOME                                    :-{CURRENCY_LONG}
 
STR_FINANCES_POSITIVE_INCOME                                    :+{CURRENCY_LONG}
 
STR_FINANCES_NET_PROFIT                                         :{WHITE}Bénéfice net
 
STR_FINANCES_BANK_BALANCE_TITLE                                 :{WHITE}Solde bancaire
 
STR_FINANCES_OWN_FUNDS_TITLE                                    :{WHITE}Fonds propres
 
STR_FINANCES_LOAN_TITLE                                         :{WHITE}Emprunt
 
STR_FINANCES_INTEREST_RATE                                      :{WHITE}Taux d'intérêt de l'emprunt{NBSP}: {BLACK}{NUM}%
 
STR_FINANCES_MAX_LOAN                                           :{WHITE}Emprunt maximum{NBSP}: {BLACK}{CURRENCY_LONG}
 
STR_FINANCES_TOTAL_CURRENCY                                     :{BLACK}{CURRENCY_LONG}
 
STR_FINANCES_BORROW_BUTTON                                      :{BLACK}Emprunter {CURRENCY_LONG}
 
STR_FINANCES_BORROW_TOOLTIP                                     :{BLACK}Augmenter l'emprunt. Ctrl-clic pour emprunter autant que possible.
 
STR_FINANCES_REPAY_BUTTON                                       :{BLACK}Rembourser {CURRENCY_LONG}
 
STR_FINANCES_REPAY_TOOLTIP                                      :{BLACK}Rembourser une partie de l'emprunt. Ctrl-clic pour rembourser autant que possible.
 
@@ -3817,13 +3831,13 @@ STR_GROUP_OCCUPANCY_VALUE               
 
###length 4
 
STR_BUY_VEHICLE_TRAIN_RAIL_CAPTION                              :Nouveaux véhicules ferroviaires
 
STR_BUY_VEHICLE_TRAIN_ELRAIL_CAPTION                            :Nouveaux véhicules ferroviaires électriques
 
STR_BUY_VEHICLE_TRAIN_MONORAIL_CAPTION                          :Nouveaux véhicules monorail
 
STR_BUY_VEHICLE_TRAIN_MAGLEV_CAPTION                            :Nouveaux véhicules magnétiques
 

	
 
STR_BUY_VEHICLE_ROAD_VEHICLE_CAPTION                            :Nouveaux véhicules
 
STR_BUY_VEHICLE_ROAD_VEHICLE_CAPTION                            :Nouveaux véhicules routiers
 
STR_BUY_VEHICLE_TRAM_VEHICLE_CAPTION                            :Nouveaux tramways
 

	
 
# Vehicle availability
 
###length VEHICLE_TYPES
 
STR_BUY_VEHICLE_TRAIN_ALL_CAPTION                               :Véhicules sur rail
 
STR_BUY_VEHICLE_ROAD_VEHICLE_ALL_CAPTION                        :Nouveaux véhicules routiers
src/lang/frisian.txt
Show inline comments
 
@@ -974,12 +974,13 @@ STR_GAME_OPTIONS_FULLSCREEN_TOOLTIP     
 
STR_GAME_OPTIONS_RESOLUTION                                     :{BLACK}Skermresolusje
 
STR_GAME_OPTIONS_RESOLUTION_TOOLTIP                             :{BLACK}Selektearje de skermresolutje om te brûken
 
STR_GAME_OPTIONS_RESOLUTION_OTHER                               :oars
 

	
 

	
 

	
 

	
 
STR_GAME_OPTIONS_GUI_ZOOM_FRAME                                 :{BLACK}Interfacegrutte
 

	
 
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_NORMAL                       :Normaal
 
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_2X_ZOOM                      :Dûbele grutte
 
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_4X_ZOOM                      :Fjouwerdûbele grutte
 

	
 
@@ -1432,12 +1433,14 @@ STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_HELPTEXT                :Kleur fan it lânskip op de lytse kaart
 
STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_GREEN                   :Grien
 
STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_DARK_GREEN              :Donker grien
 
STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_VIOLET                  :Fiolet
 

	
 
###length 4
 

	
 
###length 4
 

	
 
STR_CONFIG_SETTING_SMOOTH_SCROLLING                             :Loaitsfinster floeiend scrolle : {STRING}
 
STR_CONFIG_SETTING_SMOOTH_SCROLLING_HELPTEXT                    :Bepaalt hoe it haadfinster scrollt. By ynskeakeljen sil dit floeiend wêze. By útskeakeljen ljept it byld direktst nei de selektearre lokaasje
 

	
 
STR_CONFIG_SETTING_MEASURE_TOOLTIP                              :Under it gebrûk fan de ferskate bou-arken diminsjes sjen litte: {STRING}
 
STR_CONFIG_SETTING_MEASURE_TOOLTIP_HELPTEXT                     :Lit it oantal teilen en it hichteferskil sjen ûnder it dellizzen fan ynfrastruktuer
 

	
 
@@ -1525,15 +1528,12 @@ STR_CONFIG_SETTING_DEFAULT_RAIL_TYPE_MOST_USED                  :Meast brûkt
 
STR_CONFIG_SETTING_SHOW_TRACK_RESERVATION                       :Lit reservearre spoar sjen: {STRING}
 
STR_CONFIG_SETTING_SHOW_TRACK_RESERVATION_HELPTEXT              :Jou reservearre spoaren in oare kleur om it makliker te meistjen problemen mei paad-basearre seinblokken te sjen
 

	
 
STR_CONFIG_SETTING_PERSISTENT_BUILDINGTOOLS                     :Lit bouark aktryf nei gebrûk: {STRING}
 
STR_CONFIG_SETTING_PERSISTENT_BUILDINGTOOLS_HELPTEXT            :Hâld de bouarken foar brêgen, tunnels, ensaf. iepen nei gebrûk
 

	
 
STR_CONFIG_SETTING_EXPENSES_LAYOUT                              :Groepearje útjeften yn it bedriuwsfinânsjefinster: {STRING}
 
STR_CONFIG_SETTING_EXPENSES_LAYOUT_HELPTEXT                     :Stel de layout yn fan it bedriuwsfinansjefinster
 

	
 

	
 
###setting-zero-is-special
 

	
 
STR_CONFIG_SETTING_SOUND_TICKER                                 :Ljochtkrante: {STRING}
 
STR_CONFIG_SETTING_SOUND_TICKER_HELPTEXT                        :Lit in lûd heare by gearfette nijsberjochten
 

	
 
@@ -3044,33 +3044,29 @@ STR_BUOY_VIEW_CENTER_TOOLTIP            
 
STR_BUOY_VIEW_CHANGE_BUOY_NAME                                  :{BLACK}Namme fan boei oanpasse
 

	
 
STR_EDIT_WAYPOINT_NAME                                          :{WHITE}Namme fan kontrôlepost oanpasse
 

	
 
# Finances window
 
STR_FINANCES_CAPTION                                            :{WHITE}{COMPANY} Finansieën {BLACK}{COMPANY_NUM}
 
STR_FINANCES_EXPENDITURE_INCOME_TITLE                           :{WHITE}Utjeften/Ynkomsten
 
STR_FINANCES_YEAR                                               :{WHITE}{NUM}
 

	
 
###length 3
 

	
 

	
 
###length 13
 
STR_FINANCES_SECTION_CONSTRUCTION                               :{GOLD}Konstruksje
 
STR_FINANCES_SECTION_NEW_VEHICLES                               :{GOLD}Nije faartúchen
 
STR_FINANCES_SECTION_TRAIN_RUNNING_COSTS                        :{GOLD}Trein Ûnderhâldskosten
 
STR_FINANCES_SECTION_ROAD_VEHICLE_RUNNING_COSTS                 :{GOLD}Lânfartugen ûnderhâldskosten
 
STR_FINANCES_SECTION_AIRCRAFT_RUNNING_COSTS                     :{GOLD}Fleantúg Ûnderhâldskosten
 
STR_FINANCES_SECTION_SHIP_RUNNING_COSTS                         :{GOLD}Skip Ûnderhâldskosten
 
STR_FINANCES_SECTION_PROPERTY_MAINTENANCE                       :{GOLD}Ûnderhâld fan besittingen
 
STR_FINANCES_SECTION_TRAIN_INCOME                               :{GOLD}Ynkomsten Treinen
 
STR_FINANCES_SECTION_ROAD_VEHICLE_INCOME                        :{GOLD}Ynkomsten Auto's
 
STR_FINANCES_SECTION_AIRCRAFT_INCOME                            :{GOLD}Ynkomsten Fleantúgen
 
STR_FINANCES_SECTION_SHIP_INCOME                                :{GOLD}Ynkomsten Skepen
 
STR_FINANCES_SECTION_LOAN_INTEREST                              :{GOLD}Rinte fan Liening
 
STR_FINANCES_SECTION_OTHER                                      :{GOLD}Oaren
 

	
 
STR_FINANCES_NEGATIVE_INCOME                                    :{BLACK}-{CURRENCY_LONG}
 
STR_FINANCES_POSITIVE_INCOME                                    :{BLACK}+{CURRENCY_LONG}
 
STR_FINANCES_TOTAL_CAPTION                                      :{WHITE}Totaal:
 
STR_FINANCES_BANK_BALANCE_TITLE                                 :{WHITE}Jild
 
STR_FINANCES_LOAN_TITLE                                         :{WHITE}Liening
 
STR_FINANCES_MAX_LOAN                                           :{WHITE}Maksimale Liening: {BLACK}{CURRENCY_LONG}
 
STR_FINANCES_TOTAL_CURRENCY                                     :{BLACK}{CURRENCY_LONG}
 
STR_FINANCES_BORROW_BUTTON                                      :{BLACK}Lien {CURRENCY_LONG}
 
STR_FINANCES_BORROW_TOOLTIP                                     :{BLACK}Lien mear jild. Ctrl+Klik om it maksimale te lienen
src/lang/gaelic.txt
Show inline comments
 
@@ -1179,12 +1179,13 @@ STR_GAME_OPTIONS_FULLSCREEN_TOOLTIP                             :{BLACK}Cuir cromag sa bhogsa seo gus OpenTTD a chluiche sa mhodh làn-sgrìn
 
STR_GAME_OPTIONS_RESOLUTION                                     :{BLACK}Dùmhlachd-bhreacaidh na sgrìn
 
STR_GAME_OPTIONS_RESOLUTION_TOOLTIP                             :{BLACK}Tagh dùmhlachd-bhreacaidh na sgrìn a chleachdas tu
 
STR_GAME_OPTIONS_RESOLUTION_OTHER                               :Gnàthaichte
 

	
 

	
 

	
 

	
 
STR_GAME_OPTIONS_GUI_ZOOM_FRAME                                 :{BLACK}Meud na h-eadar-aghaidh
 
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_TOOLTIP                      :{BLACK}Tagh am meud airson rud san eadar-aghaidh
 

	
 
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_NORMAL                       :Àbhaisteach
 
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_2X_ZOOM                      :Dà uiread a mheud
 
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_4X_ZOOM                      :Ceithir uiread a mheud
 
@@ -1646,12 +1647,14 @@ STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_HELPTEXT                :Dath na crutha-tìre air a' mheanbh-mhapa
 
###length 3
 
STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_GREEN                   :Uaine
 
STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_DARK_GREEN              :Dorch-uaine
 
STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_VIOLET                  :Purpaidh
 

	
 
###length 4
 

	
 
###length 4
 
STR_CONFIG_SETTING_SCROLLMODE_RMB                               :Gluais am mapa le putan deas na luchaige
 

	
 
STR_CONFIG_SETTING_SMOOTH_SCROLLING                             :Sgroladh mìn nam port-seallaidh: {STRING}
 
STR_CONFIG_SETTING_SMOOTH_SCROLLING_HELPTEXT                    :Tagh mar a ghluaiseas am prìomh-shealladh gu ionad sònraichte. Ma tha seo dheth, thèid leum dhan ionad a chaidh a thaghadh sa bhad
 

	
 
STR_CONFIG_SETTING_MEASURE_TOOLTIP                              :Seall gliocasan-sgrìn tomhais le innealan togail: {STRING}
 
@@ -1743,15 +1746,12 @@ STR_CONFIG_SETTING_DEFAULT_RAIL_TYPE_MOS
 
STR_CONFIG_SETTING_SHOW_TRACK_RESERVATION                       :Seall slighean-rèile glèidhte: {STRING}
 
STR_CONFIG_SETTING_SHOW_TRACK_RESERVATION_HELPTEXT              :Cuiridh seo dath eile air slighean glèidhte gus cuideachadh le duilgheadasan gun diùlt trèan dol a-steach dha bhlocaichean stèidhichte air slighean
 

	
 
STR_CONFIG_SETTING_PERSISTENT_BUILDINGTOOLS                     :Cùm innealan togail gnìomhach an dèidh an cleachdaidh: {STRING}
 
STR_CONFIG_SETTING_PERSISTENT_BUILDINGTOOLS_HELPTEXT            :Cùm na h-innealan togail airson drochaidean, tunailean agus msaa. fosgailte nuair a chaidh an cleachdadh
 

	
 
STR_CONFIG_SETTING_EXPENSES_LAYOUT                              :Cuir cosgaisean ann am buidhnean ann an uinneag maoin na companaidh: {STRING}
 
STR_CONFIG_SETTING_EXPENSES_LAYOUT_HELPTEXT                     :Tagh a' cho-dhealbhachd airson uinneag maoin na companaidh
 

	
 

	
 
###setting-zero-is-special
 

	
 
STR_CONFIG_SETTING_SOUND_TICKER                                 :Cinn-naidheachd: {STRING}
 
STR_CONFIG_SETTING_SOUND_TICKER_HELPTEXT                        :Cluich fuaim airson gearr-chunntasan naidheachd
 

	
 
@@ -3545,33 +3545,29 @@ STR_BUOY_VIEW_CENTER_TOOLTIP                                    :{BLACK}Meadhanaich am prìomh-shealladh air an fhleodrainn. Fosglaidh Ctrl+briogadh port-seallaidh ùr air ionad na fleodrainn
 
STR_BUOY_VIEW_CHANGE_BUOY_NAME                                  :{BLACK}Atharraich ainm an fhleodrainn
 

	
 
STR_EDIT_WAYPOINT_NAME                                          :{WHITE}Deasaich ainm na puinge-turais
 

	
 
# Finances window
 
STR_FINANCES_CAPTION                                            :{WHITE}Maoin aig {COMPANY} {BLACK}{COMPANY_NUM}
 
STR_FINANCES_EXPENDITURE_INCOME_TITLE                           :{WHITE}Caiteachas/Teachd a-steach
 
STR_FINANCES_YEAR                                               :{WHITE}{NUM}
 

	
 
###length 3
 

	
 

	
 
###length 13
 
STR_FINANCES_SECTION_CONSTRUCTION                               :{GOLD}Togail
 
STR_FINANCES_SECTION_NEW_VEHICLES                               :{GOLD}Carbadan ùra
 
STR_FINANCES_SECTION_TRAIN_RUNNING_COSTS                        :{GOLD}Cosgaisean ruith nan trèanaichean
 
STR_FINANCES_SECTION_ROAD_VEHICLE_RUNNING_COSTS                 :{GOLD}Cosgaisean ruith nan carbadan-rathaid
 
STR_FINANCES_SECTION_AIRCRAFT_RUNNING_COSTS                     :{GOLD}Cosgaisean ruith nan carbadan-adhair
 
STR_FINANCES_SECTION_SHIP_RUNNING_COSTS                         :{GOLD}Cosgaisean ruith nan long
 
STR_FINANCES_SECTION_PROPERTY_MAINTENANCE                       :{GOLD}Cumail suas nan sealbh
 
STR_FINANCES_SECTION_TRAIN_INCOME                               :{GOLD}Teachd a-steach nan trèanaichean
 
STR_FINANCES_SECTION_ROAD_VEHICLE_INCOME                        :{GOLD}Teachd a-steach nan carbadan-rathaid
 
STR_FINANCES_SECTION_AIRCRAFT_INCOME                            :{GOLD}Teachd a-steach nan carbadan-adhair
 
STR_FINANCES_SECTION_SHIP_INCOME                                :{GOLD}Teachd a-steach nan long
 
STR_FINANCES_SECTION_LOAN_INTEREST                              :{GOLD}Luach-rèidh iasaid
 
STR_FINANCES_SECTION_OTHER                                      :{GOLD}Eile
 

	
 
STR_FINANCES_NEGATIVE_INCOME                                    :{BLACK}-{CURRENCY_LONG}
 
STR_FINANCES_POSITIVE_INCOME                                    :{BLACK}+{CURRENCY_LONG}
 
STR_FINANCES_TOTAL_CAPTION                                      :{WHITE}Iomlan:
 
STR_FINANCES_BANK_BALANCE_TITLE                                 :{WHITE}Balans a' bhanca
 
STR_FINANCES_LOAN_TITLE                                         :{WHITE}Iasad
 
STR_FINANCES_MAX_LOAN                                           :{WHITE}Iasad as motha: {BLACK}{CURRENCY_LONG}
 
STR_FINANCES_TOTAL_CURRENCY                                     :{BLACK}{CURRENCY_LONG}
 
STR_FINANCES_BORROW_BUTTON                                      :{BLACK}Gabh {CURRENCY_LONG} air iasad
 
STR_FINANCES_BORROW_TOOLTIP                                     :{BLACK}Meudaich an iasad. Le Ctrl+briogadh, gabhaidh tu na dh'fhaodas tu air iasad
src/lang/galician.txt
Show inline comments
 
@@ -1023,12 +1023,13 @@ STR_GAME_OPTIONS_VIDEO_ACCELERATION                             :{BLACK}Aceleración por hardware
 
STR_GAME_OPTIONS_VIDEO_ACCELERATION_TOOLTIP                     :{BLACK}Marca esta caixa para permitirlle a OpenTTD intentar usar a aceleración por hardware.  O cambio da configuración só se aplicará o reiniciar o xogo
 
STR_GAME_OPTIONS_VIDEO_ACCELERATION_RESTART                     :{WHITE}O cambio da configuración só se aplicará o reiniciar o xogo
 

	
 
STR_GAME_OPTIONS_VIDEO_VSYNC                                    :{BLACK}VSync
 
STR_GAME_OPTIONS_VIDEO_VSYNC_TOOLTIP                            :{BLACK}Marca esta caixa para activar o V-sync da pantalla. O cambio só se aplicará tras reiniciar o xogo. Só funciona coa aceleración de hardware habilitada
 

	
 

	
 
STR_GAME_OPTIONS_GUI_ZOOM_FRAME                                 :{BLACK}Tamaño da interface
 
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_TOOLTIP                      :{BLACK}Seleciona o tamaño de elementos da interface a usar
 

	
 
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_AUTO                         :(auto-detectar)
 
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_NORMAL                       :Normal
 
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_2X_ZOOM                      :Dobre tamaño
 
@@ -1150,15 +1151,16 @@ STR_TERRAIN_TYPE_HILLY                  
 
STR_TERRAIN_TYPE_MOUNTAINOUS                                    :Montañoso
 
STR_TERRAIN_TYPE_ALPINIST                                       :Alpinista
 
STR_TERRAIN_TYPE_CUSTOM                                         :Altitude personalizada
 
STR_TERRAIN_TYPE_CUSTOM_VALUE                                   :Altitude personalizada ({NUM})
 

	
 
###length 4
 
STR_CITY_APPROVAL_LENIENT                                       :Indulxente
 
STR_CITY_APPROVAL_TOLERANT                                      :Tolerante
 
STR_CITY_APPROVAL_HOSTILE                                       :Hostil
 
STR_CITY_APPROVAL_PERMISSIVE                                    :Permisiva
 
STR_CITY_APPROVAL_PERMISSIVE                                    :Permisiva (sen efecto nas accións da compañía)
 

	
 
STR_WARNING_NO_SUITABLE_AI                                      :{WHITE}Non hai IA adecuada dispoñíbel...{}Podes descargar varias IAs a través do sistema de contidos online
 

	
 
# Settings tree window
 
STR_CONFIG_SETTING_TREE_CAPTION                                 :{WHITE}Opcións
 
STR_CONFIG_SETTING_FILTER_TITLE                                 :{BLACK}Filtrar texto:
 
@@ -1253,14 +1255,14 @@ STR_CONFIG_SETTING_RECESSIONS_HELPTEXT                          :Se está activado, a economía pode entrar en recesión cada poucos anos. Durante unha recesión tódalas producións son significativamente máis baixas (volvendo ao nivel anterior cando a recesión remata)
 
STR_CONFIG_SETTING_TRAIN_REVERSING                              :Prohibir cambio de sentido de trens nas estacións: {STRING}
 
STR_CONFIG_SETTING_TRAIN_REVERSING_HELPTEXT                     :Se está activado, os trens non poderán cambiar de sentido en estacións pasantes, aínda que o camiño ao seu próximo destino fose máis curto cambiando de sentido
 

	
 
STR_CONFIG_SETTING_DISASTERS                                    :Desastres: {STRING}
 
STR_CONFIG_SETTING_DISASTERS_HELPTEXT                           :Activa os desastres, que ocasionalmente poderían bloquear ou destruír vehículos ou infraestrutura
 

	
 
STR_CONFIG_SETTING_CITY_APPROVAL                                :Actitude das autoridades locáis cara a restruturacións de áreas: {STRING}
 
STR_CONFIG_SETTING_CITY_APPROVAL_HELPTEXT                       :Escolle ata que punto o ruido e danos medioambientais producidos polas compañias afectan á súa valoración municipal e ás próximas actividades construtivas na súa área
 
STR_CONFIG_SETTING_CITY_APPROVAL                                :Actitude das autoridades locáis: {STRING}
 
STR_CONFIG_SETTING_CITY_APPROVAL_HELPTEXT                       :Escolle ata que punto o ruido e danos medioambientais producidos polas compañias afectan á súa valoración municipal e ás próximas actividades construtivas na cidade
 

	
 
STR_CONFIG_SETTING_MAP_HEIGHT_LIMIT                             :Altitude máxima do mapa: {STRING}
 
STR_CONFIG_SETTING_MAP_HEIGHT_LIMIT_HELPTEXT                    :Establece a altitude máxima do terreo do mapa. Con "(auto)" collerase un bo valor despois da xeración do terreo.
 
STR_CONFIG_SETTING_MAP_HEIGHT_LIMIT_VALUE                       :{NUM}
 
###setting-zero-is-special
 
STR_CONFIG_SETTING_MAP_HEIGHT_LIMIT_AUTO                        :(auto)
 
@@ -1524,12 +1526,20 @@ STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR 
 
STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_HELPTEXT                :Cor do terreo no minimapa
 
###length 3
 
STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_GREEN                   :Verde
 
STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_DARK_GREEN              :Verde escuro
 
STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_VIOLET                  :Violeta
 

	
 
STR_CONFIG_SETTING_LINKGRAPH_COLOURS                            :Cores superpostas do fluxo de carga: {STRING}
 
STR_CONFIG_SETTING_LINKGRAPH_COLOURS_HELPTEXT                   :Fixa o esquema de cor utilizado para a superposición do fluxo de carga.
 
###length 4
 
STR_CONFIG_SETTING_LINKGRAPH_COLOURS_GREEN_TO_RED               :Verde a vermello(orixinal)
 
STR_CONFIG_SETTING_LINKGRAPH_COLOURS_GREEN_TO_BLUE              :Verde a azul
 
STR_CONFIG_SETTING_LINKGRAPH_COLOURS_GREY_TO_RED                :Gris a vermello
 
STR_CONFIG_SETTING_LINKGRAPH_COLOURS_GREYSCALE                  :Escala de grises
 

	
 
STR_CONFIG_SETTING_SCROLLMODE                                   :Comportamento do desprazamento das xanelas: {STRING}
 
STR_CONFIG_SETTING_SCROLLMODE_HELPTEXT                          :Comportamento cando te desplazas polo mapa
 
###length 4
 
STR_CONFIG_SETTING_SCROLLMODE_DEFAULT                           :Mover xanela co botón dereito do rato, posición do cursor bloqueada
 
STR_CONFIG_SETTING_SCROLLMODE_RMB_LOCKED                        :Mover mapa co botón dereito do rato, posición do cursor bloqueada
 
STR_CONFIG_SETTING_SCROLLMODE_RMB                               :Mover mapa co botón dereito do rato
 
@@ -1632,15 +1642,12 @@ STR_CONFIG_SETTING_DEFAULT_RAIL_TYPE_MOST_USED                  :O máis usado
 
STR_CONFIG_SETTING_SHOW_TRACK_RESERVATION                       :Mostra-las vías reservadas: {STRING}
 
STR_CONFIG_SETTING_SHOW_TRACK_RESERVATION_HELPTEXT              :Usa unha cor distinta para as vías reservadas para axudar en problemas de trens que refusan entrar en bloques baseados en rutas
 

	
 
STR_CONFIG_SETTING_PERSISTENT_BUILDINGTOOLS                     :Mante-las ferramentas de construcción activas tralo uso: {STRING}
 
STR_CONFIG_SETTING_PERSISTENT_BUILDINGTOOLS_HELPTEXT            :Mante-las ferramentas de construción abertas para pontes, túneis, etc. tralo uso
 

	
 
STR_CONFIG_SETTING_EXPENSES_LAYOUT                              :Agrupa-los gastos na ventá de finanzas da compañía: {STRING}
 
STR_CONFIG_SETTING_EXPENSES_LAYOUT_HELPTEXT                     :Define a apariencia da ventá de gastos da compañía
 

	
 
STR_CONFIG_SETTING_AUTO_REMOVE_SIGNALS                          :orrar automáticamente as sinais durante a construción de ferrocarrís: {STRING}
 
STR_CONFIG_SETTING_AUTO_REMOVE_SIGNALS_HELPTEXT                 :Borrar automáticamente as sinais durante a construción de ferrocarrís se as sinais están no medio. Teña en conta que isto pode levar a accidentes de tren.
 

	
 
STR_CONFIG_SETTING_FAST_FORWARD_SPEED_LIMIT                     :Límite de velocidade do avance rápido: {STRING}
 
STR_CONFIG_SETTING_FAST_FORWARD_SPEED_LIMIT_HELPTEXT            :Limite o rápido que vai o xogo cando se activa o avance rápido. 0 = sen límite (tanto como permita o teu equipo). Os valores por debaixo do 100% ralentizan o xogo. O límite superior depende das especificacións do teu ordenador e pode variar dependendo do xogo.
 
STR_CONFIG_SETTING_FAST_FORWARD_SPEED_LIMIT_VAL                 :{NUM}% velocidade normal de xogo
 
@@ -3607,35 +3614,42 @@ STR_BUOY_VIEW_CENTER_TOOLTIP                                    :{BLACK}Centrar a vista principal na localización da boia. Ctrl+Click abre unha nova ventá na localización da boia
 
STR_BUOY_VIEW_CHANGE_BUOY_NAME                                  :{BLACK}Cambiar o nome da boia
 

	
 
STR_EDIT_WAYPOINT_NAME                                          :{WHITE}Editar o nome do punto de ruta
 

	
 
# Finances window
 
STR_FINANCES_CAPTION                                            :{WHITE}{COMPANY} Finanzas {BLACK}{COMPANY_NUM}
 
STR_FINANCES_EXPENDITURE_INCOME_TITLE                           :{WHITE}Gastos/Ingresos
 
STR_FINANCES_YEAR                                               :{WHITE}{NUM}
 

	
 
###length 3
 
STR_FINANCES_REVENUE_TITLE                                      :{WHITE}Ingresos
 
STR_FINANCES_OPERATING_EXPENSES_TITLE                           :{WHITE}Custos operativos
 
STR_FINANCES_CAPITAL_EXPENSES_TITLE                             :{WHITE}Custos de capital
 

	
 

	
 
###length 13
 
STR_FINANCES_SECTION_CONSTRUCTION                               :{GOLD}Construción
 
STR_FINANCES_SECTION_NEW_VEHICLES                               :{GOLD}Novos vehículos
 
STR_FINANCES_SECTION_TRAIN_RUNNING_COSTS                        :{GOLD}Custo operativo dos trens
 
STR_FINANCES_SECTION_ROAD_VEHICLE_RUNNING_COSTS                 :{GOLD}Custo operativo dos vehículos de estrada
 
STR_FINANCES_SECTION_AIRCRAFT_RUNNING_COSTS                     :{GOLD}Custo operativo das aeronaves
 
STR_FINANCES_SECTION_SHIP_RUNNING_COSTS                         :{GOLD}Custo operativo dos barcos
 
STR_FINANCES_SECTION_PROPERTY_MAINTENANCE                       :{GOLD}Mantemento de propiedades
 
STR_FINANCES_SECTION_TRAIN_INCOME                               :{GOLD}Ingresos dos trens
 
STR_FINANCES_SECTION_ROAD_VEHICLE_INCOME                        :{GOLD}Ingresos dos vehículos de estrada
 
STR_FINANCES_SECTION_AIRCRAFT_INCOME                            :{GOLD}Ingresos das aeronaves
 
STR_FINANCES_SECTION_SHIP_INCOME                                :{GOLD}Ingresos dos barcos
 
STR_FINANCES_SECTION_TRAIN_RUNNING_COSTS                        :{GOLD}Trens
 
STR_FINANCES_SECTION_ROAD_VEHICLE_RUNNING_COSTS                 :{GOLD}Vehículos de estrada
 
STR_FINANCES_SECTION_AIRCRAFT_RUNNING_COSTS                     :{GOLD}Aeronaves
 
STR_FINANCES_SECTION_SHIP_RUNNING_COSTS                         :{GOLD}Barcos
 
STR_FINANCES_SECTION_INFRASTRUCTURE                             :{GOLD}Infraestrutura
 
STR_FINANCES_SECTION_TRAIN_REVENUE                              :{GOLD}Trens
 
STR_FINANCES_SECTION_ROAD_VEHICLE_REVENUE                       :{GOLD}Vehículos de estrada
 
STR_FINANCES_SECTION_AIRCRAFT_REVENUE                           :{GOLD}Aeronaves
 
STR_FINANCES_SECTION_SHIP_REVENUE                               :{GOLD}Barcos
 
STR_FINANCES_SECTION_LOAN_INTEREST                              :{GOLD}Interese do préstamo
 
STR_FINANCES_SECTION_OTHER                                      :{GOLD}Outros
 

	
 
STR_FINANCES_NEGATIVE_INCOME                                    :{BLACK}-{CURRENCY_LONG}
 
STR_FINANCES_POSITIVE_INCOME                                    :{BLACK}+{CURRENCY_LONG}
 
STR_FINANCES_TOTAL_CAPTION                                      :{WHITE}Total:
 
STR_FINANCES_NEGATIVE_INCOME                                    :-{CURRENCY_LONG}
 
STR_FINANCES_POSITIVE_INCOME                                    :+{CURRENCY_LONG}
 
STR_FINANCES_NET_PROFIT                                         :{WHITE}Beneficio neto
 
STR_FINANCES_BANK_BALANCE_TITLE                                 :{WHITE}Balance bancario
 
STR_FINANCES_OWN_FUNDS_TITLE                                    :{WHITE}Fondos propios
 
STR_FINANCES_LOAN_TITLE                                         :{WHITE}Préstamo
 
STR_FINANCES_INTEREST_RATE                                      :{WHITE}Interese do préstamo: {BLACK}{NUM}%
 
STR_FINANCES_MAX_LOAN                                           :{WHITE}Préstamo máximo: {BLACK}{CURRENCY_LONG}
 
STR_FINANCES_TOTAL_CURRENCY                                     :{BLACK}{CURRENCY_LONG}
 
STR_FINANCES_BORROW_BUTTON                                      :{BLACK}Pedir {CURRENCY_LONG}
 
STR_FINANCES_BORROW_TOOLTIP                                     :{BLACK}Incrementar o préstamo. CTRL+Click solicita o máximo posíbel
 
STR_FINANCES_REPAY_BUTTON                                       :{BLACK}Devolver {CURRENCY_LONG}
 
STR_FINANCES_REPAY_TOOLTIP                                      :{BLACK}Pagar parte do préstamo. CTRL+Click paga tanto coma sexa posíbel
src/lang/german.txt
Show inline comments
 
@@ -1023,12 +1023,13 @@ STR_GAME_OPTIONS_VIDEO_ACCELERATION     
 
STR_GAME_OPTIONS_VIDEO_ACCELERATION_TOOLTIP                     :{BLACK}Dieses Kästchen ankreuzen, um OpenTTD zu erlauben, die Hardwarebeschleunigung zu verwenden. Eine geänderte Einstellung wird nur beim Spielneustart wirksam
 
STR_GAME_OPTIONS_VIDEO_ACCELERATION_RESTART                     :{WHITE}Die Einstellung tritt nur nach einem Neustart des Spiels in Kraft
 

	
 
STR_GAME_OPTIONS_VIDEO_VSYNC                                    :{BLACK}VSync
 
STR_GAME_OPTIONS_VIDEO_VSYNC_TOOLTIP                            :{BLACK}Dieses Kästchen ankreuzen, um VSync zu aktivieren. Eine geänderte Einstellung wird nur beim Spielneustart wirksam. Funktioniert nur mit aktivierter Hardwarebeschleunigung
 

	
 

	
 
STR_GAME_OPTIONS_GUI_ZOOM_FRAME                                 :{BLACK}Größe der Bedienelemente
 
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_TOOLTIP                      :{BLACK}Wähle die Größe der Bedienelemente
 

	
 
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_AUTO                         :(automatisch erkennen)
 
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_NORMAL                       :Normal
 
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_2X_ZOOM                      :Doppelt
 
@@ -1150,15 +1151,16 @@ STR_TERRAIN_TYPE_HILLY                                          :Hügelig
 
STR_TERRAIN_TYPE_MOUNTAINOUS                                    :Bergig
 
STR_TERRAIN_TYPE_ALPINIST                                       :Alpin
 
STR_TERRAIN_TYPE_CUSTOM                                         :Benutzerdefinierte Höhe
 
STR_TERRAIN_TYPE_CUSTOM_VALUE                                   :Benutzerdefinierte Höhe ({NUM})
 

	
 
###length 4
 
STR_CITY_APPROVAL_LENIENT                                       :Milde
 
STR_CITY_APPROVAL_TOLERANT                                      :Mäßig
 
STR_CITY_APPROVAL_HOSTILE                                       :Gering
 
STR_CITY_APPROVAL_PERMISSIVE                                    :Hoch
 
STR_CITY_APPROVAL_PERMISSIVE                                    :Hoch (kein Effekt auf Firmenaktionen)
 

	
 
STR_WARNING_NO_SUITABLE_AI                                      :{WHITE}Keine KI gefunden...{}Verschiedene KI sind via „Erweiterungen herunterladen“ verfügbar
 

	
 
# Settings tree window
 
STR_CONFIG_SETTING_TREE_CAPTION                                 :{WHITE}Einstellungen
 
STR_CONFIG_SETTING_FILTER_TITLE                                 :{BLACK}Suchtext:
 
@@ -1253,13 +1255,13 @@ STR_CONFIG_SETTING_RECESSIONS_HELPTEXT                          :Falls aktiv, können Rezessionen im Abstand von einigen Jahre auftreten. Während einer Rezession ist die Produktion aller Industrien viel niedriger (und kehrt zum Ende der Rezession zum gleichen Level zurück wie vor der Rezession)
 
STR_CONFIG_SETTING_TRAIN_REVERSING                              :Zügen das Umdrehen in Bahnhöfen verbieten: {STRING}
 
STR_CONFIG_SETTING_TRAIN_REVERSING_HELPTEXT                     :Falls aktiv, werden Züge in Durchgangsbahnhöfen nicht umdrehen, auch wenn ein kürzerer Pfad zum nächsten Zielbahnhof mittels Umdrehen verfügbar ist
 

	
 
STR_CONFIG_SETTING_DISASTERS                                    :Katastrophen: {STRING}
 
STR_CONFIG_SETTING_DISASTERS_HELPTEXT                           :Ein- oder Ausschalten von Katastrophen, durch die gelegentlich Fahrzeuge oder Infrastruktur blockiert oder zerstört werden können
 

	
 
STR_CONFIG_SETTING_CITY_APPROVAL                                :Toleranz der Stadtverwaltung gegenüber Landschaftsumgestaltungen: {STRING}
 
STR_CONFIG_SETTING_CITY_APPROVAL                                :Toleranz der Stadtverwaltung: {STRING}
 
STR_CONFIG_SETTING_CITY_APPROVAL_HELPTEXT                       :Auswählen, wie stark Lärm und Umweltschäden die Stadtbewertung einer Firma sinken lassen. Bei einer zu schlechten Bewertung werden dann in dieser Stadt keine Bauvorhaben mehr genehmigt
 

	
 
STR_CONFIG_SETTING_MAP_HEIGHT_LIMIT                             :Höhenlimit der Karte: {STRING}
 
STR_CONFIG_SETTING_MAP_HEIGHT_LIMIT_HELPTEXT                    :Bestimme die maximale Höhe der Karte. Mit "(auto)" wird ein passender Wert nach der Weltgenerierung bestimmt.
 
STR_CONFIG_SETTING_MAP_HEIGHT_LIMIT_VALUE                       :{NUM}
 
###setting-zero-is-special
 
@@ -1524,12 +1526,14 @@ STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR                         :Farbe für Land auf der Weltkarte: {STRING}
 
STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_HELPTEXT                :Farbe von Landflächen auf der Weltkarte
 
###length 3
 
STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_GREEN                   :Grün
 
STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_DARK_GREEN              :Dunkelgrün
 
STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_VIOLET                  :Lila
 

	
 
###length 4
 

	
 
STR_CONFIG_SETTING_SCROLLMODE                                   :Verhalten beim Verschieben der Zusatzansicht: {STRING}
 
STR_CONFIG_SETTING_SCROLLMODE_HELPTEXT                          :Verhalten beim Verschieben der Karte
 
###length 4
 
STR_CONFIG_SETTING_SCROLLMODE_DEFAULT                           :Bewege Zusatzansicht mit rechter Maustaste, Mausposition fixiert
 
STR_CONFIG_SETTING_SCROLLMODE_RMB_LOCKED                        :Bewege die Karte mit rechter Maustaste, Mausposition fixiert
 
STR_CONFIG_SETTING_SCROLLMODE_RMB                               :Bewege die Karte mit rechter Maustaste
 
@@ -1632,15 +1636,12 @@ STR_CONFIG_SETTING_DEFAULT_RAIL_TYPE_MOS
 
STR_CONFIG_SETTING_SHOW_TRACK_RESERVATION                       :Reservierte Gleise hervorheben: {STRING}
 
STR_CONFIG_SETTING_SHOW_TRACK_RESERVATION_HELPTEXT              :Hebt reservierte Fahrabschnitte hervor, um bei der Problemanalyse zu helfen, wenn Züge die Einfahrt in pfadbasierte Streckenabschnitte verweigern
 

	
 
STR_CONFIG_SETTING_PERSISTENT_BUILDINGTOOLS                     :Belasse Bauwerkzeuge aktiv nach Benutzung: {STRING}
 
STR_CONFIG_SETTING_PERSISTENT_BUILDINGTOOLS_HELPTEXT            :Die Bauwerkzeuge für Brücken, Tunnel, etc. nach Benutzung weiter aktiviert lassen
 

	
 
STR_CONFIG_SETTING_EXPENSES_LAYOUT                              :Zwischensummen für Kategorien bei Firmenausgaben:{STRING}
 
STR_CONFIG_SETTING_EXPENSES_LAYOUT_HELPTEXT                     :Lege das Layout für das Fenster mit den Firmenausgaben fest
 

	
 
STR_CONFIG_SETTING_AUTO_REMOVE_SIGNALS                          :Automatische Entfernung von Signalen während der Errichtung von Bahntrassen: {STRING}
 
STR_CONFIG_SETTING_AUTO_REMOVE_SIGNALS_HELPTEXT                 :Automatische Entfernung von Signalen während der Errichtung der Bahntrasse, wenn diese sich im Weg befinden. Hinweis: Dies kann zu Unfällen führen!
 

	
 
STR_CONFIG_SETTING_FAST_FORWARD_SPEED_LIMIT                     :Zeitraffer Geschwindigkeitslimit: {STRING}
 
STR_CONFIG_SETTING_FAST_FORWARD_SPEED_LIMIT_HELPTEXT            :Limit wie schnell das Spiel läuft, wenn Zeitraffer aktiviert ist. 0= unlimitiert (so schnell, wie ihr Computer es erlaubt). Eingaben unter 100% können das Spiel verlangsamen. Das obere Limit hängt von den technischen Spezifikationen ihres Computer ab und kann großen Einfluss auf das Spiel haben
 
STR_CONFIG_SETTING_FAST_FORWARD_SPEED_LIMIT_VAL                 :{NUM}% normale Spielgeschwindigkeit
 
@@ -3607,33 +3608,29 @@ STR_BUOY_VIEW_CENTER_TOOLTIP                                    :{BLACK}Hauptansicht zur Boje scrollen. Strg+Klick öffnet neue Zusatzansicht bei der Boje
 
STR_BUOY_VIEW_CHANGE_BUOY_NAME                                  :{BLACK}Namen der Boje ändern
 

	
 
STR_EDIT_WAYPOINT_NAME                                          :{WHITE}Namen des Wegpunkts ändern
 

	
 
# Finances window
 
STR_FINANCES_CAPTION                                            :{WHITE}{COMPANY} - Finanzen {BLACK}{COMPANY_NUM}
 
STR_FINANCES_EXPENDITURE_INCOME_TITLE                           :{WHITE}Ausgaben / Einnahmen
 
STR_FINANCES_YEAR                                               :{WHITE}{NUM}
 

	
 
###length 3
 

	
 

	
 
###length 13
 
STR_FINANCES_SECTION_CONSTRUCTION                               :{GOLD}Baukosten
 
STR_FINANCES_SECTION_NEW_VEHICLES                               :{GOLD}Neue Fahrzeuge
 
STR_FINANCES_SECTION_TRAIN_RUNNING_COSTS                        :{GOLD}Zugbetriebskosten
 
STR_FINANCES_SECTION_ROAD_VEHICLE_RUNNING_COSTS                 :{GOLD}Fahrzeugbetriebskosten
 
STR_FINANCES_SECTION_AIRCRAFT_RUNNING_COSTS                     :{GOLD}Flugzeugbetriebskosten
 
STR_FINANCES_SECTION_SHIP_RUNNING_COSTS                         :{GOLD}Schiffbetriebskosten
 
STR_FINANCES_SECTION_PROPERTY_MAINTENANCE                       :{GOLD}Betriebskosten Gebäude
 
STR_FINANCES_SECTION_TRAIN_INCOME                               :{GOLD}Einnahmen Züge
 
STR_FINANCES_SECTION_ROAD_VEHICLE_INCOME                        :{GOLD}Einnahmen Straßenfahrzeuge
 
STR_FINANCES_SECTION_AIRCRAFT_INCOME                            :{GOLD}Einnahmen Flugzeuge
 
STR_FINANCES_SECTION_SHIP_INCOME                                :{GOLD}Einnahmen Schiffe
 
STR_FINANCES_SECTION_LOAN_INTEREST                              :{GOLD}Kreditzinsen
 
STR_FINANCES_SECTION_OTHER                                      :{GOLD}Sonstiges
 

	
 
STR_FINANCES_NEGATIVE_INCOME                                    :{BLACK}-{CURRENCY_LONG}
 
STR_FINANCES_POSITIVE_INCOME                                    :{BLACK}+{CURRENCY_LONG}
 
STR_FINANCES_TOTAL_CAPTION                                      :{WHITE}Gesamt:
 
STR_FINANCES_BANK_BALANCE_TITLE                                 :{WHITE}Kontostand
 
STR_FINANCES_LOAN_TITLE                                         :{WHITE}Kredit
 
STR_FINANCES_MAX_LOAN                                           :{WHITE}Maximaler Kredit: {BLACK}{CURRENCY_LONG}
 
STR_FINANCES_TOTAL_CURRENCY                                     :{BLACK}{CURRENCY_LONG}
 
STR_FINANCES_BORROW_BUTTON                                      :{BLACK}{CURRENCY_LONG} leihen
 
STR_FINANCES_BORROW_TOOLTIP                                     :{BLACK}Kredit aufnehmen. Strg+Klick, um maximalen Kredit aufzunehmen
src/lang/greek.txt
Show inline comments
 
@@ -1129,12 +1129,13 @@ STR_GAME_OPTIONS_VIDEO_ACCELERATION                             :{BLACK}Επιτάχυνση υλικού
 
STR_GAME_OPTIONS_VIDEO_ACCELERATION_TOOLTIP                     :{BLACK}Τσεκάρετε αυτό το κουτί για να επιτρέψετε στο OpenTTD να δοκιμάσει να χρησιμοποιήσει την επιτάχυνση υλικού. Η αλλαγή αυτή θα εφαρμοστεί μόνο μετά από επανεκκίνηση του παιχνιδιού
 
STR_GAME_OPTIONS_VIDEO_ACCELERATION_RESTART                     :{WHITE}Η ρύθμιση θα εφαρμοστεί μόνο μετά από επανεκκίνηση του παιχνιδιού
 

	
 
STR_GAME_OPTIONS_VIDEO_VSYNC                                    :{BLACK}VSync
 
STR_GAME_OPTIONS_VIDEO_VSYNC_TOOLTIP                            :{BLACK}Τσεκάρετε αυτό το κουτί για να ενεργοποιήσετε το v-sync στην οθόνη. Η αλλαγή αυτή θα εφαρμοστεί μετά από επανεκκίνηση του παιχνιδιού. Λειτουργεί μόνο με ενεργοποιημένη την επιτάχυνση υλικού
 

	
 

	
 
STR_GAME_OPTIONS_GUI_ZOOM_FRAME                                 :{BLACK}Μέγεθος διεπαφής
 
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_TOOLTIP                      :{BLACK}Επιλέξτε το μέγεθος στοιχείου διεπαφής
 

	
 
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_AUTO                         :(αυτόματη ανίχνευση)
 
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_NORMAL                       :Κανονικό
 
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_2X_ZOOM                      :Διπλό μέγεθος
 
@@ -1630,12 +1631,14 @@ STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR                         :Χρώμα εδάφους που χρησιμοποιείται στον μικρό χάρτη: {STRING}
 
STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_HELPTEXT                :Χρώμα εδάφους στον μικρό χάρτη
 
###length 3
 
STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_GREEN                   :Πράσινο
 
STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_DARK_GREEN              :Σκούρο πράσινο
 
STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_VIOLET                  :Βιολετί
 

	
 
###length 4
 

	
 
STR_CONFIG_SETTING_SCROLLMODE                                   :Συμπεριφορά κύλισης του παραθύρου εμφάνισης: {STRING}
 
STR_CONFIG_SETTING_SCROLLMODE_HELPTEXT                          :Συμπεριφορά κατά την κύλιση του χάρτη
 
###length 4
 
STR_CONFIG_SETTING_SCROLLMODE_DEFAULT                           :Μετακίνηση μικρού χάρτη με ΔΠΠ, θέση ποντικιού κλειδωμένη
 
STR_CONFIG_SETTING_SCROLLMODE_RMB_LOCKED                        :Μετακίνηση χάρτη με ΔΠΠ, θέση ποντικιού κλειδωμένη
 
STR_CONFIG_SETTING_SCROLLMODE_RMB                               :Μετακίνηση χάρτη με ΔΠΠ
 
@@ -1738,15 +1741,12 @@ STR_CONFIG_SETTING_DEFAULT_RAIL_TYPE_MOST_USED                  :Περισσότερο χρησιμοποιούμενος
 
STR_CONFIG_SETTING_SHOW_TRACK_RESERVATION                       :Εμφάνιση δεσμέυσεων διαδρομών για γραμμές τρένου: {STRING}
 
STR_CONFIG_SETTING_SHOW_TRACK_RESERVATION_HELPTEXT              :Δίνεται ένα διαφορετικό χρώμα στις κατειλημμένες ράγες για να σας βοηθήσουν με προβλήματα όταν τα τρένα αρνούνται να εισέλθουν σε τμήματα με βάση τροχιές
 

	
 
STR_CONFIG_SETTING_PERSISTENT_BUILDINGTOOLS                     :Διατήρηση των οικοδομικών εργαλείων ενεργών μετά από χρήση τους: {STRING}
 
STR_CONFIG_SETTING_PERSISTENT_BUILDINGTOOLS_HELPTEXT            :Διατήρηση ανοικτών των εργαλείων για γέφυρες, σήραγγες, κλπ μετά από τη χρήση
 

	
 
STR_CONFIG_SETTING_EXPENSES_LAYOUT                              :Ομαδοποίηση εξόδων στο παράθυρο οικονομικών της εταιρίας: {STRING}
 
STR_CONFIG_SETTING_EXPENSES_LAYOUT_HELPTEXT                     :Ορίστε τη μορφή για το παράθυρο των εξόδων της εταιρείας
 

	
 
STR_CONFIG_SETTING_AUTO_REMOVE_SIGNALS                          :Αυτόματη αφαίρεση των σηματοδοτών κατά τη διάρκεια κατασκευής σιδηροτροχιών: {STRING}
 
STR_CONFIG_SETTING_AUTO_REMOVE_SIGNALS_HELPTEXT                 :Αυτόματη αφαίρεση σηματοδοτών κατά τη διάρκεια κατασκευής σιδηροτροχιών εάν οι σηματοδότες είναι στη διαδρομή. Σημειώστε ότι αυτό μπορεί δυνητικά να οδηγήσει σε συγκρούσεις τρένων.
 

	
 
STR_CONFIG_SETTING_FAST_FORWARD_SPEED_LIMIT                     :Όριο ταχύτητας γρήγορης κίνησης: {STRING}
 
STR_CONFIG_SETTING_FAST_FORWARD_SPEED_LIMIT_HELPTEXT            :Όριο ταχύτητας του παιχνιδιού όταν είναι ενεργοποιημένη η γρήγορη ταχύτητα. 0 = κανένα όριο (όσο γρήγορα επιτρέπει ο υπολογιστής σας). Τιμές κάτω του 100% επιβραδύνουν το παιχνίδι. Το ανώτατο όριο εξαρτάται από τις προδιαγραφές του υπολογιστή σας και μπορεί να μεταβάλλεται ανάλογα με το παιχνίδι.
 
STR_CONFIG_SETTING_FAST_FORWARD_SPEED_LIMIT_VAL                 :{NUM}% της κανονικής ταχύτητας παιχνιδιού
 
@@ -3713,33 +3713,29 @@ STR_BUOY_VIEW_CENTER_TOOLTIP                                    :{BLACK}Κεντράρισμα της κύριας προβολής στη τοποθεσία της σημαδούρας. Με Ctrl+Κλικ ανοίγει νέο παράθυρο προβολής στην τοποθεσία της σημαδούρας
 
STR_BUOY_VIEW_CHANGE_BUOY_NAME                                  :{BLACK}Αλλαγή ονόματος σημαδούρας
 

	
 
STR_EDIT_WAYPOINT_NAME                                          :{WHITE}Διαμόρφωση ονόματος σημείου καθοδήγησης
 

	
 
# Finances window
 
STR_FINANCES_CAPTION                                            :{WHITE}{COMPANY} Οικονομικά {BLACK}{COMPANY_NUM}
 
STR_FINANCES_EXPENDITURE_INCOME_TITLE                           :{WHITE}Έξοδα/Έσοδα
 
STR_FINANCES_YEAR                                               :{WHITE}{NUM}
 

	
 
###length 3
 

	
 

	
 
###length 13
 
STR_FINANCES_SECTION_CONSTRUCTION                               :{GOLD}Κατασκευές
 
STR_FINANCES_SECTION_NEW_VEHICLES                               :{GOLD}Νέα Οχήματα
 
STR_FINANCES_SECTION_TRAIN_RUNNING_COSTS                        :{GOLD}Λειτουργικά Έξοδα Τρένων
 
STR_FINANCES_SECTION_ROAD_VEHICLE_RUNNING_COSTS                 :{GOLD}Λειτουργικά Έξοδα Οχημάτων
 
STR_FINANCES_SECTION_AIRCRAFT_RUNNING_COSTS                     :{GOLD}Λειτουργικά Έξοδα Αεροσκαφών
 
STR_FINANCES_SECTION_SHIP_RUNNING_COSTS                         :{GOLD}Λειτουργικά Έξοδα Πλοίων
 
STR_FINANCES_SECTION_PROPERTY_MAINTENANCE                       :{GOLD}Συντήρηση Ιδιοκτησίας
 
STR_FINANCES_SECTION_TRAIN_INCOME                               :{GOLD}Έσοδα Τρένων
 
STR_FINANCES_SECTION_ROAD_VEHICLE_INCOME                        :{GOLD}Έσοδα Οχημάτων
 
STR_FINANCES_SECTION_AIRCRAFT_INCOME                            :{GOLD}Έσοδα Αεροσκαφών
 
STR_FINANCES_SECTION_SHIP_INCOME                                :{GOLD}Έσοδα Πλοίων
 
STR_FINANCES_SECTION_LOAN_INTEREST                              :{GOLD}Τόκοι Δανείου
 
STR_FINANCES_SECTION_OTHER                                      :{GOLD}Άλλα
 

	
 
STR_FINANCES_NEGATIVE_INCOME                                    :{BLACK}-{CURRENCY_LONG}
 
STR_FINANCES_POSITIVE_INCOME                                    :{BLACK}+{CURRENCY_LONG}
 
STR_FINANCES_TOTAL_CAPTION                                      :{WHITE}Σύνολο:
 
STR_FINANCES_BANK_BALANCE_TITLE                                 :{WHITE}Υπόλοιπο Τραπέζης
 
STR_FINANCES_LOAN_TITLE                                         :{WHITE}Δάνειο
 
STR_FINANCES_MAX_LOAN                                           :{WHITE}Μέγιστο Δάνειο: {BLACK}{CURRENCY_LONG}
 
STR_FINANCES_TOTAL_CURRENCY                                     :{BLACK}{CURRENCY_LONG}
 
STR_FINANCES_BORROW_BUTTON                                      :{BLACK}Δανεισμός {CURRENCY_LONG}
 
STR_FINANCES_BORROW_TOOLTIP                                     :{BLACK}Αύξηση του ποσού του δανείου. Πατήστε Ctrl+Κλικ για να δανειστείτε όσο περισσότερο γίνεται
src/lang/hebrew.txt
Show inline comments
 
@@ -993,12 +993,13 @@ STR_GAME_OPTIONS_FULLSCREEN_TOOLTIP                             :{BLACK}סמן תיבה זו כדי לשחק OpenTTD על כל המסך
 
STR_GAME_OPTIONS_RESOLUTION                                     :{BLACK}רזלוציית המסך
 
STR_GAME_OPTIONS_RESOLUTION_TOOLTIP                             :{BLACK}בחר את רזולוציית המסך
 
STR_GAME_OPTIONS_RESOLUTION_OTHER                               :אחר
 

	
 

	
 

	
 

	
 
STR_GAME_OPTIONS_GUI_ZOOM_FRAME                                 :{BLACK}גודל ממשק
 
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_TOOLTIP                      :{BLACK}בחר את ממשק גודל העצם לשימוש
 

	
 
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_NORMAL                       :רגיל
 
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_2X_ZOOM                      :גודל כפול
 
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_4X_ZOOM                      :גודל מרובע
 
@@ -1457,12 +1458,14 @@ STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR                         :צבע קרקע שבשימוש מפה קטנה: {STRING}
 
STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_HELPTEXT                :צבע פני השטח במפה הקטנה
 
###length 3
 
STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_GREEN                   :ירוק
 
STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_DARK_GREEN              :ירוק כהה
 
STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_VIOLET                  :סגול
 

	
 
###length 4
 

	
 
STR_CONFIG_SETTING_SCROLLMODE                                   :התנהגות גלילת תצוגה: {STRING}
 
###length 4
 
STR_CONFIG_SETTING_SCROLLMODE_DEFAULT                           :הזז את התצוגה עם כפתור עכבר ימני, מיקום העכבר נעול
 
STR_CONFIG_SETTING_SCROLLMODE_RMB_LOCKED                        :הזזת מפה עם כפתור עכבר ימני, מיקום העכבר נעול
 
STR_CONFIG_SETTING_SCROLLMODE_LMB                               :הזז מפה עם כפתור עכבר שמאלי
 

	
 
@@ -1558,15 +1561,12 @@ STR_CONFIG_SETTING_DEFAULT_RAIL_TYPE_MOST_USED                  :הנפוץ ביותר
 
STR_CONFIG_SETTING_SHOW_TRACK_RESERVATION                       :הדגש מסלולים שבשימוש: {STRING}
 
STR_CONFIG_SETTING_SHOW_TRACK_RESERVATION_HELPTEXT              :תן צבע שונה למסילות שמורות כדי לסייע בבעיות עם רכבות המסרבות להיכנס לגושים מבוססי מסלול
 

	
 
STR_CONFIG_SETTING_PERSISTENT_BUILDINGTOOLS                     :{STRING}: שמור על כלי הבנייה פעילים לאחר השימוש
 
STR_CONFIG_SETTING_PERSISTENT_BUILDINGTOOLS_HELPTEXT            :השאר את כלי הבנייה עבור גשרים, מנהרות וכו' פתוחים אחרי השימוש
 

	
 
STR_CONFIG_SETTING_EXPENSES_LAYOUT                              :{STRING} : קבץ הוצאות בחלון הכספים של החברה
 
STR_CONFIG_SETTING_EXPENSES_LAYOUT_HELPTEXT                     :הגדר את הסידור עבור חלון הוצאות החברה
 

	
 

	
 
###setting-zero-is-special
 

	
 
STR_CONFIG_SETTING_SOUND_TICKER                                 :מבזקי חדשות: {STRING}
 
STR_CONFIG_SETTING_SOUND_TICKER_HELPTEXT                        :השמע צליל עבור הודעות חדשות מסוכמות
 

	
 
@@ -3324,33 +3324,29 @@ STR_BUOY_VIEW_CENTER_TOOLTIP                                    :{BLACK}מרכז תצוגה ראשית על מיקום מצוף. Ctrl+לחיצה פותח חלון תצוגה חדש על מיקום מצוף
 
STR_BUOY_VIEW_CHANGE_BUOY_NAME                                  :{BLACK}שנה שם מצוף
 

	
 
STR_EDIT_WAYPOINT_NAME                                          :{WHITE}ערוך שם נקודת ציון
 

	
 
# Finances window
 
STR_FINANCES_CAPTION                                            :{WHITE}{COMPANY} נתונים כלכליים {BLACK}{COMPANY_NUM}
 
STR_FINANCES_EXPENDITURE_INCOME_TITLE                           :{WHITE}הוצאות/הכנסות
 
STR_FINANCES_YEAR                                               :{WHITE}{NUM}
 

	
 
###length 3
 

	
 

	
 
###length 13
 
STR_FINANCES_SECTION_CONSTRUCTION                               :{GOLD}בנייה
 
STR_FINANCES_SECTION_NEW_VEHICLES                               :{GOLD}כלי תחבורה חדשים
 
STR_FINANCES_SECTION_TRAIN_RUNNING_COSTS                        :{GOLD}עלות הפעלת רכבות
 
STR_FINANCES_SECTION_ROAD_VEHICLE_RUNNING_COSTS                 :{GOLD}עלות תפעול רכבים
 
STR_FINANCES_SECTION_AIRCRAFT_RUNNING_COSTS                     :{GOLD} עלות הפעלת כלי טייס
 
STR_FINANCES_SECTION_SHIP_RUNNING_COSTS                         :{GOLD} עלות הפעלת כלי שייט
 
STR_FINANCES_SECTION_PROPERTY_MAINTENANCE                       :{GOLD}הוצאות אחזקה
 
STR_FINANCES_SECTION_TRAIN_INCOME                               :{GOLD}הכנסת הרכבות
 
STR_FINANCES_SECTION_ROAD_VEHICLE_INCOME                        :{GOLD}הכנסת כלי הרכב
 
STR_FINANCES_SECTION_AIRCRAFT_INCOME                            :{GOLD}הכנסת כלי הטייס
 
STR_FINANCES_SECTION_SHIP_INCOME                                :{GOLD}הכנסת כלי השייט
 
STR_FINANCES_SECTION_LOAN_INTEREST                              :{GOLD}ריבית על ההלוואה
 
STR_FINANCES_SECTION_OTHER                                      :{GOLD}אחר
 

	
 
STR_FINANCES_NEGATIVE_INCOME                                    :{BLACK}-{CURRENCY_LONG}
 
STR_FINANCES_POSITIVE_INCOME                                    :{BLACK}+{CURRENCY_LONG}
 
STR_FINANCES_TOTAL_CAPTION                                      :{WHITE}:סה”כ
 
STR_FINANCES_BANK_BALANCE_TITLE                                 :{WHITE}חשבון הבנק
 
STR_FINANCES_LOAN_TITLE                                         :{WHITE}הלוואה
 
STR_FINANCES_MAX_LOAN                                           :{BLACK}{CURRENCY_LONG}{WHITE}: הלוואה מירבית
 
STR_FINANCES_TOTAL_CURRENCY                                     :{BLACK}{CURRENCY_LONG}
 
STR_FINANCES_BORROW_BUTTON                                      :{BLACK}לווה {CURRENCY_LONG}
 
STR_FINANCES_BORROW_TOOLTIP                                     :{BLACK}הגדל את ההלוואה. Ctrl+לחיצה מלווה ככל שניתן
src/lang/hindi.txt
Show inline comments
 
@@ -288,12 +288,13 @@ STR_GAME_OPTIONS_LANGUAGE_PERCENTAGE                            :{STRING} ({NUM}% पूर्ण)
 

	
 

	
 

	
 

	
 

	
 

	
 

	
 
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_NORMAL                       :सामान्य
 

	
 

	
 

	
 

	
 

	
 
@@ -452,12 +453,14 @@ STR_CONFIG_SETTING_STATION_SPREAD_HELPTEXT                      :एक स्टेशन के हिस्सों के विस्तार हेतु अधिकतम क्षेत्र निर्धारित करें। ऊंची संख्या खेल को धीमा कर सकती है।
 

	
 
###length 3
 
STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_VIOLET                  :बैंगनी
 

	
 
###length 4
 

	
 
###length 4
 

	
 

	
 

	
 
###length 3
 

	
 

	
 

	
 
@@ -484,13 +487,12 @@ STR_CONFIG_SETTING_OSK_ACTIVATION_DISABLED                      :अक्षम
 

	
 
###length 3
 

	
 

	
 

	
 

	
 

	
 
###setting-zero-is-special
 
STR_CONFIG_SETTING_FAST_FORWARD_SPEED_LIMIT_ZERO                :सीमाहीन (आपके कंप्यूटर द्वारा सीमित)
 

	
 

	
 
STR_CONFIG_SETTING_SOUND_NEWS                                   :समाचार पत्र: {STRING}
 

	
 
@@ -951,14 +953,16 @@ STR_STATION_VIEW_VIA                                            :{YELLOW}{CARGO_SHORT} {STATION} द्वारा
 
STR_WAYPOINT_VIEW_CAPTION                                       :{WHITE}{WAYPOINT}
 

	
 

	
 
# Finances window
 
STR_FINANCES_YEAR                                               :{WHITE}{NUM}
 

	
 
###length 3
 

	
 

	
 
###length 13
 
STR_FINANCES_SECTION_PROPERTY_MAINTENANCE                       :{GOLD}संपत्ति का रखरखाव
 

	
 
STR_FINANCES_POSITIVE_INCOME                                    :{BLACK}+{CURRENCY_LONG}
 
STR_FINANCES_TOTAL_CURRENCY                                     :{BLACK}{CURRENCY_LONG}
 
STR_FINANCES_BORROW_BUTTON                                      :{BLACK}{CURRENCY_LONG} उधार
 

	
 
# Company view
src/lang/hungarian.txt
Show inline comments
 
@@ -1086,12 +1086,13 @@ STR_GAME_OPTIONS_VIDEO_ACCELERATION                             :{BLACK}Hardveres gyorsítás
 
STR_GAME_OPTIONS_VIDEO_ACCELERATION_TOOLTIP                     :{BLACK}Bekapcsolásával az OpenTTD hardveres gyorsítást próbál alkalmazni. A beállítás csak a játék újraindítása után lép érvénybe.
 
STR_GAME_OPTIONS_VIDEO_ACCELERATION_RESTART                     :{WHITE}Ez a beállítás csak a játék újraindítása után lép érvénybe
 

	
 
STR_GAME_OPTIONS_VIDEO_VSYNC                                    :{BLACK}VSync (Vertikális Szinkronizáció)
 
STR_GAME_OPTIONS_VIDEO_VSYNC_TOOLTIP                            :{BLACK}Jelöld be ezt a négyzetet hogy engedélyezd a v-sync-et. A változtatás csak a játék újraindítása után fog érvényesülni. Kizárólag hardware gyorsítással működik!
 

	
 

	
 
STR_GAME_OPTIONS_GUI_ZOOM_FRAME                                 :{BLACK}Felület mérete
 
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_TOOLTIP                      :{BLACK}Használni kívánt felületméret kiválasztása
 

	
 
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_AUTO                         :(automatikus)
 
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_NORMAL                       :Normál
 
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_2X_ZOOM                      :Dupla méret
 
@@ -1587,12 +1588,14 @@ STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR                         :Föld színe a térképen: {STRING}
 
STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_HELPTEXT                :Talaj színe a térképen
 
###length 3
 
STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_GREEN                   :Zöld
 
STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_DARK_GREEN              :Sötétzöld
 
STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_VIOLET                  :Sötétkék
 

	
 
###length 4
 

	
 
STR_CONFIG_SETTING_SCROLLMODE                                   :A látkép mozgatása: {STRING}
 
STR_CONFIG_SETTING_SCROLLMODE_HELPTEXT                          :A látkép mozgatásának módja
 
###length 4
 
STR_CONFIG_SETTING_SCROLLMODE_DEFAULT                           :A látkép mozgatása jobb egérgombbal, fix kurzorral
 
STR_CONFIG_SETTING_SCROLLMODE_RMB_LOCKED                        :A térkép mozgatása jobb egérgombbal, fix kurzorral
 
STR_CONFIG_SETTING_SCROLLMODE_RMB                               :A térkép mozgatása jobb egérgombbal
 
@@ -1695,15 +1698,12 @@ STR_CONFIG_SETTING_DEFAULT_RAIL_TYPE_MOST_USED                  :Legtöbbet használt
 
STR_CONFIG_SETTING_SHOW_TRACK_RESERVATION                       :Vágányszakasz foglaltságának jelzése: {STRING}
 
STR_CONFIG_SETTING_SHOW_TRACK_RESERVATION_HELPTEXT              :A vonatok számára lezárt vágányutak jelölése más színnel, az irányjelzési rendszerrel kapcsolatos vonatmegállási problémák megoldásához
 

	
 
STR_CONFIG_SETTING_PERSISTENT_BUILDINGTOOLS                     :Építő eszközök aktívak maradnak használat után: {STRING}
 
STR_CONFIG_SETTING_PERSISTENT_BUILDINGTOOLS_HELPTEXT            :Az építő eszközök, pl. hidak, alagutak stb. aktívan tartása használatuk után
 

	
 
STR_CONFIG_SETTING_EXPENSES_LAYOUT                              :Kiadási/bevételi adatok csoportosítása a pénzügyi ablakban: {STRING}
 
STR_CONFIG_SETTING_EXPENSES_LAYOUT_HELPTEXT                     :A pénzügyi adatok ablak elrendezésének beállítása
 

	
 
STR_CONFIG_SETTING_AUTO_REMOVE_SIGNALS                          :Jelzők automatikus eltávolítása vasúti pálya építésekor: {STRING}
 
STR_CONFIG_SETTING_AUTO_REMOVE_SIGNALS_HELPTEXT                 :Automatikusan eltávolítja a jelzőket vasúti pálya építésekor, ha útban vannak. Potenciálisan vasúti baleseteket okozhat!
 

	
 
STR_CONFIG_SETTING_FAST_FORWARD_SPEED_LIMIT                     :A játék gyorsításának maximális értéke: {STRING}
 
STR_CONFIG_SETTING_FAST_FORWARD_SPEED_LIMIT_HELPTEXT            :Megadja, hogy milyen gyorsan fusson a játék, ha a gyorsítás be van kapcsolva. 0 esetén nincs korlát, olyan gyorsan fog futni, ahogyan a számítógéped bírja. 100% alatt a játék lassabb lesz. A felső határ a számítógéped teljesítményétől és magától a játéktól is függ.
 
STR_CONFIG_SETTING_FAST_FORWARD_SPEED_LIMIT_VAL                 :A normál sebesség {NUM}%-a
 
@@ -3670,33 +3670,29 @@ STR_BUOY_VIEW_CENTER_TOOLTIP                                    :{BLACK}A fő nézetet a bójára állítja. Ctrl+kattintás esetén új látképet nyit a bója pozíciójára
 
STR_BUOY_VIEW_CHANGE_BUOY_NAME                                  :{BLACK}Bója átnevezése
 

	
 
STR_EDIT_WAYPOINT_NAME                                          :{WHITE}Ellenőrző pont nevének módosítása
 

	
 
# Finances window
 
STR_FINANCES_CAPTION                                            :{WHITE}{COMPANY} pénzügyei {BLACK}{COMPANY_NUM}
 
STR_FINANCES_EXPENDITURE_INCOME_TITLE                           :{WHITE}Kiadás/Bevétel
 
STR_FINANCES_YEAR                                               :{WHITE}{NUM}
 

	
 
###length 3
 

	
 

	
 
###length 13
 
STR_FINANCES_SECTION_CONSTRUCTION                               :{GOLD}Építkezés
 
STR_FINANCES_SECTION_NEW_VEHICLES                               :{GOLD}Új járművek
 
STR_FINANCES_SECTION_TRAIN_RUNNING_COSTS                        :{GOLD}Vonat működtetési költség
 
STR_FINANCES_SECTION_ROAD_VEHICLE_RUNNING_COSTS                 :{GOLD}Közúti jármű műk. költség
 
STR_FINANCES_SECTION_AIRCRAFT_RUNNING_COSTS                     :{GOLD}Repülőgép műk. költség
 
STR_FINANCES_SECTION_SHIP_RUNNING_COSTS                         :{GOLD}Hajó működtetési költség
 
STR_FINANCES_SECTION_PROPERTY_MAINTENANCE                       :{GOLD}Ingatlanok karbantartása
 
STR_FINANCES_SECTION_TRAIN_INCOME                               :{GOLD}Vonatok bevétele
 
STR_FINANCES_SECTION_ROAD_VEHICLE_INCOME                        :{GOLD}Közúti járművek bevétele
 
STR_FINANCES_SECTION_AIRCRAFT_INCOME                            :{GOLD}Repülőgépek bevétele
 
STR_FINANCES_SECTION_SHIP_INCOME                                :{GOLD}Hajók bevétele
 
STR_FINANCES_SECTION_LOAN_INTEREST                              :{GOLD}Kölcsön kamata
 
STR_FINANCES_SECTION_OTHER                                      :{GOLD}Egyéb
 

	
 
STR_FINANCES_NEGATIVE_INCOME                                    :{BLACK}-{CURRENCY_LONG}
 
STR_FINANCES_POSITIVE_INCOME                                    :{BLACK}+{CURRENCY_LONG}
 
STR_FINANCES_TOTAL_CAPTION                                      :{WHITE}Összesen:
 
STR_FINANCES_BANK_BALANCE_TITLE                                 :{WHITE}Banki egyenleg
 
STR_FINANCES_LOAN_TITLE                                         :{WHITE}Kölcsön
 
STR_FINANCES_MAX_LOAN                                           :{WHITE}Max. kölcsön: {BLACK}{CURRENCY_LONG}
 
STR_FINANCES_TOTAL_CURRENCY                                     :{BLACK}{CURRENCY_LONG}
 
STR_FINANCES_BORROW_BUTTON                                      :{BLACK}Kölcsönkér {CURRENCY_LONG}
 
STR_FINANCES_BORROW_TOOLTIP                                     :{BLACK}Kölcsön növelése. Ctrl+kattintással amennyivel csak lehet
src/lang/icelandic.txt
Show inline comments
 
@@ -951,12 +951,13 @@ STR_GAME_OPTIONS_RESOLUTION_OTHER                               :annað
 

	
 

	
 

	
 

	
 

	
 

	
 

	
 
STR_GAME_OPTIONS_BASE_GRF                                       :{BLACK}Grunngrafík
 
STR_GAME_OPTIONS_BASE_GRF_TOOLTIP                               :{BLACK}Nota grunngrafíkina
 
STR_GAME_OPTIONS_BASE_GRF_STATUS                                :{RED}{NUM} týnd{P "" ar} eða ónýt{P "" ar} skrá{P "" r}
 
STR_GAME_OPTIONS_BASE_GRF_DESCRIPTION_TOOLTIP                   :{BLACK}Frekari upplýsingar um grunngrafíkpakkann
 

	
 
STR_GAME_OPTIONS_BASE_SFX                                       :{BLACK}Grunn hljóðasafn
 
@@ -1378,12 +1379,14 @@ STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_HELPTEXT                :Litur á landslagi á litla kortinu
 
STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_GREEN                   :Grænn
 
STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_DARK_GREEN              :Dökkgrænn
 
STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_VIOLET                  :Fjólublátt
 

	
 
###length 4
 

	
 
###length 4
 

	
 
STR_CONFIG_SETTING_SMOOTH_SCROLLING                             :Mjúkt skrun í skjágluggum: {STRING}
 
STR_CONFIG_SETTING_SMOOTH_SCROLLING_HELPTEXT                    :Stýrir hvernig aðalsjónarhornið færist á ákveðna staði þegar smellt er á þá á litla kortinu eða þegar ákveðinn hlutur er valin á kortinu. Ef stillingin er virk færist aðalsjónarhornið rólega, ef stillingin er óvirk fer aðalsjónarhornið beint á ákveðna staðinn
 

	
 
STR_CONFIG_SETTING_MEASURE_TOOLTIP                              :Sýna mælingar þegar verið er að byggja og breyta landslagi: {STRING}
 
STR_CONFIG_SETTING_MEASURE_TOOLTIP_HELPTEXT                     :Sýna fjölda reita og hæðarmismun þegar músin er dregin meðan verið er að byggja
 

	
 
@@ -1469,15 +1472,12 @@ STR_CONFIG_SETTING_DEFAULT_RAIL_TYPE_MOST_USED                  :Mest notuð
 
STR_CONFIG_SETTING_SHOW_TRACK_RESERVATION                       :Sýna frátekin spor: {STRING}
 
STR_CONFIG_SETTING_SHOW_TRACK_RESERVATION_HELPTEXT              :Frátekin spor fá annan lit til að auðvelda að finna vandamál þegar lestar fara ekki inn á svæði
 

	
 
STR_CONFIG_SETTING_PERSISTENT_BUILDINGTOOLS                     :Halda byggingartólum virkum eftir notkun: {STRING}
 
STR_CONFIG_SETTING_PERSISTENT_BUILDINGTOOLS_HELPTEXT            :Halda byggingartólum fyrir brýr, gögn og fleira opnum eftir notkun
 

	
 
STR_CONFIG_SETTING_EXPENSES_LAYOUT                              :Hópa saman útgjöld í fjármálaglugga: {STRING}
 
STR_CONFIG_SETTING_EXPENSES_LAYOUT_HELPTEXT                     :Skilgreinir útlit fjármálaglugga
 

	
 

	
 
###setting-zero-is-special
 

	
 
STR_CONFIG_SETTING_SOUND_TICKER                                 :Frétta borði: {STRING}
 
STR_CONFIG_SETTING_SOUND_TICKER_HELPTEXT                        :Spila hljóð fyrir samantekt á fréttatilkynningum
 

	
 
@@ -3070,33 +3070,29 @@ STR_BUOY_VIEW_CENTER_TOOLTIP                                    :{BLACK}Færa sjónarhorn á staðsetningu bauju. Ctrl+Smelltu til að opna sýnisglugga á þessa staðsetningu.
 
STR_BUOY_VIEW_CHANGE_BUOY_NAME                                  :{BLACK}Breyta nafni bauju
 

	
 
STR_EDIT_WAYPOINT_NAME                                          :{WHITE}Breyta nafni millistöðvar
 

	
 
# Finances window
 
STR_FINANCES_CAPTION                                            :{WHITE}{COMPANY} Fjármál {BLACK}{COMPANY_NUM}
 
STR_FINANCES_EXPENDITURE_INCOME_TITLE                           :{WHITE}Útgjöld/Tekjur
 
STR_FINANCES_YEAR                                               :{WHITE}{NUM}
 

	
 
###length 3
 

	
 

	
 
###length 13
 
STR_FINANCES_SECTION_CONSTRUCTION                               :{GOLD}Framkvæmdir
 
STR_FINANCES_SECTION_NEW_VEHICLES                               :{GOLD}Ný farartæki
 
STR_FINANCES_SECTION_TRAIN_RUNNING_COSTS                        :{GOLD}Rekstur lesta
 
STR_FINANCES_SECTION_ROAD_VEHICLE_RUNNING_COSTS                 :{GOLD}Rekstrarkostnaður bifreiða
 
STR_FINANCES_SECTION_AIRCRAFT_RUNNING_COSTS                     :{GOLD}Rekstur flugvéla
 
STR_FINANCES_SECTION_SHIP_RUNNING_COSTS                         :{GOLD}Rekstur skipa
 
STR_FINANCES_SECTION_PROPERTY_MAINTENANCE                       :{GOLD}Viðhald eigna
 
STR_FINANCES_SECTION_TRAIN_INCOME                               :{GOLD}Tekjur lesta
 
STR_FINANCES_SECTION_ROAD_VEHICLE_INCOME                        :{GOLD}Tekjur bifreiða
 
STR_FINANCES_SECTION_AIRCRAFT_INCOME                            :{GOLD}Tekjur flugvéla
 
STR_FINANCES_SECTION_SHIP_INCOME                                :{GOLD}Tekjur skipa
 
STR_FINANCES_SECTION_LOAN_INTEREST                              :{GOLD}Vextir lána
 
STR_FINANCES_SECTION_OTHER                                      :{GOLD}Annað
 

	
 
STR_FINANCES_NEGATIVE_INCOME                                    :{BLACK}-{CURRENCY_LONG}
 
STR_FINANCES_POSITIVE_INCOME                                    :{BLACK}+{CURRENCY_LONG}
 
STR_FINANCES_TOTAL_CAPTION                                      :{WHITE}Summa:
 
STR_FINANCES_BANK_BALANCE_TITLE                                 :{WHITE}Bankainnistæða
 
STR_FINANCES_LOAN_TITLE                                         :{WHITE}Lán
 
STR_FINANCES_MAX_LOAN                                           :{WHITE}Hámarkslán: {BLACK}{CURRENCY_LONG}
 
STR_FINANCES_TOTAL_CURRENCY                                     :{BLACK}{CURRENCY_LONG}
 
STR_FINANCES_BORROW_BUTTON                                      :{BLACK}Taka lán {CURRENCY_LONG}
 
STR_FINANCES_BORROW_TOOLTIP                                     :{BLACK}Auka lán. Ctrl+smella til að lána eins mikið og hægt er
src/lang/ido.txt
Show inline comments
 
@@ -494,12 +494,13 @@ STR_GAME_OPTIONS_RESOLUTION_OTHER       
 

	
 

	
 

	
 

	
 

	
 

	
 

	
 
# Custom currency window
 

	
 

	
 

	
 

	
 

	
 
@@ -656,12 +657,14 @@ STR_CONFIG_SETTING_PLANE_CRASHES_NORMAL 
 
STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_GREEN                   :Verda
 
STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_DARK_GREEN              :Obskur-verda
 
STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_VIOLET                  :Violkolora
 

	
 
###length 4
 

	
 
###length 4
 

	
 

	
 

	
 
###length 3
 

	
 

	
 

	
 
@@ -687,13 +690,12 @@ STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_
 

	
 
###length 3
 

	
 

	
 

	
 

	
 

	
 
###setting-zero-is-special
 

	
 

	
 

	
 

	
 

	
 
@@ -1139,12 +1141,15 @@ STR_STATION_VIEW_ACCEPTS_CARGO          
 
STR_WAYPOINT_VIEW_CAPTION                                       :{WHITE}{WAYPOINT}
 

	
 

	
 
# Finances window
 
STR_FINANCES_YEAR                                               :{WHITE}{NUM}
 

	
 
###length 3
 

	
 

	
 
###length 13
 

	
 
STR_FINANCES_NEGATIVE_INCOME                                    :{BLACK}-{CURRENCY_LONG}
 
STR_FINANCES_POSITIVE_INCOME                                    :{BLACK}+{CURRENCY_LONG}
 
STR_FINANCES_LOAN_TITLE                                         :{WHITE}Prest-ajo
 

	
src/lang/indonesian.txt
Show inline comments
 
@@ -1022,12 +1022,13 @@ STR_GAME_OPTIONS_VIDEO_ACCELERATION     
 
STR_GAME_OPTIONS_VIDEO_ACCELERATION_TOOLTIP                     :{BLACK} Centang kotak ini untuk mengizinkan OpenTTD mencoba menggunakan akselerasi perangkat keras. Pengaturan yang diubah hanya akan diterapkan saat permainan dimulai ulang.
 
STR_GAME_OPTIONS_VIDEO_ACCELERATION_RESTART                     :{WHITE}Pengaturan hanya akan berlaku setelah game dimulai ulang
 

	
 
STR_GAME_OPTIONS_VIDEO_VSYNC                                    :{BLACK}VSync
 
STR_GAME_OPTIONS_VIDEO_VSYNC_TOOLTIP                            :{BLACK}Centang kotak ini untuk melakukan sinkronisasi layar (v-sync). Pengaturan yang diubah hanya akan diterapkan saat game dimulai ulang. Hanya berfungsi dengan akselerasi perangkat keras diaktifkan.
 

	
 

	
 
STR_GAME_OPTIONS_GUI_ZOOM_FRAME                                 :{BLACK}Ukuran antarmuka
 
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_TOOLTIP                      :{BLACK}Pilih ukuran elemen antarmuka yang akan digunakan
 

	
 
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_AUTO                         :(deteksi-otomatis)
 
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_NORMAL                       :Normal
 
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_2X_ZOOM                      :Kali dua
 
@@ -1523,12 +1524,14 @@ STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR 
 
STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_HELPTEXT                :Warna daratan di peta dunia
 
###length 3
 
STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_GREEN                   :Hijau
 
STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_DARK_GREEN              :Hijau Gelap
 
STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_VIOLET                  :Violet
 

	
 
###length 4
 

	
 
STR_CONFIG_SETTING_SCROLLMODE                                   :Perilaku pergeseran area viewport: {STRING}
 
STR_CONFIG_SETTING_SCROLLMODE_HELPTEXT                          :Kelakuan waktu menggerakkan peta
 
###length 4
 
STR_CONFIG_SETTING_SCROLLMODE_DEFAULT                           :Gerakan viewport memakai tombol kanan tetikus, posisi tetikus terkunci
 
STR_CONFIG_SETTING_SCROLLMODE_RMB_LOCKED                        :Gerakan peta memakai tombol kanan tetikus, posisi tetikus terkunci
 
STR_CONFIG_SETTING_SCROLLMODE_RMB                               :Gerakan peta memakai tombol kanan tetikus
 
@@ -1631,15 +1634,12 @@ STR_CONFIG_SETTING_DEFAULT_RAIL_TYPE_MOS
 
STR_CONFIG_SETTING_SHOW_TRACK_RESERVATION                       :Tampilkan rel yang akan terpakai: {STRING}
 
STR_CONFIG_SETTING_SHOW_TRACK_RESERVATION_HELPTEXT              :Beri warna yang berbeda untuk jalur-jalur yang dicadangkan untuk menolong ketika terdapat kereta yang menolak masuk ke blok menurut jalurnya
 

	
 
STR_CONFIG_SETTING_PERSISTENT_BUILDINGTOOLS                     :Toolbar tetap aktif setelah dipakai: {STRING}
 
STR_CONFIG_SETTING_PERSISTENT_BUILDINGTOOLS_HELPTEXT            :Menjagakan alat pembangunan untuk jembatan, terowongan, etc. buka setelah dipakai
 

	
 
STR_CONFIG_SETTING_EXPENSES_LAYOUT                              :Kelompokkan pengeluaran perusahaan dalam neraca: {STRING}
 
STR_CONFIG_SETTING_EXPENSES_LAYOUT_HELPTEXT                     :Mendefinisikan tata ruang untuk tetingkap biaya perusahaan
 

	
 
STR_CONFIG_SETTING_AUTO_REMOVE_SIGNALS                          :Secara otomatis menghapus sinyal selama konstruksi rel: {STRING}
 
STR_CONFIG_SETTING_AUTO_REMOVE_SIGNALS_HELPTEXT                 :Menghapus sinyal secara otomatis selama konstruksi rel jika sinyal menghalangi. Perhatikan bahwa hal ini berpotensi menyebabkan kecelakaan kereta api.
 

	
 
STR_CONFIG_SETTING_FAST_FORWARD_SPEED_LIMIT                     :Batas kecepatan maju cepat: {STRING}
 
STR_CONFIG_SETTING_FAST_FORWARD_SPEED_LIMIT_HELPTEXT            :Batasi secepat apa permainan melaju saat maju cepat diaktifkan. 0 = tanpa batas (secepat yang bisa diatasi komputermu). Nilai di bawah 100% memperlambat gim. Batas maksimal tergantung pada spesifikasi komputer dan dapat bervariasi tergantung pada gim.
 
STR_CONFIG_SETTING_FAST_FORWARD_SPEED_LIMIT_VAL                 :{NUM}% kecepatan normal
 
@@ -3606,33 +3606,29 @@ STR_BUOY_VIEW_CENTER_TOOLTIP            
 
STR_BUOY_VIEW_CHANGE_BUOY_NAME                                  :{BLACK}Ubah nama pelampung
 

	
 
STR_EDIT_WAYPOINT_NAME                                          :{WHITE}Ubah nama waypoint
 

	
 
# Finances window
 
STR_FINANCES_CAPTION                                            :{WHITE}Keuangan {COMPANY} {BLACK}{COMPANY_NUM}
 
STR_FINANCES_EXPENDITURE_INCOME_TITLE                           :{WHITE}Belanja / Pendapatan
 
STR_FINANCES_YEAR                                               :{WHITE}{NUM}
 

	
 
###length 3
 

	
 

	
 
###length 13
 
STR_FINANCES_SECTION_CONSTRUCTION                               :{GOLD}Konstruksi
 
STR_FINANCES_SECTION_NEW_VEHICLES                               :{GOLD}Beli Kendaraan Baru
 
STR_FINANCES_SECTION_TRAIN_RUNNING_COSTS                        :{GOLD}Biaya Ops. Kereta
 
STR_FINANCES_SECTION_ROAD_VEHICLE_RUNNING_COSTS                 :{GOLD}Biaya Operasional Kendaraan
 
STR_FINANCES_SECTION_AIRCRAFT_RUNNING_COSTS                     :{GOLD}Biaya Ops. Pesawat
 
STR_FINANCES_SECTION_SHIP_RUNNING_COSTS                         :{GOLD}Biaya Ops. Kapal Laut
 
STR_FINANCES_SECTION_PROPERTY_MAINTENANCE                       :{GOLD}Pemeliharaan Properti
 
STR_FINANCES_SECTION_TRAIN_INCOME                               :{GOLD}Pendapatan Kereta
 
STR_FINANCES_SECTION_ROAD_VEHICLE_INCOME                        :{GOLD}Pendapatan Kendaraan
 
STR_FINANCES_SECTION_AIRCRAFT_INCOME                            :{GOLD}Pendapatan Pesawat
 
STR_FINANCES_SECTION_SHIP_INCOME                                :{GOLD}Pendapatan Kapal
 
STR_FINANCES_SECTION_LOAN_INTEREST                              :{GOLD}Bunga Pinjaman
 
STR_FINANCES_SECTION_OTHER                                      :{GOLD}Lainnya
 

	
 
STR_FINANCES_NEGATIVE_INCOME                                    :{BLACK}-{CURRENCY_LONG}
 
STR_FINANCES_POSITIVE_INCOME                                    :{BLACK}+{CURRENCY_LONG}
 
STR_FINANCES_TOTAL_CAPTION                                      :{WHITE}Total:
 
STR_FINANCES_BANK_BALANCE_TITLE                                 :{WHITE}Saldo Bank
 
STR_FINANCES_LOAN_TITLE                                         :{WHITE}Pinjaman
 
STR_FINANCES_MAX_LOAN                                           :{WHITE}Pinjaman maks.: {BLACK}{CURRENCY_LONG}
 
STR_FINANCES_TOTAL_CURRENCY                                     :{BLACK}{CURRENCY_LONG}
 
STR_FINANCES_BORROW_BUTTON                                      :{BLACK}Pinjam {CURRENCY_LONG}
 
STR_FINANCES_BORROW_TOOLTIP                                     :{BLACK}Tambah jumlah pinjaman. Tekan Ctrl+Click untuk meminjam sebanyak mungkin.
src/lang/irish.txt
Show inline comments
 
@@ -1022,12 +1022,13 @@ STR_GAME_OPTIONS_VIDEO_ACCELERATION                             :{BLACK}Luasghéarú crua-earraí
 
STR_GAME_OPTIONS_VIDEO_ACCELERATION_TOOLTIP                     :{BLACK}Cuir tic sa bhosca seo chun cead a thabhairt do OpenTTD iarracht a dhéanamh luasghéarú crua-earraí a úsáid. Má athraítear an socrú seo, ní chuirfear i bhfeidhm é ach tar éis an cluiche a atosú.
 
STR_GAME_OPTIONS_VIDEO_ACCELERATION_RESTART                     :{WHITE}Ní chuirfear an socrú i bhfeidhm go dtí go ndéanfar an cluiche a atosú
 

	
 
STR_GAME_OPTIONS_VIDEO_VSYNC                                    :{BLACK}VSync
 
STR_GAME_OPTIONS_VIDEO_VSYNC_TOOLTIP                            :{BLACK}Cuir tic sa bhosca seo chun v-shioncronú (v-sync) a úsáid ar an scáileán. Má athraítear an socrú seo, ní chuirfear i bhfeidhm é ach tar éis an cluiche a atosú. Ní oibríonn seo ach amháin má tá luasghéarú crua-earraí cumasaithe
 

	
 

	
 
STR_GAME_OPTIONS_GUI_ZOOM_FRAME                                 :{BLACK}Méid an chomhéadain
 
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_TOOLTIP                      :{BLACK}Roghnaigh méid na heiliminte comhéadain a úsáidfear
 

	
 
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_AUTO                         :(uath-aimsiú)
 
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_NORMAL                       :Gnáth
 
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_2X_ZOOM                      :Méid dúbailte
 
@@ -1521,12 +1522,14 @@ STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR                         :Dath na talún a úsáidtear sa léarscáil bheag: {STRING}
 
STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_HELPTEXT                :Dath an tír-raoin ar an léarscáil bheag
 
###length 3
 
STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_GREEN                   :Uaine
 
STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_DARK_GREEN              :Ciaruaine
 
STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_VIOLET                  :Corcairghorm
 

	
 
###length 4
 

	
 
STR_CONFIG_SETTING_SCROLLMODE                                   :An cineál scrollála san fhuinneog amhairc: {STRING}
 
STR_CONFIG_SETTING_SCROLLMODE_HELPTEXT                          :An rud a dhéantar agus an léarscáil á scrollú
 
###length 4
 
STR_CONFIG_SETTING_SCROLLMODE_DEFAULT                           :Bog an léarscáil le cnaipe deas na luchóige, suíomh na luchóige faoi ghlas
 
STR_CONFIG_SETTING_SCROLLMODE_RMB_LOCKED                        :Bog an léarscáil le cnaipe deas na luchóige, suíomh na luchóige faoi ghlas
 
STR_CONFIG_SETTING_SCROLLMODE_RMB                               :Bog an léarscáil le cnaipe deas na luchóige
 
@@ -1629,15 +1632,12 @@ STR_CONFIG_SETTING_DEFAULT_RAIL_TYPE_MOST_USED                  :Ceann is mó a úsáidtear
 
STR_CONFIG_SETTING_SHOW_TRACK_RESERVATION                       :Taispeáin cosáin forchoimeádta iarnróid: {STRING}
 
STR_CONFIG_SETTING_SHOW_TRACK_RESERVATION_HELPTEXT              :Tabhair dath difriúil ar iarnróid forchoimeádta le cabhrú le fadhbanna le traenacha a dhiúltaíonn dul isteach i mbloic atá bunaithe ar chosáin
 

	
 
STR_CONFIG_SETTING_PERSISTENT_BUILDINGTOOLS                     :Fág uirlisí tógála gníomhach i ndiaidh úsáide: {STRING}
 
STR_CONFIG_SETTING_PERSISTENT_BUILDINGTOOLS_HELPTEXT            :Coinnigh na huirlisí tógála do dhroichid, tolláin srl. oscailte tar éis a n-úsáide
 

	
 
STR_CONFIG_SETTING_EXPENSES_LAYOUT                              :Speansais an ghrúpa i bhfuinneog airgeadais cuideachta: {STRING}
 
STR_CONFIG_SETTING_EXPENSES_LAYOUT_HELPTEXT                     :Sainigh an leagan amach a bheidh ar fhuinneog speansais chuideachta
 

	
 
STR_CONFIG_SETTING_AUTO_REMOVE_SIGNALS                          :Bain comharthaí go huathoibríoch agus iarnróid á dtógáil: {STRING}
 

	
 
STR_CONFIG_SETTING_FAST_FORWARD_SPEED_LIMIT                     :Teorainn luais le bogadh ar aghaidh go scioptha: {STRING}
 
STR_CONFIG_SETTING_FAST_FORWARD_SPEED_LIMIT_VAL                 :{NUM}% de ghnáthluas an chluiche
 
###setting-zero-is-special
 
STR_CONFIG_SETTING_FAST_FORWARD_SPEED_LIMIT_ZERO                :Gan teorainn (chomh tapa agus a ligeann do ríomhaire duit é)
 
@@ -3596,33 +3596,29 @@ STR_BUOY_VIEW_CENTER_TOOLTIP                                    :{BLACK}Láraigh an príomhamharc ar shuíomh an bhaoi. Osclaítear amharc nua ar shuíomh an bhaoi le Ctrl+Cliceáil
 
STR_BUOY_VIEW_CHANGE_BUOY_NAME                                  :{BLACK}Athraigh ainm an bhaoi
 

	
 
STR_EDIT_WAYPOINT_NAME                                          :{WHITE}Cuir ainm an phointe bealaigh in eagar
 

	
 
# Finances window
 
STR_FINANCES_CAPTION                                            :{WHITE}Airgeadas {COMPANY} {BLACK}{COMPANY_NUM}
 
STR_FINANCES_EXPENDITURE_INCOME_TITLE                           :{WHITE}Caiteachas/Ioncam
 
STR_FINANCES_YEAR                                               :{WHITE}{NUM}
 

	
 
###length 3
 

	
 

	
 
###length 13
 
STR_FINANCES_SECTION_CONSTRUCTION                               :{GOLD}Tógáil
 
STR_FINANCES_SECTION_NEW_VEHICLES                               :{GOLD}Feithiclí Nua
 
STR_FINANCES_SECTION_TRAIN_RUNNING_COSTS                        :{GOLD}Costais Choinneála Traenacha
 
STR_FINANCES_SECTION_ROAD_VEHICLE_RUNNING_COSTS                 :{GOLD}Costais Choinneála Feithiclí Bóthair
 
STR_FINANCES_SECTION_AIRCRAFT_RUNNING_COSTS                     :{GOLD}Costais Choinneála Aerárthach
 
STR_FINANCES_SECTION_SHIP_RUNNING_COSTS                         :{GOLD}Costais Choinneála na Long
 
STR_FINANCES_SECTION_PROPERTY_MAINTENANCE                       :{GOLD}Cothabháil na nÁitreabh
 
STR_FINANCES_SECTION_TRAIN_INCOME                               :{GOLD}Ioncam ó Thraenacha
 
STR_FINANCES_SECTION_ROAD_VEHICLE_INCOME                        :{GOLD}Ioncam ó Fheithiclí Bóthair
 
STR_FINANCES_SECTION_AIRCRAFT_INCOME                            :{GOLD}Ioncam ó Aerárthaigh
 
STR_FINANCES_SECTION_SHIP_INCOME                                :{GOLD}Ioncam ó Longa
 
STR_FINANCES_SECTION_LOAN_INTEREST                              :{GOLD}Ús ar Iasacht
 
STR_FINANCES_SECTION_OTHER                                      :{GOLD}Eile
 

	
 
STR_FINANCES_NEGATIVE_INCOME                                    :{BLACK}-{CURRENCY_LONG}
 
STR_FINANCES_POSITIVE_INCOME                                    :{BLACK}+{CURRENCY_LONG}
 
STR_FINANCES_TOTAL_CAPTION                                      :{WHITE}Iomlán:
 
STR_FINANCES_BANK_BALANCE_TITLE                                 :{WHITE}Iarmhéid Bainc
 
STR_FINANCES_LOAN_TITLE                                         :{WHITE}Iasacht
 
STR_FINANCES_MAX_LOAN                                           :{WHITE}Iasacht Uasta: {BLACK}{CURRENCY_LONG}
 
STR_FINANCES_TOTAL_CURRENCY                                     :{BLACK}{CURRENCY_LONG}
 
STR_FINANCES_BORROW_BUTTON                                      :{BLACK}Faigh {CURRENCY_LONG} ar iasacht
 
STR_FINANCES_BORROW_TOOLTIP                                     :{BLACK}Méadaigh méid na hiasachta. Ctrl+Cliceáil chun an oiread agus is féidir a fháil ar iasacht

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