Files @ r28229:bc38c237048d
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Location: cpp/openttd-patchpack/source/os/windows/winstore/manifests/PackagingLayout.xml

Peter Nelson
Codechange: Rearrange AI/GS debug window following invalidate/set state/draw pattern. (#11483)

The AI/GS window updated its state as it was drawn, and would redraw again if some state had changed.

Instead, update state either during OnInvalidateData or before any drawing commences.
<PackagingLayout xmlns="http://schemas.microsoft.com/appx/makeappx/2017">
    <!-- Main game -->
    <PackageFamily ID="OpenTTD" FlatBundle="false" ManifestPath="manifests\Package.appxmanifest" ResourceManager="false">
        <!-- x86 code package-->
        <Package ID="OpenTTD-x86" ProcessorArchitecture="x86" ManifestPath="manifests\Package-x86.appxmanifest">
            <Files>
                <File DestinationPath="**" SourcePath="x86-binaries\**"/>
                <File DestinationPath="Assets\**" SourcePath="Assets\**"/>
            </Files>
        </Package>

        <!-- x64 code package-->
        <Package ID="OpenTTD-x64" ProcessorArchitecture="x64" ManifestPath="manifests\Package-x64.appxmanifest">
            <Files>
                <File DestinationPath="**" SourcePath="x64-binaries\**"/>
                <File DestinationPath="Assets\**" SourcePath="Assets\**"/>
            </Files>
        </Package>

        <!-- ARM64 code package-->
        <Package ID="OpenTTD-ARM64" ProcessorArchitecture="arm64" ManifestPath="manifests\Package-ARM64.appxmanifest">
            <Files>
                <File DestinationPath="**" SourcePath="ARM64-binaries\**"/>
                <File DestinationPath="Assets\**" SourcePath="Assets\**"/>
            </Files>
        </Package>

        <!-- Common asset package-->
        <AssetPackage ID="OpenTTD-common" AllowExecution="false" ManifestPath="manifests\AssetsPackage.appxmanifest">
            <Files>
                <File DestinationPath="**" SourcePath="common-binaries\**"/>
            </Files>
        </AssetPackage>
    </PackageFamily>
</PackagingLayout>