Files
@ r23756:111ac5dfb696
Branch filter:
Location: cpp/openttd-patchpack/source/src/pathfinder/npf/npf.cpp - annotation
r23756:111ac5dfb696
49.8 KiB
text/x-c
Update: Translations from eints
croatian: 3 changes by VoyagerOne
croatian: 3 changes by VoyagerOne
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 509 510 511 512 513 514 515 516 517 518 519 520 521 522 523 524 525 526 527 528 529 530 531 532 533 534 535 536 537 538 539 540 541 542 543 544 545 546 547 548 549 550 551 552 553 554 555 556 557 558 559 560 561 562 563 564 565 566 567 568 569 570 571 572 573 574 575 576 577 578 579 580 581 582 583 584 585 586 587 588 589 590 591 592 593 594 595 596 597 598 599 600 601 602 603 604 605 606 607 608 609 610 611 612 613 614 615 616 617 618 619 620 621 622 623 624 625 626 627 628 629 630 631 632 633 634 635 636 637 638 639 640 641 642 643 644 645 646 647 648 649 650 651 652 653 654 655 656 657 658 659 660 661 662 663 664 665 666 667 668 669 670 671 672 673 674 675 676 677 678 679 680 681 682 683 684 685 686 687 688 689 690 691 692 693 694 695 696 697 698 699 700 701 702 703 704 705 706 707 708 709 710 711 712 713 714 715 716 717 718 719 720 721 722 723 724 725 726 727 728 729 730 731 732 733 734 735 736 737 738 739 740 741 742 743 744 745 746 747 748 749 750 751 752 753 754 755 756 757 758 759 760 761 762 763 764 765 766 767 768 769 770 771 772 773 774 775 776 777 778 779 780 781 782 783 784 785 786 787 788 789 790 791 792 793 794 795 796 797 798 799 800 801 802 803 804 805 806 807 808 809 810 811 812 813 814 815 816 817 818 819 820 821 822 823 824 825 826 827 828 829 830 831 832 833 834 835 836 837 838 839 840 841 842 843 844 845 846 847 848 849 850 851 852 853 854 855 856 857 858 859 860 861 862 863 864 865 866 867 868 869 870 871 872 873 874 875 876 877 878 879 880 881 882 883 884 885 886 887 888 889 890 891 892 893 894 895 896 897 898 899 900 901 902 903 904 905 906 907 908 909 910 911 912 913 914 915 916 917 918 919 920 921 922 923 924 925 926 927 928 929 930 931 932 933 934 935 936 937 938 939 940 941 942 943 944 945 946 947 948 949 950 951 952 953 954 955 956 957 958 959 960 961 962 963 964 965 966 967 968 969 970 971 972 973 974 975 976 977 978 979 980 981 982 983 984 985 986 987 988 989 990 991 992 993 994 995 996 997 998 999 1000 1001 1002 1003 1004 1005 1006 1007 1008 1009 1010 1011 1012 1013 1014 1015 1016 1017 1018 1019 1020 1021 1022 1023 1024 1025 1026 1027 1028 1029 1030 1031 1032 1033 1034 1035 1036 1037 1038 1039 1040 1041 1042 1043 1044 1045 1046 1047 1048 1049 1050 1051 1052 1053 1054 1055 1056 1057 1058 1059 1060 1061 1062 1063 1064 1065 1066 1067 1068 1069 1070 1071 1072 1073 1074 1075 1076 1077 1078 1079 1080 1081 1082 1083 1084 1085 1086 1087 1088 1089 1090 1091 1092 1093 1094 1095 1096 1097 1098 1099 1100 1101 1102 1103 1104 1105 1106 1107 1108 1109 1110 1111 1112 1113 1114 1115 1116 1117 1118 1119 1120 1121 1122 1123 1124 1125 1126 1127 1128 1129 1130 1131 1132 1133 1134 1135 1136 1137 1138 1139 1140 1141 1142 1143 1144 1145 1146 1147 1148 1149 1150 1151 1152 1153 1154 1155 1156 1157 1158 1159 1160 1161 1162 1163 1164 1165 1166 1167 1168 1169 1170 1171 1172 1173 1174 1175 1176 1177 1178 1179 1180 1181 1182 1183 1184 1185 1186 1187 1188 1189 1190 1191 1192 1193 1194 1195 1196 1197 1198 1199 1200 1201 1202 1203 1204 1205 1206 1207 1208 1209 1210 1211 1212 1213 1214 1215 1216 1217 1218 1219 1220 1221 1222 1223 1224 1225 1226 1227 1228 1229 1230 1231 1232 1233 1234 1235 1236 1237 1238 1239 1240 1241 1242 1243 1244 1245 1246 1247 1248 1249 1250 1251 1252 1253 1254 1255 1256 1257 1258 1259 1260 1261 1262 1263 1264 1265 1266 1267 1268 1269 1270 1271 1272 1273 1274 1275 1276 1277 1278 1279 1280 1281 1282 1283 1284 1285 1286 1287 1288 1289 1290 1291 1292 1293 1294 1295 1296 1297 1298 1299 | r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r17267:4f82ca9bd495 r13834:d933d863ff81 r13843:ea3939fc78c3 r13825:5de0a5d39b9e r13832:e17769fa4653 r13881:5831b9b7eb41 r13847:86ecbeb216ec r13847:86ecbeb216ec r21383:942c32fb8b0e r21383:942c32fb8b0e r15175:66e0817dc450 r15175:66e0817dc450 r15175:66e0817dc450 r15175:66e0817dc450 r15175:66e0817dc450 r13847:86ecbeb216ec r15175:66e0817dc450 r13847:86ecbeb216ec r13847:86ecbeb216ec r13847:86ecbeb216ec r13847:86ecbeb216ec r13847:86ecbeb216ec r13847:86ecbeb216ec r13847:86ecbeb216ec r13847:86ecbeb216ec r13847:86ecbeb216ec r15175:66e0817dc450 r22526:1e2adb7ec02f r22526:1e2adb7ec02f r22526:1e2adb7ec02f r22526:1e2adb7ec02f r22526:1e2adb7ec02f r23698:1872cc5b7dd7 r13847:86ecbeb216ec r13847:86ecbeb216ec r15175:66e0817dc450 r15175:66e0817dc450 r13847:86ecbeb216ec r13847:86ecbeb216ec r13847:86ecbeb216ec r13847:86ecbeb216ec r15175:66e0817dc450 r13847:86ecbeb216ec r13847:86ecbeb216ec r13847:86ecbeb216ec r13847:86ecbeb216ec r13847:86ecbeb216ec r13847:86ecbeb216ec r13983:a7c032ee7d8e r13847:86ecbeb216ec r13847:86ecbeb216ec r13847:86ecbeb216ec r13847:86ecbeb216ec r13847:86ecbeb216ec r15175:66e0817dc450 r13847:86ecbeb216ec r13847:86ecbeb216ec r13847:86ecbeb216ec r13847:86ecbeb216ec r13847:86ecbeb216ec r13847:86ecbeb216ec r13847:86ecbeb216ec r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13847:86ecbeb216ec r13847:86ecbeb216ec r13847:86ecbeb216ec r13847:86ecbeb216ec r13847:86ecbeb216ec r13847:86ecbeb216ec r13847:86ecbeb216ec r13847:86ecbeb216ec r13847:86ecbeb216ec r13847:86ecbeb216ec r13847:86ecbeb216ec r13847:86ecbeb216ec r13847:86ecbeb216ec r13847:86ecbeb216ec r13847:86ecbeb216ec r23246:6b3e4f508d7d r23246:6b3e4f508d7d r23607:36c15679007d r23246:6b3e4f508d7d r23246:6b3e4f508d7d r13847:86ecbeb216ec r19944:25a78576fb5e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r19944:25a78576fb5e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r22526:1e2adb7ec02f r13825:5de0a5d39b9e r13825:5de0a5d39b9e r22526:1e2adb7ec02f r13843:ea3939fc78c3 r15542:f6c6d0f8689e r13825:5de0a5d39b9e r22526:1e2adb7ec02f r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r23607:36c15679007d r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r18245:fb370bf5a3c0 r18245:fb370bf5a3c0 r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r19944:25a78576fb5e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13983:a7c032ee7d8e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r15542:f6c6d0f8689e r13825:5de0a5d39b9e r15542:f6c6d0f8689e r13825:5de0a5d39b9e r15542:f6c6d0f8689e r13825:5de0a5d39b9e r15542:f6c6d0f8689e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13843:ea3939fc78c3 r13825:5de0a5d39b9e r13865:208a75ffd2fd r13865:208a75ffd2fd r13865:208a75ffd2fd r13865:208a75ffd2fd r13865:208a75ffd2fd r13865:208a75ffd2fd r13865:208a75ffd2fd r13865:208a75ffd2fd r13865:208a75ffd2fd r13865:208a75ffd2fd r13865:208a75ffd2fd r13865:208a75ffd2fd r13865:208a75ffd2fd r13865:208a75ffd2fd r13865:208a75ffd2fd r15608:7b580ec7448a r15608:7b580ec7448a r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r15542:f6c6d0f8689e r13825:5de0a5d39b9e r15542:f6c6d0f8689e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13881:5831b9b7eb41 r13881:5831b9b7eb41 r13881:5831b9b7eb41 r13881:5831b9b7eb41 r13881:5831b9b7eb41 r13881:5831b9b7eb41 r13881:5831b9b7eb41 r13881:5831b9b7eb41 r13881:5831b9b7eb41 r13881:5831b9b7eb41 r13881:5831b9b7eb41 r13881:5831b9b7eb41 r13881:5831b9b7eb41 r13881:5831b9b7eb41 r13881:5831b9b7eb41 r13881:5831b9b7eb41 r13881:5831b9b7eb41 r13881:5831b9b7eb41 r13881:5831b9b7eb41 r13881:5831b9b7eb41 r13881:5831b9b7eb41 r13881:5831b9b7eb41 r13881:5831b9b7eb41 r13881:5831b9b7eb41 r13881:5831b9b7eb41 r13881:5831b9b7eb41 r13881:5831b9b7eb41 r13881:5831b9b7eb41 r13881:5831b9b7eb41 r13881:5831b9b7eb41 r13881:5831b9b7eb41 r13881:5831b9b7eb41 r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13983:a7c032ee7d8e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r16781:6a4290da34ec r16781:6a4290da34ec r16781:6a4290da34ec r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13983:a7c032ee7d8e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r15542:f6c6d0f8689e r13825:5de0a5d39b9e r15542:f6c6d0f8689e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r15542:f6c6d0f8689e r13825:5de0a5d39b9e r15542:f6c6d0f8689e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r15594:ba7e42fbae24 r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r23245:c5cb79c9bc26 r13825:5de0a5d39b9e r22526:1e2adb7ec02f r13825:5de0a5d39b9e r13825:5de0a5d39b9e r22526:1e2adb7ec02f r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r23245:c5cb79c9bc26 r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r16537:b136370bd3c2 r16537:b136370bd3c2 r16537:b136370bd3c2 r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r23245:c5cb79c9bc26 r13825:5de0a5d39b9e r13825:5de0a5d39b9e r23245:c5cb79c9bc26 r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13843:ea3939fc78c3 r13843:ea3939fc78c3 r13843:ea3939fc78c3 r13844:5399ca14901c r13844:5399ca14901c r13844:5399ca14901c r13843:ea3939fc78c3 r13843:ea3939fc78c3 r13825:5de0a5d39b9e r13843:ea3939fc78c3 r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r19944:25a78576fb5e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r23607:36c15679007d r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r22526:1e2adb7ec02f r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r23607:36c15679007d r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r23607:36c15679007d r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r23698:1872cc5b7dd7 r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r23698:1872cc5b7dd7 r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r22526:1e2adb7ec02f r13825:5de0a5d39b9e r13825:5de0a5d39b9e r22526:1e2adb7ec02f r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r22526:1e2adb7ec02f r13825:5de0a5d39b9e r13825:5de0a5d39b9e r23698:1872cc5b7dd7 r23698:1872cc5b7dd7 r23698:1872cc5b7dd7 r23698:1872cc5b7dd7 r23698:1872cc5b7dd7 r23698:1872cc5b7dd7 r23698:1872cc5b7dd7 r23698:1872cc5b7dd7 r23698:1872cc5b7dd7 r23698:1872cc5b7dd7 r23698:1872cc5b7dd7 r23698:1872cc5b7dd7 r23698:1872cc5b7dd7 r23698:1872cc5b7dd7 r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r23698:1872cc5b7dd7 r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r23440:7b9a736249f0 r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r23440:7b9a736249f0 r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r23698:1872cc5b7dd7 r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r23440:7b9a736249f0 r23440:7b9a736249f0 r23440:7b9a736249f0 r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r22526:1e2adb7ec02f r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r22526:1e2adb7ec02f r23698:1872cc5b7dd7 r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r23246:6b3e4f508d7d r23246:6b3e4f508d7d r23246:6b3e4f508d7d r23246:6b3e4f508d7d r13825:5de0a5d39b9e r13825:5de0a5d39b9e r23440:7b9a736249f0 r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r23698:1872cc5b7dd7 r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r23698:1872cc5b7dd7 r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r23440:7b9a736249f0 r13825:5de0a5d39b9e r22939:fbe30010235d r13825:5de0a5d39b9e r23698:1872cc5b7dd7 r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r23440:7b9a736249f0 r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r15153:326d7b71574b r15153:326d7b71574b r15153:326d7b71574b r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r22939:fbe30010235d r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r15542:f6c6d0f8689e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r15542:f6c6d0f8689e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r23607:36c15679007d r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r23114:ff6a0182c33e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r23114:ff6a0182c33e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r22526:1e2adb7ec02f r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r22691:4b4cb941b00f r16161:6d6788f8d407 r23607:36c15679007d r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r22691:4b4cb941b00f r16161:6d6788f8d407 r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r22526:1e2adb7ec02f r13825:5de0a5d39b9e r13825:5de0a5d39b9e r16162:674a46fd684d r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r23607:36c15679007d r13825:5de0a5d39b9e r13825:5de0a5d39b9e r23607:36c15679007d r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13847:86ecbeb216ec r13847:86ecbeb216ec r13981:bcf887118c2f r22526:1e2adb7ec02f r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r23607:36c15679007d r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13847:86ecbeb216ec r13847:86ecbeb216ec r13847:86ecbeb216ec r22526:1e2adb7ec02f r13825:5de0a5d39b9e r22526:1e2adb7ec02f r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13847:86ecbeb216ec r13847:86ecbeb216ec r13981:bcf887118c2f r19944:25a78576fb5e r13847:86ecbeb216ec r13847:86ecbeb216ec r13847:86ecbeb216ec r23114:ff6a0182c33e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r23607:36c15679007d r13825:5de0a5d39b9e r23607:36c15679007d r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r16164:0eeceef3d044 r13825:5de0a5d39b9e r16158:df192f624f47 r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13847:86ecbeb216ec r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13843:ea3939fc78c3 r16773:b3301f1d5bbb r13825:5de0a5d39b9e r13844:5399ca14901c r13843:ea3939fc78c3 r13843:ea3939fc78c3 r13843:ea3939fc78c3 r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13825:5de0a5d39b9e r13828:41995609971a r13834:d933d863ff81 r13834:d933d863ff81 r13935:e0b7841f69a5 r13834:d933d863ff81 r13834:d933d863ff81 r13834:d933d863ff81 r23698:1872cc5b7dd7 r23607:36c15679007d r13834:d933d863ff81 r13834:d933d863ff81 r13834:d933d863ff81 r13834:d933d863ff81 r13834:d933d863ff81 r13834:d933d863ff81 r13834:d933d863ff81 r13834:d933d863ff81 r13935:e0b7841f69a5 r13834:d933d863ff81 r13834:d933d863ff81 r23248:ca7f30396636 r13834:d933d863ff81 r13834:d933d863ff81 r13834:d933d863ff81 r13834:d933d863ff81 r13834:d933d863ff81 r13834:d933d863ff81 r23698:1872cc5b7dd7 r22526:1e2adb7ec02f r23247:d0de0f46fe2d r23247:d0de0f46fe2d r13834:d933d863ff81 r13834:d933d863ff81 r13834:d933d863ff81 r13834:d933d863ff81 r13834:d933d863ff81 r16767:09527fa31974 r13834:d933d863ff81 r13834:d933d863ff81 r13834:d933d863ff81 r13828:41995609971a r13828:41995609971a r23248:ca7f30396636 r13828:41995609971a r13828:41995609971a r13828:41995609971a r13828:41995609971a r13828:41995609971a r13828:41995609971a r13828:41995609971a r23698:1872cc5b7dd7 r23244:f49fdf9fd43c r13828:41995609971a r23247:d0de0f46fe2d r23247:d0de0f46fe2d r13828:41995609971a r13829:20bef1fbce49 r13829:20bef1fbce49 r13829:20bef1fbce49 r16768:069c18958074 r13828:41995609971a r13828:41995609971a r13832:e17769fa4653 r19550:f624172dec6d r19550:f624172dec6d r19550:f624172dec6d r19550:f624172dec6d r19550:f624172dec6d r19550:f624172dec6d r19550:f624172dec6d r19550:f624172dec6d r19550:f624172dec6d r19550:f624172dec6d r19550:f624172dec6d r19550:f624172dec6d r23698:1872cc5b7dd7 r22526:1e2adb7ec02f r19550:f624172dec6d r19550:f624172dec6d r19550:f624172dec6d r19550:f624172dec6d r13832:e17769fa4653 r13832:e17769fa4653 r13935:e0b7841f69a5 r13832:e17769fa4653 r13832:e17769fa4653 r13832:e17769fa4653 r13832:e17769fa4653 r14854:cffdc6a1880d r14854:cffdc6a1880d r14854:cffdc6a1880d r13832:e17769fa4653 r13832:e17769fa4653 r23698:1872cc5b7dd7 r23114:ff6a0182c33e r13834:d933d863ff81 r13832:e17769fa4653 r13832:e17769fa4653 r13832:e17769fa4653 r13832:e17769fa4653 r13832:e17769fa4653 r13832:e17769fa4653 r13935:e0b7841f69a5 r13832:e17769fa4653 r13832:e17769fa4653 r13832:e17769fa4653 r13832:e17769fa4653 r13832:e17769fa4653 r13832:e17769fa4653 r13832:e17769fa4653 r13832:e17769fa4653 r13832:e17769fa4653 r13832:e17769fa4653 r13832:e17769fa4653 r13832:e17769fa4653 r13832:e17769fa4653 r13832:e17769fa4653 r13832:e17769fa4653 r13832:e17769fa4653 r13832:e17769fa4653 r23607:36c15679007d r13832:e17769fa4653 r23698:1872cc5b7dd7 r23607:36c15679007d r13832:e17769fa4653 r13832:e17769fa4653 r13832:e17769fa4653 r13832:e17769fa4653 r13832:e17769fa4653 r13832:e17769fa4653 r13832:e17769fa4653 r13832:e17769fa4653 r13832:e17769fa4653 r13832:e17769fa4653 r13832:e17769fa4653 r13832:e17769fa4653 r13832:e17769fa4653 r13832:e17769fa4653 r13832:e17769fa4653 r23698:1872cc5b7dd7 r22526:1e2adb7ec02f r13832:e17769fa4653 r19548:9779e58d0721 r13832:e17769fa4653 r13832:e17769fa4653 r23248:ca7f30396636 r13832:e17769fa4653 r13832:e17769fa4653 r13832:e17769fa4653 r13832:e17769fa4653 r13832:e17769fa4653 r13832:e17769fa4653 r13832:e17769fa4653 r23698:1872cc5b7dd7 r22526:1e2adb7ec02f r13832:e17769fa4653 r23607:36c15679007d r13832:e17769fa4653 r13832:e17769fa4653 r13832:e17769fa4653 r13832:e17769fa4653 r13832:e17769fa4653 r23247:d0de0f46fe2d r13832:e17769fa4653 r13832:e17769fa4653 r13832:e17769fa4653 r13832:e17769fa4653 r13832:e17769fa4653 r16766:61f33c5e3a5b r13832:e17769fa4653 r13832:e17769fa4653 r13832:e17769fa4653 | /* $Id$ */
/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
/** @file npf.cpp Implementation of the NPF pathfinder. */
#include "../../stdafx.h"
#include "../../network/network.h"
#include "../../viewport_func.h"
#include "../../ship.h"
#include "../../roadstop_base.h"
#include "../pathfinder_func.h"
#include "../pathfinder_type.h"
#include "../follow_track.hpp"
#include "aystar.h"
#include "../../safeguards.h"
static const uint NPF_HASH_BITS = 12; ///< The size of the hash used in pathfinding. Just changing this value should be sufficient to change the hash size. Should be an even value.
/* Do no change below values */
static const uint NPF_HASH_SIZE = 1 << NPF_HASH_BITS;
static const uint NPF_HASH_HALFBITS = NPF_HASH_BITS / 2;
static const uint NPF_HASH_HALFMASK = (1 << NPF_HASH_HALFBITS) - 1;
/** Meant to be stored in AyStar.targetdata */
struct NPFFindStationOrTileData {
TileIndex dest_coords; ///< An indication of where the station is, for heuristic purposes, or the target tile
StationID station_index; ///< station index we're heading for, or INVALID_STATION when we're heading for a tile
bool reserve_path; ///< Indicates whether the found path should be reserved
StationType station_type; ///< The type of station we're heading for
bool not_articulated; ///< The (road) vehicle is not articulated
const Vehicle *v; ///< The vehicle we are pathfinding for
};
/** Indices into AyStar.userdata[] */
struct AyStarUserData {
Owner owner;
TransportType type;
RailTypes railtypes;
RoadTypes roadtypes;
uint subtype;
};
/** Indices into AyStarNode.userdata[] */
enum AyStarNodeUserDataType {
NPF_TRACKDIR_CHOICE = 0, ///< The trackdir chosen to get here
NPF_NODE_FLAGS,
};
/** Flags for AyStarNode.userdata[NPF_NODE_FLAGS]. Use NPFSetFlag() and NPFGetFlag() to use them. */
enum NPFNodeFlag {
NPF_FLAG_SEEN_SIGNAL, ///< Used to mark that a signal was seen on the way, for rail only
NPF_FLAG_2ND_SIGNAL, ///< Used to mark that two signals were seen, rail only
NPF_FLAG_3RD_SIGNAL, ///< Used to mark that three signals were seen, rail only
NPF_FLAG_REVERSE, ///< Used to mark that this node was reached from the second start node, if applicable
NPF_FLAG_LAST_SIGNAL_RED, ///< Used to mark that the last signal on this path was red
NPF_FLAG_LAST_SIGNAL_BLOCK, ///< Used to mark that the last signal on this path was a block signal
NPF_FLAG_IGNORE_START_TILE, ///< Used to mark that the start tile is invalid, and searching should start from the second tile on
NPF_FLAG_TARGET_RESERVED, ///< Used to mark that the possible reservation target is already reserved
NPF_FLAG_IGNORE_RESERVED, ///< Used to mark that reserved tiles should be considered impassable
};
/** Meant to be stored in AyStar.userpath */
struct NPFFoundTargetData {
uint best_bird_dist; ///< The best heuristic found. Is 0 if the target was found
uint best_path_dist; ///< The shortest path. Is UINT_MAX if no path is found
Trackdir best_trackdir; ///< The trackdir that leads to the shortest path/closest birds dist
AyStarNode node; ///< The node within the target the search led us to
bool res_okay; ///< True if a path reservation could be made
};
static AyStar _npf_aystar;
/* The cost of each trackdir. A diagonal piece is the full NPF_TILE_LENGTH,
* the shorter piece is sqrt(2)/2*NPF_TILE_LENGTH =~ 0.7071
*/
#define NPF_STRAIGHT_LENGTH (uint)(NPF_TILE_LENGTH * STRAIGHT_TRACK_LENGTH)
static const uint _trackdir_length[TRACKDIR_END] = {
NPF_TILE_LENGTH, NPF_TILE_LENGTH, NPF_STRAIGHT_LENGTH, NPF_STRAIGHT_LENGTH, NPF_STRAIGHT_LENGTH, NPF_STRAIGHT_LENGTH,
0, 0,
NPF_TILE_LENGTH, NPF_TILE_LENGTH, NPF_STRAIGHT_LENGTH, NPF_STRAIGHT_LENGTH, NPF_STRAIGHT_LENGTH, NPF_STRAIGHT_LENGTH
};
/**
* Returns the current value of the given flag on the given AyStarNode.
*/
static inline bool NPFGetFlag(const AyStarNode *node, NPFNodeFlag flag)
{
return HasBit(node->user_data[NPF_NODE_FLAGS], flag);
}
/**
* Sets the given flag on the given AyStarNode to the given value.
*/
static inline void NPFSetFlag(AyStarNode *node, NPFNodeFlag flag, bool value)
{
SB(node->user_data[NPF_NODE_FLAGS], flag, 1, value);
}
bool CheckIgnoreFirstTile(const PathNode *node)
{
return (node->parent == nullptr && HasBit(node->node.user_data[NPF_NODE_FLAGS], NPF_FLAG_IGNORE_START_TILE));
}
/**
* Calculates the minimum distance travelled to get from t0 to t1 when only
* using tracks (ie, only making 45 degree turns). Returns the distance in the
* NPF scale, ie the number of full tiles multiplied by NPF_TILE_LENGTH to
* prevent rounding.
*/
static uint NPFDistanceTrack(TileIndex t0, TileIndex t1)
{
const uint dx = Delta(TileX(t0), TileX(t1));
const uint dy = Delta(TileY(t0), TileY(t1));
const uint straightTracks = 2 * min(dx, dy); // The number of straight (not full length) tracks
/* OPTIMISATION:
* Original: diagTracks = max(dx, dy) - min(dx,dy);
* Proof:
* (dx+dy) - straightTracks == (min + max) - straightTracks = min + max - 2 * min = max - min */
const uint diagTracks = dx + dy - straightTracks; // The number of diagonal (full tile length) tracks.
/* Don't factor out NPF_TILE_LENGTH below, this will round values and lose
* precision */
return diagTracks * NPF_TILE_LENGTH + straightTracks * NPF_TILE_LENGTH * STRAIGHT_TRACK_LENGTH;
}
/**
* Calculates a hash value for use in the NPF.
* @param key1 The TileIndex of the tile to hash
* @param key2 The Trackdir of the track on the tile.
*
* @todo Think of a better hash.
*/
static uint NPFHash(uint key1, uint key2)
{
/* TODO: think of a better hash? */
uint part1 = TileX(key1) & NPF_HASH_HALFMASK;
uint part2 = TileY(key1) & NPF_HASH_HALFMASK;
assert(IsValidTrackdir((Trackdir)key2));
assert(IsValidTile(key1));
return ((part1 << NPF_HASH_HALFBITS | part2) + (NPF_HASH_SIZE * key2 / TRACKDIR_END)) % NPF_HASH_SIZE;
}
static int32 NPFCalcZero(AyStar *as, AyStarNode *current, OpenListNode *parent)
{
return 0;
}
/* Calculates the heuristic to the target station or tile. For train stations, it
* takes into account the direction of approach.
*/
static int32 NPFCalcStationOrTileHeuristic(AyStar *as, AyStarNode *current, OpenListNode *parent)
{
NPFFindStationOrTileData *fstd = (NPFFindStationOrTileData*)as->user_target;
NPFFoundTargetData *ftd = (NPFFoundTargetData*)as->user_path;
TileIndex from = current->tile;
TileIndex to = fstd->dest_coords;
uint dist;
AyStarUserData *user = (AyStarUserData *)as->user_data;
/* for train-stations, we are going to aim for the closest station tile */
if (user->type != TRANSPORT_WATER && fstd->station_index != INVALID_STATION) {
to = CalcClosestStationTile(fstd->station_index, from, fstd->station_type);
}
if (user->type == TRANSPORT_ROAD) {
/* Since roads only have diagonal pieces, we use manhattan distance here */
dist = DistanceManhattan(from, to) * NPF_TILE_LENGTH;
} else {
/* Ships and trains can also go diagonal, so the minimum distance is shorter */
dist = NPFDistanceTrack(from, to);
}
DEBUG(npf, 4, "Calculating H for: (%d, %d). Result: %d", TileX(current->tile), TileY(current->tile), dist);
if (dist < ftd->best_bird_dist) {
ftd->best_bird_dist = dist;
ftd->best_trackdir = (Trackdir)current->user_data[NPF_TRACKDIR_CHOICE];
}
return dist;
}
/* Fills AyStarNode.user_data[NPF_TRACKDIRCHOICE] with the chosen direction to
* get here, either getting it from the current choice or from the parent's
* choice */
static void NPFFillTrackdirChoice(AyStarNode *current, OpenListNode *parent)
{
if (parent->path.parent == nullptr) {
Trackdir trackdir = current->direction;
/* This is a first order decision, so we'd better save the
* direction we chose */
current->user_data[NPF_TRACKDIR_CHOICE] = trackdir;
DEBUG(npf, 6, "Saving trackdir: 0x%X", trackdir);
} else {
/* We've already made the decision, so just save our parent's decision */
current->user_data[NPF_TRACKDIR_CHOICE] = parent->path.node.user_data[NPF_TRACKDIR_CHOICE];
}
}
/* Will return the cost of the tunnel. If it is an entry, it will return the
* cost of that tile. If the tile is an exit, it will return the tunnel length
* including the exit tile. Requires that this is a Tunnel tile */
static uint NPFTunnelCost(AyStarNode *current)
{
DiagDirection exitdir = TrackdirToExitdir(current->direction);
TileIndex tile = current->tile;
if (GetTunnelBridgeDirection(tile) == ReverseDiagDir(exitdir)) {
/* We just popped out if this tunnel, since were
* facing the tunnel exit */
return NPF_TILE_LENGTH * (GetTunnelBridgeLength(current->tile, GetOtherTunnelEnd(current->tile)) + 1);
/* @todo: Penalty for tunnels? */
} else {
/* We are entering the tunnel, the enter tile is just a
* straight track */
return NPF_TILE_LENGTH;
}
}
static inline uint NPFBridgeCost(AyStarNode *current)
{
return NPF_TILE_LENGTH * GetTunnelBridgeLength(current->tile, GetOtherBridgeEnd(current->tile));
}
static uint NPFSlopeCost(AyStarNode *current)
{
TileIndex next = current->tile + TileOffsByDiagDir(TrackdirToExitdir(current->direction));
/* Get center of tiles */
int x1 = TileX(current->tile) * TILE_SIZE + TILE_SIZE / 2;
int y1 = TileY(current->tile) * TILE_SIZE + TILE_SIZE / 2;
int x2 = TileX(next) * TILE_SIZE + TILE_SIZE / 2;
int y2 = TileY(next) * TILE_SIZE + TILE_SIZE / 2;
int dx4 = (x2 - x1) / 4;
int dy4 = (y2 - y1) / 4;
/* Get the height on both sides of the tile edge.
* Avoid testing the height on the tile-center. This will fail for halftile-foundations.
*/
int z1 = GetSlopePixelZ(x1 + dx4, y1 + dy4);
int z2 = GetSlopePixelZ(x2 - dx4, y2 - dy4);
if (z2 - z1 > 1) {
/* Slope up */
return _settings_game.pf.npf.npf_rail_slope_penalty;
}
return 0;
/* Should we give a bonus for slope down? Probably not, we
* could just subtract that bonus from the penalty, because
* there is only one level of steepness... */
}
static uint NPFReservedTrackCost(AyStarNode *current)
{
TileIndex tile = current->tile;
TrackBits track = TrackToTrackBits(TrackdirToTrack(current->direction));
TrackBits res = GetReservedTrackbits(tile);
if (NPFGetFlag(current, NPF_FLAG_3RD_SIGNAL) || NPFGetFlag(current, NPF_FLAG_LAST_SIGNAL_BLOCK) || ((res & track) == TRACK_BIT_NONE && !TracksOverlap(res | track))) return 0;
if (IsTileType(tile, MP_TUNNELBRIDGE)) {
DiagDirection exitdir = TrackdirToExitdir(current->direction);
if (GetTunnelBridgeDirection(tile) == ReverseDiagDir(exitdir)) {
return _settings_game.pf.npf.npf_rail_pbs_cross_penalty * (GetTunnelBridgeLength(tile, GetOtherTunnelBridgeEnd(tile)) + 1);
}
}
return _settings_game.pf.npf.npf_rail_pbs_cross_penalty;
}
/**
* Mark tiles by mowing the grass when npf debug level >= 1.
* Will not work for multiplayer games, since it can (will) cause desyncs.
*/
static void NPFMarkTile(TileIndex tile)
{
if (_debug_npf_level < 1 || _networking) return;
switch (GetTileType(tile)) {
case MP_RAILWAY:
/* DEBUG: mark visited tiles by mowing the grass under them ;-) */
if (!IsRailDepot(tile)) {
SetRailGroundType(tile, RAIL_GROUND_BARREN);
MarkTileDirtyByTile(tile);
}
break;
case MP_ROAD:
if (!IsRoadDepot(tile)) {
SetRoadside(tile, ROADSIDE_BARREN);
MarkTileDirtyByTile(tile);
}
break;
default:
break;
}
}
static int32 NPFWaterPathCost(AyStar *as, AyStarNode *current, OpenListNode *parent)
{
/* TileIndex tile = current->tile; */
int32 cost = 0;
Trackdir trackdir = current->direction;
cost = _trackdir_length[trackdir]; // Should be different for diagonal tracks
if (IsBuoyTile(current->tile) && IsDiagonalTrackdir(trackdir)) {
cost += _settings_game.pf.npf.npf_buoy_penalty; // A small penalty for going over buoys
}
if (current->direction != NextTrackdir((Trackdir)parent->path.node.direction)) {
cost += _settings_game.pf.npf.npf_water_curve_penalty;
}
/* @todo More penalties? */
return cost;
}
/* Determine the cost of this node, for road tracks */
static int32 NPFRoadPathCost(AyStar *as, AyStarNode *current, OpenListNode *parent)
{
TileIndex tile = current->tile;
int32 cost = 0;
/* Determine base length */
switch (GetTileType(tile)) {
case MP_TUNNELBRIDGE:
cost = IsTunnel(tile) ? NPFTunnelCost(current) : NPFBridgeCost(current);
break;
case MP_ROAD:
cost = NPF_TILE_LENGTH;
/* Increase the cost for level crossings */
if (IsLevelCrossing(tile)) cost += _settings_game.pf.npf.npf_crossing_penalty;
break;
case MP_STATION: {
cost = NPF_TILE_LENGTH;
const RoadStop *rs = RoadStop::GetByTile(tile, GetRoadStopType(tile));
if (IsDriveThroughStopTile(tile)) {
/* Increase the cost for drive-through road stops */
cost += _settings_game.pf.npf.npf_road_drive_through_penalty;
DiagDirection dir = TrackdirToExitdir(current->direction);
if (!RoadStop::IsDriveThroughRoadStopContinuation(tile, tile - TileOffsByDiagDir(dir))) {
/* When we're the first road stop in a 'queue' of them we increase
* cost based on the fill percentage of the whole queue. */
const RoadStop::Entry *entry = rs->GetEntry(dir);
cost += entry->GetOccupied() * _settings_game.pf.npf.npf_road_dt_occupied_penalty / entry->GetLength();
}
} else {
/* Increase cost for filled road stops */
cost += _settings_game.pf.npf.npf_road_bay_occupied_penalty * (!rs->IsFreeBay(0) + !rs->IsFreeBay(1)) / 2;
}
break;
}
default:
break;
}
/* Determine extra costs */
/* Check for slope */
cost += NPFSlopeCost(current);
/* Check for turns. Road vehicles only really drive diagonal, turns are
* represented by non-diagonal tracks */
if (!IsDiagonalTrackdir(current->direction)) {
cost += _settings_game.pf.npf.npf_road_curve_penalty;
}
NPFMarkTile(tile);
DEBUG(npf, 4, "Calculating G for: (%d, %d). Result: %d", TileX(current->tile), TileY(current->tile), cost);
return cost;
}
/* Determine the cost of this node, for railway tracks */
static int32 NPFRailPathCost(AyStar *as, AyStarNode *current, OpenListNode *parent)
{
TileIndex tile = current->tile;
Trackdir trackdir = current->direction;
int32 cost = 0;
/* HACK: We create a OpenListNode manually, so we can call EndNodeCheck */
OpenListNode new_node;
/* Determine base length */
switch (GetTileType(tile)) {
case MP_TUNNELBRIDGE:
cost = IsTunnel(tile) ? NPFTunnelCost(current) : NPFBridgeCost(current);
break;
case MP_RAILWAY:
cost = _trackdir_length[trackdir]; // Should be different for diagonal tracks
break;
case MP_ROAD: // Railway crossing
cost = NPF_TILE_LENGTH;
break;
case MP_STATION:
/* We give a station tile a penalty. Logically we would only want to give
* station tiles that are not our destination this penalty. This would
* discourage trains to drive through busy stations. But, we can just
* give any station tile a penalty, because every possible route will get
* this penalty exactly once, on its end tile (if it's a station) and it
* will therefore not make a difference. */
cost = NPF_TILE_LENGTH + _settings_game.pf.npf.npf_rail_station_penalty;
if (IsRailWaypoint(tile)) {
NPFFindStationOrTileData *fstd = (NPFFindStationOrTileData*)as->user_target;
if (fstd->v->current_order.IsType(OT_GOTO_WAYPOINT) && GetStationIndex(tile) == fstd->v->current_order.GetDestination()) {
/* This waypoint is our destination; maybe this isn't an unreserved
* one, so check that and if so see that as the last signal being
* red. This way waypoints near stations should work better. */
const Train *train = Train::From(fstd->v);
CFollowTrackRail ft(train);
TileIndex t = tile;
Trackdir td = trackdir;
while (ft.Follow(t, td)) {
assert(t != ft.m_new_tile);
t = ft.m_new_tile;
if (KillFirstBit(ft.m_new_td_bits) != TRACKDIR_BIT_NONE) {
/* We encountered a junction; it's going to be too complex to
* handle this perfectly, so just bail out. There is no simple
* free path, so try the other possibilities. */
td = INVALID_TRACKDIR;
break;
}
td = RemoveFirstTrackdir(&ft.m_new_td_bits);
/* If this is a safe waiting position we're done searching for it */
if (IsSafeWaitingPosition(train, t, td, true, _settings_game.pf.forbid_90_deg)) break;
}
if (td == INVALID_TRACKDIR ||
!IsSafeWaitingPosition(train, t, td, true, _settings_game.pf.forbid_90_deg) ||
!IsWaitingPositionFree(train, t, td, _settings_game.pf.forbid_90_deg)) {
cost += _settings_game.pf.npf.npf_rail_lastred_penalty;
}
}
}
break;
default:
break;
}
/* Determine extra costs */
/* Check for signals */
if (IsTileType(tile, MP_RAILWAY)) {
if (HasSignalOnTrackdir(tile, trackdir)) {
SignalType sigtype = GetSignalType(tile, TrackdirToTrack(trackdir));
/* Ordinary track with signals */
if (GetSignalStateByTrackdir(tile, trackdir) == SIGNAL_STATE_RED) {
/* Signal facing us is red */
if (!NPFGetFlag(current, NPF_FLAG_SEEN_SIGNAL)) {
/* Penalize the first signal we
* encounter, if it is red */
/* Is this a presignal exit or combo? */
if (!IsPbsSignal(sigtype)) {
if (sigtype == SIGTYPE_EXIT || sigtype == SIGTYPE_COMBO) {
/* Penalise exit and combo signals differently (heavier) */
cost += _settings_game.pf.npf.npf_rail_firstred_exit_penalty;
} else {
cost += _settings_game.pf.npf.npf_rail_firstred_penalty;
}
}
}
/* Record the state of this signal. Path signals are assumed to
* be green as the signal state of them has no meaning for this. */
NPFSetFlag(current, NPF_FLAG_LAST_SIGNAL_RED, !IsPbsSignal(sigtype));
} else {
/* Record the state of this signal */
NPFSetFlag(current, NPF_FLAG_LAST_SIGNAL_RED, false);
}
if (NPFGetFlag(current, NPF_FLAG_SEEN_SIGNAL)) {
if (NPFGetFlag(current, NPF_FLAG_2ND_SIGNAL)) {
NPFSetFlag(current, NPF_FLAG_3RD_SIGNAL, true);
} else {
NPFSetFlag(current, NPF_FLAG_2ND_SIGNAL, true);
}
} else {
NPFSetFlag(current, NPF_FLAG_SEEN_SIGNAL, true);
}
NPFSetFlag(current, NPF_FLAG_LAST_SIGNAL_BLOCK, !IsPbsSignal(sigtype));
}
if (HasPbsSignalOnTrackdir(tile, ReverseTrackdir(trackdir)) && !NPFGetFlag(current, NPF_FLAG_3RD_SIGNAL)) {
cost += _settings_game.pf.npf.npf_rail_pbs_signal_back_penalty;
}
}
/* Penalise the tile if it is a target tile and the last signal was
* red */
/* HACK: We create a new_node here so we can call EndNodeCheck. Ugly as hell
* of course... */
new_node.path.node = *current;
if (as->EndNodeCheck(as, &new_node) == AYSTAR_FOUND_END_NODE && NPFGetFlag(current, NPF_FLAG_LAST_SIGNAL_RED)) {
cost += _settings_game.pf.npf.npf_rail_lastred_penalty;
}
/* Check for slope */
cost += NPFSlopeCost(current);
/* Check for turns */
if (current->direction != NextTrackdir((Trackdir)parent->path.node.direction)) {
cost += _settings_game.pf.npf.npf_rail_curve_penalty;
}
/* TODO, with realistic acceleration, also the amount of straight track between
* curves should be taken into account, as this affects the speed limit. */
/* Check for reverse in depot */
if (IsRailDepotTile(tile) && as->EndNodeCheck(as, &new_node) != AYSTAR_FOUND_END_NODE) {
/* Penalise any depot tile that is not the last tile in the path. This
* _should_ penalise every occurrence of reversing in a depot (and only
* that) */
cost += _settings_game.pf.npf.npf_rail_depot_reverse_penalty;
}
/* Check for occupied track */
cost += NPFReservedTrackCost(current);
NPFMarkTile(tile);
DEBUG(npf, 4, "Calculating G for: (%d, %d). Result: %d", TileX(current->tile), TileY(current->tile), cost);
return cost;
}
/* Will find any depot */
static int32 NPFFindDepot(const AyStar *as, const OpenListNode *current)
{
AyStarUserData *user = (AyStarUserData *)as->user_data;
/* It's not worth caching the result with NPF_FLAG_IS_TARGET here as below,
* since checking the cache not that much faster than the actual check */
return IsDepotTypeTile(current->path.node.tile, user->type) ?
AYSTAR_FOUND_END_NODE : AYSTAR_DONE;
}
/** Find any safe and free tile. */
static int32 NPFFindSafeTile(const AyStar *as, const OpenListNode *current)
{
const Train *v = Train::From(((NPFFindStationOrTileData *)as->user_target)->v);
return (IsSafeWaitingPosition(v, current->path.node.tile, current->path.node.direction, true, _settings_game.pf.forbid_90_deg) &&
IsWaitingPositionFree(v, current->path.node.tile, current->path.node.direction, _settings_game.pf.forbid_90_deg)) ?
AYSTAR_FOUND_END_NODE : AYSTAR_DONE;
}
/* Will find a station identified using the NPFFindStationOrTileData */
static int32 NPFFindStationOrTile(const AyStar *as, const OpenListNode *current)
{
NPFFindStationOrTileData *fstd = (NPFFindStationOrTileData*)as->user_target;
const AyStarNode *node = ¤t->path.node;
TileIndex tile = node->tile;
if (fstd->station_index == INVALID_STATION && tile == fstd->dest_coords) return AYSTAR_FOUND_END_NODE;
if (IsTileType(tile, MP_STATION) && GetStationIndex(tile) == fstd->station_index) {
if (fstd->v->type == VEH_TRAIN) return AYSTAR_FOUND_END_NODE;
assert(fstd->v->type == VEH_ROAD);
/* Only if it is a valid station *and* we can stop there */
if (GetStationType(tile) == fstd->station_type && (fstd->not_articulated || IsDriveThroughStopTile(tile))) return AYSTAR_FOUND_END_NODE;
}
return AYSTAR_DONE;
}
/**
* Find the node containing the first signal on the path.
*
* If the first signal is on the very first two tiles of the path,
* the second signal is returned. If no suitable signal is present, the
* last node of the path is returned.
*/
static const PathNode *FindSafePosition(PathNode *path, const Train *v)
{
/* If there is no signal, reserve the whole path. */
PathNode *sig = path;
for (; path->parent != nullptr; path = path->parent) {
if (IsSafeWaitingPosition(v, path->node.tile, path->node.direction, true, _settings_game.pf.forbid_90_deg)) {
sig = path;
}
}
return sig;
}
/**
* Lift the reservation of the tiles from @p start till @p end, excluding @p end itself.
*/
static void ClearPathReservation(const PathNode *start, const PathNode *end)
{
bool first_run = true;
for (; start != end; start = start->parent) {
if (IsRailStationTile(start->node.tile) && first_run) {
SetRailStationPlatformReservation(start->node.tile, TrackdirToExitdir(start->node.direction), false);
} else {
UnreserveRailTrack(start->node.tile, TrackdirToTrack(start->node.direction));
}
first_run = false;
}
}
/**
* To be called when @p current contains the (shortest route to) the target node.
* Will fill the contents of the NPFFoundTargetData using
* AyStarNode[NPF_TRACKDIR_CHOICE]. If requested, path reservation
* is done here.
*/
static void NPFSaveTargetData(AyStar *as, OpenListNode *current)
{
AyStarUserData *user = (AyStarUserData *)as->user_data;
NPFFoundTargetData *ftd = (NPFFoundTargetData*)as->user_path;
ftd->best_trackdir = (Trackdir)current->path.node.user_data[NPF_TRACKDIR_CHOICE];
ftd->best_path_dist = current->g;
ftd->best_bird_dist = 0;
ftd->node = current->path.node;
ftd->res_okay = false;
if (as->user_target != nullptr && ((NPFFindStationOrTileData*)as->user_target)->reserve_path && user->type == TRANSPORT_RAIL) {
/* Path reservation is requested. */
const Train *v = Train::From(((NPFFindStationOrTileData *)as->user_target)->v);
const PathNode *target = FindSafePosition(¤t->path, v);
ftd->node = target->node;
/* If the target is a station skip to platform end. */
if (IsRailStationTile(target->node.tile)) {
DiagDirection dir = TrackdirToExitdir(target->node.direction);
uint len = Station::GetByTile(target->node.tile)->GetPlatformLength(target->node.tile, dir);
TileIndex end_tile = TILE_ADD(target->node.tile, (len - 1) * TileOffsByDiagDir(dir));
/* Update only end tile, trackdir of a station stays the same. */
ftd->node.tile = end_tile;
if (!IsWaitingPositionFree(v, end_tile, target->node.direction, _settings_game.pf.forbid_90_deg)) return;
SetRailStationPlatformReservation(target->node.tile, dir, true);
SetRailStationReservation(target->node.tile, false);
} else {
if (!IsWaitingPositionFree(v, target->node.tile, target->node.direction, _settings_game.pf.forbid_90_deg)) return;
}
for (const PathNode *cur = target; cur->parent != nullptr; cur = cur->parent) {
if (!TryReserveRailTrack(cur->node.tile, TrackdirToTrack(cur->node.direction))) {
/* Reservation failed, undo. */
ClearPathReservation(target, cur);
return;
}
}
ftd->res_okay = true;
}
}
/**
* Finds out if a given company's vehicles are allowed to enter a given tile.
* @param owner The owner of the vehicle.
* @param tile The tile that is about to be entered.
* @param enterdir The direction in which the vehicle wants to enter the tile.
* @return true if the vehicle can enter the tile.
* @todo This function should be used in other places than just NPF,
* maybe moved to another file too.
*/
static bool CanEnterTileOwnerCheck(Owner owner, TileIndex tile, DiagDirection enterdir)
{
if (IsTileType(tile, MP_RAILWAY) || // Rail tile (also rail depot)
HasStationTileRail(tile) || // Rail station tile/waypoint
IsRoadDepotTile(tile) || // Road depot tile
IsStandardRoadStopTile(tile)) { // Road station tile (but not drive-through stops)
return IsTileOwner(tile, owner); // You need to own these tiles entirely to use them
}
switch (GetTileType(tile)) {
case MP_ROAD:
/* rail-road crossing : are we looking at the railway part? */
if (IsLevelCrossing(tile) &&
DiagDirToAxis(enterdir) != GetCrossingRoadAxis(tile)) {
return IsTileOwner(tile, owner); // Railway needs owner check, while the street is public
}
break;
case MP_TUNNELBRIDGE:
if (GetTunnelBridgeTransportType(tile) == TRANSPORT_RAIL) {
return IsTileOwner(tile, owner);
}
break;
default:
break;
}
return true; // no need to check
}
/**
* Returns the direction the exit of the depot on the given tile is facing.
*/
static DiagDirection GetDepotDirection(TileIndex tile, TransportType type)
{
assert(IsDepotTypeTile(tile, type));
switch (type) {
case TRANSPORT_RAIL: return GetRailDepotDirection(tile);
case TRANSPORT_ROAD: return GetRoadDepotDirection(tile);
case TRANSPORT_WATER: return GetShipDepotDirection(tile);
default: return INVALID_DIAGDIR; // Not reached
}
}
/** Tests if a tile is a road tile with a single tramtrack (tram can reverse) */
static DiagDirection GetSingleTramBit(TileIndex tile)
{
if (IsNormalRoadTile(tile)) {
RoadBits rb = GetRoadBits(tile, RTT_TRAM);
switch (rb) {
case ROAD_NW: return DIAGDIR_NW;
case ROAD_SW: return DIAGDIR_SW;
case ROAD_SE: return DIAGDIR_SE;
case ROAD_NE: return DIAGDIR_NE;
default: break;
}
}
return INVALID_DIAGDIR;
}
/**
* Tests if a tile can be entered or left only from one side.
*
* Depots, non-drive-through roadstops, and tiles with single trambits are tested.
*
* @param tile The tile of interest.
* @param type The transporttype of the vehicle.
* @param subtype For TRANSPORT_ROAD the compatible RoadTypes of the vehicle.
* @return The single entry/exit-direction of the tile, or INVALID_DIAGDIR if there are more or less directions
*/
static DiagDirection GetTileSingleEntry(TileIndex tile, TransportType type, uint subtype)
{
if (type != TRANSPORT_WATER && IsDepotTypeTile(tile, type)) return GetDepotDirection(tile, type);
if (type == TRANSPORT_ROAD) {
if (IsStandardRoadStopTile(tile)) return GetRoadStopDir(tile);
if ((RoadTramType)subtype == RTT_TRAM) return GetSingleTramBit(tile);
}
return INVALID_DIAGDIR;
}
/**
* Tests if a vehicle must reverse on a tile.
*
* @param tile The tile of interest.
* @param dir The direction in which the vehicle drives on a tile.
* @param type The transporttype of the vehicle.
* @param subtype For TRANSPORT_ROAD the compatible RoadTypes of the vehicle.
* @return true iff the vehicle must reverse on the tile.
*/
static inline bool ForceReverse(TileIndex tile, DiagDirection dir, TransportType type, uint subtype)
{
DiagDirection single_entry = GetTileSingleEntry(tile, type, subtype);
return single_entry != INVALID_DIAGDIR && single_entry != dir;
}
/**
* Tests if a vehicle can enter a tile.
*
* @param tile The tile of interest.
* @param dir The direction in which the vehicle drives onto a tile.
* @param user Vehicle information.
* @return true iff the vehicle can enter the tile.
*/
static bool CanEnterTile(TileIndex tile, DiagDirection dir, AyStarUserData *user)
{
/* Check tunnel entries and bridge ramps */
if (IsTileType(tile, MP_TUNNELBRIDGE) && GetTunnelBridgeDirection(tile) != dir) return false;
/* Test ownership */
if (!CanEnterTileOwnerCheck(user->owner, tile, dir)) return false;
/* check correct rail type (mono, maglev, etc) */
switch (user->type) {
case TRANSPORT_RAIL: {
RailType rail_type = GetTileRailType(tile);
if (!HasBit(user->railtypes, rail_type)) return false;
break;
}
case TRANSPORT_ROAD: {
RoadType road_type = GetRoadType(tile, (RoadTramType)user->subtype);
if (!HasBit(user->roadtypes, road_type)) return false;
break;
}
default: break;
}
/* Depots, standard roadstops and single tram bits can only be entered from one direction */
DiagDirection single_entry = GetTileSingleEntry(tile, user->type, user->subtype);
if (single_entry != INVALID_DIAGDIR && single_entry != ReverseDiagDir(dir)) return false;
return true;
}
/**
* Returns the driveable Trackdirs on a tile.
*
* One-way-roads are taken into account. Signals are not tested.
*
* @param dst_tile The tile of interest.
* @param src_tile The originating tile.
* @param src_trackdir The direction the vehicle is currently moving.
* @param type The transporttype of the vehicle.
* @param subtype For TRANSPORT_ROAD the compatible RoadTypes of the vehicle.
* @return The Trackdirs the vehicle can continue moving on.
*/
static TrackdirBits GetDriveableTrackdirBits(TileIndex dst_tile, TileIndex src_tile, Trackdir src_trackdir, TransportType type, uint subtype)
{
TrackdirBits trackdirbits = TrackStatusToTrackdirBits(GetTileTrackStatus(dst_tile, type, subtype));
if (trackdirbits == TRACKDIR_BIT_NONE && type == TRANSPORT_ROAD && (RoadTramType)subtype == RTT_TRAM) {
/* GetTileTrackStatus() returns 0 for single tram bits.
* As we cannot change it there (easily) without breaking something, change it here */
switch (GetSingleTramBit(dst_tile)) {
case DIAGDIR_NE:
case DIAGDIR_SW:
trackdirbits = TRACKDIR_BIT_X_NE | TRACKDIR_BIT_X_SW;
break;
case DIAGDIR_NW:
case DIAGDIR_SE:
trackdirbits = TRACKDIR_BIT_Y_NW | TRACKDIR_BIT_Y_SE;
break;
default: break;
}
}
DEBUG(npf, 4, "Next node: (%d, %d) [%d], possible trackdirs: 0x%X", TileX(dst_tile), TileY(dst_tile), dst_tile, trackdirbits);
/* Select only trackdirs we can reach from our current trackdir */
trackdirbits &= TrackdirReachesTrackdirs(src_trackdir);
/* Filter out trackdirs that would make 90 deg turns for trains */
if (type == TRANSPORT_RAIL && Rail90DegTurnDisallowed(GetTileRailType(src_tile), GetTileRailType(dst_tile))) {
trackdirbits &= ~TrackdirCrossesTrackdirs(src_trackdir);
}
DEBUG(npf, 6, "After filtering: (%d, %d), possible trackdirs: 0x%X", TileX(dst_tile), TileY(dst_tile), trackdirbits);
return trackdirbits;
}
/* Will just follow the results of GetTileTrackStatus concerning where we can
* go and where not. Uses AyStar.user_data[NPF_TYPE] as the transport type and
* an argument to GetTileTrackStatus. Will skip tunnels, meaning that the
* entry and exit are neighbours. Will fill
* AyStarNode.user_data[NPF_TRACKDIR_CHOICE] with an appropriate value, and
* copy AyStarNode.user_data[NPF_NODE_FLAGS] from the parent */
static void NPFFollowTrack(AyStar *aystar, OpenListNode *current)
{
AyStarUserData *user = (AyStarUserData *)aystar->user_data;
/* We leave src_tile on track src_trackdir in direction src_exitdir */
Trackdir src_trackdir = current->path.node.direction;
TileIndex src_tile = current->path.node.tile;
DiagDirection src_exitdir = TrackdirToExitdir(src_trackdir);
/* Information about the vehicle: TransportType (road/rail/water) and SubType (compatible rail/road types) */
TransportType type = user->type;
uint subtype = user->subtype;
/* Initialize to 0, so we can jump out (return) somewhere an have no neighbours */
aystar->num_neighbours = 0;
DEBUG(npf, 4, "Expanding: (%d, %d, %d) [%d]", TileX(src_tile), TileY(src_tile), src_trackdir, src_tile);
/* We want to determine the tile we arrive, and which choices we have there */
TileIndex dst_tile;
TrackdirBits trackdirbits;
/* Find dest tile */
/* Is src_tile valid, and can be used?
* When choosing track on a junction src_tile is the tile neighboured to the junction wrt. exitdir.
* But we must not check the validity of this move, as src_tile is totally unrelated to the move, if a roadvehicle reversed on a junction. */
if (CheckIgnoreFirstTile(¤t->path)) {
/* Do not perform any checks that involve src_tile */
dst_tile = src_tile + TileOffsByDiagDir(src_exitdir);
trackdirbits = GetDriveableTrackdirBits(dst_tile, src_tile, src_trackdir, type, subtype);
} else if (IsTileType(src_tile, MP_TUNNELBRIDGE) && GetTunnelBridgeDirection(src_tile) == src_exitdir) {
/* We drive through the wormhole and arrive on the other side */
dst_tile = GetOtherTunnelBridgeEnd(src_tile);
trackdirbits = TrackdirToTrackdirBits(src_trackdir);
} else if (ForceReverse(src_tile, src_exitdir, type, subtype)) {
/* We can only reverse on this tile */
dst_tile = src_tile;
src_trackdir = ReverseTrackdir(src_trackdir);
trackdirbits = TrackdirToTrackdirBits(src_trackdir);
} else {
/* We leave src_tile in src_exitdir and reach dst_tile */
dst_tile = AddTileIndexDiffCWrap(src_tile, TileIndexDiffCByDiagDir(src_exitdir));
if (dst_tile != INVALID_TILE && IsNormalRoadTile(dst_tile) && !CanEnterTile(dst_tile, src_exitdir, user)) dst_tile = INVALID_TILE;
if (dst_tile == INVALID_TILE) {
/* We cannot enter the next tile. Road vehicles can reverse, others reach dead end */
if (type != TRANSPORT_ROAD || (RoadTramType)subtype == RTT_TRAM) return;
dst_tile = src_tile;
src_trackdir = ReverseTrackdir(src_trackdir);
}
trackdirbits = GetDriveableTrackdirBits(dst_tile, src_tile, src_trackdir, type, subtype);
if (trackdirbits == TRACKDIR_BIT_NONE) {
/* We cannot enter the next tile. Road vehicles can reverse, others reach dead end */
if (type != TRANSPORT_ROAD || (RoadTramType)subtype == RTT_TRAM) return;
dst_tile = src_tile;
src_trackdir = ReverseTrackdir(src_trackdir);
trackdirbits = GetDriveableTrackdirBits(dst_tile, src_tile, src_trackdir, type, subtype);
}
}
if (NPFGetFlag(¤t->path.node, NPF_FLAG_IGNORE_RESERVED)) {
/* Mask out any reserved tracks. */
TrackBits reserved = GetReservedTrackbits(dst_tile);
trackdirbits &= ~TrackBitsToTrackdirBits(reserved);
Track t;
FOR_EACH_SET_TRACK(t, TrackdirBitsToTrackBits(trackdirbits)) {
if (TracksOverlap(reserved | TrackToTrackBits(t))) trackdirbits &= ~TrackToTrackdirBits(t);
}
}
/* Enumerate possible track */
uint i = 0;
while (trackdirbits != TRACKDIR_BIT_NONE) {
Trackdir dst_trackdir = RemoveFirstTrackdir(&trackdirbits);
DEBUG(npf, 5, "Expanded into trackdir: %d, remaining trackdirs: 0x%X", dst_trackdir, trackdirbits);
/* Tile with signals? */
if (IsTileType(dst_tile, MP_RAILWAY) && GetRailTileType(dst_tile) == RAIL_TILE_SIGNALS) {
if (HasSignalOnTrackdir(dst_tile, ReverseTrackdir(dst_trackdir)) && !HasSignalOnTrackdir(dst_tile, dst_trackdir) && IsOnewaySignal(dst_tile, TrackdirToTrack(dst_trackdir))) {
/* If there's a one-way signal not pointing towards us, stop going in this direction. */
break;
}
}
{
/* We've found ourselves a neighbour :-) */
AyStarNode *neighbour = &aystar->neighbours[i];
neighbour->tile = dst_tile;
neighbour->direction = dst_trackdir;
/* Save user data */
neighbour->user_data[NPF_NODE_FLAGS] = current->path.node.user_data[NPF_NODE_FLAGS];
NPFFillTrackdirChoice(neighbour, current);
}
i++;
}
aystar->num_neighbours = i;
}
/*
* Plan a route to the specified target (which is checked by target_proc),
* from start1 and if not nullptr, from start2 as well. The type of transport we
* are checking is in type. reverse_penalty is applied to all routes that
* originate from the second start node.
* When we are looking for one specific target (optionally multiple tiles), we
* should use a good heuristic to perform aystar search. When we search for
* multiple targets that are spread around, we should perform a breadth first
* search by specifiying CalcZero as our heuristic.
*/
static NPFFoundTargetData NPFRouteInternal(AyStarNode *start1, bool ignore_start_tile1, AyStarNode *start2, bool ignore_start_tile2, NPFFindStationOrTileData *target, AyStar_EndNodeCheck target_proc, AyStar_CalculateH heuristic_proc, AyStarUserData *user, uint reverse_penalty, bool ignore_reserved = false, int max_penalty = 0)
{
int r;
NPFFoundTargetData result;
/* Initialize procs */
_npf_aystar.max_path_cost = max_penalty;
_npf_aystar.CalculateH = heuristic_proc;
_npf_aystar.EndNodeCheck = target_proc;
_npf_aystar.FoundEndNode = NPFSaveTargetData;
_npf_aystar.GetNeighbours = NPFFollowTrack;
switch (user->type) {
default: NOT_REACHED();
case TRANSPORT_RAIL: _npf_aystar.CalculateG = NPFRailPathCost; break;
case TRANSPORT_ROAD: _npf_aystar.CalculateG = NPFRoadPathCost; break;
case TRANSPORT_WATER: _npf_aystar.CalculateG = NPFWaterPathCost; break;
}
/* Initialize Start Node(s) */
start1->user_data[NPF_TRACKDIR_CHOICE] = INVALID_TRACKDIR;
start1->user_data[NPF_NODE_FLAGS] = 0;
NPFSetFlag(start1, NPF_FLAG_IGNORE_START_TILE, ignore_start_tile1);
NPFSetFlag(start1, NPF_FLAG_IGNORE_RESERVED, ignore_reserved);
_npf_aystar.AddStartNode(start1, 0);
if (start2 != nullptr) {
start2->user_data[NPF_TRACKDIR_CHOICE] = INVALID_TRACKDIR;
start2->user_data[NPF_NODE_FLAGS] = 0;
NPFSetFlag(start2, NPF_FLAG_IGNORE_START_TILE, ignore_start_tile2);
NPFSetFlag(start2, NPF_FLAG_REVERSE, true);
NPFSetFlag(start2, NPF_FLAG_IGNORE_RESERVED, ignore_reserved);
_npf_aystar.AddStartNode(start2, reverse_penalty);
}
/* Initialize result */
result.best_bird_dist = UINT_MAX;
result.best_path_dist = UINT_MAX;
result.best_trackdir = INVALID_TRACKDIR;
result.node.tile = INVALID_TILE;
result.res_okay = false;
_npf_aystar.user_path = &result;
/* Initialize target */
_npf_aystar.user_target = target;
/* Initialize user_data */
_npf_aystar.user_data = user;
/* GO! */
r = _npf_aystar.Main();
assert(r != AYSTAR_STILL_BUSY);
if (result.best_bird_dist != 0) {
if (target != nullptr) {
DEBUG(npf, 1, "Could not find route to tile 0x%X from 0x%X.", target->dest_coords, start1->tile);
} else {
/* Assumption: target == nullptr, so we are looking for a depot */
DEBUG(npf, 1, "Could not find route to a depot from tile 0x%X.", start1->tile);
}
}
return result;
}
/* Will search as below, but with two start nodes, the second being the
* reverse. Look at the NPF_FLAG_REVERSE flag in the result node to see which
* direction was taken (NPFGetFlag(result.node, NPF_FLAG_REVERSE)) */
static NPFFoundTargetData NPFRouteToStationOrTileTwoWay(TileIndex tile1, Trackdir trackdir1, bool ignore_start_tile1, TileIndex tile2, Trackdir trackdir2, bool ignore_start_tile2, NPFFindStationOrTileData *target, AyStarUserData *user)
{
AyStarNode start1;
AyStarNode start2;
start1.tile = tile1;
start2.tile = tile2;
start1.direction = trackdir1;
start2.direction = trackdir2;
return NPFRouteInternal(&start1, ignore_start_tile1, (IsValidTile(tile2) ? &start2 : nullptr), ignore_start_tile2, target, NPFFindStationOrTile, NPFCalcStationOrTileHeuristic, user, 0);
}
/* Will search from the given tile and direction, for a route to the given
* station for the given transport type. See the declaration of
* NPFFoundTargetData above for the meaning of the result. */
static NPFFoundTargetData NPFRouteToStationOrTile(TileIndex tile, Trackdir trackdir, bool ignore_start_tile, NPFFindStationOrTileData *target, AyStarUserData *user)
{
return NPFRouteToStationOrTileTwoWay(tile, trackdir, ignore_start_tile, INVALID_TILE, INVALID_TRACKDIR, false, target, user);
}
/* Search using breadth first. Good for little track choice and inaccurate
* heuristic, such as railway/road with two start nodes, the second being the reverse. Call
* NPFGetFlag(result.node, NPF_FLAG_REVERSE) to see from which node the path
* originated. All paths from the second node will have the given
* reverse_penalty applied (NPF_TILE_LENGTH is the equivalent of one full
* tile).
*/
static NPFFoundTargetData NPFRouteToDepotBreadthFirstTwoWay(TileIndex tile1, Trackdir trackdir1, bool ignore_start_tile1, TileIndex tile2, Trackdir trackdir2, bool ignore_start_tile2, NPFFindStationOrTileData *target, AyStarUserData *user, uint reverse_penalty, int max_penalty)
{
AyStarNode start1;
AyStarNode start2;
start1.tile = tile1;
start2.tile = tile2;
start1.direction = trackdir1;
start2.direction = trackdir2;
/* perform a breadth first search. Target is nullptr,
* since we are just looking for any depot...*/
return NPFRouteInternal(&start1, ignore_start_tile1, (IsValidTile(tile2) ? &start2 : nullptr), ignore_start_tile2, target, NPFFindDepot, NPFCalcZero, user, reverse_penalty, false, max_penalty);
}
void InitializeNPF()
{
static bool first_init = true;
if (first_init) {
first_init = false;
_npf_aystar.Init(NPFHash, NPF_HASH_SIZE);
} else {
_npf_aystar.Clear();
}
_npf_aystar.loops_per_tick = 0;
_npf_aystar.max_path_cost = 0;
//_npf_aystar.max_search_nodes = 0;
/* We will limit the number of nodes for now, until we have a better
* solution to really fix performance */
_npf_aystar.max_search_nodes = _settings_game.pf.npf.npf_max_search_nodes;
}
static void NPFFillWithOrderData(NPFFindStationOrTileData *fstd, const Vehicle *v, bool reserve_path = false)
{
/* Ships don't really reach their stations, but the tile in front. So don't
* save the station id for ships. For roadvehs we don't store it either,
* because multistop depends on vehicles actually reaching the exact
* dest_tile, not just any stop of that station.
* So only for train orders to stations we fill fstd->station_index, for all
* others only dest_coords */
if (v->type != VEH_SHIP && (v->current_order.IsType(OT_GOTO_STATION) || v->current_order.IsType(OT_GOTO_WAYPOINT))) {
assert(v->IsGroundVehicle());
fstd->station_index = v->current_order.GetDestination();
fstd->station_type = (v->type == VEH_TRAIN) ? (v->current_order.IsType(OT_GOTO_STATION) ? STATION_RAIL : STATION_WAYPOINT) : (RoadVehicle::From(v)->IsBus() ? STATION_BUS : STATION_TRUCK);
fstd->not_articulated = v->type == VEH_ROAD && !RoadVehicle::From(v)->HasArticulatedPart();
/* Let's take the closest tile of the station as our target for vehicles */
fstd->dest_coords = CalcClosestStationTile(fstd->station_index, v->tile, fstd->station_type);
} else {
fstd->dest_coords = v->dest_tile;
fstd->station_index = INVALID_STATION;
}
fstd->reserve_path = reserve_path;
fstd->v = v;
}
/*** Road vehicles ***/
FindDepotData NPFRoadVehicleFindNearestDepot(const RoadVehicle *v, int max_penalty)
{
Trackdir trackdir = v->GetVehicleTrackdir();
AyStarUserData user = { v->owner, TRANSPORT_ROAD, RAILTYPES_NONE, v->compatible_roadtypes, GetRoadTramType(v->roadtype) };
NPFFoundTargetData ftd = NPFRouteToDepotBreadthFirstTwoWay(v->tile, trackdir, false, INVALID_TILE, INVALID_TRACKDIR, false, nullptr, &user, 0, max_penalty);
if (ftd.best_bird_dist != 0) return FindDepotData();
/* Found target */
/* Our caller expects a number of tiles, so we just approximate that
* number by this. It might not be completely what we want, but it will
* work for now :-) We can possibly change this when the old pathfinder
* is removed. */
return FindDepotData(ftd.node.tile, ftd.best_path_dist);
}
Trackdir NPFRoadVehicleChooseTrack(const RoadVehicle *v, TileIndex tile, DiagDirection enterdir, bool &path_found)
{
NPFFindStationOrTileData fstd;
NPFFillWithOrderData(&fstd, v);
Trackdir trackdir = DiagDirToDiagTrackdir(enterdir);
AyStarUserData user = { v->owner, TRANSPORT_ROAD, RAILTYPES_NONE, v->compatible_roadtypes, GetRoadTramType(v->roadtype) };
NPFFoundTargetData ftd = NPFRouteToStationOrTile(tile - TileOffsByDiagDir(enterdir), trackdir, true, &fstd, &user);
assert(ftd.best_trackdir != INVALID_TRACKDIR);
/* If ftd.best_bird_dist is 0, we found our target and ftd.best_trackdir contains
* the direction we need to take to get there, if ftd.best_bird_dist is not 0,
* we did not find our target, but ftd.best_trackdir contains the direction leading
* to the tile closest to our target. */
path_found = (ftd.best_bird_dist == 0);
return ftd.best_trackdir;
}
/*** Ships ***/
Track NPFShipChooseTrack(const Ship *v, bool &path_found)
{
NPFFindStationOrTileData fstd;
Trackdir trackdir = v->GetVehicleTrackdir();
assert(trackdir != INVALID_TRACKDIR); // Check that we are not in a depot
NPFFillWithOrderData(&fstd, v);
AyStarUserData user = { v->owner, TRANSPORT_WATER, RAILTYPES_NONE, ROADTYPES_NONE, 0 };
NPFFoundTargetData ftd = NPFRouteToStationOrTile(v->tile, trackdir, true, &fstd, &user);
assert(ftd.best_trackdir != INVALID_TRACKDIR);
/* If ftd.best_bird_dist is 0, we found our target and ftd.best_trackdir contains
* the direction we need to take to get there, if ftd.best_bird_dist is not 0,
* we did not find our target, but ftd.best_trackdir contains the direction leading
* to the tile closest to our target. */
path_found = (ftd.best_bird_dist == 0);
return TrackdirToTrack(ftd.best_trackdir);
}
bool NPFShipCheckReverse(const Ship *v)
{
NPFFindStationOrTileData fstd;
NPFFoundTargetData ftd;
NPFFillWithOrderData(&fstd, v);
Trackdir trackdir = v->GetVehicleTrackdir();
Trackdir trackdir_rev = ReverseTrackdir(trackdir);
assert(trackdir != INVALID_TRACKDIR);
assert(trackdir_rev != INVALID_TRACKDIR);
AyStarUserData user = { v->owner, TRANSPORT_WATER, RAILTYPES_NONE, ROADTYPES_NONE, 0 };
ftd = NPFRouteToStationOrTileTwoWay(v->tile, trackdir, false, v->tile, trackdir_rev, false, &fstd, &user);
/* If we didn't find anything, just keep on going straight ahead, otherwise take the reverse flag */
return ftd.best_bird_dist == 0 && NPFGetFlag(&ftd.node, NPF_FLAG_REVERSE);
}
/*** Trains ***/
FindDepotData NPFTrainFindNearestDepot(const Train *v, int max_penalty)
{
const Train *last = v->Last();
Trackdir trackdir = v->GetVehicleTrackdir();
Trackdir trackdir_rev = ReverseTrackdir(last->GetVehicleTrackdir());
NPFFindStationOrTileData fstd;
fstd.v = v;
fstd.reserve_path = false;
assert(trackdir != INVALID_TRACKDIR);
AyStarUserData user = { v->owner, TRANSPORT_RAIL, v->compatible_railtypes, ROADTYPES_NONE, 0 };
NPFFoundTargetData ftd = NPFRouteToDepotBreadthFirstTwoWay(v->tile, trackdir, false, last->tile, trackdir_rev, false, &fstd, &user, NPF_INFINITE_PENALTY, max_penalty);
if (ftd.best_bird_dist != 0) return FindDepotData();
/* Found target */
/* Our caller expects a number of tiles, so we just approximate that
* number by this. It might not be completely what we want, but it will
* work for now :-) We can possibly change this when the old pathfinder
* is removed. */
return FindDepotData(ftd.node.tile, ftd.best_path_dist, NPFGetFlag(&ftd.node, NPF_FLAG_REVERSE));
}
bool NPFTrainFindNearestSafeTile(const Train *v, TileIndex tile, Trackdir trackdir, bool override_railtype)
{
assert(v->type == VEH_TRAIN);
NPFFindStationOrTileData fstd;
fstd.v = v;
fstd.reserve_path = true;
AyStarNode start1;
start1.tile = tile;
start1.direction = trackdir;
RailTypes railtypes = v->compatible_railtypes;
if (override_railtype) railtypes |= GetRailTypeInfo(v->railtype)->compatible_railtypes;
/* perform a breadth first search. Target is nullptr,
* since we are just looking for any safe tile...*/
AyStarUserData user = { v->owner, TRANSPORT_RAIL, railtypes, ROADTYPES_NONE, 0 };
return NPFRouteInternal(&start1, true, nullptr, false, &fstd, NPFFindSafeTile, NPFCalcZero, &user, 0, true).res_okay;
}
bool NPFTrainCheckReverse(const Train *v)
{
NPFFindStationOrTileData fstd;
NPFFoundTargetData ftd;
const Train *last = v->Last();
NPFFillWithOrderData(&fstd, v);
Trackdir trackdir = v->GetVehicleTrackdir();
Trackdir trackdir_rev = ReverseTrackdir(last->GetVehicleTrackdir());
assert(trackdir != INVALID_TRACKDIR);
assert(trackdir_rev != INVALID_TRACKDIR);
AyStarUserData user = { v->owner, TRANSPORT_RAIL, v->compatible_railtypes, ROADTYPES_NONE, 0 };
ftd = NPFRouteToStationOrTileTwoWay(v->tile, trackdir, false, last->tile, trackdir_rev, false, &fstd, &user);
/* If we didn't find anything, just keep on going straight ahead, otherwise take the reverse flag */
return ftd.best_bird_dist == 0 && NPFGetFlag(&ftd.node, NPF_FLAG_REVERSE);
}
Track NPFTrainChooseTrack(const Train *v, bool &path_found, bool reserve_track, struct PBSTileInfo *target)
{
NPFFindStationOrTileData fstd;
NPFFillWithOrderData(&fstd, v, reserve_track);
PBSTileInfo origin = FollowTrainReservation(v);
assert(IsValidTrackdir(origin.trackdir));
AyStarUserData user = { v->owner, TRANSPORT_RAIL, v->compatible_railtypes, ROADTYPES_NONE, 0 };
NPFFoundTargetData ftd = NPFRouteToStationOrTile(origin.tile, origin.trackdir, true, &fstd, &user);
if (target != nullptr) {
target->tile = ftd.node.tile;
target->trackdir = (Trackdir)ftd.node.direction;
target->okay = ftd.res_okay;
}
assert(ftd.best_trackdir != INVALID_TRACKDIR);
/* If ftd.best_bird_dist is 0, we found our target and ftd.best_trackdir contains
* the direction we need to take to get there, if ftd.best_bird_dist is not 0,
* we did not find our target, but ftd.best_trackdir contains the direction leading
* to the tile closest to our target. */
path_found = (ftd.best_bird_dist == 0);
/* Discard enterdir information, making it a normal track */
return TrackdirToTrack(ftd.best_trackdir);
}
|