Files
@ r26254:4dd185cf8a2d
Branch filter:
Location: cpp/openttd-patchpack/source/src/newgrf_spritegroup.h - annotation
r26254:4dd185cf8a2d
13.2 KiB
text/x-c
Merge with master
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 | r12768:980ae0491352 r12768:980ae0491352 r12768:980ae0491352 r12768:980ae0491352 r12768:980ae0491352 r12768:980ae0491352 r12768:980ae0491352 r9111:983de9c5a848 r6348:a905c3e6d8fa r5475:3f5cd13d1b63 r5475:3f5cd13d1b63 r5475:3f5cd13d1b63 r8213:466402e95092 r8787:4e60a460f8ef r12239:4ede50b8e95b r23041:7dd9cd83d20f r8787:4e60a460f8ef r8787:4e60a460f8ef r8544:31b3976529d7 r8787:4e60a460f8ef r15743:4f6cef458ee3 r5475:3f5cd13d1b63 r7168:156fd244b919 r7168:156fd244b919 r7168:156fd244b919 r7168:156fd244b919 r7168:156fd244b919 r7168:156fd244b919 r7168:156fd244b919 r7168:156fd244b919 r14890:f3cb6e331a95 r17769:40a7de7cde1c r7168:156fd244b919 r7168:156fd244b919 r11985:d8202dea2203 r11985:d8202dea2203 r11985:d8202dea2203 r11985:d8202dea2203 r11985:d8202dea2203 r11985:d8202dea2203 r11985:d8202dea2203 r11985:d8202dea2203 r11985:d8202dea2203 r11985:d8202dea2203 r11985:d8202dea2203 r6248:b940b09d7ab8 r11985:d8202dea2203 r21008:be2e3d3c935b r11993:daa4f143c220 r11993:daa4f143c220 r11993:daa4f143c220 r11993:daa4f143c220 r17360:71e102cec3ce r11985:d8202dea2203 r11985:d8202dea2203 r11985:d8202dea2203 r11985:d8202dea2203 r11985:d8202dea2203 r24069:49625df81342 r11991:9a2b087e564c r21008:be2e3d3c935b r11985:d8202dea2203 r11985:d8202dea2203 r11985:d8202dea2203 r11985:d8202dea2203 r24069:49625df81342 r11985:d8202dea2203 r11985:d8202dea2203 r11985:d8202dea2203 r11985:d8202dea2203 r11985:d8202dea2203 r11991:9a2b087e564c r21088:1f99ef8ae88f r11985:d8202dea2203 r5475:3f5cd13d1b63 r5475:3f5cd13d1b63 r5475:3f5cd13d1b63 r5475:3f5cd13d1b63 r11985:d8202dea2203 r11985:d8202dea2203 r11985:d8202dea2203 r6348:a905c3e6d8fa r6348:a905c3e6d8fa r5475:3f5cd13d1b63 r6348:a905c3e6d8fa r6348:a905c3e6d8fa r6348:a905c3e6d8fa r5475:3f5cd13d1b63 r25353:18f8979adb60 r25353:18f8979adb60 r11991:9a2b087e564c r11991:9a2b087e564c r21008:be2e3d3c935b r6248:b940b09d7ab8 r5475:3f5cd13d1b63 r5475:3f5cd13d1b63 r6248:b940b09d7ab8 r17834:447b5cb3ee1a r17834:447b5cb3ee1a r17834:447b5cb3ee1a r17834:447b5cb3ee1a r17834:447b5cb3ee1a r17834:447b5cb3ee1a r17834:447b5cb3ee1a r6248:b940b09d7ab8 r17834:447b5cb3ee1a r5475:3f5cd13d1b63 r6248:b940b09d7ab8 r5475:3f5cd13d1b63 r5475:3f5cd13d1b63 r5475:3f5cd13d1b63 r6248:b940b09d7ab8 r5475:3f5cd13d1b63 r6248:b940b09d7ab8 r5475:3f5cd13d1b63 r5475:3f5cd13d1b63 r5475:3f5cd13d1b63 r6248:b940b09d7ab8 r5475:3f5cd13d1b63 r6248:b940b09d7ab8 r6348:a905c3e6d8fa r6348:a905c3e6d8fa r6348:a905c3e6d8fa r6348:a905c3e6d8fa r6348:a905c3e6d8fa r6348:a905c3e6d8fa r6348:a905c3e6d8fa r6348:a905c3e6d8fa r6348:a905c3e6d8fa r6348:a905c3e6d8fa r6348:a905c3e6d8fa r6348:a905c3e6d8fa r6348:a905c3e6d8fa r6348:a905c3e6d8fa r6521:f9fb7d189c75 r6521:f9fb7d189c75 r7610:6031d09c03ef r7612:58e7a3f2232d r19944:25a78576fb5e r19944:25a78576fb5e r15657:8639007a57e8 r15657:8639007a57e8 r15657:8639007a57e8 r6248:b940b09d7ab8 r5475:3f5cd13d1b63 r5475:3f5cd13d1b63 r6248:b940b09d7ab8 r5475:3f5cd13d1b63 r5475:3f5cd13d1b63 r5475:3f5cd13d1b63 r5475:3f5cd13d1b63 r5475:3f5cd13d1b63 r5475:3f5cd13d1b63 r5475:3f5cd13d1b63 r5475:3f5cd13d1b63 r5617:94e7517dc4e8 r6248:b940b09d7ab8 r5475:3f5cd13d1b63 r5475:3f5cd13d1b63 r6248:b940b09d7ab8 r5475:3f5cd13d1b63 r5475:3f5cd13d1b63 r5475:3f5cd13d1b63 r6248:b940b09d7ab8 r5475:3f5cd13d1b63 r5475:3f5cd13d1b63 r11985:d8202dea2203 r11985:d8202dea2203 r11985:d8202dea2203 r5475:3f5cd13d1b63 r5475:3f5cd13d1b63 r22761:4149c4b18e24 r25354:5abb78ea0e29 r25354:5abb78ea0e29 r5475:3f5cd13d1b63 r6348:a905c3e6d8fa r5475:3f5cd13d1b63 r11991:9a2b087e564c r22757:59be1e5ea50d r22757:59be1e5ea50d r11991:9a2b087e564c r21008:be2e3d3c935b r6248:b940b09d7ab8 r5475:3f5cd13d1b63 r6248:b940b09d7ab8 r5475:3f5cd13d1b63 r5475:3f5cd13d1b63 r6248:b940b09d7ab8 r5475:3f5cd13d1b63 r11985:d8202dea2203 r11985:d8202dea2203 r11985:d8202dea2203 r6348:a905c3e6d8fa r5475:3f5cd13d1b63 r6348:a905c3e6d8fa r5475:3f5cd13d1b63 r8756:3b4554f1d3d4 r5475:3f5cd13d1b63 r6348:a905c3e6d8fa r5475:3f5cd13d1b63 r25355:29ba87e2b3c3 r11991:9a2b087e564c r11991:9a2b087e564c r21008:be2e3d3c935b r6248:b940b09d7ab8 r5475:3f5cd13d1b63 r5475:3f5cd13d1b63 r5475:3f5cd13d1b63 r5475:3f5cd13d1b63 r11985:d8202dea2203 r11985:d8202dea2203 r11985:d8202dea2203 r13060:e57594b0ca84 r18290:4e805de55757 r11985:d8202dea2203 r18290:4e805de55757 r11985:d8202dea2203 r11987:ed94bb585dec r11985:d8202dea2203 r18290:4e805de55757 r11985:d8202dea2203 r18290:4e805de55757 r11985:d8202dea2203 r11985:d8202dea2203 r11985:d8202dea2203 r11985:d8202dea2203 r11985:d8202dea2203 r11985:d8202dea2203 r5475:3f5cd13d1b63 r11985:d8202dea2203 r6248:b940b09d7ab8 r5475:3f5cd13d1b63 r5475:3f5cd13d1b63 r5475:3f5cd13d1b63 r5475:3f5cd13d1b63 r11985:d8202dea2203 r11985:d8202dea2203 r11985:d8202dea2203 r11985:d8202dea2203 r11985:d8202dea2203 r11985:d8202dea2203 r11985:d8202dea2203 r11985:d8202dea2203 r11985:d8202dea2203 r11985:d8202dea2203 r11985:d8202dea2203 r11985:d8202dea2203 r11985:d8202dea2203 r11985:d8202dea2203 r5475:3f5cd13d1b63 r5475:3f5cd13d1b63 r11985:d8202dea2203 r11985:d8202dea2203 r6248:b940b09d7ab8 r5475:3f5cd13d1b63 r17728:6a6e98f25cac r17728:6a6e98f25cac r17728:6a6e98f25cac r11985:d8202dea2203 r11985:d8202dea2203 r17672:2481d27bea50 r11985:d8202dea2203 r17672:2481d27bea50 r17728:6a6e98f25cac r17728:6a6e98f25cac r6332:7393965b5322 r6332:7393965b5322 r11985:d8202dea2203 r11985:d8202dea2203 r11985:d8202dea2203 r23470:4f54a54295ed r23041:7dd9cd83d20f r23041:7dd9cd83d20f r23041:7dd9cd83d20f r23041:7dd9cd83d20f r23041:7dd9cd83d20f r23041:7dd9cd83d20f r7168:156fd244b919 r23041:7dd9cd83d20f r7168:156fd244b919 r7168:156fd244b919 r19738:837a139219f0 r19738:837a139219f0 r19738:837a139219f0 r19738:837a139219f0 r19738:837a139219f0 r19738:837a139219f0 r19723:ed364738c640 r21008:be2e3d3c935b r19723:ed364738c640 r22756:8ffd1846f871 r22756:8ffd1846f871 r19723:ed364738c640 r19723:ed364738c640 r19723:ed364738c640 r19723:ed364738c640 r19723:ed364738c640 r19723:ed364738c640 r19723:ed364738c640 r19723:ed364738c640 r19738:837a139219f0 r19738:837a139219f0 r19738:837a139219f0 r19738:837a139219f0 r19738:837a139219f0 r19738:837a139219f0 r6248:b940b09d7ab8 r22756:8ffd1846f871 r22756:8ffd1846f871 r23607:36c15679007d r22756:8ffd1846f871 r22756:8ffd1846f871 r22756:8ffd1846f871 r22756:8ffd1846f871 r22756:8ffd1846f871 r23607:36c15679007d r22756:8ffd1846f871 r22756:8ffd1846f871 r22756:8ffd1846f871 r22756:8ffd1846f871 r22756:8ffd1846f871 r19723:ed364738c640 r19724:343db83218d4 r19723:ed364738c640 r19738:837a139219f0 r19738:837a139219f0 r19738:837a139219f0 r5475:3f5cd13d1b63 r22707:80b972b362a5 r13157:6b5799323a00 r22707:80b972b362a5 r22707:80b972b362a5 r17834:447b5cb3ee1a r5475:3f5cd13d1b63 r13157:6b5799323a00 r21299:8973364c4b52 r21299:8973364c4b52 r21299:8973364c4b52 r21299:8973364c4b52 r21299:8973364c4b52 r21299:8973364c4b52 r21299:8973364c4b52 r21299:8973364c4b52 r21299:8973364c4b52 r21299:8973364c4b52 r21299:8973364c4b52 r21299:8973364c4b52 r21299:8973364c4b52 r21299:8973364c4b52 r21299:8973364c4b52 r21299:8973364c4b52 r21299:8973364c4b52 r21299:8973364c4b52 r23607:36c15679007d r21299:8973364c4b52 r9750:1e2535e15958 r19723:ed364738c640 r19723:ed364738c640 r19723:ed364738c640 r19723:ed364738c640 r17833:6e30fcc94ba8 r22707:80b972b362a5 r22707:80b972b362a5 r22707:80b972b362a5 r22707:80b972b362a5 r22707:80b972b362a5 r22707:80b972b362a5 r22707:80b972b362a5 r22707:80b972b362a5 r17834:447b5cb3ee1a r17834:447b5cb3ee1a r17834:447b5cb3ee1a r17834:447b5cb3ee1a r17834:447b5cb3ee1a r17834:447b5cb3ee1a r17834:447b5cb3ee1a r17834:447b5cb3ee1a r17834:447b5cb3ee1a r17834:447b5cb3ee1a r17834:447b5cb3ee1a r17834:447b5cb3ee1a r17834:447b5cb3ee1a r17834:447b5cb3ee1a r17833:6e30fcc94ba8 r17833:6e30fcc94ba8 r17833:6e30fcc94ba8 r17833:6e30fcc94ba8 r17833:6e30fcc94ba8 r17833:6e30fcc94ba8 r22707:80b972b362a5 r22707:80b972b362a5 r17834:447b5cb3ee1a r17833:6e30fcc94ba8 r24069:49625df81342 r24069:49625df81342 r24069:49625df81342 r24069:49625df81342 r24069:49625df81342 r24069:49625df81342 r24069:49625df81342 r24069:49625df81342 r24069:49625df81342 r24069:49625df81342 r24069:49625df81342 r24069:49625df81342 r6248:b940b09d7ab8 r5475:3f5cd13d1b63 r5475:3f5cd13d1b63 | /*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
/** @file newgrf_spritegroup.h Action 2 handling. */
#ifndef NEWGRF_SPRITEGROUP_H
#define NEWGRF_SPRITEGROUP_H
#include "town_type.h"
#include "engine_type.h"
#include "house_type.h"
#include "industry_type.h"
#include "newgrf_callbacks.h"
#include "newgrf_generic.h"
#include "newgrf_storage.h"
#include "newgrf_commons.h"
/**
* Gets the value of a so-called newgrf "register".
* @param i index of the register
* @pre i < 0x110
* @return the value of the register
*/
static inline uint32 GetRegister(uint i)
{
extern TemporaryStorageArray<int32, 0x110> _temp_store;
return _temp_store.GetValue(i);
}
/* List of different sprite group types */
enum SpriteGroupType {
SGT_REAL,
SGT_DETERMINISTIC,
SGT_RANDOMIZED,
SGT_CALLBACK,
SGT_RESULT,
SGT_TILELAYOUT,
SGT_INDUSTRY_PRODUCTION,
};
struct SpriteGroup;
typedef uint32 SpriteGroupID;
struct ResolverObject;
/* SPRITE_WIDTH is 24. ECS has roughly 30 sprite groups per real sprite.
* Adding an 'extra' margin would be assuming 64 sprite groups per real
* sprite. 64 = 2^6, so 2^30 should be enough (for now) */
typedef Pool<SpriteGroup, SpriteGroupID, 1024, 1 << 30, PT_DATA> SpriteGroupPool;
extern SpriteGroupPool _spritegroup_pool;
/* Common wrapper for all the different sprite group types */
struct SpriteGroup : SpriteGroupPool::PoolItem<&_spritegroup_pool> {
protected:
SpriteGroup(SpriteGroupType type) : nfo_line(0), type(type) {}
/** Base sprite group resolver */
virtual const SpriteGroup *Resolve(ResolverObject &object) const { return this; };
public:
virtual ~SpriteGroup() {}
uint32 nfo_line;
SpriteGroupType type;
virtual SpriteID GetResult() const { return 0; }
virtual byte GetNumResults() const { return 0; }
virtual uint16 GetCallbackResult() const { return CALLBACK_FAILED; }
static const SpriteGroup *Resolve(const SpriteGroup *group, ResolverObject &object, bool top_level = true);
};
/* 'Real' sprite groups contain a list of other result or callback sprite
* groups. */
struct RealSpriteGroup : SpriteGroup {
RealSpriteGroup() : SpriteGroup(SGT_REAL) {}
/* Loaded = in motion, loading = not moving
* Each group contains several spritesets, for various loading stages */
/* XXX: For stations the meaning is different - loaded is for stations
* with small amount of cargo whilst loading is for stations with a lot
* of da stuff. */
std::vector<const SpriteGroup *> loaded; ///< List of loaded groups (can be SpriteIDs or Callback results)
std::vector<const SpriteGroup *> loading; ///< List of loading groups (can be SpriteIDs or Callback results)
protected:
const SpriteGroup *Resolve(ResolverObject &object) const;
};
/* Shared by deterministic and random groups. */
enum VarSpriteGroupScope {
VSG_BEGIN,
VSG_SCOPE_SELF = VSG_BEGIN, ///< Resolved object itself
VSG_SCOPE_PARENT, ///< Related object of the resolved one
VSG_SCOPE_RELATIVE, ///< Relative position (vehicles only)
VSG_END
};
DECLARE_POSTFIX_INCREMENT(VarSpriteGroupScope)
enum DeterministicSpriteGroupSize {
DSG_SIZE_BYTE,
DSG_SIZE_WORD,
DSG_SIZE_DWORD,
};
enum DeterministicSpriteGroupAdjustType {
DSGA_TYPE_NONE,
DSGA_TYPE_DIV,
DSGA_TYPE_MOD,
};
enum DeterministicSpriteGroupAdjustOperation {
DSGA_OP_ADD, ///< a + b
DSGA_OP_SUB, ///< a - b
DSGA_OP_SMIN, ///< (signed) min(a, b)
DSGA_OP_SMAX, ///< (signed) max(a, b)
DSGA_OP_UMIN, ///< (unsigned) min(a, b)
DSGA_OP_UMAX, ///< (unsigned) max(a, b)
DSGA_OP_SDIV, ///< (signed) a / b
DSGA_OP_SMOD, ///< (signed) a % b
DSGA_OP_UDIV, ///< (unsigned) a / b
DSGA_OP_UMOD, ///< (unsigned) a & b
DSGA_OP_MUL, ///< a * b
DSGA_OP_AND, ///< a & b
DSGA_OP_OR, ///< a | b
DSGA_OP_XOR, ///< a ^ b
DSGA_OP_STO, ///< store a into temporary storage, indexed by b. return a
DSGA_OP_RST, ///< return b
DSGA_OP_STOP, ///< store a into persistent storage, indexed by b, return a
DSGA_OP_ROR, ///< rotate a b positions to the right
DSGA_OP_SCMP, ///< (signed) comparison (a < b -> 0, a == b = 1, a > b = 2)
DSGA_OP_UCMP, ///< (unsigned) comparison (a < b -> 0, a == b = 1, a > b = 2)
DSGA_OP_SHL, ///< a << b
DSGA_OP_SHR, ///< (unsigned) a >> b
DSGA_OP_SAR, ///< (signed) a >> b
};
struct DeterministicSpriteGroupAdjust {
DeterministicSpriteGroupAdjustOperation operation;
DeterministicSpriteGroupAdjustType type;
byte variable;
byte parameter; ///< Used for variables between 0x60 and 0x7F inclusive.
byte shift_num;
uint32 and_mask;
uint32 add_val;
uint32 divmod_val;
const SpriteGroup *subroutine;
};
struct DeterministicSpriteGroupRange {
const SpriteGroup *group;
uint32 low;
uint32 high;
};
struct DeterministicSpriteGroup : SpriteGroup {
DeterministicSpriteGroup() : SpriteGroup(SGT_DETERMINISTIC) {}
VarSpriteGroupScope var_scope;
DeterministicSpriteGroupSize size;
bool calculated_result;
std::vector<DeterministicSpriteGroupAdjust> adjusts;
std::vector<DeterministicSpriteGroupRange> ranges; // Dynamically allocated
/* Dynamically allocated, this is the sole owner */
const SpriteGroup *default_group;
const SpriteGroup *error_group; // was first range, before sorting ranges
protected:
const SpriteGroup *Resolve(ResolverObject &object) const;
};
enum RandomizedSpriteGroupCompareMode {
RSG_CMP_ANY,
RSG_CMP_ALL,
};
struct RandomizedSpriteGroup : SpriteGroup {
RandomizedSpriteGroup() : SpriteGroup(SGT_RANDOMIZED) {}
VarSpriteGroupScope var_scope; ///< Take this object:
RandomizedSpriteGroupCompareMode cmp_mode; ///< Check for these triggers:
byte triggers;
byte count;
byte lowest_randbit; ///< Look for this in the per-object randomized bitmask:
std::vector<const SpriteGroup *> groups; ///< Take the group with appropriate index:
protected:
const SpriteGroup *Resolve(ResolverObject &object) const;
};
/* This contains a callback result. A failed callback has a value of
* CALLBACK_FAILED */
struct CallbackResultSpriteGroup : SpriteGroup {
/**
* Creates a spritegroup representing a callback result
* @param value The value that was used to represent this callback result
* @param grf_version8 True, if we are dealing with a new NewGRF which uses GRF version >= 8.
*/
CallbackResultSpriteGroup(uint16 value, bool grf_version8) :
SpriteGroup(SGT_CALLBACK),
result(value)
{
/* Old style callback results (only valid for version < 8) have the highest byte 0xFF so signify it is a callback result.
* New style ones only have the highest bit set (allows 15-bit results, instead of just 8) */
if (!grf_version8 && (this->result >> 8) == 0xFF) {
this->result &= ~0xFF00;
} else {
this->result &= ~0x8000;
}
}
uint16 result;
uint16 GetCallbackResult() const { return this->result; }
};
/* A result sprite group returns the first SpriteID and the number of
* sprites in the set */
struct ResultSpriteGroup : SpriteGroup {
/**
* Creates a spritegroup representing a sprite number result.
* @param sprite The sprite number.
* @param num_sprites The number of sprites per set.
* @return A spritegroup representing the sprite number result.
*/
ResultSpriteGroup(SpriteID sprite, byte num_sprites) :
SpriteGroup(SGT_RESULT),
sprite(sprite),
num_sprites(num_sprites)
{
}
SpriteID sprite;
byte num_sprites;
SpriteID GetResult() const { return this->sprite; }
byte GetNumResults() const { return this->num_sprites; }
};
/**
* Action 2 sprite layout for houses, industry tiles, objects and airport tiles.
*/
struct TileLayoutSpriteGroup : SpriteGroup {
TileLayoutSpriteGroup() : SpriteGroup(SGT_TILELAYOUT) {}
~TileLayoutSpriteGroup() {}
NewGRFSpriteLayout dts;
const DrawTileSprites *ProcessRegisters(uint8 *stage) const;
};
struct IndustryProductionSpriteGroup : SpriteGroup {
IndustryProductionSpriteGroup() : SpriteGroup(SGT_INDUSTRY_PRODUCTION) {}
uint8 version; ///< Production callback version used, or 0xFF if marked invalid
uint8 num_input; ///< How many subtract_input values are valid
int16 subtract_input[INDUSTRY_NUM_INPUTS]; ///< Take this much of the input cargo (can be negative, is indirect in cb version 1+)
CargoID cargo_input[INDUSTRY_NUM_INPUTS]; ///< Which input cargoes to take from (only cb version 2)
uint8 num_output; ///< How many add_output values are valid
uint16 add_output[INDUSTRY_NUM_OUTPUTS]; ///< Add this much output cargo when successful (unsigned, is indirect in cb version 1+)
CargoID cargo_output[INDUSTRY_NUM_OUTPUTS]; ///< Which output cargoes to add to (only cb version 2)
uint8 again;
};
/**
* Interface to query and set values specific to a single #VarSpriteGroupScope (action 2 scope).
*
* Multiple of these interfaces are combined into a #ResolverObject to allow access
* to different game entities from a #SpriteGroup-chain (action 1-2-3 chain).
*/
struct ScopeResolver {
ResolverObject &ro; ///< Surrounding resolver object.
ScopeResolver(ResolverObject &ro) : ro(ro) {}
virtual ~ScopeResolver() {}
virtual uint32 GetRandomBits() const;
virtual uint32 GetTriggers() const;
virtual uint32 GetVariable(byte variable, uint32 parameter, bool *available) const;
virtual void StorePSA(uint reg, int32 value);
};
/**
* Interface for #SpriteGroup-s to access the gamestate.
*
* Using this interface #SpriteGroup-chains (action 1-2-3 chains) can be resolved,
* to get the results of callbacks, rerandomisations or normal sprite lookups.
*/
struct ResolverObject {
/**
* Resolver constructor.
* @param grffile NewGRF file associated with the object (or \c nullptr if none).
* @param callback Callback code being resolved (default value is #CBID_NO_CALLBACK).
* @param callback_param1 First parameter (var 10) of the callback (only used when \a callback is also set).
* @param callback_param2 Second parameter (var 18) of the callback (only used when \a callback is also set).
*/
ResolverObject(const GRFFile *grffile, CallbackID callback = CBID_NO_CALLBACK, uint32 callback_param1 = 0, uint32 callback_param2 = 0)
: default_scope(*this), callback(callback), callback_param1(callback_param1), callback_param2(callback_param2), grffile(grffile), root_spritegroup(nullptr)
{
this->ResetState();
}
virtual ~ResolverObject() {}
ScopeResolver default_scope; ///< Default implementation of the grf scope.
CallbackID callback; ///< Callback being resolved.
uint32 callback_param1; ///< First parameter (var 10) of the callback.
uint32 callback_param2; ///< Second parameter (var 18) of the callback.
uint32 last_value; ///< Result of most recent DeterministicSpriteGroup (including procedure calls)
uint32 waiting_triggers; ///< Waiting triggers to be used by any rerandomisation. (scope independent)
uint32 used_triggers; ///< Subset of cur_triggers, which actually triggered some rerandomisation. (scope independent)
uint32 reseed[VSG_END]; ///< Collects bits to rerandomise while triggering triggers.
const GRFFile *grffile; ///< GRFFile the resolved SpriteGroup belongs to
const SpriteGroup *root_spritegroup; ///< Root SpriteGroup to use for resolving
/**
* Resolve SpriteGroup.
* @return Result spritegroup.
*/
const SpriteGroup *Resolve()
{
return SpriteGroup::Resolve(this->root_spritegroup, *this);
}
/**
* Resolve callback.
* @return Callback result.
*/
uint16 ResolveCallback()
{
const SpriteGroup *result = Resolve();
return result != nullptr ? result->GetCallbackResult() : CALLBACK_FAILED;
}
virtual const SpriteGroup *ResolveReal(const RealSpriteGroup *group) const;
virtual ScopeResolver *GetScope(VarSpriteGroupScope scope = VSG_SCOPE_SELF, byte relative = 0);
/**
* Returns the waiting triggers that did not trigger any rerandomisation.
*/
uint32 GetRemainingTriggers() const
{
return this->waiting_triggers & ~this->used_triggers;
}
/**
* Returns the OR-sum of all bits that need reseeding
* independent of the scope they were accessed with.
* @return OR-sum of the bits.
*/
uint32 GetReseedSum() const
{
uint32 sum = 0;
for (VarSpriteGroupScope vsg = VSG_BEGIN; vsg < VSG_END; vsg++) {
sum |= this->reseed[vsg];
}
return sum;
}
/**
* Resets the dynamic state of the resolver object.
* To be called before resolving an Action-1-2-3 chain.
*/
void ResetState()
{
this->last_value = 0;
this->waiting_triggers = 0;
this->used_triggers = 0;
memset(this->reseed, 0, sizeof(this->reseed));
}
/**
* Get the feature number being resolved for.
* This function is mainly intended for the callback profiling feature.
*/
virtual GrfSpecFeature GetFeature() const { return GSF_INVALID; }
/**
* Get an identifier for the item being resolved.
* This function is mainly intended for the callback profiling feature,
* and should return an identifier recognisable by the NewGRF developer.
*/
virtual uint32 GetDebugID() const { return 0; }
};
#endif /* NEWGRF_SPRITEGROUP_H */
|