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Location: cpp/openttd-patchpack/source/src/fontcache.h - annotation
r12467:b4ba97896a21
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(svn r16914) -Codechange: split Station and BaseStation into different files
r5475:3f5cd13d1b63 r5475:3f5cd13d1b63 r9111:983de9c5a848 r9111:983de9c5a848 r5475:3f5cd13d1b63 r5475:3f5cd13d1b63 r5475:3f5cd13d1b63 r8123:dde0a9a84019 r8121:d05602c69734 r5475:3f5cd13d1b63 r5475:3f5cd13d1b63 r5475:3f5cd13d1b63 r5475:3f5cd13d1b63 r5475:3f5cd13d1b63 r5475:3f5cd13d1b63 r5475:3f5cd13d1b63 r6247:96e840dbefcc r5475:3f5cd13d1b63 r11483:f6ef4531d526 r11483:f6ef4531d526 r5475:3f5cd13d1b63 r5475:3f5cd13d1b63 r6248:b940b09d7ab8 r10367:2521c24ffcf6 r10367:2521c24ffcf6 r10367:2521c24ffcf6 r5475:3f5cd13d1b63 r5475:3f5cd13d1b63 r5475:3f5cd13d1b63 r6913:a28cda7a5f13 r6913:a28cda7a5f13 r6913:a28cda7a5f13 r6248:b940b09d7ab8 r5475:3f5cd13d1b63 r5475:3f5cd13d1b63 r5475:3f5cd13d1b63 r6247:96e840dbefcc r10367:2521c24ffcf6 r5475:3f5cd13d1b63 r5475:3f5cd13d1b63 r5475:3f5cd13d1b63 r10367:2521c24ffcf6 r10367:2521c24ffcf6 r10367:2521c24ffcf6 r10367:2521c24ffcf6 r10367:2521c24ffcf6 r10367:2521c24ffcf6 r10367:2521c24ffcf6 r10367:2521c24ffcf6 r10367:2521c24ffcf6 r10367:2521c24ffcf6 r10367:2521c24ffcf6 r5475:3f5cd13d1b63 r5475:3f5cd13d1b63 r5475:3f5cd13d1b63 r11483:f6ef4531d526 r11483:f6ef4531d526 r5475:3f5cd13d1b63 r5475:3f5cd13d1b63 r5475:3f5cd13d1b63 r5475:3f5cd13d1b63 r5475:3f5cd13d1b63 r5475:3f5cd13d1b63 r10056:7a18efcd8edb r5475:3f5cd13d1b63 r5475:3f5cd13d1b63 r5475:3f5cd13d1b63 r5475:3f5cd13d1b63 r5475:3f5cd13d1b63 r5475:3f5cd13d1b63 r5475:3f5cd13d1b63 r5475:3f5cd13d1b63 r10056:7a18efcd8edb r5475:3f5cd13d1b63 r5475:3f5cd13d1b63 r5475:3f5cd13d1b63 r5475:3f5cd13d1b63 r5475:3f5cd13d1b63 | /* $Id$ */
/** @file fontcache.h Functions to read fonts from files and cache them. */
#ifndef FONTCACHE_H
#define FONTCACHE_H
#include "gfx_type.h"
/** Get the SpriteID mapped to the given font size and key */
SpriteID GetUnicodeGlyph(FontSize size, uint32 key);
/** Map a SpriteID to the font size and key */
void SetUnicodeGlyph(FontSize size, uint32 key, SpriteID sprite);
/** Initialize the glyph map */
void InitializeUnicodeGlyphMap();
void ResetFontSizes();
#ifdef WITH_FREETYPE
struct FreeTypeSettings {
char small_font[MAX_PATH];
char medium_font[MAX_PATH];
char large_font[MAX_PATH];
uint small_size;
uint medium_size;
uint large_size;
bool small_aa;
bool medium_aa;
bool large_aa;
};
extern FreeTypeSettings _freetype;
void InitFreeType();
void UninitFreeType();
const struct Sprite *GetGlyph(FontSize size, uint32 key);
uint GetGlyphWidth(FontSize size, uint32 key);
/**
* We would like to have a fallback font as the current one
* doesn't contain all characters we need.
* This function must set all fonts of settings.
* @param settings the settings to overwrite the fontname of.
* @param language_isocode the language, e.g. en_GB.
* @param winlangid the language ID windows style.
* @return true if a font has been set, false otherwise.
*/
bool SetFallbackFont(FreeTypeSettings *settings, const char *language_isocode, int winlangid);
#else
/* Stub for initializiation */
static inline void InitFreeType() { ResetFontSizes(); }
static inline void UninitFreeType() { ResetFontSizes(); }
/** Get the Sprite for a glyph */
static inline const Sprite *GetGlyph(FontSize size, uint32 key)
{
SpriteID sprite = GetUnicodeGlyph(size, key);
if (sprite == 0) sprite = GetUnicodeGlyph(size, '?');
return GetSprite(sprite, ST_FONT);
}
/** Get the width of a glyph */
static inline uint GetGlyphWidth(FontSize size, uint32 key)
{
SpriteID sprite = GetUnicodeGlyph(size, key);
if (sprite == 0) sprite = GetUnicodeGlyph(size, '?');
return SpriteExists(sprite) ? GetSprite(sprite, ST_FONT)->width + (size != FS_NORMAL) : 0;
}
#endif /* WITH_FREETYPE */
#endif /* FONTCACHE_H */
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