Files
@ r28630:fe3c5717ad2b
Branch filter:
Location: cpp/openttd-patchpack/source/src/articulated_vehicles.cpp - annotation
r28630:fe3c5717ad2b
14.7 KiB
text/x-c
Fix: [Script] Apply random deviation only at script start (#11944)
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 | r12768:980ae0491352 r12768:980ae0491352 r12768:980ae0491352 r12768:980ae0491352 r12768:980ae0491352 r12768:980ae0491352 r12768:980ae0491352 r9111:983de9c5a848 r6772:59235ded8522 r6772:59235ded8522 r28159:2f140179d2ed r27231:22301bb798c3 r6772:59235ded8522 r6857:1e07df806ef1 r8144:1432edd15267 r14248:a9050881acd7 r17298:f10752811f69 r18291:faa18f9ceb25 r6772:59235ded8522 r11346:032b1fd8218f r11346:032b1fd8218f r21383:942c32fb8b0e r21383:942c32fb8b0e r9723:ed84b192ea1c r9723:ed84b192ea1c r13388:29eb3d8bb664 r13388:29eb3d8bb664 r13388:29eb3d8bb664 r13388:29eb3d8bb664 r13388:29eb3d8bb664 r13388:29eb3d8bb664 r13388:29eb3d8bb664 r13388:29eb3d8bb664 r23607:36c15679007d r13388:29eb3d8bb664 r23607:36c15679007d r13388:29eb3d8bb664 r18291:faa18f9ceb25 r18291:faa18f9ceb25 r27737:728d55b97775 r18291:faa18f9ceb25 r13388:29eb3d8bb664 r18291:faa18f9ceb25 r18291:faa18f9ceb25 r18291:faa18f9ceb25 r18291:faa18f9ceb25 r23607:36c15679007d r18291:faa18f9ceb25 r18291:faa18f9ceb25 r18291:faa18f9ceb25 r18291:faa18f9ceb25 r23607:36c15679007d r18291:faa18f9ceb25 r18291:faa18f9ceb25 r18291:faa18f9ceb25 r18291:faa18f9ceb25 r13388:29eb3d8bb664 r13388:29eb3d8bb664 r17632:92f095eb81a2 r19149:5ee950f53f03 r19149:5ee950f53f03 r19149:5ee950f53f03 r19149:5ee950f53f03 r19149:5ee950f53f03 r19149:5ee950f53f03 r19149:5ee950f53f03 r19149:5ee950f53f03 r19149:5ee950f53f03 r19149:5ee950f53f03 r17632:92f095eb81a2 r17632:92f095eb81a2 r17632:92f095eb81a2 r19944:25a78576fb5e r17632:92f095eb81a2 r7595:4f881cfee2f3 r6772:59235ded8522 r13026:0c3f00ec0a74 r6772:59235ded8522 r10634:5fca17630ffa r10634:5fca17630ffa r10634:5fca17630ffa r10634:5fca17630ffa r23607:36c15679007d r7595:4f881cfee2f3 r11967:df0600d2c7e7 r7595:4f881cfee2f3 r17298:f10752811f69 r7595:4f881cfee2f3 r7595:4f881cfee2f3 r6772:59235ded8522 r9723:ed84b192ea1c r17111:4d3d3bfd7c40 r6772:59235ded8522 r6772:59235ded8522 r7595:4f881cfee2f3 r7595:4f881cfee2f3 r6772:59235ded8522 r6772:59235ded8522 r6772:59235ded8522 r8559:0d8d367ca4c3 r9725:d6d7b42bd986 r9725:d6d7b42bd986 r19944:25a78576fb5e r9725:d6d7b42bd986 r9725:d6d7b42bd986 r9725:d6d7b42bd986 r27737:728d55b97775 r9725:d6d7b42bd986 r11917:612c11f7ab47 r28422:76582babb47f r23607:36c15679007d r27421:e8c2cdc1e8e6 r11403:ba31da6812eb r9725:d6d7b42bd986 r9725:d6d7b42bd986 r9725:d6d7b42bd986 r18668:b656d614c4fd r19944:25a78576fb5e r9725:d6d7b42bd986 r9725:d6d7b42bd986 r9725:d6d7b42bd986 r22867:9bff1c966805 r9725:d6d7b42bd986 r19097:ec2b0cea1565 r19097:ec2b0cea1565 r9725:d6d7b42bd986 r22867:9bff1c966805 r19097:ec2b0cea1565 r19097:ec2b0cea1565 r19097:ec2b0cea1565 r9725:d6d7b42bd986 r9725:d6d7b42bd986 r18668:b656d614c4fd r9725:d6d7b42bd986 r9725:d6d7b42bd986 r17632:92f095eb81a2 r17632:92f095eb81a2 r17632:92f095eb81a2 r17632:92f095eb81a2 r17632:92f095eb81a2 r13211:4ba95564ba64 r8559:0d8d367ca4c3 r27424:6a028979ce01 r13211:4ba95564ba64 r8559:0d8d367ca4c3 r9725:d6d7b42bd986 r27737:728d55b97775 r9725:d6d7b42bd986 r9725:d6d7b42bd986 r16774:e8f36b899894 r8559:0d8d367ca4c3 r13211:4ba95564ba64 r8559:0d8d367ca4c3 r9723:ed84b192ea1c r17111:4d3d3bfd7c40 r13388:29eb3d8bb664 r8559:0d8d367ca4c3 r13209:e62009d81509 r9725:d6d7b42bd986 r8559:0d8d367ca4c3 r8559:0d8d367ca4c3 r8559:0d8d367ca4c3 r8559:0d8d367ca4c3 r8559:0d8d367ca4c3 r9725:d6d7b42bd986 r28159:2f140179d2ed r28159:2f140179d2ed r28159:2f140179d2ed r28159:2f140179d2ed r28159:2f140179d2ed r28159:2f140179d2ed r28159:2f140179d2ed r28159:2f140179d2ed r28159:2f140179d2ed r28159:2f140179d2ed r28159:2f140179d2ed r28159:2f140179d2ed r28159:2f140179d2ed r28159:2f140179d2ed r28159:2f140179d2ed r28159:2f140179d2ed r28159:2f140179d2ed r28159:2f140179d2ed r28159:2f140179d2ed r28159:2f140179d2ed r28159:2f140179d2ed r28159:2f140179d2ed r28159:2f140179d2ed r28159:2f140179d2ed r28159:2f140179d2ed r28159:2f140179d2ed r28159:2f140179d2ed r28159:2f140179d2ed r28159:2f140179d2ed r11238:1abc5ab40770 r11238:1abc5ab40770 r11238:1abc5ab40770 r11238:1abc5ab40770 r11238:1abc5ab40770 r11238:1abc5ab40770 r11238:1abc5ab40770 r11238:1abc5ab40770 r11917:612c11f7ab47 r16774:e8f36b899894 r11238:1abc5ab40770 r13026:0c3f00ec0a74 r11238:1abc5ab40770 r11238:1abc5ab40770 r17111:4d3d3bfd7c40 r13388:29eb3d8bb664 r11238:1abc5ab40770 r11238:1abc5ab40770 r11238:1abc5ab40770 r11238:1abc5ab40770 r11238:1abc5ab40770 r11238:1abc5ab40770 r11238:1abc5ab40770 r11238:1abc5ab40770 r14014:448f8c2f27bc r14014:448f8c2f27bc r14014:448f8c2f27bc r14014:448f8c2f27bc r14014:448f8c2f27bc r14014:448f8c2f27bc r22867:9bff1c966805 r14014:448f8c2f27bc r14014:448f8c2f27bc r22867:9bff1c966805 r18668:b656d614c4fd r22867:9bff1c966805 r14014:448f8c2f27bc r16774:e8f36b899894 r14014:448f8c2f27bc r14014:448f8c2f27bc r14014:448f8c2f27bc r17111:4d3d3bfd7c40 r14014:448f8c2f27bc r14014:448f8c2f27bc r18668:b656d614c4fd r18668:b656d614c4fd r18668:b656d614c4fd r14014:448f8c2f27bc r14014:448f8c2f27bc r14014:448f8c2f27bc r14014:448f8c2f27bc r9725:d6d7b42bd986 r9725:d6d7b42bd986 r9725:d6d7b42bd986 r9725:d6d7b42bd986 r9725:d6d7b42bd986 r22867:9bff1c966805 r9725:d6d7b42bd986 r22867:9bff1c966805 r14014:448f8c2f27bc r14014:448f8c2f27bc r9725:d6d7b42bd986 r9725:d6d7b42bd986 r9725:d6d7b42bd986 r28159:2f140179d2ed r9725:d6d7b42bd986 r9725:d6d7b42bd986 r28422:76582babb47f r28159:2f140179d2ed r9725:d6d7b42bd986 r28159:2f140179d2ed r9725:d6d7b42bd986 r28159:2f140179d2ed r28422:76582babb47f r9725:d6d7b42bd986 r9725:d6d7b42bd986 r27421:e8c2cdc1e8e6 r28159:2f140179d2ed r27421:e8c2cdc1e8e6 r9725:d6d7b42bd986 r28159:2f140179d2ed r28422:76582babb47f r28159:2f140179d2ed r28159:2f140179d2ed r9725:d6d7b42bd986 r9725:d6d7b42bd986 r9725:d6d7b42bd986 r23607:36c15679007d r23607:36c15679007d r9725:d6d7b42bd986 r23607:36c15679007d r28159:2f140179d2ed r9725:d6d7b42bd986 r9725:d6d7b42bd986 r11346:032b1fd8218f r11346:032b1fd8218f r11346:032b1fd8218f r11346:032b1fd8218f r11346:032b1fd8218f r11346:032b1fd8218f r11346:032b1fd8218f r11346:032b1fd8218f r11346:032b1fd8218f r11346:032b1fd8218f r18228:6cd8bae37157 r11346:032b1fd8218f r22867:9bff1c966805 r14014:448f8c2f27bc r13211:4ba95564ba64 r11346:032b1fd8218f r22867:9bff1c966805 r22867:9bff1c966805 r28000:c7edb1acb426 r11346:032b1fd8218f r11346:032b1fd8218f r22867:9bff1c966805 r11346:032b1fd8218f r11346:032b1fd8218f r11346:032b1fd8218f r11346:032b1fd8218f r28000:c7edb1acb426 r11346:032b1fd8218f r23607:36c15679007d r23607:36c15679007d r11346:032b1fd8218f r18668:b656d614c4fd r11346:032b1fd8218f r28000:c7edb1acb426 r28000:c7edb1acb426 r11346:032b1fd8218f r11346:032b1fd8218f r11346:032b1fd8218f r11346:032b1fd8218f r11346:032b1fd8218f r11346:032b1fd8218f r11346:032b1fd8218f r11346:032b1fd8218f r11346:032b1fd8218f r11346:032b1fd8218f r8559:0d8d367ca4c3 r17632:92f095eb81a2 r17632:92f095eb81a2 r17632:92f095eb81a2 r17632:92f095eb81a2 r13209:e62009d81509 r6772:59235ded8522 r13209:e62009d81509 r13026:0c3f00ec0a74 r6772:59235ded8522 r12001:671ce3a543a3 r9723:ed84b192ea1c r13388:29eb3d8bb664 r17111:4d3d3bfd7c40 r13388:29eb3d8bb664 r6772:59235ded8522 r11897:7e0b37f90451 r11897:7e0b37f90451 r11897:7e0b37f90451 r6772:59235ded8522 r16778:660bd976d69f r16778:660bd976d69f r16778:660bd976d69f r11917:612c11f7ab47 r6857:1e07df806ef1 r6857:1e07df806ef1 r6857:1e07df806ef1 r11980:193f7a6b6e37 r12109:90df01928018 r11980:193f7a6b6e37 r12001:671ce3a543a3 r12001:671ce3a543a3 r12001:671ce3a543a3 r11980:193f7a6b6e37 r11981:3840cc07cbe4 r11981:3840cc07cbe4 r6857:1e07df806ef1 r11980:193f7a6b6e37 r11188:143f3c64befd r11980:193f7a6b6e37 r11980:193f7a6b6e37 r11188:143f3c64befd r11980:193f7a6b6e37 r11980:193f7a6b6e37 r11188:143f3c64befd r20252:76a6f1c78ce7 r6857:1e07df806ef1 r12293:15e6328523ce r15608:7b580ec7448a r15608:7b580ec7448a r6857:1e07df806ef1 r11979:a450390d0f16 r12109:90df01928018 r11979:a450390d0f16 r12001:671ce3a543a3 r12001:671ce3a543a3 r12001:671ce3a543a3 r11979:a450390d0f16 r17441:1a320fa88183 r11979:a450390d0f16 r6857:1e07df806ef1 r11979:a450390d0f16 r11979:a450390d0f16 r6857:1e07df806ef1 r12014:63829fb1bd5f r11188:143f3c64befd r11979:a450390d0f16 r11979:a450390d0f16 r11188:143f3c64befd r11979:a450390d0f16 r11979:a450390d0f16 r11188:143f3c64befd r20252:76a6f1c78ce7 r6857:1e07df806ef1 r12294:7f9f5ab6fe85 r15608:7b580ec7448a r15608:7b580ec7448a r6857:1e07df806ef1 r6857:1e07df806ef1 r11301:9a3a26bbf491 r12001:671ce3a543a3 r12001:671ce3a543a3 r12001:671ce3a543a3 r12001:671ce3a543a3 r12001:671ce3a543a3 r12001:671ce3a543a3 r22385:243f05b43a0e r27769:ebc238ecee04 r12001:671ce3a543a3 r12001:671ce3a543a3 r11301:9a3a26bbf491 r12001:671ce3a543a3 r12001:671ce3a543a3 r12001:671ce3a543a3 r12001:671ce3a543a3 r24570:4fa1d23595bf r27231:22301bb798c3 r11301:9a3a26bbf491 r12001:671ce3a543a3 r6857:1e07df806ef1 r28214:2eb03e847639 r21720:231348c28655 r6772:59235ded8522 r6772:59235ded8522 | /*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
/** @file articulated_vehicles.cpp Implementation of articulated vehicles. */
#include "stdafx.h"
#include "core/bitmath_func.hpp"
#include "core/random_func.hpp"
#include "train.h"
#include "roadveh.h"
#include "vehicle_func.h"
#include "engine_func.h"
#include "company_func.h"
#include "newgrf.h"
#include "table/strings.h"
#include "safeguards.h"
static const uint MAX_ARTICULATED_PARTS = 100; ///< Maximum of articulated parts per vehicle, i.e. when to abort calling the articulated vehicle callback.
/**
* Determines the next articulated part to attach
* @param index Position in chain
* @param front_type Front engine type
* @param front Front engine
* @param mirrored Returns whether the part shall be flipped.
* @return engine to add or INVALID_ENGINE
*/
static EngineID GetNextArticulatedPart(uint index, EngineID front_type, Vehicle *front = nullptr, bool *mirrored = nullptr)
{
assert(front == nullptr || front->engine_type == front_type);
const Engine *front_engine = Engine::Get(front_type);
uint16_t callback = GetVehicleCallback(CBID_VEHICLE_ARTIC_ENGINE, index, 0, front_type, front);
if (callback == CALLBACK_FAILED) return INVALID_ENGINE;
if (front_engine->GetGRF()->grf_version < 8) {
/* 8 bits, bit 7 for mirroring */
callback = GB(callback, 0, 8);
if (callback == 0xFF) return INVALID_ENGINE;
if (mirrored != nullptr) *mirrored = HasBit(callback, 7);
callback = GB(callback, 0, 7);
} else {
/* 15 bits, bit 14 for mirroring */
if (callback == 0x7FFF) return INVALID_ENGINE;
if (mirrored != nullptr) *mirrored = HasBit(callback, 14);
callback = GB(callback, 0, 14);
}
return GetNewEngineID(front_engine->GetGRF(), front_engine->type, callback);
}
/**
* Does a NewGRF report that this should be an articulated vehicle?
* @param engine_type The engine to check.
* @return True iff the articulated engine callback flag is set.
*/
bool IsArticulatedEngine(EngineID engine_type)
{
return HasBit(EngInfo(engine_type)->callback_mask, CBM_VEHICLE_ARTIC_ENGINE);
}
/**
* Count the number of articulated parts of an engine.
* @param engine_type The engine to get the number of parts of.
* @param purchase_window Whether we are in the scope of the purchase window or not, i.e. whether we cannot allocate vehicles.
* @return The number of parts.
*/
uint CountArticulatedParts(EngineID engine_type, bool purchase_window)
{
if (!HasBit(EngInfo(engine_type)->callback_mask, CBM_VEHICLE_ARTIC_ENGINE)) return 0;
/* If we can't allocate a vehicle now, we can't allocate it in the command
* either, so it doesn't matter how many articulated parts there are. */
if (!Vehicle::CanAllocateItem()) return 0;
Vehicle *v = nullptr;
if (!purchase_window) {
v = new Vehicle();
v->engine_type = engine_type;
v->owner = _current_company;
}
uint i;
for (i = 1; i < MAX_ARTICULATED_PARTS; i++) {
if (GetNextArticulatedPart(i, engine_type, v) == INVALID_ENGINE) break;
}
delete v;
return i - 1;
}
/**
* Returns the default (non-refitted) capacity of a specific EngineID.
* @param engine the EngineID of interest
* @param cargo_type returns the default cargo type, if needed
* @return capacity
*/
static inline uint16_t GetVehicleDefaultCapacity(EngineID engine, CargoID *cargo_type)
{
const Engine *e = Engine::Get(engine);
CargoID cargo = (e->CanCarryCargo() ? e->GetDefaultCargoType() : INVALID_CARGO);
if (cargo_type != nullptr) *cargo_type = cargo;
if (!IsValidCargoID(cargo)) return 0;
return e->GetDisplayDefaultCapacity();
}
/**
* Returns all cargoes a vehicle can carry.
* @param engine the EngineID of interest
* @param include_initial_cargo_type if true the default cargo type of the vehicle is included; if false only the refit_mask
* @return bit set of CargoIDs
*/
static inline CargoTypes GetAvailableVehicleCargoTypes(EngineID engine, bool include_initial_cargo_type)
{
const Engine *e = Engine::Get(engine);
if (!e->CanCarryCargo()) return 0;
CargoTypes cargoes = e->info.refit_mask;
if (include_initial_cargo_type) {
SetBit(cargoes, e->GetDefaultCargoType());
}
return cargoes;
}
/**
* Get the capacity of the parts of a given engine.
* @param engine The engine to get the capacities from.
* @return The cargo capacities.
*/
CargoArray GetCapacityOfArticulatedParts(EngineID engine)
{
CargoArray capacity{};
const Engine *e = Engine::Get(engine);
CargoID cargo_type;
uint16_t cargo_capacity = GetVehicleDefaultCapacity(engine, &cargo_type);
if (cargo_type < NUM_CARGO) capacity[cargo_type] = cargo_capacity;
if (!e->IsGroundVehicle()) return capacity;
if (!HasBit(e->info.callback_mask, CBM_VEHICLE_ARTIC_ENGINE)) return capacity;
for (uint i = 1; i < MAX_ARTICULATED_PARTS; i++) {
EngineID artic_engine = GetNextArticulatedPart(i, engine);
if (artic_engine == INVALID_ENGINE) break;
cargo_capacity = GetVehicleDefaultCapacity(artic_engine, &cargo_type);
if (cargo_type < NUM_CARGO) capacity[cargo_type] += cargo_capacity;
}
return capacity;
}
/**
* Get the cargo mask of the parts of a given engine.
* @param engine The engine to get the capacities from.
* @return The cargo mask.
*/
CargoTypes GetCargoTypesOfArticulatedParts(EngineID engine)
{
CargoTypes cargoes = 0;
const Engine *e = Engine::Get(engine);
CargoID cargo_type;
uint16_t cargo_capacity = GetVehicleDefaultCapacity(engine, &cargo_type);
if (cargo_type < NUM_CARGO && cargo_capacity > 0) SetBit(cargoes, cargo_type);
if (!e->IsGroundVehicle()) return cargoes;
if (!HasBit(e->info.callback_mask, CBM_VEHICLE_ARTIC_ENGINE)) return cargoes;
for (uint i = 1; i < MAX_ARTICULATED_PARTS; i++) {
EngineID artic_engine = GetNextArticulatedPart(i, engine);
if (artic_engine == INVALID_ENGINE) break;
cargo_capacity = GetVehicleDefaultCapacity(artic_engine, &cargo_type);
if (cargo_type < NUM_CARGO && cargo_capacity > 0) SetBit(cargoes, cargo_type);
}
return cargoes;
}
/**
* Checks whether any of the articulated parts is refittable
* @param engine the first part
* @return true if refittable
*/
bool IsArticulatedVehicleRefittable(EngineID engine)
{
if (IsEngineRefittable(engine)) return true;
const Engine *e = Engine::Get(engine);
if (!e->IsGroundVehicle()) return false;
if (!HasBit(e->info.callback_mask, CBM_VEHICLE_ARTIC_ENGINE)) return false;
for (uint i = 1; i < MAX_ARTICULATED_PARTS; i++) {
EngineID artic_engine = GetNextArticulatedPart(i, engine);
if (artic_engine == INVALID_ENGINE) break;
if (IsEngineRefittable(artic_engine)) return true;
}
return false;
}
/**
* Merges the refit_masks of all articulated parts.
* @param engine the first part
* @param include_initial_cargo_type if true the default cargo type of the vehicle is included; if false only the refit_mask
* @param union_mask returns bit mask of CargoIDs which are a refit option for at least one articulated part
* @param intersection_mask returns bit mask of CargoIDs which are a refit option for every articulated part (with default capacity > 0)
*/
void GetArticulatedRefitMasks(EngineID engine, bool include_initial_cargo_type, CargoTypes *union_mask, CargoTypes *intersection_mask)
{
const Engine *e = Engine::Get(engine);
CargoTypes veh_cargoes = GetAvailableVehicleCargoTypes(engine, include_initial_cargo_type);
*union_mask = veh_cargoes;
*intersection_mask = (veh_cargoes != 0) ? veh_cargoes : ALL_CARGOTYPES;
if (!e->IsGroundVehicle()) return;
if (!HasBit(e->info.callback_mask, CBM_VEHICLE_ARTIC_ENGINE)) return;
for (uint i = 1; i < MAX_ARTICULATED_PARTS; i++) {
EngineID artic_engine = GetNextArticulatedPart(i, engine);
if (artic_engine == INVALID_ENGINE) break;
veh_cargoes = GetAvailableVehicleCargoTypes(artic_engine, include_initial_cargo_type);
*union_mask |= veh_cargoes;
if (veh_cargoes != 0) *intersection_mask &= veh_cargoes;
}
}
/**
* Ors the refit_masks of all articulated parts.
* @param engine the first part
* @param include_initial_cargo_type if true the default cargo type of the vehicle is included; if false only the refit_mask
* @return bit mask of CargoIDs which are a refit option for at least one articulated part
*/
CargoTypes GetUnionOfArticulatedRefitMasks(EngineID engine, bool include_initial_cargo_type)
{
CargoTypes union_mask, intersection_mask;
GetArticulatedRefitMasks(engine, include_initial_cargo_type, &union_mask, &intersection_mask);
return union_mask;
}
/**
* Get cargo mask of all cargoes carried by an articulated vehicle.
* Note: Vehicles not carrying anything are ignored
* @param v the first vehicle in the chain
* @param cargo_type returns the common CargoID if needed. (INVALID_CARGO if no part is carrying something or they are carrying different things)
* @return cargo mask, may be 0 if the no vehicle parts have cargo capacity
*/
CargoTypes GetCargoTypesOfArticulatedVehicle(const Vehicle *v, CargoID *cargo_type)
{
CargoTypes cargoes = 0;
CargoID first_cargo = INVALID_CARGO;
do {
if (IsValidCargoID(v->cargo_type) && v->GetEngine()->CanCarryCargo()) {
SetBit(cargoes, v->cargo_type);
if (!IsValidCargoID(first_cargo)) first_cargo = v->cargo_type;
if (first_cargo != v->cargo_type) {
if (cargo_type != nullptr) {
*cargo_type = INVALID_CARGO;
cargo_type = nullptr;
}
}
}
v = v->HasArticulatedPart() ? v->GetNextArticulatedPart() : nullptr;
} while (v != nullptr);
if (cargo_type != nullptr) *cargo_type = first_cargo;
return cargoes;
}
/**
* Checks whether the specs of freshly build articulated vehicles are consistent with the information specified in the purchase list.
* Only essential information is checked to leave room for magic tricks/workarounds to grfcoders.
* It checks:
* For autoreplace/-renew:
* - Default cargo type (without capacity)
* - intersection and union of refit masks.
*/
void CheckConsistencyOfArticulatedVehicle(const Vehicle *v)
{
const Engine *engine = v->GetEngine();
CargoTypes purchase_refit_union, purchase_refit_intersection;
GetArticulatedRefitMasks(v->engine_type, true, &purchase_refit_union, &purchase_refit_intersection);
CargoArray purchase_default_capacity = GetCapacityOfArticulatedParts(v->engine_type);
CargoTypes real_refit_union = 0;
CargoTypes real_refit_intersection = ALL_CARGOTYPES;
CargoTypes real_default_cargoes = 0;
do {
CargoTypes refit_mask = GetAvailableVehicleCargoTypes(v->engine_type, true);
real_refit_union |= refit_mask;
if (refit_mask != 0) real_refit_intersection &= refit_mask;
assert(v->cargo_type < NUM_CARGO);
if (v->cargo_cap > 0) SetBit(real_default_cargoes, v->cargo_type);
v = v->HasArticulatedPart() ? v->GetNextArticulatedPart() : nullptr;
} while (v != nullptr);
/* Check whether the vehicle carries more cargoes than expected */
bool carries_more = false;
for (CargoID cid : SetCargoBitIterator(real_default_cargoes)) {
if (purchase_default_capacity[cid] == 0) {
carries_more = true;
break;
}
}
/* show a warning once for each GRF after each game load */
if (real_refit_union != purchase_refit_union || real_refit_intersection != purchase_refit_intersection || carries_more) {
ShowNewGrfVehicleError(engine->index, STR_NEWGRF_BUGGY, STR_NEWGRF_BUGGY_ARTICULATED_CARGO, GBUG_VEH_REFIT, false);
}
}
/**
* Add the remaining articulated parts to the given vehicle.
* @param first The head of the articulated bit.
*/
void AddArticulatedParts(Vehicle *first)
{
VehicleType type = first->type;
if (!HasBit(EngInfo(first->engine_type)->callback_mask, CBM_VEHICLE_ARTIC_ENGINE)) return;
Vehicle *v = first;
for (uint i = 1; i < MAX_ARTICULATED_PARTS; i++) {
bool flip_image;
EngineID engine_type = GetNextArticulatedPart(i, first->engine_type, first, &flip_image);
if (engine_type == INVALID_ENGINE) return;
/* In the (very rare) case the GRF reported wrong number of articulated parts
* and we run out of available vehicles, bail out. */
if (!Vehicle::CanAllocateItem()) return;
GroundVehicleCache *gcache = v->GetGroundVehicleCache();
gcache->first_engine = v->engine_type; // Needs to be set before first callback
const Engine *e_artic = Engine::Get(engine_type);
switch (type) {
default: NOT_REACHED();
case VEH_TRAIN: {
Train *front = Train::From(first);
Train *t = new Train();
v->SetNext(t);
v = t;
t->subtype = 0;
t->track = front->track;
t->railtype = front->railtype;
t->spritenum = e_artic->u.rail.image_index;
if (e_artic->CanCarryCargo()) {
t->cargo_type = e_artic->GetDefaultCargoType();
t->cargo_cap = e_artic->u.rail.capacity; // Callback 36 is called when the consist is finished
} else {
t->cargo_type = front->cargo_type; // Needed for livery selection
t->cargo_cap = 0;
}
t->refit_cap = 0;
t->SetArticulatedPart();
break;
}
case VEH_ROAD: {
RoadVehicle *front = RoadVehicle::From(first);
RoadVehicle *rv = new RoadVehicle();
v->SetNext(rv);
v = rv;
rv->subtype = 0;
gcache->cached_veh_length = VEHICLE_LENGTH; // Callback is called when the consist is finished
rv->state = RVSB_IN_DEPOT;
rv->roadtype = front->roadtype;
rv->compatible_roadtypes = front->compatible_roadtypes;
rv->spritenum = e_artic->u.road.image_index;
if (e_artic->CanCarryCargo()) {
rv->cargo_type = e_artic->GetDefaultCargoType();
rv->cargo_cap = e_artic->u.road.capacity; // Callback 36 is called when the consist is finished
} else {
rv->cargo_type = front->cargo_type; // Needed for livery selection
rv->cargo_cap = 0;
}
rv->refit_cap = 0;
rv->SetArticulatedPart();
break;
}
}
/* get common values from first engine */
v->direction = first->direction;
v->owner = first->owner;
v->tile = first->tile;
v->x_pos = first->x_pos;
v->y_pos = first->y_pos;
v->z_pos = first->z_pos;
v->date_of_last_service = first->date_of_last_service;
v->date_of_last_service_newgrf = first->date_of_last_service_newgrf;
v->build_year = first->build_year;
v->vehstatus = first->vehstatus & ~VS_STOPPED;
v->cargo_subtype = 0;
v->max_age = 0;
v->engine_type = engine_type;
v->value = 0;
v->sprite_cache.sprite_seq.Set(SPR_IMG_QUERY);
v->random_bits = Random();
if (flip_image) v->spritenum++;
if (v->type == VEH_TRAIN && TestVehicleBuildProbability(v, v->engine_type, BuildProbabilityType::Reversed)) SetBit(Train::From(v)->flags, VRF_REVERSE_DIRECTION);
v->UpdatePosition();
}
}
|