Files @ r5018:3b0420351293
Branch filter:

Location: cpp/openttd-patchpack/source/unmovable_cmd.c - annotation

KUDr
(svn r7059) -Fix [FS#384]: Tunnel YAPF Penalty Incorrect. The penalty for upward slope was incorrectly applied on tunnel entrances. (Danny)
  1
  2
  3
  4
  5
  6
  7
  8
  9
 10
 11
 12
 13
 14
 15
 16
 17
 18
 19
 20
 21
 22
 23
 24
 25
 26
 27
 28
 29
 30
 31
 32
 33
 34
 35
 36
 37
 38
 39
 40
 41
 42
 43
 44
 45
 46
 47
 48
 49
 50
 51
 52
 53
 54
 55
 56
 57
 58
 59
 60
 61
 62
 63
 64
 65
 66
 67
 68
 69
 70
 71
 72
 73
 74
 75
 76
 77
 78
 79
 80
 81
 82
 83
 84
 85
 86
 87
 88
 89
 90
 91
 92
 93
 94
 95
 96
 97
 98
 99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
r2186:5ee653b1b5e1
r2186:5ee653b1b5e1
r0:d63b455452f6
r1891:c5c5466afa35
r507:b1b0a0a3c313
r2148:f279899fdbd0
r2163:ae001e2aa5b0
r679:3a7b08cc8504
r1209:5955f8748394
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r384:75b26a2a614a
r0:d63b455452f6
r0:d63b455452f6
r405:af2e0e5f1331
r3310:2b8d6cab0269
r2159:2c706fe6b0a7
r3654:83eca8525ed0
r4300:642b2431578b
r0:d63b455452f6
r1796:4bbf4ea0805e
r1796:4bbf4ea0805e
r1796:4bbf4ea0805e
r1796:4bbf4ea0805e
r1796:4bbf4ea0805e
r1796:4bbf4ea0805e
r4060:cb19e3968c71
r1796:4bbf4ea0805e
r4060:cb19e3968c71
r1796:4bbf4ea0805e
r1796:4bbf4ea0805e
r1796:4bbf4ea0805e
r4060:cb19e3968c71
r4060:cb19e3968c71
r1796:4bbf4ea0805e
r4060:cb19e3968c71
r4060:cb19e3968c71
r4060:cb19e3968c71
r4060:cb19e3968c71
r4060:cb19e3968c71
r4060:cb19e3968c71
r4060:cb19e3968c71
r1796:4bbf4ea0805e
r1796:4bbf4ea0805e
r4060:cb19e3968c71
r1796:4bbf4ea0805e
r1796:4bbf4ea0805e
r3386:f18cb55a5f33
r3386:f18cb55a5f33
r3386:f18cb55a5f33
r3386:f18cb55a5f33
r3386:f18cb55a5f33
r4077:259c4c4aacad
r3386:f18cb55a5f33
r3388:b8a9554bfe12
r3388:b8a9554bfe12
r3388:b8a9554bfe12
r3388:b8a9554bfe12
r3388:b8a9554bfe12
r3386:f18cb55a5f33
r3388:b8a9554bfe12
r3386:f18cb55a5f33
r3386:f18cb55a5f33
r3386:f18cb55a5f33
r3386:f18cb55a5f33
r3386:f18cb55a5f33
r3386:f18cb55a5f33
r3386:f18cb55a5f33
r1796:4bbf4ea0805e
r3491:10ed78e15d31
r2473:65366a23d295
r1796:4bbf4ea0805e
r1796:4bbf4ea0805e
r1977:1f8b99c96041
r3491:10ed78e15d31
r1796:4bbf4ea0805e
r1962:cc4c06e3f6b5
r1796:4bbf4ea0805e
r3183:d3ef2fb28a8a
r1796:4bbf4ea0805e
r1796:4bbf4ea0805e
r1796:4bbf4ea0805e
r3183:d3ef2fb28a8a
r3183:d3ef2fb28a8a
r3183:d3ef2fb28a8a
r1796:4bbf4ea0805e
r2473:65366a23d295
r4060:cb19e3968c71
r1796:4bbf4ea0805e
r1796:4bbf4ea0805e
r1796:4bbf4ea0805e
r1796:4bbf4ea0805e
r1796:4bbf4ea0805e
r1796:4bbf4ea0805e
r1796:4bbf4ea0805e
r3385:dc0de974b328
r3385:dc0de974b328
r3386:f18cb55a5f33
r3017:1bf2ce772ffa
r1796:4bbf4ea0805e
r1796:4bbf4ea0805e
r1796:4bbf4ea0805e
r1796:4bbf4ea0805e
r1796:4bbf4ea0805e
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r193:6aa65dc5a4b4
r3427:ecaa42a22cd0
r3427:ecaa42a22cd0
r4077:259c4c4aacad
r4077:259c4c4aacad
r3427:ecaa42a22cd0
r4077:259c4c4aacad
r4077:259c4c4aacad
r4077:259c4c4aacad
r4077:259c4c4aacad
r193:6aa65dc5a4b4
r4077:259c4c4aacad
r4077:259c4c4aacad
r3427:ecaa42a22cd0
r4077:259c4c4aacad
r4077:259c4c4aacad
r4077:259c4c4aacad
r4077:259c4c4aacad
r4077:259c4c4aacad
r4077:259c4c4aacad
r3427:ecaa42a22cd0
r3427:ecaa42a22cd0
r2893:ab90e3dfa750
r0:d63b455452f6
r1901:e806afa50723
r2517:f67017080a5a
r3427:ecaa42a22cd0
r0:d63b455452f6
r3427:ecaa42a22cd0
r4077:259c4c4aacad
r3427:ecaa42a22cd0
r0:d63b455452f6
r193:6aa65dc5a4b4
r0:d63b455452f6
r2517:f67017080a5a
r3645:de3cfb719308
r0:d63b455452f6
r4077:259c4c4aacad
r193:6aa65dc5a4b4
r4077:259c4c4aacad
r4077:259c4c4aacad
r4077:259c4c4aacad
r193:6aa65dc5a4b4
r4077:259c4c4aacad
r4077:259c4c4aacad
r0:d63b455452f6
r4077:259c4c4aacad
r4077:259c4c4aacad
r4077:259c4c4aacad
r4077:259c4c4aacad
r193:6aa65dc5a4b4
r4077:259c4c4aacad
r4077:259c4c4aacad
r4077:259c4c4aacad
r4077:259c4c4aacad
r4077:259c4c4aacad
r4077:259c4c4aacad
r3427:ecaa42a22cd0
r4077:259c4c4aacad
r4230:08db52072905
r4230:08db52072905
r4230:08db52072905
r4230:08db52072905
r4077:259c4c4aacad
r4077:259c4c4aacad
r4077:259c4c4aacad
r4077:259c4c4aacad
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r4231:a4beff4c54cb
r0:d63b455452f6
r4231:a4beff4c54cb
r4231:a4beff4c54cb
r4231:a4beff4c54cb
r4231:a4beff4c54cb
r4231:a4beff4c54cb
r3282:deedb1bfc4b1
r4231:a4beff4c54cb
r3282:deedb1bfc4b1
r0:d63b455452f6
r0:d63b455452f6
r3636:a8e0c73aca96
r39:c8e54423ac24
r3636:a8e0c73aca96
r39:c8e54423ac24
r39:c8e54423ac24
r1977:1f8b99c96041
r0:d63b455452f6
r3427:ecaa42a22cd0
r4060:cb19e3968c71
r4060:cb19e3968c71
r4060:cb19e3968c71
r4060:cb19e3968c71
r4060:cb19e3968c71
r193:6aa65dc5a4b4
r0:d63b455452f6
r3310:2b8d6cab0269
r3491:10ed78e15d31
r3310:2b8d6cab0269
r0:d63b455452f6
r149:2fc05d1c9173
r149:2fc05d1c9173
r149:2fc05d1c9173
r193:6aa65dc5a4b4
r193:6aa65dc5a4b4
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r1977:1f8b99c96041
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r3427:ecaa42a22cd0
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r3427:ecaa42a22cd0
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r473:f7d76ddceb3a
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r473:f7d76ddceb3a
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r1977:1f8b99c96041
r0:d63b455452f6
r3310:2b8d6cab0269
r3310:2b8d6cab0269
r3310:2b8d6cab0269
r3310:2b8d6cab0269
r3310:2b8d6cab0269
r3310:2b8d6cab0269
r3310:2b8d6cab0269
r1901:e806afa50723
r0:d63b455452f6
r0:d63b455452f6
r1977:1f8b99c96041
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r1977:1f8b99c96041
r0:d63b455452f6
r2150:8d17c2dcd791
r0:d63b455452f6
r0:d63b455452f6
r3427:ecaa42a22cd0
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r3427:ecaa42a22cd0
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r2150:8d17c2dcd791
r2150:8d17c2dcd791
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r2150:8d17c2dcd791
r2150:8d17c2dcd791
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r1977:1f8b99c96041
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r1977:1f8b99c96041
r0:d63b455452f6
r3427:ecaa42a22cd0
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r4083:5231eb2558b5
r0:d63b455452f6
r1981:addba4bccc89
r0:d63b455452f6
r0:d63b455452f6
r4083:5231eb2558b5
r0:d63b455452f6
r4300:642b2431578b
r4083:5231eb2558b5
r0:d63b455452f6
r0:d63b455452f6
r1093:18f56ef2d029
r0:d63b455452f6
r4300:642b2431578b
r1977:1f8b99c96041
r1335:da4955366538
r3164:b782c1e80e87
r3164:b782c1e80e87
r0:d63b455452f6
r2951:a52cbb930051
r0:d63b455452f6
r0:d63b455452f6
r1202:95cf4c0fd209
r4300:642b2431578b
r4300:642b2431578b
r4300:642b2431578b
r4300:642b2431578b
r0:d63b455452f6
r2051:04d7c352ccc4
r3645:de3cfb719308
r4083:5231eb2558b5
r3310:2b8d6cab0269
r4300:642b2431578b
r2951:a52cbb930051
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r2951:a52cbb930051
r193:6aa65dc5a4b4
r0:d63b455452f6
r4300:642b2431578b
r3164:b782c1e80e87
r3164:b782c1e80e87
r4300:642b2431578b
r0:d63b455452f6
r3164:b782c1e80e87
r3164:b782c1e80e87
r4300:642b2431578b
r3164:b782c1e80e87
r0:d63b455452f6
r4300:642b2431578b
r4300:642b2431578b
r4300:642b2431578b
r0:d63b455452f6
r4300:642b2431578b
r4300:642b2431578b
r4300:642b2431578b
r4300:642b2431578b
r4300:642b2431578b
r4300:642b2431578b
r4300:642b2431578b
r3164:b782c1e80e87
r3164:b782c1e80e87
r3164:b782c1e80e87
r3164:b782c1e80e87
r3164:b782c1e80e87
r3164:b782c1e80e87
r3164:b782c1e80e87
r0:d63b455452f6
r0:d63b455452f6
r2951:a52cbb930051
r4559:2222e3ea9700
r3636:a8e0c73aca96
r193:6aa65dc5a4b4
r0:d63b455452f6
r0:d63b455452f6
r3310:2b8d6cab0269
r4300:642b2431578b
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r2436:963efe8b84cc
r0:d63b455452f6
r1901:e806afa50723
r193:6aa65dc5a4b4
r4848:23347d73ba8f
r1902:cfc758cf1057
r2026:25935f6b221a
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r1493:462e510ee912
r1493:462e510ee912
r1493:462e510ee912
r1493:462e510ee912
r1493:462e510ee912
r1493:462e510ee912
r1493:462e510ee912
r1493:462e510ee912
r1493:462e510ee912
r1493:462e510ee912
r1493:462e510ee912
r1493:462e510ee912
r1493:462e510ee912
r0:d63b455452f6
/* $Id$ */

#include "stdafx.h"
#include "openttd.h"
#include "table/strings.h"
#include "table/sprites.h"
#include "functions.h"
#include "map.h"
#include "tile.h"
#include "command.h"
#include "viewport.h"
#include "player.h"
#include "gui.h"
#include "station.h"
#include "economy.h"
#include "town.h"
#include "sprite.h"
#include "unmovable_map.h"
#include "variables.h"
#include "table/unmovable_land.h"
#include "genworld.h"

/** Destroy a HQ.
 * During normal gameplay you can only implicitely destroy a HQ when you are
 * rebuilding it. Otherwise, only water can destroy it.
 * @param tile tile coordinates where HQ is located to destroy
 * @param flags docommand flags of calling function
 */
static int32 DestroyCompanyHQ(PlayerID pid, uint32 flags)
{
	Player* p = GetPlayer(pid);

	SET_EXPENSES_TYPE(EXPENSES_PROPERTY);

	if (flags & DC_EXEC) {
		TileIndex t = p->location_of_house;

		DoClearSquare(t + TileDiffXY(0, 0));
		DoClearSquare(t + TileDiffXY(0, 1));
		DoClearSquare(t + TileDiffXY(1, 0));
		DoClearSquare(t + TileDiffXY(1, 1));
		p->location_of_house = 0; // reset HQ position
		InvalidateWindow(WC_COMPANY, pid);
	}

	// cost of relocating company is 1% of company value
	return CalculateCompanyValue(p) / 100;
}

void UpdateCompanyHQ(Player *p, uint score)
{
	byte val;
	TileIndex tile = p->location_of_house;

	if (tile == 0) return;

	(val = 0, score < 170) ||
	(val++, score < 350) ||
	(val++, score < 520) ||
	(val++, score < 720) ||
	(val++, true);

	EnlargeCompanyHQ(tile, val);

	MarkTileDirtyByTile(tile + TileDiffXY(0, 0));
	MarkTileDirtyByTile(tile + TileDiffXY(0, 1));
	MarkTileDirtyByTile(tile + TileDiffXY(1, 0));
	MarkTileDirtyByTile(tile + TileDiffXY(1, 1));
}

/** Build or relocate the HQ. This depends if the HQ is already built or not
 * @param tile tile where the HQ will be built or relocated to
 * @param p1 unused
 * @param p2 unused
 */
extern int32 CheckFlatLandBelow(TileIndex tile, uint w, uint h, uint flags, uint invalid_dirs, int *);
int32 CmdBuildCompanyHQ(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
{
	Player *p = GetPlayer(_current_player);
	int cost;
	int32 ret;

	SET_EXPENSES_TYPE(EXPENSES_PROPERTY);

	ret = CheckFlatLandBelow(tile, 2, 2, flags, 0, NULL);
	if (CmdFailed(ret)) return ret;
	cost = ret;

	if (p->location_of_house != 0) { /* Moving HQ */
		cost += DestroyCompanyHQ(_current_player, flags);
	}

	if (flags & DC_EXEC) {
		int score = UpdateCompanyRatingAndValue(p, false);

		p->location_of_house = tile;

		MakeCompanyHQ(tile, _current_player);

		UpdateCompanyHQ(p, score);
		InvalidateWindow(WC_COMPANY, p->index);
	}

	return cost;
}

static void DrawTile_Unmovable(TileInfo *ti)
{
	uint32 image, ormod;

	switch (GetUnmovableType(ti->tile)) {
		case UNMOVABLE_TRANSMITTER:
		case UNMOVABLE_LIGHTHOUSE: {
			const DrawTileUnmovableStruct* dtus;

			if (ti->tileh != SLOPE_FLAT) DrawFoundation(ti, ti->tileh);
			DrawClearLandTile(ti, 2);

			dtus = &_draw_tile_unmovable_data[GetUnmovableType(ti->tile)];

			image = dtus->image;
			if (_display_opt & DO_TRANS_BUILDINGS) MAKE_TRANSPARENT(image);

			AddSortableSpriteToDraw(
				image, ti->x | dtus->subcoord_x, ti->y | dtus->subcoord_y,
				dtus->width, dtus->height, dtus->z_size, ti->z
			);
			break;
		}

		case UNMOVABLE_STATUE:
			DrawGroundSprite(SPR_CONCRETE_GROUND);

			image = PLAYER_SPRITE_COLOR(GetTileOwner(ti->tile));
			image += PALETTE_MODIFIER_COLOR | SPR_STATUE_COMPANY;
			if (_display_opt & DO_TRANS_BUILDINGS) MAKE_TRANSPARENT(image);
			AddSortableSpriteToDraw(image, ti->x, ti->y, 16, 16, 25, ti->z);
			break;

		case UNMOVABLE_OWNED_LAND:
			DrawClearLandTile(ti, 0);

			AddSortableSpriteToDraw(
				PLAYER_SPRITE_COLOR(GetTileOwner(ti->tile)) + PALETTE_MODIFIER_COLOR + SPR_BOUGHT_LAND,
				ti->x + TILE_SIZE / 2, ti->y + TILE_SIZE / 2, 1, 1, 10, GetSlopeZ(ti->x + TILE_SIZE / 2, ti->y + TILE_SIZE / 2)
			);
			break;

		default: {
			const DrawTileSeqStruct* dtss;
			const DrawTileSprites* t;

			assert(IsCompanyHQ(ti->tile));
			if (ti->tileh != SLOPE_FLAT) DrawFoundation(ti, ti->tileh);

			ormod = PLAYER_SPRITE_COLOR(GetTileOwner(ti->tile));

			t = &_unmovable_display_datas[GetCompanyHQSection(ti->tile)];
			DrawGroundSprite(t->ground_sprite | ormod);

			foreach_draw_tile_seq(dtss, t->seq) {
				image = dtss->image;
				if (_display_opt & DO_TRANS_BUILDINGS) {
					MAKE_TRANSPARENT(image);
				} else {
					image |= ormod;
				}
				AddSortableSpriteToDraw(
					image,
					ti->x + dtss->delta_x, ti->y + dtss->delta_y,
					dtss->size_x, dtss->size_y,
					dtss->size_z, ti->z + dtss->delta_z
				);
			}
			break;
		}
	}
}

static uint GetSlopeZ_Unmovable(TileIndex tile, uint x, uint y)
{
	if (IsOwnedLand(tile)) {
		uint z;
		uint tileh = GetTileSlope(tile, &z);

		return z + GetPartialZ(x & 0xF, y & 0xF, tileh);
	} else {
		return GetTileMaxZ(tile);
	}
}

static Slope GetSlopeTileh_Unmovable(TileIndex tile, Slope tileh)
{
	return IsOwnedLand(tile) ? tileh : SLOPE_FLAT;
}

static int32 ClearTile_Unmovable(TileIndex tile, byte flags)
{
	if (IsCompanyHQ(tile)) {
		if (_current_player == OWNER_WATER) {
			return DestroyCompanyHQ(GetTileOwner(tile), DC_EXEC);
		} else {
			return_cmd_error(STR_5804_COMPANY_HEADQUARTERS_IN);
		}
	}

	if (IsOwnedLand(tile)) {
		return DoCommand(tile, 0, 0, flags, CMD_SELL_LAND_AREA);
	}

	// checks if you're allowed to remove unmovable things
	if (_game_mode != GM_EDITOR && _current_player != OWNER_WATER && ((flags & DC_AUTO || !_cheats.magic_bulldozer.value)) )
		return_cmd_error(STR_5800_OBJECT_IN_THE_WAY);

	if (flags & DC_EXEC) {
		DoClearSquare(tile);
	}

	return 0;
}

static void GetAcceptedCargo_Unmovable(TileIndex tile, AcceptedCargo ac)
{
	uint level; // HQ level (depends on company performance) in the range 1..5.

	if (!IsCompanyHQ(tile)) return;

	/* HQ accepts passenger and mail; but we have to divide the values
	 * between 4 tiles it occupies! */

	level = GetCompanyHQSize(tile) + 1;

	// Top town building generates 10, so to make HQ interesting, the top
	// type makes 20.
	ac[CT_PASSENGERS] = max(1, level);

	// Top town building generates 4, HQ can make up to 8. The
	// proportion passengers:mail is different because such a huge
	// commercial building generates unusually high amount of mail
	// correspondence per physical visitor.
	ac[CT_MAIL] = max(1, level / 2);
}


static void GetTileDesc_Unmovable(TileIndex tile, TileDesc *td)
{
	switch (GetUnmovableType(tile)) {
		case UNMOVABLE_TRANSMITTER: td->str = STR_5801_TRANSMITTER; break;
		case UNMOVABLE_LIGHTHOUSE:  td->str = STR_5802_LIGHTHOUSE; break;
		case UNMOVABLE_STATUE:      td->str = STR_2016_STATUE; break;
		case UNMOVABLE_OWNED_LAND:  td->str = STR_5805_COMPANY_OWNED_LAND; break;
		default:                    td->str = STR_5803_COMPANY_HEADQUARTERS; break;
	}
	td->owner = GetTileOwner(tile);
}

static void AnimateTile_Unmovable(TileIndex tile)
{
	/* not used */
}

static void TileLoop_Unmovable(TileIndex tile)
{
	uint level; // HQ level (depends on company performance) in the range 1..5.
	uint32 r;

	if (!IsCompanyHQ(tile)) return;

	/* HQ accepts passenger and mail; but we have to divide the values
	 * between 4 tiles it occupies! */

	level = GetCompanyHQSize(tile) + 1;
	assert(level < 6);

	r = Random();
	// Top town buildings generate 250, so the top HQ type makes 256.
	if (GB(r, 0, 8) < (256 / 4 / (6 - level))) {
		uint amt = GB(r, 0, 8) / 8 / 4 + 1;
		if (_economy.fluct <= 0) amt = (amt + 1) >> 1;
		MoveGoodsToStation(tile, 2, 2, CT_PASSENGERS, amt);
	}

	// Top town building generates 90, HQ can make up to 196. The
	// proportion passengers:mail is about the same as in the acceptance
	// equations.
	if (GB(r, 8, 8) < (196 / 4 / (6 - level))) {
		uint amt = GB(r, 8, 8) / 8 / 4 + 1;
		if (_economy.fluct <= 0) amt = (amt + 1) >> 1;
		MoveGoodsToStation(tile, 2, 2, CT_MAIL, amt);
	}
}


static uint32 GetTileTrackStatus_Unmovable(TileIndex tile, TransportType mode)
{
	return 0;
}

static void ClickTile_Unmovable(TileIndex tile)
{
	if (IsCompanyHQ(tile)) ShowPlayerCompany(GetTileOwner(tile));
}


/* checks, if a radio tower is within a 9x9 tile square around tile */
static bool IsRadioTowerNearby(TileIndex tile)
{
	TileIndex tile_s = tile - TileDiffXY(4, 4);

	BEGIN_TILE_LOOP(tile, 9, 9, tile_s)
		if (IsTransmitterTile(tile)) return true;
	END_TILE_LOOP(tile, 9, 9, tile_s)

	return false;
}

void GenerateUnmovables(void)
{
	int i, li, j, loop_count;
	TileIndex tile;
	uint h;
	uint maxx;
	uint maxy;

	if (_opt.landscape == LT_CANDY) return;

	/* add radio tower */
	i = ScaleByMapSize(1000);
	j = ScaleByMapSize(15); // maximum number of radio towers on the map
	li = ScaleByMapSize1D((Random() & 3) + 7);
	SetGeneratingWorldProgress(GWP_UNMOVABLE, j + li);

	do {
		tile = RandomTile();
		if (IsTileType(tile, MP_CLEAR) && GetTileSlope(tile, &h) == SLOPE_FLAT && h >= TILE_HEIGHT * 4) {
			if (IsRadioTowerNearby(tile)) continue;
			MakeTransmitter(tile);
			IncreaseGeneratingWorldProgress(GWP_UNMOVABLE);
			if (--j == 0) break;
		}
	} while (--i);

	if (_opt.landscape == LT_DESERT) return;

	/* add lighthouses */
	i = li;
	maxx = MapMaxX();
	maxy = MapMaxY();
	loop_count = 0;
	do {
		uint32 r;
		DiagDirection dir;
		int perimeter;

restart:
		/* Avoid infinite loops */
		if (++loop_count > 1000) break;

		r = Random();

		/* Scatter the lighthouses more evenly around the perimeter */
		perimeter = (GB(r, 16, 16) % (2 * (maxx + maxy))) - maxy;
		for (dir = DIAGDIR_NE; perimeter > 0; dir++) {
			perimeter -= (DiagDirToAxis(dir) == AXIS_X) ? maxx : maxy;
		}

		switch (dir) {
			default:
			case DIAGDIR_NE: tile = TileXY(maxx,     r % maxy); break;
			case DIAGDIR_SE: tile = TileXY(r % maxx, 0);        break;
			case DIAGDIR_SW: tile = TileXY(0,        r % maxy); break;
			case DIAGDIR_NW: tile = TileXY(r % maxx, maxy);     break;
		}
		j = 20;
		do {
			if (--j == 0) goto restart;
			tile = TILE_MASK(tile + TileOffsByDiagDir(dir));
		} while (!(IsTileType(tile, MP_CLEAR) && GetTileSlope(tile, &h) == SLOPE_FLAT && h <= TILE_HEIGHT * 2));

		assert(tile == TILE_MASK(tile));

		MakeLighthouse(tile);
		IncreaseGeneratingWorldProgress(GWP_UNMOVABLE);
	} while (--i);
}

static void ChangeTileOwner_Unmovable(TileIndex tile, PlayerID old_player, PlayerID new_player)
{
	if (!IsTileOwner(tile, old_player)) return;

	if (IsOwnedLand(tile) && new_player != PLAYER_SPECTATOR) {
		SetTileOwner(tile, new_player);
	} else {
		DoClearSquare(tile);
	}
}

const TileTypeProcs _tile_type_unmovable_procs = {
	DrawTile_Unmovable,             /* draw_tile_proc */
	GetSlopeZ_Unmovable,            /* get_slope_z_proc */
	ClearTile_Unmovable,            /* clear_tile_proc */
	GetAcceptedCargo_Unmovable,     /* get_accepted_cargo_proc */
	GetTileDesc_Unmovable,          /* get_tile_desc_proc */
	GetTileTrackStatus_Unmovable,   /* get_tile_track_status_proc */
	ClickTile_Unmovable,            /* click_tile_proc */
	AnimateTile_Unmovable,          /* animate_tile_proc */
	TileLoop_Unmovable,             /* tile_loop_clear */
	ChangeTileOwner_Unmovable,      /* change_tile_owner_clear */
	NULL,                           /* get_produced_cargo_proc */
	NULL,                           /* vehicle_enter_tile_proc */
	GetSlopeTileh_Unmovable,        /* get_slope_tileh_proc */
};