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Location: cpp/openttd-patchpack/source/src/music_gui.cpp - annotation
r16729:482bfc615285
25.4 KiB
text/x-c
(svn r21472) -Fix [FS#4298] (r21459-ish): make sure the query window is only opened once per parent window / callback.
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r9284:77d3847df580 r5584:545d748cc681 | /* $Id$ */
/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
/** @file music_gui.cpp GUI for the music playback. */
#include "stdafx.h"
#include "openttd.h"
#include "base_media_base.h"
#include "music/music_driver.hpp"
#include "window_gui.h"
#include "strings_func.h"
#include "window_func.h"
#include "sound_func.h"
#include "gfx_func.h"
#include "core/random_func.hpp"
#include "gui.h"
#include "core/geometry_func.hpp"
#include "string_func.h"
#include "table/strings.h"
#include "table/sprites.h"
/**
* Get the name of the song.
* @param index of the song.
* @return the name of the song.
*/
static const char *GetSongName(int index)
{
return BaseMusic::GetUsedSet()->song_name[index];
}
/**
* Get the track number of the song.
* @param index of the song.
* @return the track number of the song.
*/
static int GetTrackNumber(int index)
{
return BaseMusic::GetUsedSet()->track_nr[index];
}
/** The currently played song */
static byte _music_wnd_cursong = 1;
/** Whether a song is currently played */
static bool _song_is_active = false;
/** Indices of the songs in the current playlist */
static byte _cur_playlist[NUM_SONGS_PLAYLIST + 1];
/** Indices of all songs */
static byte _playlist_all[NUM_SONGS_AVAILABLE + 1];
/** Indices of all old style songs */
static byte _playlist_old_style[NUM_SONGS_CLASS + 1];
/** Indices of all new style songs */
static byte _playlist_new_style[NUM_SONGS_CLASS + 1];
/** Indices of all ezy street songs */
static byte _playlist_ezy_street[NUM_SONGS_CLASS + 1];
assert_compile(lengthof(msf.custom_1) == NUM_SONGS_PLAYLIST + 1);
assert_compile(lengthof(msf.custom_2) == NUM_SONGS_PLAYLIST + 1);
/** The different playlists that can be played. */
static byte * const _playlists[] = {
_playlist_all,
_playlist_old_style,
_playlist_new_style,
_playlist_ezy_street,
msf.custom_1,
msf.custom_2,
};
/**
* Validate a playlist.
* @param playlist the playlist to validate
*/
void ValidatePlaylist(byte *playlist)
{
while (*playlist != 0) {
if (*playlist <= BaseMusic::GetUsedSet()->num_available) {
playlist++;
continue;
}
for (byte *p = playlist; *p != 0; p++) {
p[0] = p[1];
}
}
}
/** Initialize the playlists */
void InitializeMusic()
{
uint j = 0;
for (uint i = 0; i < NUM_SONGS_AVAILABLE; i++) {
if (StrEmpty(GetSongName(i))) continue;
_playlist_all[j++] = i + 1;
}
/* Terminate the list */
_playlist_all[j] = 0;
/* Now make the 'styled' playlists */
for (uint k = 0; k < NUM_SONG_CLASSES; k++) {
j = 0;
for (uint i = 0; i < NUM_SONGS_CLASS; i++) {
int id = k * NUM_SONGS_CLASS + i + 1;
if (StrEmpty(GetSongName(id))) continue;
_playlists[k + 1][j++] = id + 1;
}
/* Terminate the list */
_playlists[k + 1][j] = 0;
}
ValidatePlaylist(msf.custom_1);
ValidatePlaylist(msf.custom_2);
if (BaseMusic::GetUsedSet()->num_available < _music_wnd_cursong) {
/* If there are less songs than the currently played song,
* just pause and reset to no song. */
_music_wnd_cursong = 0;
_song_is_active = false;
}
}
static void SkipToPrevSong()
{
byte *b = _cur_playlist;
byte *p = b;
byte t;
if (b[0] == 0) return; // empty playlist
do p++; while (p[0] != 0); // find the end
t = *--p; // and copy the bytes
while (p != b) {
p--;
p[1] = p[0];
}
*b = t;
_song_is_active = false;
}
static void SkipToNextSong()
{
byte *b = _cur_playlist;
byte t;
t = b[0];
if (t != 0) {
while (b[1] != 0) {
b[0] = b[1];
b++;
}
b[0] = t;
}
_song_is_active = false;
}
static void MusicVolumeChanged(byte new_vol)
{
_music_driver->SetVolume(new_vol);
}
static void DoPlaySong()
{
char filename[MAX_PATH];
FioFindFullPath(filename, lengthof(filename), GM_DIR,
BaseMusic::GetUsedSet()->files[_music_wnd_cursong - 1].filename);
_music_driver->PlaySong(filename);
SetWindowDirty(WC_MUSIC_WINDOW, 0);
}
static void DoStopMusic()
{
_music_driver->StopSong();
SetWindowDirty(WC_MUSIC_WINDOW, 0);
}
static void SelectSongToPlay()
{
uint i = 0;
uint j = 0;
memset(_cur_playlist, 0, sizeof(_cur_playlist));
do {
const char *filename = BaseMusic::GetUsedSet()->files[_playlists[msf.playlist][i] - 1].filename;
/* We are now checking for the existence of that file prior
* to add it to the list of available songs */
if (!StrEmpty(filename) && FioCheckFileExists(filename, GM_DIR)) {
_cur_playlist[j] = _playlists[msf.playlist][i];
j++;
}
} while (_playlists[msf.playlist][++i] != 0 && j < lengthof(_cur_playlist) - 1);
/* Do not shuffle when on the intro-start window, as the song to play has to be the original TTD Theme*/
if (msf.shuffle && _game_mode != GM_MENU) {
i = 500;
do {
uint32 r = InteractiveRandom();
byte *a = &_cur_playlist[GB(r, 0, 5)];
byte *b = &_cur_playlist[GB(r, 8, 5)];
if (*a != 0 && *b != 0) {
byte t = *a;
*a = *b;
*b = t;
}
} while (--i);
}
}
static void StopMusic()
{
_music_wnd_cursong = 0;
DoStopMusic();
_song_is_active = false;
SetWindowWidgetDirty(WC_MUSIC_WINDOW, 0, 9);
}
static void PlayPlaylistSong()
{
if (_cur_playlist[0] == 0) {
SelectSongToPlay();
/* if there is not songs in the playlist, it may indicate
* no file on the gm folder, or even no gm folder.
* Stop the playback, then */
if (_cur_playlist[0] == 0) {
_song_is_active = false;
_music_wnd_cursong = 0;
msf.playing = false;
return;
}
}
_music_wnd_cursong = _cur_playlist[0];
DoPlaySong();
_song_is_active = true;
SetWindowWidgetDirty(WC_MUSIC_WINDOW, 0, 9);
}
void ResetMusic()
{
_music_wnd_cursong = 1;
DoPlaySong();
}
void MusicLoop()
{
if (!msf.playing && _song_is_active) {
StopMusic();
} else if (msf.playing && !_song_is_active) {
PlayPlaylistSong();
}
if (!_song_is_active) return;
if (!_music_driver->IsSongPlaying()) {
if (_game_mode != GM_MENU) {
StopMusic();
SkipToNextSong();
PlayPlaylistSong();
} else {
ResetMusic();
}
}
}
static void SelectPlaylist(byte list)
{
msf.playlist = list;
InvalidateWindowData(WC_MUSIC_TRACK_SELECTION, 0);
InvalidateWindowData(WC_MUSIC_WINDOW, 0);
}
enum MusicTrackSelectionWidgets {
MTSW_LIST_LEFT,
MTSW_PLAYLIST,
MTSW_LIST_RIGHT,
MTSW_ALL,
MTSW_OLD,
MTSW_NEW,
MTSW_EZY,
MTSW_CUSTOM1,
MTSW_CUSTOM2,
MTSW_CLEAR,
};
struct MusicTrackSelectionWindow : public Window {
MusicTrackSelectionWindow(const WindowDesc *desc, WindowNumber number) : Window()
{
this->InitNested(desc, number);
this->LowerWidget(MTSW_LIST_LEFT);
this->LowerWidget(MTSW_LIST_RIGHT);
this->SetWidgetDisabledState(MTSW_CLEAR, msf.playlist <= 3);
this->LowerWidget(MTSW_ALL + msf.playlist);
}
virtual void SetStringParameters(int widget) const
{
switch (widget) {
case MTSW_PLAYLIST:
SetDParam(0, STR_MUSIC_PLAYLIST_ALL + msf.playlist);
break;
}
}
virtual void OnInvalidateData(int data = 0)
{
for (int i = 0; i < 6; i++) {
this->SetWidgetLoweredState(MTSW_ALL + i, i == msf.playlist);
}
this->SetWidgetDisabledState(MTSW_CLEAR, msf.playlist <= 3);
this->SetDirty();
}
virtual void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize)
{
switch (widget) {
case MTSW_PLAYLIST: {
Dimension d = {0, 0};
for (int i = 0; i < 6; i++) {
SetDParam(0, STR_MUSIC_PLAYLIST_ALL + i);
d = maxdim(d, GetStringBoundingBox(STR_PLAYLIST_PROGRAM));
}
d.width += padding.width;
d.height += padding.height;
*size = maxdim(*size, d);
break;
}
case MTSW_LIST_LEFT: case MTSW_LIST_RIGHT: {
Dimension d = {0, 0};
for (uint i = 0; i < NUM_SONGS_AVAILABLE; i++) {
const char *song_name = GetSongName(i);
if (StrEmpty(song_name)) continue;
SetDParam(0, GetTrackNumber(i));
SetDParam(1, 2);
SetDParamStr(2, GetSongName(i));
Dimension d2 = GetStringBoundingBox(STR_PLAYLIST_TRACK_NAME);
d.width = max(d.width, d2.width);
d.height += d2.height;
}
d.width += padding.width;
d.height += padding.height;
*size = maxdim(*size, d);
break;
}
}
}
virtual void DrawWidget(const Rect &r, int widget) const
{
switch (widget) {
case MTSW_LIST_LEFT: {
GfxFillRect(r.left + 1, r.top + 1, r.right - 1, r.bottom - 1, 0);
int y = r.top + WD_FRAMERECT_TOP;
for (uint i = 0; i < NUM_SONGS_AVAILABLE; i++) {
const char *song_name = GetSongName(i);
if (StrEmpty(song_name)) continue;
SetDParam(0, GetTrackNumber(i));
SetDParam(1, 2);
SetDParamStr(2, song_name);
DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_PLAYLIST_TRACK_NAME);
y += FONT_HEIGHT_SMALL;
}
break;
}
case MTSW_LIST_RIGHT: {
GfxFillRect(r.left + 1, r.top + 1, r.right - 1, r.bottom - 1, 0);
int y = r.top + WD_FRAMERECT_TOP;
for (const byte *p = _playlists[msf.playlist]; *p != 0; p++) {
uint i = *p - 1;
SetDParam(0, GetTrackNumber(i));
SetDParam(1, 2);
SetDParamStr(2, GetSongName(i));
DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_PLAYLIST_TRACK_NAME);
y += FONT_HEIGHT_SMALL;
}
break;
}
}
}
virtual void OnClick(Point pt, int widget, int click_count)
{
switch (widget) {
case MTSW_LIST_LEFT: { // add to playlist
int y = this->GetRowFromWidget(pt.y, widget, 0, FONT_HEIGHT_SMALL);
if (msf.playlist < 4) return;
if (!IsInsideMM(y, 0, BaseMusic::GetUsedSet()->num_available)) return;
byte *p = _playlists[msf.playlist];
for (uint i = 0; i != NUM_SONGS_PLAYLIST - 1; i++) {
if (p[i] == 0) {
/* Find the actual song number */
for (uint j = 0; j < NUM_SONGS_AVAILABLE; j++) {
if (GetTrackNumber(j) == y + 1) {
p[i] = j + 1;
break;
}
}
p[i + 1] = 0;
this->SetDirty();
SelectSongToPlay();
break;
}
}
break;
}
case MTSW_LIST_RIGHT: { // remove from playlist
int y = this->GetRowFromWidget(pt.y, widget, 0, FONT_HEIGHT_SMALL);
if (msf.playlist < 4) return;
if (!IsInsideMM(y, 0, NUM_SONGS_PLAYLIST)) return;
byte *p = _playlists[msf.playlist];
for (uint i = y; i != NUM_SONGS_PLAYLIST - 1; i++) {
p[i] = p[i + 1];
}
this->SetDirty();
SelectSongToPlay();
break;
}
case MTSW_CLEAR: // clear
for (uint i = 0; _playlists[msf.playlist][i] != 0; i++) _playlists[msf.playlist][i] = 0;
this->SetDirty();
StopMusic();
SelectSongToPlay();
break;
case MTSW_ALL: case MTSW_OLD: case MTSW_NEW:
case MTSW_EZY: case MTSW_CUSTOM1: case MTSW_CUSTOM2: // set playlist
SelectPlaylist(widget - MTSW_ALL);
StopMusic();
SelectSongToPlay();
break;
}
}
};
static const NWidgetPart _nested_music_track_selection_widgets[] = {
NWidget(NWID_HORIZONTAL),
NWidget(WWT_CLOSEBOX, COLOUR_GREY),
NWidget(WWT_CAPTION, COLOUR_GREY), SetDataTip(STR_PLAYLIST_MUSIC_PROGRAM_SELECTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
EndContainer(),
NWidget(WWT_PANEL, COLOUR_GREY),
NWidget(NWID_HORIZONTAL), SetPIP(2, 4, 2),
/* Left panel. */
NWidget(NWID_VERTICAL),
NWidget(WWT_LABEL, COLOUR_GREY), SetDataTip(STR_PLAYLIST_TRACK_INDEX, STR_NULL),
NWidget(WWT_PANEL, COLOUR_GREY, MTSW_LIST_LEFT), SetMinimalSize(180, 194), SetDataTip(0x0, STR_PLAYLIST_TOOLTIP_CLICK_TO_ADD_TRACK), EndContainer(),
NWidget(NWID_SPACER), SetMinimalSize(0, 2),
EndContainer(),
/* Middle buttons. */
NWidget(NWID_VERTICAL),
NWidget(NWID_SPACER), SetMinimalSize(60, 30), // Space above the first button from the title bar.
NWidget(WWT_TEXTBTN, COLOUR_GREY, MTSW_ALL), SetFill(1, 0), SetDataTip(STR_MUSIC_PLAYLIST_ALL, STR_MUSIC_TOOLTIP_SELECT_ALL_TRACKS_PROGRAM),
NWidget(WWT_TEXTBTN, COLOUR_GREY, MTSW_OLD), SetFill(1, 0), SetDataTip(STR_MUSIC_PLAYLIST_OLD_STYLE, STR_MUSIC_TOOLTIP_SELECT_OLD_STYLE_MUSIC),
NWidget(WWT_TEXTBTN, COLOUR_GREY, MTSW_NEW), SetFill(1, 0), SetDataTip(STR_MUSIC_PLAYLIST_NEW_STYLE, STR_MUSIC_TOOLTIP_SELECT_NEW_STYLE_MUSIC),
NWidget(WWT_TEXTBTN, COLOUR_GREY, MTSW_EZY), SetFill(1, 0), SetDataTip(STR_MUSIC_PLAYLIST_EZY_STREET, STR_MUSIC_TOOLTIP_SELECT_EZY_STREET_STYLE),
NWidget(WWT_TEXTBTN, COLOUR_GREY, MTSW_CUSTOM1), SetFill(1, 0), SetDataTip(STR_MUSIC_PLAYLIST_CUSTOM_1, STR_MUSIC_TOOLTIP_SELECT_CUSTOM_1_USER_DEFINED),
NWidget(WWT_TEXTBTN, COLOUR_GREY, MTSW_CUSTOM2), SetFill(1, 0), SetDataTip(STR_MUSIC_PLAYLIST_CUSTOM_2, STR_MUSIC_TOOLTIP_SELECT_CUSTOM_2_USER_DEFINED),
NWidget(NWID_SPACER), SetMinimalSize(0, 16), // Space above 'clear' button
NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, MTSW_CLEAR), SetFill(1, 0), SetDataTip(STR_PLAYLIST_CLEAR, STR_PLAYLIST_TOOLTIP_CLEAR_CURRENT_PROGRAM_CUSTOM1),
NWidget(NWID_SPACER), SetFill(0, 1),
EndContainer(),
/* Right panel. */
NWidget(NWID_VERTICAL),
NWidget(WWT_LABEL, COLOUR_GREY, MTSW_PLAYLIST), SetDataTip(STR_PLAYLIST_PROGRAM, STR_NULL),
NWidget(WWT_PANEL, COLOUR_GREY, MTSW_LIST_RIGHT), SetMinimalSize(180, 194), SetDataTip(0x0, STR_PLAYLIST_TOOLTIP_CLICK_TO_REMOVE_TRACK), EndContainer(),
NWidget(NWID_SPACER), SetMinimalSize(0, 2),
EndContainer(),
EndContainer(),
EndContainer(),
};
static const WindowDesc _music_track_selection_desc(
WDP_AUTO, 0, 0,
WC_MUSIC_TRACK_SELECTION, WC_NONE,
WDF_UNCLICK_BUTTONS,
_nested_music_track_selection_widgets, lengthof(_nested_music_track_selection_widgets)
);
static void ShowMusicTrackSelection()
{
AllocateWindowDescFront<MusicTrackSelectionWindow>(&_music_track_selection_desc, 0);
}
enum MusicWidgets {
MW_PREV,
MW_NEXT,
MW_STOP,
MW_PLAY,
MW_SLIDERS,
MW_MUSIC_VOL,
MW_GAUGE,
MW_EFFECT_VOL,
MW_BACKGROUND,
MW_TRACK,
MW_TRACK_NR,
MW_TRACK_TITLE,
MW_TRACK_NAME,
MW_SHUFFLE,
MW_PROGRAMME,
MW_ALL,
MW_OLD,
MW_NEW,
MW_EZY,
MW_CUSTOM1,
MW_CUSTOM2,
};
struct MusicWindow : public Window {
static const int slider_width = 3;
MusicWindow(const WindowDesc *desc, WindowNumber number) : Window()
{
this->InitNested(desc, number);
this->LowerWidget(msf.playlist + MW_ALL);
this->SetWidgetLoweredState(MW_SHUFFLE, msf.shuffle);
}
virtual void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize)
{
switch (widget) {
/* Make sure that MW_SHUFFLE and MW_PROGRAMME have the same size.
* This can't be done by using NC_EQUALSIZE as the MW_INFO is
* between those widgets and of different size. */
case MW_SHUFFLE: case MW_PROGRAMME: {
Dimension d = maxdim(GetStringBoundingBox(STR_MUSIC_PROGRAM), GetStringBoundingBox(STR_MUSIC_SHUFFLE));
d.width += padding.width;
d.height += padding.height;
*size = maxdim(*size, d);
break;
}
case MW_TRACK_NR: {
Dimension d = GetStringBoundingBox(STR_MUSIC_TRACK_NONE);
d.width += WD_FRAMERECT_LEFT + WD_FRAMERECT_RIGHT;
d.height += WD_FRAMERECT_TOP + WD_FRAMERECT_BOTTOM;
*size = maxdim(*size, d);
break;
}
case MW_TRACK_NAME: {
Dimension d = GetStringBoundingBox(STR_MUSIC_TITLE_NONE);
for (uint i = 0; i < NUM_SONGS_AVAILABLE; i++) {
SetDParamStr(0, GetSongName(i));
d = maxdim(d, GetStringBoundingBox(STR_MUSIC_TITLE_NAME));
}
d.width += WD_FRAMERECT_LEFT + WD_FRAMERECT_RIGHT;
d.height += WD_FRAMERECT_TOP + WD_FRAMERECT_BOTTOM;
*size = maxdim(*size, d);
break;
}
/* Hack-ish: set the proper widget data; only needs to be done once
* per (Re)Init as that's the only time the language changes. */
case MW_PREV: this->GetWidget<NWidgetCore>(MW_PREV)->widget_data = _current_text_dir == TD_RTL ? SPR_IMG_SKIP_TO_NEXT : SPR_IMG_SKIP_TO_PREV; break;
case MW_NEXT: this->GetWidget<NWidgetCore>(MW_NEXT)->widget_data = _current_text_dir == TD_RTL ? SPR_IMG_SKIP_TO_PREV : SPR_IMG_SKIP_TO_NEXT; break;
case MW_PLAY: this->GetWidget<NWidgetCore>(MW_PLAY)->widget_data = _current_text_dir == TD_RTL ? SPR_IMG_PLAY_MUSIC_RTL : SPR_IMG_PLAY_MUSIC; break;
}
}
virtual void DrawWidget(const Rect &r, int widget) const
{
switch (widget) {
case MW_GAUGE:
GfxFillRect(r.left, r.top, r.right, r.bottom, 0);
for (uint i = 0; i != 8; i++) {
int colour = 0xD0;
if (i > 4) {
colour = 0xBF;
if (i > 6) {
colour = 0xB8;
}
}
GfxFillRect(r.left, r.bottom - i * 2, r.right, r.bottom - i * 2, colour);
}
break;
case MW_TRACK_NR: {
GfxFillRect(r.left + 1, r.top + 1, r.right, r.bottom, 0);
StringID str = STR_MUSIC_TRACK_NONE;
if (_song_is_active != 0 && _music_wnd_cursong != 0) {
SetDParam(0, GetTrackNumber(_music_wnd_cursong - 1));
SetDParam(1, 2);
str = STR_MUSIC_TRACK_DIGIT;
}
DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, r.top + WD_FRAMERECT_TOP, str);
break;
}
case MW_TRACK_NAME: {
GfxFillRect(r.left, r.top + 1, r.right - 1, r.bottom, 0);
StringID str = STR_MUSIC_TITLE_NONE;
if (_song_is_active != 0 && _music_wnd_cursong != 0) {
str = STR_MUSIC_TITLE_NAME;
SetDParamStr(0, GetSongName(_music_wnd_cursong - 1));
}
DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, r.top + WD_FRAMERECT_TOP, str, TC_FROMSTRING, SA_HOR_CENTER);
break;
}
case MW_MUSIC_VOL: case MW_EFFECT_VOL: {
DrawFrameRect(r.left, r.top + 2, r.right, r.bottom - 2, COLOUR_GREY, FR_LOWERED);
byte volume = (widget == MW_MUSIC_VOL) ? msf.music_vol : msf.effect_vol;
int x = (volume * (r.right - r.left) / 127);
if (_current_text_dir == TD_RTL) {
x = r.right - x;
} else {
x += r.left;
}
DrawFrameRect(x, r.top, x + slider_width, r.bottom, COLOUR_GREY, FR_NONE);
break;
}
}
}
virtual void OnInvalidateData(int data = 0)
{
for (int i = 0; i < 6; i++) {
this->SetWidgetLoweredState(MW_ALL + i, i == msf.playlist);
}
this->SetDirty();
}
virtual void OnClick(Point pt, int widget, int click_count)
{
switch (widget) {
case MW_PREV: // skip to prev
if (!_song_is_active) return;
SkipToPrevSong();
this->SetDirty();
break;
case MW_NEXT: // skip to next
if (!_song_is_active) return;
SkipToNextSong();
this->SetDirty();
break;
case MW_STOP: // stop playing
msf.playing = false;
break;
case MW_PLAY: // start playing
msf.playing = true;
break;
case MW_MUSIC_VOL: case MW_EFFECT_VOL: { // volume sliders
int x = pt.x - this->GetWidget<NWidgetBase>(widget)->pos_x;
byte *vol = (widget == MW_MUSIC_VOL) ? &msf.music_vol : &msf.effect_vol;
byte new_vol = x * 127 / this->GetWidget<NWidgetBase>(widget)->current_x;
if (_current_text_dir == TD_RTL) new_vol = 127 - new_vol;
if (new_vol != *vol) {
*vol = new_vol;
if (widget == MW_MUSIC_VOL) MusicVolumeChanged(new_vol);
this->SetDirty();
}
_left_button_clicked = false;
break;
}
case MW_SHUFFLE: // toggle shuffle
msf.shuffle ^= 1;
this->SetWidgetLoweredState(MW_SHUFFLE, msf.shuffle);
this->SetWidgetDirty(MW_SHUFFLE);
StopMusic();
SelectSongToPlay();
this->SetDirty();
break;
case MW_PROGRAMME: // show track selection
ShowMusicTrackSelection();
break;
case MW_ALL: case MW_OLD: case MW_NEW:
case MW_EZY: case MW_CUSTOM1: case MW_CUSTOM2: // playlist
SelectPlaylist(widget - MW_ALL);
StopMusic();
SelectSongToPlay();
this->SetDirty();
break;
}
}
};
static const NWidgetPart _nested_music_window_widgets[] = {
NWidget(NWID_HORIZONTAL),
NWidget(WWT_CLOSEBOX, COLOUR_GREY),
NWidget(WWT_CAPTION, COLOUR_GREY), SetDataTip(STR_MUSIC_JAZZ_JUKEBOX_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
EndContainer(),
NWidget(NWID_HORIZONTAL),
NWidget(NWID_VERTICAL),
NWidget(WWT_PANEL, COLOUR_GREY, -1), SetFill(1, 1), EndContainer(),
NWidget(NWID_HORIZONTAL),
NWidget(WWT_PUSHIMGBTN, COLOUR_GREY, MW_PREV), SetMinimalSize(22, 22), SetDataTip(SPR_IMG_SKIP_TO_PREV, STR_MUSIC_TOOLTIP_SKIP_TO_PREVIOUS_TRACK),
NWidget(WWT_PUSHIMGBTN, COLOUR_GREY, MW_NEXT), SetMinimalSize(22, 22), SetDataTip(SPR_IMG_SKIP_TO_NEXT, STR_MUSIC_TOOLTIP_SKIP_TO_NEXT_TRACK_IN_SELECTION),
NWidget(WWT_PUSHIMGBTN, COLOUR_GREY, MW_STOP), SetMinimalSize(22, 22), SetDataTip(SPR_IMG_STOP_MUSIC, STR_MUSIC_TOOLTIP_STOP_PLAYING_MUSIC),
NWidget(WWT_PUSHIMGBTN, COLOUR_GREY, MW_PLAY), SetMinimalSize(22, 22), SetDataTip(SPR_IMG_PLAY_MUSIC, STR_MUSIC_TOOLTIP_START_PLAYING_MUSIC),
EndContainer(),
NWidget(WWT_PANEL, COLOUR_GREY, -1), SetFill(1, 1), EndContainer(),
EndContainer(),
NWidget(WWT_PANEL, COLOUR_GREY, MW_SLIDERS),
NWidget(NWID_HORIZONTAL), SetPIP(20, 0, 20),
NWidget(NWID_VERTICAL),
NWidget(WWT_LABEL, COLOUR_GREY, -1), SetFill(1, 0), SetDataTip(STR_MUSIC_MUSIC_VOLUME, STR_NULL),
NWidget(WWT_EMPTY, COLOUR_GREY, MW_MUSIC_VOL), SetMinimalSize(67, 0), SetMinimalTextLines(1, 0), SetFill(1, 0), SetDataTip(0x0, STR_MUSIC_TOOLTIP_DRAG_SLIDERS_TO_SET_MUSIC),
NWidget(NWID_HORIZONTAL),
NWidget(WWT_LABEL, COLOUR_GREY, -1), SetDataTip(STR_MUSIC_RULER_MIN, STR_NULL),
NWidget(WWT_LABEL, COLOUR_GREY, -1), SetDataTip(STR_MUSIC_RULER_MARKER, STR_NULL), SetFill(1, 0),
NWidget(WWT_LABEL, COLOUR_GREY, -1), SetDataTip(STR_MUSIC_RULER_MARKER, STR_NULL), SetFill(1, 0),
NWidget(WWT_LABEL, COLOUR_GREY, -1), SetDataTip(STR_MUSIC_RULER_MARKER, STR_NULL), SetFill(1, 0),
NWidget(WWT_LABEL, COLOUR_GREY, -1), SetDataTip(STR_MUSIC_RULER_MARKER, STR_NULL), SetFill(1, 0),
NWidget(WWT_LABEL, COLOUR_GREY, -1), SetDataTip(STR_MUSIC_RULER_MARKER, STR_NULL), SetFill(1, 0),
NWidget(WWT_LABEL, COLOUR_GREY, -1), SetDataTip(STR_MUSIC_RULER_MAX, STR_NULL),
EndContainer(),
EndContainer(),
NWidget(WWT_PANEL, COLOUR_GREY, MW_GAUGE), SetMinimalSize(16, 20), SetPadding(1, 11, 1, 11), SetFill(0, 0), EndContainer(),
NWidget(NWID_VERTICAL),
NWidget(WWT_LABEL, COLOUR_GREY, -1), SetFill(1, 0), SetDataTip(STR_MUSIC_EFFECTS_VOLUME, STR_NULL),
NWidget(WWT_EMPTY, COLOUR_GREY, MW_EFFECT_VOL), SetMinimalSize(67, 0), SetMinimalTextLines(1, 0), SetFill(1, 0), SetDataTip(0x0, STR_MUSIC_TOOLTIP_DRAG_SLIDERS_TO_SET_MUSIC),
NWidget(NWID_HORIZONTAL),
NWidget(WWT_LABEL, COLOUR_GREY, -1), SetDataTip(STR_MUSIC_RULER_MIN, STR_NULL),
NWidget(WWT_LABEL, COLOUR_GREY, -1), SetDataTip(STR_MUSIC_RULER_MARKER, STR_NULL), SetFill(1, 0),
NWidget(WWT_LABEL, COLOUR_GREY, -1), SetDataTip(STR_MUSIC_RULER_MARKER, STR_NULL), SetFill(1, 0),
NWidget(WWT_LABEL, COLOUR_GREY, -1), SetDataTip(STR_MUSIC_RULER_MARKER, STR_NULL), SetFill(1, 0),
NWidget(WWT_LABEL, COLOUR_GREY, -1), SetDataTip(STR_MUSIC_RULER_MARKER, STR_NULL), SetFill(1, 0),
NWidget(WWT_LABEL, COLOUR_GREY, -1), SetDataTip(STR_MUSIC_RULER_MARKER, STR_NULL), SetFill(1, 0),
NWidget(WWT_LABEL, COLOUR_GREY, -1), SetDataTip(STR_MUSIC_RULER_MAX, STR_NULL),
EndContainer(),
EndContainer(),
EndContainer(),
EndContainer(),
EndContainer(),
NWidget(WWT_PANEL, COLOUR_GREY, MW_BACKGROUND),
NWidget(NWID_HORIZONTAL), SetPIP(6, 0, 6),
NWidget(NWID_VERTICAL),
NWidget(NWID_SPACER), SetFill(0, 1),
NWidget(WWT_TEXTBTN, COLOUR_GREY, MW_SHUFFLE), SetMinimalSize(50, 8), SetDataTip(STR_MUSIC_SHUFFLE, STR_MUSIC_TOOLTIP_TOGGLE_PROGRAM_SHUFFLE),
NWidget(NWID_SPACER), SetFill(0, 1),
EndContainer(),
NWidget(NWID_VERTICAL), SetPadding(0, 0, 3, 3),
NWidget(WWT_LABEL, COLOUR_GREY, MW_TRACK), SetFill(0, 0), SetDataTip(STR_MUSIC_TRACK, STR_NULL),
NWidget(WWT_PANEL, COLOUR_GREY, MW_TRACK_NR), EndContainer(),
EndContainer(),
NWidget(NWID_VERTICAL), SetPadding(0, 3, 3, 0),
NWidget(WWT_LABEL, COLOUR_GREY, MW_TRACK_TITLE), SetFill(1, 0), SetDataTip(STR_MUSIC_XTITLE, STR_NULL),
NWidget(WWT_PANEL, COLOUR_GREY, MW_TRACK_NAME), SetFill(1, 0), EndContainer(),
EndContainer(),
NWidget(NWID_VERTICAL),
NWidget(NWID_SPACER), SetFill(0, 1),
NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, MW_PROGRAMME), SetMinimalSize(50, 8), SetDataTip(STR_MUSIC_PROGRAM, STR_MUSIC_TOOLTIP_SHOW_MUSIC_TRACK_SELECTION),
NWidget(NWID_SPACER), SetFill(0, 1),
EndContainer(),
EndContainer(),
EndContainer(),
NWidget(NWID_HORIZONTAL, NC_EQUALSIZE),
NWidget(WWT_TEXTBTN, COLOUR_GREY, MW_ALL), SetFill(1, 0), SetDataTip(STR_MUSIC_PLAYLIST_ALL, STR_MUSIC_TOOLTIP_SELECT_ALL_TRACKS_PROGRAM),
NWidget(WWT_TEXTBTN, COLOUR_GREY, MW_OLD), SetFill(1, 0), SetDataTip(STR_MUSIC_PLAYLIST_OLD_STYLE, STR_MUSIC_TOOLTIP_SELECT_OLD_STYLE_MUSIC),
NWidget(WWT_TEXTBTN, COLOUR_GREY, MW_NEW), SetFill(1, 0), SetDataTip(STR_MUSIC_PLAYLIST_NEW_STYLE, STR_MUSIC_TOOLTIP_SELECT_NEW_STYLE_MUSIC),
NWidget(WWT_TEXTBTN, COLOUR_GREY, MW_EZY), SetFill(1, 0), SetDataTip(STR_MUSIC_PLAYLIST_EZY_STREET, STR_MUSIC_TOOLTIP_SELECT_EZY_STREET_STYLE),
NWidget(WWT_TEXTBTN, COLOUR_GREY, MW_CUSTOM1), SetFill(1, 0), SetDataTip(STR_MUSIC_PLAYLIST_CUSTOM_1, STR_MUSIC_TOOLTIP_SELECT_CUSTOM_1_USER_DEFINED),
NWidget(WWT_TEXTBTN, COLOUR_GREY, MW_CUSTOM2), SetFill(1, 0), SetDataTip(STR_MUSIC_PLAYLIST_CUSTOM_2, STR_MUSIC_TOOLTIP_SELECT_CUSTOM_2_USER_DEFINED),
EndContainer(),
};
static const WindowDesc _music_window_desc(
WDP_AUTO, 0, 0,
WC_MUSIC_WINDOW, WC_NONE,
WDF_UNCLICK_BUTTONS,
_nested_music_window_widgets, lengthof(_nested_music_window_widgets)
);
void ShowMusicWindow()
{
if (BaseMusic::GetUsedSet()->num_available == 0) ShowErrorMessage(STR_ERROR_NO_SONGS, INVALID_STRING_ID, WL_WARNING);
AllocateWindowDescFront<MusicWindow>(&_music_window_desc, 0);
}
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