Files
@ r27935:8fbfc030e7be
Branch filter:
Location: cpp/openttd-patchpack/source/src/intro_gui.cpp - annotation
r27935:8fbfc030e7be
20.7 KiB
text/x-c
Fix: Don't produce invalid cargo. (#11314)
Production for secondary industries did not always check that the produced cargo type isn't valid.
Production for secondary industries did not always check that the produced cargo type isn't valid.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 509 510 511 512 513 514 515 516 517 518 519 520 521 522 523 524 525 526 527 528 529 530 531 532 533 534 535 536 537 538 539 540 541 542 543 544 545 546 547 | r12768:980ae0491352 r12768:980ae0491352 r12768:980ae0491352 r12768:980ae0491352 r12768:980ae0491352 r12768:980ae0491352 r12768:980ae0491352 r9111:983de9c5a848 r6201:2e76eb9a1d7a r5584:545d748cc681 r18617:524f2e0f54dc r5584:545d748cc681 r8107:82461791b7a2 r25956:11cb0ddcd207 r8107:82461791b7a2 r27903:a7a9733e21aa r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r10793:5ba2151e71e9 r27371:b9ad4c1bff08 r10960:e97ebf9cf99b r25956:11cb0ddcd207 r8114:866ed489ed98 r8149:8a97dd280f35 r10840:7a608f4ad153 r26532:48cddf601bc5 r11335:c7c33f62d918 r14248:a9050881acd7 r17988:0007c249e812 r17988:0007c249e812 r19836:9d82dfe1ad85 r25956:11cb0ddcd207 r25956:11cb0ddcd207 r25956:11cb0ddcd207 r25956:11cb0ddcd207 r5584:545d748cc681 r18670:f122c356353c r18670:f122c356353c r8264:d493cb51fe8a r8264:d493cb51fe8a r8264:d493cb51fe8a r21383:942c32fb8b0e r21383:942c32fb8b0e r25956:11cb0ddcd207 r25956:11cb0ddcd207 r25956:11cb0ddcd207 r25956:11cb0ddcd207 r25956:11cb0ddcd207 r25956:11cb0ddcd207 r25956:11cb0ddcd207 r25956:11cb0ddcd207 r25956:11cb0ddcd207 r25956:11cb0ddcd207 r25956:11cb0ddcd207 r25956:11cb0ddcd207 r25956:11cb0ddcd207 r25956:11cb0ddcd207 r25956:11cb0ddcd207 r25956:11cb0ddcd207 r25956:11cb0ddcd207 r25956:11cb0ddcd207 r25956:11cb0ddcd207 r25956:11cb0ddcd207 r25956:11cb0ddcd207 r25956:11cb0ddcd207 r25956:11cb0ddcd207 r25956:11cb0ddcd207 r25956:11cb0ddcd207 r25956:11cb0ddcd207 r25956:11cb0ddcd207 r25956:11cb0ddcd207 r25956:11cb0ddcd207 r25956:11cb0ddcd207 r25956:11cb0ddcd207 r25956:11cb0ddcd207 r25956:11cb0ddcd207 r25956:11cb0ddcd207 r25956:11cb0ddcd207 r25956:11cb0ddcd207 r25956:11cb0ddcd207 r25956:11cb0ddcd207 r25956:11cb0ddcd207 r25956:11cb0ddcd207 r25956:11cb0ddcd207 r25956:11cb0ddcd207 r25956:11cb0ddcd207 r25956:11cb0ddcd207 r25956:11cb0ddcd207 r25956:11cb0ddcd207 r25956:11cb0ddcd207 r25956:11cb0ddcd207 r25956:11cb0ddcd207 r25956:11cb0ddcd207 r25956:11cb0ddcd207 r25956:11cb0ddcd207 r25956:11cb0ddcd207 r25956:11cb0ddcd207 r25956:11cb0ddcd207 r25956:11cb0ddcd207 r9282:cec57957cd97 r25956:11cb0ddcd207 r25956:11cb0ddcd207 r25956:11cb0ddcd207 r25956:11cb0ddcd207 r25956:11cb0ddcd207 r25956:11cb0ddcd207 r26040:50e1bbc159a7 r26040:50e1bbc159a7 r25956:11cb0ddcd207 r25956:11cb0ddcd207 r25956:11cb0ddcd207 r25956:11cb0ddcd207 r25956:11cb0ddcd207 r25956:11cb0ddcd207 r25956:11cb0ddcd207 r25956:11cb0ddcd207 r25956:11cb0ddcd207 r25956:11cb0ddcd207 r25956:11cb0ddcd207 r25956:11cb0ddcd207 r25956:11cb0ddcd207 r25956:11cb0ddcd207 r25956:11cb0ddcd207 r25956:11cb0ddcd207 r25956:11cb0ddcd207 r25956:11cb0ddcd207 r25956:11cb0ddcd207 r25956:11cb0ddcd207 r25956:11cb0ddcd207 r25956:11cb0ddcd207 r25956:11cb0ddcd207 r25956:11cb0ddcd207 r25956:11cb0ddcd207 r25956:11cb0ddcd207 r25956:11cb0ddcd207 r25956:11cb0ddcd207 r25956:11cb0ddcd207 r25956:11cb0ddcd207 r25956:11cb0ddcd207 r25956:11cb0ddcd207 r25956:11cb0ddcd207 r25956:11cb0ddcd207 r25956:11cb0ddcd207 r25956:11cb0ddcd207 r25956:11cb0ddcd207 r25956:11cb0ddcd207 r25956:11cb0ddcd207 r25956:11cb0ddcd207 r25956:11cb0ddcd207 r25956:11cb0ddcd207 r25956:11cb0ddcd207 r25956:11cb0ddcd207 r25956:11cb0ddcd207 r25956:11cb0ddcd207 r25956:11cb0ddcd207 r25956:11cb0ddcd207 r25956:11cb0ddcd207 r25956:11cb0ddcd207 r25956:11cb0ddcd207 r25956:11cb0ddcd207 r25956:11cb0ddcd207 r25956:11cb0ddcd207 r25956:11cb0ddcd207 r25956:11cb0ddcd207 r25956:11cb0ddcd207 r25956:11cb0ddcd207 r25956:11cb0ddcd207 r25956:11cb0ddcd207 r25956:11cb0ddcd207 r25956:11cb0ddcd207 r25956:11cb0ddcd207 r25956:11cb0ddcd207 r25956:11cb0ddcd207 r25956:11cb0ddcd207 r25956:11cb0ddcd207 r25956:11cb0ddcd207 r8365:25892c76d49b r20280:ca1fc41725ff r9282:cec57957cd97 r20280:ca1fc41725ff r20280:ca1fc41725ff r15227:6ee8e499e653 r25956:11cb0ddcd207 r25956:11cb0ddcd207 r25956:11cb0ddcd207 r25956:11cb0ddcd207 r25956:11cb0ddcd207 r26040:50e1bbc159a7 r26040:50e1bbc159a7 r25956:11cb0ddcd207 r25956:11cb0ddcd207 r25956:11cb0ddcd207 r25956:11cb0ddcd207 r25956:11cb0ddcd207 r25956:11cb0ddcd207 r25956:11cb0ddcd207 r25956:11cb0ddcd207 r26040:50e1bbc159a7 r26040:50e1bbc159a7 r26040:50e1bbc159a7 r26040:50e1bbc159a7 r26040:50e1bbc159a7 r26040:50e1bbc159a7 r26040:50e1bbc159a7 r26040:50e1bbc159a7 r26040:50e1bbc159a7 r26040:50e1bbc159a7 r26040:50e1bbc159a7 r25956:11cb0ddcd207 r25956:11cb0ddcd207 r25956:11cb0ddcd207 r25956:11cb0ddcd207 r25956:11cb0ddcd207 r25956:11cb0ddcd207 r25956:11cb0ddcd207 r25956:11cb0ddcd207 r25956:11cb0ddcd207 r25956:11cb0ddcd207 r25956:11cb0ddcd207 r25956:11cb0ddcd207 r25956:11cb0ddcd207 r25956:11cb0ddcd207 r25956:11cb0ddcd207 r25956:11cb0ddcd207 r25956:11cb0ddcd207 r26752:adf33386687c r25956:11cb0ddcd207 r25956:11cb0ddcd207 r25956:11cb0ddcd207 r25956:11cb0ddcd207 r25956:11cb0ddcd207 r26040:50e1bbc159a7 r26040:50e1bbc159a7 r26040:50e1bbc159a7 r25956:11cb0ddcd207 r25956:11cb0ddcd207 r25956:11cb0ddcd207 r25956:11cb0ddcd207 r25956:11cb0ddcd207 r25956:11cb0ddcd207 r25956:11cb0ddcd207 r25956:11cb0ddcd207 r25956:11cb0ddcd207 r25956:11cb0ddcd207 r25956:11cb0ddcd207 r25956:11cb0ddcd207 r25956:11cb0ddcd207 r25956:11cb0ddcd207 r25956:11cb0ddcd207 r25956:11cb0ddcd207 r25956:11cb0ddcd207 r25956:11cb0ddcd207 r25956:11cb0ddcd207 r25956:11cb0ddcd207 r25956:11cb0ddcd207 r25956:11cb0ddcd207 r25956:11cb0ddcd207 r25956:11cb0ddcd207 r9282:cec57957cd97 r5584:545d748cc681 r17476:d3b7a183536d r17476:d3b7a183536d r17476:d3b7a183536d r17476:d3b7a183536d r17476:d3b7a183536d r23499:f9bf6ad58697 r9282:cec57957cd97 r17476:d3b7a183536d r18678:159c537f5381 r18678:159c537f5381 r18678:159c537f5381 r18678:159c537f5381 r12263:5b872c6d772b r12263:5b872c6d772b r23499:f9bf6ad58697 r17988:0007c249e812 r22525:8b64738b95fa r22525:8b64738b95fa r22525:8b64738b95fa r22525:8b64738b95fa r22525:8b64738b95fa r17988:0007c249e812 r17988:0007c249e812 r23499:f9bf6ad58697 r17988:0007c249e812 r17988:0007c249e812 r22525:8b64738b95fa r22525:8b64738b95fa r22525:8b64738b95fa r22525:8b64738b95fa r22525:8b64738b95fa r18678:159c537f5381 r17988:0007c249e812 r17988:0007c249e812 r17988:0007c249e812 r17988:0007c249e812 r17988:0007c249e812 r17988:0007c249e812 r23499:f9bf6ad58697 r12313:f8317da11c46 r22525:8b64738b95fa r17988:0007c249e812 r22525:8b64738b95fa r22525:8b64738b95fa r22525:8b64738b95fa r22525:8b64738b95fa r22525:8b64738b95fa r22525:8b64738b95fa r17988:0007c249e812 r22525:8b64738b95fa r17988:0007c249e812 r22525:8b64738b95fa r22525:8b64738b95fa r22525:8b64738b95fa r22525:8b64738b95fa r22525:8b64738b95fa r22525:8b64738b95fa r22525:8b64738b95fa r22525:8b64738b95fa r22525:8b64738b95fa r22525:8b64738b95fa r22525:8b64738b95fa r22525:8b64738b95fa r17988:0007c249e812 r12313:f8317da11c46 r12313:f8317da11c46 r12313:f8317da11c46 r23499:f9bf6ad58697 r9282:cec57957cd97 r9282:cec57957cd97 r9282:cec57957cd97 r18678:159c537f5381 r6555:9ef973fe9db5 r9282:cec57957cd97 r18678:159c537f5381 r11335:c7c33f62d918 r11335:c7c33f62d918 r11335:c7c33f62d918 r11335:c7c33f62d918 r11335:c7c33f62d918 r11335:c7c33f62d918 r11335:c7c33f62d918 r22446:e215802a4b89 r22446:e215802a4b89 r22446:e215802a4b89 r18678:159c537f5381 r8365:25892c76d49b r18678:159c537f5381 r9282:cec57957cd97 r14635:a75264d517b7 r9282:cec57957cd97 r9282:cec57957cd97 r9282:cec57957cd97 r9282:cec57957cd97 r8365:25892c76d49b r18678:159c537f5381 r18678:159c537f5381 r18678:159c537f5381 r9282:cec57957cd97 r8365:25892c76d49b r18678:159c537f5381 r19836:9d82dfe1ad85 r27903:a7a9733e21aa r18678:159c537f5381 r18678:159c537f5381 r18678:159c537f5381 r10793:5ba2151e71e9 r14635:a75264d517b7 r10793:5ba2151e71e9 r10793:5ba2151e71e9 r10793:5ba2151e71e9 r10793:5ba2151e71e9 r18678:159c537f5381 r26532:48cddf601bc5 r18678:159c537f5381 r9282:cec57957cd97 r5584:545d748cc681 r9282:cec57957cd97 r5584:545d748cc681 r11457:9a04ad49bedb r13742:180ad925befc r13745:49505a0400d8 r13742:180ad925befc r11457:9a04ad49bedb r26689:4e12407ac7bb r13742:180ad925befc r18678:159c537f5381 r13742:180ad925befc r18678:159c537f5381 r13742:180ad925befc r13742:180ad925befc r11457:9a04ad49bedb r13742:180ad925befc r11457:9a04ad49bedb r26689:4e12407ac7bb r13742:180ad925befc r18678:159c537f5381 r13742:180ad925befc r18678:159c537f5381 r13742:180ad925befc r13742:180ad925befc r11457:9a04ad49bedb r13742:180ad925befc r11457:9a04ad49bedb r26689:4e12407ac7bb r13742:180ad925befc r18678:159c537f5381 r13742:180ad925befc r18678:159c537f5381 r13742:180ad925befc r13742:180ad925befc r11457:9a04ad49bedb r13742:180ad925befc r11457:9a04ad49bedb r26689:4e12407ac7bb r13742:180ad925befc r13742:180ad925befc r18678:159c537f5381 r13742:180ad925befc r13742:180ad925befc r18678:159c537f5381 r13742:180ad925befc r13742:180ad925befc r18678:159c537f5381 r13742:180ad925befc r13742:180ad925befc r18678:159c537f5381 r13742:180ad925befc r13742:180ad925befc r13742:180ad925befc r11457:9a04ad49bedb r13742:180ad925befc r22525:8b64738b95fa r22525:8b64738b95fa r22525:8b64738b95fa r22525:8b64738b95fa r22525:8b64738b95fa r18678:159c537f5381 r17988:0007c249e812 r18678:159c537f5381 r17988:0007c249e812 r17988:0007c249e812 r11457:9a04ad49bedb r26689:4e12407ac7bb r13742:180ad925befc r18678:159c537f5381 r13742:180ad925befc r19836:9d82dfe1ad85 r21834:89a4bfdf1369 r13742:180ad925befc r11457:9a04ad49bedb r13742:180ad925befc r11457:9a04ad49bedb r26689:4e12407ac7bb r13742:180ad925befc r26689:4e12407ac7bb r26532:48cddf601bc5 r26689:4e12407ac7bb r26689:4e12407ac7bb r26689:4e12407ac7bb r26689:4e12407ac7bb r26689:4e12407ac7bb r26689:4e12407ac7bb r26689:4e12407ac7bb r26689:4e12407ac7bb r26689:4e12407ac7bb r26689:4e12407ac7bb r26689:4e12407ac7bb r13742:180ad925befc r13742:180ad925befc r11457:9a04ad49bedb r13742:180ad925befc r11457:9a04ad49bedb r27903:a7a9733e21aa r27903:a7a9733e21aa r27903:a7a9733e21aa r27903:a7a9733e21aa r27903:a7a9733e21aa r27903:a7a9733e21aa r13742:180ad925befc r11457:9a04ad49bedb r13742:180ad925befc r11457:9a04ad49bedb r26689:4e12407ac7bb r13742:180ad925befc r13742:180ad925befc r18678:159c537f5381 r13742:180ad925befc r13742:180ad925befc r13742:180ad925befc r11457:9a04ad49bedb r13742:180ad925befc r11457:9a04ad49bedb r11457:9a04ad49bedb r11457:9a04ad49bedb r11457:9a04ad49bedb r20280:ca1fc41725ff r23607:36c15679007d r5893:6c4fd9987e0f r27580:953c5017a71d r27861:6269475166e0 r11368:058349c3a02c r5584:545d748cc681 r6247:96e840dbefcc r5584:545d748cc681 r9282:cec57957cd97 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r27371:b9ad4c1bff08 r27371:b9ad4c1bff08 r27371:b9ad4c1bff08 r27371:b9ad4c1bff08 r5584:545d748cc681 r5584:545d748cc681 r6247:96e840dbefcc r5584:545d748cc681 r5584:545d748cc681 r11725:57bc99fdc1bc r12622:202e83a6cee7 r23607:36c15679007d r27721:7ae6afecc948 r27721:7ae6afecc948 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r18618:99acc2ef1619 r18618:99acc2ef1619 r18618:99acc2ef1619 r18618:99acc2ef1619 r5584:545d748cc681 r5584:545d748cc681 r6247:96e840dbefcc r5584:545d748cc681 r5584:545d748cc681 r11725:57bc99fdc1bc r14506:aac88421de94 r23607:36c15679007d r27721:7ae6afecc948 r27721:7ae6afecc948 r5584:545d748cc681 r5584:545d748cc681 | /*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
/** @file intro_gui.cpp The main menu GUI. */
#include "stdafx.h"
#include "error.h"
#include "gui.h"
#include "window_gui.h"
#include "window_func.h"
#include "textbuf_gui.h"
#include "help_gui.h"
#include "network/network.h"
#include "genworld.h"
#include "network/network_gui.h"
#include "network/network_content.h"
#include "network/network_survey.h"
#include "landscape_type.h"
#include "landscape.h"
#include "strings_func.h"
#include "fios.h"
#include "ai/ai_gui.hpp"
#include "game/game_gui.hpp"
#include "gfx_func.h"
#include "core/geometry_func.hpp"
#include "language.h"
#include "rev.h"
#include "highscore.h"
#include "signs_base.h"
#include "viewport_func.h"
#include "vehicle_base.h"
#include <regex>
#include "widgets/intro_widget.h"
#include "table/strings.h"
#include "table/sprites.h"
#include "safeguards.h"
/**
* A viewport command for the main menu background (intro game).
*/
struct IntroGameViewportCommand {
/** Horizontal alignment value. */
enum AlignmentH : byte {
LEFT,
CENTRE,
RIGHT,
};
/** Vertical alignment value. */
enum AlignmentV : byte {
TOP,
MIDDLE,
BOTTOM,
};
int command_index = 0; ///< Sequence number of the command (order they are performed in).
Point position{ 0, 0 }; ///< Calculated world coordinate to position viewport top-left at.
VehicleID vehicle = INVALID_VEHICLE; ///< Vehicle to follow, or INVALID_VEHICLE if not following a vehicle.
uint delay = 0; ///< Delay until next command.
int zoom_adjust = 0; ///< Adjustment to zoom level from base zoom level.
bool pan_to_next = false; ///< If true, do a smooth pan from this position to the next.
AlignmentH align_h = CENTRE; ///< Horizontal alignment.
AlignmentV align_v = MIDDLE; ///< Vertical alignment.
/**
* Calculate effective position.
* This will update the position field if a vehicle is followed.
* @param vp Viewport to calculate position for.
* @return Calculated position in the viewport.
*/
Point PositionForViewport(const Viewport *vp)
{
if (this->vehicle != INVALID_VEHICLE) {
const Vehicle *v = Vehicle::Get(this->vehicle);
this->position = RemapCoords(v->x_pos, v->y_pos, v->z_pos);
}
Point p;
switch (this->align_h) {
case LEFT: p.x = this->position.x; break;
case CENTRE: p.x = this->position.x - vp->virtual_width / 2; break;
case RIGHT: p.x = this->position.x - vp->virtual_width; break;
}
switch (this->align_v) {
case TOP: p.y = this->position.y; break;
case MIDDLE: p.y = this->position.y - vp->virtual_height / 2; break;
case BOTTOM: p.y = this->position.y - vp->virtual_height; break;
}
return p;
}
};
struct SelectGameWindow : public Window {
/** Vector of viewport commands parsed. */
std::vector<IntroGameViewportCommand> intro_viewport_commands;
/** Index of currently active viewport command. */
size_t cur_viewport_command_index;
/** Time spent (milliseconds) on current viewport command. */
uint cur_viewport_command_time;
uint mouse_idle_time;
Point mouse_idle_pos;
/**
* Find and parse all viewport command signs.
* Fills the intro_viewport_commands vector and deletes parsed signs from the world.
*/
void ReadIntroGameViewportCommands()
{
intro_viewport_commands.clear();
/* Regular expression matching the commands: T, spaces, integer, spaces, flags, spaces, integer */
const char *sign_langauge = "^T\\s*([0-9]+)\\s*([-+A-Z0-9]+)\\s*([0-9]+)";
std::regex re(sign_langauge, std::regex_constants::icase);
/* List of signs successfully parsed to delete afterwards. */
std::vector<SignID> signs_to_delete;
for (const Sign *sign : Sign::Iterate()) {
std::smatch match;
if (std::regex_search(sign->name, match, re)) {
IntroGameViewportCommand vc;
/* Sequence index from the first matching group. */
vc.command_index = std::stoi(match[1].str());
/* Sign coordinates for positioning. */
vc.position = RemapCoords(sign->x, sign->y, sign->z);
/* Delay from the third matching group. */
vc.delay = std::stoi(match[3].str()) * 1000; // milliseconds
/* Parse flags from second matching group. */
enum IdType {
ID_NONE, ID_VEHICLE
} id_type = ID_NONE;
for (char c : match[2].str()) {
if (isdigit(c)) {
if (id_type == ID_VEHICLE) {
vc.vehicle = vc.vehicle * 10 + (c - '0');
}
} else {
id_type = ID_NONE;
switch (toupper(c)) {
case '-': vc.zoom_adjust = +1; break;
case '+': vc.zoom_adjust = -1; break;
case 'T': vc.align_v = IntroGameViewportCommand::TOP; break;
case 'M': vc.align_v = IntroGameViewportCommand::MIDDLE; break;
case 'B': vc.align_v = IntroGameViewportCommand::BOTTOM; break;
case 'L': vc.align_h = IntroGameViewportCommand::LEFT; break;
case 'C': vc.align_h = IntroGameViewportCommand::CENTRE; break;
case 'R': vc.align_h = IntroGameViewportCommand::RIGHT; break;
case 'P': vc.pan_to_next = true; break;
case 'V': id_type = ID_VEHICLE; vc.vehicle = 0; break;
}
}
}
/* Successfully parsed, store. */
intro_viewport_commands.push_back(vc);
signs_to_delete.push_back(sign->index);
}
}
/* Sort the commands by sequence index. */
std::sort(intro_viewport_commands.begin(), intro_viewport_commands.end(), [](const IntroGameViewportCommand &a, const IntroGameViewportCommand &b) { return a.command_index < b.command_index; });
/* Delete all the consumed signs, from last ID to first ID. */
std::sort(signs_to_delete.begin(), signs_to_delete.end(), [](SignID a, SignID b) { return a > b; });
for (SignID sign_id : signs_to_delete) {
delete Sign::Get(sign_id);
}
}
SelectGameWindow(WindowDesc *desc) : Window(desc)
{
this->CreateNestedTree();
this->FinishInitNested(0);
this->OnInvalidateData();
this->ReadIntroGameViewportCommands();
this->cur_viewport_command_index = (size_t)-1;
this->cur_viewport_command_time = 0;
this->mouse_idle_time = 0;
this->mouse_idle_pos = _cursor.pos;
}
void OnRealtimeTick(uint delta_ms) override
{
/* Move the main game viewport according to intro viewport commands. */
if (intro_viewport_commands.empty()) return;
bool suppress_panning = true;
if (this->mouse_idle_pos.x != _cursor.pos.x || this->mouse_idle_pos.y != _cursor.pos.y) {
this->mouse_idle_pos = _cursor.pos;
this->mouse_idle_time = 2000;
} else if (this->mouse_idle_time > delta_ms) {
this->mouse_idle_time -= delta_ms;
} else {
this->mouse_idle_time = 0;
suppress_panning = false;
}
/* Determine whether to move to the next command or stay at current. */
bool changed_command = false;
if (this->cur_viewport_command_index >= intro_viewport_commands.size()) {
/* Reached last, rotate back to start of the list. */
this->cur_viewport_command_index = 0;
changed_command = true;
} else {
/* Check if current command has elapsed and switch to next. */
this->cur_viewport_command_time += delta_ms;
if (this->cur_viewport_command_time >= intro_viewport_commands[this->cur_viewport_command_index].delay) {
this->cur_viewport_command_index = (this->cur_viewport_command_index + 1) % intro_viewport_commands.size();
this->cur_viewport_command_time = 0;
changed_command = true;
}
}
IntroGameViewportCommand &vc = intro_viewport_commands[this->cur_viewport_command_index];
Window *mw = GetMainWindow();
Viewport *vp = mw->viewport;
/* Early exit if the current command hasn't elapsed and isn't animated. */
if (!changed_command && !vc.pan_to_next && vc.vehicle == INVALID_VEHICLE) return;
/* Suppress panning commands, while user interacts with GUIs. */
if (!changed_command && suppress_panning) return;
/* Reset the zoom level. */
if (changed_command) FixTitleGameZoom(vc.zoom_adjust);
/* Calculate current command position (updates followed vehicle coordinates). */
Point pos = vc.PositionForViewport(vp);
/* Calculate panning (linear interpolation between current and next command position). */
if (vc.pan_to_next) {
size_t next_command_index = (this->cur_viewport_command_index + 1) % intro_viewport_commands.size();
IntroGameViewportCommand &nvc = intro_viewport_commands[next_command_index];
Point pos2 = nvc.PositionForViewport(vp);
const double t = this->cur_viewport_command_time / (double)vc.delay;
pos.x = pos.x + (int)(t * (pos2.x - pos.x));
pos.y = pos.y + (int)(t * (pos2.y - pos.y));
}
/* Update the viewport position. */
mw->viewport->dest_scrollpos_x = mw->viewport->scrollpos_x = pos.x;
mw->viewport->dest_scrollpos_y = mw->viewport->scrollpos_y = pos.y;
UpdateViewportPosition(mw);
mw->SetDirty(); // Required during panning, otherwise logo graphics disappears
/* If there is only one command, we just executed it and don't need to do any more */
if (intro_viewport_commands.size() == 1 && vc.vehicle == INVALID_VEHICLE) intro_viewport_commands.clear();
}
/**
* Some data on this window has become invalid.
* @param data Information about the changed data.
* @param gui_scope Whether the call is done from GUI scope. You may not do everything when not in GUI scope. See #InvalidateWindowData() for details.
*/
void OnInvalidateData(int data = 0, bool gui_scope = true) override
{
if (!gui_scope) return;
this->SetWidgetLoweredState(WID_SGI_TEMPERATE_LANDSCAPE, _settings_newgame.game_creation.landscape == LT_TEMPERATE);
this->SetWidgetLoweredState(WID_SGI_ARCTIC_LANDSCAPE, _settings_newgame.game_creation.landscape == LT_ARCTIC);
this->SetWidgetLoweredState(WID_SGI_TROPIC_LANDSCAPE, _settings_newgame.game_creation.landscape == LT_TROPIC);
this->SetWidgetLoweredState(WID_SGI_TOYLAND_LANDSCAPE, _settings_newgame.game_creation.landscape == LT_TOYLAND);
}
void OnInit() override
{
bool missing_sprites = _missing_extra_graphics > 0 && !IsReleasedVersion();
this->GetWidget<NWidgetStacked>(WID_SGI_BASESET_SELECTION)->SetDisplayedPlane(missing_sprites ? 0 : SZSP_NONE);
bool missing_lang = _current_language->missing >= _settings_client.gui.missing_strings_threshold && !IsReleasedVersion();
this->GetWidget<NWidgetStacked>(WID_SGI_TRANSLATION_SELECTION)->SetDisplayedPlane(missing_lang ? 0 : SZSP_NONE);
}
void DrawWidget(const Rect &r, int widget) const override
{
switch (widget) {
case WID_SGI_BASESET:
SetDParam(0, _missing_extra_graphics);
DrawStringMultiLine(r.left, r.right, r.top, r.bottom, STR_INTRO_BASESET, TC_FROMSTRING, SA_CENTER);
break;
case WID_SGI_TRANSLATION:
SetDParam(0, _current_language->missing);
DrawStringMultiLine(r.left, r.right, r.top, r.bottom, STR_INTRO_TRANSLATION, TC_FROMSTRING, SA_CENTER);
break;
}
}
void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize) override
{
StringID str = 0;
switch (widget) {
case WID_SGI_BASESET:
SetDParam(0, _missing_extra_graphics);
str = STR_INTRO_BASESET;
break;
case WID_SGI_TRANSLATION:
SetDParam(0, _current_language->missing);
str = STR_INTRO_TRANSLATION;
break;
}
if (str != 0) {
int height = GetStringHeight(str, size->width);
if (height > 3 * FONT_HEIGHT_NORMAL) {
/* Don't let the window become too high. */
Dimension textdim = GetStringBoundingBox(str);
textdim.height *= 3;
textdim.width -= textdim.width / 2;
*size = maxdim(*size, textdim);
} else {
size->height = height + padding.height;
}
}
}
void OnClick(Point pt, int widget, int click_count) override
{
/* Do not create a network server when you (just) have closed one of the game
* creation/load windows for the network server. */
if (IsInsideMM(widget, WID_SGI_GENERATE_GAME, WID_SGI_EDIT_SCENARIO + 1)) _is_network_server = false;
switch (widget) {
case WID_SGI_GENERATE_GAME:
if (_ctrl_pressed) {
StartNewGameWithoutGUI(GENERATE_NEW_SEED);
} else {
ShowGenerateLandscape();
}
break;
case WID_SGI_LOAD_GAME: ShowSaveLoadDialog(FT_SAVEGAME, SLO_LOAD); break;
case WID_SGI_PLAY_SCENARIO: ShowSaveLoadDialog(FT_SCENARIO, SLO_LOAD); break;
case WID_SGI_PLAY_HEIGHTMAP: ShowSaveLoadDialog(FT_HEIGHTMAP,SLO_LOAD); break;
case WID_SGI_EDIT_SCENARIO: StartScenarioEditor(); break;
case WID_SGI_PLAY_NETWORK:
if (!_network_available) {
ShowErrorMessage(STR_NETWORK_ERROR_NOTAVAILABLE, INVALID_STRING_ID, WL_ERROR);
} else {
ShowNetworkGameWindow();
}
break;
case WID_SGI_TEMPERATE_LANDSCAPE: case WID_SGI_ARCTIC_LANDSCAPE:
case WID_SGI_TROPIC_LANDSCAPE: case WID_SGI_TOYLAND_LANDSCAPE:
SetNewLandscapeType(widget - WID_SGI_TEMPERATE_LANDSCAPE);
break;
case WID_SGI_OPTIONS: ShowGameOptions(); break;
case WID_SGI_HIGHSCORE: ShowHighscoreTable(); break;
case WID_SGI_HELP: ShowHelpWindow(); break;
case WID_SGI_SETTINGS_OPTIONS:ShowGameSettings(); break;
case WID_SGI_GRF_SETTINGS: ShowNewGRFSettings(true, true, false, &_grfconfig_newgame); break;
case WID_SGI_CONTENT_DOWNLOAD:
if (!_network_available) {
ShowErrorMessage(STR_NETWORK_ERROR_NOTAVAILABLE, INVALID_STRING_ID, WL_ERROR);
} else {
ShowNetworkContentListWindow();
}
break;
case WID_SGI_AI_SETTINGS: ShowAIConfigWindow(); break;
case WID_SGI_GS_SETTINGS: ShowGSConfigWindow(); break;
case WID_SGI_EXIT: HandleExitGameRequest(); break;
}
}
};
static const NWidgetPart _nested_select_game_widgets[] = {
NWidget(WWT_CAPTION, COLOUR_BROWN), SetDataTip(STR_INTRO_CAPTION, STR_NULL),
NWidget(WWT_PANEL, COLOUR_BROWN),
NWidget(NWID_SPACER), SetMinimalSize(0, 8),
/* 'New Game' and 'Load Game' buttons */
NWidget(NWID_HORIZONTAL, NC_EQUALSIZE),
NWidget(WWT_PUSHTXTBTN, COLOUR_ORANGE, WID_SGI_GENERATE_GAME), SetMinimalSize(158, 12),
SetDataTip(STR_INTRO_NEW_GAME, STR_INTRO_TOOLTIP_NEW_GAME), SetPadding(0, 0, 0, 10), SetFill(1, 0),
NWidget(WWT_PUSHTXTBTN, COLOUR_ORANGE, WID_SGI_LOAD_GAME), SetMinimalSize(158, 12),
SetDataTip(STR_INTRO_LOAD_GAME, STR_INTRO_TOOLTIP_LOAD_GAME), SetPadding(0, 10, 0, 0), SetFill(1, 0),
EndContainer(),
NWidget(NWID_SPACER), SetMinimalSize(0, 6),
/* 'Play Scenario' and 'Play Heightmap' buttons */
NWidget(NWID_HORIZONTAL, NC_EQUALSIZE),
NWidget(WWT_PUSHTXTBTN, COLOUR_ORANGE, WID_SGI_PLAY_SCENARIO), SetMinimalSize(158, 12),
SetDataTip(STR_INTRO_PLAY_SCENARIO, STR_INTRO_TOOLTIP_PLAY_SCENARIO), SetPadding(0, 0, 0, 10), SetFill(1, 0),
NWidget(WWT_PUSHTXTBTN, COLOUR_ORANGE, WID_SGI_PLAY_HEIGHTMAP), SetMinimalSize(158, 12),
SetDataTip(STR_INTRO_PLAY_HEIGHTMAP, STR_INTRO_TOOLTIP_PLAY_HEIGHTMAP), SetPadding(0, 10, 0, 0), SetFill(1, 0),
EndContainer(),
NWidget(NWID_SPACER), SetMinimalSize(0, 6),
/* 'Scenario Editor' and 'Multiplayer' buttons */
NWidget(NWID_HORIZONTAL, NC_EQUALSIZE),
NWidget(WWT_PUSHTXTBTN, COLOUR_ORANGE, WID_SGI_EDIT_SCENARIO), SetMinimalSize(158, 12),
SetDataTip(STR_INTRO_SCENARIO_EDITOR, STR_INTRO_TOOLTIP_SCENARIO_EDITOR), SetPadding(0, 0, 0, 10), SetFill(1, 0),
NWidget(WWT_PUSHTXTBTN, COLOUR_ORANGE, WID_SGI_PLAY_NETWORK), SetMinimalSize(158, 12),
SetDataTip(STR_INTRO_MULTIPLAYER, STR_INTRO_TOOLTIP_MULTIPLAYER), SetPadding(0, 10, 0, 0), SetFill(1, 0),
EndContainer(),
NWidget(NWID_SPACER), SetMinimalSize(0, 7),
/* Climate selection buttons */
NWidget(NWID_HORIZONTAL),
NWidget(NWID_SPACER), SetMinimalSize(10, 0), SetFill(1, 0),
NWidget(WWT_IMGBTN_2, COLOUR_ORANGE, WID_SGI_TEMPERATE_LANDSCAPE), SetMinimalSize(77, 55),
SetDataTip(SPR_SELECT_TEMPERATE, STR_INTRO_TOOLTIP_TEMPERATE),
NWidget(NWID_SPACER), SetMinimalSize(3, 0), SetFill(1, 0),
NWidget(WWT_IMGBTN_2, COLOUR_ORANGE, WID_SGI_ARCTIC_LANDSCAPE), SetMinimalSize(77, 55),
SetDataTip(SPR_SELECT_SUB_ARCTIC, STR_INTRO_TOOLTIP_SUB_ARCTIC_LANDSCAPE),
NWidget(NWID_SPACER), SetMinimalSize(3, 0), SetFill(1, 0),
NWidget(WWT_IMGBTN_2, COLOUR_ORANGE, WID_SGI_TROPIC_LANDSCAPE), SetMinimalSize(77, 55),
SetDataTip(SPR_SELECT_SUB_TROPICAL, STR_INTRO_TOOLTIP_SUB_TROPICAL_LANDSCAPE),
NWidget(NWID_SPACER), SetMinimalSize(3, 0), SetFill(1, 0),
NWidget(WWT_IMGBTN_2, COLOUR_ORANGE, WID_SGI_TOYLAND_LANDSCAPE), SetMinimalSize(77, 55),
SetDataTip(SPR_SELECT_TOYLAND, STR_INTRO_TOOLTIP_TOYLAND_LANDSCAPE),
NWidget(NWID_SPACER), SetMinimalSize(10, 0), SetFill(1, 0),
EndContainer(),
NWidget(NWID_SPACER), SetMinimalSize(0, 7),
NWidget(NWID_SELECTION, INVALID_COLOUR, WID_SGI_BASESET_SELECTION),
NWidget(NWID_VERTICAL),
NWidget(WWT_EMPTY, COLOUR_ORANGE, WID_SGI_BASESET), SetMinimalSize(316, 12), SetFill(1, 0), SetPadding(0, 10, 7, 10),
EndContainer(),
EndContainer(),
NWidget(NWID_SELECTION, INVALID_COLOUR, WID_SGI_TRANSLATION_SELECTION),
NWidget(NWID_VERTICAL),
NWidget(WWT_EMPTY, COLOUR_ORANGE, WID_SGI_TRANSLATION), SetMinimalSize(316, 12), SetFill(1, 0), SetPadding(0, 10, 7, 10),
EndContainer(),
EndContainer(),
/* 'Game Options' and 'Settings' buttons */
NWidget(NWID_HORIZONTAL, NC_EQUALSIZE),
NWidget(WWT_PUSHTXTBTN, COLOUR_ORANGE, WID_SGI_OPTIONS), SetMinimalSize(158, 12),
SetDataTip(STR_INTRO_GAME_OPTIONS, STR_INTRO_TOOLTIP_GAME_OPTIONS), SetPadding(0, 0, 0, 10), SetFill(1, 0),
NWidget(WWT_PUSHTXTBTN, COLOUR_ORANGE, WID_SGI_SETTINGS_OPTIONS), SetMinimalSize(158, 12),
SetDataTip(STR_INTRO_CONFIG_SETTINGS_TREE, STR_INTRO_TOOLTIP_CONFIG_SETTINGS_TREE), SetPadding(0, 10, 0, 0), SetFill(1, 0),
EndContainer(),
NWidget(NWID_SPACER), SetMinimalSize(0, 6),
/* 'AI Settings' and 'Game Script Settings' buttons */
NWidget(NWID_HORIZONTAL, NC_EQUALSIZE),
NWidget(WWT_PUSHTXTBTN, COLOUR_ORANGE, WID_SGI_AI_SETTINGS), SetMinimalSize(158, 12),
SetDataTip(STR_INTRO_AI_SETTINGS, STR_INTRO_TOOLTIP_AI_SETTINGS), SetPadding(0, 0, 0, 10), SetFill(1, 0),
NWidget(WWT_PUSHTXTBTN, COLOUR_ORANGE, WID_SGI_GS_SETTINGS), SetMinimalSize(158, 12),
SetDataTip(STR_INTRO_GAMESCRIPT_SETTINGS, STR_INTRO_TOOLTIP_GAMESCRIPT_SETTINGS), SetPadding(0, 10, 0, 0), SetFill(1, 0),
EndContainer(),
NWidget(NWID_SPACER), SetMinimalSize(0, 6),
/* 'Check Online Content' and 'NewGRF Settings' buttons */
NWidget(NWID_HORIZONTAL, NC_EQUALSIZE),
NWidget(WWT_PUSHTXTBTN, COLOUR_ORANGE, WID_SGI_CONTENT_DOWNLOAD), SetMinimalSize(158, 12),
SetDataTip(STR_INTRO_ONLINE_CONTENT, STR_INTRO_TOOLTIP_ONLINE_CONTENT), SetPadding(0, 0, 0, 10), SetFill(1, 0),
NWidget(WWT_PUSHTXTBTN, COLOUR_ORANGE, WID_SGI_GRF_SETTINGS), SetMinimalSize(158, 12),
SetDataTip(STR_INTRO_NEWGRF_SETTINGS, STR_INTRO_TOOLTIP_NEWGRF_SETTINGS), SetPadding(0, 10, 0, 0), SetFill(1, 0),
EndContainer(),
NWidget(NWID_SPACER), SetMinimalSize(0, 6),
/* 'Help and Manuals' and 'Highscore Table' buttons */
NWidget(NWID_HORIZONTAL, NC_EQUALSIZE),
NWidget(WWT_PUSHTXTBTN, COLOUR_ORANGE, WID_SGI_HELP), SetMinimalSize(158, 12),
SetDataTip(STR_INTRO_HELP, STR_INTRO_TOOLTIP_HELP), SetPadding(0, 0, 0, 10), SetFill(1, 0),
NWidget(WWT_PUSHTXTBTN, COLOUR_ORANGE, WID_SGI_HIGHSCORE), SetMinimalSize(158, 12),
SetDataTip(STR_INTRO_HIGHSCORE, STR_INTRO_TOOLTIP_HIGHSCORE), SetPadding(0, 10, 0, 0), SetFill(1, 0),
EndContainer(),
NWidget(NWID_SPACER), SetMinimalSize(0, 6),
/* 'Exit' button */
NWidget(NWID_HORIZONTAL),
NWidget(NWID_SPACER), SetFill(1, 0),
NWidget(WWT_PUSHTXTBTN, COLOUR_ORANGE, WID_SGI_EXIT), SetMinimalSize(128, 12),
SetDataTip(STR_INTRO_QUIT, STR_INTRO_TOOLTIP_QUIT),
NWidget(NWID_SPACER), SetFill(1, 0),
EndContainer(),
NWidget(NWID_SPACER), SetMinimalSize(0, 8),
EndContainer(),
};
static WindowDesc _select_game_desc(
WDP_CENTER, nullptr, 0, 0,
WC_SELECT_GAME, WC_NONE,
WDF_NO_CLOSE,
std::begin(_nested_select_game_widgets), std::end(_nested_select_game_widgets)
);
void ShowSelectGameWindow()
{
new SelectGameWindow(&_select_game_desc);
}
static void AskExitGameCallback(Window *w, bool confirmed)
{
if (confirmed) {
_survey.Transmit(NetworkSurveyHandler::Reason::EXIT, true);
_exit_game = true;
}
}
void AskExitGame()
{
ShowQuery(
STR_QUIT_CAPTION,
STR_QUIT_ARE_YOU_SURE_YOU_WANT_TO_EXIT_OPENTTD,
nullptr,
AskExitGameCallback,
true
);
}
static void AskExitToGameMenuCallback(Window *w, bool confirmed)
{
if (confirmed) {
_switch_mode = SM_MENU;
ClearErrorMessages();
}
}
void AskExitToGameMenu()
{
ShowQuery(
STR_ABANDON_GAME_CAPTION,
(_game_mode != GM_EDITOR) ? STR_ABANDON_GAME_QUERY : STR_ABANDON_SCENARIO_QUERY,
nullptr,
AskExitToGameMenuCallback,
true
);
}
|