Files @ r3188:a58cc3e79221
Branch filter:

Location: cpp/openttd-patchpack/source/water_cmd.c - annotation

tron
(svn r3838) Demystify building bridge middle parts a bit by removing some magic numbers and generic names
  1
  2
  3
  4
  5
  6
  7
  8
  9
 10
 11
 12
 13
 14
 15
 16
 17
 18
 19
 20
 21
 22
 23
 24
 25
 26
 27
 28
 29
 30
 31
 32
 33
 34
 35
 36
 37
 38
 39
 40
 41
 42
 43
 44
 45
 46
 47
 48
 49
 50
 51
 52
 53
 54
 55
 56
 57
 58
 59
 60
 61
 62
 63
 64
 65
 66
 67
 68
 69
 70
 71
 72
 73
 74
 75
 76
 77
 78
 79
 80
 81
 82
 83
 84
 85
 86
 87
 88
 89
 90
 91
 92
 93
 94
 95
 96
 97
 98
 99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
r2186:5ee653b1b5e1
r2186:5ee653b1b5e1
r0:d63b455452f6
r1891:c5c5466afa35
r1363:a54abce83b4b
r507:b1b0a0a3c313
r2163:ae001e2aa5b0
r679:3a7b08cc8504
r1209:5955f8748394
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r149:2fc05d1c9173
r337:998f55d0b04c
r1313:da473558c9d7
r1752:e339152fbe8d
r2676:cfc81c07cc6a
r3111:3de136b83596
r149:2fc05d1c9173
r2261:e6fb9fd7ed61
r2517:f67017080a5a
r2517:f67017080a5a
r2517:f67017080a5a
r2517:f67017080a5a
r2517:f67017080a5a
r2517:f67017080a5a
r2517:f67017080a5a
r2517:f67017080a5a
r2517:f67017080a5a
r2517:f67017080a5a
r2517:f67017080a5a
r2517:f67017080a5a
r2517:f67017080a5a
r2517:f67017080a5a
r2517:f67017080a5a
r2261:e6fb9fd7ed61
r2261:e6fb9fd7ed61
r2261:e6fb9fd7ed61
r149:2fc05d1c9173
r0:d63b455452f6
r1977:1f8b99c96041
r0:d63b455452f6
r2652:fd6a0bad0e82
r2652:fd6a0bad0e82
r2652:fd6a0bad0e82
r2652:fd6a0bad0e82
r0:d63b455452f6
r0:d63b455452f6
r1784:15b805156766
r1784:15b805156766
r2657:d29b234f1fff
r1784:15b805156766
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r1784:15b805156766
r193:6aa65dc5a4b4
r0:d63b455452f6
r1313:da473558c9d7
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r2657:d29b234f1fff
r1784:15b805156766
r1980:3622a0cd06c2
r1784:15b805156766
r0:d63b455452f6
r1981:addba4bccc89
r1784:15b805156766
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r1784:15b805156766
r0:d63b455452f6
r1784:15b805156766
r193:6aa65dc5a4b4
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r1313:da473558c9d7
r1784:15b805156766
r0:d63b455452f6
r0:d63b455452f6
r1313:da473558c9d7
r0:d63b455452f6
r1313:da473558c9d7
r0:d63b455452f6
r193:6aa65dc5a4b4
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r193:6aa65dc5a4b4
r193:6aa65dc5a4b4
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r1977:1f8b99c96041
r0:d63b455452f6
r1977:1f8b99c96041
r0:d63b455452f6
r2951:a52cbb930051
r2951:a52cbb930051
r0:d63b455452f6
r2049:7e26d55f0f4c
r0:d63b455452f6
r2951:a52cbb930051
r0:d63b455452f6
r0:d63b455452f6
r1313:da473558c9d7
r1313:da473558c9d7
r0:d63b455452f6
r3111:3de136b83596
r3111:3de136b83596
r3111:3de136b83596
r3111:3de136b83596
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r3157:d2dcc469a38b
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r2737:f9a4280ebfa8
r193:6aa65dc5a4b4
r900:6c526ed4f41b
r0:d63b455452f6
r0:d63b455452f6
r2737:f9a4280ebfa8
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r2737:f9a4280ebfa8
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r1977:1f8b99c96041
r0:d63b455452f6
r2493:a844eec5cb6b
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r193:6aa65dc5a4b4
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r1977:1f8b99c96041
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r1796:4bbf4ea0805e
r1796:4bbf4ea0805e
r1796:4bbf4ea0805e
r1796:4bbf4ea0805e
r1796:4bbf4ea0805e
r0:d63b455452f6
r0:d63b455452f6
r1980:3622a0cd06c2
r3157:d2dcc469a38b
r889:ed9a6e2f24bb
r889:ed9a6e2f24bb
r0:d63b455452f6
r3157:d2dcc469a38b
r3157:d2dcc469a38b
r3157:d2dcc469a38b
r3157:d2dcc469a38b
r3157:d2dcc469a38b
r3157:d2dcc469a38b
r1796:4bbf4ea0805e
r3157:d2dcc469a38b
r0:d63b455452f6
r0:d63b455452f6
r1796:4bbf4ea0805e
r1796:4bbf4ea0805e
r1796:4bbf4ea0805e
r1796:4bbf4ea0805e
r1796:4bbf4ea0805e
r0:d63b455452f6
r0:d63b455452f6
r3177:357b1560ff58
r1632:8af4ffbe5d97
r1796:4bbf4ea0805e
r1796:4bbf4ea0805e
r2934:94158a76ebcf
r1796:4bbf4ea0805e
r1796:4bbf4ea0805e
r1796:4bbf4ea0805e
r1796:4bbf4ea0805e
r1796:4bbf4ea0805e
r1632:8af4ffbe5d97
r1632:8af4ffbe5d97
r0:d63b455452f6
r0:d63b455452f6
r1632:8af4ffbe5d97
r1632:8af4ffbe5d97
r1632:8af4ffbe5d97
r1632:8af4ffbe5d97
r193:6aa65dc5a4b4
r1796:4bbf4ea0805e
r1796:4bbf4ea0805e
r1796:4bbf4ea0805e
r0:d63b455452f6
r1981:addba4bccc89
r1796:4bbf4ea0805e
r0:d63b455452f6
r3183:d3ef2fb28a8a
r3183:d3ef2fb28a8a
r1796:4bbf4ea0805e
r3183:d3ef2fb28a8a
r3183:d3ef2fb28a8a
r3183:d3ef2fb28a8a
r3183:d3ef2fb28a8a
r3183:d3ef2fb28a8a
r3183:d3ef2fb28a8a
r3183:d3ef2fb28a8a
r3183:d3ef2fb28a8a
r0:d63b455452f6
r3183:d3ef2fb28a8a
r3183:d3ef2fb28a8a
r3183:d3ef2fb28a8a
r3183:d3ef2fb28a8a
r3183:d3ef2fb28a8a
r3183:d3ef2fb28a8a
r3183:d3ef2fb28a8a
r3177:357b1560ff58
r3183:d3ef2fb28a8a
r3183:d3ef2fb28a8a
r0:d63b455452f6
r3183:d3ef2fb28a8a
r3183:d3ef2fb28a8a
r3183:d3ef2fb28a8a
r3183:d3ef2fb28a8a
r3183:d3ef2fb28a8a
r3177:357b1560ff58
r3183:d3ef2fb28a8a
r3183:d3ef2fb28a8a
r3183:d3ef2fb28a8a
r1632:8af4ffbe5d97
r0:d63b455452f6
r3183:d3ef2fb28a8a
r3183:d3ef2fb28a8a
r3183:d3ef2fb28a8a
r3183:d3ef2fb28a8a
r3183:d3ef2fb28a8a
r0:d63b455452f6
r0:d63b455452f6
r1977:1f8b99c96041
r1977:1f8b99c96041
r2049:7e26d55f0f4c
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r2951:a52cbb930051
r0:d63b455452f6
r0:d63b455452f6
r3017:1bf2ce772ffa
r3017:1bf2ce772ffa
r0:d63b455452f6
r3017:1bf2ce772ffa
r0:d63b455452f6
r0:d63b455452f6
r2951:a52cbb930051
r0:d63b455452f6
r0:d63b455452f6
r3017:1bf2ce772ffa
r3017:1bf2ce772ffa
r3017:1bf2ce772ffa
r0:d63b455452f6
r0:d63b455452f6
r3017:1bf2ce772ffa
r3017:1bf2ce772ffa
r0:d63b455452f6
r3017:1bf2ce772ffa
r0:d63b455452f6
r3017:1bf2ce772ffa
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r909:898755bd4512
r909:898755bd4512
r909:898755bd4512
r909:898755bd4512
r0:d63b455452f6
r193:6aa65dc5a4b4
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r909:898755bd4512
r0:d63b455452f6
r0:d63b455452f6
r2549:1549d4b2ba28
r0:d63b455452f6
r2549:1549d4b2ba28
r2549:1549d4b2ba28
r2549:1549d4b2ba28
r2549:1549d4b2ba28
r2549:1549d4b2ba28
r2549:1549d4b2ba28
r2549:1549d4b2ba28
r0:d63b455452f6
r2951:a52cbb930051
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r1048:e77c229656dc
r0:d63b455452f6
r2049:7e26d55f0f4c
r1048:e77c229656dc
r1214:2ed99b1b4b97
r1048:e77c229656dc
r1048:e77c229656dc
r1048:e77c229656dc
r1048:e77c229656dc
r1048:e77c229656dc
r1048:e77c229656dc
r1048:e77c229656dc
r1048:e77c229656dc
r1048:e77c229656dc
r1048:e77c229656dc
r1048:e77c229656dc
r1048:e77c229656dc
r1048:e77c229656dc
r1048:e77c229656dc
r1048:e77c229656dc
r1048:e77c229656dc
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r1977:1f8b99c96041
r0:d63b455452f6
r0:d63b455452f6
r193:6aa65dc5a4b4
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r193:6aa65dc5a4b4
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r2989:c7c58e254010
r2989:c7c58e254010
r2989:c7c58e254010
r2989:c7c58e254010
r0:d63b455452f6
r0:d63b455452f6
r2989:c7c58e254010
r2989:c7c58e254010
r2989:c7c58e254010
r2989:c7c58e254010
r0:d63b455452f6
r0:d63b455452f6
r2989:c7c58e254010
r2989:c7c58e254010
r2989:c7c58e254010
r2989:c7c58e254010
r0:d63b455452f6
r0:d63b455452f6
r2989:c7c58e254010
r2989:c7c58e254010
r2989:c7c58e254010
r2989:c7c58e254010
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r2436:963efe8b84cc
r1399:5f626c3eb5cb
r1399:5f626c3eb5cb
r0:d63b455452f6
r1399:5f626c3eb5cb
r193:6aa65dc5a4b4
r1399:5f626c3eb5cb
r2989:c7c58e254010
r0:d63b455452f6
r2148:f279899fdbd0
r0:d63b455452f6
r497:beb1bd29f06e
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r2517:f67017080a5a
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r1399:5f626c3eb5cb
r1399:5f626c3eb5cb
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r1901:e806afa50723
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r1399:5f626c3eb5cb
r0:d63b455452f6
r1399:5f626c3eb5cb
r193:6aa65dc5a4b4
r1399:5f626c3eb5cb
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r2537:eb2232d81b9c
r193:6aa65dc5a4b4
r2537:eb2232d81b9c
r0:d63b455452f6
r0:d63b455452f6
r2436:963efe8b84cc
r193:6aa65dc5a4b4
r39:c8e54423ac24
r39:c8e54423ac24
r39:c8e54423ac24
r1977:1f8b99c96041
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r1977:1f8b99c96041
r0:d63b455452f6
r2951:a52cbb930051
r0:d63b455452f6
r2951:a52cbb930051
r0:d63b455452f6
r2951:a52cbb930051
r0:d63b455452f6
r2951:a52cbb930051
r0:d63b455452f6
r2951:a52cbb930051
r0:d63b455452f6
r2951:a52cbb930051
r0:d63b455452f6
r1901:e806afa50723
r0:d63b455452f6
r0:d63b455452f6
r1977:1f8b99c96041
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r1075:b671f32b9a03
r0:d63b455452f6
r1075:b671f32b9a03
r0:d63b455452f6
r0:d63b455452f6
r2639:e298192a7c03
r0:d63b455452f6
r1075:b671f32b9a03
r2639:e298192a7c03
r0:d63b455452f6
r2639:e298192a7c03
r0:d63b455452f6
r1075:b671f32b9a03
r1075:b671f32b9a03
r0:d63b455452f6
r1214:2ed99b1b4b97
r1076:4d2c42b8102f
r1076:4d2c42b8102f
r2493:a844eec5cb6b
r1076:4d2c42b8102f
r1076:4d2c42b8102f
r1076:4d2c42b8102f
r1076:4d2c42b8102f
r1076:4d2c42b8102f
r1076:4d2c42b8102f
r1076:4d2c42b8102f
r1076:4d2c42b8102f
r1076:4d2c42b8102f
r1075:b671f32b9a03
r1075:b671f32b9a03
r1075:b671f32b9a03
r2737:f9a4280ebfa8
r3111:3de136b83596
r3111:3de136b83596
r1075:b671f32b9a03
r1075:b671f32b9a03
r1075:b671f32b9a03
r1091:2a8a7b5262e4
r1091:2a8a7b5262e4
r2049:7e26d55f0f4c
r2049:7e26d55f0f4c
r3165:fe1587e908f4
r1091:2a8a7b5262e4
r1091:2a8a7b5262e4
r1091:2a8a7b5262e4
r1075:b671f32b9a03
r1075:b671f32b9a03
r0:d63b455452f6
r0:d63b455452f6
r1075:b671f32b9a03
r2049:7e26d55f0f4c
r2951:a52cbb930051
r0:d63b455452f6
r1075:b671f32b9a03
r1075:b671f32b9a03
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r149:2fc05d1c9173
r1605:391bb94dd2d3
r1075:b671f32b9a03
r149:2fc05d1c9173
r1075:b671f32b9a03
r2737:f9a4280ebfa8
r3111:3de136b83596
r3111:3de136b83596
r1075:b671f32b9a03
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r149:2fc05d1c9173
r149:2fc05d1c9173
r149:2fc05d1c9173
r168:a71deedc43fb
r149:2fc05d1c9173
r149:2fc05d1c9173
r149:2fc05d1c9173
r149:2fc05d1c9173
r149:2fc05d1c9173
r149:2fc05d1c9173
r149:2fc05d1c9173
r149:2fc05d1c9173
r588:c0748f0d2104
r2549:1549d4b2ba28
r2549:1549d4b2ba28
r193:6aa65dc5a4b4
r149:2fc05d1c9173
r149:2fc05d1c9173
r2676:cfc81c07cc6a
r149:2fc05d1c9173
r149:2fc05d1c9173
r149:2fc05d1c9173
r149:2fc05d1c9173
r149:2fc05d1c9173
r149:2fc05d1c9173
r149:2fc05d1c9173
r149:2fc05d1c9173
r149:2fc05d1c9173
r588:c0748f0d2104
r2549:1549d4b2ba28
r168:a71deedc43fb
r2549:1549d4b2ba28
r149:2fc05d1c9173
r755:02ea8c27f87d
r149:2fc05d1c9173
r193:6aa65dc5a4b4
r534:46e9db8de483
r149:2fc05d1c9173
r149:2fc05d1c9173
r149:2fc05d1c9173
r149:2fc05d1c9173
r2549:1549d4b2ba28
r2549:1549d4b2ba28
r714:9fb70e1113d1
r149:2fc05d1c9173
r149:2fc05d1c9173
r0:d63b455452f6
r1977:1f8b99c96041
r0:d63b455452f6
r909:898755bd4512
r0:d63b455452f6
r909:898755bd4512
r909:898755bd4512
r909:898755bd4512
r909:898755bd4512
r0:d63b455452f6
r0:d63b455452f6
r926:fcf36609eb94
r926:fcf36609eb94
r2989:c7c58e254010
r2989:c7c58e254010
r2639:e298192a7c03
r0:d63b455452f6
r2639:e298192a7c03
r0:d63b455452f6
r314:7d450e4ba499
r314:7d450e4ba499
r314:7d450e4ba499
r43:e892bf8d7703
r43:e892bf8d7703
r2951:a52cbb930051
r43:e892bf8d7703
r2951:a52cbb930051
r43:e892bf8d7703
r2639:e298192a7c03
r43:e892bf8d7703
r2639:e298192a7c03
r43:e892bf8d7703
r2639:e298192a7c03
r43:e892bf8d7703
r2639:e298192a7c03
r43:e892bf8d7703
r2639:e298192a7c03
r43:e892bf8d7703
r2639:e298192a7c03
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r1977:1f8b99c96041
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r2951:a52cbb930051
r0:d63b455452f6
r2049:7e26d55f0f4c
r2951:a52cbb930051
r0:d63b455452f6
r0:d63b455452f6
r2951:a52cbb930051
r2951:a52cbb930051
r0:d63b455452f6
r0:d63b455452f6
r2951:a52cbb930051
r193:6aa65dc5a4b4
r0:d63b455452f6
r2951:a52cbb930051
r0:d63b455452f6
r0:d63b455452f6
r2951:a52cbb930051
r0:d63b455452f6
r0:d63b455452f6
r2951:a52cbb930051
r0:d63b455452f6
r0:d63b455452f6
r1977:1f8b99c96041
r0:d63b455452f6
r1977:1f8b99c96041
r0:d63b455452f6
r2049:7e26d55f0f4c
r193:6aa65dc5a4b4
r0:d63b455452f6
r0:d63b455452f6
r1981:addba4bccc89
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r2436:963efe8b84cc
r0:d63b455452f6
r1901:e806afa50723
r0:d63b455452f6
r2502:2c4fc1650942
r1902:cfc758cf1057
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r1977:1f8b99c96041
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r1093:18f56ef2d029
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r39:c8e54423ac24
r0:d63b455452f6
/* $Id$ */

#include "stdafx.h"
#include "openttd.h"
#include "table/sprites.h"
#include "table/strings.h"
#include "functions.h"
#include "map.h"
#include "tile.h"
#include "vehicle.h"
#include "viewport.h"
#include "command.h"
#include "town.h"
#include "news.h"
#include "sound.h"
#include "depot.h"
#include "vehicle_gui.h"
#include "train.h"
#include "water_map.h"

const SpriteID _water_shore_sprites[15] = {
	0,
	SPR_SHORE_TILEH_1,
	SPR_SHORE_TILEH_2,
	SPR_SHORE_TILEH_3,
	SPR_SHORE_TILEH_4,
	0,
	SPR_SHORE_TILEH_6,
	0,
	SPR_SHORE_TILEH_8,
	SPR_SHORE_TILEH_9,
	0,
	0,
	SPR_SHORE_TILEH_12,
	0,
	0
};


static void FloodVehicle(Vehicle *v);

static bool IsClearWaterTile(TileIndex tile)
{
	return
		IsTileType(tile, MP_WATER) &&
		_m[tile].m5 == 0 &&
		GetTileSlope(tile, NULL) == 0;
}

/** Build a ship depot.
 * @param x,y tile coordinates where ship depot is built
 * @param p1 depot direction (0 == X or 1 == Y)
 * @param p2 unused
 */
int32 CmdBuildShipDepot(int x, int y, uint32 flags, uint32 p1, uint32 p2)
{
	TileIndex tile, tile2;

	int32 cost, ret;
	Depot *depot;

	SET_EXPENSES_TYPE(EXPENSES_CONSTRUCTION);

	if (p1 > 1) return CMD_ERROR;

	tile = TileVirtXY(x, y);
	if (!EnsureNoVehicle(tile)) return CMD_ERROR;

	tile2 = tile + (p1 ? TileDiffXY(0, 1) : TileDiffXY(1, 0));
	if (!EnsureNoVehicle(tile2)) return CMD_ERROR;

	if (!IsClearWaterTile(tile) || !IsClearWaterTile(tile2))
		return_cmd_error(STR_3801_MUST_BE_BUILT_ON_WATER);

	ret = DoCommandByTile(tile, 0, 0, flags, CMD_LANDSCAPE_CLEAR);
	if (CmdFailed(ret)) return CMD_ERROR;
	ret = DoCommandByTile(tile2, 0, 0, flags, CMD_LANDSCAPE_CLEAR);
	if (CmdFailed(ret)) return CMD_ERROR;

	// pretend that we're not making land from the water even though we actually are.
	cost = 0;

	depot = AllocateDepot();
	if (depot == NULL) return CMD_ERROR;

	if (flags & DC_EXEC) {
		depot->xy = tile;
		_last_built_ship_depot_tile = tile;
		depot->town_index = ClosestTownFromTile(tile, (uint)-1)->index;

		ModifyTile(tile,
			MP_SETTYPE(MP_WATER) | MP_MAPOWNER_CURRENT | MP_MAP5 | MP_MAP2_CLEAR | MP_MAP3LO_CLEAR | MP_MAP3HI_CLEAR,
			(0x80 + p1*2)
		);

		ModifyTile(tile2,
			MP_SETTYPE(MP_WATER) | MP_MAPOWNER_CURRENT | MP_MAP5 | MP_MAP2_CLEAR | MP_MAP3LO_CLEAR | MP_MAP3HI_CLEAR,
			(0x81 + p1*2)
		);
	}

	return cost + _price.build_ship_depot;
}

static int32 RemoveShipDepot(TileIndex tile, uint32 flags)
{
	TileIndex tile2;

	if (!CheckTileOwnership(tile)) return CMD_ERROR;
	if (!EnsureNoVehicle(tile)) return CMD_ERROR;

	tile2 = tile + ((_m[tile].m5 & 2) ? TileDiffXY(0, 1) : TileDiffXY(1, 0));

	if (!EnsureNoVehicle(tile2)) return CMD_ERROR;

	if (flags & DC_EXEC) {
		/* Kill the depot */
		DoDeleteDepot(tile);

		MakeWater(tile);
		MakeWater(tile2);
		MarkTileDirtyByTile(tile);
		MarkTileDirtyByTile(tile2);
	}

	return _price.remove_ship_depot;
}

// build a shiplift
static int32 DoBuildShiplift(TileIndex tile, DiagDirection dir, uint32 flags)
{
	int32 ret;
	int delta;

	// middle tile
	ret = DoCommandByTile(tile, 0, 0, flags, CMD_LANDSCAPE_CLEAR);
	if (CmdFailed(ret)) return CMD_ERROR;

	delta = TileOffsByDir(dir);
	// lower tile
	ret = DoCommandByTile(tile - delta, 0, 0, flags, CMD_LANDSCAPE_CLEAR);
	if (CmdFailed(ret)) return CMD_ERROR;
	if (GetTileSlope(tile - delta, NULL)) return_cmd_error(STR_1000_LAND_SLOPED_IN_WRONG_DIRECTION);

	// upper tile
	ret = DoCommandByTile(tile + delta, 0, 0, flags, CMD_LANDSCAPE_CLEAR);
	if (CmdFailed(ret)) return CMD_ERROR;
	if (GetTileSlope(tile + delta, NULL)) return_cmd_error(STR_1000_LAND_SLOPED_IN_WRONG_DIRECTION);

	if (flags & DC_EXEC) {
		ModifyTile(tile, MP_SETTYPE(MP_WATER) | MP_MAPOWNER | MP_MAP5 | MP_MAP2_CLEAR | MP_MAP3LO_CLEAR | MP_MAP3HI_CLEAR, OWNER_WATER, 0x10 + dir);
		ModifyTile(tile - delta, MP_SETTYPE(MP_WATER) | MP_MAPOWNER | MP_MAP5 | MP_MAP2_CLEAR | MP_MAP3LO_CLEAR | MP_MAP3HI_CLEAR, OWNER_WATER, 0x14 + dir);
		ModifyTile(tile + delta, MP_SETTYPE(MP_WATER) | MP_MAPOWNER | MP_MAP5 | MP_MAP2_CLEAR | MP_MAP3LO_CLEAR | MP_MAP3HI_CLEAR, OWNER_WATER, 0x18 + dir);
	}

	return _price.clear_water * 22 >> 3;
}

static int32 RemoveShiplift(TileIndex tile, uint32 flags)
{
	TileIndexDiff delta = TileOffsByDir(GB(_m[tile].m5, 0, 2));

	// make sure no vehicle is on the tile.
	if (!EnsureNoVehicle(tile) || !EnsureNoVehicle(tile + delta) || !EnsureNoVehicle(tile - delta))
		return CMD_ERROR;

	if (flags & DC_EXEC) {
		DoClearSquare(tile);
		DoClearSquare(tile + delta);
		DoClearSquare(tile - delta);
	}

	return _price.clear_water * 2;
}

static void MarkTilesAroundDirty(TileIndex tile)
{
	MarkTileDirtyByTile(TILE_ADDXY(tile, 0, 1));
	MarkTileDirtyByTile(TILE_ADDXY(tile, 0, -1));
	MarkTileDirtyByTile(TILE_ADDXY(tile, 1, 0));
	MarkTileDirtyByTile(TILE_ADDXY(tile, -1, 0));
}

/** Builds a lock (ship-lift)
 * @param x,y tile coordinates where to place the lock
 * @param p1 unused
 * @param p2 unused
 */
int32 CmdBuildLock(int x, int y, uint32 flags, uint32 p1, uint32 p2)
{
	TileIndex tile = TileVirtXY(x, y);
	DiagDirection dir;

	SET_EXPENSES_TYPE(EXPENSES_CONSTRUCTION);

	switch (GetTileSlope(tile, NULL)) {
		case  3: dir = DIAGDIR_SW; break;
		case  6: dir = DIAGDIR_SE; break;
		case  9: dir = DIAGDIR_NW; break;
		case 12: dir = DIAGDIR_NE; break;
		default: return_cmd_error(STR_1000_LAND_SLOPED_IN_WRONG_DIRECTION);
	}
	return DoBuildShiplift(tile, dir, flags);
}

/** Build a piece of canal.
 * @param x,y end tile of stretch-dragging
 * @param p1 start tile of stretch-dragging
 * @param p2 unused
 */
int32 CmdBuildCanal(int x, int y, uint32 flags, uint32 p1, uint32 p2)
{
	int32 cost;
	int size_x, size_y;
	int sx, sy;

	if (p1 >= MapSize()) return CMD_ERROR;

	sx = TileX(p1);
	sy = TileY(p1);
	/* x,y are in pixel-coordinates, transform to tile-coordinates
	 * to be able to use the BEGIN_TILE_LOOP() macro */
	x >>= 4; y >>= 4;

	SET_EXPENSES_TYPE(EXPENSES_CONSTRUCTION);

	if (x < sx) intswap(x, sx);
	if (y < sy) intswap(y, sy);
	size_x = (x - sx) + 1;
	size_y = (y - sy) + 1;

	/* Outside the editor you can only drag canals, and not areas */
	if (_game_mode != GM_EDITOR && (sx != x && sy != y)) return CMD_ERROR;

	cost = 0;
	BEGIN_TILE_LOOP(tile, size_x, size_y, TileXY(sx, sy)) {
		if (GetTileSlope(tile, NULL) != 0) return_cmd_error(STR_0007_FLAT_LAND_REQUIRED);

		// can't make water of water!
		if (IsTileType(tile, MP_WATER)) continue;

		/* is middle piece of a bridge? */
		if (IsTileType(tile, MP_TUNNELBRIDGE) && _m[tile].m5 & 0x40) { /* build under bridge */
			if (_m[tile].m5 & 0x20) // transport route under bridge
				return_cmd_error(STR_5800_OBJECT_IN_THE_WAY);

			if (_m[tile].m5 & 0x18) { // already water under bridge
				return_cmd_error(STR_1007_ALREADY_BUILT);
			}

			if (flags & DC_EXEC) {
				// change owner to OWNER_WATER and set land under bridge bit to water
				ModifyTile(tile, MP_MAP5 | MP_MAPOWNER, OWNER_WATER, _m[tile].m5 | 0x08);
			}
		} else {
			/* no bridge, try to clear it. */
			int32 ret = DoCommandByTile(tile, 0, 0, flags, CMD_LANDSCAPE_CLEAR);

			if (CmdFailed(ret)) return ret;
			cost += ret;

			if (flags & DC_EXEC) {
				MakeWater(tile);
				MarkTileDirtyByTile(tile);
			}
		}

		if (flags & DC_EXEC) MarkTilesAroundDirty(tile);

		cost += _price.clear_water;
	} END_TILE_LOOP(tile, size_x, size_y, 0);

	if (cost == 0) {
		return_cmd_error(STR_1007_ALREADY_BUILT);
	} else {
		return cost;
	}
}

static int32 ClearTile_Water(TileIndex tile, byte flags)
{
	byte m5 = _m[tile].m5;

	if (m5 <= 1) { // water and shore
		// Allow building on water? It's ok to build on shores.
		if (flags & DC_NO_WATER && m5 != 1)
			return_cmd_error(STR_3807_CAN_T_BUILD_ON_WATER);

		// Make sure no vehicle is on the tile
		if (!EnsureNoVehicle(tile)) return CMD_ERROR;

		// Make sure it's not an edge tile.
		if (!IS_INT_INSIDE(TileX(tile), 1, MapMaxX() - 1) ||
				!IS_INT_INSIDE(TileY(tile), 1, MapMaxY() - 1)) {
			return_cmd_error(STR_0002_TOO_CLOSE_TO_EDGE_OF_MAP);
		}

		if (m5 == 0) {
			if (flags & DC_EXEC) DoClearSquare(tile);
			return _price.clear_water;
		} else if (m5 == 1) {
			uint slope = GetTileSlope(tile,NULL);

			if (flags & DC_EXEC) DoClearSquare(tile);
			if (slope == 8 || slope == 4 || slope == 2 || slope == 1) {
				return _price.clear_water;
			} else {
				return _price.purchase_land;
			}
		} else {
			return CMD_ERROR;
		}
	} else if ((m5 & 0x10) == 0x10) {
		// shiplift

		static const TileIndexDiffC _shiplift_tomiddle_offs[] = {
			{ 0,  0}, {0,  0}, { 0, 0}, {0,  0}, // middle
			{-1,  0}, {0,  1}, { 1, 0}, {0, -1}, // lower
			{ 1,  0}, {0, -1}, {-1, 0}, {0,  1}, // upper
		};

		if (flags & DC_AUTO) return_cmd_error(STR_2004_BUILDING_MUST_BE_DEMOLISHED);
		// don't allow water to delete it.
		if (_current_player == OWNER_WATER) return CMD_ERROR;
		// move to the middle tile..
		return RemoveShiplift(tile + ToTileIndexDiff(_shiplift_tomiddle_offs[m5 & 0xF]), flags);
	} else {
		// ship depot
		if (flags & DC_AUTO) return_cmd_error(STR_2004_BUILDING_MUST_BE_DEMOLISHED);

		switch (m5) {
			case 0x80: break;
			case 0x81: tile -= TileDiffXY(1, 0); break;
			case 0x82: break;
			case 0x83: tile -= TileDiffXY(0, 1); break;
			default:   return CMD_ERROR;
		}

		return RemoveShipDepot(tile, flags);
	}
}

// return true if a tile is a water tile.
static bool IsWateredTile(TileIndex tile)
{
	byte m5 = _m[tile].m5;

	switch (GetTileType(tile)) {
		case MP_WATER:
			// true, if not coast/riverbank
			return m5 != 1;

		case MP_STATION:
			// returns true if it is a dock-station
			// m5 inside values is m5 < 75 all stations, 83 <= m5 <= 114 new airports
			return !(m5 < 75 || (m5 >= 83 && m5 <= 114));

		case MP_TUNNELBRIDGE:
			// true, if tile is middle part of bridge with water underneath
			return (m5 & 0xF8) == 0xC8;

		default:
			return false;
	}
}

// draw a canal styled water tile with dikes around
void DrawCanalWater(TileIndex tile)
{
	uint wa;

	// determine the edges around with water.
	wa = IsWateredTile(TILE_ADDXY(tile, -1, 0)) << 0;
	wa += IsWateredTile(TILE_ADDXY(tile, 0, 1)) << 1;
	wa += IsWateredTile(TILE_ADDXY(tile, 1, 0)) << 2;
	wa += IsWateredTile(TILE_ADDXY(tile, 0, -1)) << 3;

	if (!(wa & 1)) DrawGroundSprite(SPR_CANALS_BASE + 57);
	if (!(wa & 2)) DrawGroundSprite(SPR_CANALS_BASE + 58);
	if (!(wa & 4)) DrawGroundSprite(SPR_CANALS_BASE + 59);
	if (!(wa & 8)) DrawGroundSprite(SPR_CANALS_BASE + 60);

	// right corner
	switch (wa & 0x03) {
		case 0: DrawGroundSprite(SPR_CANALS_BASE + 57 + 4); break;
		case 3: if (!IsWateredTile(TILE_ADDXY(tile, -1, 1))) DrawGroundSprite(SPR_CANALS_BASE + 57 + 8); break;
	}

	// bottom corner
	switch (wa & 0x06) {
		case 0: DrawGroundSprite(SPR_CANALS_BASE + 57 + 5); break;
		case 6: if (!IsWateredTile(TILE_ADDXY(tile, 1, 1))) DrawGroundSprite(SPR_CANALS_BASE + 57 + 9); break;
	}

	// left corner
	switch (wa & 0x0C) {
		case  0: DrawGroundSprite(SPR_CANALS_BASE + 57 + 6); break;
		case 12: if (!IsWateredTile(TILE_ADDXY(tile, 1, -1))) DrawGroundSprite(SPR_CANALS_BASE + 57 + 10); break;
	}

	// upper corner
	switch (wa & 0x09) {
		case 0: DrawGroundSprite(SPR_CANALS_BASE + 57 + 7); break;
		case 9: if (!IsWateredTile(TILE_ADDXY(tile, -1, -1))) DrawGroundSprite(SPR_CANALS_BASE + 57 + 11); break;
	}
}

typedef struct LocksDrawTileStruct {
	int8 delta_x, delta_y, delta_z;
	byte width, height, depth;
	SpriteID image;
} LocksDrawTileStruct;

#include "table/water_land.h"

static void DrawWaterStuff(const TileInfo *ti, const WaterDrawTileStruct *wdts,
	uint32 palette, uint base
)
{
	DrawGroundSprite(wdts++->image);

	for (; wdts->delta_x != 0x80; wdts++) {
		uint32 image = wdts->image + base;
		if (_display_opt & DO_TRANS_BUILDINGS) {
			MAKE_TRANSPARENT(image);
		} else {
			image |= palette;
		}
		AddSortableSpriteToDraw(image, ti->x + wdts->delta_x, ti->y + wdts->delta_y, wdts->width, wdts->height, wdts->unk, ti->z + wdts->delta_z);
	}
}

static void DrawTile_Water(TileInfo *ti)
{
	// draw water tile
	if (ti->map5 == 0) {
		DrawGroundSprite(SPR_FLAT_WATER_TILE);
		if (ti->z != 0) DrawCanalWater(ti->tile);
		return;
	}

	// draw shore
	if (ti->map5 == 1) {
		assert(ti->tileh < 16);
		DrawGroundSprite(_water_shore_sprites[ti->tileh]);
		return;
	}

	// draw shiplift
	if ((ti->map5 & 0xF0) == 0x10) {
		const WaterDrawTileStruct *t = _shiplift_display_seq[ti->map5 & 0xF];
		DrawWaterStuff(ti, t, 0, ti->z > t[3].delta_y ? 24 : 0);
		return;
	}

	DrawWaterStuff(ti, _shipdepot_display_seq[ti->map5 & 0x7F], PLAYER_SPRITE_COLOR(GetTileOwner(ti->tile)), 0);
}

void DrawShipDepotSprite(int x, int y, int image)
{
	const WaterDrawTileStruct *wdts = _shipdepot_display_seq[image];

	DrawSprite(wdts++->image, x, y);

	for (; wdts->delta_x != 0x80; wdts++) {
		Point pt = RemapCoords(wdts->delta_x, wdts->delta_y, wdts->delta_z);
		DrawSprite(wdts->image + PLAYER_SPRITE_COLOR(_local_player), x + pt.x, y + pt.y);
	}
}


static uint GetSlopeZ_Water(const TileInfo* ti)
{
	return GetPartialZ(ti->x & 0xF, ti->y & 0xF, ti->tileh) + ti->z;
}

static uint GetSlopeTileh_Water(const TileInfo *ti)
{
	return ti->tileh;
}

static void GetAcceptedCargo_Water(TileIndex tile, AcceptedCargo ac)
{
	/* not used */
}

static void GetTileDesc_Water(TileIndex tile, TileDesc *td)
{
	if (_m[tile].m5 == 0 && TilePixelHeight(tile) == 0) {
		td->str = STR_3804_WATER;
	} else if (_m[tile].m5 == 0) {
		td->str = STR_LANDINFO_CANAL;
	} else if (_m[tile].m5 == 1) {
		td->str = STR_3805_COAST_OR_RIVERBANK;
	} else if ((_m[tile].m5 & 0xF0) == 0x10) {
		td->str = STR_LANDINFO_LOCK;
	} else {
		td->str = STR_3806_SHIP_DEPOT;
	}

	td->owner = GetTileOwner(tile);
}

static void AnimateTile_Water(TileIndex tile)
{
	/* not used */
}

static void TileLoopWaterHelper(TileIndex tile, const TileIndexDiffC *offs)
{
	TileIndex target = TILE_ADD(tile, ToTileIndexDiff(offs[0]));

	// type of this tile mustn't be water already.
	if (IsTileType(target, MP_WATER)) return;

	if (TileHeight(TILE_ADD(tile, ToTileIndexDiff(offs[1]))) != 0 ||
			TileHeight(TILE_ADD(tile, ToTileIndexDiff(offs[2]))) != 0) {
		return;
	}

	if (TileHeight(TILE_ADD(tile, ToTileIndexDiff(offs[3]))) != 0 ||
			TileHeight(TILE_ADD(tile, ToTileIndexDiff(offs[4]))) != 0) {
		// make coast..
		switch (GetTileType(target)) {
			case MP_RAILWAY: {
				uint slope = GetTileSlope(target, NULL);
				byte tracks = GB(_m[target].m5, 0, 6);
				if (!(
						(slope == 1 && tracks == 0x20) ||
						(slope == 2 && tracks == 0x04) ||
						(slope == 4 && tracks == 0x10) ||
						(slope == 8 && tracks == 0x08)))
					break;
			}
			/* FALLTHROUGH */

			case MP_CLEAR:
			case MP_TREES:
				_current_player = OWNER_WATER;
				if (!CmdFailed(DoCommandByTile(target, 0, 0, DC_EXEC, CMD_LANDSCAPE_CLEAR))) {
					MakeShore(target);
					MarkTileDirtyByTile(target);
				}
				break;

			case MP_TUNNELBRIDGE:
				// Middle part of bridge with clear land below?
				if ((_m[target].m5 & 0xF8) == 0xC0) {
					_m[target].m5 |= 0x08;
					MarkTileDirtyByTile(target);
				}
				break;

			default:
				break;
		}
	} else {
		if (IsTileType(target, MP_TUNNELBRIDGE)) {
			byte m5 = _m[target].m5;
			if ((m5 & 0xF8) == 0xC8 || (m5 & 0xF8) == 0xF0) return;

			if ((m5 & 0xC0) == 0xC0) {
				ModifyTile(target, MP_MAPOWNER | MP_MAP5, OWNER_WATER, (m5 & ~0x38) | 0x8);
				return;
			}
		}

		_current_player = OWNER_WATER;
		{
			Vehicle *v = FindVehicleOnTileZ(target, 0);
			if (v != NULL) FloodVehicle(v);
		}

		if (!CmdFailed(DoCommandByTile(target, 0, 0, DC_EXEC, CMD_LANDSCAPE_CLEAR))) {
			MakeWater(target);
			MarkTileDirtyByTile(target);
		}
	}
}

static void FloodVehicle(Vehicle *v)
{
	if (!(v->vehstatus & VS_CRASHED)) {
		uint16 pass = 0;

		if (v->type == VEH_Road) {	// flood bus/truck
			pass = 1;	// driver
			if (v->cargo_type == CT_PASSENGERS)
				pass += v->cargo_count;

			v->vehstatus |= VS_CRASHED;
			v->u.road.crashed_ctr = 2000;	// max 2220, disappear pretty fast
			RebuildVehicleLists();
		} else if (v->type == VEH_Train) {
			Vehicle* u;

			v = GetFirstVehicleInChain(v);
			u = v;
			if (IsFrontEngine(v)) pass = 4; // driver

			// crash all wagons, and count passangers
			BEGIN_ENUM_WAGONS(v)
				if (v->cargo_type == CT_PASSENGERS) pass += v->cargo_count;
				v->vehstatus |= VS_CRASHED;
			END_ENUM_WAGONS(v)

			v = u;
			v->u.rail.crash_anim_pos = 4000; // max 4440, disappear pretty fast
			RebuildVehicleLists();
		} else {
			return;
		}

		InvalidateWindowWidget(WC_VEHICLE_VIEW, v->index, STATUS_BAR);
		InvalidateWindow(WC_VEHICLE_DEPOT, v->tile);

		SetDParam(0, pass);
		AddNewsItem(STR_B006_FLOOD_VEHICLE_DESTROYED,
			NEWS_FLAGS(NM_THIN, NF_VIEWPORT|NF_VEHICLE, NT_ACCIDENT, 0),
			v->index,
			0);
		CreateEffectVehicleRel(v, 4, 4, 8, EV_EXPLOSION_LARGE);
		SndPlayVehicleFx(SND_12_EXPLOSION, v);
	}
}

// called from tunnelbridge_cmd
void TileLoop_Water(TileIndex tile)
{
	static const TileIndexDiffC _tile_loop_offs_array[][5] = {
		// tile to mod																shore?				shore?
		{{-1,  0}, {0, 0}, {0, 1}, {-1,  0}, {-1,  1}},
		{{ 0,  1}, {0, 1}, {1, 1}, { 0,  2}, { 1,  2}},
		{{ 1,  0}, {1, 0}, {1, 1}, { 2,  0}, { 2,  1}},
		{{ 0, -1}, {0, 0}, {1, 0}, { 0, -1}, { 1, -1}}
	};

	if (IS_INT_INSIDE(TileX(tile), 1, MapSizeX() - 3 + 1) &&
			IS_INT_INSIDE(TileY(tile), 1, MapSizeY() - 3 + 1)) {
		uint i;

		for (i = 0; i != lengthof(_tile_loop_offs_array); i++) {
			TileLoopWaterHelper(tile, _tile_loop_offs_array[i]);
		}
	}
	// _current_player can be changed by TileLoopWaterHelper.. reset it back
	//   here
	_current_player = OWNER_NONE;

	// edges
	if (TileX(tile) == 0 && IS_INT_INSIDE(TileY(tile), 1, MapSizeY() - 3 + 1)) { //NE
		TileLoopWaterHelper(tile, _tile_loop_offs_array[2]);
	}

	if (TileX(tile) == MapSizeX() - 2 && IS_INT_INSIDE(TileY(tile), 1, MapSizeY() - 3 + 1)) { //SW
		TileLoopWaterHelper(tile, _tile_loop_offs_array[0]);
	}

	if (TileY(tile) == 0 && IS_INT_INSIDE(TileX(tile), 1, MapSizeX() - 3 + 1)) { //NW
		TileLoopWaterHelper(tile, _tile_loop_offs_array[1]);
	}

	if (TileY(tile) == MapSizeY() - 2 && IS_INT_INSIDE(TileX(tile), 1, MapSizeX() - 3 + 1)) { //SE
		TileLoopWaterHelper(tile, _tile_loop_offs_array[3]);
	}
}


static const byte _coast_tracks[16] = {0, 32, 4, 0, 16, 0, 0, 0, 8, 0, 0, 0, 0, 0, 0, 0};
static const byte _shipdepot_tracks[4] = {1,1,2,2};
static const byte _shiplift_tracks[12] = {1,2,1,2,1,2,1,2,1,2,1,2};
static uint32 GetTileTrackStatus_Water(TileIndex tile, TransportType mode)
{
	uint m5;
	uint b;

	if (mode != TRANSPORT_WATER) return 0;

	m5 = _m[tile].m5;
	if (m5 == 0) return 0x3F3F;

	if (m5 == 1) {
		b = _coast_tracks[GetTileSlope(tile, NULL) & 0xF];
		return b + (b << 8);
	}

	if ((m5 & 0x10) == 0x10) {
		//
		b = _shiplift_tracks[m5 & 0xF];
		return b + (b << 8);
	}

	if (!(m5 & 0x80)) return 0;

	b = _shipdepot_tracks[m5 & 0x7F];
	return b + (b << 8);
}

extern void ShowShipDepotWindow(TileIndex tile);

static void ClickTile_Water(TileIndex tile)
{
	byte m5 = _m[tile].m5 - 0x80;

	if (IS_BYTE_INSIDE(m5, 0, 3+1)) {
		if (m5 & 1)
			tile += (m5 == 1) ? TileDiffXY(-1, 0) : TileDiffXY(0, -1);
		ShowShipDepotWindow(tile);
	}
}

static void ChangeTileOwner_Water(TileIndex tile, PlayerID old_player, PlayerID new_player)
{
	if (!IsTileOwner(tile, old_player)) return;

	if (new_player != OWNER_SPECTATOR) {
		SetTileOwner(tile, new_player);
	} else {
		DoCommandByTile(tile, 0, 0, DC_EXEC, CMD_LANDSCAPE_CLEAR);
	}
}

static uint32 VehicleEnter_Water(Vehicle *v, TileIndex tile, int x, int y)
{
	return 0;
}

void InitializeDock(void)
{
	_last_built_ship_depot_tile = 0;
}

const TileTypeProcs _tile_type_water_procs = {
	DrawTile_Water,						/* draw_tile_proc */
	GetSlopeZ_Water,					/* get_slope_z_proc */
	ClearTile_Water,					/* clear_tile_proc */
	GetAcceptedCargo_Water,		/* get_accepted_cargo_proc */
	GetTileDesc_Water,				/* get_tile_desc_proc */
	GetTileTrackStatus_Water,	/* get_tile_track_status_proc */
	ClickTile_Water,					/* click_tile_proc */
	AnimateTile_Water,				/* animate_tile_proc */
	TileLoop_Water,						/* tile_loop_clear */
	ChangeTileOwner_Water,		/* change_tile_owner_clear */
	NULL,											/* get_produced_cargo_proc */
	VehicleEnter_Water,				/* vehicle_enter_tile_proc */
	NULL,											/* vehicle_leave_tile_proc */
	GetSlopeTileh_Water,			/* get_slope_tileh_proc */
};