Files @ r3765:c9eaea3d3f78
Branch filter:

Location: cpp/openttd-patchpack/source/engine.c - annotation

peter1138
(svn r4757) - Newstations: add saveload support for custom station speclists
  1
  2
  3
  4
  5
  6
  7
  8
  9
 10
 11
 12
 13
 14
 15
 16
 17
 18
 19
 20
 21
 22
 23
 24
 25
 26
 27
 28
 29
 30
 31
 32
 33
 34
 35
 36
 37
 38
 39
 40
 41
 42
 43
 44
 45
 46
 47
 48
 49
 50
 51
 52
 53
 54
 55
 56
 57
 58
 59
 60
 61
 62
 63
 64
 65
 66
 67
 68
 69
 70
 71
 72
 73
 74
 75
 76
 77
 78
 79
 80
 81
 82
 83
 84
 85
 86
 87
 88
 89
 90
 91
 92
 93
 94
 95
 96
 97
 98
 99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
r2186:5ee653b1b5e1
r2186:5ee653b1b5e1
r0:d63b455452f6
r1891:c5c5466afa35
r1299:07d5483b3f76
r2163:ae001e2aa5b0
r507:b1b0a0a3c313
r0:d63b455452f6
r0:d63b455452f6
r1009:24bbc79858a2
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r405:af2e0e5f1331
r2159:2c706fe6b0a7
r2708:d00b71ca3cf7
r2962:16f2ef02fde1
r0:d63b455452f6
r2763:1608593bce1f
r2763:1608593bce1f
r2763:1608593bce1f
r2763:1608593bce1f
r2763:1608593bce1f
r2763:1608593bce1f
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r1802:acc0f0bda113
r1802:acc0f0bda113
r1802:acc0f0bda113
r1802:acc0f0bda113
r1802:acc0f0bda113
r1802:acc0f0bda113
r1802:acc0f0bda113
r1802:acc0f0bda113
r1802:acc0f0bda113
r1802:acc0f0bda113
r1802:acc0f0bda113
r1802:acc0f0bda113
r1802:acc0f0bda113
r1802:acc0f0bda113
r1802:acc0f0bda113
r1802:acc0f0bda113
r1802:acc0f0bda113
r1802:acc0f0bda113
r1802:acc0f0bda113
r1802:acc0f0bda113
r1802:acc0f0bda113
r1802:acc0f0bda113
r1802:acc0f0bda113
r1802:acc0f0bda113
r1802:acc0f0bda113
r1802:acc0f0bda113
r0:d63b455452f6
r0:d63b455452f6
r1802:acc0f0bda113
r1802:acc0f0bda113
r1802:acc0f0bda113
r1802:acc0f0bda113
r1802:acc0f0bda113
r1802:acc0f0bda113
r2611:7c3c48d882d6
r1802:acc0f0bda113
r1802:acc0f0bda113
r2611:7c3c48d882d6
r1802:acc0f0bda113
r1802:acc0f0bda113
r1802:acc0f0bda113
r1802:acc0f0bda113
r1802:acc0f0bda113
r1802:acc0f0bda113
r0:d63b455452f6
r1802:acc0f0bda113
r0:d63b455452f6
r1802:acc0f0bda113
r1802:acc0f0bda113
r1802:acc0f0bda113
r1802:acc0f0bda113
r1802:acc0f0bda113
r1802:acc0f0bda113
r1802:acc0f0bda113
r1802:acc0f0bda113
r1802:acc0f0bda113
r1802:acc0f0bda113
r1802:acc0f0bda113
r1802:acc0f0bda113
r1802:acc0f0bda113
r1802:acc0f0bda113
r1802:acc0f0bda113
r1802:acc0f0bda113
r1802:acc0f0bda113
r1802:acc0f0bda113
r1802:acc0f0bda113
r0:d63b455452f6
r2611:7c3c48d882d6
r2611:7c3c48d882d6
r2611:7c3c48d882d6
r2611:7c3c48d882d6
r2611:7c3c48d882d6
r2611:7c3c48d882d6
r2611:7c3c48d882d6
r2611:7c3c48d882d6
r2611:7c3c48d882d6
r2611:7c3c48d882d6
r2611:7c3c48d882d6
r2611:7c3c48d882d6
r2611:7c3c48d882d6
r2611:7c3c48d882d6
r2611:7c3c48d882d6
r1802:acc0f0bda113
r0:d63b455452f6
r2477:1fce8206d479
r0:d63b455452f6
r1093:18f56ef2d029
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r1474:03cff91e43a0
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r1093:18f56ef2d029
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r1093:18f56ef2d029
r0:d63b455452f6
r1474:03cff91e43a0
r0:d63b455452f6
r1474:03cff91e43a0
r1474:03cff91e43a0
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r1093:18f56ef2d029
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r292:11c5ef751352
r292:11c5ef751352
r292:11c5ef751352
r292:11c5ef751352
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r1093:18f56ef2d029
r842:96908cec3367
r2242:397d3342628f
r842:96908cec3367
r2242:397d3342628f
r2242:397d3342628f
r2242:397d3342628f
r2242:397d3342628f
r2242:397d3342628f
r842:96908cec3367
r842:96908cec3367
r1093:18f56ef2d029
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r2242:397d3342628f
r2242:397d3342628f
r0:d63b455452f6
r0:d63b455452f6
r2530:ae6abcab8601
r0:d63b455452f6
r0:d63b455452f6
r193:6aa65dc5a4b4
r2875:9b1294067c05
r2875:9b1294067c05
r2875:9b1294067c05
r0:d63b455452f6
r2875:9b1294067c05
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r2140:efb49af98a17
r0:d63b455452f6
r2140:efb49af98a17
r2140:efb49af98a17
r0:d63b455452f6
r0:d63b455452f6
r2140:efb49af98a17
r2140:efb49af98a17
r2140:efb49af98a17
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r2530:ae6abcab8601
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r915:dabba47e3ed1
r819:e1432f9501d6
r819:e1432f9501d6
r819:e1432f9501d6
r819:e1432f9501d6
r819:e1432f9501d6
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r2817:7ad46034031f
r0:d63b455452f6
r1962:cc4c06e3f6b5
r0:d63b455452f6
r2147:d338acdbdc70
r0:d63b455452f6
r2147:d338acdbdc70
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r1096:24a216ab07e1
r0:d63b455452f6
r0:d63b455452f6
r1786:f4dff9cc496a
r1786:f4dff9cc496a
r1786:f4dff9cc496a
r1786:f4dff9cc496a
r1786:f4dff9cc496a
r1786:f4dff9cc496a
r1786:f4dff9cc496a
r1786:f4dff9cc496a
r1786:f4dff9cc496a
r2469:0895d2eace8d
r1786:f4dff9cc496a
r1786:f4dff9cc496a
r1786:f4dff9cc496a
r1786:f4dff9cc496a
r1786:f4dff9cc496a
r1786:f4dff9cc496a
r1786:f4dff9cc496a
r1786:f4dff9cc496a
r2469:0895d2eace8d
r1786:f4dff9cc496a
r1786:f4dff9cc496a
r1786:f4dff9cc496a
r1786:f4dff9cc496a
r1786:f4dff9cc496a
r1786:f4dff9cc496a
r1786:f4dff9cc496a
r1093:18f56ef2d029
r0:d63b455452f6
r2477:1fce8206d479
r0:d63b455452f6
r1786:f4dff9cc496a
r0:d63b455452f6
r2242:397d3342628f
r2242:397d3342628f
r2242:397d3342628f
r0:d63b455452f6
r0:d63b455452f6
r740:353f4606dbab
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r193:6aa65dc5a4b4
r1786:f4dff9cc496a
r1786:f4dff9cc496a
r1786:f4dff9cc496a
r2469:0895d2eace8d
r1786:f4dff9cc496a
r1786:f4dff9cc496a
r1786:f4dff9cc496a
r193:6aa65dc5a4b4
r0:d63b455452f6
r1786:f4dff9cc496a
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r2639:e298192a7c03
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r1786:f4dff9cc496a
r1786:f4dff9cc496a
r3491:10ed78e15d31
r1786:f4dff9cc496a
r1786:f4dff9cc496a
r1786:f4dff9cc496a
r3491:10ed78e15d31
r0:d63b455452f6
r1786:f4dff9cc496a
r2951:a52cbb930051
r1786:f4dff9cc496a
r1926:ff7c3132a421
r1786:f4dff9cc496a
r1786:f4dff9cc496a
r2951:a52cbb930051
r1786:f4dff9cc496a
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r257:62cf22a98c41
r2477:1fce8206d479
r257:62cf22a98c41
r964:db207fe35dea
r257:62cf22a98c41
r257:62cf22a98c41
r410:6458c1253cb1
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r2477:1fce8206d479
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r2639:e298192a7c03
r0:d63b455452f6
r919:57ef81f1ba8e
r919:57ef81f1ba8e
r2639:e298192a7c03
r193:6aa65dc5a4b4
r919:57ef81f1ba8e
r919:57ef81f1ba8e
r919:57ef81f1ba8e
r919:57ef81f1ba8e
r0:d63b455452f6
r0:d63b455452f6
r919:57ef81f1ba8e
r919:57ef81f1ba8e
r919:57ef81f1ba8e
r919:57ef81f1ba8e
r919:57ef81f1ba8e
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r114:e206c87bad01
r114:e206c87bad01
r1096:24a216ab07e1
r114:e206c87bad01
r0:d63b455452f6
r0:d63b455452f6
r114:e206c87bad01
r114:e206c87bad01
r2639:e298192a7c03
r114:e206c87bad01
r114:e206c87bad01
r0:d63b455452f6
r2147:d338acdbdc70
r2147:d338acdbdc70
r2147:d338acdbdc70
r2147:d338acdbdc70
r0:d63b455452f6
r0:d63b455452f6
r2477:1fce8206d479
r0:d63b455452f6
r2477:1fce8206d479
r0:d63b455452f6
r2477:1fce8206d479
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r1093:18f56ef2d029
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r2242:397d3342628f
r0:d63b455452f6
r2242:397d3342628f
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r2990:093bed7dfa90
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r257:62cf22a98c41
r257:62cf22a98c41
r964:db207fe35dea
r257:62cf22a98c41
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r1786:f4dff9cc496a
r3491:10ed78e15d31
r1786:f4dff9cc496a
r1786:f4dff9cc496a
r1786:f4dff9cc496a
r3491:10ed78e15d31
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r1840:bb2cac1af441
r1786:f4dff9cc496a
r1820:335b057adac7
r1786:f4dff9cc496a
r193:6aa65dc5a4b4
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r2848:ae67043fa1f1
r2848:ae67043fa1f1
r2848:ae67043fa1f1
r2848:ae67043fa1f1
r2848:ae67043fa1f1
r2848:ae67043fa1f1
r2848:ae67043fa1f1
r2848:ae67043fa1f1
r2848:ae67043fa1f1
r2848:ae67043fa1f1
r2848:ae67043fa1f1
r2848:ae67043fa1f1
r2848:ae67043fa1f1
r2848:ae67043fa1f1
r2848:ae67043fa1f1
r2848:ae67043fa1f1
r2848:ae67043fa1f1
r2848:ae67043fa1f1
r2848:ae67043fa1f1
r2848:ae67043fa1f1
r2848:ae67043fa1f1
r2848:ae67043fa1f1
r2848:ae67043fa1f1
r2848:ae67043fa1f1
r2848:ae67043fa1f1
r2848:ae67043fa1f1
r2848:ae67043fa1f1
r2848:ae67043fa1f1
r2848:ae67043fa1f1
r2848:ae67043fa1f1
r2848:ae67043fa1f1
r2848:ae67043fa1f1
r2848:ae67043fa1f1
r2848:ae67043fa1f1
r2848:ae67043fa1f1
r3585:4dae9cd69c90
r2848:ae67043fa1f1
r2848:ae67043fa1f1
r2848:ae67043fa1f1
r2848:ae67043fa1f1
r2848:ae67043fa1f1
r2848:ae67043fa1f1
r2848:ae67043fa1f1
r2848:ae67043fa1f1
r2848:ae67043fa1f1
r2848:ae67043fa1f1
r2848:ae67043fa1f1
r2848:ae67043fa1f1
r2848:ae67043fa1f1
r2848:ae67043fa1f1
r2848:ae67043fa1f1
r2848:ae67043fa1f1
r2848:ae67043fa1f1
r2848:ae67043fa1f1
r2848:ae67043fa1f1
r2848:ae67043fa1f1
r2848:ae67043fa1f1
r2848:ae67043fa1f1
r2848:ae67043fa1f1
r2848:ae67043fa1f1
r2848:ae67043fa1f1
r2848:ae67043fa1f1
r2848:ae67043fa1f1
r2848:ae67043fa1f1
r2848:ae67043fa1f1
r2848:ae67043fa1f1
r2848:ae67043fa1f1
r2848:ae67043fa1f1
r2848:ae67043fa1f1
r2848:ae67043fa1f1
r2848:ae67043fa1f1
r2848:ae67043fa1f1
r2848:ae67043fa1f1
r2848:ae67043fa1f1
r2848:ae67043fa1f1
r2848:ae67043fa1f1
r2848:ae67043fa1f1
r2848:ae67043fa1f1
r2848:ae67043fa1f1
r2848:ae67043fa1f1
r2848:ae67043fa1f1
r2848:ae67043fa1f1
r2848:ae67043fa1f1
r2848:ae67043fa1f1
r2848:ae67043fa1f1
r2848:ae67043fa1f1
r2848:ae67043fa1f1
r2848:ae67043fa1f1
r2848:ae67043fa1f1
r2848:ae67043fa1f1
r2848:ae67043fa1f1
r2848:ae67043fa1f1
r2848:ae67043fa1f1
r2848:ae67043fa1f1
r2848:ae67043fa1f1
r2848:ae67043fa1f1
r2848:ae67043fa1f1
r2848:ae67043fa1f1
r2848:ae67043fa1f1
r2848:ae67043fa1f1
r2848:ae67043fa1f1
r2848:ae67043fa1f1
r2848:ae67043fa1f1
r2848:ae67043fa1f1
r2848:ae67043fa1f1
r2848:ae67043fa1f1
r2848:ae67043fa1f1
r2848:ae67043fa1f1
r2848:ae67043fa1f1
r2848:ae67043fa1f1
r2848:ae67043fa1f1
r2848:ae67043fa1f1
r2848:ae67043fa1f1
r2848:ae67043fa1f1
r2848:ae67043fa1f1
r2848:ae67043fa1f1
r2848:ae67043fa1f1
r2848:ae67043fa1f1
r2848:ae67043fa1f1
r2848:ae67043fa1f1
r2848:ae67043fa1f1
r2848:ae67043fa1f1
r2848:ae67043fa1f1
r2848:ae67043fa1f1
r2848:ae67043fa1f1
r2848:ae67043fa1f1
r2848:ae67043fa1f1
r2848:ae67043fa1f1
r2848:ae67043fa1f1
r2848:ae67043fa1f1
r2848:ae67043fa1f1
r2848:ae67043fa1f1
r2848:ae67043fa1f1
r2848:ae67043fa1f1
r2848:ae67043fa1f1
r2848:ae67043fa1f1
r2848:ae67043fa1f1
r2848:ae67043fa1f1
r2848:ae67043fa1f1
r2848:ae67043fa1f1
r2848:ae67043fa1f1
r2848:ae67043fa1f1
r2848:ae67043fa1f1
r2848:ae67043fa1f1
r2848:ae67043fa1f1
r2848:ae67043fa1f1
r2848:ae67043fa1f1
r2848:ae67043fa1f1
r2848:ae67043fa1f1
r2848:ae67043fa1f1
r2848:ae67043fa1f1
r2848:ae67043fa1f1
r2848:ae67043fa1f1
r2848:ae67043fa1f1
r2848:ae67043fa1f1
r2848:ae67043fa1f1
r2848:ae67043fa1f1
r2848:ae67043fa1f1
r2848:ae67043fa1f1
r2848:ae67043fa1f1
r2848:ae67043fa1f1
r2848:ae67043fa1f1
r2848:ae67043fa1f1
r2848:ae67043fa1f1
r2848:ae67043fa1f1
r2848:ae67043fa1f1
r2848:ae67043fa1f1
r2848:ae67043fa1f1
r2848:ae67043fa1f1
r2848:ae67043fa1f1
r2848:ae67043fa1f1
r2848:ae67043fa1f1
r2848:ae67043fa1f1
r2848:ae67043fa1f1
r2848:ae67043fa1f1
r2848:ae67043fa1f1
r2848:ae67043fa1f1
r2848:ae67043fa1f1
r2848:ae67043fa1f1
r2848:ae67043fa1f1
r2848:ae67043fa1f1
r2848:ae67043fa1f1
r2848:ae67043fa1f1
r2848:ae67043fa1f1
r2848:ae67043fa1f1
r2848:ae67043fa1f1
r2848:ae67043fa1f1
r2848:ae67043fa1f1
r2848:ae67043fa1f1
r1881:ce1fe6a2816a
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r3222:303ed792a936
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r1093:18f56ef2d029
r0:d63b455452f6
r2242:397d3342628f
r2242:397d3342628f
r2242:397d3342628f
r0:d63b455452f6
r2242:397d3342628f
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r1093:18f56ef2d029
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r1926:ff7c3132a421
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r1093:18f56ef2d029
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r2848:ae67043fa1f1
r2848:ae67043fa1f1
r2848:ae67043fa1f1
r0:d63b455452f6
r0:d63b455452f6
r2848:ae67043fa1f1
r1197:5c12672cee22
r2848:ae67043fa1f1
r2848:ae67043fa1f1
r2848:ae67043fa1f1
r1196:d1b0ca2c5bef
/* $Id$ */

#include "stdafx.h"
#include "openttd.h"
#include "debug.h"
#include "functions.h"
#include "table/strings.h"
#include "engine.h"
#include "table/engines.h"
#include "gfx.h"
#include "player.h"
#include "command.h"
#include "vehicle.h"
#include "news.h"
#include "saveload.h"
#include "sprite.h"
#include "variables.h"
#include "train.h"
#include "newgrf_engine.h"

EngineInfo _engine_info[TOTAL_NUM_ENGINES];
RailVehicleInfo _rail_vehicle_info[NUM_TRAIN_ENGINES];
ShipVehicleInfo _ship_vehicle_info[NUM_SHIP_ENGINES];
AircraftVehicleInfo _aircraft_vehicle_info[NUM_AIRCRAFT_ENGINES];
RoadVehicleInfo _road_vehicle_info[NUM_ROAD_ENGINES];

enum {
	ENGINE_AVAILABLE = 1,
	ENGINE_INTRODUCING = 2,
	ENGINE_PREVIEWING = 4,
};

/** TRANSLATE FROM LOCAL CARGO TO GLOBAL CARGO ID'S.
 * This maps the per-landscape cargo ID's to globally unique cargo ID's usable ie. in
 * the custom GRF  files. It is basically just a transcribed table from TTDPatch's newgrf.txt.
 */
const CargoID _global_cargo_id[NUM_LANDSCAPE][NUM_CARGO] = {
	/* LT_NORMAL */ {GC_PASSENGERS, GC_COAL,  GC_MAIL, GC_OIL, GC_LIVESTOCK, GC_GOODS, GC_GRAIN, GC_WOOD, GC_IRON_ORE,    GC_STEEL,  GC_VALUABLES, GC_PAPER_TEMP},
	/* LT_HILLY */  {GC_PASSENGERS, GC_COAL,  GC_MAIL, GC_OIL, GC_LIVESTOCK, GC_GOODS, GC_GRAIN, GC_WOOD, GC_INVALID,     GC_PAPER,  GC_VALUABLES, GC_FOOD },
	/* LT_DESERT */ {GC_PASSENGERS, GC_RUBBER,GC_MAIL, GC_OIL, GC_FRUIT,     GC_GOODS, GC_GRAIN, GC_WOOD, GC_COPPER_ORE,  GC_WATER,  GC_VALUABLES, GC_FOOD },
	/* LT_CANDY */  {GC_PASSENGERS, GC_SUGAR, GC_MAIL, GC_TOYS,GC_BATTERIES, GC_CANDY, GC_TOFFEE,GC_COLA, GC_COTTON_CANDY,GC_BUBBLES,GC_PLASTIC,   GC_FIZZY_DRINKS },
	/**
	 * - GC_INVALID (255) means that  cargo is not available for that climate
	 * - GC_PAPER_TEMP (27) is paper in  temperate climate in TTDPatch
	 * Following can  be renumbered:
	 * - GC_DEFAULT (29) is the defa ult cargo for the purpose of spritesets
	 * - GC_PURCHASE (30) is the purchase list image (the equivalent of 0xff) for the purpose of spritesets
	 */
};

/** BEGIN --- TRANSLATE FROM GLOBAL CARGO TO LOCAL CARGO ID'S **/
/** Map global cargo ID's to local-cargo ID's */
const CargoID _local_cargo_id_ctype[NUM_GLOBAL_CID] = {
	CT_PASSENGERS,CT_COAL,   CT_MAIL,        CT_OIL,      CT_LIVESTOCK,CT_GOODS,  CT_GRAIN,      CT_WOOD,         /*  0- 7 */
	CT_IRON_ORE,  CT_STEEL,  CT_VALUABLES,   CT_PAPER,    CT_FOOD,     CT_FRUIT,  CT_COPPER_ORE, CT_WATER,        /*  8-15 */
	CT_RUBBER,    CT_SUGAR,  CT_TOYS,        CT_BATTERIES,CT_CANDY,    CT_TOFFEE, CT_COLA,       CT_COTTON_CANDY, /* 16-23 */
	CT_BUBBLES,   CT_PLASTIC,CT_FIZZY_DRINKS,CT_PAPER     /* unsup. */,CT_HILLY_UNUSED,                           /* 24-28 */
	CT_INVALID,   CT_INVALID                                                                                      /* 29-30 */
};

#define MC(cargo) (1 << cargo)
/** Bitmasked value where the global cargo ID is available in landscape
 * 0: LT_NORMAL, 1: LT_HILLY, 2: LT_DESERT, 3: LT_CANDY */
const uint32 _landscape_global_cargo_mask[NUM_LANDSCAPE] =
{ /* LT_NORMAL: temperate */
	MC(GC_PASSENGERS)|MC(GC_COAL)|MC(GC_MAIL)|MC(GC_OIL)|MC(GC_LIVESTOCK)|MC(GC_GOODS)|MC(GC_GRAIN)|MC(GC_WOOD)|
	MC(GC_IRON_ORE)|MC(GC_STEEL)|MC(GC_VALUABLES),
	/* LT_HILLY: arctic */
	MC(GC_PASSENGERS)|MC(GC_COAL)|MC(GC_MAIL)|MC(GC_OIL)|MC(GC_LIVESTOCK)|MC(GC_GOODS)|
	MC(GC_GRAIN)|MC(GC_WOOD)|MC(GC_VALUABLES)|MC(GC_PAPER)|MC(GC_FOOD),
	/* LT_DESERT: rainforest/desert */
	MC(GC_PASSENGERS)|MC(GC_MAIL)|MC(GC_OIL)|MC(GC_GOODS)|MC(GC_GRAIN)|MC(GC_WOOD)|
	MC(GC_VALUABLES)|MC(GC_FOOD)|MC(GC_FRUIT)|MC(GC_COPPER_ORE)|MC(GC_WATER)|MC(GC_RUBBER),
	/* LT_CANDY: toyland */
	MC(GC_PASSENGERS)|MC(GC_MAIL)|MC(GC_SUGAR)|MC(GC_TOYS)|MC(GC_BATTERIES)|MC(GC_CANDY)|
	MC(GC_TOFFEE)|MC(GC_COLA)|MC(GC_COTTON_CANDY)|MC(GC_BUBBLES)|MC(GC_PLASTIC)|MC(GC_FIZZY_DRINKS)
};
/** END   --- TRANSLATE FROM GLOBAL CARGO TO LOCAL CARGO ID'S **/

/** Bitmasked values of what type of cargo is refittable for the given vehicle-type.
 * This coupled with the landscape information (_landscape_global_cargo_mask) gives
 * us exactly what is refittable and what is not */
const uint32 _default_refitmasks[NUM_VEHICLE_TYPES] = {
	/* Trains */
	MC(GC_PASSENGERS)|MC(GC_COAL)|MC(GC_MAIL)|MC(GC_LIVESTOCK)|MC(GC_GOODS)|MC(GC_GRAIN)|MC(GC_WOOD)|MC(GC_IRON_ORE)|
	MC(GC_STEEL)|MC(GC_VALUABLES)|MC(GC_PAPER)|MC(GC_FOOD)|MC(GC_FRUIT)|MC(GC_COPPER_ORE)|MC(GC_WATER)|MC(GC_SUGAR)|
	MC(GC_TOYS)|MC(GC_CANDY)|MC(GC_TOFFEE)|MC(GC_COLA)|MC(GC_COTTON_CANDY)|MC(GC_BUBBLES)|MC(GC_PLASTIC)|MC(GC_FIZZY_DRINKS),
	/* Road vehicles (not refittable by default) */
	0,
	/* Ships */
	MC(GC_COAL)|MC(GC_MAIL)|MC(GC_LIVESTOCK)|MC(GC_GOODS)|MC(GC_GRAIN)|MC(GC_WOOD)|MC(GC_IRON_ORE)|MC(GC_STEEL)|MC(GC_VALUABLES)|
	MC(GC_PAPER)|MC(GC_FOOD)|MC(GC_FRUIT)|MC(GC_COPPER_ORE)|MC(GC_WATER)|MC(GC_RUBBER)|MC(GC_SUGAR)|MC(GC_TOYS)|MC(GC_BATTERIES)|
	MC(GC_CANDY)|MC(GC_TOFFEE)|MC(GC_COLA)|MC(GC_COTTON_CANDY)|MC(GC_BUBBLES)|MC(GC_PLASTIC)|MC(GC_FIZZY_DRINKS),
	/* Aircraft */
	MC(GC_PASSENGERS)|MC(GC_MAIL)|MC(GC_GOODS)|MC(GC_VALUABLES)|MC(GC_FOOD)|MC(GC_FRUIT)|MC(GC_SUGAR)|MC(GC_TOYS)|
	MC(GC_BATTERIES)|MC(GC_CANDY)|MC(GC_TOFFEE)|MC(GC_COLA)|MC(GC_COTTON_CANDY)|MC(GC_BUBBLES)|MC(GC_PLASTIC)|MC(GC_FIZZY_DRINKS),
	/* Special/Disaster */
	0,0
};

/**
 * Bitmask of classes for cargo types.
 */
const uint32 cargo_classes[16] = {
	/* Passengers */ MC(GC_PASSENGERS),
	/* Mail       */ MC(GC_MAIL),
	/* Express    */ MC(GC_GOODS)|MC(GC_FOOD)|MC(GC_CANDY),
	/* Armoured   */ MC(GC_VALUABLES),
	/* Bulk       */ MC(GC_COAL)|MC(GC_GRAIN)|MC(GC_IRON_ORE)|MC(GC_COPPER_ORE)|MC(GC_FRUIT)|MC(GC_SUGAR)|MC(GC_TOFFEE)|MC(GC_COTTON_CANDY),
	/* Piece      */ MC(GC_LIVESTOCK)|MC(GC_WOOD)|MC(GC_STEEL)|MC(GC_PAPER)|MC(GC_TOYS)|MC(GC_BATTERIES)|MC(GC_BUBBLES)|MC(GC_FIZZY_DRINKS),
	/* Liquids    */ MC(GC_OIL)|MC(GC_WATER)|MC(GC_RUBBER)|MC(GC_COLA)|MC(GC_PLASTIC),
	/* Chilled    */ MC(GC_FOOD)|MC(GC_FRUIT),
	/* Undefined  */ 0, 0, 0, 0, 0, 0, 0, 0
};
#undef MC

void ShowEnginePreviewWindow(EngineID engine);

void DeleteCustomEngineNames(void)
{
	uint i;
	StringID old;

	for (i = 0; i != TOTAL_NUM_ENGINES; i++) {
		old = _engine_name_strings[i];
		_engine_name_strings[i] = i + STR_8000_KIRBY_PAUL_TANK_STEAM;
		DeleteName(old);
	}

	_vehicle_design_names &= ~1;
}

void LoadCustomEngineNames(void)
{
	// XXX: not done */
	DEBUG(misc, 1) ("LoadCustomEngineNames: not done");
}

static void SetupEngineNames(void)
{
	StringID *name;

	for (name = _engine_name_strings; name != endof(_engine_name_strings); name++)
		*name = STR_SV_EMPTY;

	DeleteCustomEngineNames();
	LoadCustomEngineNames();
}

static void AdjustAvailAircraft(void)
{
	uint16 date = _date;
	byte avail = 0;
	if (date >= 12784) avail |= 2; // big airport
	if (date < 14610 || _patches.always_small_airport) avail |= 1;  // small airport
	if (date >= 15706) avail |= 4; // enable heliport

	if (avail != _avail_aircraft) {
		_avail_aircraft = avail;
		InvalidateWindow(WC_BUILD_STATION, 0);
	}
}

static void CalcEngineReliability(Engine *e)
{
	uint age = e->age;

	if (age < e->duration_phase_1) {
		uint start = e->reliability_start;
		e->reliability = age * (e->reliability_max - start) / e->duration_phase_1 + start;
	} else if ((age -= e->duration_phase_1) < e->duration_phase_2) {
		e->reliability = e->reliability_max;
	} else if ((age -= e->duration_phase_2) < e->duration_phase_3) {
		uint max = e->reliability_max;
		e->reliability = (int)age * (int)(e->reliability_final - max) / e->duration_phase_3 + max;
	} else {
		// time's up for this engine
		// make it either available to all players (if never_expire_vehicles is enabled and if it was available earlier)
		// or disable this engine completely
		e->player_avail = (_patches.never_expire_vehicles && e->player_avail)? -1 : 0;
		e->reliability = e->reliability_final;
	}
}

void AddTypeToEngines(void)
{
	Engine* e = _engines;

	do e->type = VEH_Train;    while (++e < &_engines[ROAD_ENGINES_INDEX]);
	do e->type = VEH_Road;     while (++e < &_engines[SHIP_ENGINES_INDEX]);
	do e->type = VEH_Ship;     while (++e < &_engines[AIRCRAFT_ENGINES_INDEX]);
	do e->type = VEH_Aircraft; while (++e < &_engines[TOTAL_NUM_ENGINES]);
	do e->type = VEH_Special;  while (++e < endof(_engines));
}

void StartupEngines(void)
{
	Engine *e;
	const EngineInfo *ei;

	SetupEngineNames();

	for (e = _engines, ei = _engine_info; e != endof(_engines); e++, ei++) {
		uint32 r;

		e->age = 0;
		e->railtype = ei->railtype;
		e->flags = 0;
		e->player_avail = 0;

		// The magic value of 729 days below comes from the NewGRF spec. If the
		// base intro date is before 1922 then the random number of days is not
		// added.
		r = Random();
		e->intro_date = ei->base_intro <= 729 ? ei->base_intro : GB(r, 0, 9) + ei->base_intro;
		if (e->intro_date <= _date) {
			e->age = (_date - e->intro_date) >> 5;
			e->player_avail = (byte)-1;
			e->flags |= ENGINE_AVAILABLE;
		}

		e->reliability_start = GB(r, 16, 14) + 0x7AE0;
		r = Random();
		e->reliability_max   = GB(r,  0, 14) + 0xBFFF;
		e->reliability_final = GB(r, 16, 14) + 0x3FFF;

		r = Random();
		e->duration_phase_1 = GB(r, 0, 5) + 7;
		e->duration_phase_2 = GB(r, 5, 4) + ei->base_life * 12 - 96;
		e->duration_phase_3 = GB(r, 9, 7) + 120;

		e->reliability_spd_dec = (ei->unk2&0x7F) << 2;

		/* my invented flag for something that is a wagon */
		if (ei->unk2 & 0x80) {
			e->age = 0xFFFF;
		} else {
			CalcEngineReliability(e);
		}

		e->lifelength = ei->lifelength + _patches.extend_vehicle_life;

		// prevent certain engines from ever appearing.
		if (!HASBIT(ei->climates, _opt.landscape)) {
			e->flags |= ENGINE_AVAILABLE;
			e->player_avail = 0;
		}

		/* This sets up type for the engine
		   It is needed if you want to ask the engine what type it is
		   It should hopefully be the same as when you ask a vehicle what it is
		   but using this, you can ask what type an engine number is
		   even if it is not a vehicle (yet)*/
	}

	AdjustAvailAircraft();
}

static void AcceptEnginePreview(Engine *e, PlayerID player)
{
	Player *p = GetPlayer(player);

	assert(e->railtype < RAILTYPE_END);
	SETBIT(e->player_avail, player);
	SETBIT(p->avail_railtypes, e->railtype);

	e->preview_player = 0xFF;
	InvalidateWindowClasses(WC_BUILD_VEHICLE);
	InvalidateWindowClasses(WC_REPLACE_VEHICLE);
}

static PlayerID GetBestPlayer(PlayerID pp)
{
	const Player *p;
	int32 best_hist;
	PlayerID best_player;
	uint mask = 0;

	do {
		best_hist = -1;
		best_player = OWNER_SPECTATOR;
		FOR_ALL_PLAYERS(p) {
			if (p->is_active && p->block_preview == 0 && !HASBIT(mask, p->index) &&
					p->old_economy[0].performance_history > best_hist) {
				best_hist = p->old_economy[0].performance_history;
				best_player = p->index;
			}
		}

		if (best_player == OWNER_SPECTATOR) return OWNER_SPECTATOR;

		SETBIT(mask, best_player);
	} while (--pp != 0);

	return best_player;
}

void EnginesDailyLoop(void)
{
	EngineID i;

	if (_cur_year >= 130) return;

	for (i = 0; i != lengthof(_engines); i++) {
		Engine* e = &_engines[i];

		if (e->flags & ENGINE_INTRODUCING) {
			if (e->flags & ENGINE_PREVIEWING) {
				if (e->preview_player != 0xFF && !--e->preview_wait) {
					e->flags &= ~ENGINE_PREVIEWING;
					DeleteWindowById(WC_ENGINE_PREVIEW, i);
					e->preview_player++;
				}
 			} else if (e->preview_player != 0xFF) {
				PlayerID best_player = GetBestPlayer(e->preview_player);

				if (best_player == OWNER_SPECTATOR) {
					e->preview_player = 0xFF;
					continue;
				}

				if (!IS_HUMAN_PLAYER(best_player)) {
					/* XXX - TTDBUG: TTD has a bug here ???? */
					AcceptEnginePreview(e, best_player);
				} else {
					e->flags |= ENGINE_PREVIEWING;
					e->preview_wait = 20;
					if (IS_INTERACTIVE_PLAYER(best_player)) ShowEnginePreviewWindow(i);
				}
			}
		}
	}
}

/** Accept an engine prototype. XXX - it is possible that the top-player
 * changes while you are waiting to accept the offer? Then it becomes invalid
 * @param tile unused
 * @param p1 engine-prototype offered
 * @param p2 unused
 */
int32 CmdWantEnginePreview(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
{
	Engine *e;

	if (!IsEngineIndex(p1)) return CMD_ERROR;
	e = GetEngine(p1);
	if (GetBestPlayer(e->preview_player) != _current_player) return CMD_ERROR;

	if (flags & DC_EXEC) AcceptEnginePreview(e, _current_player);

	return 0;
}

// Determine if an engine type is a wagon (and not a loco)
static bool IsWagon(EngineID index)
{
	return index < NUM_TRAIN_ENGINES && RailVehInfo(index)->flags & RVI_WAGON;
}

static void NewVehicleAvailable(Engine *e)
{
	Vehicle *v;
	Player *p;
	EngineID index = e - _engines;

	// In case the player didn't build the vehicle during the intro period,
	// prevent that player from getting future intro periods for a while.
	if (e->flags & ENGINE_INTRODUCING) {
		FOR_ALL_PLAYERS(p) {
			uint block_preview = p->block_preview;

			if (!HASBIT(e->player_avail, p->index)) continue;

			/* We assume the user did NOT build it.. prove me wrong ;) */
			p->block_preview = 20;

			FOR_ALL_VEHICLES(v) {
				if (v->type == VEH_Train || v->type == VEH_Road || v->type == VEH_Ship ||
						(v->type == VEH_Aircraft && v->subtype <= 2)) {
					if (v->owner == p->index && v->engine_type == index) {
						/* The user did prove me wrong, so restore old value */
						p->block_preview = block_preview;
						break;
					}
				}
			}
		}
	}

	e->flags = (e->flags & ~ENGINE_INTRODUCING) | ENGINE_AVAILABLE;
	InvalidateWindowClasses(WC_BUILD_VEHICLE);
	InvalidateWindowClasses(WC_REPLACE_VEHICLE);

	// Now available for all players
	e->player_avail = (byte)-1;

	// Do not introduce new rail wagons
	if (IsWagon(index)) return;

	// make maglev / monorail available
	FOR_ALL_PLAYERS(p) {
		if (p->is_active) {
			assert(e->railtype < RAILTYPE_END);
			SETBIT(p->avail_railtypes, e->railtype);
		}
	}

	if (index < NUM_TRAIN_ENGINES) {
		AddNewsItem(index, NEWS_FLAGS(NM_CALLBACK, 0, NT_NEW_VEHICLES, DNC_TRAINAVAIL), 0, 0);
	} else if (index < NUM_TRAIN_ENGINES + NUM_ROAD_ENGINES) {
		AddNewsItem(index, NEWS_FLAGS(NM_CALLBACK, 0, NT_NEW_VEHICLES, DNC_ROADAVAIL), 0, 0);
	} else if (index < NUM_TRAIN_ENGINES + NUM_ROAD_ENGINES + NUM_SHIP_ENGINES) {
		AddNewsItem(index, NEWS_FLAGS(NM_CALLBACK, 0, NT_NEW_VEHICLES, DNC_SHIPAVAIL), 0, 0);
	} else {
		AddNewsItem(index, NEWS_FLAGS(NM_CALLBACK, 0, NT_NEW_VEHICLES, DNC_AIRCRAFTAVAIL), 0, 0);
	}
}

void EnginesMonthlyLoop(void)
{
	Engine *e;

	if (_cur_year < 130) {
		for (e = _engines; e != endof(_engines); e++) {
			// Age the vehicle
			if (e->flags & ENGINE_AVAILABLE && e->age != 0xFFFF) {
				e->age++;
				CalcEngineReliability(e);
			}

			if (!(e->flags & ENGINE_AVAILABLE) && _date >= (e->intro_date + 365)) {
				// Introduce it to all players
				NewVehicleAvailable(e);
			} else if (!(e->flags & (ENGINE_AVAILABLE|ENGINE_INTRODUCING)) && _date >= e->intro_date) {
				// Introduction date has passed.. show introducing dialog to one player.
				e->flags |= ENGINE_INTRODUCING;

				// Do not introduce new rail wagons
				if (!IsWagon(e - _engines))
					e->preview_player = 1; // Give to the player with the highest rating.
			}
		}
	}
	AdjustAvailAircraft();
}

/** Rename an engine.
 * @param tile unused
 * @param p1 engine ID to rename
 * @param p2 unused
 */
int32 CmdRenameEngine(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
{
	StringID str;

	if (!IsEngineIndex(p1) || _cmd_text[0] == '\0') return CMD_ERROR;

	str = AllocateNameUnique(_cmd_text, 0);
	if (str == 0) return CMD_ERROR;

	if (flags & DC_EXEC) {
		StringID old_str = _engine_name_strings[p1];
		_engine_name_strings[p1] = str;
		DeleteName(old_str);
		_vehicle_design_names |= 3;
		MarkWholeScreenDirty();
	} else {
		DeleteName(str);
	}

	return 0;
}


/*
 * returns true if an engine is valid, of the specified type, and buildable by
 * the current player, false otherwise
 *
 * engine = index of the engine to check
 * type   = the type the engine should be of (VEH_xxx)
 */
bool IsEngineBuildable(uint engine, byte type)
{
	const Engine *e;

	// check if it's an engine that is in the engine array
	if (!IsEngineIndex(engine)) return false;

	e = GetEngine(engine);

	// check if it's an engine of specified type
	if (e->type != type) return false;

	// check if it's available
	if (!HASBIT(e->player_avail, _current_player)) return false;

	return true;
}

/************************************************************************
 * Engine Replacement stuff
 ************************************************************************/

static void EngineRenewPoolNewBlock(uint start_item); /* Forward declare for initializer of _engine_renew_pool */
enum {
	ENGINE_RENEW_POOL_BLOCK_SIZE_BITS = 3,
	ENGINE_RENEW_POOL_MAX_BLOCKS      = 8000,
};

MemoryPool _engine_renew_pool = { "EngineRe", ENGINE_RENEW_POOL_MAX_BLOCKS, ENGINE_RENEW_POOL_BLOCK_SIZE_BITS, sizeof(EngineRenew), &EngineRenewPoolNewBlock, NULL, 0, 0, NULL };

static inline uint16 GetEngineRenewPoolSize(void)
{
	return _engine_renew_pool.total_items;
}

#define FOR_ALL_ENGINE_RENEWS_FROM(er, start) for (er = GetEngineRenew(start); er != NULL; er = (er->index + 1 < GetEngineRenewPoolSize()) ? GetEngineRenew(er->index + 1) : NULL)
#define FOR_ALL_ENGINE_RENEWS(er) FOR_ALL_ENGINE_RENEWS_FROM(er, 0)

static void EngineRenewPoolNewBlock(uint start_item)
{
	EngineRenew *er;

	FOR_ALL_ENGINE_RENEWS_FROM(er, start_item) {
		er->index = start_item++;
		er->from = INVALID_ENGINE;
	}
}


static EngineRenew *AllocateEngineRenew(void)
{
	EngineRenew *er;

	FOR_ALL_ENGINE_RENEWS(er) {
		if (er->from == INVALID_ENGINE) {
			er->to = INVALID_ENGINE;
			er->next = NULL;
			return er;
		}
	}

	/* Check if we can add a block to the pool */
	if (AddBlockToPool(&_engine_renew_pool)) return AllocateEngineRenew();

	return NULL;
}

/**
 * Retrieves the EngineRenew that specifies the replacement of the given
 * engine type from the given renewlist */
static EngineRenew *GetEngineReplacement(EngineRenewList erl, EngineID engine)
{
	EngineRenew* er = (EngineRenew*)erl; /* Fetch first element */
	while (er) {
		if (er->from == engine) return er;
		er = er->next;
	}
	return NULL;
}

void RemoveAllEngineReplacement(EngineRenewList* erl)
{
	EngineRenew* er = (EngineRenew*)(*erl); /* Fetch first element */
	while (er) {
		er->from = INVALID_ENGINE; /* "Deallocate" all elements */
		er = er->next;
	}
	*erl = NULL; /* Empty list */
}

EngineID EngineReplacement(EngineRenewList erl, EngineID engine)
{
	const EngineRenew *er = GetEngineReplacement(erl, engine);
	return er == NULL ? INVALID_ENGINE : er->to;
}

int32 AddEngineReplacement(EngineRenewList* erl, EngineID old_engine, EngineID new_engine, uint32 flags)
{
	EngineRenew *er;

	// Check if the old vehicle is already in the list
	er = GetEngineReplacement(*erl, old_engine);
	if (er != NULL) {
		if (flags & DC_EXEC) er->to = new_engine;
		return 0;
	}

	er = AllocateEngineRenew();
	if (er == NULL) return CMD_ERROR;

	if (flags & DC_EXEC) {
		er->from = old_engine;
		er->to = new_engine;
		er->next = (EngineRenew*)(*erl); /* Resolve the first element in the list */

		*erl = (EngineRenewList)er; /* Insert before the first element */
	}

	return 0;
}

int32 RemoveEngineReplacement(EngineRenewList* erl, EngineID engine, uint32 flags)
{
	EngineRenew* er = (EngineRenew*)(*erl); /* Start at the first element */
	EngineRenew* prev = NULL;

	while (er)
	{
		if (er->from == engine) {
			if (flags & DC_EXEC) {
				if (prev == NULL) { /* First element */
					(*erl) = (EngineRenewList)er->next; /* The second becomes the new first element */
				} else {
					prev->next = er->next; /* Cut this element out */
				}
				er->from = INVALID_ENGINE; /* Deallocate */
			}
			return 0;
		}
		prev = er;
		er = er->next; /* Look at next element */
	}

	return CMD_ERROR; /* Not found? */
}

static const SaveLoad _engine_renew_desc[] = {
	SLE_VAR(EngineRenew, from, SLE_UINT16),
	SLE_VAR(EngineRenew, to,   SLE_UINT16),

	SLE_REF(EngineRenew, next, REF_ENGINE_RENEWS),

	SLE_END()
};

static void Save_ERNW(void)
{
	EngineRenew *er;

	FOR_ALL_ENGINE_RENEWS(er) {
		if (er->from != INVALID_ENGINE) {
			SlSetArrayIndex(er->index);
			SlObject(er, _engine_renew_desc);
		}
	}
}

static void Load_ERNW(void)
{
	int index;

	while ((index = SlIterateArray()) != -1) {
		EngineRenew *er;

		if (!AddBlockIfNeeded(&_engine_renew_pool, index))
			error("EngineRenews: failed loading savegame: too many EngineRenews");

		er = GetEngineRenew(index);
		SlObject(er, _engine_renew_desc);
	}
}

static const SaveLoad _engine_desc[] = {
	SLE_VAR(Engine,intro_date,						SLE_UINT16),
	SLE_VAR(Engine,age,										SLE_UINT16),
	SLE_VAR(Engine,reliability,						SLE_UINT16),
	SLE_VAR(Engine,reliability_spd_dec,		SLE_UINT16),
	SLE_VAR(Engine,reliability_start,			SLE_UINT16),
	SLE_VAR(Engine,reliability_max,				SLE_UINT16),
	SLE_VAR(Engine,reliability_final,			SLE_UINT16),
	SLE_VAR(Engine,duration_phase_1,			SLE_UINT16),
	SLE_VAR(Engine,duration_phase_2,			SLE_UINT16),
	SLE_VAR(Engine,duration_phase_3,			SLE_UINT16),

	SLE_VAR(Engine,lifelength,						SLE_UINT8),
	SLE_VAR(Engine,flags,									SLE_UINT8),
	SLE_VAR(Engine,preview_player,				SLE_UINT8),
	SLE_VAR(Engine,preview_wait,					SLE_UINT8),
	SLE_VAR(Engine,railtype,							SLE_UINT8),
	SLE_VAR(Engine,player_avail,					SLE_UINT8),

	// reserve extra space in savegame here. (currently 16 bytes)
	SLE_CONDNULL(16, 2, SL_MAX_VERSION),

	SLE_END()
};

static void Save_ENGN(void)
{
	uint i;

	for (i = 0; i != lengthof(_engines); i++) {
		SlSetArrayIndex(i);
		SlObject(&_engines[i], _engine_desc);
	}
}

static void Load_ENGN(void)
{
	int index;
	while ((index = SlIterateArray()) != -1) {
		SlObject(GetEngine(index), _engine_desc);
	}
}

static void LoadSave_ENGS(void)
{
	SlArray(_engine_name_strings, lengthof(_engine_name_strings), SLE_STRINGID);
}

const ChunkHandler _engine_chunk_handlers[] = {
	{ 'ENGN', Save_ENGN,     Load_ENGN,     CH_ARRAY          },
	{ 'ENGS', LoadSave_ENGS, LoadSave_ENGS, CH_RIFF           },
	{ 'ERNW', Save_ERNW,     Load_ERNW,     CH_ARRAY | CH_LAST},
};

void InitializeEngines(void)
{
	/* Clean the engine renew pool and create 1 block in it */
	CleanPool(&_engine_renew_pool);
	AddBlockToPool(&_engine_renew_pool);
}