Files @ r18291:faa18f9ceb25
Branch filter:

Location: cpp/openttd-patchpack/source/src/newgrf_spritegroup.h - annotation

frosch
(svn r23137) -Change: [NewGRF v8] New result format for callback 16.
  1
  2
  3
  4
  5
  6
  7
  8
  9
 10
 11
 12
 13
 14
 15
 16
 17
 18
 19
 20
 21
 22
 23
 24
 25
 26
 27
 28
 29
 30
 31
 32
 33
 34
 35
 36
 37
 38
 39
 40
 41
 42
 43
 44
 45
 46
 47
 48
 49
 50
 51
 52
 53
 54
 55
 56
 57
 58
 59
 60
 61
 62
 63
 64
 65
 66
 67
 68
 69
 70
 71
 72
 73
 74
 75
 76
 77
 78
 79
 80
 81
 82
 83
 84
 85
 86
 87
 88
 89
 90
 91
 92
 93
 94
 95
 96
 97
 98
 99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
r5475:3f5cd13d1b63
r5475:3f5cd13d1b63
r12768:980ae0491352
r12768:980ae0491352
r12768:980ae0491352
r12768:980ae0491352
r12768:980ae0491352
r12768:980ae0491352
r12768:980ae0491352
r9111:983de9c5a848
r6348:a905c3e6d8fa
r5475:3f5cd13d1b63
r5475:3f5cd13d1b63
r5475:3f5cd13d1b63
r8213:466402e95092
r8131:7a50db7be0ff
r8787:4e60a460f8ef
r11969:3526c3cc75dc
r12239:4ede50b8e95b
r8787:4e60a460f8ef
r8787:4e60a460f8ef
r8544:31b3976529d7
r8787:4e60a460f8ef
r15743:4f6cef458ee3
r5475:3f5cd13d1b63
r7168:156fd244b919
r7168:156fd244b919
r7168:156fd244b919
r7168:156fd244b919
r7168:156fd244b919
r7168:156fd244b919
r7168:156fd244b919
r7168:156fd244b919
r14890:f3cb6e331a95
r17769:40a7de7cde1c
r7168:156fd244b919
r7168:156fd244b919
r17667:59b6cc390e48
r17667:59b6cc390e48
r17667:59b6cc390e48
r17667:59b6cc390e48
r17667:59b6cc390e48
r17667:59b6cc390e48
r17667:59b6cc390e48
r17667:59b6cc390e48
r17769:40a7de7cde1c
r17667:59b6cc390e48
r17667:59b6cc390e48
r11985:d8202dea2203
r11985:d8202dea2203
r11985:d8202dea2203
r11985:d8202dea2203
r11985:d8202dea2203
r11985:d8202dea2203
r11985:d8202dea2203
r11985:d8202dea2203
r11985:d8202dea2203
r11985:d8202dea2203
r11985:d8202dea2203
r6248:b940b09d7ab8
r11985:d8202dea2203
r11993:daa4f143c220
r11993:daa4f143c220
r11993:daa4f143c220
r11993:daa4f143c220
r17360:71e102cec3ce
r11985:d8202dea2203
r11985:d8202dea2203
r11985:d8202dea2203
r11985:d8202dea2203
r11985:d8202dea2203
r11985:d8202dea2203
r11991:9a2b087e564c
r11991:9a2b087e564c
r11985:d8202dea2203
r11985:d8202dea2203
r11985:d8202dea2203
r11985:d8202dea2203
r11985:d8202dea2203
r11985:d8202dea2203
r11985:d8202dea2203
r11985:d8202dea2203
r11985:d8202dea2203
r11991:9a2b087e564c
r11991:9a2b087e564c
r11991:9a2b087e564c
r11991:9a2b087e564c
r11991:9a2b087e564c
r11991:9a2b087e564c
r11991:9a2b087e564c
r11991:9a2b087e564c
r11991:9a2b087e564c
r11991:9a2b087e564c
r11991:9a2b087e564c
r11991:9a2b087e564c
r11991:9a2b087e564c
r11991:9a2b087e564c
r11985:d8202dea2203
r5475:3f5cd13d1b63
r5475:3f5cd13d1b63
r5475:3f5cd13d1b63
r5475:3f5cd13d1b63
r11985:d8202dea2203
r11985:d8202dea2203
r11985:d8202dea2203
r11985:d8202dea2203
r6348:a905c3e6d8fa
r6348:a905c3e6d8fa
r5475:3f5cd13d1b63
r6348:a905c3e6d8fa
r6348:a905c3e6d8fa
r6348:a905c3e6d8fa
r5475:3f5cd13d1b63
r5475:3f5cd13d1b63
r5475:3f5cd13d1b63
r5475:3f5cd13d1b63
r5475:3f5cd13d1b63
r11991:9a2b087e564c
r11991:9a2b087e564c
r11991:9a2b087e564c
r6248:b940b09d7ab8
r5475:3f5cd13d1b63
r5475:3f5cd13d1b63
r6248:b940b09d7ab8
r17834:447b5cb3ee1a
r17834:447b5cb3ee1a
r17834:447b5cb3ee1a
r17834:447b5cb3ee1a
r17834:447b5cb3ee1a
r17834:447b5cb3ee1a
r17834:447b5cb3ee1a
r6248:b940b09d7ab8
r17834:447b5cb3ee1a
r5475:3f5cd13d1b63
r6248:b940b09d7ab8
r5475:3f5cd13d1b63
r5475:3f5cd13d1b63
r5475:3f5cd13d1b63
r6248:b940b09d7ab8
r5475:3f5cd13d1b63
r6248:b940b09d7ab8
r5475:3f5cd13d1b63
r5475:3f5cd13d1b63
r5475:3f5cd13d1b63
r6248:b940b09d7ab8
r5475:3f5cd13d1b63
r6248:b940b09d7ab8
r6348:a905c3e6d8fa
r6348:a905c3e6d8fa
r6348:a905c3e6d8fa
r6348:a905c3e6d8fa
r6348:a905c3e6d8fa
r6348:a905c3e6d8fa
r6348:a905c3e6d8fa
r6348:a905c3e6d8fa
r6348:a905c3e6d8fa
r6348:a905c3e6d8fa
r6348:a905c3e6d8fa
r6348:a905c3e6d8fa
r6348:a905c3e6d8fa
r6348:a905c3e6d8fa
r6521:f9fb7d189c75
r6521:f9fb7d189c75
r7610:6031d09c03ef
r7612:58e7a3f2232d
r7612:58e7a3f2232d
r7612:58e7a3f2232d
r15657:8639007a57e8
r15657:8639007a57e8
r15657:8639007a57e8
r6248:b940b09d7ab8
r5475:3f5cd13d1b63
r5475:3f5cd13d1b63
r6248:b940b09d7ab8
r5475:3f5cd13d1b63
r5475:3f5cd13d1b63
r5475:3f5cd13d1b63
r5475:3f5cd13d1b63
r5475:3f5cd13d1b63
r5475:3f5cd13d1b63
r5475:3f5cd13d1b63
r5475:3f5cd13d1b63
r5617:94e7517dc4e8
r6248:b940b09d7ab8
r5475:3f5cd13d1b63
r5475:3f5cd13d1b63
r6248:b940b09d7ab8
r5475:3f5cd13d1b63
r5475:3f5cd13d1b63
r5475:3f5cd13d1b63
r6248:b940b09d7ab8
r5475:3f5cd13d1b63
r5475:3f5cd13d1b63
r11985:d8202dea2203
r11985:d8202dea2203
r11985:d8202dea2203
r11985:d8202dea2203
r5475:3f5cd13d1b63
r5475:3f5cd13d1b63
r17908:4f8c767e7fc7
r5475:3f5cd13d1b63
r5475:3f5cd13d1b63
r5475:3f5cd13d1b63
r5475:3f5cd13d1b63
r6348:a905c3e6d8fa
r5475:3f5cd13d1b63
r11991:9a2b087e564c
r11991:9a2b087e564c
r11991:9a2b087e564c
r6248:b940b09d7ab8
r5475:3f5cd13d1b63
r6248:b940b09d7ab8
r5475:3f5cd13d1b63
r5475:3f5cd13d1b63
r6248:b940b09d7ab8
r5475:3f5cd13d1b63
r11985:d8202dea2203
r11985:d8202dea2203
r11985:d8202dea2203
r11985:d8202dea2203
r6348:a905c3e6d8fa
r5475:3f5cd13d1b63
r6348:a905c3e6d8fa
r5475:3f5cd13d1b63
r8756:3b4554f1d3d4
r5475:3f5cd13d1b63
r6348:a905c3e6d8fa
r6348:a905c3e6d8fa
r5475:3f5cd13d1b63
r6348:a905c3e6d8fa
r11991:9a2b087e564c
r11991:9a2b087e564c
r11991:9a2b087e564c
r6248:b940b09d7ab8
r5475:3f5cd13d1b63
r5475:3f5cd13d1b63
r5475:3f5cd13d1b63
r5475:3f5cd13d1b63
r11985:d8202dea2203
r11985:d8202dea2203
r11985:d8202dea2203
r13060:e57594b0ca84
r18290:4e805de55757
r11985:d8202dea2203
r18290:4e805de55757
r11985:d8202dea2203
r11987:ed94bb585dec
r11985:d8202dea2203
r18290:4e805de55757
r11985:d8202dea2203
r18290:4e805de55757
r11985:d8202dea2203
r11985:d8202dea2203
r11985:d8202dea2203
r11985:d8202dea2203
r11985:d8202dea2203
r11985:d8202dea2203
r5475:3f5cd13d1b63
r11985:d8202dea2203
r6248:b940b09d7ab8
r5475:3f5cd13d1b63
r5475:3f5cd13d1b63
r5475:3f5cd13d1b63
r5475:3f5cd13d1b63
r11985:d8202dea2203
r11985:d8202dea2203
r11985:d8202dea2203
r11985:d8202dea2203
r11985:d8202dea2203
r11985:d8202dea2203
r11985:d8202dea2203
r11985:d8202dea2203
r11985:d8202dea2203
r11985:d8202dea2203
r11985:d8202dea2203
r11985:d8202dea2203
r11985:d8202dea2203
r11985:d8202dea2203
r5475:3f5cd13d1b63
r5475:3f5cd13d1b63
r11985:d8202dea2203
r11985:d8202dea2203
r6248:b940b09d7ab8
r5475:3f5cd13d1b63
r17728:6a6e98f25cac
r17728:6a6e98f25cac
r17728:6a6e98f25cac
r11985:d8202dea2203
r11985:d8202dea2203
r17672:2481d27bea50
r11985:d8202dea2203
r17672:2481d27bea50
r17728:6a6e98f25cac
r17728:6a6e98f25cac
r6332:7393965b5322
r6332:7393965b5322
r11985:d8202dea2203
r11985:d8202dea2203
r11985:d8202dea2203
r7168:156fd244b919
r13338:391f5d181322
r13338:391f5d181322
r7168:156fd244b919
r7168:156fd244b919
r7168:156fd244b919
r5475:3f5cd13d1b63
r6248:b940b09d7ab8
r7327:28855024ff6c
r5475:3f5cd13d1b63
r5475:3f5cd13d1b63
r5475:3f5cd13d1b63
r5475:3f5cd13d1b63
r13157:6b5799323a00
r13157:6b5799323a00
r17834:447b5cb3ee1a
r5475:3f5cd13d1b63
r13157:6b5799323a00
r13157:6b5799323a00
r7610:6031d09c03ef
r13157:6b5799323a00
r9750:1e2535e15958
r5475:3f5cd13d1b63
r5475:3f5cd13d1b63
r5475:3f5cd13d1b63
r5475:3f5cd13d1b63
r5475:3f5cd13d1b63
r13156:3067a72f5e13
r5475:3f5cd13d1b63
r5475:3f5cd13d1b63
r5475:3f5cd13d1b63
r6583:63b4cb964287
r6583:63b4cb964287
r6583:63b4cb964287
r17763:551bbcddf83e
r5475:3f5cd13d1b63
r5475:3f5cd13d1b63
r17853:b905f907c347
r5475:3f5cd13d1b63
r6332:7393965b5322
r6332:7393965b5322
r17765:9b6d72b32f03
r6332:7393965b5322
r15105:18f362fd63e2
r15104:1752997daf93
r18226:c04963816211
r6332:7393965b5322
r6365:410001496130
r6835:9051f7024392
r6835:9051f7024392
r6884:06c993c360e4
r8233:74750327ae8e
r6835:9051f7024392
r6835:9051f7024392
r6365:410001496130
r6365:410001496130
r8544:31b3976529d7
r8544:31b3976529d7
r8544:31b3976529d7
r15449:7e841b86439b
r15449:7e841b86439b
r8544:31b3976529d7
r8544:31b3976529d7
r8544:31b3976529d7
r8544:31b3976529d7
r8544:31b3976529d7
r14477:752d803ed3be
r15745:c8cd29be35a0
r15743:4f6cef458ee3
r14477:752d803ed3be
r14608:a81032019c31
r17764:e13d0288c811
r15688:5bb1558218af
r15688:5bb1558218af
r15688:5bb1558218af
r14608:a81032019c31
r15962:a51ebdf99ec8
r17766:77ea4fd04a5a
r15962:a51ebdf99ec8
r16711:654a34ac0028
r15962:a51ebdf99ec8
r5475:3f5cd13d1b63
r5475:3f5cd13d1b63
r5475:3f5cd13d1b63
r5475:3f5cd13d1b63
r5475:3f5cd13d1b63
r5475:3f5cd13d1b63
r11985:d8202dea2203
r17768:a8b4e13e2113
r17833:6e30fcc94ba8
r17833:6e30fcc94ba8
r17834:447b5cb3ee1a
r17834:447b5cb3ee1a
r17834:447b5cb3ee1a
r17834:447b5cb3ee1a
r17834:447b5cb3ee1a
r17834:447b5cb3ee1a
r17834:447b5cb3ee1a
r17834:447b5cb3ee1a
r17834:447b5cb3ee1a
r17834:447b5cb3ee1a
r17834:447b5cb3ee1a
r17834:447b5cb3ee1a
r17834:447b5cb3ee1a
r17834:447b5cb3ee1a
r17833:6e30fcc94ba8
r17833:6e30fcc94ba8
r17833:6e30fcc94ba8
r17833:6e30fcc94ba8
r17833:6e30fcc94ba8
r17833:6e30fcc94ba8
r17833:6e30fcc94ba8
r17834:447b5cb3ee1a
r17833:6e30fcc94ba8
r6248:b940b09d7ab8
r5475:3f5cd13d1b63
r5475:3f5cd13d1b63
/* $Id$ */

/*
 * This file is part of OpenTTD.
 * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
 * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
 * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
 */

/** @file newgrf_spritegroup.h Action 2 handling. */

#ifndef NEWGRF_SPRITEGROUP_H
#define NEWGRF_SPRITEGROUP_H

#include "town_type.h"
#include "gfx_type.h"
#include "engine_type.h"
#include "core/pool_type.hpp"
#include "house_type.h"

#include "newgrf_callbacks.h"
#include "newgrf_generic.h"
#include "newgrf_storage.h"
#include "newgrf_commons.h"

/**
 * Gets the value of a so-called newgrf "register".
 * @param i index of the register
 * @pre i < 0x110
 * @return the value of the register
 */
static inline uint32 GetRegister(uint i)
{
	extern TemporaryStorageArray<int32, 0x110> _temp_store;
	return _temp_store.GetValue(i);
}

/**
 * Clears the value of a so-called newgrf "register".
 * @param i index of the register
 * @pre i < 0x110
 */
static inline void ClearRegister(uint i)
{
	extern TemporaryStorageArray<int32, 0x110> _temp_store;
	_temp_store.StoreValue(i, 0);
}

/* List of different sprite group types */
enum SpriteGroupType {
	SGT_REAL,
	SGT_DETERMINISTIC,
	SGT_RANDOMIZED,
	SGT_CALLBACK,
	SGT_RESULT,
	SGT_TILELAYOUT,
	SGT_INDUSTRY_PRODUCTION,
};

struct SpriteGroup;
typedef uint32 SpriteGroupID;

/* SPRITE_WIDTH is 24. ECS has roughly 30 sprite groups per real sprite.
 * Adding an 'extra' margin would be assuming 64 sprite groups per real
 * sprite. 64 = 2^6, so 2^30 should be enough (for now) */
typedef Pool<SpriteGroup, SpriteGroupID, 1024, 1 << 30, PT_DATA> SpriteGroupPool;
extern SpriteGroupPool _spritegroup_pool;

/* Common wrapper for all the different sprite group types */
struct SpriteGroup : SpriteGroupPool::PoolItem<&_spritegroup_pool> {
protected:
	SpriteGroup(SpriteGroupType type) : type(type) {}
	/** Base sprite group resolver */
	virtual const SpriteGroup *Resolve(struct ResolverObject *object) const { return this; };

public:
	virtual ~SpriteGroup() {}

	SpriteGroupType type;

	virtual SpriteID GetResult() const { return 0; }
	virtual byte GetNumResults() const { return 0; }
	virtual uint16 GetCallbackResult() const { return CALLBACK_FAILED; }

	/**
	 * ResolverObject (re)entry point.
	 * This cannot be made a call to a virtual function because virtual functions
	 * do not like NULL and checking for NULL *everywhere* is more cumbersome than
	 * this little helper function.
	 * @param group the group to resolve for
	 * @param object information needed to resolve the group
	 * @return the resolved group
	 */
	static const SpriteGroup *Resolve(const SpriteGroup *group, ResolverObject *object)
	{
		return group == NULL ? NULL : group->Resolve(object);
	}
};


/* 'Real' sprite groups contain a list of other result or callback sprite
 * groups. */
struct RealSpriteGroup : SpriteGroup {
	RealSpriteGroup() : SpriteGroup(SGT_REAL) {}
	~RealSpriteGroup();

	/* Loaded = in motion, loading = not moving
	 * Each group contains several spritesets, for various loading stages */

	/* XXX: For stations the meaning is different - loaded is for stations
	 * with small amount of cargo whilst loading is for stations with a lot
	 * of da stuff. */

	byte num_loaded;       ///< Number of loaded groups
	byte num_loading;      ///< Number of loading groups
	const SpriteGroup **loaded;  ///< List of loaded groups (can be SpriteIDs or Callback results)
	const SpriteGroup **loading; ///< List of loading groups (can be SpriteIDs or Callback results)

protected:
	const SpriteGroup *Resolve(ResolverObject *object) const;
};

/* Shared by deterministic and random groups. */
enum VarSpriteGroupScope {
	VSG_BEGIN,

	VSG_SCOPE_SELF = VSG_BEGIN, ///< Resolved object itself
	VSG_SCOPE_PARENT,           ///< Related object of the resolved one
	VSG_SCOPE_RELATIVE,         ///< Relative position (vehicles only)

	VSG_END
};
DECLARE_POSTFIX_INCREMENT(VarSpriteGroupScope)

enum DeterministicSpriteGroupSize {
	DSG_SIZE_BYTE,
	DSG_SIZE_WORD,
	DSG_SIZE_DWORD,
};

enum DeterministicSpriteGroupAdjustType {
	DSGA_TYPE_NONE,
	DSGA_TYPE_DIV,
	DSGA_TYPE_MOD,
};

enum DeterministicSpriteGroupAdjustOperation {
	DSGA_OP_ADD,  ///< a + b
	DSGA_OP_SUB,  ///< a - b
	DSGA_OP_SMIN, ///< (signed) min(a, b)
	DSGA_OP_SMAX, ///< (signed) max(a, b)
	DSGA_OP_UMIN, ///< (unsigned) min(a, b)
	DSGA_OP_UMAX, ///< (unsigned) max(a, b)
	DSGA_OP_SDIV, ///< (signed) a / b
	DSGA_OP_SMOD, ///< (signed) a % b
	DSGA_OP_UDIV, ///< (unsigned) a / b
	DSGA_OP_UMOD, ///< (unsigned) a & b
	DSGA_OP_MUL,  ///< a * b
	DSGA_OP_AND,  ///< a & b
	DSGA_OP_OR,   ///< a | b
	DSGA_OP_XOR,  ///< a ^ b
	DSGA_OP_STO,  ///< store a into temporary storage, indexed by b. return a
	DSGA_OP_RST,  ///< return b
	DSGA_OP_STOP, ///< store a into persistent storage, indexed by b, return a
	DSGA_OP_ROR,  ///< rotate a b positions to the right
	DSGA_OP_SCMP, ///< (signed) comparision (a < b -> 0, a == b = 1, a > b = 2)
	DSGA_OP_UCMP, ///< (unsigned) comparision (a < b -> 0, a == b = 1, a > b = 2)
	DSGA_OP_SHL,  ///< a << b
	DSGA_OP_SHR,  ///< (unsigned) a >> b
	DSGA_OP_SAR,  ///< (signed) a >> b
};


struct DeterministicSpriteGroupAdjust {
	DeterministicSpriteGroupAdjustOperation operation;
	DeterministicSpriteGroupAdjustType type;
	byte variable;
	byte parameter; ///< Used for variables between 0x60 and 0x7F inclusive.
	byte shift_num;
	uint32 and_mask;
	uint32 add_val;
	uint32 divmod_val;
	const SpriteGroup *subroutine;
};


struct DeterministicSpriteGroupRange {
	const SpriteGroup *group;
	uint32 low;
	uint32 high;
};


struct DeterministicSpriteGroup : SpriteGroup {
	DeterministicSpriteGroup() : SpriteGroup(SGT_DETERMINISTIC) {}
	~DeterministicSpriteGroup();

	VarSpriteGroupScope var_scope;
	DeterministicSpriteGroupSize size;
	uint num_adjusts;
	byte num_ranges;
	DeterministicSpriteGroupAdjust *adjusts;
	DeterministicSpriteGroupRange *ranges; // Dynamically allocated

	/* Dynamically allocated, this is the sole owner */
	const SpriteGroup *default_group;

protected:
	const SpriteGroup *Resolve(ResolverObject *object) const;
};

enum RandomizedSpriteGroupCompareMode {
	RSG_CMP_ANY,
	RSG_CMP_ALL,
};

struct RandomizedSpriteGroup : SpriteGroup {
	RandomizedSpriteGroup() : SpriteGroup(SGT_RANDOMIZED) {}
	~RandomizedSpriteGroup();

	VarSpriteGroupScope var_scope;  ///< Take this object:

	RandomizedSpriteGroupCompareMode cmp_mode; ///< Check for these triggers:
	byte triggers;
	byte count;

	byte lowest_randbit; ///< Look for this in the per-object randomized bitmask:
	byte num_groups; ///< must be power of 2

	const SpriteGroup **groups; ///< Take the group with appropriate index:

protected:
	const SpriteGroup *Resolve(ResolverObject *object) const;
};


/* This contains a callback result. A failed callback has a value of
 * CALLBACK_FAILED */
struct CallbackResultSpriteGroup : SpriteGroup {
	/**
	 * Creates a spritegroup representing a callback result
	 * @param value The value that was used to represent this callback result
	 * @param grf_version8 True, if we are dealing with a new NewGRF which uses GRF version >= 8.
	 */
	CallbackResultSpriteGroup(uint16 value, bool grf_version8) :
		SpriteGroup(SGT_CALLBACK),
		result(value)
	{
		/* Old style callback results (only valid for version < 8) have the highest byte 0xFF so signify it is a callback result.
		 * New style ones only have the highest bit set (allows 15-bit results, instead of just 8) */
		if (!grf_version8 && (this->result >> 8) == 0xFF) {
			this->result &= ~0xFF00;
		} else {
			this->result &= ~0x8000;
		}
	}

	uint16 result;
	uint16 GetCallbackResult() const { return this->result; }
};


/* A result sprite group returns the first SpriteID and the number of
 * sprites in the set */
struct ResultSpriteGroup : SpriteGroup {
	/**
	 * Creates a spritegroup representing a sprite number result.
	 * @param sprite The sprite number.
	 * @param num_sprites The number of sprites per set.
	 * @return A spritegroup representing the sprite number result.
	 */
	ResultSpriteGroup(SpriteID sprite, byte num_sprites) :
		SpriteGroup(SGT_RESULT),
		sprite(sprite),
		num_sprites(num_sprites)
	{
	}

	SpriteID sprite;
	byte num_sprites;
	SpriteID GetResult() const { return this->sprite; }
	byte GetNumResults() const { return this->num_sprites; }
};

/**
 * Action 2 sprite layout for houses, industry tiles, objects and airport tiles.
 */
struct TileLayoutSpriteGroup : SpriteGroup {
	TileLayoutSpriteGroup() : SpriteGroup(SGT_TILELAYOUT) {}
	~TileLayoutSpriteGroup() {}

	NewGRFSpriteLayout dts;

	const DrawTileSprites *ProcessRegisters(uint8 *stage) const;
};

struct IndustryProductionSpriteGroup : SpriteGroup {
	IndustryProductionSpriteGroup() : SpriteGroup(SGT_INDUSTRY_PRODUCTION) {}

	uint8 version;
	int16 subtract_input[3];  // signed
	uint16 add_output[2];     // unsigned
	uint8 again;
};


struct ResolverObject {
	CallbackID callback;
	uint32 callback_param1;
	uint32 callback_param2;

	byte trigger;

	uint32 last_value;          ///< Result of most recent DeterministicSpriteGroup (including procedure calls)
	uint32 reseed[VSG_END];     ///< Collects bits to rerandomise while triggering triggers.

	VarSpriteGroupScope scope;  ///< Scope of currently resolved DeterministicSpriteGroup resp. RandomizedSpriteGroup
	byte count;                 ///< Additional scope for RandomizedSpriteGroup

	const GRFFile *grffile;     ///< GRFFile the resolved SpriteGroup belongs to

	union {
		struct {
			const struct Vehicle *self;
			const struct Vehicle *parent;
			EngineID self_type;
			bool info_view;                ///< Indicates if the item is being drawn in an info window
		} vehicle;
		struct {
			TileIndex tile;
		} canal;
		struct {
			TileIndex tile;
			struct BaseStation *st;
			const struct StationSpec *statspec;
			CargoID cargo_type;
			Axis axis;                     ///< Station axis, used only for the slope check callback.
		} station;
		struct {
			TileIndex tile;
			Town *town;                    ///< Town of this house
			HouseID house_id;
			uint16 initial_random_bits;    ///< Random bits during construction checks
			bool not_yet_constructed;      ///< True for construction check
			uint32 watched_cargo_triggers; ///< Cargo types that triggered the watched cargo callback.
		} house;
		struct {
			TileIndex tile;
			Industry *ind;
			IndustryGfx gfx;
			IndustryType type;
		} industry;
		struct {
			const struct CargoSpec *cs;
		} cargo;
		struct {
			CargoID cargo_type;
			uint8 default_selection;
			uint8 src_industry;            ///< Source industry substitute type. 0xFF for "town", 0xFE for "unknown".
			uint8 dst_industry;            ///< Destination industry substitute type. 0xFF for "town", 0xFE for "unknown".
			uint8 distance;
			AIConstructionEvent event;
			uint8 count;
			uint8 station_size;
		} generic;
		struct {
			TileIndex tile;                ///< Tracktile. For track on a bridge this is the southern bridgehead.
			TileContext context;           ///< Are we resolving sprites for the upper halftile, or on a bridge?
		} routes;
		struct {
			struct Station *st;            ///< Station of the airport for which the callback is run, or NULL for build gui.
			byte airport_id;               ///< Type of airport for which the callback is run
			byte layout;                   ///< Layout of the airport to build.
			TileIndex tile;                ///< Tile for the callback, only valid for airporttile callbacks.
		} airport;
		struct {
			struct Object *o;              ///< The object the callback is ran for.
			TileIndex tile;                ///< The tile related to the object.
			uint8 view;                    ///< The view of the object.
		} object;
	} u;

	uint32 (*GetRandomBits)(const struct ResolverObject*);
	uint32 (*GetTriggers)(const struct ResolverObject*);
	void (*SetTriggers)(const struct ResolverObject*, int);
	uint32 (*GetVariable)(const struct ResolverObject*, byte, byte, bool*);
	const SpriteGroup *(*ResolveReal)(const struct ResolverObject*, const RealSpriteGroup*);
	void (*StorePSA)(struct ResolverObject*, uint, int32);

	/**
	 * Returns the OR-sum of all bits that need reseeding
	 * independent of the scope they were accessed with.
	 * @return OR-sum of the bits.
	 */
	uint32 GetReseedSum() const
	{
		uint32 sum = 0;
		for (VarSpriteGroupScope vsg = VSG_BEGIN; vsg < VSG_END; vsg++) {
			sum |= this->reseed[vsg];
		}
		return sum;
	}

	/**
	 * Resets the dynamic state of the resolver object.
	 * To be called before resolving an Action-1-2-3 chain.
	 */
	void ResetState()
	{
		this->last_value = 0;
		this->trigger    = 0;
		memset(this->reseed, 0, sizeof(this->reseed));
	}
};

#endif /* NEWGRF_SPRITEGROUP_H */