Files @ r3904:2d1f8ae172a9
Branch filter:

Location: cpp/openttd-patchpack/source/town_gui.c - annotation

KUDr
(svn r4992) - Fix: [YAPF] error "too many arguments to function `void * operator new(unsigned int)'" on MorphOS
  1
  2
  3
  4
  5
  6
  7
  8
  9
 10
 11
 12
 13
 14
 15
 16
 17
 18
 19
 20
 21
 22
 23
 24
 25
 26
 27
 28
 29
 30
 31
 32
 33
 34
 35
 36
 37
 38
 39
 40
 41
 42
 43
 44
 45
 46
 47
 48
 49
 50
 51
 52
 53
 54
 55
 56
 57
 58
 59
 60
 61
 62
 63
 64
 65
 66
 67
 68
 69
 70
 71
 72
 73
 74
 75
 76
 77
 78
 79
 80
 81
 82
 83
 84
 85
 86
 87
 88
 89
 90
 91
 92
 93
 94
 95
 96
 97
 98
 99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
r2186:5ee653b1b5e1
r2186:5ee653b1b5e1
r0:d63b455452f6
r1891:c5c5466afa35
r1299:07d5483b3f76
r2163:ae001e2aa5b0
r1309:4100b4013e37
r1363:a54abce83b4b
r507:b1b0a0a3c313
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r891:168d69ede20b
r2159:2c706fe6b0a7
r0:d63b455452f6
r0:d63b455452f6
r2725:4ee74e2f100e
r867:c270355a1b34
r867:c270355a1b34
r893:1d703a581761
r893:1d703a581761
r867:c270355a1b34
r867:c270355a1b34
r176:7d9100f64c27
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r3692:38179015b89e
r0:d63b455452f6
r1793:7bff71353e69
r1793:7bff71353e69
r1793:7bff71353e69
r1793:7bff71353e69
r1793:7bff71353e69
r1793:7bff71353e69
r1793:7bff71353e69
r0:d63b455452f6
r0:d63b455452f6
r1793:7bff71353e69
r0:d63b455452f6
r1793:7bff71353e69
r0:d63b455452f6
r1793:7bff71353e69
r2639:e298192a7c03
r2639:e298192a7c03
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r1793:7bff71353e69
r0:d63b455452f6
r2659:29cc5ca1c2f8
r2659:29cc5ca1c2f8
r2659:29cc5ca1c2f8
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r1962:cc4c06e3f6b5
r0:d63b455452f6
r0:d63b455452f6
r1793:7bff71353e69
r1793:7bff71353e69
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r1793:7bff71353e69
r1793:7bff71353e69
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r1793:7bff71353e69
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r2639:e298192a7c03
r0:d63b455452f6
r0:d63b455452f6
r2639:e298192a7c03
r0:d63b455452f6
r2639:e298192a7c03
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r1793:7bff71353e69
r1793:7bff71353e69
r1793:7bff71353e69
r1793:7bff71353e69
r1793:7bff71353e69
r193:6aa65dc5a4b4
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r2630:73464cd368d6
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r534:46e9db8de483
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r122:877157068610
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r2639:e298192a7c03
r125:7d0508825b9a
r121:ae177290c657
r534:46e9db8de483
r534:46e9db8de483
r534:46e9db8de483
r0:d63b455452f6
r0:d63b455452f6
r1005:0796061bc2a6
r1005:0796061bc2a6
r1005:0796061bc2a6
r1005:0796061bc2a6
r1005:0796061bc2a6
r1005:0796061bc2a6
r1005:0796061bc2a6
r0:d63b455452f6
r0:d63b455452f6
r2063:f9227c383fe6
r246:493ed095fdc1
r2639:e298192a7c03
r246:493ed095fdc1
r246:493ed095fdc1
r2639:e298192a7c03
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r2639:e298192a7c03
r0:d63b455452f6
r2639:e298192a7c03
r2639:e298192a7c03
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r122:877157068610
r0:d63b455452f6
r2639:e298192a7c03
r2639:e298192a7c03
r2639:e298192a7c03
r534:46e9db8de483
r534:46e9db8de483
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r193:6aa65dc5a4b4
r1793:7bff71353e69
r0:d63b455452f6
r0:d63b455452f6
r1793:7bff71353e69
r0:d63b455452f6
r1793:7bff71353e69
r0:d63b455452f6
r2639:e298192a7c03
r2639:e298192a7c03
r0:d63b455452f6
r1793:7bff71353e69
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r1803:44dc9c8ab616
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r410:6458c1253cb1
r0:d63b455452f6
r2639:e298192a7c03
r0:d63b455452f6
r2639:e298192a7c03
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r919:57ef81f1ba8e
r0:d63b455452f6
r2639:e298192a7c03
r0:d63b455452f6
r891:168d69ede20b
r891:168d69ede20b
r891:168d69ede20b
r534:46e9db8de483
r0:d63b455452f6
r193:6aa65dc5a4b4
r534:46e9db8de483
r534:46e9db8de483
r2639:e298192a7c03
r193:6aa65dc5a4b4
r534:46e9db8de483
r534:46e9db8de483
r2639:e298192a7c03
r0:d63b455452f6
r534:46e9db8de483
r534:46e9db8de483
r2639:e298192a7c03
r193:6aa65dc5a4b4
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r2639:e298192a7c03
r2639:e298192a7c03
r2639:e298192a7c03
r2639:e298192a7c03
r2639:e298192a7c03
r2639:e298192a7c03
r2639:e298192a7c03
r2639:e298192a7c03
r2639:e298192a7c03
r2639:e298192a7c03
r2639:e298192a7c03
r2639:e298192a7c03
r2639:e298192a7c03
r2639:e298192a7c03
r2639:e298192a7c03
r2639:e298192a7c03
r2639:e298192a7c03
r2639:e298192a7c03
r2639:e298192a7c03
r2639:e298192a7c03
r2639:e298192a7c03
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r2548:9570bbbdacab
r1820:335b057adac7
r1820:335b057adac7
r1820:335b057adac7
r1820:335b057adac7
r1820:335b057adac7
r2548:9570bbbdacab
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r2725:4ee74e2f100e
r867:c270355a1b34
r867:c270355a1b34
r867:c270355a1b34
r867:c270355a1b34
r867:c270355a1b34
r867:c270355a1b34
r867:c270355a1b34
r867:c270355a1b34
r176:7d9100f64c27
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r758:f6c39d8615ff
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r2725:4ee74e2f100e
r867:c270355a1b34
r867:c270355a1b34
r867:c270355a1b34
r867:c270355a1b34
r867:c270355a1b34
r867:c270355a1b34
r867:c270355a1b34
r867:c270355a1b34
r867:c270355a1b34
r867:c270355a1b34
r176:7d9100f64c27
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r758:f6c39d8615ff
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r3349:9279cb44f96f
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r2639:e298192a7c03
r0:d63b455452f6
r2639:e298192a7c03
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r2725:4ee74e2f100e
r867:c270355a1b34
r867:c270355a1b34
r867:c270355a1b34
r893:1d703a581761
r893:1d703a581761
r1080:cb3e11daadd5
r1080:cb3e11daadd5
r1080:cb3e11daadd5
r176:7d9100f64c27
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r821:8ee0805540a2
r0:d63b455452f6
r164:32c72e637930
r0:d63b455452f6
r0:d63b455452f6
r1260:990ce96b0df6
r0:d63b455452f6
r2070:ae39d5bcd7da
r0:d63b455452f6
r2070:ae39d5bcd7da
r2070:ae39d5bcd7da
r0:d63b455452f6
r1260:990ce96b0df6
r1260:990ce96b0df6
r1260:990ce96b0df6
r1260:990ce96b0df6
r1260:990ce96b0df6
r0:d63b455452f6
r2070:ae39d5bcd7da
r2070:ae39d5bcd7da
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r164:32c72e637930
r0:d63b455452f6
r919:57ef81f1ba8e
r919:57ef81f1ba8e
r164:32c72e637930
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r1093:18f56ef2d029
r0:d63b455452f6
r2630:73464cd368d6
r2639:e298192a7c03
r919:57ef81f1ba8e
r919:57ef81f1ba8e
r1260:990ce96b0df6
r919:57ef81f1ba8e
r919:57ef81f1ba8e
r919:57ef81f1ba8e
r2639:e298192a7c03
r2639:e298192a7c03
r2639:e298192a7c03
r821:8ee0805540a2
r0:d63b455452f6
r0:d63b455452f6
r174:cd15d16e1367
r164:32c72e637930
r65:dbe972afb5a5
r69:b97772683a3d
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r2639:e298192a7c03
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r174:cd15d16e1367
r0:d63b455452f6
r0:d63b455452f6
r2406:ca53e91ceee1
r193:6aa65dc5a4b4
r174:cd15d16e1367
r2630:73464cd368d6
r174:cd15d16e1367
r174:cd15d16e1367
r174:cd15d16e1367
r174:cd15d16e1367
r174:cd15d16e1367
r919:57ef81f1ba8e
r0:d63b455452f6
r174:cd15d16e1367
r174:cd15d16e1367
r534:46e9db8de483
r534:46e9db8de483
r174:cd15d16e1367
r174:cd15d16e1367
r174:cd15d16e1367
r174:cd15d16e1367
r2549:1549d4b2ba28
r174:cd15d16e1367
r1080:cb3e11daadd5
r1080:cb3e11daadd5
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r2952:e97f823d2dbe
r758:f6c39d8615ff
r174:cd15d16e1367
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r758:f6c39d8615ff
r174:cd15d16e1367
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r193:6aa65dc5a4b4
r758:f6c39d8615ff
r174:cd15d16e1367
r174:cd15d16e1367
r2549:1549d4b2ba28
r174:cd15d16e1367
r174:cd15d16e1367
r0:d63b455452f6
r2549:1549d4b2ba28
r174:cd15d16e1367
r174:cd15d16e1367
r2630:73464cd368d6
r174:cd15d16e1367
r193:6aa65dc5a4b4
r0:d63b455452f6
r0:d63b455452f6
r174:cd15d16e1367
r0:d63b455452f6
r0:d63b455452f6
r193:6aa65dc5a4b4
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r867:c270355a1b34
r867:c270355a1b34
r867:c270355a1b34
r867:c270355a1b34
r193:6aa65dc5a4b4
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r1080:cb3e11daadd5
r0:d63b455452f6
r867:c270355a1b34
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r0:d63b455452f6
r1093:18f56ef2d029
r0:d63b455452f6
r2639:e298192a7c03
r0:d63b455452f6
r2639:e298192a7c03
r0:d63b455452f6
r867:c270355a1b34
r1080:cb3e11daadd5
r0:d63b455452f6
r0:d63b455452f6
/* $Id$ */

#include "stdafx.h"
#include "openttd.h"
#include "debug.h"
#include "functions.h"
#include "strings.h"
#include "table/sprites.h"
#include "table/strings.h"
#include "town.h"
#include "window.h"
#include "gfx.h"
#include "viewport.h"
#include "gui.h"
#include "command.h"
#include "player.h"
#include "network.h"
#include "variables.h"

static const Widget _town_authority_widgets[] = {
{   WWT_CLOSEBOX,   RESIZE_NONE,    13,     0,    10,     0,    13, STR_00C5,				STR_018B_CLOSE_WINDOW},
{    WWT_CAPTION,   RESIZE_NONE,    13,    11,   316,     0,    13, STR_2022_LOCAL_AUTHORITY, STR_018C_WINDOW_TITLE_DRAG_THIS},
{     WWT_IMGBTN,   RESIZE_NONE,    13,     0,   316,    14,   105, 0x0,							STR_NULL},
{     WWT_IMGBTN,   RESIZE_NONE,    13,     0,   306,   106,   157, 0x0,							STR_2043_LIST_OF_THINGS_TO_DO_AT},
{  WWT_SCROLLBAR,   RESIZE_NONE,    13,   305,   316,   106,   157, 0x0,							STR_0190_SCROLL_BAR_SCROLLS_LIST},
{     WWT_IMGBTN,   RESIZE_NONE,    13,     0,   316,   158,   209, 0x0,							STR_NULL},
{ WWT_PUSHTXTBTN,   RESIZE_NONE,    13,     0,   316,   210,   221, STR_2042_DO_IT,	STR_2044_CARRY_OUT_THE_HIGHLIGHTED},
{   WIDGETS_END},
};

extern const byte _town_action_costs[8];
extern void DrawPlayerIcon(PlayerID pid, int x, int y);

/** Get a list of available actions to do at a town.
 * @param *nump if not NULL add put the number of available actions in it
 * @param pid the player that is querying the town
 * @param *t the town that is queried
 * @return bitmasked value of enabled actions
 */
uint GetMaskOfTownActions(int *nump, PlayerID pid, const Town *t)
{
	int32 avail, ref;
	int num = 0;
	uint avail_buttons = 0x7F; // by default all buttons except bribe are enabled.
	uint buttons = 0;

	if (pid != OWNER_SPECTATOR) {
		uint i;

		// bribe option enabled?
		if (_patches.bribe) {
			// if unwanted, disable everything.
			if (t->unwanted[pid]) {
				avail_buttons = 0;
			} else if (t->ratings[pid] < RATING_BRIBE_MAXIMUM) {
				SETBIT(avail_buttons, 7); // Allow bribing
			}
		}

		// Things worth more than this are not shown
		avail = GetPlayer(pid)->player_money + _price.station_value * 200;
		ref = _price.build_industry >> 8;

		for (i = 0; i != lengthof(_town_action_costs); i++, avail_buttons >>= 1) {
			if (HASBIT(avail_buttons, 0) && avail >= _town_action_costs[i] * ref) {
				SETBIT(buttons, i);
				num++;
			}
		}

		/* Disable build statue if already built */
		if (HASBIT(t->statues, pid)) {
			CLRBIT(buttons, 4);
			num--;
		}

	}

	if (nump != NULL) *nump = num;
	return buttons;
}

static int GetNthSetBit(uint32 bits, int n)
{
	int i = 0;

	if (n >= 0) {
		do {
			if (bits & 1 && --n < 0) return i;
			i++;
		} while (bits >>= 1);
	}
	return -1;
}

static void TownAuthorityWndProc(Window *w, WindowEvent *e)
{
	switch (e->event) {
	case WE_PAINT: {
		const Town *t = GetTown(w->window_number);
		int numact;
		uint buttons = GetMaskOfTownActions(&numact, _local_player, t);

		SetVScrollCount(w, numact + 1);

		if (WP(w,def_d).data_1 != -1 && !HASBIT(buttons, WP(w,def_d).data_1))
			WP(w,def_d).data_1 = -1;

		w->disabled_state = (WP(w,def_d).data_1 == -1) ? (1 << 6) : 0;

		{
			int y;
			const Player* p;
			int r;
			StringID str;

			SetDParam(0, w->window_number);
			DrawWindowWidgets(w);

			DrawString(2, 15, STR_2023_TRANSPORT_COMPANY_RATINGS, 0);

			// Draw list of players
			y = 25;
			FOR_ALL_PLAYERS(p) {
				if (p->is_active && (HASBIT(t->have_ratings, p->index) || t->exclusivity == p->index)) {
					DrawPlayerIcon(p->index, 2, y);

					SetDParam(0, p->name_1);
					SetDParam(1, p->name_2);
					SetDParam(2, GetPlayerNameString(p->index, 3));

					r = t->ratings[p->index];
					(str = STR_3035_APPALLING, r <= RATING_APPALLING) ||	// Apalling
					(str++, r <= RATING_VERYPOOR) ||											// Very Poor
					(str++, r <= RATING_POOR) ||												// Poor
					(str++, r <= RATING_MEDIOCRE) ||											// Mediocore
					(str++, r <= RATING_GOOD) ||											// Good
					(str++, r <= RATING_VERYGOOD) ||											// Very Good
					(str++, r <= RATING_EXCELLENT) ||											// Excellent
					(str++, true);														// Outstanding

					SetDParam(4, str);
					if (t->exclusivity == p->index) // red icon for player with exclusive rights
						DrawSprite(SPR_BLOT | PALETTE_TO_RED, 18, y);

					DrawString(28, y, STR_2024, 0);
					y += 10;
				}
			}
		}

		// Draw actions list
		{
			int y = 107, i;
			int pos = w->vscroll.pos;

			if (--pos < 0) {
				DrawString(2, y, STR_2045_ACTIONS_AVAILABLE, 0);
				y += 10;
			}
			for (i = 0; buttons; i++, buttons >>= 1) {
				if (pos <= -5) break;

				if (buttons&1 && --pos < 0) {
					DrawString(3, y, STR_2046_SMALL_ADVERTISING_CAMPAIGN + i, 6);
					y += 10;
				}
			}
		}

		{
			int i = WP(w,def_d).data_1;

			if (i != -1) {
				SetDParam(1, (_price.build_industry >> 8) * _town_action_costs[i]);
				SetDParam(0, STR_2046_SMALL_ADVERTISING_CAMPAIGN + i);
				DrawStringMultiLine(2, 159, STR_204D_INITIATE_A_SMALL_LOCAL + i, 313);
			}
		}

	} break;

	case WE_CLICK:
		switch (e->click.widget) {
		case 3: { /* listbox */
			const Town *t = GetTown(w->window_number);
			int y = (e->click.pt.y - 0x6B) / 10;

			if (!IS_INT_INSIDE(y, 0, 5)) return;

			y = GetNthSetBit(GetMaskOfTownActions(NULL, _local_player, t), y + w->vscroll.pos - 1);
			if (y >= 0) {
				WP(w,def_d).data_1 = y;
				SetWindowDirty(w);
			}
			break;
		}

		case 6: { /* carry out the action */
			DoCommandP(GetTown(w->window_number)->xy, w->window_number, WP(w,def_d).data_1, NULL, CMD_DO_TOWN_ACTION | CMD_MSG(STR_00B4_CAN_T_DO_THIS));
			break;
		}
		}
		break;

	case WE_4:
		SetWindowDirty(w);
		break;
	}
}

static const WindowDesc _town_authority_desc = {
	-1, -1, 317, 222,
	WC_TOWN_AUTHORITY,0,
	WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_UNCLICK_BUTTONS,
	_town_authority_widgets,
	TownAuthorityWndProc
};

static void ShowTownAuthorityWindow(uint town)
{
	Window* w = AllocateWindowDescFront(&_town_authority_desc, town);

	if (w != NULL) {
		w->vscroll.cap = 5;
		WP(w,def_d).data_1 = -1;
	}
}

static void TownViewWndProc(Window *w, WindowEvent *e)
{
	Town *t = GetTown(w->window_number);

	switch (e->event) {
	case WE_PAINT:
		// disable renaming town in network games if you are not the server
		if (_networking && !_network_server) SETBIT(w->disabled_state, 8);

		SetDParam(0, t->index);
		DrawWindowWidgets(w);

		SetDParam(0, t->population);
		SetDParam(1, t->num_houses);
		DrawString(2, 107, STR_2006_POPULATION, 0);

		SetDParam(0, t->act_pass);
		SetDParam(1, t->max_pass);
		DrawString(2, 117, STR_200D_PASSENGERS_LAST_MONTH_MAX, 0);

		SetDParam(0, t->act_mail);
		SetDParam(1, t->max_mail);
		DrawString(2, 127, STR_200E_MAIL_LAST_MONTH_MAX, 0);

		DrawWindowViewport(w);
		break;

	case WE_CLICK:
		switch (e->click.widget) {
			case 6: /* scroll to location */
				ScrollMainWindowToTile(t->xy);
				break;

			case 7: /* town authority */
				ShowTownAuthorityWindow(w->window_number);
				break;

			case 8: /* rename */
				SetDParam(0, w->window_number);
				ShowQueryString(STR_TOWN, STR_2007_RENAME_TOWN, 31, 130, w->window_class, w->window_number);
				break;

			case 9: /* expand town */
				ExpandTown(t);
				break;

			case 10: /* delete town */
				DeleteTown(t);
				break;
		}
		break;

	case WE_ON_EDIT_TEXT:
		if (e->edittext.str[0] != '\0') {
			_cmd_text = e->edittext.str;
			DoCommandP(0, w->window_number, 0, NULL,
				CMD_RENAME_TOWN | CMD_MSG(STR_2008_CAN_T_RENAME_TOWN));
		}
		break;
	}
}


static const Widget _town_view_widgets[] = {
{   WWT_CLOSEBOX,   RESIZE_NONE,    13,     0,    10,     0,    13, STR_00C5, STR_018B_CLOSE_WINDOW},
{    WWT_CAPTION,   RESIZE_NONE,    13,    11,   247,     0,    13, STR_2005, STR_018C_WINDOW_TITLE_DRAG_THIS},
{  WWT_STICKYBOX,   RESIZE_NONE,    13,   248,   259,     0,    13, 0x0,      STR_STICKY_BUTTON},
{     WWT_IMGBTN,   RESIZE_NONE,    13,     0,   259,    14,   105, 0x0,      STR_NULL},
{          WWT_6,   RESIZE_NONE,    13,     2,   257,    16,   103, 0x0,      STR_NULL},
{     WWT_IMGBTN,   RESIZE_NONE,    13,     0,   259,   106,   137, 0x0,      STR_NULL},
{ WWT_PUSHTXTBTN,   RESIZE_NONE,    13,     0,    85,   138,   149, STR_00E4_LOCATION,				STR_200B_CENTER_THE_MAIN_VIEW_ON},
{ WWT_PUSHTXTBTN,   RESIZE_NONE,    13,    86,   171,   138,   149, STR_2020_LOCAL_AUTHORITY,STR_2021_SHOW_INFORMATION_ON_LOCAL},
{ WWT_PUSHTXTBTN,   RESIZE_NONE,    13,   172,   259,   138,   149, STR_0130_RENAME,					STR_200C_CHANGE_TOWN_NAME},
{   WIDGETS_END},
};

static const WindowDesc _town_view_desc = {
	-1, -1, 260, 150,
	WC_TOWN_VIEW,0,
	WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_UNCLICK_BUTTONS | WDF_STICKY_BUTTON,
	_town_view_widgets,
	TownViewWndProc
};

static const Widget _town_view_scen_widgets[] = {
{   WWT_CLOSEBOX,   RESIZE_NONE,    13,     0,    10,     0,    13, STR_00C5,					STR_018B_CLOSE_WINDOW},
{    WWT_CAPTION,   RESIZE_NONE,    13,    11,   172,     0,    13, STR_2005,					STR_018C_WINDOW_TITLE_DRAG_THIS},
{  WWT_STICKYBOX,   RESIZE_NONE,    13,   248,   259,     0,    13, 0x0,               STR_STICKY_BUTTON},
{     WWT_IMGBTN,   RESIZE_NONE,    13,     0,   259,    14,   105, 0x0,								STR_NULL},
{          WWT_6,   RESIZE_NONE,    13,     2,   257,    16,   103, 0x0,								STR_NULL},
{     WWT_IMGBTN,   RESIZE_NONE,    13,     0,   259,   106,   137, 0x0,								STR_NULL},
{ WWT_PUSHTXTBTN,   RESIZE_NONE,    13,     0,    85,   138,   149, STR_00E4_LOCATION,	STR_200B_CENTER_THE_MAIN_VIEW_ON},
{      WWT_EMPTY,   RESIZE_NONE,     0,     0,     0,     0,     0, 0x0,								STR_NULL},
{ WWT_PUSHTXTBTN,   RESIZE_NONE,    13,   173,   247,     0,    13, STR_0130_RENAME,		STR_200C_CHANGE_TOWN_NAME},
{ WWT_PUSHTXTBTN,   RESIZE_NONE,    13,    86,   171,   138,   149, STR_023C_EXPAND,		STR_023B_INCREASE_SIZE_OF_TOWN},
{ WWT_PUSHTXTBTN,   RESIZE_NONE,    13,   172,   259,   138,   149, STR_0290_DELETE,		STR_0291_DELETE_THIS_TOWN_COMPLETELY},
{   WIDGETS_END},
};

static const WindowDesc _town_view_scen_desc = {
	-1, -1, 260, 150,
	WC_TOWN_VIEW,0,
	WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_UNCLICK_BUTTONS | WDF_STICKY_BUTTON,
	_town_view_scen_widgets,
	TownViewWndProc
};

void ShowTownViewWindow(TownID town)
{
	Window *w;

	if (_game_mode != GM_EDITOR) {
		w = AllocateWindowDescFront(&_town_view_desc, town);
	} else {
		w = AllocateWindowDescFront(&_town_view_scen_desc, town);
	}

	if (w != NULL) {
		w->flags4 |= WF_DISABLE_VP_SCROLL;
		AssignWindowViewport(w, 3, 17, 0xFE, 0x56, GetTown(town)->xy, 1);
	}
}

static const Widget _town_directory_widgets[] = {
{   WWT_CLOSEBOX,   RESIZE_NONE,    13,     0,    10,     0,    13, STR_00C5,								STR_018B_CLOSE_WINDOW},
{    WWT_CAPTION,   RESIZE_NONE,    13,    11,   195,     0,    13, STR_2000_TOWNS,					STR_018C_WINDOW_TITLE_DRAG_THIS},
{  WWT_STICKYBOX,   RESIZE_NONE,    13,   196,   207,     0,    13, 0x0,										STR_STICKY_BUTTON},
{ WWT_PUSHTXTBTN,   RESIZE_NONE,    13,     0,    98,    14,    25, STR_SORT_BY_NAME,				STR_SORT_ORDER_TIP},
{ WWT_PUSHTXTBTN,   RESIZE_NONE,    13,    99,   195,    14,    25, STR_SORT_BY_POPULATION,	STR_SORT_ORDER_TIP},
{     WWT_IMGBTN, RESIZE_BOTTOM,    13,     0,   195,    26,   189, 0x0,										STR_200A_TOWN_NAMES_CLICK_ON_NAME},
{  WWT_SCROLLBAR, RESIZE_BOTTOM,    13,   196,   207,    14,   189, 0x0,										STR_0190_SCROLL_BAR_SCROLLS_LIST},
{    WWT_PANEL,   	RESIZE_TB,    	13,  		0,   195,    190,  201, 0x0,				STR_NULL},
{  WWT_RESIZEBOX,     RESIZE_TB,    13,   196,   207,   190,   201, 0x0,										STR_RESIZE_BUTTON},
{   WIDGETS_END},
};


// used to get a sorted list of the towns
static uint _num_town_sort;

static char _bufcache[64];
static uint16 _last_town_idx;

static int CDECL TownNameSorter(const void *a, const void *b)
{
	char buf1[64];
	uint16 val;
	int r;
	int32 argv[1];

	argv[0] = *(const uint16*)a;
	GetStringWithArgs(buf1, STR_TOWN, argv);

	/* If 'b' is the same town as in the last round, use the cached value
	 *  We do this to speed stuff up ('b' is called with the same value a lot of
	*  times after eachother) */
	val = *(const uint16*)b;
	if (val != _last_town_idx) {
		_last_town_idx = val;
		argv[0] = val;
		GetStringWithArgs(_bufcache, STR_TOWN, argv);
	}

	r = strcmp(buf1, _bufcache);
	if (_town_sort_order & 1) r = -r;
	return r;
}

static int CDECL TownPopSorter(const void *a, const void *b)
{
	const Town *ta = GetTown(*(const uint16*)a);
	const Town *tb = GetTown(*(const uint16*)b);
	int r = ta->population - tb->population;
	if (_town_sort_order & 1) r = -r;
	return r;
}

static void MakeSortedTownList(void)
{
	const Town* t;
	uint n = 0;

	/* Create array for sorting */
	_town_sort = realloc(_town_sort, GetTownPoolSize() * sizeof(_town_sort[0]));
	if (_town_sort == NULL)
		error("Could not allocate memory for the town-sorting-list");

	FOR_ALL_TOWNS(t) {
		if (t->xy != 0) _town_sort[n++] = t->index;
	}

	_num_town_sort = n;

	_last_town_idx = 0; // used for "cache"
	qsort(_town_sort, n, sizeof(_town_sort[0]), _town_sort_order & 2 ? TownPopSorter : TownNameSorter);

	DEBUG(misc, 1) ("Resorting Towns list...");
}


static void TownDirectoryWndProc(Window *w, WindowEvent *e)
{
	switch (e->event) {
	case WE_PAINT: {
		if (_town_sort_dirty) {
			_town_sort_dirty = false;
			MakeSortedTownList();
		}

		SetVScrollCount(w, _num_town_sort);

		DrawWindowWidgets(w);
		DoDrawString(_town_sort_order & 1 ? DOWNARROW : UPARROW, (_town_sort_order <= 1) ? 88 : 187, 15, 0x10);

		{
			const Town* t;
			int n = 0;
			uint16 i = w->vscroll.pos;
			int y = 28;

			while (i < _num_town_sort) {
				t = GetTown(_town_sort[i]);

				assert(t->xy);

				SetDParam(0, t->index);
				SetDParam(1, t->population);
				DrawString(2, y, STR_2057, 0);

				y += 10;
				i++;
				if (++n == w->vscroll.cap) break; // max number of towns in 1 window
			}
			SetDParam(0, GetWorldPopulation());
			DrawString(3, w->height - 12 + 2, STR_TOWN_POPULATION, 0);
		}
	} break;

	case WE_CLICK:
		switch (e->click.widget) {
		case 3: { /* Sort by Name ascending/descending */
			_town_sort_order = (_town_sort_order == 0) ? 1 : 0;
			_town_sort_dirty = true;
			SetWindowDirty(w);
		} break;

		case 4: { /* Sort by Population ascending/descending */
			_town_sort_order = (_town_sort_order == 2) ? 3 : 2;
			_town_sort_dirty = true;
			SetWindowDirty(w);
		} break;

		case 5: { /* Click on Town Matrix */
			uint16 id_v = (e->click.pt.y - 28) / 10;

			if (id_v >= w->vscroll.cap) return; // click out of bounds

			id_v += w->vscroll.pos;

			if (id_v >= _num_town_sort) return; // click out of town bounds

			{
				const Town* t = GetTown(_town_sort[id_v]);
				assert(t->xy);

				ScrollMainWindowToTile(t->xy);
			}
		}	break;
		}
		break;

	case WE_4:
		SetWindowDirty(w);
		break;

	case WE_RESIZE:
		w->vscroll.cap += e->sizing.diff.y / 10;
		break;
	}
}

static const WindowDesc _town_directory_desc = {
	-1, -1, 208, 202,
	WC_TOWN_DIRECTORY,0,
	WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_UNCLICK_BUTTONS | WDF_STICKY_BUTTON | WDF_RESIZABLE,
	_town_directory_widgets,
	TownDirectoryWndProc
};


void ShowTownDirectory(void)
{
	Window* w = AllocateWindowDescFront(&_town_directory_desc, 0);

	if (w != NULL) {
		w->vscroll.cap = 16;
		w->resize.step_height = 10;
		w->resize.height = w->height - 10 * 6; // minimum of 10 items in the list, each item 10 high
	}
}