Files
@ r10646:b3b2c1ecae0d
Branch filter:
Location: cpp/openttd-patchpack/source/src/settings.cpp - annotation
r10646:b3b2c1ecae0d
111.0 KiB
text/x-c
(svn r14948) -Codechange: enumification and more comments in the statusbar code
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 509 510 511 512 513 514 515 516 517 518 519 520 521 522 523 524 525 526 527 528 529 530 531 532 533 534 535 536 537 538 539 540 541 542 543 544 545 546 547 548 549 550 551 552 553 554 555 556 557 558 559 560 561 562 563 564 565 566 567 568 569 570 571 572 573 574 575 576 577 578 579 580 581 582 583 584 585 586 587 588 589 590 591 592 593 594 595 596 597 598 599 600 601 602 603 604 605 606 607 608 609 610 611 612 613 614 615 616 617 618 619 620 621 622 623 624 625 626 627 628 629 630 631 632 633 634 635 636 637 638 639 640 641 642 643 644 645 646 647 648 649 650 651 652 653 654 655 656 657 658 659 660 661 662 663 664 665 666 667 668 669 670 671 672 673 674 675 676 677 678 679 680 681 682 683 684 685 686 687 688 689 690 691 692 693 694 695 696 697 698 699 700 701 702 703 704 705 706 707 708 709 710 711 712 713 714 715 716 717 718 719 720 721 722 723 724 725 726 727 728 729 730 731 732 733 734 735 736 737 738 739 740 741 742 743 744 745 746 747 748 749 750 751 752 753 754 755 756 757 758 759 760 761 762 763 764 765 766 767 768 769 770 771 772 773 774 775 776 777 778 779 780 781 782 783 784 785 786 787 788 789 790 791 792 793 794 795 796 797 798 799 800 801 802 803 804 805 806 807 808 809 810 811 812 813 814 815 816 817 818 819 820 821 822 823 824 825 826 827 828 829 830 831 832 833 834 835 836 837 838 839 840 841 842 843 844 845 846 847 848 849 850 851 852 853 854 855 856 857 858 859 860 861 862 863 864 865 866 867 868 869 870 871 872 873 874 875 876 877 878 879 880 881 882 883 884 885 886 887 888 889 890 891 892 893 894 895 896 897 898 899 900 901 902 903 904 905 906 907 908 909 910 911 912 913 914 915 916 917 918 919 920 921 922 923 924 925 926 927 928 929 930 931 932 933 934 935 936 937 938 939 940 941 942 943 944 945 946 947 948 949 950 951 952 953 954 955 956 957 958 959 960 961 962 963 964 965 966 967 968 969 970 971 972 973 974 975 976 977 978 979 980 981 982 983 984 985 986 987 988 989 990 991 992 993 994 995 996 997 998 999 1000 1001 1002 1003 1004 1005 1006 1007 1008 1009 1010 1011 1012 1013 1014 1015 1016 1017 1018 1019 1020 1021 1022 1023 1024 1025 1026 1027 1028 1029 1030 1031 1032 1033 1034 1035 1036 1037 1038 1039 1040 1041 1042 1043 1044 1045 1046 1047 1048 1049 1050 1051 1052 1053 1054 1055 1056 1057 1058 1059 1060 1061 1062 1063 1064 1065 1066 1067 1068 1069 1070 1071 1072 1073 1074 1075 1076 1077 1078 1079 1080 1081 1082 1083 1084 1085 1086 1087 1088 1089 1090 1091 1092 1093 1094 1095 1096 1097 1098 1099 1100 1101 1102 1103 1104 1105 1106 1107 1108 1109 1110 1111 1112 1113 1114 1115 1116 1117 1118 1119 1120 1121 1122 1123 1124 1125 1126 1127 1128 1129 1130 1131 1132 1133 1134 1135 1136 1137 1138 1139 1140 1141 1142 1143 1144 1145 1146 1147 1148 1149 1150 1151 1152 1153 1154 1155 1156 1157 1158 1159 1160 1161 1162 1163 1164 1165 1166 1167 1168 1169 1170 1171 1172 1173 1174 1175 1176 1177 1178 1179 1180 1181 1182 1183 1184 1185 1186 1187 1188 1189 1190 1191 1192 1193 1194 1195 1196 1197 1198 1199 1200 1201 1202 1203 1204 1205 1206 1207 1208 1209 1210 1211 1212 1213 1214 1215 1216 1217 1218 1219 1220 1221 1222 1223 1224 1225 1226 1227 1228 1229 1230 1231 1232 1233 1234 1235 1236 1237 1238 1239 1240 1241 1242 1243 1244 1245 1246 1247 1248 1249 1250 1251 1252 1253 1254 1255 1256 1257 1258 1259 1260 1261 1262 1263 1264 1265 1266 1267 1268 1269 1270 1271 1272 1273 1274 1275 1276 1277 1278 1279 1280 1281 1282 1283 1284 1285 1286 1287 1288 1289 1290 1291 1292 1293 1294 1295 1296 1297 1298 1299 1300 1301 1302 1303 1304 1305 1306 1307 1308 1309 1310 1311 1312 1313 1314 1315 1316 1317 1318 1319 1320 1321 1322 1323 1324 1325 1326 1327 1328 1329 1330 1331 1332 1333 1334 1335 1336 1337 1338 1339 1340 1341 1342 1343 1344 1345 1346 1347 1348 1349 1350 1351 1352 1353 1354 1355 1356 1357 1358 1359 1360 1361 1362 1363 1364 1365 1366 1367 1368 1369 1370 1371 1372 1373 1374 1375 1376 1377 1378 1379 1380 1381 1382 1383 1384 1385 1386 1387 1388 1389 1390 1391 1392 1393 1394 1395 1396 1397 1398 1399 1400 1401 1402 1403 1404 1405 1406 1407 1408 1409 1410 1411 1412 1413 1414 1415 1416 1417 1418 1419 1420 1421 1422 1423 1424 1425 1426 1427 1428 1429 1430 1431 1432 1433 1434 1435 1436 1437 1438 1439 1440 1441 1442 1443 1444 1445 1446 1447 1448 1449 1450 1451 1452 1453 1454 1455 1456 1457 1458 1459 1460 1461 1462 1463 1464 1465 1466 1467 1468 1469 1470 1471 1472 1473 1474 1475 1476 1477 1478 1479 1480 1481 1482 1483 1484 1485 1486 1487 1488 1489 1490 1491 1492 1493 1494 1495 1496 1497 1498 1499 1500 1501 1502 1503 1504 1505 1506 1507 1508 1509 1510 1511 1512 1513 1514 1515 1516 1517 1518 1519 1520 1521 1522 1523 1524 1525 1526 1527 1528 1529 1530 1531 1532 1533 1534 1535 1536 1537 1538 1539 1540 1541 1542 1543 1544 1545 1546 1547 1548 1549 1550 1551 1552 1553 1554 1555 1556 1557 1558 1559 1560 1561 1562 1563 1564 1565 1566 1567 1568 1569 1570 1571 1572 1573 1574 1575 1576 1577 1578 1579 1580 1581 1582 1583 1584 1585 1586 1587 1588 1589 1590 1591 1592 1593 1594 1595 1596 1597 1598 1599 1600 1601 1602 1603 1604 1605 1606 1607 1608 1609 1610 1611 1612 1613 1614 1615 1616 1617 1618 1619 1620 1621 1622 1623 1624 1625 1626 1627 1628 1629 1630 1631 1632 1633 1634 1635 1636 1637 1638 1639 1640 1641 1642 1643 1644 1645 1646 1647 1648 1649 1650 1651 1652 1653 1654 1655 1656 1657 1658 1659 1660 1661 1662 1663 1664 1665 1666 1667 1668 1669 1670 1671 1672 1673 1674 1675 1676 1677 1678 1679 1680 1681 1682 1683 1684 1685 1686 1687 1688 1689 1690 1691 1692 1693 1694 1695 1696 1697 1698 1699 1700 1701 1702 1703 1704 1705 1706 1707 1708 1709 1710 1711 1712 1713 1714 1715 1716 1717 1718 1719 1720 1721 1722 1723 1724 1725 1726 1727 1728 1729 1730 1731 1732 1733 1734 1735 1736 1737 1738 1739 1740 1741 1742 1743 1744 1745 1746 1747 1748 1749 1750 1751 1752 1753 1754 1755 1756 1757 1758 1759 1760 1761 1762 1763 1764 1765 1766 1767 1768 1769 1770 1771 1772 1773 1774 1775 1776 1777 1778 1779 1780 1781 1782 1783 1784 1785 1786 1787 1788 1789 1790 1791 1792 1793 1794 1795 1796 1797 1798 1799 1800 1801 1802 1803 1804 1805 1806 1807 1808 1809 1810 1811 1812 1813 1814 1815 1816 1817 1818 1819 1820 1821 1822 1823 1824 1825 1826 1827 1828 1829 1830 1831 1832 1833 1834 1835 1836 1837 1838 1839 1840 1841 1842 1843 1844 1845 1846 1847 1848 1849 1850 1851 1852 1853 1854 1855 1856 1857 1858 1859 1860 1861 1862 1863 1864 1865 1866 1867 1868 1869 1870 1871 1872 1873 1874 1875 1876 1877 1878 1879 1880 1881 1882 1883 1884 1885 1886 1887 1888 1889 1890 1891 1892 1893 1894 1895 1896 1897 1898 1899 1900 1901 1902 1903 1904 1905 1906 1907 1908 1909 1910 1911 1912 1913 1914 1915 1916 1917 1918 1919 1920 1921 1922 1923 1924 1925 1926 1927 1928 1929 1930 1931 1932 1933 1934 1935 1936 1937 1938 1939 1940 1941 1942 1943 1944 1945 1946 1947 1948 1949 1950 1951 1952 1953 1954 1955 1956 1957 1958 1959 1960 1961 1962 1963 1964 1965 1966 1967 1968 1969 1970 1971 1972 1973 1974 1975 1976 1977 1978 1979 1980 1981 1982 1983 1984 1985 1986 1987 1988 1989 1990 1991 1992 1993 1994 1995 1996 1997 1998 1999 2000 2001 2002 2003 2004 2005 2006 2007 2008 2009 2010 2011 2012 2013 2014 2015 2016 2017 2018 2019 2020 2021 2022 2023 2024 2025 2026 2027 2028 2029 2030 2031 2032 2033 2034 2035 2036 2037 2038 2039 2040 2041 2042 2043 2044 2045 2046 2047 2048 2049 2050 2051 2052 2053 2054 2055 2056 2057 2058 2059 2060 2061 2062 2063 2064 2065 2066 2067 2068 2069 2070 2071 2072 2073 2074 2075 2076 2077 2078 2079 2080 2081 2082 2083 2084 2085 2086 2087 2088 2089 2090 2091 2092 2093 2094 2095 2096 2097 2098 2099 2100 2101 2102 2103 2104 2105 2106 2107 2108 2109 2110 2111 2112 2113 2114 2115 2116 2117 2118 2119 2120 2121 2122 2123 2124 2125 2126 2127 2128 2129 2130 2131 2132 2133 2134 2135 2136 2137 2138 2139 2140 2141 2142 2143 2144 2145 2146 2147 2148 2149 2150 2151 2152 2153 2154 2155 2156 2157 2158 2159 2160 2161 2162 2163 2164 2165 2166 2167 2168 2169 2170 2171 2172 2173 2174 2175 2176 2177 2178 2179 2180 2181 2182 2183 2184 | r5584:545d748cc681 r5584:545d748cc681 r6420:01087f989fd1 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r9428:6800206a6c0d r8208:69bb74cd3d21 r8116:df67d3c5e4fd r9336:b3c601814650 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r7753:008362b9b671 r8763:c2c776621d56 r8107:82461791b7a2 r8114:866ed489ed98 r8144:1432edd15267 r8157:cf41aa22cd09 r8213:466402e95092 r10208:ef8fcc3dc4ca r9085:bfc6f61fcf0c r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r6803:f739da58f36c r7849:cfd99cb69695 r8737:36bd0e7321ea r8214:9a3935f9ef4e r8809:fde5a50ef4ce r9154:6e22da499a7e r8264:d493cb51fe8a r8264:d493cb51fe8a r8275:5932486ddd21 r8275:5932486ddd21 r8275:5932486ddd21 r8275:5932486ddd21 r10037:46fc9ca9c918 r9457:ecfeb802c57a r9359:a0f63bc5d864 r9677:9dec7fb5b7dd r9996:3fee1f809309 r8264:d493cb51fe8a r8264:d493cb51fe8a r5584:545d748cc681 r9413:fcf267325763 r9413:fcf267325763 r9413:fcf267325763 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r9996:3fee1f809309 r9996:3fee1f809309 r9996:3fee1f809309 r9996:3fee1f809309 r9996:3fee1f809309 r9996:3fee1f809309 r9996:3fee1f809309 r9996:3fee1f809309 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r9152:a8bc6cfc5a1e r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r9152:a8bc6cfc5a1e r5584:545d748cc681 r6420:01087f989fd1 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r6420:01087f989fd1 r5584:545d748cc681 r5584:545d748cc681 r9152:a8bc6cfc5a1e r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r6483:d2923d9c6631 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r6420:01087f989fd1 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r7931:4c17a74c399e r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r10299:def8dff34f3b r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r10299:def8dff34f3b r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r10299:def8dff34f3b r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r10299:def8dff34f3b r5584:545d748cc681 r5584:545d748cc681 r10299:def8dff34f3b r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r6420:01087f989fd1 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r10299:def8dff34f3b r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r6420:01087f989fd1 r10299:def8dff34f3b r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r10299:def8dff34f3b r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r10299:def8dff34f3b r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r7928:a80e7e05d6c5 r10299:def8dff34f3b r5584:545d748cc681 r5584:545d748cc681 r10299:def8dff34f3b r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r9152:a8bc6cfc5a1e r6356:ad23746665b5 r6356:ad23746665b5 r6356:ad23746665b5 r6356:ad23746665b5 r6356:ad23746665b5 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5587:034e5e185dc2 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r10500:73e58b8a06a6 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r10638:f6885482b5dc r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r7922:d7c3cc15726d r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r6483:d2923d9c6631 r6483:d2923d9c6631 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r9996:3fee1f809309 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r9354:358e967da2ca r5584:545d748cc681 r5584:545d748cc681 r9996:3fee1f809309 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r9996:3fee1f809309 r9354:358e967da2ca r9354:358e967da2ca r9354:358e967da2ca r9996:3fee1f809309 r9354:358e967da2ca r9354:358e967da2ca r9354:358e967da2ca r9354:358e967da2ca r9354:358e967da2ca r9996:3fee1f809309 r9354:358e967da2ca r9354:358e967da2ca r5584:545d748cc681 r9413:fcf267325763 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5587:034e5e185dc2 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r9334:6d079081ec24 r5584:545d748cc681 r9334:6d079081ec24 r9334:6d079081ec24 r9334:6d079081ec24 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r6483:d2923d9c6631 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r6420:01087f989fd1 r5584:545d748cc681 r5584:545d748cc681 r9996:3fee1f809309 r5584:545d748cc681 r5584:545d748cc681 r9996:3fee1f809309 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r9996:3fee1f809309 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r6420:01087f989fd1 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5587:034e5e185dc2 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r10299:def8dff34f3b r10299:def8dff34f3b r10299:def8dff34f3b r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r10299:def8dff34f3b r5584:545d748cc681 r10299:def8dff34f3b r10474:b751a486b06a r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r10299:def8dff34f3b r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r9996:3fee1f809309 r9996:3fee1f809309 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r6483:d2923d9c6631 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r9996:3fee1f809309 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r6488:a1f96424d268 r5584:545d748cc681 r5584:545d748cc681 r6488:a1f96424d268 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r9996:3fee1f809309 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r10008:8136401bfc11 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r6457:4fc451586b00 r6457:4fc451586b00 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r6355:6882238b9c09 r6355:6882238b9c09 r6355:6882238b9c09 r6355:6882238b9c09 r6355:6882238b9c09 r6355:6882238b9c09 r6355:6882238b9c09 r6355:6882238b9c09 r5584:545d748cc681 r6355:6882238b9c09 r6355:6882238b9c09 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r6355:6882238b9c09 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5983:cf80126e413e r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r6528:c86767852027 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r6355:6882238b9c09 r5584:545d748cc681 r6355:6882238b9c09 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r6356:ad23746665b5 r6356:ad23746665b5 r5584:545d748cc681 r5584:545d748cc681 r6356:ad23746665b5 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r6356:ad23746665b5 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r6356:ad23746665b5 r5584:545d748cc681 r5584:545d748cc681 r9334:6d079081ec24 r9334:6d079081ec24 r5584:545d748cc681 r5584:545d748cc681 r6356:ad23746665b5 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r6356:ad23746665b5 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r6356:ad23746665b5 r6356:ad23746665b5 r6356:ad23746665b5 r6356:ad23746665b5 r5584:545d748cc681 r5584:545d748cc681 r6356:ad23746665b5 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r6355:6882238b9c09 r5584:545d748cc681 r9413:fcf267325763 r9413:fcf267325763 r9418:9981700a83c2 r9413:fcf267325763 r9413:fcf267325763 r9413:fcf267325763 r9413:fcf267325763 r9418:9981700a83c2 r9413:fcf267325763 r9413:fcf267325763 r9413:fcf267325763 r9413:fcf267325763 r9413:fcf267325763 r9413:fcf267325763 r9426:3751599964ec r9413:fcf267325763 r9413:fcf267325763 r9413:fcf267325763 r9413:fcf267325763 r9426:3751599964ec r9413:fcf267325763 r9413:fcf267325763 r9418:9981700a83c2 r9413:fcf267325763 r9413:fcf267325763 r9413:fcf267325763 r6355:6882238b9c09 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r7901:cc4e8a8465cc r9359:a0f63bc5d864 r5584:545d748cc681 r5584:545d748cc681 r6420:01087f989fd1 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r9413:fcf267325763 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r9194:ee547ea2c897 r9194:ee547ea2c897 r9194:ee547ea2c897 r9194:ee547ea2c897 r9194:ee547ea2c897 r9194:ee547ea2c897 r9175:7f86c60db1c7 r9175:7f86c60db1c7 r9175:7f86c60db1c7 r9175:7f86c60db1c7 r9175:7f86c60db1c7 r9175:7f86c60db1c7 r9175:7f86c60db1c7 r9175:7f86c60db1c7 r9334:6d079081ec24 r9334:6d079081ec24 r9334:6d079081ec24 r9334:6d079081ec24 r9334:6d079081ec24 r9334:6d079081ec24 r7753:008362b9b671 r7753:008362b9b671 r7753:008362b9b671 r7753:008362b9b671 r7753:008362b9b671 r9704:108fa337b182 r7753:008362b9b671 r7753:008362b9b671 r7753:008362b9b671 r7753:008362b9b671 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r9413:fcf267325763 r5584:545d748cc681 r5584:545d748cc681 r7954:1bdc1342cf47 r7954:1bdc1342cf47 r7954:1bdc1342cf47 r7954:1bdc1342cf47 r5584:545d748cc681 r7954:1bdc1342cf47 r7954:1bdc1342cf47 r7954:1bdc1342cf47 r7954:1bdc1342cf47 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r10499:570896340d7a r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r10499:570896340d7a r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r10499:570896340d7a r5584:545d748cc681 r5584:545d748cc681 r6571:32bbf3e784e3 r8696:d6d80d65e449 r8696:d6d80d65e449 r8696:d6d80d65e449 r8696:d6d80d65e449 r8696:d6d80d65e449 r8696:d6d80d65e449 r8696:d6d80d65e449 r8696:d6d80d65e449 r8696:d6d80d65e449 r8696:d6d80d65e449 r8696:d6d80d65e449 r8810:152ec6a4dbb8 r8810:152ec6a4dbb8 r9116:6b03ee43f5a9 r8810:152ec6a4dbb8 r8810:152ec6a4dbb8 r8810:152ec6a4dbb8 r8810:152ec6a4dbb8 r9359:a0f63bc5d864 r9359:a0f63bc5d864 r9359:a0f63bc5d864 r9359:a0f63bc5d864 r9359:a0f63bc5d864 r9359:a0f63bc5d864 r9359:a0f63bc5d864 r9359:a0f63bc5d864 r9359:a0f63bc5d864 r9359:a0f63bc5d864 r9359:a0f63bc5d864 r9359:a0f63bc5d864 r9359:a0f63bc5d864 r9359:a0f63bc5d864 r9359:a0f63bc5d864 r9359:a0f63bc5d864 r9359:a0f63bc5d864 r9359:a0f63bc5d864 r9359:a0f63bc5d864 r9359:a0f63bc5d864 r9359:a0f63bc5d864 r9359:a0f63bc5d864 r9359:a0f63bc5d864 r9359:a0f63bc5d864 r9359:a0f63bc5d864 r9359:a0f63bc5d864 r9359:a0f63bc5d864 r9359:a0f63bc5d864 r9359:a0f63bc5d864 r9359:a0f63bc5d864 r9359:a0f63bc5d864 r9359:a0f63bc5d864 r9359:a0f63bc5d864 r9359:a0f63bc5d864 r9359:a0f63bc5d864 r9359:a0f63bc5d864 r9359:a0f63bc5d864 r9359:a0f63bc5d864 r9359:a0f63bc5d864 r9359:a0f63bc5d864 r9359:a0f63bc5d864 r9359:a0f63bc5d864 r9359:a0f63bc5d864 r9359:a0f63bc5d864 r9359:a0f63bc5d864 r9359:a0f63bc5d864 r9359:a0f63bc5d864 r9359:a0f63bc5d864 r9359:a0f63bc5d864 r9359:a0f63bc5d864 r9359:a0f63bc5d864 r9359:a0f63bc5d864 r9413:fcf267325763 r9359:a0f63bc5d864 r9359:a0f63bc5d864 r9359:a0f63bc5d864 r9359:a0f63bc5d864 r9359:a0f63bc5d864 r9359:a0f63bc5d864 r9359:a0f63bc5d864 r9359:a0f63bc5d864 r9413:fcf267325763 r9359:a0f63bc5d864 r9359:a0f63bc5d864 r9359:a0f63bc5d864 r9359:a0f63bc5d864 r9359:a0f63bc5d864 r9359:a0f63bc5d864 r9359:a0f63bc5d864 r9359:a0f63bc5d864 r9359:a0f63bc5d864 r9359:a0f63bc5d864 r9359:a0f63bc5d864 r9359:a0f63bc5d864 r9359:a0f63bc5d864 r9359:a0f63bc5d864 r9359:a0f63bc5d864 r9359:a0f63bc5d864 r9413:fcf267325763 r9359:a0f63bc5d864 r9359:a0f63bc5d864 r9359:a0f63bc5d864 r9359:a0f63bc5d864 r9359:a0f63bc5d864 r9359:a0f63bc5d864 r9359:a0f63bc5d864 r6571:32bbf3e784e3 r6571:32bbf3e784e3 r6571:32bbf3e784e3 r6571:32bbf3e784e3 r6571:32bbf3e784e3 r6571:32bbf3e784e3 r6571:32bbf3e784e3 r6571:32bbf3e784e3 r6571:32bbf3e784e3 r6571:32bbf3e784e3 r9413:fcf267325763 r6571:32bbf3e784e3 r9413:fcf267325763 r6571:32bbf3e784e3 r6571:32bbf3e784e3 r6571:32bbf3e784e3 r6571:32bbf3e784e3 r9413:fcf267325763 r6356:ad23746665b5 r10015:f354a29a8a03 r6356:ad23746665b5 r6356:ad23746665b5 r6356:ad23746665b5 r6356:ad23746665b5 r6356:ad23746665b5 r6356:ad23746665b5 r9152:a8bc6cfc5a1e r6356:ad23746665b5 r6356:ad23746665b5 r9334:6d079081ec24 r9334:6d079081ec24 r9334:6d079081ec24 r9334:6d079081ec24 r9334:6d079081ec24 r9334:6d079081ec24 r9334:6d079081ec24 r9334:6d079081ec24 r9413:fcf267325763 r9354:358e967da2ca r9354:358e967da2ca r9334:6d079081ec24 r9334:6d079081ec24 r9334:6d079081ec24 r9334:6d079081ec24 r9426:3751599964ec r9426:3751599964ec r10207:a1fc2f2a33db r9426:3751599964ec r10207:a1fc2f2a33db r9426:3751599964ec r9426:3751599964ec r9426:3751599964ec r10207:a1fc2f2a33db r9426:3751599964ec r10207:a1fc2f2a33db r9426:3751599964ec r9426:3751599964ec r9426:3751599964ec r9426:3751599964ec r9426:3751599964ec r9426:3751599964ec r9426:3751599964ec r9426:3751599964ec r9426:3751599964ec r9426:3751599964ec r9426:3751599964ec r9426:3751599964ec r9426:3751599964ec r9426:3751599964ec r9426:3751599964ec r9426:3751599964ec r9426:3751599964ec r9426:3751599964ec r9426:3751599964ec r9426:3751599964ec r9426:3751599964ec r9426:3751599964ec r9426:3751599964ec r9426:3751599964ec r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r10105:bf268166435e r10105:bf268166435e r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r6878:61440e99046f r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r6696:d17d3335cbea r5584:545d748cc681 r5584:545d748cc681 r10615:151b5d3fccb0 r10615:151b5d3fccb0 r10615:151b5d3fccb0 r10615:151b5d3fccb0 r10615:151b5d3fccb0 r5584:545d748cc681 r9533:0cf5e972f19e r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r6913:a28cda7a5f13 r6913:a28cda7a5f13 r6913:a28cda7a5f13 r5584:545d748cc681 r6852:5b6b567a9e32 r10207:a1fc2f2a33db r8529:25ffa4b7e21e r8529:25ffa4b7e21e r8806:1fc0d9e1c2bf r8737:36bd0e7321ea r8737:36bd0e7321ea r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r9359:a0f63bc5d864 r9359:a0f63bc5d864 r9359:a0f63bc5d864 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r8382:04cbf31640b6 r8382:04cbf31640b6 r8382:04cbf31640b6 r9359:a0f63bc5d864 r9359:a0f63bc5d864 r9359:a0f63bc5d864 r9413:fcf267325763 r10422:4f4426a1687b r9466:9e4391a4f949 r6956:6398843f1341 r9413:fcf267325763 r9413:fcf267325763 r9413:fcf267325763 r9422:cec501daea05 r9413:fcf267325763 r9413:fcf267325763 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r10207:a1fc2f2a33db r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r9354:358e967da2ca r9359:a0f63bc5d864 r10477:36aaf0efd7b9 r9413:fcf267325763 r9413:fcf267325763 r9413:fcf267325763 r9413:fcf267325763 r9413:fcf267325763 r9413:fcf267325763 r9413:fcf267325763 r9413:fcf267325763 r9413:fcf267325763 r9413:fcf267325763 r9413:fcf267325763 r9413:fcf267325763 r9413:fcf267325763 r9413:fcf267325763 r9413:fcf267325763 r9413:fcf267325763 r9413:fcf267325763 r9413:fcf267325763 r9359:a0f63bc5d864 r9359:a0f63bc5d864 r9413:fcf267325763 r9413:fcf267325763 r9413:fcf267325763 r9413:fcf267325763 r9354:358e967da2ca r9413:fcf267325763 r9413:fcf267325763 r9413:fcf267325763 r9413:fcf267325763 r9413:fcf267325763 r9413:fcf267325763 r9413:fcf267325763 r9354:358e967da2ca r9413:fcf267325763 r9413:fcf267325763 r9413:fcf267325763 r9413:fcf267325763 r9413:fcf267325763 r9354:358e967da2ca r9413:fcf267325763 r9413:fcf267325763 r9413:fcf267325763 r9413:fcf267325763 r9354:358e967da2ca r9413:fcf267325763 r9413:fcf267325763 r9413:fcf267325763 r5584:545d748cc681 r9413:fcf267325763 r9413:fcf267325763 r9413:fcf267325763 r9413:fcf267325763 r9413:fcf267325763 r9413:fcf267325763 r9413:fcf267325763 r9413:fcf267325763 r9413:fcf267325763 r9413:fcf267325763 r9413:fcf267325763 r9413:fcf267325763 r9413:fcf267325763 r9413:fcf267325763 r9413:fcf267325763 r9413:fcf267325763 r9413:fcf267325763 r5584:545d748cc681 r9413:fcf267325763 r9413:fcf267325763 r9413:fcf267325763 r9413:fcf267325763 r9413:fcf267325763 r9413:fcf267325763 r9413:fcf267325763 r9413:fcf267325763 r9413:fcf267325763 r9413:fcf267325763 r9413:fcf267325763 r9413:fcf267325763 r9413:fcf267325763 r10626:59619471b98d r5584:545d748cc681 r9413:fcf267325763 r9413:fcf267325763 r9413:fcf267325763 r9413:fcf267325763 r9413:fcf267325763 r9413:fcf267325763 r9413:fcf267325763 r9413:fcf267325763 r9413:fcf267325763 r9413:fcf267325763 r10500:73e58b8a06a6 r9413:fcf267325763 r9413:fcf267325763 r9413:fcf267325763 r9413:fcf267325763 r9413:fcf267325763 r9413:fcf267325763 r9354:358e967da2ca r9413:fcf267325763 r9413:fcf267325763 r9413:fcf267325763 r9413:fcf267325763 r9413:fcf267325763 r9413:fcf267325763 r9354:358e967da2ca r9413:fcf267325763 r9413:fcf267325763 r10589:e5e726243583 r10589:e5e726243583 r9413:fcf267325763 r9354:358e967da2ca r9810:a537c0857d3f r9810:a537c0857d3f r9810:a537c0857d3f r9810:a537c0857d3f r9413:fcf267325763 r9413:fcf267325763 r5584:545d748cc681 r9413:fcf267325763 r9413:fcf267325763 r9413:fcf267325763 r9413:fcf267325763 r9413:fcf267325763 r9413:fcf267325763 r9413:fcf267325763 r9413:fcf267325763 r9805:68ad53ef9e78 r9805:68ad53ef9e78 r9413:fcf267325763 r9413:fcf267325763 r9413:fcf267325763 r9413:fcf267325763 r9413:fcf267325763 r9354:358e967da2ca r5584:545d748cc681 r9413:fcf267325763 r9413:fcf267325763 r9413:fcf267325763 r9413:fcf267325763 r9413:fcf267325763 r9413:fcf267325763 r9413:fcf267325763 r9825:2873a9adea50 r9413:fcf267325763 r9825:2873a9adea50 r9413:fcf267325763 r9413:fcf267325763 r9413:fcf267325763 r9413:fcf267325763 r9413:fcf267325763 r9413:fcf267325763 r9413:fcf267325763 r9799:6ed239f36eea r9801:4b09c4d26340 r9799:6ed239f36eea r9800:4be0f198622a r9413:fcf267325763 r9413:fcf267325763 r9413:fcf267325763 r9413:fcf267325763 r9413:fcf267325763 r9413:fcf267325763 r9413:fcf267325763 r9413:fcf267325763 r9354:358e967da2ca r9413:fcf267325763 r9413:fcf267325763 r9413:fcf267325763 r9413:fcf267325763 r9413:fcf267325763 r9413:fcf267325763 r9413:fcf267325763 r5584:545d748cc681 r9413:fcf267325763 r9413:fcf267325763 r9413:fcf267325763 r9466:9e4391a4f949 r9466:9e4391a4f949 r9359:a0f63bc5d864 r5584:545d748cc681 r9354:358e967da2ca r9426:3751599964ec r10535:b3ce6f2e96f8 r9426:3751599964ec r9426:3751599964ec r9426:3751599964ec r9426:3751599964ec r9426:3751599964ec r9426:3751599964ec r10532:23a12232250b r9426:3751599964ec r9426:3751599964ec r9426:3751599964ec r9426:3751599964ec r10610:8e0fac091bf3 r9426:3751599964ec r9426:3751599964ec r9426:3751599964ec r9426:3751599964ec r9426:3751599964ec r9426:3751599964ec r9426:3751599964ec r9426:3751599964ec r9426:3751599964ec r10570:e200b86ce378 r9426:3751599964ec r9426:3751599964ec r9426:3751599964ec r9426:3751599964ec r9426:3751599964ec r10577:f3bde9f89c2b r9426:3751599964ec r9426:3751599964ec r9426:3751599964ec r9426:3751599964ec r9426:3751599964ec r9426:3751599964ec r10095:4db6ea9bc313 r9426:3751599964ec r9426:3751599964ec r9426:3751599964ec r9426:3751599964ec r9426:3751599964ec r9426:3751599964ec r9785:165707b7be50 r9793:aca90197bc99 r9793:aca90197bc99 r10641:28b35ec7c5ae r10641:28b35ec7c5ae r10641:28b35ec7c5ae r10565:370655f37f41 r10611:8c42f79c312e r9426:3751599964ec r9906:d66b7fd4ccb1 r9906:d66b7fd4ccb1 r9426:3751599964ec r9902:a15fd890143f r9902:a15fd890143f r9902:a15fd890143f r9426:3751599964ec r9426:3751599964ec r9426:3751599964ec r9426:3751599964ec r9426:3751599964ec r9426:3751599964ec r9426:3751599964ec r9426:3751599964ec r10207:a1fc2f2a33db r9426:3751599964ec r9426:3751599964ec r9426:3751599964ec r9451:01b0b6cc547f r9426:3751599964ec r9426:3751599964ec r9426:3751599964ec r9673:638e97246a63 r9673:638e97246a63 r10207:a1fc2f2a33db r9426:3751599964ec r9426:3751599964ec r9426:3751599964ec r10472:673241ce7dd6 r9426:3751599964ec r9426:3751599964ec r9426:3751599964ec r9426:3751599964ec r9426:3751599964ec r5584:545d748cc681 r8129:f8fcdf826c59 r8129:f8fcdf826c59 r8129:f8fcdf826c59 r8129:f8fcdf826c59 r8129:f8fcdf826c59 r8129:f8fcdf826c59 r8129:f8fcdf826c59 r8129:f8fcdf826c59 r8129:f8fcdf826c59 r9413:fcf267325763 r8129:f8fcdf826c59 r8129:f8fcdf826c59 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r10510:bd195f7d514b r10510:bd195f7d514b r10510:bd195f7d514b r10510:bd195f7d514b r10510:bd195f7d514b r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r9398:07031965ec30 r9398:07031965ec30 r9398:07031965ec30 r9359:a0f63bc5d864 r9359:a0f63bc5d864 r9359:a0f63bc5d864 r9359:a0f63bc5d864 r9359:a0f63bc5d864 r9398:07031965ec30 r9398:07031965ec30 r9398:07031965ec30 r9398:07031965ec30 r9398:07031965ec30 r9398:07031965ec30 r9398:07031965ec30 r9359:a0f63bc5d864 r9398:07031965ec30 r9359:a0f63bc5d864 r9398:07031965ec30 r9398:07031965ec30 r9398:07031965ec30 r9398:07031965ec30 r9398:07031965ec30 r9398:07031965ec30 r9398:07031965ec30 r9398:07031965ec30 r9359:a0f63bc5d864 r9359:a0f63bc5d864 r9359:a0f63bc5d864 r9359:a0f63bc5d864 r9413:fcf267325763 r9359:a0f63bc5d864 r9359:a0f63bc5d864 r9359:a0f63bc5d864 r9359:a0f63bc5d864 r9739:7dab005ce005 r9739:7dab005ce005 r9739:7dab005ce005 r9739:7dab005ce005 r9739:7dab005ce005 r9739:7dab005ce005 r9739:7dab005ce005 r9739:7dab005ce005 r9739:7dab005ce005 r9739:7dab005ce005 r9739:7dab005ce005 r9739:7dab005ce005 r9739:7dab005ce005 r9739:7dab005ce005 r9739:7dab005ce005 r9739:7dab005ce005 r9739:7dab005ce005 r9739:7dab005ce005 r9739:7dab005ce005 r9739:7dab005ce005 r9739:7dab005ce005 r9739:7dab005ce005 r9739:7dab005ce005 r9739:7dab005ce005 r9359:a0f63bc5d864 r9010:56ff6c523703 r6283:91e7bd5c3b9a r9996:3fee1f809309 r6283:91e7bd5c3b9a r6283:91e7bd5c3b9a r9010:56ff6c523703 r9010:56ff6c523703 r6283:91e7bd5c3b9a r6283:91e7bd5c3b9a r6283:91e7bd5c3b9a r6283:91e7bd5c3b9a r8990:18a889871a45 r6283:91e7bd5c3b9a r6283:91e7bd5c3b9a r6283:91e7bd5c3b9a r6283:91e7bd5c3b9a r9739:7dab005ce005 r9739:7dab005ce005 r6283:91e7bd5c3b9a r9739:7dab005ce005 r9739:7dab005ce005 r9739:7dab005ce005 r9739:7dab005ce005 r9739:7dab005ce005 r6283:91e7bd5c3b9a r6283:91e7bd5c3b9a r6283:91e7bd5c3b9a r6283:91e7bd5c3b9a r9010:56ff6c523703 r6283:91e7bd5c3b9a r9010:56ff6c523703 r6283:91e7bd5c3b9a r9010:56ff6c523703 r6283:91e7bd5c3b9a r6283:91e7bd5c3b9a r6283:91e7bd5c3b9a r6283:91e7bd5c3b9a r6283:91e7bd5c3b9a r6283:91e7bd5c3b9a r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r9996:3fee1f809309 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5609:a56ae00a9125 r7034:02d83c0816e7 r5584:545d748cc681 r5584:545d748cc681 r9996:3fee1f809309 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r6229:a69564e4eb2e r5584:545d748cc681 r7928:a80e7e05d6c5 r5584:545d748cc681 r7928:a80e7e05d6c5 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r7931:4c17a74c399e r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r9010:56ff6c523703 r6283:91e7bd5c3b9a r9996:3fee1f809309 r6283:91e7bd5c3b9a r6283:91e7bd5c3b9a r6283:91e7bd5c3b9a r9010:56ff6c523703 r6283:91e7bd5c3b9a r9010:56ff6c523703 r6283:91e7bd5c3b9a r10008:8136401bfc11 r6283:91e7bd5c3b9a r6283:91e7bd5c3b9a r5584:545d748cc681 r8747:67850c1722b5 r8747:67850c1722b5 r8747:67850c1722b5 r8747:67850c1722b5 r8747:67850c1722b5 r8747:67850c1722b5 r9996:3fee1f809309 r8747:67850c1722b5 r8747:67850c1722b5 r8747:67850c1722b5 r8747:67850c1722b5 r8747:67850c1722b5 r8747:67850c1722b5 r8747:67850c1722b5 r8747:67850c1722b5 r8747:67850c1722b5 r8747:67850c1722b5 r10008:8136401bfc11 r8747:67850c1722b5 r8747:67850c1722b5 r8747:67850c1722b5 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r10026:319f5bebddac r9996:3fee1f809309 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r10008:8136401bfc11 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r9354:358e967da2ca r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r9996:3fee1f809309 r9996:3fee1f809309 r9996:3fee1f809309 r9996:3fee1f809309 r9996:3fee1f809309 r9996:3fee1f809309 r9996:3fee1f809309 r5584:545d748cc681 r6247:96e840dbefcc r5584:545d748cc681 r9996:3fee1f809309 r6379:6ae45e3edf80 r9398:07031965ec30 r9398:07031965ec30 r9398:07031965ec30 r9398:07031965ec30 r9398:07031965ec30 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r9010:56ff6c523703 r6378:bb242d0f4b41 r9996:3fee1f809309 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r6247:96e840dbefcc r5584:545d748cc681 r9996:3fee1f809309 r9354:358e967da2ca r9354:358e967da2ca r9996:3fee1f809309 r9996:3fee1f809309 r9996:3fee1f809309 r9354:358e967da2ca r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r9010:56ff6c523703 r8747:67850c1722b5 r9996:3fee1f809309 r9996:3fee1f809309 r5584:545d748cc681 r5584:545d748cc681 r9677:9dec7fb5b7dd r9677:9dec7fb5b7dd r9677:9dec7fb5b7dd r9677:9dec7fb5b7dd r9996:3fee1f809309 r9677:9dec7fb5b7dd r9677:9dec7fb5b7dd r9677:9dec7fb5b7dd r9677:9dec7fb5b7dd r9677:9dec7fb5b7dd r9677:9dec7fb5b7dd r9677:9dec7fb5b7dd r9996:3fee1f809309 r9677:9dec7fb5b7dd r9677:9dec7fb5b7dd r9677:9dec7fb5b7dd r9677:9dec7fb5b7dd r9677:9dec7fb5b7dd r9677:9dec7fb5b7dd r9677:9dec7fb5b7dd r9996:3fee1f809309 r9677:9dec7fb5b7dd r9996:3fee1f809309 r9677:9dec7fb5b7dd r9677:9dec7fb5b7dd r9677:9dec7fb5b7dd r9677:9dec7fb5b7dd r9677:9dec7fb5b7dd r9677:9dec7fb5b7dd r9677:9dec7fb5b7dd r9677:9dec7fb5b7dd r9677:9dec7fb5b7dd r9996:3fee1f809309 r9677:9dec7fb5b7dd r9996:3fee1f809309 r9996:3fee1f809309 r9677:9dec7fb5b7dd r9677:9dec7fb5b7dd r9677:9dec7fb5b7dd r9677:9dec7fb5b7dd r9677:9dec7fb5b7dd r9677:9dec7fb5b7dd r9677:9dec7fb5b7dd r9996:3fee1f809309 r9996:3fee1f809309 r9996:3fee1f809309 r9996:3fee1f809309 r9677:9dec7fb5b7dd r9677:9dec7fb5b7dd r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r6483:d2923d9c6631 r6483:d2923d9c6631 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r10499:570896340d7a r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r9426:3751599964ec r7901:cc4e8a8465cc r9359:a0f63bc5d864 r7901:cc4e8a8465cc r5584:545d748cc681 r9413:fcf267325763 r9354:358e967da2ca r9457:ecfeb802c57a r9457:ecfeb802c57a r9457:ecfeb802c57a r9457:ecfeb802c57a r9457:ecfeb802c57a r9457:ecfeb802c57a r9457:ecfeb802c57a r9457:ecfeb802c57a r9457:ecfeb802c57a r9457:ecfeb802c57a r9457:ecfeb802c57a r9457:ecfeb802c57a r9457:ecfeb802c57a r9457:ecfeb802c57a r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r6950:1a54b1afb12a r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r9413:fcf267325763 r5584:545d748cc681 r5584:545d748cc681 r10207:a1fc2f2a33db r5584:545d748cc681 r10207:a1fc2f2a33db r5584:545d748cc681 r5584:545d748cc681 r9413:fcf267325763 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r9354:358e967da2ca r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r10207:a1fc2f2a33db r5584:545d748cc681 r10499:570896340d7a r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r9426:3751599964ec r9426:3751599964ec r9426:3751599964ec r9426:3751599964ec r9426:3751599964ec r9426:3751599964ec r9426:3751599964ec r9426:3751599964ec r9426:3751599964ec r9426:3751599964ec r9426:3751599964ec r9426:3751599964ec r9426:3751599964ec r9451:01b0b6cc547f r9426:3751599964ec r9426:3751599964ec r9426:3751599964ec r9426:3751599964ec r10199:15f7084a7592 r10199:15f7084a7592 r10199:15f7084a7592 r10199:15f7084a7592 r10199:15f7084a7592 r10199:15f7084a7592 r10199:15f7084a7592 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r9361:da246805e364 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r9361:da246805e364 r9361:da246805e364 r9361:da246805e364 r9361:da246805e364 r9361:da246805e364 r9361:da246805e364 r9361:da246805e364 r9361:da246805e364 r9361:da246805e364 r9361:da246805e364 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r9426:3751599964ec r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r9337:eae33d9f73f5 r9447:7deae5a276a3 r9426:3751599964ec r9426:3751599964ec r9426:3751599964ec r9426:3751599964ec r9426:3751599964ec r9426:3751599964ec r9426:3751599964ec r9426:3751599964ec r9426:3751599964ec r9426:3751599964ec r5584:545d748cc681 r5584:545d748cc681 r9426:3751599964ec r9426:3751599964ec r9426:3751599964ec r9426:3751599964ec r9426:3751599964ec r9426:3751599964ec r9426:3751599964ec r9426:3751599964ec r5584:545d748cc681 r9426:3751599964ec r9426:3751599964ec r9426:3751599964ec r9426:3751599964ec r9426:3751599964ec r9426:3751599964ec r5584:545d748cc681 r5584:545d748cc681 r10199:15f7084a7592 r10199:15f7084a7592 r10199:15f7084a7592 r10199:15f7084a7592 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r9337:eae33d9f73f5 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r9413:fcf267325763 r5584:545d748cc681 r9426:3751599964ec r9426:3751599964ec r5584:545d748cc681 r9426:3751599964ec r9426:3751599964ec r9426:3751599964ec r9426:3751599964ec r9426:3751599964ec r5584:545d748cc681 r9426:3751599964ec r9426:3751599964ec r9426:3751599964ec r5584:545d748cc681 r5584:545d748cc681 r10199:15f7084a7592 r10199:15f7084a7592 r10199:15f7084a7592 r10199:15f7084a7592 r10199:15f7084a7592 r9893:5060ffe7c370 r6429:0e2ca8c74394 r9337:eae33d9f73f5 r6429:0e2ca8c74394 r6429:0e2ca8c74394 r9893:5060ffe7c370 r9893:5060ffe7c370 r9893:5060ffe7c370 r6429:0e2ca8c74394 r9413:fcf267325763 r6429:0e2ca8c74394 r6429:0e2ca8c74394 r6429:0e2ca8c74394 r9426:3751599964ec r9426:3751599964ec r6429:0e2ca8c74394 r6429:0e2ca8c74394 r6429:0e2ca8c74394 r9337:eae33d9f73f5 r6429:0e2ca8c74394 r6429:0e2ca8c74394 r9337:eae33d9f73f5 r6429:0e2ca8c74394 r6429:0e2ca8c74394 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r9413:fcf267325763 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r6483:d2923d9c6631 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r6483:d2923d9c6631 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r6247:96e840dbefcc r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r9359:a0f63bc5d864 r9413:fcf267325763 r9398:07031965ec30 r5584:545d748cc681 r5584:545d748cc681 r6247:96e840dbefcc r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r9413:fcf267325763 r5584:545d748cc681 r5584:545d748cc681 r6247:96e840dbefcc r5584:545d748cc681 r9413:fcf267325763 r5584:545d748cc681 r5584:545d748cc681 r6247:96e840dbefcc r5584:545d748cc681 r9373:22aab9ac3735 r9373:22aab9ac3735 r9373:22aab9ac3735 r9373:22aab9ac3735 r9354:358e967da2ca r9354:358e967da2ca r9354:358e967da2ca r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5587:034e5e185dc2 r9359:a0f63bc5d864 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 | /* $Id$ */
/** @file settings.cpp
* All actions handling saving and loading of the settings/configuration goes on in this file.
* The file consists of four parts:
* <ol>
* <li>Parsing the configuration file (openttd.cfg). This is achieved with the ini_ functions which
* handle various types, such as normal 'key = value' pairs, lists and value combinations of
* lists, strings, integers, 'bit'-masks and element selections.
* <li>Defining the data structures that go into the configuration. These include for example
* the _patches struct, but also network-settings, banlists, newgrf, etc. There are a lot
* of helper macros available for the various types, and also saving/loading of these settings
* in a savegame is handled inside these structures.
* <li>Handle reading and writing to the setting-structures from inside the game either from
* the console for example or through the gui with CMD_ functions.
* <li>Handle saving/loading of the PATS chunk inside the savegame.
* </ol>
* @see SettingDesc
* @see SaveLoad
*/
#include "stdafx.h"
#include "openttd.h"
#include "currency.h"
#include "screenshot.h"
#include "variables.h"
#include "network/network.h"
#include "network/network_func.h"
#include "settings_internal.h"
#include "command_func.h"
#include "console_func.h"
#include "npf.h"
#include "yapf/yapf.h"
#include "newgrf.h"
#include "newgrf_config.h"
#include "genworld.h"
#include "rail.h"
#include "train.h"
#include "news_func.h"
#include "window_func.h"
#include "strings_func.h"
#include "vehicle_func.h"
#include "sound_func.h"
#include "core/alloc_func.hpp"
#include "company_func.h"
#include "rev.h"
#ifdef WITH_FREETYPE
#include "fontcache.h"
#endif
#include "spritecache.h"
#include "transparency.h"
#include "textbuf_gui.h"
#include "string_func.h"
#include "rail_gui.h"
#include "elrail_func.h"
#include "gui.h"
#include "town.h"
#include "video/video_driver.hpp"
#include "sound/sound_driver.hpp"
#include "music/music_driver.hpp"
#include "blitter/factory.hpp"
#include "gfxinit.h"
#include "gamelog.h"
#include "station_func.h"
#include "settings_func.h"
#include "ini_type.h"
#include "table/strings.h"
ClientSettings _settings_client;
GameSettings _settings_game;
GameSettings _settings_newgame;
typedef const char *SettingListCallbackProc(const IniItem *item, uint index);
typedef void SettingDescProc(IniFile *ini, const SettingDesc *desc, const char *grpname, void *object);
typedef void SettingDescProcList(IniFile *ini, const char *grpname, char **list, uint len, SettingListCallbackProc proc);
static bool IsSignedVarMemType(VarType vt);
/**
* Groups in openttd.cfg that are actually lists.
*/
static const char *_list_group_names[] = {
"bans",
"newgrf",
"servers",
NULL
};
/** Find the index value of a ONEofMANY type in a string seperated by |
* @param many full domain of values the ONEofMANY setting can have
* @param one the current value of the setting for which a value needs found
* @param onelen force calculation of the *one parameter
* @return the integer index of the full-list, or -1 if not found */
static int lookup_oneofmany(const char *many, const char *one, size_t onelen = 0)
{
const char *s;
int idx;
if (onelen == 0) onelen = strlen(one);
/* check if it's an integer */
if (*one >= '0' && *one <= '9')
return strtoul(one, NULL, 0);
idx = 0;
for (;;) {
/* find end of item */
s = many;
while (*s != '|' && *s != 0) s++;
if ((size_t)(s - many) == onelen && !memcmp(one, many, onelen)) return idx;
if (*s == 0) return -1;
many = s + 1;
idx++;
}
}
/** Find the set-integer value MANYofMANY type in a string
* @param many full domain of values the MANYofMANY setting can have
* @param str the current string value of the setting, each individual
* of seperated by a whitespace,tab or | character
* @return the 'fully' set integer, or -1 if a set is not found */
static uint32 lookup_manyofmany(const char *many, const char *str)
{
const char *s;
int r;
uint32 res = 0;
for (;;) {
/* skip "whitespace" */
while (*str == ' ' || *str == '\t' || *str == '|') str++;
if (*str == 0) break;
s = str;
while (*s != 0 && *s != ' ' && *s != '\t' && *s != '|') s++;
r = lookup_oneofmany(many, str, s - str);
if (r == -1) return (uint32)-1;
SetBit(res, r); // value found, set it
if (*s == 0) break;
str = s + 1;
}
return res;
}
/** Parse an integerlist string and set each found value
* @param p the string to be parsed. Each element in the list is seperated by a
* comma or a space character
* @param items pointer to the integerlist-array that will be filled with values
* @param maxitems the maximum number of elements the integerlist-array has
* @return returns the number of items found, or -1 on an error */
static int parse_intlist(const char *p, int *items, int maxitems)
{
int n = 0, v;
char *end;
for (;;) {
v = strtol(p, &end, 0);
if (p == end || n == maxitems) return -1;
p = end;
items[n++] = v;
if (*p == '\0') break;
if (*p != ',' && *p != ' ') return -1;
p++;
}
return n;
}
/** Load parsed string-values into an integer-array (intlist)
* @param str the string that contains the values (and will be parsed)
* @param array pointer to the integer-arrays that will be filled
* @param nelems the number of elements the array holds. Maximum is 64 elements
* @param type the type of elements the array holds (eg INT8, UINT16, etc.)
* @return return true on success and false on error */
static bool load_intlist(const char *str, void *array, int nelems, VarType type)
{
int items[64];
int i, nitems;
if (str == NULL) {
memset(items, 0, sizeof(items));
nitems = nelems;
} else {
nitems = parse_intlist(str, items, lengthof(items));
if (nitems != nelems) return false;
}
switch (type) {
case SLE_VAR_BL:
case SLE_VAR_I8:
case SLE_VAR_U8:
for (i = 0; i != nitems; i++) ((byte*)array)[i] = items[i];
break;
case SLE_VAR_I16:
case SLE_VAR_U16:
for (i = 0; i != nitems; i++) ((uint16*)array)[i] = items[i];
break;
case SLE_VAR_I32:
case SLE_VAR_U32:
for (i = 0; i != nitems; i++) ((uint32*)array)[i] = items[i];
break;
default: NOT_REACHED();
}
return true;
}
/** Convert an integer-array (intlist) to a string representation. Each value
* is seperated by a comma or a space character
* @param buf output buffer where the string-representation will be stored
* @param last last item to write to in the output buffer
* @param array pointer to the integer-arrays that is read from
* @param nelems the number of elements the array holds.
* @param type the type of elements the array holds (eg INT8, UINT16, etc.) */
static void make_intlist(char *buf, const char *last, const void *array, int nelems, VarType type)
{
int i, v = 0;
const byte *p = (const byte*)array;
for (i = 0; i != nelems; i++) {
switch (type) {
case SLE_VAR_BL:
case SLE_VAR_I8: v = *(int8*)p; p += 1; break;
case SLE_VAR_U8: v = *(byte*)p; p += 1; break;
case SLE_VAR_I16: v = *(int16*)p; p += 2; break;
case SLE_VAR_U16: v = *(uint16*)p; p += 2; break;
case SLE_VAR_I32: v = *(int32*)p; p += 4; break;
case SLE_VAR_U32: v = *(uint32*)p; p += 4; break;
default: NOT_REACHED();
}
buf += seprintf(buf, last, (i == 0) ? "%d" : ",%d", v);
}
}
/** Convert a ONEofMANY structure to a string representation.
* @param buf output buffer where the string-representation will be stored
* @param last last item to write to in the output buffer
* @param many the full-domain string of possible values
* @param id the value of the variable and whose string-representation must be found */
static void make_oneofmany(char *buf, const char *last, const char *many, int id)
{
int orig_id = id;
/* Look for the id'th element */
while (--id >= 0) {
for (; *many != '|'; many++) {
if (*many == '\0') { // not found
seprintf(buf, last, "%d", orig_id);
return;
}
}
many++; // pass the |-character
}
/* copy string until next item (|) or the end of the list if this is the last one */
while (*many != '\0' && *many != '|' && buf < last) *buf++ = *many++;
*buf = '\0';
}
/** Convert a MANYofMANY structure to a string representation.
* @param buf output buffer where the string-representation will be stored
* @param last last item to write to in the output buffer
* @param many the full-domain string of possible values
* @param x the value of the variable and whose string-representation must
* be found in the bitmasked many string */
static void make_manyofmany(char *buf, const char *last, const char *many, uint32 x)
{
const char *start;
int i = 0;
bool init = true;
for (; x != 0; x >>= 1, i++) {
start = many;
while (*many != 0 && *many != '|') many++; // advance to the next element
if (HasBit(x, 0)) { // item found, copy it
if (!init) buf += seprintf(buf, last, "|");
init = false;
if (start == many) {
buf += seprintf(buf, last, "%d", i);
} else {
memcpy(buf, start, many - start);
buf += many - start;
}
}
if (*many == '|') many++;
}
*buf = '\0';
}
/** Convert a string representation (external) of a setting to the internal rep.
* @param desc SettingDesc struct that holds all information about the variable
* @param str input string that will be parsed based on the type of desc
* @return return the parsed value of the setting */
static const void *string_to_val(const SettingDescBase *desc, const char *str)
{
switch (desc->cmd) {
case SDT_NUMX: {
char *end;
unsigned long val = strtoul(str, &end, 0);
if (*end != '\0') ShowInfoF("ini: trailing characters at end of setting '%s'", desc->name);
return (void*)val;
}
case SDT_ONEOFMANY: {
long r = lookup_oneofmany(desc->many, str);
/* if the first attempt of conversion from string to the appropriate value fails,
* look if we have defined a converter from old value to new value. */
if (r == -1 && desc->proc_cnvt != NULL) r = desc->proc_cnvt(str);
if (r != -1) return (void*)r; //and here goes converted value
ShowInfoF("ini: invalid value '%s' for '%s'", str, desc->name); //sorry, we failed
return 0;
}
case SDT_MANYOFMANY: {
unsigned long r = lookup_manyofmany(desc->many, str);
if (r != (unsigned long)-1) return (void*)r;
ShowInfoF("ini: invalid value '%s' for '%s'", str, desc->name);
return 0;
}
case SDT_BOOLX:
if (strcmp(str, "true") == 0 || strcmp(str, "on") == 0 || strcmp(str, "1") == 0)
return (void*)true;
if (strcmp(str, "false") == 0 || strcmp(str, "off") == 0 || strcmp(str, "0") == 0)
return (void*)false;
ShowInfoF("ini: invalid setting value '%s' for '%s'", str, desc->name);
break;
case SDT_STRING:
case SDT_INTLIST: return str;
default: break;
}
return NULL;
}
/** Set the value of a setting and if needed clamp the value to
* the preset minimum and maximum.
* @param ptr the variable itself
* @param sd pointer to the 'information'-database of the variable
* @param val signed long version of the new value
* @pre SettingDesc is of type SDT_BOOLX, SDT_NUMX,
* SDT_ONEOFMANY or SDT_MANYOFMANY. Other types are not supported as of now */
static void Write_ValidateSetting(void *ptr, const SettingDesc *sd, int32 val)
{
const SettingDescBase *sdb = &sd->desc;
if (sdb->cmd != SDT_BOOLX &&
sdb->cmd != SDT_NUMX &&
sdb->cmd != SDT_ONEOFMANY &&
sdb->cmd != SDT_MANYOFMANY) {
return;
}
/* We cannot know the maximum value of a bitset variable, so just have faith */
if (sdb->cmd != SDT_MANYOFMANY) {
/* We need to take special care of the uint32 type as we receive from the function
* a signed integer. While here also bail out on 64-bit settings as those are not
* supported. Unsigned 8 and 16-bit variables are safe since they fit into a signed
* 32-bit variable
* TODO: Support 64-bit settings/variables */
switch (GetVarMemType(sd->save.conv)) {
case SLE_VAR_NULL: return;
case SLE_VAR_BL:
case SLE_VAR_I8:
case SLE_VAR_U8:
case SLE_VAR_I16:
case SLE_VAR_U16:
case SLE_VAR_I32: {
/* Override the minimum value. No value below sdb->min, except special value 0 */
if (!(sdb->flags & SGF_0ISDISABLED) || val != 0) val = Clamp(val, sdb->min, sdb->max);
} break;
case SLE_VAR_U32: {
/* Override the minimum value. No value below sdb->min, except special value 0 */
uint min = ((sdb->flags & SGF_0ISDISABLED) && (uint)val <= (uint)sdb->min) ? 0 : sdb->min;
WriteValue(ptr, SLE_VAR_U32, (int64)ClampU(val, min, sdb->max));
return;
}
case SLE_VAR_I64:
case SLE_VAR_U64:
default: NOT_REACHED(); break;
}
}
WriteValue(ptr, sd->save.conv, (int64)val);
}
/** Load values from a group of an IniFile structure into the internal representation
* @param ini pointer to IniFile structure that holds administrative information
* @param sd pointer to SettingDesc structure whose internally pointed variables will
* be given values
* @param grpname the group of the IniFile to search in for the new values
* @param object pointer to the object been loaded */
static void ini_load_settings(IniFile *ini, const SettingDesc *sd, const char *grpname, void *object)
{
IniGroup *group;
IniGroup *group_def = ini->GetGroup(grpname);
IniItem *item;
const void *p;
void *ptr;
const char *s;
for (; sd->save.cmd != SL_END; sd++) {
const SettingDescBase *sdb = &sd->desc;
const SaveLoad *sld = &sd->save;
if (!SlIsObjectCurrentlyValid(sld->version_from, sld->version_to)) continue;
/* For patches.xx.yy load the settings from [xx] yy = ? */
s = strchr(sdb->name, '.');
if (s != NULL) {
group = ini->GetGroup(sdb->name, s - sdb->name);
s++;
} else {
s = sdb->name;
group = group_def;
}
item = group->GetItem(s, false);
if (item == NULL && group != group_def) {
/* For patches.xx.yy load the settings from [patches] yy = ? in case the previous
* did not exist (e.g. loading old config files with a [patches] section */
item = group_def->GetItem(s, false);
}
if (item == NULL) {
/* For patches.xx.zz.yy load the settings from [zz] yy = ? in case the previous
* did not exist (e.g. loading old config files with a [yapf] section */
const char *sc = strchr(s, '.');
if (sc != NULL) item = ini->GetGroup(s, sc - s)->GetItem(sc + 1, false);
}
p = (item == NULL) ? sdb->def : string_to_val(sdb, item->value);
ptr = GetVariableAddress(object, sld);
switch (sdb->cmd) {
case SDT_BOOLX: /* All four are various types of (integer) numbers */
case SDT_NUMX:
case SDT_ONEOFMANY:
case SDT_MANYOFMANY:
Write_ValidateSetting(ptr, sd, (unsigned long)p); break;
case SDT_STRING:
switch (GetVarMemType(sld->conv)) {
case SLE_VAR_STRB:
case SLE_VAR_STRBQ:
if (p != NULL) ttd_strlcpy((char*)ptr, (const char*)p, sld->length);
break;
case SLE_VAR_STR:
case SLE_VAR_STRQ:
if (p != NULL) {
free(*(char**)ptr);
*(char**)ptr = strdup((const char*)p);
}
break;
case SLE_VAR_CHAR: *(char*)ptr = *(char*)p; break;
default: NOT_REACHED(); break;
}
break;
case SDT_INTLIST: {
if (!load_intlist((const char*)p, ptr, sld->length, GetVarMemType(sld->conv))) {
ShowInfoF("ini: error in array '%s'", sdb->name);
} else if (sd->desc.proc_cnvt != NULL) {
sd->desc.proc_cnvt((const char*)p);
}
break;
}
default: NOT_REACHED(); break;
}
}
}
/** Save the values of settings to the inifile.
* @param ini pointer to IniFile structure
* @param sd read-only SettingDesc structure which contains the unmodified,
* loaded values of the configuration file and various information about it
* @param grpname holds the name of the group (eg. [network]) where these will be saved
* @param object pointer to the object been saved
* The function works as follows: for each item in the SettingDesc structure we
* have a look if the value has changed since we started the game (the original
* values are reloaded when saving). If settings indeed have changed, we get
* these and save them.
*/
static void ini_save_settings(IniFile *ini, const SettingDesc *sd, const char *grpname, void *object)
{
IniGroup *group_def = NULL, *group;
IniItem *item;
char buf[512];
const char *s;
void *ptr;
for (; sd->save.cmd != SL_END; sd++) {
const SettingDescBase *sdb = &sd->desc;
const SaveLoad *sld = &sd->save;
/* If the setting is not saved to the configuration
* file, just continue with the next setting */
if (!SlIsObjectCurrentlyValid(sld->version_from, sld->version_to)) continue;
if (sld->conv & SLF_CONFIG_NO) continue;
/* XXX - wtf is this?? (group override?) */
s = strchr(sdb->name, '.');
if (s != NULL) {
group = ini->GetGroup(sdb->name, s - sdb->name);
s++;
} else {
if (group_def == NULL) group_def = ini->GetGroup(grpname);
s = sdb->name;
group = group_def;
}
item = group->GetItem(s, true);
ptr = GetVariableAddress(object, sld);
if (item->value != NULL) {
/* check if the value is the same as the old value */
const void *p = string_to_val(sdb, item->value);
/* The main type of a variable/setting is in bytes 8-15
* The subtype (what kind of numbers do we have there) is in 0-7 */
switch (sdb->cmd) {
case SDT_BOOLX:
case SDT_NUMX:
case SDT_ONEOFMANY:
case SDT_MANYOFMANY:
switch (GetVarMemType(sld->conv)) {
case SLE_VAR_BL:
if (*(bool*)ptr == (p != NULL)) continue;
break;
case SLE_VAR_I8:
case SLE_VAR_U8:
if (*(byte*)ptr == (byte)(unsigned long)p) continue;
break;
case SLE_VAR_I16:
case SLE_VAR_U16:
if (*(uint16*)ptr == (uint16)(unsigned long)p) continue;
break;
case SLE_VAR_I32:
case SLE_VAR_U32:
if (*(uint32*)ptr == (uint32)(unsigned long)p) continue;
break;
default: NOT_REACHED();
}
break;
default: break; /* Assume the other types are always changed */
}
}
/* Value has changed, get the new value and put it into a buffer */
switch (sdb->cmd) {
case SDT_BOOLX:
case SDT_NUMX:
case SDT_ONEOFMANY:
case SDT_MANYOFMANY: {
uint32 i = (uint32)ReadValue(ptr, sld->conv);
switch (sdb->cmd) {
case SDT_BOOLX: strcpy(buf, (i != 0) ? "true" : "false"); break;
case SDT_NUMX: seprintf(buf, lastof(buf), IsSignedVarMemType(sld->conv) ? "%d" : "%u", i); break;
case SDT_ONEOFMANY: make_oneofmany(buf, lastof(buf), sdb->many, i); break;
case SDT_MANYOFMANY: make_manyofmany(buf, lastof(buf), sdb->many, i); break;
default: NOT_REACHED();
}
} break;
case SDT_STRING:
switch (GetVarMemType(sld->conv)) {
case SLE_VAR_STRB: strcpy(buf, (char*)ptr); break;
case SLE_VAR_STRBQ:seprintf(buf, lastof(buf), "\"%s\"", (char*)ptr); break;
case SLE_VAR_STR: strcpy(buf, *(char**)ptr); break;
case SLE_VAR_STRQ: seprintf(buf, "\"%s\"", lastof(buf), *(char**)ptr); break;
case SLE_VAR_CHAR: buf[0] = *(char*)ptr; buf[1] = '\0'; break;
default: NOT_REACHED();
}
break;
case SDT_INTLIST:
make_intlist(buf, lastof(buf), ptr, sld->length, GetVarMemType(sld->conv));
break;
default: NOT_REACHED();
}
/* The value is different, that means we have to write it to the ini */
free(item->value);
item->value = strdup(buf);
}
}
/** Loads all items from a 'grpname' section into a list
* The list parameter can be a NULL pointer, in this case nothing will be
* saved and a callback function should be defined that will take over the
* list-handling and store the data itself somewhere.
* @param ini IniFile handle to the ini file with the source data
* @param grpname character string identifying the section-header of the ini
* file that will be parsed
* @param list pointer to an string(pointer) array that will store the parsed
* entries of the given section
* @param len the maximum number of items available for the above list
* @param proc callback function that can override how the values are stored
* inside the list */
static void ini_load_setting_list(IniFile *ini, const char *grpname, char **list, uint len, SettingListCallbackProc proc)
{
IniGroup *group = ini->GetGroup(grpname);
IniItem *item;
const char *entry;
uint i, j;
if (group == NULL) return;
for (i = j = 0, item = group->item; item != NULL; item = item->next) {
entry = (proc != NULL) ? proc(item, i++) : item->name;
if (entry == NULL || list == NULL) continue;
if (j == len) break;
list[j++] = strdup(entry);
}
}
/** Saves all items from a list into the 'grpname' section
* The list parameter can be a NULL pointer, in this case a callback function
* should be defined that will provide the source data to be saved.
* @param ini IniFile handle to the ini file where the destination data is saved
* @param grpname character string identifying the section-header of the ini file
* @param list pointer to an string(pointer) array that will be used as the
* source to be saved into the relevant ini section
* @param len the maximum number of items available for the above list
* @param proc callback function that can will provide the source data if defined */
static void ini_save_setting_list(IniFile *ini, const char *grpname, char **list, uint len, SettingListCallbackProc proc)
{
IniGroup *group = ini->GetGroup(grpname);
const char *entry;
uint i;
if (proc == NULL && list == NULL) return;
if (group == NULL) return;
group->item = NULL;
for (i = 0; i != len; i++) {
entry = (proc != NULL) ? proc(NULL, i) : list[i];
if (entry == NULL || *entry == '\0') continue;
group->GetItem(entry, true)->SetValue("");
}
}
//***************************
// OTTD specific INI stuff
//***************************
/** Settings-macro usage:
* The list might look daunting at first, but is in general easy to understand.
* We have two types of list:
* 1. SDTG_something
* 2. SDT_something
* The 'G' stands for global, so this is the one you will use for a
* SettingDescGlobVarList section meaning global variables. The other uses a
* Base/Offset and runtime variable selection mechanism, known from the saveload
* convention (it also has global so it should not be hard).
* Of each type there are again two versions, the normal one and one prefixed
* with 'COND'.
* COND means that the setting is only valid in certain savegame versions
* (since patches are saved to the savegame, this bookkeeping is necessary.
* Now there are a lot of types. Easy ones are:
* - VAR: any number type, 'type' field specifies what number. eg int8 or uint32
* - BOOL: a boolean number type
* - STR: a string or character. 'type' field specifies what string. Normal, string, or quoted
* A bit more difficult to use are MMANY (meaning ManyOfMany) and OMANY (OneOfMany)
* These are actually normal numbers, only bitmasked. In MMANY several bits can
* be set, in the other only one.
* The most complex type is INTLIST. This is basically an array of numbers. If
* the intlist is only valid in certain savegame versions because for example
* it has grown in size its length cannot be automatically be calculated so
* use SDT(G)_CONDLISTO() meaning Old.
* If nothing fits you, you can use the GENERAL macros, but it exposes the
* internal structure somewhat so it needs a little looking. There are _NULL()
* macros as well, these fill up space so you can add more patches there (in
* place) and you DON'T have to increase the savegame version.
*
* While reading values from openttd.cfg, some values may not be converted
* properly, for any kind of reasons. In order to allow a process of self-cleaning
* mechanism, a callback procedure is made available. You will have to supply the function, which
* will work on a string, one function per patch. And of course, enable the callback param
* on the appropriate macro.
*/
#define NSD_GENERAL(name, def, cmd, guiflags, min, max, interval, many, str, proc, load)\
{name, (const void*)(def), {cmd}, {guiflags}, min, max, interval, many, str, proc, load}
/* Macros for various objects to go in the configuration file.
* This section is for global variables */
#define SDTG_GENERAL(name, sdt_cmd, sle_cmd, type, flags, guiflags, var, length, def, min, max, interval, full, str, proc, from, to)\
{NSD_GENERAL(name, def, sdt_cmd, guiflags, min, max, interval, full, str, proc, NULL), SLEG_GENERAL(sle_cmd, var, type | flags, length, from, to)}
#define SDTG_CONDVAR(name, type, flags, guiflags, var, def, min, max, interval, str, proc, from, to)\
SDTG_GENERAL(name, SDT_NUMX, SL_VAR, type, flags, guiflags, var, 0, def, min, max, interval, NULL, str, proc, from, to)
#define SDTG_VAR(name, type, flags, guiflags, var, def, min, max, interval, str, proc)\
SDTG_CONDVAR(name, type, flags, guiflags, var, def, min, max, interval, str, proc, 0, SL_MAX_VERSION)
#define SDTG_CONDBOOL(name, flags, guiflags, var, def, str, proc, from, to)\
SDTG_GENERAL(name, SDT_BOOLX, SL_VAR, SLE_BOOL, flags, guiflags, var, 0, def, 0, 1, 0, NULL, str, proc, from, to)
#define SDTG_BOOL(name, flags, guiflags, var, def, str, proc)\
SDTG_CONDBOOL(name, flags, guiflags, var, def, str, proc, 0, SL_MAX_VERSION)
#define SDTG_CONDLIST(name, type, length, flags, guiflags, var, def, str, proc, from, to)\
SDTG_GENERAL(name, SDT_INTLIST, SL_ARR, type, flags, guiflags, var, length, def, 0, 0, 0, NULL, str, proc, from, to)
#define SDTG_LIST(name, type, flags, guiflags, var, def, str, proc)\
SDTG_GENERAL(name, SDT_INTLIST, SL_ARR, type, flags, guiflags, var, lengthof(var), def, 0, 0, 0, NULL, str, proc, 0, SL_MAX_VERSION)
#define SDTG_CONDSTR(name, type, length, flags, guiflags, var, def, str, proc, from, to)\
SDTG_GENERAL(name, SDT_STRING, SL_STR, type, flags, guiflags, var, length, def, 0, 0, 0, NULL, str, proc, from, to)
#define SDTG_STR(name, type, flags, guiflags, var, def, str, proc)\
SDTG_GENERAL(name, SDT_STRING, SL_STR, type, flags, guiflags, var, lengthof(var), def, 0, 0, 0, NULL, str, proc, 0, SL_MAX_VERSION)
#define SDTG_CONDOMANY(name, type, flags, guiflags, var, def, max, full, str, proc, from, to)\
SDTG_GENERAL(name, SDT_ONEOFMANY, SL_VAR, type, flags, guiflags, var, 0, def, 0, max, 0, full, str, proc, from, to)
#define SDTG_OMANY(name, type, flags, guiflags, var, def, max, full, str, proc)\
SDTG_CONDOMANY(name, type, flags, guiflags, var, def, max, full, str, proc, 0, SL_MAX_VERSION)
#define SDTG_CONDMMANY(name, type, flags, guiflags, var, def, full, str, proc, from, to)\
SDTG_GENERAL(name, SDT_MANYOFMANY, SL_VAR, type, flags, guiflags, var, 0, def, 0, 0, 0, full, str, proc, from, to)
#define SDTG_MMANY(name, type, flags, guiflags, var, def, full, str, proc)\
SDTG_CONDMMANY(name, type, flags, guiflags, var, def, full, str, proc, 0, SL_MAX_VERSION)
#define SDTG_CONDNULL(length, from, to)\
{{"", NULL, {0}, {0}, 0, 0, 0, NULL, STR_NULL, NULL, NULL}, SLEG_CONDNULL(length, from, to)}
#define SDTG_END() {{NULL, NULL, {0}, {0}, 0, 0, 0, NULL, STR_NULL, NULL, NULL}, SLEG_END()}
/* Macros for various objects to go in the configuration file.
* This section is for structures where their various members are saved */
#define SDT_GENERAL(name, sdt_cmd, sle_cmd, type, flags, guiflags, base, var, length, def, min, max, interval, full, str, proc, load, from, to)\
{NSD_GENERAL(name, def, sdt_cmd, guiflags, min, max, interval, full, str, proc, load), SLE_GENERAL(sle_cmd, base, var, type | flags, length, from, to)}
#define SDT_CONDVAR(base, var, type, from, to, flags, guiflags, def, min, max, interval, str, proc)\
SDT_GENERAL(#var, SDT_NUMX, SL_VAR, type, flags, guiflags, base, var, 1, def, min, max, interval, NULL, str, proc, NULL, from, to)
#define SDT_VAR(base, var, type, flags, guiflags, def, min, max, interval, str, proc)\
SDT_CONDVAR(base, var, type, 0, SL_MAX_VERSION, flags, guiflags, def, min, max, interval, str, proc)
#define SDT_CONDBOOL(base, var, from, to, flags, guiflags, def, str, proc)\
SDT_GENERAL(#var, SDT_BOOLX, SL_VAR, SLE_BOOL, flags, guiflags, base, var, 1, def, 0, 1, 0, NULL, str, proc, NULL, from, to)
#define SDT_BOOL(base, var, flags, guiflags, def, str, proc)\
SDT_CONDBOOL(base, var, 0, SL_MAX_VERSION, flags, guiflags, def, str, proc)
#define SDT_CONDLIST(base, var, type, from, to, flags, guiflags, def, str, proc)\
SDT_GENERAL(#var, SDT_INTLIST, SL_ARR, type, flags, guiflags, base, var, lengthof(((base*)8)->var), def, 0, 0, 0, NULL, str, proc, NULL, from, to)
#define SDT_LIST(base, var, type, flags, guiflags, def, str, proc)\
SDT_CONDLIST(base, var, type, 0, SL_MAX_VERSION, flags, guiflags, def, str, proc)
#define SDT_CONDLISTO(base, var, length, type, from, to, flags, guiflags, def, str, proc, load)\
SDT_GENERAL(#var, SDT_INTLIST, SL_ARR, type, flags, guiflags, base, var, length, def, 0, 0, 0, NULL, str, proc, load, from, to)
#define SDT_CONDSTR(base, var, type, from, to, flags, guiflags, def, str, proc)\
SDT_GENERAL(#var, SDT_STRING, SL_STR, type, flags, guiflags, base, var, lengthof(((base*)8)->var), def, 0, 0, 0, NULL, str, proc, NULL, from, to)
#define SDT_STR(base, var, type, flags, guiflags, def, str, proc)\
SDT_CONDSTR(base, var, type, 0, SL_MAX_VERSION, flags, guiflags, def, str, proc)
#define SDT_CONDSTRO(base, var, length, type, from, to, flags, def, str, proc)\
SDT_GENERAL(#var, SDT_STRING, SL_STR, type, flags, 0, base, var, length, def, 0, 0, NULL, str, proc, from, to)
#define SDT_CONDCHR(base, var, from, to, flags, guiflags, def, str, proc)\
SDT_GENERAL(#var, SDT_STRING, SL_VAR, SLE_CHAR, flags, guiflags, base, var, 1, def, 0, 0, 0, NULL, str, proc, NULL, from, to)
#define SDT_CHR(base, var, flags, guiflags, def, str, proc)\
SDT_CONDCHR(base, var, 0, SL_MAX_VERSION, flags, guiflags, def, str, proc)
#define SDT_CONDOMANY(base, var, type, from, to, flags, guiflags, def, max, full, str, proc, load)\
SDT_GENERAL(#var, SDT_ONEOFMANY, SL_VAR, type, flags, guiflags, base, var, 1, def, 0, max, 0, full, str, proc, load, from, to)
#define SDT_OMANY(base, var, type, flags, guiflags, def, max, full, str, proc, load)\
SDT_CONDOMANY(base, var, type, 0, SL_MAX_VERSION, flags, guiflags, def, max, full, str, proc, load)
#define SDT_CONDMMANY(base, var, type, from, to, flags, guiflags, def, full, str, proc)\
SDT_GENERAL(#var, SDT_MANYOFMANY, SL_VAR, type, flags, guiflags, base, var, 1, def, 0, 0, 0, full, str, proc, NULL, from, to)
#define SDT_MMANY(base, var, type, flags, guiflags, def, full, str, proc)\
SDT_CONDMMANY(base, var, type, 0, SL_MAX_VERSION, flags, guiflags, def, full, str, proc)
#define SDT_CONDNULL(length, from, to)\
{{"", NULL, {0}, {0}, 0, 0, 0, NULL, STR_NULL, NULL, NULL}, SLE_CONDNULL(length, from, to)}
#define SDTC_CONDVAR(var, type, from, to, flags, guiflags, def, min, max, interval, str, proc)\
SDTG_GENERAL(#var, SDT_NUMX, SL_VAR, type, flags, guiflags, _settings_client.var, 1, def, min, max, interval, NULL, str, proc, from, to)
#define SDTC_VAR(var, type, flags, guiflags, def, min, max, interval, str, proc)\
SDTC_CONDVAR(var, type, 0, SL_MAX_VERSION, flags, guiflags, def, min, max, interval, str, proc)
#define SDTC_CONDBOOL(var, from, to, flags, guiflags, def, str, proc)\
SDTG_GENERAL(#var, SDT_BOOLX, SL_VAR, SLE_BOOL, flags, guiflags, _settings_client.var, 1, def, 0, 1, 0, NULL, str, proc, from, to)
#define SDTC_BOOL(var, flags, guiflags, def, str, proc)\
SDTC_CONDBOOL(var, 0, SL_MAX_VERSION, flags, guiflags, def, str, proc)
#define SDTC_CONDLIST(var, type, length, flags, guiflags, def, str, proc, from, to)\
SDTG_GENERAL(#var, SDT_INTLIST, SL_ARR, type, flags, guiflags, _settings_client.var, length, def, 0, 0, 0, NULL, str, proc, from, to)
#define SDTC_LIST(var, type, flags, guiflags, def, str, proc)\
SDTG_GENERAL(#var, SDT_INTLIST, SL_ARR, type, flags, guiflags, _settings_client.var, lengthof(_settings_client.var), def, 0, 0, 0, NULL, str, proc, 0, SL_MAX_VERSION)
#define SDTC_CONDSTR(var, type, length, flags, guiflags, def, str, proc, from, to)\
SDTG_GENERAL(#var, SDT_STRING, SL_STR, type, flags, guiflags, _settings_client.var, length, def, 0, 0, 0, NULL, str, proc, from, to)
#define SDTC_STR(var, type, flags, guiflags, def, str, proc)\
SDTG_GENERAL(#var, SDT_STRING, SL_STR, type, flags, guiflags, _settings_client.var, lengthof(_settings_client.var), def, 0, 0, 0, NULL, str, proc, 0, SL_MAX_VERSION)
#define SDTC_CONDOMANY(var, type, from, to, flags, guiflags, def, max, full, str, proc)\
SDTG_GENERAL(#var, SDT_ONEOFMANY, SL_VAR, type, flags, guiflags, _settings_client.var, 1, def, 0, max, 0, full, str, proc, from, to)
#define SDTC_OMANY(var, type, flags, guiflags, def, max, full, str, proc)\
SDTC_CONDOMANY(var, type, 0, SL_MAX_VERSION, flags, guiflags, def, max, full, str, proc)
#define SDT_END() {{NULL, NULL, {0}, {0}, 0, 0, 0, NULL, STR_NULL, NULL, NULL}, SLE_END()}
/* Shortcuts for macros below. Logically if we don't save the value
* we also don't sync it in a network game */
#define S SLF_SAVE_NO | SLF_NETWORK_NO
#define C SLF_CONFIG_NO
#define N SLF_NETWORK_NO
#define D0 SGF_0ISDISABLED
#define NC SGF_NOCOMMA
#define MS SGF_MULTISTRING
#define NO SGF_NETWORK_ONLY
#define CR SGF_CURRENCY
#define NN SGF_NO_NETWORK
#define NG SGF_NEWGAME_ONLY
/* Begin - Callback Functions for the various settings */
/* virtual PositionMainToolbar function, calls the right one.*/
static int32 v_PositionMainToolbar(int32 p1)
{
if (_game_mode != GM_MENU) PositionMainToolbar(NULL);
return 0;
}
static int32 AiNew_PatchActive_Warning(int32 p1)
{
if (p1 == 1) ShowErrorMessage(INVALID_STRING_ID, TEMP_AI_ACTIVATED, 0, 0);
return 0;
}
static int32 Ai_In_Multiplayer_Warning(int32 p1)
{
if (p1 == 1) {
ShowErrorMessage(INVALID_STRING_ID, TEMP_AI_MULTIPLAYER, 0, 0);
_settings_game.ai.ainew_active = true;
}
return 0;
}
static int32 PopulationInLabelActive(int32 p1)
{
Town* t;
FOR_ALL_TOWNS(t) UpdateTownVirtCoord(t);
return 0;
}
static int32 RedrawScreen(int32 p1)
{
MarkWholeScreenDirty();
return 0;
}
static int32 InValidateDetailsWindow(int32 p1)
{
InvalidateWindowClasses(WC_VEHICLE_DETAILS);
return 0;
}
static int32 InvalidateStationBuildWindow(int32 p1)
{
InvalidateWindow(WC_BUILD_STATION, 0);
return 0;
}
static int32 InvalidateBuildIndustryWindow(int32 p1)
{
InvalidateWindowData(WC_BUILD_INDUSTRY, 0);
return 0;
}
static int32 CloseSignalGUI(int32 p1)
{
if (p1 == 0) {
DeleteWindowByClass(WC_BUILD_SIGNAL);
}
return 0;
}
static int32 InvalidateTownViewWindow(int32 p1)
{
InvalidateWindowClassesData(WC_TOWN_VIEW, p1);
return 0;
}
static int32 UpdateConsists(int32 p1)
{
Vehicle *v;
FOR_ALL_VEHICLES(v) {
/* Update the consist of all trains so the maximum speed is set correctly. */
if (v->type == VEH_TRAIN && (IsFrontEngine(v) || IsFreeWagon(v))) TrainConsistChanged(v, true);
}
return 0;
}
/* Check service intervals of vehicles, p1 is value of % or day based servicing */
static int32 CheckInterval(int32 p1)
{
bool warning;
const VehicleSettings *ptc = (_game_mode == GM_MENU) ? &_settings_newgame.vehicle : &_settings_game.vehicle;
if (p1) {
warning = ( (IsInsideMM(ptc->servint_trains, 5, 90 + 1) || ptc->servint_trains == 0) &&
(IsInsideMM(ptc->servint_roadveh, 5, 90 + 1) || ptc->servint_roadveh == 0) &&
(IsInsideMM(ptc->servint_aircraft, 5, 90 + 1) || ptc->servint_aircraft == 0) &&
(IsInsideMM(ptc->servint_ships, 5, 90 + 1) || ptc->servint_ships == 0) );
} else {
warning = ( (IsInsideMM(ptc->servint_trains, 30, 800 + 1) || ptc->servint_trains == 0) &&
(IsInsideMM(ptc->servint_roadveh, 30, 800 + 1) || ptc->servint_roadveh == 0) &&
(IsInsideMM(ptc->servint_aircraft, 30, 800 + 1) || ptc->servint_aircraft == 0) &&
(IsInsideMM(ptc->servint_ships, 30, 800 + 1) || ptc->servint_ships == 0) );
}
if (!warning)
ShowErrorMessage(INVALID_STRING_ID, STR_CONFIG_PATCHES_SERVICE_INTERVAL_INCOMPATIBLE, 0, 0);
return InValidateDetailsWindow(0);
}
static int32 EngineRenewUpdate(int32 p1)
{
DoCommandP(0, 0, _settings_client.gui.autorenew, CMD_SET_AUTOREPLACE);
return 0;
}
static int32 EngineRenewMonthsUpdate(int32 p1)
{
DoCommandP(0, 1, _settings_client.gui.autorenew_months, CMD_SET_AUTOREPLACE);
return 0;
}
static int32 EngineRenewMoneyUpdate(int32 p1)
{
DoCommandP(0, 2, _settings_client.gui.autorenew_money, CMD_SET_AUTOREPLACE);
return 0;
}
static int32 RealisticAccelerationChanged(int32 p1)
{
Vehicle *v;
FOR_ALL_VEHICLES(v) {
if (v->type == VEH_TRAIN && IsFrontEngine(v)) UpdateTrainAcceleration(v);
}
return 0;
}
static int32 DragSignalsDensityChanged(int32)
{
SetWindowDirty(FindWindowById(WC_BUILD_SIGNAL, 0));
return 0;
}
/*
* A: competitors
* B: start time in months / 3
* C: town count (3 = high, 0 = very low)
* D: industry count (4 = high, 0 = none)
* E: inital loan (in GBP)
* F: interest rate
* G: running costs (0 = low, 2 = high)
* H: construction speed of competitors (0 = very slow, 4 = very fast)
* I: intelligence (0-2)
* J: breakdowns (0 = off, 2 = normal)
* K: subsidy multiplier (0 = 1.5, 3 = 4.0)
* L: construction cost (0-2)
* M: terrain type (0 = very flat, 3 = mountainous)
* N: amount of water (0 = very low, 3 = high)
* O: economy (0 = steady, 1 = fluctuating)
* P: Train reversing (0 = end of line + stations, 1 = end of line)
* Q: disasters
* R: area restructuring (0 = permissive, 2 = hostile)
* S: the difficulty level
*/
static const DifficultySettings _default_game_diff[3] = { /*
A, B, C, D, E, F, G, H, I, J, K, L, M, N, O, P, Q, R, S*/
{2, 2, 2, 4, 300000, 2, 0, 2, 0, 1, 2, 0, 1, 0, 0, 0, 0, 0, 0}, ///< easy
{4, 1, 2, 3, 150000, 3, 1, 3, 1, 2, 1, 1, 2, 1, 1, 1, 1, 1, 1}, ///< medium
{7, 0, 3, 3, 100000, 4, 1, 3, 2, 2, 0, 2, 3, 2, 1, 1, 1, 2, 2}, ///< hard
};
void SetDifficultyLevel(int mode, DifficultySettings *gm_opt)
{
assert(mode <= 3);
if (mode != 3) {
*gm_opt = _default_game_diff[mode];
} else {
gm_opt->diff_level = 3;
}
}
/**
* Checks the difficulty levels read from the configuration and
* forces them to be correct when invalid.
*/
void CheckDifficultyLevels()
{
if (_settings_newgame.difficulty.diff_level != 3) {
SetDifficultyLevel(_settings_newgame.difficulty.diff_level, &_settings_newgame.difficulty);
}
}
static int32 DifficultyReset(int32 level)
{
SetDifficultyLevel(level, (_game_mode == GM_MENU) ? &_settings_newgame.difficulty : &_settings_game.difficulty);
return 0;
}
static int32 DifficultyChange(int32)
{
if (_game_mode == GM_MENU) {
_settings_newgame.difficulty.diff_level = 3;
} else {
_settings_game.difficulty.diff_level = 3;
}
/* If we are a network-client, update the difficult setting (if it is open).
* Use this instead of just dirtying the window because we need to load in
* the new difficulty settings */
if (_networking && FindWindowById(WC_GAME_OPTIONS, 0) != NULL) {
ShowGameDifficulty();
}
return 0;
}
static int32 DifficultyNoiseChange(int32 i)
{
if (_game_mode == GM_NORMAL) {
UpdateAirportsNoise();
if (_settings_game.economy.station_noise_level) {
InvalidateWindowClassesData(WC_TOWN_VIEW, 0);
}
}
return DifficultyChange(i);
}
/**
* Check for right TownLayout usage in editor mode.
* The No Road mode is not desirable since towns have to be
* able to grow. If a user desires to have a town with no road,
* he can easily remove them himself. This would create less confusion
* @param p1 unused
* @return always 0
*/
static int32 CheckTownLayout(int32 p1)
{
if (_settings_game.economy.town_layout == TL_NO_ROADS && _game_mode == GM_EDITOR) {
ShowErrorMessage(INVALID_STRING_ID, STR_CONFIG_PATCHES_TOWN_LAYOUT_INVALID, 0, 0);
_settings_game.economy.town_layout = TL_ORIGINAL;
}
return 0;
}
/** Conversion callback for _gameopt_settings_game.landscape
* It converts (or try) between old values and the new ones,
* without losing initial setting of the user
* @param value that was read from config file
* @return the "hopefully" converted value
*/
static int32 ConvertLandscape(const char *value)
{
/* try with the old values */
return lookup_oneofmany("normal|hilly|desert|candy", value);
}
/**
* Check for decent values been supplied by the user for the noise tolerance setting.
* The primary idea is to avoid division by zero in game mode.
* The secondary idea is to make it so the values will be somewhat sane and that towns will
* not be overcrowed with airports. It would be easy to abuse such a feature
* So basically, 200, 400, 800 are the lowest allowed values */
static int32 CheckNoiseToleranceLevel(const char *value)
{
GameSettings *s = (_game_mode == GM_MENU) ? &_settings_newgame : &_settings_game;
for (uint16 i = 0; i < lengthof(s->economy.town_noise_population); i++) {
s->economy.town_noise_population[i] = max(uint16(200 * (i + 1)), s->economy.town_noise_population[i]);
}
return 0;
}
#ifdef ENABLE_NETWORK
static int32 UpdateMinActiveClients(int32 p1)
{
CheckMinActiveClients();
return 0;
}
static int32 UpdateClientName(int32 p1)
{
NetworkUpdateClientName();
return 0;
}
static int32 UpdateServerPassword(int32 p1)
{
if (strcmp(_settings_client.network.server_password, "*") == 0) {
_settings_client.network.server_password[0] = '\0';
}
return 0;
}
static int32 UpdateRconPassword(int32 p1)
{
if (strcmp(_settings_client.network.rcon_password, "*") == 0) {
_settings_client.network.rcon_password[0] = '\0';
}
return 0;
}
#endif /* ENABLE_NETWORK */
/* End - Callback Functions */
static const SettingDesc _music_settings[] = {
SDT_VAR(MusicFileSettings, playlist, SLE_UINT8, S, 0, 0, 0, 5, 1, STR_NULL, NULL),
SDT_VAR(MusicFileSettings, music_vol, SLE_UINT8, S, 0, 127, 0, 127, 1, STR_NULL, NULL),
SDT_VAR(MusicFileSettings, effect_vol, SLE_UINT8, S, 0, 127, 0, 127, 1, STR_NULL, NULL),
SDT_LIST(MusicFileSettings, custom_1, SLE_UINT8, S, 0, NULL, STR_NULL, NULL),
SDT_LIST(MusicFileSettings, custom_2, SLE_UINT8, S, 0, NULL, STR_NULL, NULL),
SDT_BOOL(MusicFileSettings, playing, S, 0, true, STR_NULL, NULL),
SDT_BOOL(MusicFileSettings, shuffle, S, 0, false, STR_NULL, NULL),
SDT_END()
};
/* win32_v.c only settings */
#ifdef WIN32
extern bool _force_full_redraw, _window_maximize;
extern uint _display_hz, _fullscreen_bpp;
static const SettingDescGlobVarList _win32_settings[] = {
SDTG_VAR("display_hz", SLE_UINT, S, 0, _display_hz, 0, 0, 120, 0, STR_NULL, NULL),
SDTG_BOOL("force_full_redraw", S, 0, _force_full_redraw,false, STR_NULL, NULL),
SDTG_VAR("fullscreen_bpp", SLE_UINT, S, 0, _fullscreen_bpp, 8, 8, 32, 0, STR_NULL, NULL),
SDTG_BOOL("window_maximize", S, 0, _window_maximize, false, STR_NULL, NULL),
SDTG_END()
};
#endif /* WIN32 */
static const SettingDescGlobVarList _misc_settings[] = {
SDTG_MMANY("display_opt", SLE_UINT8, S, 0, _display_opt, (1 << DO_SHOW_TOWN_NAMES | 1 << DO_SHOW_STATION_NAMES | 1 << DO_SHOW_SIGNS | 1 << DO_FULL_ANIMATION | 1 << DO_FULL_DETAIL | 1 << DO_WAYPOINTS), "SHOW_TOWN_NAMES|SHOW_STATION_NAMES|SHOW_SIGNS|FULL_ANIMATION||FULL_DETAIL|WAYPOINTS", STR_NULL, NULL),
SDTG_BOOL("news_ticker_sound", S, 0, _news_ticker_sound, true, STR_NULL, NULL),
SDTG_BOOL("fullscreen", S, 0, _fullscreen, false, STR_NULL, NULL),
SDTG_STR("graphicsset", SLE_STRQ,C|S,0, _ini_graphics_set, NULL, STR_NULL, NULL),
SDTG_STR("videodriver", SLE_STRQ,C|S,0, _ini_videodriver, NULL, STR_NULL, NULL),
SDTG_STR("musicdriver", SLE_STRQ,C|S,0, _ini_musicdriver, NULL, STR_NULL, NULL),
SDTG_STR("sounddriver", SLE_STRQ,C|S,0, _ini_sounddriver, NULL, STR_NULL, NULL),
SDTG_STR("blitter", SLE_STRQ,C|S,0, _ini_blitter, NULL, STR_NULL, NULL),
SDTG_STR("language", SLE_STRB, S, 0, _dynlang.curr_file, NULL, STR_NULL, NULL),
SDTG_CONDLIST("resolution", SLE_INT, 2, S, 0, _cur_resolution, "640,480", STR_NULL, NULL, 0, SL_MAX_VERSION), // workaround for implicit lengthof() in SDTG_LIST
SDTG_STR("screenshot_format",SLE_STRB, S, 0, _screenshot_format_name,NULL, STR_NULL, NULL),
SDTG_STR("savegame_format", SLE_STRB, S, 0, _savegame_format, NULL, STR_NULL, NULL),
SDTG_BOOL("rightclick_emulate", S, 0, _rightclick_emulate, false, STR_NULL, NULL),
#ifdef WITH_FREETYPE
SDTG_STR("small_font", SLE_STRB, S, 0, _freetype.small_font, NULL, STR_NULL, NULL),
SDTG_STR("medium_font", SLE_STRB, S, 0, _freetype.medium_font, NULL, STR_NULL, NULL),
SDTG_STR("large_font", SLE_STRB, S, 0, _freetype.large_font, NULL, STR_NULL, NULL),
SDTG_VAR("small_size", SLE_UINT, S, 0, _freetype.small_size, 6, 0, 72, 0, STR_NULL, NULL),
SDTG_VAR("medium_size", SLE_UINT, S, 0, _freetype.medium_size, 10, 0, 72, 0, STR_NULL, NULL),
SDTG_VAR("large_size", SLE_UINT, S, 0, _freetype.large_size, 16, 0, 72, 0, STR_NULL, NULL),
SDTG_BOOL("small_aa", S, 0, _freetype.small_aa, false, STR_NULL, NULL),
SDTG_BOOL("medium_aa", S, 0, _freetype.medium_aa, false, STR_NULL, NULL),
SDTG_BOOL("large_aa", S, 0, _freetype.large_aa, false, STR_NULL, NULL),
#endif
SDTG_VAR("sprite_cache_size",SLE_UINT, S, 0, _sprite_cache_size, 4, 1, 64, 0, STR_NULL, NULL),
SDTG_VAR("player_face", SLE_UINT32, S, 0, _company_manager_face,0,0,0xFFFFFFFF,0, STR_NULL, NULL),
SDTG_VAR("transparency_options", SLE_UINT, S, 0, _transparency_opt, 0,0,0x1FF,0, STR_NULL, NULL),
SDTG_VAR("transparency_locks", SLE_UINT, S, 0, _transparency_lock, 0,0,0x1FF,0, STR_NULL, NULL),
SDTG_VAR("invisibility_options", SLE_UINT, S, 0, _invisibility_opt, 0,0, 0xFF,0, STR_NULL, NULL),
SDTG_STR("keyboard", SLE_STRB, S, 0, _keyboard_opt[0], NULL, STR_NULL, NULL),
SDTG_STR("keyboard_caps", SLE_STRB, S, 0, _keyboard_opt[1], NULL, STR_NULL, NULL),
SDTG_END()
};
static const uint GAME_DIFFICULTY_NUM = 18;
uint16 _old_diff_custom[GAME_DIFFICULTY_NUM];
static const SettingDesc _gameopt_settings[] = {
/* In version 4 a new difficulty setting has been added to the difficulty settings,
* town attitude towards demolishing. Needs special handling because some dimwit thought
* it funny to have the GameDifficulty struct be an array while it is a struct of
* same-sized members
* XXX - To save file-space and since values are never bigger than about 10? only
* save the first 16 bits in the savegame. Question is why the values are still int32
* and why not byte for example?
* 'SLE_FILE_I16 | SLE_VAR_U16' in "diff_custom" is needed to get around SlArray() hack
* for savegames version 0 - though it is an array, it has to go through the byteswap process */
SDTG_GENERAL("diff_custom", SDT_INTLIST, SL_ARR, SLE_FILE_I16 | SLE_VAR_U16, C, 0, _old_diff_custom, 17, 0, 0, 0, 0, NULL, STR_NULL, NULL, 0, 3),
SDTG_GENERAL("diff_custom", SDT_INTLIST, SL_ARR, SLE_UINT16, C, 0, _old_diff_custom, 18, 0, 0, 0, 0, NULL, STR_NULL, NULL, 4, 96),
SDT_VAR(GameSettings, difficulty.diff_level, SLE_UINT8, 0, 0, 0, 0, 3, 0, STR_NULL, NULL),
SDT_OMANY(GameSettings, locale.currency, SLE_UINT8, N, 0, 0, CUSTOM_CURRENCY_ID, "GBP|USD|EUR|YEN|ATS|BEF|CHF|CZK|DEM|DKK|ESP|FIM|FRF|GRD|HUF|ISK|ITL|NLG|NOK|PLN|ROL|RUR|SIT|SEK|YTL|SKK|BRL|EEK|custom", STR_NULL, NULL, NULL),
SDT_OMANY(GameSettings, locale.units, SLE_UINT8, N, 0, 1, 2, "imperial|metric|si", STR_NULL, NULL, NULL),
/* There are only 21 predefined town_name values (0-20), but you can have more with newgrf action F so allow these bigger values (21-255). Invalid values will fallback to english on use and (undefined string) in GUI. */
SDT_OMANY(GameSettings, game_creation.town_name, SLE_UINT8, 0, 0, 0, 255, "english|french|german|american|latin|silly|swedish|dutch|finnish|polish|slovakish|norwegian|hungarian|austrian|romanian|czech|swiss|danish|turkish|italian|catalan", STR_NULL, NULL, NULL),
SDT_OMANY(GameSettings, game_creation.landscape, SLE_UINT8, 0, 0, 0, 3, "temperate|arctic|tropic|toyland", STR_NULL, NULL, ConvertLandscape),
SDT_VAR(GameSettings, game_creation.snow_line, SLE_UINT8, 0, 0, 7 * TILE_HEIGHT, 2 * TILE_HEIGHT, 13 * TILE_HEIGHT, 0, STR_NULL, NULL),
SDT_CONDNULL( 1, 0, 22),
SDTC_CONDOMANY( gui.autosave, SLE_UINT8, 23, SL_MAX_VERSION, S, 0, 1, 4, "off|monthly|quarterly|half year|yearly", STR_NULL, NULL),
SDT_OMANY(GameSettings, vehicle.road_side, SLE_UINT8, 0, 0, 1, 1, "left|right", STR_NULL, NULL, NULL),
SDT_END()
};
/* Some patches do not need to be synchronised when playing in multiplayer.
* These include for example the GUI settings and will not be saved with the
* savegame.
* It is also a bit tricky since you would think that service_interval
* for example doesn't need to be synched. Every client assigns the
* service_interval value to the v->service_interval, meaning that every client
* assigns his value. If the setting was company-based, that would mean that
* vehicles could decide on different moments that they are heading back to a
* service depot, causing desyncs on a massive scale. */
const SettingDesc _patch_settings[] = {
/***************************************************************************/
/* Saved patch variables. */
/* Do not ADD or REMOVE something in this "difficulty.XXX" table or before it. It breaks savegame compatability. */
SDT_CONDVAR(GameSettings, difficulty.max_no_competitors, SLE_UINT8, 97, SL_MAX_VERSION, 0, 0, 2,0,MAX_COMPANIES-1,1,STR_NULL, DifficultyChange),
SDT_CONDVAR(GameSettings, difficulty.competitor_start_time, SLE_UINT8, 97, SL_MAX_VERSION, 0,NG, 2, 0, 3, 1, STR_6830_IMMEDIATE, DifficultyChange),
SDT_CONDVAR(GameSettings, difficulty.number_towns, SLE_UINT8, 97, SL_MAX_VERSION, 0,NG, 2, 0, 3, 1, STR_NUM_VERY_LOW, DifficultyChange),
SDT_CONDVAR(GameSettings, difficulty.number_industries, SLE_UINT8, 97, SL_MAX_VERSION, 0,NG, 4, 0, 4, 1, STR_NONE, DifficultyChange),
SDT_CONDVAR(GameSettings, difficulty.max_loan, SLE_UINT32, 97, SL_MAX_VERSION, 0,NG|CR,300000,100000,500000,50000,STR_NULL, DifficultyChange),
SDT_CONDVAR(GameSettings, difficulty.initial_interest, SLE_UINT8, 97, SL_MAX_VERSION, 0,NG, 2, 2, 4, 1, STR_NULL, DifficultyChange),
SDT_CONDVAR(GameSettings, difficulty.vehicle_costs, SLE_UINT8, 97, SL_MAX_VERSION, 0, 0, 0, 0, 2, 1, STR_6820_LOW, DifficultyChange),
SDT_CONDVAR(GameSettings, difficulty.competitor_speed, SLE_UINT8, 97, SL_MAX_VERSION, 0, 0, 2, 0, 4, 1, STR_681B_VERY_SLOW, DifficultyChange),
SDT_CONDVAR(GameSettings, difficulty.competitor_intelligence, SLE_UINT8, 97, SL_MAX_VERSION, 0, 0, 0, 0, 2, 1, STR_6820_LOW, DifficultyChange),
SDT_CONDVAR(GameSettings, difficulty.vehicle_breakdowns, SLE_UINT8, 97, SL_MAX_VERSION, 0, 0, 1, 0, 2, 1, STR_6823_NONE, DifficultyChange),
SDT_CONDVAR(GameSettings, difficulty.subsidy_multiplier, SLE_UINT8, 97, SL_MAX_VERSION, 0, 0, 2, 0, 3, 1, STR_6826_X1_5, DifficultyChange),
SDT_CONDVAR(GameSettings, difficulty.construction_cost, SLE_UINT8, 97, SL_MAX_VERSION, 0,NG, 0, 0, 2, 1, STR_6820_LOW, DifficultyChange),
SDT_CONDVAR(GameSettings, difficulty.terrain_type, SLE_UINT8, 97, SL_MAX_VERSION, 0,NG, 1, 0, 3, 1, STR_682A_VERY_FLAT, DifficultyChange),
SDT_CONDVAR(GameSettings, difficulty.quantity_sea_lakes, SLE_UINT8, 97, SL_MAX_VERSION, 0,NG, 0, 0, 3, 1, STR_VERY_LOW, DifficultyChange),
SDT_CONDVAR(GameSettings, difficulty.economy, SLE_UINT8, 97, SL_MAX_VERSION, 0, 0, 0, 0, 1, 1, STR_682E_STEADY, DifficultyChange),
SDT_CONDVAR(GameSettings, difficulty.line_reverse_mode, SLE_UINT8, 97, SL_MAX_VERSION, 0, 0, 0, 0, 1, 1, STR_6834_AT_END_OF_LINE_AND_AT_STATIONS, DifficultyChange),
SDT_CONDVAR(GameSettings, difficulty.disasters, SLE_UINT8, 97, SL_MAX_VERSION, 0, 0, 0, 0, 1, 1, STR_6836_OFF, DifficultyChange),
SDT_CONDVAR(GameSettings, difficulty.town_council_tolerance, SLE_UINT8, 97, SL_MAX_VERSION, 0, 0, 0, 0, 2, 1, STR_PERMISSIVE, DifficultyNoiseChange),
SDT_CONDVAR(GameSettings, difficulty.diff_level, SLE_UINT8, 97, SL_MAX_VERSION, 0,NG, 0, 0, 3, 0, STR_NULL, DifficultyReset),
/* There are only 21 predefined town_name values (0-20), but you can have more with newgrf action F so allow these bigger values (21-255). Invalid values will fallback to english on use and (undefined string) in GUI. */
SDT_CONDOMANY(GameSettings, game_creation.town_name, SLE_UINT8, 97, SL_MAX_VERSION, 0,NN, 0, 255, "english|french|german|american|latin|silly|swedish|dutch|finnish|polish|slovakish|norwegian|hungarian|austrian|romanian|czech|swiss|danish|turkish|italian|catalan", STR_NULL, NULL, NULL),
SDT_CONDOMANY(GameSettings, game_creation.landscape, SLE_UINT8, 97, SL_MAX_VERSION, 0,NN, 0, 3, "temperate|arctic|tropic|toyland", STR_NULL, NULL, ConvertLandscape),
SDT_CONDVAR(GameSettings, game_creation.snow_line, SLE_UINT8, 97, SL_MAX_VERSION, 0,NN, 7 * TILE_HEIGHT, 2 * TILE_HEIGHT, 13 * TILE_HEIGHT, 0, STR_NULL, NULL),
SDT_CONDOMANY(GameSettings, vehicle.road_side, SLE_UINT8, 97, SL_MAX_VERSION, 0,NN, 1, 1, "left|right", STR_NULL, NULL, NULL),
SDT_BOOL(GameSettings, construction.build_on_slopes, 0,NN, true, STR_CONFIG_PATCHES_BUILDONSLOPES, NULL),
SDT_CONDBOOL(GameSettings, construction.autoslope, 75, SL_MAX_VERSION, 0, 0, true, STR_CONFIG_PATCHES_AUTOSLOPE, NULL),
SDT_BOOL(GameSettings, construction.extra_dynamite, 0, 0, false, STR_CONFIG_PATCHES_EXTRADYNAMITE, NULL),
SDT_BOOL(GameSettings, construction.longbridges, 0,NN, true, STR_CONFIG_PATCHES_LONGBRIDGES, NULL),
SDT_BOOL(GameSettings, construction.signal_side, N,NN, true, STR_CONFIG_PATCHES_SIGNALSIDE, RedrawScreen),
SDT_BOOL(GameSettings, station.always_small_airport, 0,NN, false, STR_CONFIG_PATCHES_SMALL_AIRPORTS, NULL),
SDT_CONDVAR(GameSettings, economy.town_layout, SLE_UINT8, 59, SL_MAX_VERSION, 0,MS,TL_ORIGINAL,TL_NO_ROADS,NUM_TLS-1,1, STR_CONFIG_PATCHES_TOWN_LAYOUT, CheckTownLayout),
SDT_BOOL(GameSettings, vehicle.realistic_acceleration, 0, 0, false, STR_CONFIG_PATCHES_REALISTICACCEL, RealisticAccelerationChanged),
SDT_BOOL(GameSettings, pf.forbid_90_deg, 0, 0, false, STR_CONFIG_PATCHES_FORBID_90_DEG, NULL),
SDT_BOOL(GameSettings, vehicle.mammoth_trains, 0,NN, true, STR_CONFIG_PATCHES_MAMMOTHTRAINS, NULL),
SDT_BOOL(GameSettings, order.gotodepot, 0, 0, true, STR_CONFIG_PATCHES_GOTODEPOT, NULL),
SDT_BOOL(GameSettings, pf.roadveh_queue, 0, 0, true, STR_CONFIG_PATCHES_ROADVEH_QUEUE, NULL),
SDT_CONDBOOL(GameSettings, pf.new_pathfinding_all, 0, 86, 0, 0, false, STR_NULL, NULL),
SDT_CONDBOOL(GameSettings, pf.yapf.ship_use_yapf, 28, 86, 0, 0, false, STR_NULL, NULL),
SDT_CONDBOOL(GameSettings, pf.yapf.road_use_yapf, 28, 86, 0, 0, true, STR_NULL, NULL),
SDT_CONDBOOL(GameSettings, pf.yapf.rail_use_yapf, 28, 86, 0, 0, true, STR_NULL, NULL),
SDT_CONDVAR(GameSettings, pf.pathfinder_for_trains, SLE_UINT8, 87, SL_MAX_VERSION, 0, MS, 2, 0, 2, 1, STR_CONFIG_PATCHES_PATHFINDER_FOR_TRAINS, NULL),
SDT_CONDVAR(GameSettings, pf.pathfinder_for_roadvehs, SLE_UINT8, 87, SL_MAX_VERSION, 0, MS, 2, 0, 2, 1, STR_CONFIG_PATCHES_PATHFINDER_FOR_ROADVEH, NULL),
SDT_CONDVAR(GameSettings, pf.pathfinder_for_ships, SLE_UINT8, 87, SL_MAX_VERSION, 0, MS, 0, 0, 2, 1, STR_CONFIG_PATCHES_PATHFINDER_FOR_SHIPS, NULL),
SDT_BOOL(GameSettings, vehicle.never_expire_vehicles, 0,NN, false, STR_CONFIG_PATCHES_NEVER_EXPIRE_VEHICLES, NULL),
SDT_VAR(GameSettings, vehicle.max_trains, SLE_UINT16, 0, 0, 500, 0, 5000, 0, STR_CONFIG_PATCHES_MAX_TRAINS, RedrawScreen),
SDT_VAR(GameSettings, vehicle.max_roadveh, SLE_UINT16, 0, 0, 500, 0, 5000, 0, STR_CONFIG_PATCHES_MAX_ROADVEH, RedrawScreen),
SDT_VAR(GameSettings, vehicle.max_aircraft, SLE_UINT16, 0, 0, 200, 0, 5000, 0, STR_CONFIG_PATCHES_MAX_AIRCRAFT, RedrawScreen),
SDT_VAR(GameSettings, vehicle.max_ships, SLE_UINT16, 0, 0, 300, 0, 5000, 0, STR_CONFIG_PATCHES_MAX_SHIPS, RedrawScreen),
SDT_BOOL(GameSettings, vehicle.servint_ispercent, 0, 0, false, STR_CONFIG_PATCHES_SERVINT_ISPERCENT, CheckInterval),
SDT_VAR(GameSettings, vehicle.servint_trains, SLE_UINT16, 0,D0, 150, 5, 800, 0, STR_CONFIG_PATCHES_SERVINT_TRAINS, InValidateDetailsWindow),
SDT_VAR(GameSettings, vehicle.servint_roadveh, SLE_UINT16, 0,D0, 150, 5, 800, 0, STR_CONFIG_PATCHES_SERVINT_ROADVEH, InValidateDetailsWindow),
SDT_VAR(GameSettings, vehicle.servint_ships, SLE_UINT16, 0,D0, 360, 5, 800, 0, STR_CONFIG_PATCHES_SERVINT_SHIPS, InValidateDetailsWindow),
SDT_VAR(GameSettings, vehicle.servint_aircraft, SLE_UINT16, 0,D0, 100, 5, 800, 0, STR_CONFIG_PATCHES_SERVINT_AIRCRAFT, InValidateDetailsWindow),
SDT_BOOL(GameSettings, order.no_servicing_if_no_breakdowns, 0, 0, false, STR_CONFIG_PATCHES_NOSERVICE, NULL),
SDT_BOOL(GameSettings, vehicle.wagon_speed_limits, 0,NN, true, STR_CONFIG_PATCHES_WAGONSPEEDLIMITS, UpdateConsists),
SDT_CONDBOOL(GameSettings, vehicle.disable_elrails, 38, SL_MAX_VERSION, 0,NN, false, STR_CONFIG_PATCHES_DISABLE_ELRAILS, SettingsDisableElrail),
SDT_CONDVAR(GameSettings, vehicle.freight_trains, SLE_UINT8, 39, SL_MAX_VERSION, 0,NN, 1, 1, 255, 1, STR_CONFIG_PATCHES_FREIGHT_TRAINS, NULL),
SDT_CONDBOOL(GameSettings, order.timetabling, 67, SL_MAX_VERSION, 0, 0, true, STR_CONFIG_PATCHES_TIMETABLE_ALLOW, NULL),
SDT_CONDVAR(GameSettings, vehicle.plane_speed, SLE_UINT8, 90, SL_MAX_VERSION, 0, 0, 4, 1, 4, 0, STR_CONFIG_PATCHES_PLANE_SPEED, NULL),
SDT_CONDBOOL(GameSettings, vehicle.dynamic_engines, 95, SL_MAX_VERSION, 0,NN, false, STR_CONFIG_PATCHES_DYNAMIC_ENGINES, NULL),
SDT_BOOL(GameSettings, station.join_stations, 0, 0, true, STR_CONFIG_PATCHES_JOINSTATIONS, NULL),
SDTC_CONDBOOL( gui.sg_full_load_any, 0, 92, 0, 0 , true, STR_NULL, NULL),
SDT_BOOL(GameSettings, order.improved_load, 0,NN, true, STR_CONFIG_PATCHES_IMPROVEDLOAD, NULL),
SDT_BOOL(GameSettings, order.selectgoods, 0, 0, true, STR_CONFIG_PATCHES_SELECTGOODS, NULL),
SDTC_CONDBOOL( gui.sg_new_nonstop, 0, 92, 0, 0, false, STR_NULL, NULL),
SDT_BOOL(GameSettings, station.nonuniform_stations, 0,NN, true, STR_CONFIG_PATCHES_NONUNIFORM_STATIONS, NULL),
SDT_VAR(GameSettings, station.station_spread, SLE_UINT8, 0, 0, 12, 4, 64, 0, STR_CONFIG_PATCHES_STATION_SPREAD, InvalidateStationBuildWindow),
SDT_BOOL(GameSettings, order.serviceathelipad, 0, 0, true, STR_CONFIG_PATCHES_SERVICEATHELIPAD, NULL),
SDT_BOOL(GameSettings, station.modified_catchment, 0, 0, true, STR_CONFIG_PATCHES_CATCHMENT, NULL),
SDT_CONDBOOL(GameSettings, order.gradual_loading, 40, SL_MAX_VERSION, 0, 0, true, STR_CONFIG_PATCHES_GRADUAL_LOADING, NULL),
SDT_CONDBOOL(GameSettings, construction.road_stop_on_town_road, 47, SL_MAX_VERSION, 0, 0, true, STR_CONFIG_PATCHES_STOP_ON_TOWN_ROAD, NULL),
SDT_CONDBOOL(GameSettings, station.adjacent_stations, 62, SL_MAX_VERSION, 0, 0, true, STR_CONFIG_PATCHES_ADJACENT_STATIONS, NULL),
SDT_CONDBOOL(GameSettings, economy.station_noise_level, 96, SL_MAX_VERSION, 0, 0, false, STR_CONFIG_PATCHES_NOISE_LEVEL, InvalidateTownViewWindow),
SDT_CONDBOOL(GameSettings, station.distant_join_stations, 106, SL_MAX_VERSION, 0, 0, true, STR_CONFIG_PATCHES_DISTANT_JOIN_STATIONS, NULL),
SDT_BOOL(GameSettings, economy.inflation, 0, 0, true, STR_CONFIG_PATCHES_INFLATION, NULL),
SDT_VAR(GameSettings, construction.raw_industry_construction, SLE_UINT8, 0,MS, 0, 0, 2, 0, STR_CONFIG_PATCHES_RAW_INDUSTRY_CONSTRUCTION_METHOD, InvalidateBuildIndustryWindow),
SDT_BOOL(GameSettings, economy.multiple_industry_per_town, 0, 0, false, STR_CONFIG_PATCHES_MULTIPINDTOWN, NULL),
SDT_BOOL(GameSettings, economy.same_industry_close, 0, 0, false, STR_CONFIG_PATCHES_SAMEINDCLOSE, NULL),
SDT_BOOL(GameSettings, economy.bribe, 0, 0, true, STR_CONFIG_PATCHES_BRIBE, NULL),
SDT_CONDBOOL(GameSettings, economy.exclusive_rights, 79, SL_MAX_VERSION, 0, 0, true, STR_CONFIG_PATCHES_ALLOW_EXCLUSIVE, NULL),
SDT_CONDBOOL(GameSettings, economy.give_money, 79, SL_MAX_VERSION, 0, 0, true, STR_CONFIG_PATCHES_ALLOW_GIVE_MONEY, NULL),
SDT_VAR(GameSettings, game_creation.snow_line_height, SLE_UINT8, 0, 0, 7, 2, 13, 0, STR_CONFIG_PATCHES_SNOWLINE_HEIGHT, NULL),
SDTC_VAR( gui.colored_news_year, SLE_INT32, 0,NC, 2000,MIN_YEAR,MAX_YEAR,1,STR_CONFIG_PATCHES_COLORED_NEWS_YEAR, NULL),
SDT_VAR(GameSettings, game_creation.starting_year, SLE_INT32, 0,NC, 1950,MIN_YEAR,MAX_YEAR,1,STR_CONFIG_PATCHES_STARTING_YEAR, NULL),
SDT_CONDNULL( 4, 0, 104),
SDT_BOOL(GameSettings, economy.smooth_economy, 0, 0, true, STR_CONFIG_PATCHES_SMOOTH_ECONOMY, NULL),
SDT_BOOL(GameSettings, economy.allow_shares, 0, 0, false, STR_CONFIG_PATCHES_ALLOW_SHARES, NULL),
SDT_CONDVAR(GameSettings, economy.town_growth_rate, SLE_UINT8, 54, SL_MAX_VERSION, 0, MS, 2, 0, 4, 0, STR_CONFIG_PATCHES_TOWN_GROWTH, NULL),
SDT_CONDVAR(GameSettings, economy.larger_towns, SLE_UINT8, 54, SL_MAX_VERSION, 0, D0, 4, 0, 255, 1, STR_CONFIG_PATCHES_LARGER_TOWNS, NULL),
SDT_CONDVAR(GameSettings, economy.initial_city_size, SLE_UINT8, 56, SL_MAX_VERSION, 0, 0, 2, 1, 10, 1, STR_CONFIG_PATCHES_CITY_SIZE_MULTIPLIER, NULL),
SDT_CONDBOOL(GameSettings, economy.mod_road_rebuild, 77, SL_MAX_VERSION, 0, 0, false, STR_CONFIG_MODIFIED_ROAD_REBUILD, NULL),
SDT_BOOL(GameSettings, ai.ainew_active, 0, 0, false, STR_CONFIG_PATCHES_AINEW_ACTIVE, AiNew_PatchActive_Warning),
SDT_BOOL(GameSettings, ai.ai_in_multiplayer, 0, 0, false, STR_CONFIG_PATCHES_AI_IN_MULTIPLAYER, Ai_In_Multiplayer_Warning),
SDT_BOOL(GameSettings, ai.ai_disable_veh_train, 0, 0, false, STR_CONFIG_PATCHES_AI_BUILDS_TRAINS, NULL),
SDT_BOOL(GameSettings, ai.ai_disable_veh_roadveh, 0, 0, false, STR_CONFIG_PATCHES_AI_BUILDS_ROADVEH, NULL),
SDT_BOOL(GameSettings, ai.ai_disable_veh_aircraft, 0, 0, false, STR_CONFIG_PATCHES_AI_BUILDS_AIRCRAFT, NULL),
SDT_BOOL(GameSettings, ai.ai_disable_veh_ship, 0, 0, false, STR_CONFIG_PATCHES_AI_BUILDS_SHIPS, NULL),
SDT_VAR(GameSettings, vehicle.extend_vehicle_life, SLE_UINT8, 0, 0, 0, 0, 100, 0, STR_NULL, NULL),
SDT_VAR(GameSettings, economy.dist_local_authority, SLE_UINT8, 0, 0, 20, 5, 60, 0, STR_NULL, NULL),
SDT_VAR(GameSettings, pf.wait_oneway_signal, SLE_UINT8, 0, 0, 15, 2, 255, 0, STR_NULL, NULL),
SDT_VAR(GameSettings, pf.wait_twoway_signal, SLE_UINT8, 0, 0, 41, 2, 255, 0, STR_NULL, NULL),
SDT_CONDLISTO(GameSettings, economy.town_noise_population, 3, SLE_UINT16, 96, SL_MAX_VERSION, 0,D0, "800,2000,4000", STR_NULL, NULL, CheckNoiseToleranceLevel),
SDT_CONDVAR(GameSettings, pf.wait_for_pbs_path, SLE_UINT8,100, SL_MAX_VERSION, 0, 0, 30, 2, 255, 0, STR_NULL, NULL),
SDT_CONDBOOL(GameSettings, pf.reserve_paths, 100, SL_MAX_VERSION, 0, 0, false, STR_NULL, NULL),
SDT_CONDVAR(GameSettings, pf.path_backoff_interval, SLE_UINT8,100, SL_MAX_VERSION, 0, 0, 20, 1, 255, 0, STR_NULL, NULL),
SDT_VAR(GameSettings, pf.opf.pf_maxlength, SLE_UINT16, 0, 0, 4096, 64, 65535, 0, STR_NULL, NULL),
SDT_VAR(GameSettings, pf.opf.pf_maxdepth, SLE_UINT8, 0, 0, 48, 4, 255, 0, STR_NULL, NULL),
SDT_VAR(GameSettings, pf.npf.npf_max_search_nodes, SLE_UINT, 0, 0, 10000, 500, 100000, 0, STR_NULL, NULL),
SDT_VAR(GameSettings, pf.npf.npf_rail_firstred_penalty, SLE_UINT, 0, 0, ( 10 * NPF_TILE_LENGTH), 0, 100000, 0, STR_NULL, NULL),
SDT_VAR(GameSettings, pf.npf.npf_rail_firstred_exit_penalty, SLE_UINT, 0, 0, (100 * NPF_TILE_LENGTH), 0, 100000, 0, STR_NULL, NULL),
SDT_VAR(GameSettings, pf.npf.npf_rail_lastred_penalty, SLE_UINT, 0, 0, ( 10 * NPF_TILE_LENGTH), 0, 100000, 0, STR_NULL, NULL),
SDT_VAR(GameSettings, pf.npf.npf_rail_station_penalty, SLE_UINT, 0, 0, ( 1 * NPF_TILE_LENGTH), 0, 100000, 0, STR_NULL, NULL),
SDT_VAR(GameSettings, pf.npf.npf_rail_slope_penalty, SLE_UINT, 0, 0, ( 1 * NPF_TILE_LENGTH), 0, 100000, 0, STR_NULL, NULL),
SDT_VAR(GameSettings, pf.npf.npf_rail_curve_penalty, SLE_UINT, 0, 0, 1, 0, 100000, 0, STR_NULL, NULL),
SDT_VAR(GameSettings, pf.npf.npf_rail_depot_reverse_penalty, SLE_UINT, 0, 0, ( 50 * NPF_TILE_LENGTH), 0, 100000, 0, STR_NULL, NULL),
SDT_CONDVAR(GameSettings, pf.npf.npf_rail_pbs_cross_penalty, SLE_UINT,100, SL_MAX_VERSION, 0, 0, ( 3 * NPF_TILE_LENGTH), 0, 100000, 0, STR_NULL, NULL),
SDT_CONDVAR(GameSettings, pf.npf.npf_rail_pbs_signal_back_penalty, SLE_UINT,100, SL_MAX_VERSION, 0, 0, ( 15 * NPF_TILE_LENGTH), 0, 100000, 0, STR_NULL, NULL),
SDT_VAR(GameSettings, pf.npf.npf_buoy_penalty, SLE_UINT, 0, 0, ( 2 * NPF_TILE_LENGTH), 0, 100000, 0, STR_NULL, NULL),
SDT_VAR(GameSettings, pf.npf.npf_water_curve_penalty, SLE_UINT, 0, 0, (NPF_TILE_LENGTH / 4), 0, 100000, 0, STR_NULL, NULL),
SDT_VAR(GameSettings, pf.npf.npf_road_curve_penalty, SLE_UINT, 0, 0, 1, 0, 100000, 0, STR_NULL, NULL),
SDT_VAR(GameSettings, pf.npf.npf_crossing_penalty, SLE_UINT, 0, 0, ( 3 * NPF_TILE_LENGTH), 0, 100000, 0, STR_NULL, NULL),
SDT_CONDVAR(GameSettings, pf.npf.npf_road_drive_through_penalty, SLE_UINT, 47, SL_MAX_VERSION, 0, 0, ( 8 * NPF_TILE_LENGTH), 0, 100000, 0, STR_NULL, NULL),
SDT_CONDBOOL(GameSettings, pf.yapf.disable_node_optimization, 28, SL_MAX_VERSION, 0, 0, false, STR_NULL, NULL),
SDT_CONDVAR(GameSettings, pf.yapf.max_search_nodes, SLE_UINT, 28, SL_MAX_VERSION, 0, 0, 10000, 500, 1000000, 0, STR_NULL, NULL),
SDT_CONDBOOL(GameSettings, pf.yapf.rail_firstred_twoway_eol, 28, SL_MAX_VERSION, 0, 0, true, STR_NULL, NULL),
SDT_CONDVAR(GameSettings, pf.yapf.rail_firstred_penalty, SLE_UINT, 28, SL_MAX_VERSION, 0, 0, 10 * YAPF_TILE_LENGTH, 0, 1000000, 0, STR_NULL, NULL),
SDT_CONDVAR(GameSettings, pf.yapf.rail_firstred_exit_penalty, SLE_UINT, 28, SL_MAX_VERSION, 0, 0, 100 * YAPF_TILE_LENGTH, 0, 1000000, 0, STR_NULL, NULL),
SDT_CONDVAR(GameSettings, pf.yapf.rail_lastred_penalty, SLE_UINT, 28, SL_MAX_VERSION, 0, 0, 10 * YAPF_TILE_LENGTH, 0, 1000000, 0, STR_NULL, NULL),
SDT_CONDVAR(GameSettings, pf.yapf.rail_lastred_exit_penalty, SLE_UINT, 28, SL_MAX_VERSION, 0, 0, 100 * YAPF_TILE_LENGTH, 0, 1000000, 0, STR_NULL, NULL),
SDT_CONDVAR(GameSettings, pf.yapf.rail_station_penalty, SLE_UINT, 28, SL_MAX_VERSION, 0, 0, 10 * YAPF_TILE_LENGTH, 0, 1000000, 0, STR_NULL, NULL),
SDT_CONDVAR(GameSettings, pf.yapf.rail_slope_penalty, SLE_UINT, 28, SL_MAX_VERSION, 0, 0, 2 * YAPF_TILE_LENGTH, 0, 1000000, 0, STR_NULL, NULL),
SDT_CONDVAR(GameSettings, pf.yapf.rail_curve45_penalty, SLE_UINT, 28, SL_MAX_VERSION, 0, 0, 3 * YAPF_TILE_LENGTH, 0, 1000000, 0, STR_NULL, NULL),
SDT_CONDVAR(GameSettings, pf.yapf.rail_curve90_penalty, SLE_UINT, 28, SL_MAX_VERSION, 0, 0, 6 * YAPF_TILE_LENGTH, 0, 1000000, 0, STR_NULL, NULL),
SDT_CONDVAR(GameSettings, pf.yapf.rail_depot_reverse_penalty, SLE_UINT, 28, SL_MAX_VERSION, 0, 0, 50 * YAPF_TILE_LENGTH, 0, 1000000, 0, STR_NULL, NULL),
SDT_CONDVAR(GameSettings, pf.yapf.rail_crossing_penalty, SLE_UINT, 28, SL_MAX_VERSION, 0, 0, 3 * YAPF_TILE_LENGTH, 0, 1000000, 0, STR_NULL, NULL),
SDT_CONDVAR(GameSettings, pf.yapf.rail_look_ahead_max_signals, SLE_UINT, 28, SL_MAX_VERSION, 0, 0, 10, 1, 100, 0, STR_NULL, NULL),
SDT_CONDVAR(GameSettings, pf.yapf.rail_look_ahead_signal_p0, SLE_INT, 28, SL_MAX_VERSION, 0, 0, 500, -1000000, 1000000, 0, STR_NULL, NULL),
SDT_CONDVAR(GameSettings, pf.yapf.rail_look_ahead_signal_p1, SLE_INT, 28, SL_MAX_VERSION, 0, 0, -100, -1000000, 1000000, 0, STR_NULL, NULL),
SDT_CONDVAR(GameSettings, pf.yapf.rail_look_ahead_signal_p2, SLE_INT, 28, SL_MAX_VERSION, 0, 0, 5, -1000000, 1000000, 0, STR_NULL, NULL),
SDT_CONDVAR(GameSettings, pf.yapf.rail_pbs_cross_penalty, SLE_UINT,100, SL_MAX_VERSION, 0, 0, 3 * YAPF_TILE_LENGTH, 0, 1000000, 0, STR_NULL, NULL),
SDT_CONDVAR(GameSettings, pf.yapf.rail_pbs_station_penalty, SLE_UINT,100, SL_MAX_VERSION, 0, 0, 8 * YAPF_TILE_LENGTH, 0, 1000000, 0, STR_NULL, NULL),
SDT_CONDVAR(GameSettings, pf.yapf.rail_pbs_signal_back_penalty, SLE_UINT,100, SL_MAX_VERSION, 0, 0, 15 * YAPF_TILE_LENGTH, 0, 1000000, 0, STR_NULL, NULL),
SDT_CONDVAR(GameSettings, pf.yapf.rail_doubleslip_penalty, SLE_UINT,100, SL_MAX_VERSION, 0, 0, 1 * YAPF_TILE_LENGTH, 0, 1000000, 0, STR_NULL, NULL),
SDT_CONDVAR(GameSettings, pf.yapf.rail_longer_platform_penalty, SLE_UINT, 33, SL_MAX_VERSION, 0, 0, 8 * YAPF_TILE_LENGTH, 0, 20000, 0, STR_NULL, NULL),
SDT_CONDVAR(GameSettings, pf.yapf.rail_longer_platform_per_tile_penalty, SLE_UINT, 33, SL_MAX_VERSION, 0, 0, 0 * YAPF_TILE_LENGTH, 0, 20000, 0, STR_NULL, NULL),
SDT_CONDVAR(GameSettings, pf.yapf.rail_shorter_platform_penalty, SLE_UINT, 33, SL_MAX_VERSION, 0, 0, 40 * YAPF_TILE_LENGTH, 0, 20000, 0, STR_NULL, NULL),
SDT_CONDVAR(GameSettings, pf.yapf.rail_shorter_platform_per_tile_penalty, SLE_UINT, 33, SL_MAX_VERSION, 0, 0, 0 * YAPF_TILE_LENGTH, 0, 20000, 0, STR_NULL, NULL),
SDT_CONDVAR(GameSettings, pf.yapf.road_slope_penalty, SLE_UINT, 33, SL_MAX_VERSION, 0, 0, 2 * YAPF_TILE_LENGTH, 0, 1000000, 0, STR_NULL, NULL),
SDT_CONDVAR(GameSettings, pf.yapf.road_curve_penalty, SLE_UINT, 33, SL_MAX_VERSION, 0, 0, 1 * YAPF_TILE_LENGTH, 0, 1000000, 0, STR_NULL, NULL),
SDT_CONDVAR(GameSettings, pf.yapf.road_crossing_penalty, SLE_UINT, 33, SL_MAX_VERSION, 0, 0, 3 * YAPF_TILE_LENGTH, 0, 1000000, 0, STR_NULL, NULL),
SDT_CONDVAR(GameSettings, pf.yapf.road_stop_penalty, SLE_UINT, 47, SL_MAX_VERSION, 0, 0, 8 * YAPF_TILE_LENGTH, 0, 1000000, 0, STR_NULL, NULL),
SDT_CONDVAR(GameSettings, game_creation.land_generator, SLE_UINT8, 30, SL_MAX_VERSION, 0,MS, 1, 0, 1, 0, STR_CONFIG_PATCHES_LAND_GENERATOR, NULL),
SDT_CONDVAR(GameSettings, game_creation.oil_refinery_limit, SLE_UINT8, 30, SL_MAX_VERSION, 0, 0, 32, 12, 48, 0, STR_CONFIG_PATCHES_OIL_REF_EDGE_DISTANCE, NULL),
SDT_CONDVAR(GameSettings, game_creation.tgen_smoothness, SLE_UINT8, 30, SL_MAX_VERSION, 0,MS, 1, 0, 3, 0, STR_CONFIG_PATCHES_ROUGHNESS_OF_TERRAIN, NULL),
SDT_CONDVAR(GameSettings, game_creation.generation_seed, SLE_UINT32, 30, SL_MAX_VERSION, 0, 0, GENERATE_NEW_SEED, 0, UINT32_MAX, 0, STR_NULL, NULL),
SDT_CONDVAR(GameSettings, game_creation.tree_placer, SLE_UINT8, 30, SL_MAX_VERSION, 0,MS, 2, 0, 2, 0, STR_CONFIG_PATCHES_TREE_PLACER, NULL),
SDT_VAR(GameSettings, game_creation.heightmap_rotation, SLE_UINT8, S,MS, 0, 0, 1, 0, STR_CONFIG_PATCHES_HEIGHTMAP_ROTATION, NULL),
SDT_VAR(GameSettings, game_creation.se_flat_world_height, SLE_UINT8, S, 0, 0, 0, 15, 0, STR_CONFIG_PATCHES_SE_FLAT_WORLD_HEIGHT, NULL),
SDT_VAR(GameSettings, game_creation.map_x, SLE_UINT8, S, 0, 8, 6, 11, 0, STR_CONFIG_PATCHES_MAP_X, NULL),
SDT_VAR(GameSettings, game_creation.map_y, SLE_UINT8, S, 0, 8, 6, 11, 0, STR_CONFIG_PATCHES_MAP_Y, NULL),
SDT_CONDOMANY(GameSettings, locale.currency, SLE_UINT8, 97, SL_MAX_VERSION, N, 0, 0, CUSTOM_CURRENCY_ID, "GBP|USD|EUR|YEN|ATS|BEF|CHF|CZK|DEM|DKK|ESP|FIM|FRF|GRD|HUF|ISK|ITL|NLG|NOK|PLN|ROL|RUR|SIT|SEK|YTL|SKK|BRR|custom", STR_NULL, NULL, NULL),
SDT_CONDOMANY(GameSettings, locale.units, SLE_UINT8, 97, SL_MAX_VERSION, N, 0, 1, 2, "imperial|metric|si", STR_NULL, NULL, NULL),
/***************************************************************************/
/* Unsaved patch variables. */
SDTC_OMANY(gui.autosave, SLE_UINT8, S, 0, 1, 4, "off|monthly|quarterly|half year|yearly", STR_NULL, NULL),
SDTC_OMANY(gui.date_format_in_default_names,SLE_UINT8,S,MS, 0, 2, "long|short|iso", STR_CONFIG_PATCHES_DATE_FORMAT_IN_SAVE_NAMES, NULL),
SDTC_BOOL(gui.vehicle_speed, S, 0, true, STR_CONFIG_PATCHES_VEHICLESPEED, NULL),
SDTC_BOOL(gui.status_long_date, S, 0, true, STR_CONFIG_PATCHES_LONGDATE, NULL),
SDTC_BOOL(gui.show_finances, S, 0, true, STR_CONFIG_PATCHES_SHOWFINANCES, NULL),
SDTC_BOOL(gui.autoscroll, S, 0, false, STR_CONFIG_PATCHES_AUTOSCROLL, NULL),
SDTC_BOOL(gui.reverse_scroll, S, 0, false, STR_CONFIG_PATCHES_REVERSE_SCROLLING, NULL),
SDTC_BOOL(gui.smooth_scroll, S, 0, false, STR_CONFIG_PATCHES_SMOOTH_SCROLLING, NULL),
SDTC_BOOL(gui.left_mouse_btn_scrolling, S, 0, false, STR_CONFIG_PATCHES_LEFT_MOUSE_BTN_SCROLLING, NULL),
SDTC_BOOL(gui.measure_tooltip, S, 0, false, STR_CONFIG_PATCHES_MEASURE_TOOLTIP, NULL),
SDTC_VAR(gui.errmsg_duration, SLE_UINT8, S, 0, 5, 0, 20, 0, STR_CONFIG_PATCHES_ERRMSG_DURATION, NULL),
SDTC_VAR(gui.toolbar_pos, SLE_UINT8, S, MS, 0, 0, 2, 0, STR_CONFIG_PATCHES_TOOLBAR_POS, v_PositionMainToolbar),
SDTC_VAR(gui.window_snap_radius, SLE_UINT8, S, D0, 10, 1, 32, 0, STR_CONFIG_PATCHES_SNAP_RADIUS, NULL),
SDTC_VAR(gui.window_soft_limit, SLE_UINT8, S, D0, 20, 5, 255, 1, STR_CONFIG_PATCHES_SOFT_LIMIT, NULL),
SDTC_BOOL(gui.population_in_label, S, 0, true, STR_CONFIG_PATCHES_POPULATION_IN_LABEL, PopulationInLabelActive),
SDTC_BOOL(gui.link_terraform_toolbar, S, 0, false, STR_CONFIG_PATCHES_LINK_TERRAFORM_TOOLBAR, NULL),
SDTC_VAR(gui.liveries, SLE_UINT8, S, MS, 2, 0, 2, 0, STR_CONFIG_PATCHES_LIVERIES, RedrawScreen),
SDTC_BOOL(gui.prefer_teamchat, S, 0, false, STR_CONFIG_PATCHES_PREFER_TEAMCHAT, NULL),
SDTC_VAR(gui.scrollwheel_scrolling, SLE_UINT8, S, MS, 0, 0, 2, 0, STR_CONFIG_PATCHES_SCROLLWHEEL_SCROLLING, NULL),
SDTC_VAR(gui.scrollwheel_multiplier, SLE_UINT8, S, 0, 5, 1, 15, 1, STR_CONFIG_PATCHES_SCROLLWHEEL_MULTIPLIER, NULL),
SDTC_BOOL(gui.pause_on_newgame, S, 0, false, STR_CONFIG_PATCHES_PAUSE_ON_NEW_GAME, NULL),
SDTC_VAR(gui.advanced_vehicle_list, SLE_UINT8, S, MS, 1, 0, 2, 0, STR_CONFIG_PATCHES_ADVANCED_VEHICLE_LISTS, NULL),
SDTC_BOOL(gui.timetable_in_ticks, S, 0, false, STR_CONFIG_PATCHES_TIMETABLE_IN_TICKS, NULL),
SDTC_BOOL(gui.quick_goto, S, 0, false, STR_CONFIG_PATCHES_QUICKGOTO, NULL),
SDTC_VAR(gui.loading_indicators, SLE_UINT8, S, MS, 1, 0, 2, 0, STR_CONFIG_PATCHES_LOADING_INDICATORS, RedrawScreen),
SDTC_VAR(gui.default_rail_type, SLE_UINT8, S, MS, 4, 0, 6, 0, STR_CONFIG_PATCHES_DEFAULT_RAIL_TYPE, NULL),
SDTC_BOOL(gui.enable_signal_gui, S, 0, false, STR_CONFIG_PATCHES_ENABLE_SIGNAL_GUI, CloseSignalGUI),
SDTC_VAR(gui.drag_signals_density, SLE_UINT8, S, 0, 4, 1, 20, 0, STR_CONFIG_PATCHES_DRAG_SIGNALS_DENSITY, DragSignalsDensityChanged),
SDTC_VAR(gui.semaphore_build_before, SLE_INT32, S, NC, 1975, MIN_YEAR, MAX_YEAR, 1, STR_CONFIG_PATCHES_SEMAPHORE_BUILD_BEFORE_DATE, ResetSignalVariant),
SDTC_BOOL(gui.vehicle_income_warn, S, 0, true, STR_CONFIG_PATCHES_WARN_INCOME_LESS, NULL),
SDTC_VAR(gui.order_review_system, SLE_UINT8, S, MS, 2, 0, 2, 0, STR_CONFIG_PATCHES_ORDER_REVIEW, NULL),
SDTC_BOOL(gui.lost_train_warn, S, 0, true, STR_CONFIG_PATCHES_WARN_LOST_TRAIN, NULL),
SDTC_BOOL(gui.autorenew, S, 0, false, STR_CONFIG_PATCHES_AUTORENEW_VEHICLE, EngineRenewUpdate),
SDTC_VAR(gui.autorenew_months, SLE_INT16, S, 0, 6, -12, 12, 0, STR_CONFIG_PATCHES_AUTORENEW_MONTHS, EngineRenewMonthsUpdate),
SDTC_VAR(gui.autorenew_money, SLE_UINT, S, CR,100000, 0, 2000000, 0, STR_CONFIG_PATCHES_AUTORENEW_MONEY, EngineRenewMoneyUpdate),
SDTC_BOOL(gui.always_build_infrastructure, S, 0, false, STR_CONFIG_PATCHES_ALWAYS_BUILD_INFRASTRUCTURE, RedrawScreen),
SDTC_BOOL(gui.new_nonstop, S, 0, false, STR_CONFIG_PATCHES_NONSTOP_BY_DEFAULT, NULL),
SDTC_BOOL(gui.keep_all_autosave, S, 0, false, STR_NULL, NULL),
SDTC_BOOL(gui.autosave_on_exit, S, 0, false, STR_NULL, NULL),
SDTC_VAR(gui.max_num_autosaves, SLE_UINT8, S, 0, 16, 0, 255, 0, STR_NULL, NULL),
SDTC_BOOL(gui.bridge_pillars, S, 0, true, STR_NULL, NULL),
SDTC_BOOL(gui.auto_euro, S, 0, true, STR_NULL, NULL),
SDTC_VAR(gui.news_message_timeout, SLE_UINT8, S, 0, 2, 1, 255, 0, STR_NULL, NULL),
SDTC_BOOL(gui.show_track_reservation, S, 0, false, STR_CONFIG_PATCHES_SHOW_TRACK_RESERVATION, RedrawScreen),
SDTC_VAR(gui.default_signal_type, SLE_UINT8, S, MS, 0, 0, 2, 1, STR_CONFIG_PATCHES_DEFAULT_SIGNAL_TYPE, NULL),
SDTC_VAR(gui.cycle_signal_types, SLE_UINT8, S, MS, 0, 0, 2, 1, STR_CONFIG_PATCHES_CYCLE_SIGNAL_TYPES, NULL),
SDTC_VAR(gui.station_numtracks, SLE_UINT8, S, 0, 1, 1, 7, 0, STR_NULL, NULL),
SDTC_VAR(gui.station_platlength, SLE_UINT8, S, 0, 5, 1, 7, 0, STR_NULL, NULL),
SDTC_BOOL(gui.station_dragdrop, S, 0, true, STR_NULL, NULL),
SDTC_BOOL(gui.station_show_coverage, S, 0, false, STR_NULL, NULL),
SDTC_BOOL(gui.persistent_buildingtools, S, 0, false, STR_CONFIG_PATCHES_PERSISTENT_BUILDINGTOOLS, NULL),
SDTC_VAR(gui.console_backlog_timeout, SLE_UINT16, S, 0, 100, 10, 65500, 0, STR_NULL, NULL),
SDTC_VAR(gui.console_backlog_length, SLE_UINT16, S, 0, 100, 10, 65500, 0, STR_NULL, NULL),
#ifdef ENABLE_NETWORK
SDTC_VAR(gui.network_chat_box_width, SLE_UINT16, S, 0, 700, 200, 65535, 0, STR_NULL, NULL),
SDTC_VAR(gui.network_chat_box_height, SLE_UINT8, S, 0, 25, 5, 255, 0, STR_NULL, NULL),
SDTC_VAR(network.sync_freq, SLE_UINT16,C|S,NO, 100, 0, 100, 0, STR_NULL, NULL),
SDTC_VAR(network.frame_freq, SLE_UINT8,C|S,NO, 0, 0, 100, 0, STR_NULL, NULL),
SDTC_VAR(network.max_join_time, SLE_UINT16, S, NO, 500, 0, 32000, 0, STR_NULL, NULL),
SDTC_BOOL(network.pause_on_join, S, NO, true, STR_NULL, NULL),
SDTC_STR(network.server_bind_ip, SLE_STRB, S, NO, "0.0.0.0", STR_NULL, NULL),
SDTC_VAR(network.server_port, SLE_UINT16, S, NO,NETWORK_DEFAULT_PORT,0,65535,0,STR_NULL, NULL),
SDTC_BOOL(network.server_advertise, S, NO, false, STR_NULL, NULL),
SDTC_VAR(network.lan_internet, SLE_UINT8, S, NO, 0, 0, 1, 0, STR_NULL, NULL),
SDTC_STR(network.client_name, SLE_STRB, S, 0, NULL, STR_NULL, UpdateClientName),
SDTC_STR(network.server_password, SLE_STRB, S, NO, NULL, STR_NULL, UpdateServerPassword),
SDTC_STR(network.rcon_password, SLE_STRB, S, NO, NULL, STR_NULL, UpdateRconPassword),
SDTC_STR(network.default_company_pass, SLE_STRB, S, 0, NULL, STR_NULL, NULL),
SDTC_STR(network.server_name, SLE_STRB, S, NO, NULL, STR_NULL, NULL),
SDTC_STR(network.connect_to_ip, SLE_STRB, S, 0, NULL, STR_NULL, NULL),
SDTC_STR(network.network_id, SLE_STRB, S, NO, NULL, STR_NULL, NULL),
SDTC_BOOL(network.autoclean_companies, S, NO, false, STR_NULL, NULL),
SDTC_VAR(network.autoclean_unprotected, SLE_UINT8, S,D0|NO, 12, 0, 240, 0, STR_NULL, NULL),
SDTC_VAR(network.autoclean_protected, SLE_UINT8, S,D0|NO, 36, 0, 240, 0, STR_NULL, NULL),
SDTC_VAR(network.max_companies, SLE_UINT8, S, NO, 8, 1,MAX_COMPANIES,0, STR_NULL, NULL),
SDTC_VAR(network.max_clients, SLE_UINT8, S, NO, 10, 2, MAX_CLIENTS, 0, STR_NULL, NULL),
SDTC_VAR(network.max_spectators, SLE_UINT8, S, NO, 10, 0, MAX_CLIENTS, 0, STR_NULL, NULL),
SDTC_VAR(network.restart_game_year, SLE_INT32, S,D0|NO|NC,0, MIN_YEAR, MAX_YEAR, 1, STR_NULL, NULL),
SDTC_VAR(network.min_active_clients, SLE_UINT8, S, NO, 0, 0, MAX_CLIENTS, 0, STR_NULL, UpdateMinActiveClients),
SDTC_OMANY(network.server_lang, SLE_UINT8, S, NO, 0, 35, "ANY|ENGLISH|GERMAN|FRENCH|BRAZILIAN|BULGARIAN|CHINESE|CZECH|DANISH|DUTCH|ESPERANTO|FINNISH|HUNGARIAN|ICELANDIC|ITALIAN|JAPANESE|KOREAN|LITHUANIAN|NORWEGIAN|POLISH|PORTUGUESE|ROMANIAN|RUSSIAN|SLOVAK|SLOVENIAN|SPANISH|SWEDISH|TURKISH|UKRAINIAN|AFRIKAANS|CROATIAN|CATALAN|ESTONIAN|GALICIAN|GREEK|LATVIAN", STR_NULL, NULL),
SDTC_BOOL(network.reload_cfg, S, NO, false, STR_NULL, NULL),
SDTC_STR(network.last_host, SLE_STRB, S, 0, "0.0.0.0", STR_NULL, NULL),
SDTC_VAR(network.last_port, SLE_UINT16, S, 0, 0, 0, UINT16_MAX, 0, STR_NULL, NULL),
#endif /* ENABLE_NETWORK */
/*
* Since the network code (CmdChangePatchSetting and friends) use the index in this array to decide
* which patch the server is talking about all conditional compilation of this array must be at the
* end. This isn't really the best solution, the patches the server can tell the client about should
* either use a seperate array or some other form of identifier.
*/
#ifdef __APPLE__
/* We might need to emulate a right mouse button on mac */
SDTC_VAR(gui.right_mouse_btn_emulation, SLE_UINT8, S, MS, 0, 0, 2, 0, STR_CONFIG_PATCHES_RIGHT_MOUSE_BTN_EMU, NULL),
#endif
SDT_END()
};
static const SettingDesc _currency_settings[] = {
SDT_VAR(CurrencySpec, rate, SLE_UINT16, S, 0, 1, 0, UINT16_MAX, 0, STR_NULL, NULL),
SDT_CHR(CurrencySpec, separator, S, 0, ".", STR_NULL, NULL),
SDT_VAR(CurrencySpec, to_euro, SLE_INT32, S, 0, 0, MIN_YEAR, MAX_YEAR, 0, STR_NULL, NULL),
SDT_STR(CurrencySpec, prefix, SLE_STRBQ, S, 0, NULL, STR_NULL, NULL),
SDT_STR(CurrencySpec, suffix, SLE_STRBQ, S, 0, " credits", STR_NULL, NULL),
SDT_END()
};
/* Undefine for the shortcut macros above */
#undef S
#undef C
#undef N
#undef D0
#undef NC
#undef MS
#undef NO
#undef CR
/**
* Prepare for reading and old diff_custom by zero-ing the memory.
*/
static void PrepareOldDiffCustom()
{
memset(_old_diff_custom, 0, sizeof(_old_diff_custom));
}
/**
* Reading of the old diff_custom array and transforming it to the new format.
* @param savegame is it read from the config or savegame. In the latter case
* we are sure there is an array; in the former case we have
* to check that.
*/
static void HandleOldDiffCustom(bool savegame)
{
uint options_to_load = GAME_DIFFICULTY_NUM - ((savegame && CheckSavegameVersion(4)) ? 1 : 0);
if (!savegame) {
/* If we did read to old_diff_custom, then at least one value must be non 0. */
bool old_diff_custom_used = false;
for (uint i = 0; i < options_to_load && !old_diff_custom_used; i++) {
old_diff_custom_used = (_old_diff_custom[i] != 0);
}
if (!old_diff_custom_used) return;
}
for (uint i = 0; i < options_to_load; i++) {
const SettingDesc *sd = &_patch_settings[i];
void *var = GetVariableAddress(savegame ? &_settings_game : &_settings_newgame, &sd->save);
Write_ValidateSetting(var, sd, (int32)((i == 4 ? 1000 : 1) * _old_diff_custom[i]));
}
}
/** tries to convert newly introduced news settings based on old ones
* @param name pointer to the string defining name of the old news config
* @param value pointer to the string defining value of the old news config
* @returns true if conversion could have been made */
bool ConvertOldNewsSetting(const char *name, const char *value)
{
if (strcasecmp(name, "openclose") == 0) {
/* openclose has been split in "open" and "close".
* So the job is now to decrypt the value of the old news config
* and give it to the two newly introduced ones*/
NewsDisplay display = ND_OFF; //default
if (strcasecmp(value, "full") == 0) {
display = ND_FULL;
} else if (strcasecmp(value, "summarized") == 0) {
display = ND_SUMMARY;
}
/* tranfert of values */
_news_type_data[NT_INDUSTRY_OPEN].display = display;
_news_type_data[NT_INDUSTRY_CLOSE].display = display;
return true;
}
return false;
}
static void NewsDisplayLoadConfig(IniFile *ini, const char *grpname)
{
IniGroup *group = ini->GetGroup(grpname);
IniItem *item;
/* If no group exists, return */
if (group == NULL) return;
for (item = group->item; item != NULL; item = item->next) {
int news_item = -1;
for (int i = 0; i < NT_END; i++) {
if (strcasecmp(item->name, _news_type_data[i].name) == 0) {
news_item = i;
break;
}
}
/* the config been read is not within current aceptable config */
if (news_item == -1) {
/* if the conversion function cannot process it, advice by a debug warning*/
if (!ConvertOldNewsSetting(item->name, item->value)) {
DEBUG(misc, 0, "Invalid display option: %s", item->name);
}
/* in all cases, there is nothing left to do */
continue;
}
if (strcasecmp(item->value, "full") == 0) {
_news_type_data[news_item].display = ND_FULL;
} else if (strcasecmp(item->value, "off") == 0) {
_news_type_data[news_item].display = ND_OFF;
} else if (strcasecmp(item->value, "summarized") == 0) {
_news_type_data[news_item].display = ND_SUMMARY;
} else {
DEBUG(misc, 0, "Invalid display value: %s", item->value);
continue;
}
}
}
/* Load a GRF configuration from the given group name */
static GRFConfig *GRFLoadConfig(IniFile *ini, const char *grpname, bool is_static)
{
IniGroup *group = ini->GetGroup(grpname);
IniItem *item;
GRFConfig *first = NULL;
GRFConfig **curr = &first;
if (group == NULL) return NULL;
for (item = group->item; item != NULL; item = item->next) {
GRFConfig *c = CallocT<GRFConfig>(1);
c->filename = strdup(item->name);
/* Parse parameters */
if (!StrEmpty(item->value)) {
c->num_params = parse_intlist(item->value, (int*)c->param, lengthof(c->param));
if (c->num_params == (byte)-1) {
ShowInfoF("ini: error in array '%s'", item->name);
c->num_params = 0;
}
}
/* Check if item is valid */
if (!FillGRFDetails(c, is_static)) {
const char *msg;
if (c->status == GCS_NOT_FOUND) {
msg = "not found";
} else if (HasBit(c->flags, GCF_UNSAFE)) {
msg = "unsafe for static use";
} else if (HasBit(c->flags, GCF_SYSTEM)) {
msg = "system NewGRF";
} else {
msg = "unknown";
}
ShowInfoF("ini: ignoring invalid NewGRF '%s': %s", item->name, msg);
ClearGRFConfig(&c);
continue;
}
/* Mark file as static to avoid saving in savegame. */
if (is_static) SetBit(c->flags, GCF_STATIC);
/* Add item to list */
*curr = c;
curr = &c->next;
}
return first;
}
static void NewsDisplaySaveConfig(IniFile *ini, const char *grpname)
{
IniGroup *group = ini->GetGroup(grpname);
for (int i = 0; i < NT_END; i++) {
const char *value;
int v = _news_type_data[i].display;
value = (v == ND_OFF ? "off" : (v == ND_SUMMARY ? "summarized" : "full"));
group->GetItem(_news_type_data[i].name, true)->SetValue(value);
}
}
/**
* Save the version of OpenTTD to the ini file.
* @param ini the ini to write to
*/
static void SaveVersionInConfig(IniFile *ini)
{
IniGroup *group = ini->GetGroup("version");
char version[9];
snprintf(version, lengthof(version), "%08X", _openttd_newgrf_version);
const char *versions[][2] = {
{ "version_string", _openttd_revision },
{ "version_number", version }
};
for (uint i = 0; i < lengthof(versions); i++) {
group->GetItem(versions[i][0], true)->SetValue(versions[i][1]);
}
}
/* Save a GRF configuration to the given group name */
static void GRFSaveConfig(IniFile *ini, const char *grpname, const GRFConfig *list)
{
ini->RemoveGroup(grpname);
IniGroup *group = ini->GetGroup(grpname);
const GRFConfig *c;
for (c = list; c != NULL; c = c->next) {
char params[512];
GRFBuildParamList(params, c, lastof(params));
group->GetItem(c->filename, true)->SetValue(params);
}
}
/* Common handler for saving/loading variables to the configuration file */
static void HandleSettingDescs(IniFile *ini, SettingDescProc *proc, SettingDescProcList *proc_list)
{
proc(ini, (const SettingDesc*)_misc_settings, "misc", NULL);
proc(ini, (const SettingDesc*)_music_settings, "music", &msf);
#ifdef WIN32
proc(ini, (const SettingDesc*)_win32_settings, "win32", NULL);
#endif /* WIN32 */
proc(ini, _patch_settings, "patches", &_settings_newgame);
proc(ini, _currency_settings,"currency", &_custom_currency);
#ifdef ENABLE_NETWORK
proc_list(ini, "servers", _network_host_list, lengthof(_network_host_list), NULL);
proc_list(ini, "bans", _network_ban_list, lengthof(_network_ban_list), NULL);
#endif /* ENABLE_NETWORK */
}
static IniFile *IniLoadConfig()
{
IniFile *ini = new IniFile(_list_group_names);
ini->LoadFromDisk(_config_file);
return ini;
}
/** Load the values from the configuration files */
void LoadFromConfig()
{
IniFile *ini = IniLoadConfig();
ResetCurrencies(false); // Initialize the array of curencies, without preserving the custom one
PrepareOldDiffCustom();
ini_load_settings(ini, _gameopt_settings, "gameopt", &_settings_newgame);
HandleOldDiffCustom(false);
HandleSettingDescs(ini, ini_load_settings, ini_load_setting_list);
_grfconfig_newgame = GRFLoadConfig(ini, "newgrf", false);
_grfconfig_static = GRFLoadConfig(ini, "newgrf-static", true);
NewsDisplayLoadConfig(ini, "news_display");
CheckDifficultyLevels();
delete ini;
}
/** Save the values to the configuration file */
void SaveToConfig()
{
IniFile *ini = IniLoadConfig();
/* Remove some obsolete groups. These have all been loaded into other groups. */
ini->RemoveGroup("patches");
ini->RemoveGroup("yapf");
ini->RemoveGroup("gameopt");
HandleSettingDescs(ini, ini_save_settings, ini_save_setting_list);
GRFSaveConfig(ini, "newgrf", _grfconfig_newgame);
GRFSaveConfig(ini, "newgrf-static", _grfconfig_static);
NewsDisplaySaveConfig(ini, "news_display");
SaveVersionInConfig(ini);
ini->SaveToDisk(_config_file);
delete ini;
}
void GetGRFPresetList(GRFPresetList *list)
{
list->Clear();
IniFile *ini = IniLoadConfig();
IniGroup *group;
for (group = ini->group; group != NULL; group = group->next) {
if (strncmp(group->name, "preset-", 7) == 0) {
*list->Append() = strdup(group->name + 7);
}
}
delete ini;
}
GRFConfig *LoadGRFPresetFromConfig(const char *config_name)
{
char *section = (char*)alloca(strlen(config_name) + 8);
sprintf(section, "preset-%s", config_name);
IniFile *ini = IniLoadConfig();
GRFConfig *config = GRFLoadConfig(ini, section, false);
delete ini;
return config;
}
void SaveGRFPresetToConfig(const char *config_name, GRFConfig *config)
{
char *section = (char*)alloca(strlen(config_name) + 8);
sprintf(section, "preset-%s", config_name);
IniFile *ini = IniLoadConfig();
GRFSaveConfig(ini, section, config);
ini->SaveToDisk(_config_file);
delete ini;
}
void DeleteGRFPresetFromConfig(const char *config_name)
{
char *section = (char*)alloca(strlen(config_name) + 8);
sprintf(section, "preset-%s", config_name);
IniFile *ini = IniLoadConfig();
ini->RemoveGroup(section);
ini->SaveToDisk(_config_file);
delete ini;
}
static const SettingDesc *GetSettingDescription(uint index)
{
if (index >= lengthof(_patch_settings)) return NULL;
return &_patch_settings[index];
}
/** Network-safe changing of patch-settings (server-only).
* @param tile unused
* @param flags operation to perform
* @param p1 the index of the patch in the SettingDesc array which identifies it
* @param p2 the new value for the patch
* The new value is properly clamped to its minimum/maximum when setting
* @see _patch_settings
*/
CommandCost CmdChangePatchSetting(TileIndex tile, uint32 flags, uint32 p1, uint32 p2, const char *text)
{
const SettingDesc *sd = GetSettingDescription(p1);
if (sd == NULL) return CMD_ERROR;
if (!SlIsObjectCurrentlyValid(sd->save.version_from, sd->save.version_to)) return CMD_ERROR;
if ((sd->desc.flags & SGF_NETWORK_ONLY) && !_networking && _game_mode != GM_MENU) return CMD_ERROR;
if ((sd->desc.flags & SGF_NO_NETWORK) && _networking) return CMD_ERROR;
if ((sd->desc.flags & SGF_NEWGAME_ONLY) && _game_mode != GM_MENU) return CMD_ERROR;
if (flags & DC_EXEC) {
GameSettings *s = (_game_mode == GM_MENU) ? &_settings_newgame : &_settings_game;
void *var = GetVariableAddress(s, &sd->save);
int32 oldval = (int32)ReadValue(var, sd->save.conv);
int32 newval = (int32)p2;
Write_ValidateSetting(var, sd, newval);
newval = (int32)ReadValue(var, sd->save.conv);
if (sd->desc.proc != NULL) sd->desc.proc(newval);
if ((sd->desc.flags & SGF_NO_NETWORK) && oldval != newval) {
GamelogStartAction(GLAT_PATCH);
GamelogPatch(sd->desc.name, oldval, newval);
GamelogStopAction();
}
InvalidateWindow(WC_GAME_OPTIONS, 0);
}
return CommandCost();
}
/** Top function to save the new value of an element of the Patches struct
* @param index offset in the SettingDesc array of the Patches struct which
* identifies the patch member we want to change
* @param object pointer to a valid patches struct that has its settings change.
* This only affects patch-members that are not needed to be the same on all
* clients in a network game.
* @param value new value of the patch */
bool SetPatchValue(uint index, int32 value)
{
const SettingDesc *sd = &_patch_settings[index];
/* If an item is company-based, we do not send it over the network
* (if any) to change. Also *hack*hack* we update the _newgame version
* of patches because changing a company-based setting in a game also
* changes its defaults. At least that is the convention we have chosen */
if (sd->save.conv & SLF_NETWORK_NO) {
void *var = GetVariableAddress((_game_mode == GM_MENU) ? &_settings_newgame : &_settings_game, &sd->save);
Write_ValidateSetting(var, sd, value);
if (_game_mode != GM_MENU) {
void *var2 = GetVariableAddress(&_settings_newgame, &sd->save);
Write_ValidateSetting(var2, sd, value);
}
if (sd->desc.proc != NULL) sd->desc.proc((int32)ReadValue(var, sd->save.conv));
InvalidateWindow(WC_GAME_OPTIONS, 0);
return true;
}
/* send non-company-based settings over the network */
if (!_networking || (_networking && _network_server)) {
return DoCommandP(0, index, value, CMD_CHANGE_PATCH_SETTING);
}
return false;
}
/**
* Set a patch value with a string.
* @param index the patch settings index.
* @param value the value to write
* @note CANNOT BE SAVED IN THE SAVEGAME.
*/
bool SetPatchValue(uint index, const char *value)
{
const SettingDesc *sd = &_patch_settings[index];
assert(sd->save.conv & SLF_NETWORK_NO);
char *var = (char*)GetVariableAddress(NULL, &sd->save);
ttd_strlcpy(var, value, sd->save.length);
if (sd->desc.proc != NULL) sd->desc.proc(0);
return true;
}
/**
* Given a name of patch, return a setting description of it.
* @param name Name of the patch to return a setting description of
* @param i Pointer to an integer that will contain the index of the setting after the call, if it is successful.
* @return Pointer to the setting description of patch \a name if it can be found,
* \c NULL indicates failure to obtain the description
*/
const SettingDesc *GetPatchFromName(const char *name, uint *i)
{
const SettingDesc *sd;
/* First check all full names */
for (*i = 0, sd = _patch_settings; sd->save.cmd != SL_END; sd++, (*i)++) {
if (!SlIsObjectCurrentlyValid(sd->save.version_from, sd->save.version_to)) continue;
if (strcmp(sd->desc.name, name) == 0) return sd;
}
/* Then check the shortcut variant of the name. */
for (*i = 0, sd = _patch_settings; sd->save.cmd != SL_END; sd++, (*i)++) {
if (!SlIsObjectCurrentlyValid(sd->save.version_from, sd->save.version_to)) continue;
const char *short_name = strchr(sd->desc.name, '.');
if (short_name != NULL) {
short_name++;
if (strcmp(short_name, name) == 0) return sd;
}
}
return NULL;
}
/* Those 2 functions need to be here, else we have to make some stuff non-static
* and besides, it is also better to keep stuff like this at the same place */
void IConsoleSetPatchSetting(const char *name, const char *value)
{
uint index;
const SettingDesc *sd = GetPatchFromName(name, &index);
if (sd == NULL) {
IConsolePrintF(CC_WARNING, "'%s' is an unknown patch setting.", name);
return;
}
bool success;
if (sd->desc.cmd == SDT_STRING) {
success = SetPatchValue(index, value);
} else {
uint32 val;
extern bool GetArgumentInteger(uint32 *value, const char *arg);
success = GetArgumentInteger(&val, value);
if (success) success = SetPatchValue(index, val);
}
if (!success) {
if (_network_server) {
IConsoleError("This command/variable is not available during network games.");
} else {
IConsoleError("This command/variable is only available to a network server.");
}
}
}
void IConsoleSetPatchSetting(const char *name, int value)
{
uint index;
const SettingDesc *sd = GetPatchFromName(name, &index);
assert(sd != NULL);
SetPatchValue(index, value);
}
/**
* Output value of a specific patch to the console
* @param name Name of the patch to output its value
*/
void IConsoleGetPatchSetting(const char *name)
{
char value[20];
uint index;
const SettingDesc *sd = GetPatchFromName(name, &index);
const void *ptr;
if (sd == NULL) {
IConsolePrintF(CC_WARNING, "'%s' is an unknown patch setting.", name);
return;
}
ptr = GetVariableAddress((_game_mode == GM_MENU) ? &_settings_newgame : &_settings_game, &sd->save);
if (sd->desc.cmd == SDT_STRING) {
IConsolePrintF(CC_WARNING, "Current value for '%s' is: '%s'", name, (const char *)ptr);
} else {
if (sd->desc.cmd == SDT_BOOLX) {
snprintf(value, sizeof(value), (*(bool*)ptr == 1) ? "on" : "off");
} else {
snprintf(value, sizeof(value), "%d", (int32)ReadValue(ptr, sd->save.conv));
}
IConsolePrintF(CC_WARNING, "Current value for '%s' is: '%s' (min: %s%d, max: %d)",
name, value, (sd->desc.flags & SGF_0ISDISABLED) ? "(0) " : "", sd->desc.min, sd->desc.max);
}
}
/**
* List all patches and their value to the console
*
* @param prefilter If not \c NULL, only list patches with names that begin with \a prefilter prefix
*/
void IConsoleListPatches(const char *prefilter)
{
IConsolePrintF(CC_WARNING, "All patches with their current value:");
for (const SettingDesc *sd = _patch_settings; sd->save.cmd != SL_END; sd++) {
if (prefilter != NULL) {
if (strncmp(sd->desc.name, prefilter, min(strlen(sd->desc.name), strlen(prefilter))) != 0) continue;
}
char value[80];
const void *ptr = GetVariableAddress((_game_mode == GM_MENU) ? &_settings_newgame : &_settings_game, &sd->save);
if (sd->desc.cmd == SDT_BOOLX) {
snprintf(value, lengthof(value), (*(bool*)ptr == 1) ? "on" : "off");
} else if (sd->desc.cmd == SDT_STRING) {
snprintf(value, sizeof(value), "%s", (const char *)ptr);
} else {
snprintf(value, lengthof(value), "%d", (uint32)ReadValue(ptr, sd->save.conv));
}
IConsolePrintF(CC_DEFAULT, "%s = %s", sd->desc.name, value);
}
IConsolePrintF(CC_WARNING, "Use 'patch' command to change a value");
}
/** Save and load handler for patches/settings
* @param osd SettingDesc struct containing all information
* @param object can be either NULL in which case we load global variables or
* a pointer to a struct which is getting saved */
static void LoadSettings(const SettingDesc *osd, void *object)
{
for (; osd->save.cmd != SL_END; osd++) {
const SaveLoad *sld = &osd->save;
void *ptr = GetVariableAddress(object, sld);
if (!SlObjectMember(ptr, sld)) continue;
}
}
/** Loadhandler for a list of global variables
* @param sdg pointer for the global variable list SettingDescGlobVarList
* @note this is actually a stub for LoadSettings with the
* object pointer set to NULL */
static inline void LoadSettingsGlobList(const SettingDescGlobVarList *sdg)
{
LoadSettings((const SettingDesc*)sdg, NULL);
}
/** Save and load handler for patches/settings
* @param sd SettingDesc struct containing all information
* @param object can be either NULL in which case we load global variables or
* a pointer to a struct which is getting saved */
static void SaveSettings(const SettingDesc *sd, void *object)
{
/* We need to write the CH_RIFF header, but unfortunately can't call
* SlCalcLength() because we have a different format. So do this manually */
const SettingDesc *i;
size_t length = 0;
for (i = sd; i->save.cmd != SL_END; i++) {
const void *ptr = GetVariableAddress(object, &i->save);
length += SlCalcObjMemberLength(ptr, &i->save);
}
SlSetLength(length);
for (i = sd; i->save.cmd != SL_END; i++) {
void *ptr = GetVariableAddress(object, &i->save);
SlObjectMember(ptr, &i->save);
}
}
/** Savehandler for a list of global variables
* @note this is actually a stub for SaveSettings with the
* object pointer set to NULL */
static inline void SaveSettingsGlobList(const SettingDescGlobVarList *sdg)
{
SaveSettings((const SettingDesc*)sdg, NULL);
}
static void Load_OPTS()
{
/* Copy over default setting since some might not get loaded in
* a networking environment. This ensures for example that the local
* autosave-frequency stays when joining a network-server */
PrepareOldDiffCustom();
LoadSettings(_gameopt_settings, &_settings_game);
HandleOldDiffCustom(true);
}
static void Load_PATS()
{
/* Copy over default setting since some might not get loaded in
* a networking environment. This ensures for example that the local
* signal_side stays when joining a network-server */
LoadSettings(_patch_settings, &_settings_game);
}
static void Save_PATS()
{
SaveSettings(_patch_settings, &_settings_game);
}
void CheckConfig()
{
/*
* Increase old default values for pf_maxdepth and pf_maxlength
* to support big networks.
*/
if (_settings_newgame.pf.opf.pf_maxdepth == 16 && _settings_newgame.pf.opf.pf_maxlength == 512) {
_settings_newgame.pf.opf.pf_maxdepth = 48;
_settings_newgame.pf.opf.pf_maxlength = 4096;
}
}
extern const ChunkHandler _setting_chunk_handlers[] = {
{ 'OPTS', NULL, Load_OPTS, CH_RIFF},
{ 'PATS', Save_PATS, Load_PATS, CH_RIFF | CH_LAST},
};
static bool IsSignedVarMemType(VarType vt)
{
switch (GetVarMemType(vt)) {
case SLE_VAR_I8:
case SLE_VAR_I16:
case SLE_VAR_I32:
case SLE_VAR_I64:
return true;
}
return false;
}
|