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Location: cpp/openttd-patchpack/source/player_gui.c - annotation
r3016:b28a60dfd364
31.0 KiB
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(svn r3596) -Codechange: [OSX] changed to use Apple's macros instead of OTTD macros for endian conversion
This increases the execution speed a lot since GCC can't detect the OTTD macro as an endian conversion
while Apple's code uses the instruction to convert endian instead of a series of instructions to produce the same result
Since we don't have that many endian conversions in the game, overall performance should not increase noteworthy
This increases the execution speed a lot since GCC can't detect the OTTD macro as an endian conversion
while Apple's code uses the instruction to convert endian instead of a series of instructions to produce the same result
Since we don't have that many endian conversions in the game, overall performance should not increase noteworthy
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#include "stdafx.h"
#include "openttd.h"
#include "table/sprites.h"
#include "table/strings.h"
#include "functions.h"
#include "window.h"
#include "gui.h"
#include "viewport.h"
#include "gfx.h"
#include "player.h"
#include "command.h"
#include "vehicle.h"
#include "economy.h"
#include "network.h"
#include "variables.h"
#include "train.h"
#ifdef ENABLE_NETWORK
#include "network_data.h"
#include "network_client.h"
#endif
static void DoShowPlayerFinances(PlayerID player, bool show_small, bool show_stickied);
static void DrawPlayerEconomyStats(const Player *p, byte mode)
{
int x,y,i,j,year;
const int64 (*tbl)[13];
int64 sum, cost;
StringID str;
if (!(mode & 1)) { // normal sized economics window (mode&1) is minimized status
/* draw categories */
DrawStringCenterUnderline(61, 15, STR_700F_EXPENDITURE_INCOME, 0);
for (i = 0; i != 13; i++)
DrawString(2, 27 + i*10, STR_7011_CONSTRUCTION + i, 0);
DrawStringRightAligned(111, 27 + 10*13 + 2, STR_7020_TOTAL, 0);
/* draw the price columns */
year = _cur_year - 2;
j = 3;
x = 215;
tbl = p->yearly_expenses + 2;
do {
if (year >= p->inaugurated_year) {
SetDParam(0, year + 1920);
DrawStringCenterUnderline(x-17, 15, STR_7010, 0);
sum = 0;
for (i = 0; i != 13; i++) {
/* draw one row in the price column */
cost = (*tbl)[i];
if (cost != 0) {
sum += cost;
str = STR_701E;
if (cost < 0) { cost = -cost; str++; }
SetDParam64(0, cost);
DrawStringRightAligned(x, 27+i*10, str, 0);
}
}
str = STR_701E;
if (sum < 0) { sum = -sum; str++; }
SetDParam64(0, sum);
DrawStringRightAligned(x, 27 + 13*10 + 2, str, 0);
GfxFillRect(x - 75, 27 + 10*13, x, 27 + 10*13, 215);
x += 95;
}
year++;
tbl--;
} while (--j != 0);
y = 171;
// draw max loan aligned to loan below (y += 10)
SetDParam64(0, (uint64)_economy.max_loan);
DrawString(202, y+10, STR_MAX_LOAN, 0);
} else
y = 15;
DrawString(2, y, STR_7026_BANK_BALANCE, 0);
SetDParam64(0, p->money64);
DrawStringRightAligned(182, y, STR_7028, 0);
y += 10;
DrawString(2, y, STR_7027_LOAN, 0);
SetDParam64(0, p->current_loan);
DrawStringRightAligned(182, y, STR_7028, 0);
y += 12;
GfxFillRect(182 - 75, y-2, 182, y-2, 215);
SetDParam64(0, p->money64 - p->current_loan);
DrawStringRightAligned(182, y, STR_7028, 0);
}
static const Widget _player_finances_widgets[] = {
{ WWT_CLOSEBOX, RESIZE_NONE, 14, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW},
{ WWT_CAPTION, RESIZE_NONE, 14, 11, 379, 0, 13, STR_700E_FINANCES, STR_018C_WINDOW_TITLE_DRAG_THIS},
{ WWT_IMGBTN, RESIZE_NONE, 14, 380, 394, 0, 13, 0x2AA, STR_7075_TOGGLE_LARGE_SMALL_WINDOW},
{ WWT_STICKYBOX, RESIZE_NONE, 14, 395, 406, 0, 13, 0x0, STR_STICKY_BUTTON},
{ WWT_IMGBTN, RESIZE_NONE, 14, 0, 406, 14, 169, 0x0, STR_NULL},
{ WWT_IMGBTN, RESIZE_NONE, 14, 0, 406, 170, 203, 0x0, STR_NULL},
{ WWT_PUSHTXTBTN, RESIZE_NONE, 14, 0, 202, 204, 215, STR_7029_BORROW, STR_7035_INCREASE_SIZE_OF_LOAN},
{ WWT_PUSHTXTBTN, RESIZE_NONE, 14, 203, 406, 204, 215, STR_702A_REPAY, STR_7036_REPAY_PART_OF_LOAN},
{ WIDGETS_END},
};
static const Widget _other_player_finances_widgets[] = {
{ WWT_CLOSEBOX, RESIZE_NONE, 14, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW},
{ WWT_CAPTION, RESIZE_NONE, 14, 11, 379, 0, 13, STR_700E_FINANCES, STR_018C_WINDOW_TITLE_DRAG_THIS},
{ WWT_IMGBTN, RESIZE_NONE, 14, 380, 394, 0, 13, 0x2AA, STR_7075_TOGGLE_LARGE_SMALL_WINDOW},
{ WWT_STICKYBOX, RESIZE_NONE, 14, 395, 406, 0, 13, 0x0, STR_STICKY_BUTTON},
{ WWT_IMGBTN, RESIZE_NONE, 14, 0, 406, 14, 169, 0x0, STR_NULL},
{ WWT_IMGBTN, RESIZE_NONE, 14, 0, 406, 170, 203, 0x0, STR_NULL},
{ WIDGETS_END},
};
static const Widget _other_player_finances_small_widgets[] = {
{ WWT_CLOSEBOX, RESIZE_NONE, 14, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW},
{ WWT_CAPTION, RESIZE_NONE, 14, 11, 253, 0, 13, STR_700E_FINANCES, STR_018C_WINDOW_TITLE_DRAG_THIS},
{ WWT_IMGBTN, RESIZE_NONE, 14, 254, 267, 0, 13, 0x2AA, STR_7075_TOGGLE_LARGE_SMALL_WINDOW},
{ WWT_STICKYBOX, RESIZE_NONE, 14, 268, 279, 0, 13, 0x0, STR_STICKY_BUTTON},
{ WWT_EMPTY, RESIZE_NONE, 0, 0, 0, 0, 0, 0x0, STR_NULL},
{ WWT_IMGBTN, RESIZE_NONE, 14, 0, 279, 14, 47, 0x0, STR_NULL},
{ WIDGETS_END},
};
static const Widget _player_finances_small_widgets[] = {
{ WWT_CLOSEBOX, RESIZE_NONE, 14, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW},
{ WWT_CAPTION, RESIZE_NONE, 14, 11, 253, 0, 13, STR_700E_FINANCES, STR_018C_WINDOW_TITLE_DRAG_THIS},
{ WWT_IMGBTN, RESIZE_NONE, 14, 254, 267, 0, 13, 0x2AA, STR_7075_TOGGLE_LARGE_SMALL_WINDOW},
{ WWT_STICKYBOX, RESIZE_NONE, 14, 268, 279, 0, 13, 0x0, STR_STICKY_BUTTON},
{ WWT_EMPTY, RESIZE_NONE, 0, 0, 0, 0, 0, 0x0, STR_NULL},
{ WWT_IMGBTN, RESIZE_NONE, 14, 0, 279, 14, 47, 0x0, STR_NULL},
{ WWT_PUSHTXTBTN, RESIZE_NONE, 14, 0, 139, 48, 59, STR_7029_BORROW, STR_7035_INCREASE_SIZE_OF_LOAN},
{ WWT_PUSHTXTBTN, RESIZE_NONE, 14, 140, 279, 48, 59, STR_702A_REPAY, STR_7036_REPAY_PART_OF_LOAN},
{ WIDGETS_END},
};
static void PlayerFinancesWndProc(Window *w, WindowEvent *e)
{
switch (e->event) {
case WE_PAINT: {
PlayerID player = w->window_number;
const Player* p = GetPlayer(player);
w->disabled_state = p->current_loan != 0 ? 0 : (1 << 7);
SetDParam(0, p->name_1);
SetDParam(1, p->name_2);
SetDParam(2, GetPlayerNameString(player, 3));
SetDParam(4, 10000);
DrawWindowWidgets(w);
DrawPlayerEconomyStats(p, (byte)WP(w,def_d).data_1);
} break;
case WE_CLICK:
switch (e->click.widget) {
case 2: {/* toggle size */
byte mode = (byte)WP(w,def_d).data_1;
bool stickied = !!(w->flags4 & WF_STICKY);
PlayerID player = w->window_number;
DeleteWindow(w);
DoShowPlayerFinances(player, !HASBIT(mode, 0), stickied);
} break;
case 6: /* increase loan */
DoCommandP(0, 0, _ctrl_pressed, NULL, CMD_INCREASE_LOAN | CMD_MSG(STR_702C_CAN_T_BORROW_ANY_MORE_MONEY));
break;
case 7: /* repay loan */
DoCommandP(0, 0, _ctrl_pressed, NULL, CMD_DECREASE_LOAN | CMD_MSG(STR_702F_CAN_T_REPAY_LOAN));
break;
}
break;
}
}
static const WindowDesc _player_finances_desc = {
-1,-1, 407, 216,
WC_FINANCES,0,
WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_UNCLICK_BUTTONS | WDF_STICKY_BUTTON,
_player_finances_widgets,
PlayerFinancesWndProc
};
static const WindowDesc _player_finances_small_desc = {
-1,-1, 280, 60,
WC_FINANCES,0,
WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_UNCLICK_BUTTONS | WDF_STICKY_BUTTON,
_player_finances_small_widgets,
PlayerFinancesWndProc
};
static const WindowDesc _other_player_finances_desc = {
-1,-1, 407, 204,
WC_FINANCES,0,
WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_UNCLICK_BUTTONS | WDF_STICKY_BUTTON,
_other_player_finances_widgets,
PlayerFinancesWndProc
};
static const WindowDesc _other_player_finances_small_desc = {
-1,-1, 280, 48,
WC_FINANCES,0,
WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_UNCLICK_BUTTONS | WDF_STICKY_BUTTON,
_other_player_finances_small_widgets,
PlayerFinancesWndProc
};
static const WindowDesc * const desc_table[2*2] = {
&_player_finances_desc,&_player_finances_small_desc,
&_other_player_finances_desc,&_other_player_finances_small_desc,
};
static void DoShowPlayerFinances(PlayerID player, bool show_small, bool show_stickied)
{
Window *w;
int mode;
mode = (player != _local_player) * 2 + show_small;
w = AllocateWindowDescFront(desc_table[mode], player);
if (w != NULL) {
w->caption_color = w->window_number;
WP(w,def_d).data_1 = mode;
if (show_stickied) {
w->flags4 |= WF_STICKY;
}
}
}
void ShowPlayerFinances(PlayerID player)
{
DoShowPlayerFinances(player, false, false);
}
static void SelectPlayerColorWndProc(Window *w, WindowEvent *e)
{
switch (e->event) {
case WE_PAINT: {
const Player* p;
uint used_colors = 0;
int num_free = 16;
int x,y,pos;
int i;
FOR_ALL_PLAYERS(p) {
if (p->is_active) {
SETBIT(used_colors, p->player_color);
num_free--;
}
}
WP(w,def_d).data_1 = used_colors;
SetVScrollCount(w, num_free);
DrawWindowWidgets(w);
x = 2;
y = 17;
pos = w->vscroll.pos;
for (i = 0; i != 16; i++) {
if (!(used_colors & 1) && --pos < 0 && pos >= -8) {
DrawString(x + 30, y, STR_00D1_DARK_BLUE + i, 2);
DrawSprite((i << 16) + 0x3078C1A, x + 14, y + 4);
y += 14;
}
used_colors >>= 1;
}
} break;
case WE_CLICK:
if (e->click.widget == 2) {
int item = (e->click.pt.y - 13) / 14;
uint used_colors;
int i;
if ((uint)item >= 8)
return;
item += w->vscroll.pos;
used_colors = WP(w,def_d).data_1;
for (i = 0; i != 16; i++) {
if (!(used_colors & 1) && --item < 0) {
DoCommandP(0, 0, i, NULL, CMD_SET_PLAYER_COLOR);
DeleteWindow(w);
break;
}
used_colors >>= 1;
}
}
break;
}
}
static const Widget _select_player_color_widgets[] = {
{ WWT_CLOSEBOX, RESIZE_NONE, 14, 0, 10, 0, 13, STR_00C5,STR_018B_CLOSE_WINDOW},
{ WWT_CAPTION, RESIZE_NONE, 14, 11, 149, 0, 13, STR_7007_NEW_COLOR_SCHEME, STR_018C_WINDOW_TITLE_DRAG_THIS},
{ WWT_IMGBTN, RESIZE_NONE, 14, 0, 137, 14, 127, 0x0, STR_7034_CLICK_ON_SELECTED_NEW_COLOR},
{ WWT_SCROLLBAR, RESIZE_NONE, 14, 138, 149, 14, 127, 0x0, STR_0190_SCROLL_BAR_SCROLLS_LIST},
{ WIDGETS_END},
};
static const WindowDesc _select_player_color_desc = {
-1,-1, 150, 128,
WC_PLAYER_COLOR,0,
WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET,
_select_player_color_widgets,
SelectPlayerColorWndProc
};
static void SelectPlayerFaceWndProc(Window *w, WindowEvent *e)
{
switch (e->event) {
case WE_PAINT: {
Player *p;
w->click_state = (w->click_state & ~(1<<5|1<<6)) | ((1<<5) << WP(w,facesel_d).gender);
DrawWindowWidgets(w);
p = GetPlayer(w->window_number);
DrawPlayerFace(WP(w,facesel_d).face, p->player_color, 2, 16);
} break;
case WE_CLICK:
switch (e->click.widget) {
case 3: DeleteWindow(w); break;
case 4: /* ok click */
DoCommandP(0, 0, WP(w,facesel_d).face, NULL, CMD_SET_PLAYER_FACE);
DeleteWindow(w);
break;
case 5: /* male click */
case 6: /* female click */
WP(w,facesel_d).gender = e->click.widget - 5;
SetWindowDirty(w);
break;
case 7:
WP(w,facesel_d).face = (WP(w,facesel_d).gender << 31) + GB(InteractiveRandom(), 0, 31);
SetWindowDirty(w);
break;
}
break;
}
}
static const Widget _select_player_face_widgets[] = {
{ WWT_CLOSEBOX, RESIZE_NONE, 14, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW},
{ WWT_CAPTION, RESIZE_NONE, 14, 11, 189, 0, 13, STR_7043_FACE_SELECTION, STR_018C_WINDOW_TITLE_DRAG_THIS},
{ WWT_IMGBTN, RESIZE_NONE, 14, 0, 189, 14, 136, 0x0, STR_NULL},
{ WWT_PUSHTXTBTN, RESIZE_NONE, 14, 0, 94, 137, 148, STR_012E_CANCEL, STR_7047_CANCEL_NEW_FACE_SELECTION},
{ WWT_PUSHTXTBTN, RESIZE_NONE, 14, 95, 189, 137, 148, STR_012F_OK, STR_7048_ACCEPT_NEW_FACE_SELECTION},
{ WWT_TEXTBTN, RESIZE_NONE, 14, 95, 187, 25, 36, STR_7044_MALE, STR_7049_SELECT_MALE_FACES},
{ WWT_TEXTBTN, RESIZE_NONE, 14, 95, 187, 37, 48, STR_7045_FEMALE, STR_704A_SELECT_FEMALE_FACES},
{ WWT_PUSHTXTBTN, RESIZE_NONE, 14, 95, 187, 79, 90, STR_7046_NEW_FACE, STR_704B_GENERATE_RANDOM_NEW_FACE},
{ WIDGETS_END},
};
static const WindowDesc _select_player_face_desc = {
-1,-1, 190, 149,
WC_PLAYER_FACE,0,
WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_UNCLICK_BUTTONS,
_select_player_face_widgets,
SelectPlayerFaceWndProc
};
static const Widget _my_player_company_widgets[] = {
{ WWT_CLOSEBOX, RESIZE_NONE, 14, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW},
{ WWT_CAPTION, RESIZE_NONE, 14, 11, 359, 0, 13, STR_7001, STR_018C_WINDOW_TITLE_DRAG_THIS},
{ WWT_IMGBTN, RESIZE_NONE, 14, 0, 359, 14, 157, 0x0, STR_NULL},
{ WWT_PUSHTXTBTN, RESIZE_NONE, 14, 0, 89, 158, 169, STR_7004_NEW_FACE, STR_7030_SELECT_NEW_FACE_FOR_PRESIDENT},
{ WWT_PUSHTXTBTN, RESIZE_NONE, 14, 90, 179, 158, 169, STR_7005_COLOR_SCHEME, STR_7031_CHANGE_THE_COMPANY_VEHICLE},
{ WWT_PUSHTXTBTN, RESIZE_NONE, 14, 180, 269, 158, 169, STR_7009_PRESIDENT_NAME, STR_7032_CHANGE_THE_PRESIDENT_S},
{ WWT_PUSHTXTBTN, RESIZE_NONE, 14, 270, 359, 158, 169, STR_7008_COMPANY_NAME, STR_7033_CHANGE_THE_COMPANY_NAME},
{ WWT_PUSHTXTBTN, RESIZE_NONE, 14, 266, 355, 18, 29, STR_706F_BUILD_HQ, STR_7070_BUILD_COMPANY_HEADQUARTERS},
{ WWT_EMPTY, RESIZE_NONE, 14, 0, 355, 32, 43, 0x0, STR_NULL},
{ WWT_EMPTY, RESIZE_NONE, 14, 0, 355, 32, 43, 0x0, STR_NULL},
{ WWT_EMPTY, RESIZE_NONE, 14, 0, 355, 32, 43, 0x0, STR_NULL},
{ WWT_PUSHTXTBTN, RESIZE_NONE, 14, 266, 355, 138, 149, STR_COMPANY_PASSWORD, STR_COMPANY_PASSWORD_TOOLTIP},
{ WIDGETS_END},
};
static const Widget _other_player_company_widgets[] = {
{ WWT_CLOSEBOX, RESIZE_NONE, 14, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW},
{ WWT_CAPTION, RESIZE_NONE, 14, 11, 359, 0, 13, STR_7001, STR_018C_WINDOW_TITLE_DRAG_THIS},
{ WWT_IMGBTN, RESIZE_NONE, 14, 0, 359, 14, 157, 0x0, STR_NULL},
{ WWT_EMPTY, RESIZE_NONE, 0, 0, 0, 0, 0, 0x0, STR_NULL},
{ WWT_EMPTY, RESIZE_NONE, 0, 0, 0, 0, 0, 0x0, STR_NULL},
{ WWT_EMPTY, RESIZE_NONE, 0, 0, 0, 0, 0, 0x0, STR_NULL},
{ WWT_EMPTY, RESIZE_NONE, 0, 0, 0, 0, 0, 0x0, STR_NULL},
{ WWT_PUSHTXTBTN, RESIZE_NONE, 14, 266, 355, 18, 29, STR_7072_VIEW_HQ, STR_7070_BUILD_COMPANY_HEADQUARTERS},
{ WWT_EMPTY, RESIZE_NONE, 0, 0, 0, 0, 0, 0x0, STR_NULL},
{ WWT_PUSHTXTBTN, RESIZE_NONE, 14, 0, 179, 158, 169, STR_7077_BUY_25_SHARE_IN_COMPANY, STR_7079_BUY_25_SHARE_IN_THIS_COMPANY},
{ WWT_PUSHTXTBTN, RESIZE_NONE, 14, 180, 359, 158, 169, STR_7078_SELL_25_SHARE_IN_COMPANY, STR_707A_SELL_25_SHARE_IN_THIS_COMPANY},
{ WIDGETS_END},
};
static const Widget _my_player_company_bh_widgets[] = {
{ WWT_CLOSEBOX, RESIZE_NONE, 14, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW},
{ WWT_CAPTION, RESIZE_NONE, 14, 11, 359, 0, 13, STR_7001, STR_018C_WINDOW_TITLE_DRAG_THIS},
{ WWT_IMGBTN, RESIZE_NONE, 14, 0, 359, 14, 157, 0x0, STR_NULL},
{ WWT_PUSHTXTBTN, RESIZE_NONE, 14, 0, 89, 158, 169, STR_7004_NEW_FACE, STR_7030_SELECT_NEW_FACE_FOR_PRESIDENT},
{ WWT_PUSHTXTBTN, RESIZE_NONE, 14, 90, 179, 158, 169, STR_7005_COLOR_SCHEME, STR_7031_CHANGE_THE_COMPANY_VEHICLE},
{ WWT_PUSHTXTBTN, RESIZE_NONE, 14, 180, 269, 158, 169, STR_7009_PRESIDENT_NAME, STR_7032_CHANGE_THE_PRESIDENT_S},
{ WWT_PUSHTXTBTN, RESIZE_NONE, 14, 270, 359, 158, 169, STR_7008_COMPANY_NAME, STR_7033_CHANGE_THE_COMPANY_NAME},
{ WWT_PUSHTXTBTN, RESIZE_NONE, 14, 266, 355, 18, 29, STR_7072_VIEW_HQ, STR_7070_BUILD_COMPANY_HEADQUARTERS},
{ WWT_PUSHTXTBTN, RESIZE_NONE, 14, 266, 355, 32, 43, STR_RELOCATE_HQ, STR_RELOCATE_COMPANY_HEADQUARTERS},
{ WWT_EMPTY, RESIZE_NONE, 14, 0, 355, 32, 43, 0x0, STR_NULL},
{ WWT_EMPTY, RESIZE_NONE, 14, 0, 355, 32, 43, 0x0, STR_NULL},
{ WWT_PUSHTXTBTN, RESIZE_NONE, 14, 266, 355, 138, 149, STR_COMPANY_PASSWORD, STR_COMPANY_PASSWORD_TOOLTIP},
{ WIDGETS_END},
};
static void DrawPlayerVehiclesAmount(PlayerID player)
{
const int x = 110;
int y = 72;
const Vehicle* v;
uint train = 0;
uint road = 0;
uint air = 0;
uint ship = 0;
DrawString(x, y, STR_7039_VEHICLES, 0);
FOR_ALL_VEHICLES(v) {
if (v->owner == player) {
switch (v->type) {
case VEH_Train: if (IsFrontEngine(v)) train++; break;
case VEH_Road: road++; break;
case VEH_Aircraft: if (v->subtype <= 2) air++; break;
case VEH_Ship: ship++; break;
default: break;
}
}
}
if (train+road+air+ship == 0) {
DrawString(x+70, y, STR_7042_NONE, 0);
} else {
if (train != 0) {
SetDParam(0, train);
DrawString(x + 70, y, STR_TRAINS, 0);
y += 10;
}
if (road != 0) {
SetDParam(0, road);
DrawString(x + 70, y, STR_ROAD_VEHICLES, 0);
y += 10;
}
if (air != 0) {
SetDParam(0, air);
DrawString(x + 70, y, STR_AIRCRAFT, 0);
y += 10;
}
if (ship != 0) {
SetDParam(0, ship);
DrawString(x + 70, y, STR_SHIPS, 0);
}
}
}
int GetAmountOwnedBy(const Player *p, PlayerID owner)
{
return (p->share_owners[0] == owner) +
(p->share_owners[1] == owner) +
(p->share_owners[2] == owner) +
(p->share_owners[3] == owner);
}
static void DrawCompanyOwnerText(const Player *p)
{
const Player* p2;
int num = -1;
FOR_ALL_PLAYERS(p2) {
uint amt = GetAmountOwnedBy(p, p2->index);
if (amt != 0) {
num++;
SetDParam(num * 3 + 0, amt * 25);
SetDParam(num * 3 + 1, p2->name_1);
SetDParam(num * 3 + 2, p2->name_2);
if (num != 0) break;
}
}
if (num >= 0) DrawString(120, 124, STR_707D_OWNED_BY + num, 0);
}
static void PlayerCompanyWndProc(Window *w, WindowEvent *e)
{
switch (e->event) {
case WE_PAINT: {
const Player* p = GetPlayer(w->window_number);
uint32 dis = 0;
if (!IsWindowOfPrototype(w, _other_player_company_widgets)) {
AssignWidgetToWindow(w, (p->location_of_house != 0) ? _my_player_company_bh_widgets : _my_player_company_widgets);
if (!_networking) SETBIT(w->hidden_state, 11); // hide company-password widget
} else {
if (p->location_of_house == 0) SETBIT(dis, 7);
if (_patches.allow_shares) { /* shares are allowed */
/* If all shares are owned by someone (none by nobody), disable buy button */
if (GetAmountOwnedBy(p, OWNER_SPECTATOR) == 0) SETBIT(dis, 9);
/* Only 25% left to buy. If the player is human, disable buying it up.. TODO issues! */
if (GetAmountOwnedBy(p, OWNER_SPECTATOR) == 1 && !p->is_ai) SETBIT(dis, 9);
/* If the player doesn't own any shares, disable sell button */
if (GetAmountOwnedBy(p, _local_player) == 0) SETBIT(dis, 10);
/* Spectators cannot do anything of course */
if (_local_player == OWNER_SPECTATOR) dis |= (1 << 9) | (1 << 10);
} else /* shares are not allowed, disable buy/sell buttons */
dis |= (1 << 9) | (1 << 10);
}
SetDParam(0, p->name_1);
SetDParam(1, p->name_2);
SetDParam(2, GetPlayerNameString((byte)w->window_number, 3));
w->disabled_state = dis;
DrawWindowWidgets(w);
SetDParam(0, p->inaugurated_year + 1920);
DrawString(110, 25, STR_7038_INAUGURATED, 0);
DrawPlayerVehiclesAmount(w->window_number);
DrawString(110,48, STR_7006_COLOR_SCHEME, 0);
// Draw company-colour bus (0xC19)
DrawSprite(PLAYER_SPRITE_COLOR(p->index) + (0xC19 | PALETTE_MODIFIER_COLOR), 215, 49);
DrawPlayerFace(p->face, p->player_color, 2, 16);
SetDParam(0, p->president_name_1);
SetDParam(1, p->president_name_2);
DrawStringMultiCenter(48, 141, STR_7037_PRESIDENT, 94);
SetDParam64(0, CalculateCompanyValue(p));
DrawString(110, 114, STR_7076_COMPANY_VALUE, 0);
DrawCompanyOwnerText(p);
} break;
case WE_CLICK:
switch (e->click.widget) {
case 3: { /* select face */
Window *wf = AllocateWindowDescFront(&_select_player_face_desc, w->window_number);
if (wf != NULL) {
wf->caption_color = w->window_number;
WP(wf,facesel_d).face = GetPlayer(wf->window_number)->face;
WP(wf,facesel_d).gender = 0;
}
} break;
case 4: {/* change color */
Window *wf = AllocateWindowDescFront(&_select_player_color_desc,w->window_number);
if (wf != NULL) {
wf->caption_color = wf->window_number;
wf->vscroll.cap = 8;
}
} break;
case 5: {/* change president name */
const Player* p = GetPlayer(w->window_number);
WP(w, def_d).byte_1 = 0;
SetDParam(0, p->president_name_2);
ShowQueryString(p->president_name_1, STR_700B_PRESIDENT_S_NAME, 31, 94, w->window_class, w->window_number);
} break;
case 6: {/* change company name */
Player *p = GetPlayer(w->window_number);
WP(w,def_d).byte_1 = 1;
SetDParam(0, p->name_2);
ShowQueryString(p->name_1, STR_700A_COMPANY_NAME, 31, 150, w->window_class, w->window_number);
} break;
case 7: {/* build hq */
TileIndex tile = GetPlayer(w->window_number)->location_of_house;
if (tile == 0) {
if ((byte)w->window_number != _local_player)
return;
SetObjectToPlaceWnd(SPR_CURSOR_HQ, 1, w);
SetTileSelectSize(2, 2);
} else {
ScrollMainWindowToTile(tile);
}
} break;
case 8: /* relocate HQ */
SetObjectToPlaceWnd(SPR_CURSOR_HQ, 1, w);
SetTileSelectSize(2, 2);
break;
case 9: /* buy 25% */
DoCommandP(0, w->window_number, 0, NULL, CMD_BUY_SHARE_IN_COMPANY | CMD_MSG(STR_707B_CAN_T_BUY_25_SHARE_IN_THIS));
break;
case 10: /* sell 25% */
DoCommandP(0, w->window_number, 0, NULL, CMD_SELL_SHARE_IN_COMPANY | CMD_MSG(STR_707C_CAN_T_SELL_25_SHARE_IN));
break;
case 11: { /* Password protect company */
#ifdef ENABLE_NETWORK
if (!IsWindowOfPrototype(w, _other_player_company_widgets)) {
WP(w,def_d).byte_1 = 2;
ShowQueryString(BindCString(_network_player_info[_local_player].password),
STR_SET_COMPANY_PASSWORD, sizeof(_network_player_info[_local_player].password), 250, w->window_class, w->window_number);
}
#endif
} break;
}
case WE_MOUSELOOP:
/* redraw the window every now and then */
if ((++w->vscroll.pos & 0x1F) == 0)
SetWindowDirty(w);
break;
case WE_PLACE_OBJ: {
if (DoCommandP(e->place.tile, 0, 0, NULL, CMD_BUILD_COMPANY_HQ | CMD_AUTO | CMD_NO_WATER | CMD_MSG(STR_7071_CAN_T_BUILD_COMPANY_HEADQUARTERS)))
ResetObjectToPlace();
break;
}
case WE_DESTROY:
DeleteWindowById(WC_PLAYER_COLOR, w->window_number);
DeleteWindowById(WC_PLAYER_FACE, w->window_number);
break;
case WE_ON_EDIT_TEXT: {
char *b = e->edittext.str;
// empty string is allowed for password
if (*b == '\0' && WP(w,def_d).byte_1 != 2) return;
_cmd_text = b;
switch (WP(w,def_d).byte_1) {
case 0: /* Change president name */
DoCommandP(0, 0, 0, NULL, CMD_CHANGE_PRESIDENT_NAME | CMD_MSG(STR_700D_CAN_T_CHANGE_PRESIDENT));
break;
case 1: /* Change company name */
DoCommandP(0, 0, 0, NULL, CMD_CHANGE_COMPANY_NAME | CMD_MSG(STR_700C_CAN_T_CHANGE_COMPANY_NAME));
break;
#ifdef ENABLE_NETWORK
case 2: /* Change company password */
if (*b == '\0') *b = '*'; // empty password is a '*' because of console argument
NetworkChangeCompanyPassword(1, &b);
#endif
}
} break;
}
}
static const WindowDesc _my_player_company_desc = {
-1, -1, 360, 170,
WC_COMPANY, 0,
WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_UNCLICK_BUTTONS,
_my_player_company_widgets,
PlayerCompanyWndProc
};
static const WindowDesc _other_player_company_desc = {
-1,-1, 360, 170,
WC_COMPANY,0,
WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_UNCLICK_BUTTONS,
_other_player_company_widgets,
PlayerCompanyWndProc
};
void ShowPlayerCompany(PlayerID player)
{
Window* w;
w = AllocateWindowDescFront(player == _local_player ? &_my_player_company_desc : &_other_player_company_desc, player);
if (w != NULL) w->caption_color = w->window_number;
}
static void BuyCompanyWndProc(Window *w, WindowEvent *e)
{
switch (e->event) {
case WE_PAINT: {
Player *p = GetPlayer(w->window_number);
SetDParam(0, p->name_1);
SetDParam(1, p->name_2);
DrawWindowWidgets(w);
DrawPlayerFace(p->face, p->player_color, 2, 16);
SetDParam(0, p->name_1);
SetDParam(1, p->name_2);
SetDParam(2, p->bankrupt_value);
DrawStringMultiCenter(214, 65, STR_705B_WE_ARE_LOOKING_FOR_A_TRANSPORT, 238);
break;
}
case WE_CLICK:
switch (e->click.widget) {
case 3:
DeleteWindow(w);
break;
case 4: {
DoCommandP(0, w->window_number, 0, NULL, CMD_BUY_COMPANY | CMD_MSG(STR_7060_CAN_T_BUY_COMPANY));
break;
}
}
break;
}
}
static const Widget _buy_company_widgets[] = {
{ WWT_CLOSEBOX, RESIZE_NONE, 5, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW},
{ WWT_CAPTION, RESIZE_NONE, 5, 11, 333, 0, 13, STR_00B3_MESSAGE_FROM, STR_018C_WINDOW_TITLE_DRAG_THIS},
{ WWT_IMGBTN, RESIZE_NONE, 5, 0, 333, 14, 136, 0x0, STR_NULL},
{ WWT_TEXTBTN, RESIZE_NONE, 5, 148, 207, 117, 128, STR_00C9_NO, STR_NULL},
{ WWT_TEXTBTN, RESIZE_NONE, 5, 218, 277, 117, 128, STR_00C8_YES, STR_NULL},
{ WIDGETS_END},
};
static const WindowDesc _buy_company_desc = {
153,171, 334, 137,
WC_BUY_COMPANY,0,
WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET,
_buy_company_widgets,
BuyCompanyWndProc
};
void ShowBuyCompanyDialog(uint player)
{
AllocateWindowDescFront(&_buy_company_desc, player);
}
/********** HIGHSCORE and ENDGAME windows */
/* Always draw a maximized window and within there the centered background */
static void SetupHighScoreEndWindow(Window *w, uint *x, uint *y)
{
uint i;
// resize window to "full-screen"
w->width = _screen.width;
w->height = _screen.height;
w->widget[0].right = w->width - 1;
w->widget[0].bottom = w->height - 1;
DrawWindowWidgets(w);
/* Center Highscore/Endscreen background */
*x = max(0, (_screen.width / 2) - (640 / 2));
*y = max(0, (_screen.height / 2) - (480 / 2));
for (i = 0; i < 10; i++) // the image is split into 10 50px high parts
DrawSprite(WP(w, highscore_d).background_img + i, *x, *y + (i * 50));
}
extern StringID EndGameGetPerformanceTitleFromValue(uint value);
/* End game window shown at the end of the game */
static void EndGameWndProc(Window *w, WindowEvent *e)
{
switch (e->event) {
case WE_PAINT: {
const Player *p = GetPlayer(_local_player);
uint x, y;
SetupHighScoreEndWindow(w, &x, &y);
/* We need to get performance from last year because the image is shown
* at the start of the new year when these things have already been copied */
if (WP(w, highscore_d).background_img == SPR_TYCOON_IMG2_BEGIN) { // Tycoon of the century \o/
SetDParam(0, p->president_name_1);
SetDParam(1, p->president_name_2);
SetDParam(2, p->name_1);
SetDParam(3, p->name_2);
SetDParam(4, EndGameGetPerformanceTitleFromValue(p->old_economy[0].performance_history));
DrawStringMultiCenter(x + (640 / 2), y + 107, STR_021C_OF_ACHIEVES_STATUS, 640);
} else {
SetDParam(0, p->name_1);
SetDParam(1, p->name_2);
SetDParam(2, EndGameGetPerformanceTitleFromValue(p->old_economy[0].performance_history));
DrawStringMultiCenter(x + (640 / 2), y + 157, STR_021B_ACHIEVES_STATUS, 640);
}
} break;
case WE_CLICK: /* Close the window (and show the highscore window) */
DeleteWindow(w);
break;
case WE_DESTROY: /* Show the highscore window when this one is closed */
if (!_networking) DoCommandP(0, 0, 0, NULL, CMD_PAUSE); // unpause
ShowHighscoreTable(w->window_number, WP(w, highscore_d).rank);
break;
}
}
static void HighScoreWndProc(Window *w, WindowEvent *e)
{
switch (e->event) {
case WE_PAINT: {
const HighScore *hs = _highscore_table[w->window_number];
uint x, y;
uint8 i;
SetupHighScoreEndWindow(w, &x, &y);
SetDParam(0, _patches.ending_date);
SetDParam(1, w->window_number + STR_6801_EASY);
DrawStringMultiCenter(x + (640 / 2), y + 62, !_networking ? STR_0211_TOP_COMPANIES_WHO_REACHED : STR_TOP_COMPANIES_NETWORK_GAME, 500);
/* Draw Highscore peepz */
for (i = 0; i < lengthof(_highscore_table[0]); i++) {
SetDParam(0, i + 1);
DrawString(x + 40, y + 140 + (i * 55), STR_0212, 0x10);
if (hs[i].company[0] != '\0') {
uint16 colour = (WP(w, highscore_d).rank == (int8)i) ? 0x3 : 0x10; // draw new highscore in red
DoDrawString(hs[i].company, x + 71, y + 140 + (i * 55), colour);
SetDParam(0, hs[i].title);
SetDParam(1, hs[i].score);
DrawString(x + 71, y + 160 + (i * 55), STR_HIGHSCORE_STATS, colour);
}
}
} break;
case WE_CLICK: /* Onclick to close window, and in destroy event handle the rest */
DeleteWindow(w);
break;
case WE_DESTROY: /* Get back all the hidden windows */
if (_game_mode != GM_MENU) ShowVitalWindows();
if (!_networking) DoCommandP(0, 0, 0, NULL, CMD_PAUSE); // unpause
break;
}
}
static const Widget _highscore_widgets[] = {
{ WWT_PANEL, RESIZE_NONE, 16, 0, 640, 0, 480, 0x0, STR_NULL},
{ WIDGETS_END},
};
static const WindowDesc _highscore_desc = {
0, 0, 641, 481,
WC_HIGHSCORE,0,
0,
_highscore_widgets,
HighScoreWndProc
};
static const WindowDesc _endgame_desc = {
0, 0, 641, 481,
WC_ENDSCREEN,0,
0,
_highscore_widgets,
EndGameWndProc
};
/* Show the highscore table for a given difficulty. When called from
* endgame ranking is set to the top5 element that was newly added
* and is thus highlighted */
void ShowHighscoreTable(int difficulty, int8 ranking)
{
Window *w;
// pause game to show the chart
if (!_networking) DoCommandP(0, 1, 0, NULL, CMD_PAUSE);
/* Close all always on-top windows to get a clean screen */
if (_game_mode != GM_MENU) HideVitalWindows();
DeleteWindowByClass(WC_HIGHSCORE);
w = AllocateWindowDesc(&_highscore_desc);
if (w != NULL) {
MarkWholeScreenDirty();
w->window_number = difficulty; // show highscore chart for difficulty...
WP(w, highscore_d).background_img = SPR_HIGHSCORE_CHART_BEGIN; // which background to show
WP(w, highscore_d).rank = ranking;
}
}
/* Show the endgame victory screen in 2050. Update the new highscore
* if it was high enough */
void ShowEndGameChart(void)
{
Window *w;
/* Dedicated server doesn't need the highscore window */
if (_network_dedicated) return;
/* Pause in single-player to have a look at the highscore at your own leisure */
if (!_networking) DoCommandP(0, 1, 0, NULL, CMD_PAUSE);
HideVitalWindows();
DeleteWindowByClass(WC_ENDSCREEN);
w = AllocateWindowDesc(&_endgame_desc);
if (w != NULL) {
MarkWholeScreenDirty();
WP(w, highscore_d).background_img = SPR_TYCOON_IMG1_BEGIN;
if (_local_player != OWNER_SPECTATOR) {
const Player *p = GetPlayer(_local_player);
if (p->old_economy[0].performance_history == SCORE_MAX)
WP(w, highscore_d).background_img = SPR_TYCOON_IMG2_BEGIN;
}
/* In a network game show the endscores of the custom difficulty 'network' which is the last one
* as well as generate a TOP5 of that game, and not an all-time top5. */
if (_networking) {
w->window_number = lengthof(_highscore_table) - 1;
WP(w, highscore_d).rank = SaveHighScoreValueNetwork();
} else {
// in single player _local player is always valid
const Player *p = GetPlayer(_local_player);
w->window_number = _opt.diff_level;
WP(w, highscore_d).rank = SaveHighScoreValue(p);
}
}
}
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