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Location: cpp/openttd-patchpack/source/road_gui.c - annotation
r4891:548da56c10b9
18.9 KiB
text/x-c
(svn r6835) - Fix: Pressing ^D (EOF) at a dedicated console caused it to repeat the last command, instead of doing nothing.
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r0:d63b455452f6 r0:d63b455452f6 r4345:3e958e22413f r4345:3e958e22413f r4345:3e958e22413f r4345:3e958e22413f r4345:3e958e22413f r4345:3e958e22413f r4345:3e958e22413f r4345:3e958e22413f r4345:3e958e22413f r4345:3e958e22413f r176:7d9100f64c27 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r1093:18f56ef2d029 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r1093:18f56ef2d029 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 | /* $Id$ */
#include "stdafx.h"
#include "openttd.h"
#include "road_cmd.h"
#include "road_map.h"
#include "table/sprites.h"
#include "table/strings.h"
#include "functions.h"
#include "map.h"
#include "tile.h"
#include "window.h"
#include "gui.h"
#include "viewport.h"
#include "gfx.h"
#include "sound.h"
#include "command.h"
#include "variables.h"
//needed for catchments
#include "station.h"
static void ShowBusStationPicker(void);
static void ShowTruckStationPicker(void);
static void ShowRoadDepotPicker(void);
static bool _remove_button_clicked;
static byte _place_road_flag;
static byte _road_depot_orientation;
static byte _road_station_picker_orientation;
void CcPlaySound1D(bool success, TileIndex tile, uint32 p1, uint32 p2)
{
if (success) SndPlayTileFx(SND_1F_SPLAT, tile);
}
static void PlaceRoad_NE(TileIndex tile)
{
_place_road_flag = (_tile_fract_coords.y >= 8) + 4;
VpStartPlaceSizing(tile, VPM_FIX_X);
}
static void PlaceRoad_NW(TileIndex tile)
{
_place_road_flag = (_tile_fract_coords.x >= 8) + 0;
VpStartPlaceSizing(tile, VPM_FIX_Y);
}
static void PlaceRoad_Bridge(TileIndex tile)
{
VpStartPlaceSizing(tile, VPM_X_OR_Y);
}
void CcBuildRoadTunnel(bool success, TileIndex tile, uint32 p1, uint32 p2)
{
if (success) {
SndPlayTileFx(SND_20_SPLAT_2, tile);
ResetObjectToPlace();
} else {
SetRedErrorSquare(_build_tunnel_endtile);
}
}
static void PlaceRoad_Tunnel(TileIndex tile)
{
DoCommandP(tile, 0x200, 0, CcBuildRoadTunnel, CMD_BUILD_TUNNEL | CMD_AUTO | CMD_MSG(STR_5016_CAN_T_BUILD_TUNNEL_HERE));
}
static void BuildRoadOutsideStation(TileIndex tile, DiagDirection direction)
{
tile += TileOffsByDiagDir(direction);
// if there is a roadpiece just outside of the station entrance, build a connecting route
if (IsTileType(tile, MP_STREET) && GetRoadTileType(tile) == ROAD_TILE_NORMAL) {
DoCommandP(tile, DiagDirToRoadBits(ReverseDiagDir(direction)), 0, NULL, CMD_BUILD_ROAD);
}
}
void CcRoadDepot(bool success, TileIndex tile, uint32 p1, uint32 p2)
{
if (success) {
SndPlayTileFx(SND_1F_SPLAT, tile);
ResetObjectToPlace();
BuildRoadOutsideStation(tile, p1);
}
}
static void PlaceRoad_Depot(TileIndex tile)
{
DoCommandP(tile, _road_depot_orientation, 0, CcRoadDepot, CMD_BUILD_ROAD_DEPOT | CMD_AUTO | CMD_NO_WATER | CMD_MSG(STR_1807_CAN_T_BUILD_ROAD_VEHICLE));
}
static void PlaceRoad_BusStation(TileIndex tile)
{
DoCommandP(tile, _road_station_picker_orientation, RS_BUS, CcRoadDepot, CMD_BUILD_ROAD_STOP | CMD_AUTO | CMD_NO_WATER | CMD_MSG(STR_1808_CAN_T_BUILD_BUS_STATION));
}
static void PlaceRoad_TruckStation(TileIndex tile)
{
DoCommandP(tile, _road_station_picker_orientation, RS_TRUCK, CcRoadDepot, CMD_BUILD_ROAD_STOP | CMD_AUTO | CMD_NO_WATER | CMD_MSG(STR_1809_CAN_T_BUILD_TRUCK_STATION));
}
static void PlaceRoad_DemolishArea(TileIndex tile)
{
VpStartPlaceSizing(tile, 4);
}
typedef void OnButtonClick(Window *w);
static void BuildRoadClick_NE(Window *w)
{
HandlePlacePushButton(w, 3, SPR_CURSOR_ROAD_NESW, 1, PlaceRoad_NE);
}
static void BuildRoadClick_NW(Window *w)
{
HandlePlacePushButton(w, 4, SPR_CURSOR_ROAD_NWSE, 1, PlaceRoad_NW);
}
static void BuildRoadClick_Demolish(Window *w)
{
HandlePlacePushButton(w, 5, ANIMCURSOR_DEMOLISH, 1, PlaceRoad_DemolishArea);
}
static void BuildRoadClick_Depot(Window *w)
{
if (_game_mode == GM_EDITOR) return;
if (HandlePlacePushButton(w, 6, SPR_CURSOR_ROAD_DEPOT, 1, PlaceRoad_Depot)) ShowRoadDepotPicker();
}
static void BuildRoadClick_BusStation(Window *w)
{
if (_game_mode == GM_EDITOR) return;
if (HandlePlacePushButton(w, 7, SPR_CURSOR_BUS_STATION, 1, PlaceRoad_BusStation)) ShowBusStationPicker();
}
static void BuildRoadClick_TruckStation(Window *w)
{
if (_game_mode == GM_EDITOR) return;
if (HandlePlacePushButton(w, 8, SPR_CURSOR_TRUCK_STATION, 1, PlaceRoad_TruckStation)) ShowTruckStationPicker();
}
static void BuildRoadClick_Bridge(Window *w)
{
HandlePlacePushButton(w, 9, SPR_CURSOR_BRIDGE, 1, PlaceRoad_Bridge);
}
static void BuildRoadClick_Tunnel(Window *w)
{
HandlePlacePushButton(w, 10, SPR_CURSOR_ROAD_TUNNEL, 3, PlaceRoad_Tunnel);
}
static void BuildRoadClick_Remove(Window *w)
{
if (IsWindowWidgetDisabled(w, 11)) return;
SetWindowDirty(w);
SndPlayFx(SND_15_BEEP);
ToggleWidgetLoweredState(w, 11);
SetSelectionRed(IsWindowWidgetLowered(w, 11));
}
static void BuildRoadClick_Landscaping(Window *w)
{
ShowTerraformToolbar();
}
static OnButtonClick* const _build_road_button_proc[] = {
BuildRoadClick_NE,
BuildRoadClick_NW,
BuildRoadClick_Demolish,
BuildRoadClick_Depot,
BuildRoadClick_BusStation,
BuildRoadClick_TruckStation,
BuildRoadClick_Bridge,
BuildRoadClick_Tunnel,
BuildRoadClick_Remove,
BuildRoadClick_Landscaping,
};
static void BuildRoadToolbWndProc(Window *w, WindowEvent *e)
{
switch (e->event) {
case WE_PAINT:
if (IsWindowWidgetLowered(w, 3) || IsWindowWidgetLowered(w, 4)) {
EnableWindowWidget(w, 11);
} else {
DisableWindowWidget(w, 11);
RaiseWindowWidget(w, 11);
}
DrawWindowWidgets(w);
break;
case WE_CLICK: {
if (e->we.click.widget >= 3) _build_road_button_proc[e->we.click.widget - 3](w);
} break;
case WE_KEYPRESS:
switch (e->we.keypress.keycode) {
case '1': BuildRoadClick_NE(w); break;
case '2': BuildRoadClick_NW(w); break;
case '3': BuildRoadClick_Demolish(w); break;
case '4': BuildRoadClick_Depot(w); break;
case '5': BuildRoadClick_BusStation(w); break;
case '6': BuildRoadClick_TruckStation(w); break;
case 'B': BuildRoadClick_Bridge(w); break;
case 'T': BuildRoadClick_Tunnel(w); break;
case 'R': BuildRoadClick_Remove(w); break;
case 'L': BuildRoadClick_Landscaping(w); break;
default: return;
}
MarkTileDirty(_thd.pos.x, _thd.pos.y); // redraw tile selection
e->we.keypress.cont = false;
break;
case WE_PLACE_OBJ:
_remove_button_clicked = IsWindowWidgetLowered(w, 11);
_place_proc(e->we.place.tile);
break;
case WE_ABORT_PLACE_OBJ:
RaiseWindowButtons(w);
w = FindWindowById(WC_BUS_STATION, 0);
if (w != NULL) WP(w,def_d).close = true;
w = FindWindowById(WC_TRUCK_STATION, 0);
if (w != NULL) WP(w,def_d).close = true;
w = FindWindowById(WC_BUILD_DEPOT, 0);
if (w != NULL) WP(w,def_d).close = true;
break;
case WE_PLACE_DRAG: {
int sel_method;
switch (e->we.place.userdata) {
case 1:
sel_method = VPM_FIX_X;
_place_road_flag = (_place_road_flag & ~2) | ((e->we.place.pt.y & 8) >> 2);
break;
case 2:
sel_method = VPM_FIX_Y;
_place_road_flag = (_place_road_flag & ~2) | ((e->we.place.pt.x & 8) >> 2);
break;
case 4:
sel_method = VPM_X_AND_Y;
break;
default:
sel_method = VPM_X_OR_Y;
break;
}
VpSelectTilesWithMethod(e->we.place.pt.x, e->we.place.pt.y, sel_method);
return;
}
case WE_PLACE_MOUSEUP:
if (e->we.place.pt.x != -1) {
TileIndex start_tile = e->we.place.starttile;
TileIndex end_tile = e->we.place.tile;
if (e->we.place.userdata == 0) {
ResetObjectToPlace();
ShowBuildBridgeWindow(start_tile, end_tile, 0x80);
} else if (e->we.place.userdata != 4) {
DoCommandP(end_tile, start_tile, _place_road_flag, CcPlaySound1D,
_remove_button_clicked ?
CMD_REMOVE_LONG_ROAD | CMD_AUTO | CMD_NO_WATER | CMD_MSG(STR_1805_CAN_T_REMOVE_ROAD_FROM) :
CMD_BUILD_LONG_ROAD | CMD_AUTO | CMD_NO_WATER | CMD_MSG(STR_1804_CAN_T_BUILD_ROAD_HERE));
} else {
DoCommandP(end_tile, start_tile, 0, CcPlaySound10, CMD_CLEAR_AREA | CMD_MSG(STR_00B5_CAN_T_CLEAR_THIS_AREA));
}
}
break;
case WE_PLACE_PRESIZE: {
TileIndex tile = e->we.place.tile;
DoCommand(tile, 0x200, 0, DC_AUTO, CMD_BUILD_TUNNEL);
VpSetPresizeRange(tile, _build_tunnel_endtile == 0 ? tile : _build_tunnel_endtile);
break;
}
case WE_DESTROY:
if (_patches.link_terraform_toolbar) DeleteWindowById(WC_SCEN_LAND_GEN, 0);
break;
}
}
static const Widget _build_road_widgets[] = {
{ WWT_CLOSEBOX, RESIZE_NONE, 7, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW},
{ WWT_CAPTION, RESIZE_NONE, 7, 11, 227, 0, 13, STR_1802_ROAD_CONSTRUCTION, STR_018C_WINDOW_TITLE_DRAG_THIS},
{ WWT_STICKYBOX, RESIZE_NONE, 7, 228, 239, 0, 13, 0x0, STR_STICKY_BUTTON},
{ WWT_PANEL, RESIZE_NONE, 7, 0, 21, 14, 35, SPR_IMG_ROAD_NW, STR_180B_BUILD_ROAD_SECTION},
{ WWT_PANEL, RESIZE_NONE, 7, 22, 43, 14, 35, SPR_IMG_ROAD_NE, STR_180B_BUILD_ROAD_SECTION},
{ WWT_PANEL, RESIZE_NONE, 7, 44, 65, 14, 35, SPR_IMG_DYNAMITE, STR_018D_DEMOLISH_BUILDINGS_ETC},
{ WWT_PANEL, RESIZE_NONE, 7, 66, 87, 14, 35, SPR_IMG_ROAD_DEPOT, STR_180C_BUILD_ROAD_VEHICLE_DEPOT},
{ WWT_PANEL, RESIZE_NONE, 7, 88, 109, 14, 35, SPR_IMG_BUS_STATION, STR_180D_BUILD_BUS_STATION},
{ WWT_PANEL, RESIZE_NONE, 7, 110, 131, 14, 35, SPR_IMG_TRUCK_BAY, STR_180E_BUILD_TRUCK_LOADING_BAY},
{ WWT_PANEL, RESIZE_NONE, 7, 132, 173, 14, 35, SPR_IMG_BRIDGE, STR_180F_BUILD_ROAD_BRIDGE},
{ WWT_PANEL, RESIZE_NONE, 7, 174, 195, 14, 35, SPR_IMG_ROAD_TUNNEL, STR_1810_BUILD_ROAD_TUNNEL},
{ WWT_PANEL, RESIZE_NONE, 7, 196, 217, 14, 35, SPR_IMG_REMOVE, STR_1811_TOGGLE_BUILD_REMOVE_FOR},
{ WWT_PANEL, RESIZE_NONE, 7, 218, 239, 14, 35, SPR_IMG_LANDSCAPING, STR_LANDSCAPING_TOOLBAR_TIP},
{ WIDGETS_END},
};
static const WindowDesc _build_road_desc = {
640-240, 22, 240, 36,
WC_BUILD_TOOLBAR,0,
WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_STICKY_BUTTON,
_build_road_widgets,
BuildRoadToolbWndProc
};
void ShowBuildRoadToolbar(void)
{
if (_current_player == PLAYER_SPECTATOR) return;
DeleteWindowById(WC_BUILD_TOOLBAR, 0);
AllocateWindowDesc(&_build_road_desc);
if (_patches.link_terraform_toolbar) ShowTerraformToolbar();
}
static const Widget _build_road_scen_widgets[] = {
{ WWT_CLOSEBOX, RESIZE_NONE, 7, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW},
{ WWT_CAPTION, RESIZE_NONE, 7, 11, 161, 0, 13, STR_1802_ROAD_CONSTRUCTION, STR_018C_WINDOW_TITLE_DRAG_THIS},
{ WWT_STICKYBOX, RESIZE_NONE, 7, 162, 173, 0, 13, 0x0, STR_STICKY_BUTTON},
{ WWT_IMGBTN, RESIZE_NONE, 7, 0, 21, 14, 35, 0x51D, STR_180B_BUILD_ROAD_SECTION},
{ WWT_IMGBTN, RESIZE_NONE, 7, 22, 43, 14, 35, 0x51E, STR_180B_BUILD_ROAD_SECTION},
{ WWT_IMGBTN, RESIZE_NONE, 7, 44, 65, 14, 35, 0x2BF, STR_018D_DEMOLISH_BUILDINGS_ETC},
{ WWT_EMPTY, RESIZE_NONE, 0, 0, 0, 0, 0, 0x0, STR_NULL},
{ WWT_EMPTY, RESIZE_NONE, 0, 0, 0, 0, 0, 0x0, STR_NULL},
{ WWT_EMPTY, RESIZE_NONE, 0, 0, 0, 0, 0, 0x0, STR_NULL},
{ WWT_IMGBTN, RESIZE_NONE, 7, 66, 107, 14, 35, 0xA22, STR_180F_BUILD_ROAD_BRIDGE},
{ WWT_IMGBTN, RESIZE_NONE, 7, 108, 129, 14, 35, 0x97D, STR_1810_BUILD_ROAD_TUNNEL},
{ WWT_IMGBTN, RESIZE_NONE, 7, 130, 151, 14, 35, 0x2CA, STR_1811_TOGGLE_BUILD_REMOVE_FOR},
{ WWT_PANEL, RESIZE_NONE, 7, 152, 173, 14, 35, SPR_IMG_LANDSCAPING, STR_LANDSCAPING_TOOLBAR_TIP},
{ WIDGETS_END},
};
static const WindowDesc _build_road_scen_desc = {
-1, -1, 174, 36,
WC_SCEN_BUILD_ROAD,0,
WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_STICKY_BUTTON,
_build_road_scen_widgets,
BuildRoadToolbWndProc
};
void ShowBuildRoadScenToolbar(void)
{
AllocateWindowDescFront(&_build_road_scen_desc, 0);
}
static void BuildRoadDepotWndProc(Window *w, WindowEvent *e)
{
switch (e->event) {
case WE_CREATE: LowerWindowWidget(w, _road_depot_orientation + 3); break;
case WE_PAINT:
DrawWindowWidgets(w);
DrawRoadDepotSprite(70, 17, DIAGDIR_NE);
DrawRoadDepotSprite(70, 69, DIAGDIR_SE);
DrawRoadDepotSprite( 2, 69, DIAGDIR_SW);
DrawRoadDepotSprite( 2, 17, DIAGDIR_NW);
break;
case WE_CLICK: {
switch (e->we.click.widget) {
case 3: case 4: case 5: case 6:
RaiseWindowWidget(w, _road_depot_orientation + 3);
_road_depot_orientation = e->we.click.widget - 3;
LowerWindowWidget(w, _road_depot_orientation + 3);
SndPlayFx(SND_15_BEEP);
SetWindowDirty(w);
break;
}
} break;
case WE_MOUSELOOP:
if (WP(w,def_d).close) DeleteWindow(w);
break;
case WE_DESTROY:
if (!WP(w,def_d).close) ResetObjectToPlace();
break;
}
}
static const Widget _build_road_depot_widgets[] = {
{ WWT_CLOSEBOX, RESIZE_NONE, 7, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW},
{ WWT_CAPTION, RESIZE_NONE, 7, 11, 139, 0, 13, STR_1806_ROAD_DEPOT_ORIENTATION, STR_018C_WINDOW_TITLE_DRAG_THIS},
{ WWT_PANEL, RESIZE_NONE, 7, 0, 139, 14, 121, 0x0, STR_NULL},
{ WWT_PANEL, RESIZE_NONE, 14, 71, 136, 17, 66, 0x0, STR_1813_SELECT_ROAD_VEHICLE_DEPOT},
{ WWT_PANEL, RESIZE_NONE, 14, 71, 136, 69, 118, 0x0, STR_1813_SELECT_ROAD_VEHICLE_DEPOT},
{ WWT_PANEL, RESIZE_NONE, 14, 3, 68, 69, 118, 0x0, STR_1813_SELECT_ROAD_VEHICLE_DEPOT},
{ WWT_PANEL, RESIZE_NONE, 14, 3, 68, 17, 66, 0x0, STR_1813_SELECT_ROAD_VEHICLE_DEPOT},
{ WIDGETS_END},
};
static const WindowDesc _build_road_depot_desc = {
-1,-1, 140, 122,
WC_BUILD_DEPOT,WC_BUILD_TOOLBAR,
WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET,
_build_road_depot_widgets,
BuildRoadDepotWndProc
};
static void ShowRoadDepotPicker(void)
{
AllocateWindowDesc(&_build_road_depot_desc);
}
static void RoadStationPickerWndProc(Window *w, WindowEvent *e)
{
switch (e->event) {
case WE_CREATE:
LowerWindowWidget(w, _road_station_picker_orientation + 3);
LowerWindowWidget(w, _station_show_coverage + 7);
break;
case WE_PAINT: {
int image;
if (WP(w,def_d).close) return;
DrawWindowWidgets(w);
if (_station_show_coverage) {
int rad = _patches.modified_catchment ? CA_TRUCK /* = CA_BUS */ : 4;
SetTileSelectBigSize(-rad, -rad, 2 * rad, 2 * rad);
} else {
SetTileSelectSize(1, 1);
}
image = (w->window_class == WC_BUS_STATION) ? 0x47 : 0x43;
StationPickerDrawSprite(103, 35, 0, image);
StationPickerDrawSprite(103, 85, 0, image+1);
StationPickerDrawSprite(35, 85, 0, image+2);
StationPickerDrawSprite(35, 35, 0, image+3);
DrawStationCoverageAreaText(2, 146,
((w->window_class == WC_BUS_STATION) ? (1<<CT_PASSENGERS) : ~(1<<CT_PASSENGERS)),
3);
} break;
case WE_CLICK: {
switch (e->we.click.widget) {
case 3: case 4: case 5: case 6:
RaiseWindowWidget(w, _road_station_picker_orientation + 3);
_road_station_picker_orientation = e->we.click.widget - 3;
LowerWindowWidget(w, _road_station_picker_orientation + 3);
SndPlayFx(SND_15_BEEP);
SetWindowDirty(w);
break;
case 7: case 8:
RaiseWindowWidget(w, _station_show_coverage + 7);
_station_show_coverage = e->we.click.widget - 7;
LowerWindowWidget(w, _station_show_coverage + 7);
SndPlayFx(SND_15_BEEP);
SetWindowDirty(w);
break;
}
} break;
case WE_MOUSELOOP: {
if (WP(w,def_d).close) {
DeleteWindow(w);
return;
}
CheckRedrawStationCoverage(w);
} break;
case WE_DESTROY:
if (!WP(w,def_d).close) ResetObjectToPlace();
break;
}
}
static const Widget _bus_station_picker_widgets[] = {
{ WWT_CLOSEBOX, RESIZE_NONE, 7, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW},
{ WWT_CAPTION, RESIZE_NONE, 7, 11, 139, 0, 13, STR_3042_BUS_STATION_ORIENTATION, STR_018C_WINDOW_TITLE_DRAG_THIS},
{ WWT_PANEL, RESIZE_NONE, 7, 0, 139, 14, 176, 0x0, STR_NULL},
{ WWT_PANEL, RESIZE_NONE, 14, 71, 136, 17, 66, 0x0, STR_3051_SELECT_BUS_STATION_ORIENTATION},
{ WWT_PANEL, RESIZE_NONE, 14, 71, 136, 69, 118, 0x0, STR_3051_SELECT_BUS_STATION_ORIENTATION},
{ WWT_PANEL, RESIZE_NONE, 14, 3, 68, 69, 118, 0x0, STR_3051_SELECT_BUS_STATION_ORIENTATION},
{ WWT_PANEL, RESIZE_NONE, 14, 3, 68, 17, 66, 0x0, STR_3051_SELECT_BUS_STATION_ORIENTATION},
{ WWT_TEXTBTN, RESIZE_NONE, 14, 10, 69, 133, 144, STR_02DB_OFF, STR_3065_DON_T_HIGHLIGHT_COVERAGE},
{ WWT_TEXTBTN, RESIZE_NONE, 14, 70, 129, 133, 144, STR_02DA_ON, STR_3064_HIGHLIGHT_COVERAGE_AREA},
{ WWT_LABEL, RESIZE_NONE, 7, 0, 139, 120, 133, STR_3066_COVERAGE_AREA_HIGHLIGHT, STR_NULL},
{ WIDGETS_END},
};
static const WindowDesc _bus_station_picker_desc = {
-1,-1, 140, 177,
WC_BUS_STATION,WC_BUILD_TOOLBAR,
WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET,
_bus_station_picker_widgets,
RoadStationPickerWndProc
};
static void ShowBusStationPicker(void)
{
AllocateWindowDesc(&_bus_station_picker_desc);
}
static const Widget _truck_station_picker_widgets[] = {
{ WWT_CLOSEBOX, RESIZE_NONE, 7, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW},
{ WWT_CAPTION, RESIZE_NONE, 7, 11, 139, 0, 13, STR_3043_TRUCK_STATION_ORIENT, STR_018C_WINDOW_TITLE_DRAG_THIS},
{ WWT_PANEL, RESIZE_NONE, 7, 0, 139, 14, 176, 0x0, STR_NULL},
{ WWT_PANEL, RESIZE_NONE, 14, 71, 136, 17, 66, 0x0, STR_3052_SELECT_TRUCK_LOADING_BAY},
{ WWT_PANEL, RESIZE_NONE, 14, 71, 136, 69, 118, 0x0, STR_3052_SELECT_TRUCK_LOADING_BAY},
{ WWT_PANEL, RESIZE_NONE, 14, 3, 68, 69, 118, 0x0, STR_3052_SELECT_TRUCK_LOADING_BAY},
{ WWT_PANEL, RESIZE_NONE, 14, 3, 68, 17, 66, 0x0, STR_3052_SELECT_TRUCK_LOADING_BAY},
{ WWT_TEXTBTN, RESIZE_NONE, 14, 10, 69, 133, 144, STR_02DB_OFF, STR_3065_DON_T_HIGHLIGHT_COVERAGE},
{ WWT_TEXTBTN, RESIZE_NONE, 14, 70, 129, 133, 144, STR_02DA_ON, STR_3064_HIGHLIGHT_COVERAGE_AREA},
{ WWT_LABEL, RESIZE_NONE, 7, 0, 139, 120, 133, STR_3066_COVERAGE_AREA_HIGHLIGHT, STR_NULL},
{ WIDGETS_END},
};
static const WindowDesc _truck_station_picker_desc = {
-1,-1, 140, 177,
WC_TRUCK_STATION,WC_BUILD_TOOLBAR,
WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET,
_truck_station_picker_widgets,
RoadStationPickerWndProc
};
static void ShowTruckStationPicker(void)
{
AllocateWindowDesc(&_truck_station_picker_desc);
}
void InitializeRoadGui(void)
{
_road_depot_orientation = 3;
_road_station_picker_orientation = 3;
}
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