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Location: cpp/openttd-patchpack/source/misc_gui.c - annotation
r2841:b4a60d909d86
57.0 KiB
text/x-c
(svn r3389) -Fix: No fence was placed when placing fences and the neighbouring tile is a rail configuration which permits a fence but has a signal
(Per request of peter1138 the above line does not contain any commas)
(Per request of peter1138 the above line does not contain any commas)
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r2639:e298192a7c03 r2639:e298192a7c03 r2639:e298192a7c03 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r193:6aa65dc5a4b4 r0:d63b455452f6 r2639:e298192a7c03 r0:d63b455452f6 r1176:207d85469a1e r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r1093:18f56ef2d029 r0:d63b455452f6 r0:d63b455452f6 r193:6aa65dc5a4b4 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r2549:1549d4b2ba28 r0:d63b455452f6 | /* $Id$ */
#include "stdafx.h"
#include "openttd.h"
#include "debug.h"
#include "functions.h"
#include "gfxinit.h"
#include "saveload.h"
#include "strings.h"
#include "table/sprites.h"
#include "table/strings.h"
#include "table/tree_land.h"
#include "map.h"
#include "window.h"
#include "gui.h"
#include "viewport.h"
#include "gfx.h"
#include "station.h"
#include "command.h"
#include "player.h"
#include "town.h"
#include "sound.h"
#include "network.h"
#include "string.h"
#include "variables.h"
#include "hal.h" // for file list
static bool _fios_path_changed;
static bool _savegame_sort_dirty;
typedef struct LandInfoData {
Town *town;
int32 costclear;
AcceptedCargo ac;
TileIndex tile;
TileDesc td;
} LandInfoData;
static void LandInfoWndProc(Window *w, WindowEvent *e)
{
if (e->event == WE_PAINT) {
const LandInfoData* lid;
StringID str;
int i;
DrawWindowWidgets(w);
lid = WP(w,void_d).data;
SetDParam(0, lid->td.dparam[0]);
DrawStringCentered(140, 16, lid->td.str, 13);
SetDParam(0, STR_01A6_N_A);
if (lid->td.owner != OWNER_NONE && lid->td.owner != OWNER_WATER)
GetNameOfOwner(lid->td.owner, lid->tile);
DrawStringCentered(140, 27, STR_01A7_OWNER, 0);
str = STR_01A4_COST_TO_CLEAR_N_A;
if (!CmdFailed(lid->costclear)) {
SetDParam(0, lid->costclear);
str = STR_01A5_COST_TO_CLEAR;
}
DrawStringCentered(140, 38, str, 0);
snprintf(_userstring, lengthof(_userstring), "0x%.4X", lid->tile);
SetDParam(0, TileX(lid->tile));
SetDParam(1, TileY(lid->tile));
SetDParam(2, STR_SPEC_USERSTRING);
DrawStringCentered(140, 49, STR_LANDINFO_COORDS, 0);
SetDParam(0, STR_01A9_NONE);
if (lid->town != NULL) {
SetDParam(0, STR_TOWN);
SetDParam(1, lid->town->index);
}
DrawStringCentered(140,60, STR_01A8_LOCAL_AUTHORITY, 0);
{
char buf[512];
char *p = GetString(buf, STR_01CE_CARGO_ACCEPTED);
bool found = false;
for (i = 0; i < NUM_CARGO; ++i) {
if (lid->ac[i] > 0) {
// Add a comma between each item.
if (found) {
*p++ = ',';
*p++ = ' ';
}
found = true;
// If the accepted value is less than 8, show it in 1/8:ths
if (lid->ac[i] < 8) {
int32 argv[2];
argv[0] = lid->ac[i];
argv[1] = _cargoc.names_s[i];
p = GetStringWithArgs(p, STR_01D1_8, argv);
} else {
p = GetString(p, _cargoc.names_s[i]);
}
}
}
if (found) DrawStringMultiCenter(140, 76, BindCString(buf), 276);
}
if (lid->td.build_date != 0) {
SetDParam(0,lid->td.build_date);
DrawStringCentered(140,71, STR_BUILD_DATE, 0);
}
}
}
static const Widget _land_info_widgets[] = {
{ WWT_CLOSEBOX, RESIZE_NONE, 14, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW},
{ WWT_CAPTION, RESIZE_NONE, 14, 11, 279, 0, 13, STR_01A3_LAND_AREA_INFORMATION, STR_018C_WINDOW_TITLE_DRAG_THIS},
{ WWT_IMGBTN, RESIZE_NONE, 14, 0, 279, 14, 92, 0x0, STR_NULL},
{ WIDGETS_END},
};
static const WindowDesc _land_info_desc = {
-1, -1, 280, 93,
WC_LAND_INFO,0,
WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET,
_land_info_widgets,
LandInfoWndProc
};
static void Place_LandInfo(TileIndex tile)
{
Player *p;
static LandInfoData lid;
Window *w;
int64 old_money;
DeleteWindowById(WC_LAND_INFO, 0);
w = AllocateWindowDesc(&_land_info_desc);
WP(w,void_d).data = &lid;
lid.tile = tile;
lid.town = ClosestTownFromTile(tile, _patches.dist_local_authority);
p = GetPlayer(_local_player < MAX_PLAYERS ? _local_player : 0);
old_money = p->money64;
p->money64 = p->player_money = 0x7fffffff;
lid.costclear = DoCommandByTile(tile, 0, 0, 0, CMD_LANDSCAPE_CLEAR);
p->money64 = old_money;
UpdatePlayerMoney32(p);
// Becuase build_date is not set yet in every TileDesc, we make sure it is empty
lid.td.build_date = 0;
GetAcceptedCargo(tile, lid.ac);
GetTileDesc(tile, &lid.td);
#if defined(_DEBUG)
DEBUG(misc, 0) ("TILE: %#x (%i,%i)", tile, TileX(tile), TileY(tile));
DEBUG(misc, 0) ("TILE: %d ", tile);
DEBUG(misc, 0) ("_type_height = %#x", _m[tile].type_height);
DEBUG(misc, 0) ("m1 = %#x", _m[tile].m1);
DEBUG(misc, 0) ("m2 = %#x", _m[tile].m2);
DEBUG(misc, 0) ("m3 = %#x", _m[tile].m3);
DEBUG(misc, 0) ("m4 = %#x", _m[tile].m4);
DEBUG(misc, 0) ("m5 = %#x", _m[tile].m5);
#endif
}
void PlaceLandBlockInfo(void)
{
if (_cursor.sprite == SPR_CURSOR_QUERY) {
ResetObjectToPlace();
} else {
_place_proc = Place_LandInfo;
SetObjectToPlace(SPR_CURSOR_QUERY, 1, 1, 0);
}
}
static const char *credits[] = {
/*************************************************************************
* maximum length of string which fits in window -^*/
"Original design by Chris Sawyer",
"Original graphics by Simon Foster",
"",
"The OpenTTD team (in alphabetical order):",
" Bjarni Corfitzen (Bjarni) - MacOSX port, coder",
" Matthijs Kooijman (blathijs) - Pathfinder-god",
" Victor Fischer (Celestar) - Programming everywhere you need him to",
" Tamás Faragó (Darkvater) - Lead coder",
" Kerekes Miham (MiHaMiX) - Translator system, and Nightlies host",
" Owen Rudge (orudge) - Forum- and masterserver host, OS/2 port",
" Peter Nelson (peter1138) - Spiritual descendant from newgrf gods",
" Christoph Mallon (Tron) - Programmer, code correctness police",
" Patric Stout (TrueLight) - Coder, network guru, SVN- and website host",
"",
"Retired Developers:",
" Ludvig Strigeus (ludde) - OpenTTD author, main coder (0.1 - 0.3.3)",
" Serge Paquet (vurlix) - Assistant project manager, coder (0.1 - 0.3.3)",
" Dominik Scherer (dominik81) - Lead programmer, GUI expert (0.3.0 - 0.3.6)",
"",
"Special thanks go out to:",
" Josef Drexler - For his great work on TTDPatch",
" Marcin Grzegorczyk - For his documentation of TTD internals",
" Petr Baudis (pasky) - Many patches, newgrf support",
" Stefan Meißner (sign_de) - For his work on the console",
" Simon Sasburg (HackyKid) - Many bugfixes he has blessed us with (and PBS)",
" Cian Duffy (MYOB) - BeOS port / manual writing",
" Christian Rosentreter (tokaiz) - MorphOS / AmigaOS port",
"",
" Michael Blunck - Pre-Signals and Semaphores © 2003",
" George - Canal/Lock graphics © 2003-2004",
" Marcin Grzegorczyk - Foundations for Tracks on Slopes",
" All Translators - Who made OpenTTD a truly international game",
" Bug Reporters - Without whom OpenTTD would still be full of bugs!",
"",
"",
"And last but not least:",
" Chris Sawyer - For an amazing game!"
};
static void AboutWindowProc(Window *w, WindowEvent *e)
{
switch (e->event) {
case WE_CREATE: /* Set up window counter and start position of scroller */
WP(w, scroller_d).counter = 0;
WP(w, scroller_d).height = w->height - 40;
break;
case WE_PAINT: {
uint i;
int y = WP(w, scroller_d).height;
DrawWindowWidgets(w);
// Show original copyright and revision version
DrawStringCentered(210, 17, STR_00B6_ORIGINAL_COPYRIGHT, 0);
DrawStringCentered(210, 17 + 10, STR_00B7_VERSION, 0);
// Show all scrolling credits
for (i = 0; i < lengthof(credits); i++) {
if (y >= 50 && y < (w->height - 40)) {
DoDrawString(credits[i], 10, y, 0x10);
}
y += 10;
}
// If the last text has scrolled start anew from the start
if (y < 50) WP(w, scroller_d).height = w->height - 40;
DoDrawStringCentered(210, w->height - 25, "Website: http://www.openttd.org", 16);
DrawStringCentered(210, w->height - 15, STR_00BA_COPYRIGHT_OPENTTD, 0);
} break;
case WE_MOUSELOOP: /* Timer to scroll the text and adjust the new top */
if (WP(w, scroller_d).counter++ % 3 == 0) {
WP(w, scroller_d).height--;
SetWindowDirty(w);
}
break;
}
}
static const Widget _about_widgets[] = {
{ WWT_CLOSEBOX, RESIZE_NONE, 14, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW},
{ WWT_CAPTION, RESIZE_NONE, 14, 11, 419, 0, 13, STR_015B_OPENTTD, STR_NULL},
{ WWT_PANEL, RESIZE_NONE, 14, 0, 419, 14, 271, 0x0, STR_NULL},
{ WWT_FRAME, RESIZE_NONE, 14, 5, 414, 40, 245, STR_NULL, STR_NULL},
{ WIDGETS_END},
};
static const WindowDesc _about_desc = {
WDP_CENTER, WDP_CENTER, 420, 272,
WC_GAME_OPTIONS,0,
WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET,
_about_widgets,
AboutWindowProc
};
void ShowAboutWindow(void)
{
DeleteWindowById(WC_GAME_OPTIONS, 0);
AllocateWindowDesc(&_about_desc);
}
static int _tree_to_plant;
static const uint32 _tree_sprites[] = {
0x655,0x663,0x678,0x62B,0x647,0x639,0x64E,0x632,0x67F,0x68D,0x69B,0x6A9,
0x6AF,0x6D2,0x6D9,0x6C4,0x6CB,0x6B6,0x6BD,0x6E0,
0x72E,0x734,0x74A,0x74F,0x76B,0x78F,0x788,0x77B,0x75F,0x774,0x720,0x797,
0x79E,0x7A5 | PALETTE_TO_GREEN,0x7AC | PALETTE_TO_RED,0x7B3,0x7BA,0x7C1 | PALETTE_TO_RED,0x7C8 | PALETTE_TO_PALE_GREEN,0x7CF | PALETTE_TO_YELLOW,0x7D6 | PALETTE_TO_RED
};
static void BuildTreesWndProc(Window *w, WindowEvent *e)
{
switch (e->event) {
case WE_PAINT: {
int x,y;
int i, count;
DrawWindowWidgets(w);
WP(w,tree_d).base = i = _tree_base_by_landscape[_opt.landscape];
WP(w,tree_d).count = count = _tree_count_by_landscape[_opt.landscape];
x = 18;
y = 54;
do {
DrawSprite(_tree_sprites[i], x, y);
x += 35;
if (!(++i & 3)) {
x -= 35 * 4;
y += 47;
}
} while (--count);
} break;
case WE_CLICK: {
int wid = e->click.widget;
switch (wid) {
case 0:
ResetObjectToPlace();
break;
case 3: case 4: case 5: case 6:
case 7: case 8: case 9: case 10:
case 11:case 12: case 13: case 14:
if (wid - 3 >= WP(w,tree_d).count) break;
if (HandlePlacePushButton(w, wid, SPR_CURSOR_TREE, 1, NULL))
_tree_to_plant = WP(w,tree_d).base + wid - 3;
break;
case 15: // tree of random type.
if (HandlePlacePushButton(w, 15, SPR_CURSOR_TREE, 1, NULL))
_tree_to_plant = -1;
break;
case 16: /* place trees randomly over the landscape*/
w->click_state |= 1 << 16;
w->flags4 |= 5 << WF_TIMEOUT_SHL;
SndPlayFx(SND_15_BEEP);
PlaceTreesRandomly();
MarkWholeScreenDirty();
break;
}
} break;
case WE_PLACE_OBJ:
VpStartPlaceSizing(e->place.tile, VPM_X_AND_Y_LIMITED);
VpSetPlaceSizingLimit(20);
break;
case WE_PLACE_DRAG:
VpSelectTilesWithMethod(e->place.pt.x, e->place.pt.y, e->place.userdata);
return;
case WE_PLACE_MOUSEUP:
if (e->click.pt.x != -1) {
DoCommandP(e->place.tile, _tree_to_plant, e->place.starttile, NULL,
CMD_PLANT_TREE | CMD_AUTO | CMD_MSG(STR_2805_CAN_T_PLANT_TREE_HERE));
}
break;
case WE_TIMEOUT:
UnclickSomeWindowButtons(w, 1<<16);
break;
case WE_ABORT_PLACE_OBJ:
w->click_state = 0;
SetWindowDirty(w);
break;
}
}
static const Widget _build_trees_widgets[] = {
{ WWT_CLOSEBOX, RESIZE_NONE, 7, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW},
{ WWT_CAPTION, RESIZE_NONE, 7, 11, 142, 0, 13, STR_2802_TREES, STR_018C_WINDOW_TITLE_DRAG_THIS},
{ WWT_PANEL, RESIZE_NONE, 7, 0, 142, 14, 170, 0x0, STR_NULL},
{ WWT_PANEL, RESIZE_NONE, 14, 2, 35, 16, 61, 0x0, STR_280D_SELECT_TREE_TYPE_TO_PLANT},
{ WWT_PANEL, RESIZE_NONE, 14, 37, 70, 16, 61, 0x0, STR_280D_SELECT_TREE_TYPE_TO_PLANT},
{ WWT_PANEL, RESIZE_NONE, 14, 72, 105, 16, 61, 0x0, STR_280D_SELECT_TREE_TYPE_TO_PLANT},
{ WWT_PANEL, RESIZE_NONE, 14, 107, 140, 16, 61, 0x0, STR_280D_SELECT_TREE_TYPE_TO_PLANT},
{ WWT_PANEL, RESIZE_NONE, 14, 2, 35, 63, 108, 0x0, STR_280D_SELECT_TREE_TYPE_TO_PLANT},
{ WWT_PANEL, RESIZE_NONE, 14, 37, 70, 63, 108, 0x0, STR_280D_SELECT_TREE_TYPE_TO_PLANT},
{ WWT_PANEL, RESIZE_NONE, 14, 72, 105, 63, 108, 0x0, STR_280D_SELECT_TREE_TYPE_TO_PLANT},
{ WWT_PANEL, RESIZE_NONE, 14, 107, 140, 63, 108, 0x0, STR_280D_SELECT_TREE_TYPE_TO_PLANT},
{ WWT_PANEL, RESIZE_NONE, 14, 2, 35, 110, 155, 0x0, STR_280D_SELECT_TREE_TYPE_TO_PLANT},
{ WWT_PANEL, RESIZE_NONE, 14, 37, 70, 110, 155, 0x0, STR_280D_SELECT_TREE_TYPE_TO_PLANT},
{ WWT_PANEL, RESIZE_NONE, 14, 72, 105, 110, 155, 0x0, STR_280D_SELECT_TREE_TYPE_TO_PLANT},
{ WWT_PANEL, RESIZE_NONE, 14, 107, 140, 110, 155, 0x0, STR_280D_SELECT_TREE_TYPE_TO_PLANT},
{ WWT_TEXTBTN, RESIZE_NONE, 14, 2, 140, 157, 168, STR_TREES_RANDOM_TYPE, STR_TREES_RANDOM_TYPE_TIP},
{ WIDGETS_END},
};
static const WindowDesc _build_trees_desc = {
497, 22, 143, 171,
WC_BUILD_TREES, WC_SCEN_LAND_GEN,
WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET,
_build_trees_widgets,
BuildTreesWndProc
};
static const Widget _build_trees_scen_widgets[] = {
{ WWT_CLOSEBOX, RESIZE_NONE, 7, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW},
{ WWT_CAPTION, RESIZE_NONE, 7, 11, 142, 0, 13, STR_2802_TREES, STR_018C_WINDOW_TITLE_DRAG_THIS},
{ WWT_PANEL, RESIZE_NONE, 7, 0, 142, 14, 183, 0x0, STR_NULL},
{ WWT_PANEL, RESIZE_NONE, 14, 2, 35, 16, 61, 0x0, STR_280D_SELECT_TREE_TYPE_TO_PLANT},
{ WWT_PANEL, RESIZE_NONE, 14, 37, 70, 16, 61, 0x0, STR_280D_SELECT_TREE_TYPE_TO_PLANT},
{ WWT_PANEL, RESIZE_NONE, 14, 72, 105, 16, 61, 0x0, STR_280D_SELECT_TREE_TYPE_TO_PLANT},
{ WWT_PANEL, RESIZE_NONE, 14, 107, 140, 16, 61, 0x0, STR_280D_SELECT_TREE_TYPE_TO_PLANT},
{ WWT_PANEL, RESIZE_NONE, 14, 2, 35, 63, 108, 0x0, STR_280D_SELECT_TREE_TYPE_TO_PLANT},
{ WWT_PANEL, RESIZE_NONE, 14, 37, 70, 63, 108, 0x0, STR_280D_SELECT_TREE_TYPE_TO_PLANT},
{ WWT_PANEL, RESIZE_NONE, 14, 72, 105, 63, 108, 0x0, STR_280D_SELECT_TREE_TYPE_TO_PLANT},
{ WWT_PANEL, RESIZE_NONE, 14, 107, 140, 63, 108, 0x0, STR_280D_SELECT_TREE_TYPE_TO_PLANT},
{ WWT_PANEL, RESIZE_NONE, 14, 2, 35, 110, 155, 0x0, STR_280D_SELECT_TREE_TYPE_TO_PLANT},
{ WWT_PANEL, RESIZE_NONE, 14, 37, 70, 110, 155, 0x0, STR_280D_SELECT_TREE_TYPE_TO_PLANT},
{ WWT_PANEL, RESIZE_NONE, 14, 72, 105, 110, 155, 0x0, STR_280D_SELECT_TREE_TYPE_TO_PLANT},
{ WWT_PANEL, RESIZE_NONE, 14, 107, 140, 110, 155, 0x0, STR_280D_SELECT_TREE_TYPE_TO_PLANT},
{ WWT_TEXTBTN, RESIZE_NONE, 14, 2, 140, 157, 168, STR_TREES_RANDOM_TYPE, STR_TREES_RANDOM_TYPE_TIP},
{ WWT_TEXTBTN, RESIZE_NONE, 14, 2, 140, 170, 181, STR_028A_RANDOM_TREES, STR_028B_PLANT_TREES_RANDOMLY_OVER},
{ WIDGETS_END},
};
static const WindowDesc _build_trees_scen_desc = {
-1, -1, 143, 184,
WC_BUILD_TREES,0,
WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET,
_build_trees_scen_widgets,
BuildTreesWndProc
};
void ShowBuildTreesToolbar(void)
{
AllocateWindowDescFront(&_build_trees_desc, 0);
}
void ShowBuildTreesScenToolbar(void)
{
AllocateWindowDescFront(&_build_trees_scen_desc, 0);
}
static uint32 _errmsg_decode_params[20];
static StringID _errmsg_message_1, _errmsg_message_2;
static uint _errmsg_duration;
static const Widget _errmsg_widgets[] = {
{ WWT_CLOSEBOX, RESIZE_NONE, 4, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW},
{ WWT_CAPTION, RESIZE_NONE, 4, 11, 239, 0, 13, STR_00B2_MESSAGE, STR_NULL},
{ WWT_PANEL, RESIZE_NONE, 4, 0, 239, 14, 45, 0x0, STR_NULL},
{ WIDGETS_END},
};
static const Widget _errmsg_face_widgets[] = {
{ WWT_CLOSEBOX, RESIZE_NONE, 4, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW},
{ WWT_CAPTION, RESIZE_NONE, 4, 11, 333, 0, 13, STR_00B3_MESSAGE_FROM, STR_NULL},
{ WWT_PANEL, RESIZE_NONE, 4, 0, 333, 14, 136, 0x0, STR_NULL},
{ WIDGETS_END},
};
static void ErrmsgWndProc(Window *w, WindowEvent *e)
{
switch (e->event) {
case WE_PAINT:
COPY_IN_DPARAM(0, _errmsg_decode_params, lengthof(_errmsg_decode_params));
DrawWindowWidgets(w);
COPY_IN_DPARAM(0, _errmsg_decode_params, lengthof(_errmsg_decode_params));
if (!IsWindowOfPrototype(w, _errmsg_face_widgets)) {
DrawStringMultiCenter(
120,
(_errmsg_message_1 == INVALID_STRING_ID ? 25 : 15),
_errmsg_message_2,
238);
if (_errmsg_message_1 != INVALID_STRING_ID)
DrawStringMultiCenter(
120,
30,
_errmsg_message_1,
238);
} else {
const Player* p = GetPlayer(GetDParamX(_errmsg_decode_params,2));
DrawPlayerFace(p->face, p->player_color, 2, 16);
DrawStringMultiCenter(
214,
(_errmsg_message_1 == INVALID_STRING_ID ? 65 : 45),
_errmsg_message_2,
238);
if (_errmsg_message_1 != INVALID_STRING_ID)
DrawStringMultiCenter(
214,
90,
_errmsg_message_1,
238);
}
break;
case WE_MOUSELOOP:
if (_right_button_down) DeleteWindow(w);
break;
case WE_4:
if (--_errmsg_duration == 0) DeleteWindow(w);
break;
case WE_DESTROY:
SetRedErrorSquare(0);
_switch_mode_errorstr = INVALID_STRING_ID;
break;
case WE_KEYPRESS:
if (e->keypress.keycode == WKC_SPACE) {
// Don't continue.
e->keypress.cont = false;
DeleteWindow(w);
}
break;
}
}
void ShowErrorMessage(StringID msg_1, StringID msg_2, int x, int y)
{
Window *w;
ViewPort *vp;
Point pt;
DeleteWindowById(WC_ERRMSG, 0);
//assert(msg_2);
if (msg_2 == 0) msg_2 = STR_EMPTY;
_errmsg_message_1 = msg_1;
_errmsg_message_2 = msg_2;
COPY_OUT_DPARAM(_errmsg_decode_params, 0, lengthof(_errmsg_decode_params));
_errmsg_duration = _patches.errmsg_duration;
if (!_errmsg_duration)
return;
if (_errmsg_message_1 != STR_013B_OWNED_BY || GetDParamX(_errmsg_decode_params,2) >= 8) {
if ( (x|y) != 0) {
pt = RemapCoords2(x, y);
for(w=_windows; w->window_class != WC_MAIN_WINDOW; w++) {}
vp = w->viewport;
// move x pos to opposite corner
pt.x = ((pt.x - vp->virtual_left) >> vp->zoom) + vp->left;
pt.x = (pt.x < (_screen.width >> 1)) ? _screen.width - 260 : 20;
// move y pos to opposite corner
pt.y = ((pt.y - vp->virtual_top) >> vp->zoom) + vp->top;
pt.y = (pt.y < (_screen.height >> 1)) ? _screen.height - 80 : 100;
} else {
pt.x = (_screen.width - 240) >> 1;
pt.y = (_screen.height - 46) >> 1;
}
w = AllocateWindow(pt.x, pt.y, 240, 46, ErrmsgWndProc, WC_ERRMSG, _errmsg_widgets);
} else {
if ( (x|y) != 0) {
pt = RemapCoords2(x, y);
for(w=_windows; w->window_class != WC_MAIN_WINDOW; w++) {}
vp = w->viewport;
pt.x = clamp(((pt.x - vp->virtual_left) >> vp->zoom) + vp->left - (334/2), 0, _screen.width - 334);
pt.y = clamp(((pt.y - vp->virtual_top) >> vp->zoom) + vp->top - (137/2), 22, _screen.height - 137);
} else {
pt.x = (_screen.width - 334) >> 1;
pt.y = (_screen.height - 137) >> 1;
}
w = AllocateWindow(pt.x, pt.y, 334, 137, ErrmsgWndProc, WC_ERRMSG, _errmsg_face_widgets);
}
w->desc_flags = WDF_STD_BTN | WDF_DEF_WIDGET;
}
void ShowEstimatedCostOrIncome(int32 cost, int x, int y)
{
StringID msg = STR_0805_ESTIMATED_COST;
if (cost < 0) {
cost = -cost;
msg = STR_0807_ESTIMATED_INCOME;
}
SetDParam(0, cost);
ShowErrorMessage(INVALID_STRING_ID, msg, x, y);
}
void ShowCostOrIncomeAnimation(int x, int y, int z, int32 cost)
{
StringID msg;
Point pt = RemapCoords(x,y,z);
msg = STR_0801_COST;
if (cost < 0) {
cost = -cost;
msg = STR_0803_INCOME;
}
SetDParam(0, cost);
AddTextEffect(msg, pt.x, pt.y, 0x250);
}
void ShowFeederIncomeAnimation(int x, int y, int z, int32 cost)
{
Point pt = RemapCoords(x,y,z);
SetDParam(0, cost);
AddTextEffect(STR_FEEDER, pt.x, pt.y, 0x250);
}
static const Widget _tooltips_widgets[] = {
{ WWT_PANEL, RESIZE_NONE, 14, 0, 199, 0, 31, 0x0, STR_NULL},
{ WIDGETS_END},
};
static void TooltipsWndProc(Window *w, WindowEvent *e)
{
switch (e->event) {
case WE_PAINT:
GfxFillRect(0, 0, w->width - 1, w->height - 1, 0);
GfxFillRect(1, 1, w->width - 2, w->height - 2, 0x44);
DrawStringMultiCenter((w->width >> 1), (w->height >> 1) - 5, WP(w,tooltips_d).string_id, 197);
break;
case WE_MOUSELOOP:
if (!_right_button_down) DeleteWindow(w);
break;
}
}
void GuiShowTooltips(StringID string_id)
{
char buffer[512];
Window *w;
int right,bottom;
int x,y;
if (string_id == 0) return;
w = FindWindowById(WC_TOOLTIPS, 0);
if (w != NULL) {
if (WP(w,tooltips_d).string_id == string_id)
return;
DeleteWindow(w);
}
GetString(buffer, string_id);
right = GetStringWidth(buffer) + 4;
bottom = 14;
if (right > 200) {
bottom += ((right - 4) / 176) * 10;
right = 200;
}
y = _cursor.pos.y + 30;
if (y < 22) y = 22;
if (y > (_screen.height - 44) && (y-=52) > (_screen.height - 44))
y = (_screen.height - 44);
x = _cursor.pos.x - (right >> 1);
if (x < 0) x = 0;
if (x > (_screen.width - right)) x = _screen.width - right;
w = AllocateWindow(x, y, right, bottom, TooltipsWndProc, WC_TOOLTIPS, _tooltips_widgets);
WP(w,tooltips_d).string_id = string_id;
w->flags4 &= ~WF_WHITE_BORDER_MASK;
w->widget[0].right = right;
w->widget[0].bottom = bottom;
}
static void DrawStationCoverageText(const AcceptedCargo accepts,
int str_x, int str_y, uint mask)
{
char *b = _userstring;
int i;
b = InlineString(b, STR_000D_ACCEPTS);
for (i = 0; i != NUM_CARGO; i++, mask >>= 1) {
if (accepts[i] >= 8 && mask & 1) {
b = InlineString(b, _cargoc.names_s[i]);
*b++ = ',';
*b++ = ' ';
}
}
if (b == &_userstring[3]) {
b = InlineString(b, STR_00D0_NOTHING);
*b++ = '\0';
} else {
b[-2] = '\0';
}
DrawStringMultiLine(str_x, str_y, STR_SPEC_USERSTRING, 144);
}
void DrawStationCoverageAreaText(int sx, int sy, uint mask, int rad) {
int x = _thd.pos.x;
int y = _thd.pos.y;
AcceptedCargo accepts;
if (x != -1) {
GetAcceptanceAroundTiles(accepts, TileVirtXY(x, y), _thd.size.x / 16, _thd.size.y / 16 , rad);
DrawStationCoverageText(accepts, sx, sy, mask);
}
}
void CheckRedrawStationCoverage(const Window* w)
{
if (_thd.dirty & 1) {
_thd.dirty &= ~1;
SetWindowDirty(w);
}
}
void UnclickSomeWindowButtons(Window *w, uint32 mask)
{
uint32 x = w->click_state & mask;
int i = 0;
w->click_state ^= x;
do {
if (x & 1) InvalidateWidget(w, i);
} while (i++, x >>= 1);
}
void UnclickWindowButtons(Window *w)
{
UnclickSomeWindowButtons(w, (uint32)-1);
}
void SetVScrollCount(Window *w, int num)
{
w->vscroll.count = num;
num -= w->vscroll.cap;
if (num < 0) num = 0;
if (num < w->vscroll.pos) w->vscroll.pos = num;
}
void SetVScroll2Count(Window *w, int num)
{
w->vscroll2.count = num;
num -= w->vscroll2.cap;
if (num < 0) num = 0;
if (num < w->vscroll2.pos) w->vscroll2.pos = num;
}
void SetHScrollCount(Window *w, int num)
{
w->hscroll.count = num;
num -= w->hscroll.cap;
if (num < 0) num = 0;
if (num < w->hscroll.pos) w->hscroll.pos = num;
}
static void DelChar(Textbuf *tb)
{
tb->width -= GetCharacterWidth((byte)tb->buf[tb->caretpos]);
memmove(tb->buf + tb->caretpos, tb->buf + tb->caretpos + 1, tb->length - tb->caretpos);
tb->length--;
}
/**
* Delete a character from a textbuffer, either with 'Delete' or 'Backspace'
* The character is delete from the position the caret is at
* @param tb @Textbuf type to be changed
* @param delmode Type of deletion, either @WKC_BACKSPACE or @WKC_DELETE
* @return Return true on successfull change of Textbuf, or false otherwise
*/
bool DeleteTextBufferChar(Textbuf *tb, int delmode)
{
if (delmode == WKC_BACKSPACE && tb->caretpos != 0) {
tb->caretpos--;
tb->caretxoffs -= GetCharacterWidth((byte)tb->buf[tb->caretpos]);
DelChar(tb);
return true;
} else if (delmode == WKC_DELETE && tb->caretpos < tb->length) {
DelChar(tb);
return true;
}
return false;
}
/**
* Delete every character in the textbuffer
* @param tb @Textbuf buffer to be emptied
*/
void DeleteTextBufferAll(Textbuf *tb)
{
memset(tb->buf, 0, tb->maxlength);
tb->length = tb->width = 0;
tb->caretpos = tb->caretxoffs = 0;
}
/**
* Insert a character to a textbuffer. If maxlength is zero, we don't care about
* the screenlength but only about the physical length of the string
* @param tb @Textbuf type to be changed
* @param key Character to be inserted
* @return Return true on successfull change of Textbuf, or false otherwise
*/
bool InsertTextBufferChar(Textbuf *tb, byte key)
{
const byte charwidth = GetCharacterWidth(key);
if (tb->length < tb->maxlength && (tb->maxwidth == 0 || tb->width + charwidth <= tb->maxwidth)) {
memmove(tb->buf + tb->caretpos + 1, tb->buf + tb->caretpos, (tb->length - tb->caretpos) + 1);
tb->buf[tb->caretpos] = key;
tb->length++;
tb->width += charwidth;
tb->caretpos++;
tb->caretxoffs += charwidth;
return true;
}
return false;
}
/**
* Handle text navigation with arrow keys left/right.
* This defines where the caret will blink and the next characer interaction will occur
* @param tb @Textbuf type where navigation occurs
* @param navmode Direction in which navigation occurs @WKC_LEFT, @WKC_RIGHT, @WKC_END, @WKC_HOME
* @return Return true on successfull change of Textbuf, or false otherwise
*/
bool MoveTextBufferPos(Textbuf *tb, int navmode)
{
switch (navmode) {
case WKC_LEFT:
if (tb->caretpos != 0) {
tb->caretpos--;
tb->caretxoffs -= GetCharacterWidth((byte)tb->buf[tb->caretpos]);
return true;
}
break;
case WKC_RIGHT:
if (tb->caretpos < tb->length) {
tb->caretxoffs += GetCharacterWidth((byte)tb->buf[tb->caretpos]);
tb->caretpos++;
return true;
}
break;
case WKC_HOME:
tb->caretpos = 0;
tb->caretxoffs = 0;
return true;
case WKC_END:
tb->caretpos = tb->length;
tb->caretxoffs = tb->width;
return true;
}
return false;
}
/**
* Update @Textbuf type with its actual physical character and screenlength
* Get the count of characters in the string as well as the width in pixels.
* Useful when copying in a larger amount of text at once
* @param tb @Textbuf type which length is calculated
*/
void UpdateTextBufferSize(Textbuf *tb)
{
const char* buf;
tb->length = 0;
tb->width = 0;
for (buf = tb->buf; *buf != '\0' && tb->length <= tb->maxlength; buf++) {
tb->length++;
tb->width += GetCharacterWidth((byte)*buf);
}
tb->caretpos = tb->length;
tb->caretxoffs = tb->width;
}
int HandleEditBoxKey(Window *w, int wid, WindowEvent *we)
{
we->keypress.cont = false;
switch (we->keypress.keycode) {
case WKC_ESC: return 2;
case WKC_RETURN: case WKC_NUM_ENTER: return 1;
case (WKC_CTRL | 'V'):
if (InsertTextBufferClipboard(&WP(w, querystr_d).text))
InvalidateWidget(w, wid);
break;
case (WKC_CTRL | 'U'):
DeleteTextBufferAll(&WP(w, querystr_d).text);
InvalidateWidget(w, wid);
break;
case WKC_BACKSPACE: case WKC_DELETE:
if (DeleteTextBufferChar(&WP(w, querystr_d).text, we->keypress.keycode))
InvalidateWidget(w, wid);
break;
case WKC_LEFT: case WKC_RIGHT: case WKC_END: case WKC_HOME:
if (MoveTextBufferPos(&WP(w, querystr_d).text, we->keypress.keycode))
InvalidateWidget(w, wid);
break;
default:
if (IsValidAsciiChar(we->keypress.ascii)) {
if (InsertTextBufferChar(&WP(w, querystr_d).text, we->keypress.ascii))
InvalidateWidget(w, wid);
} else // key wasn't caught
we->keypress.cont = true;
}
return 0;
}
bool HandleCaret(Textbuf *tb)
{
/* caret changed? */
bool b = !!(_caret_timer & 0x20);
if (b != tb->caret) {
tb->caret = b;
return true;
}
return false;
}
void HandleEditBox(Window *w, int wid)
{
if (HandleCaret(&WP(w, querystr_d).text)) InvalidateWidget(w, wid);
}
void DrawEditBox(Window *w, int wid)
{
const Widget *wi = w->widget + wid;
const Textbuf *tb = &WP(w,querystr_d).text;
GfxFillRect(wi->left+1, wi->top+1, wi->right-1, wi->bottom-1, 215);
DoDrawString(tb->buf, wi->left+2, wi->top+1, 8);
if (tb->caret)
DoDrawString("_", wi->left + 2 + tb->caretxoffs, wi->top + 1, 12);
}
static void QueryStringWndProc(Window *w, WindowEvent *e)
{
static bool closed = false;
switch (e->event) {
case WE_CREATE:
SETBIT(_no_scroll, SCROLL_EDIT);
closed = false;
break;
case WE_PAINT:
SetDParam(0, WP(w,querystr_d).caption);
DrawWindowWidgets(w);
DrawEditBox(w, 5);
break;
case WE_CLICK:
switch(e->click.widget) {
case 3: DeleteWindow(w); break;
case 4:
press_ok:;
if (WP(w, querystr_d).orig != NULL &&
strcmp(WP(w, querystr_d).text.buf, WP(w, querystr_d).orig) == 0) {
DeleteWindow(w);
} else {
char *buf = WP(w,querystr_d).text.buf;
WindowClass wnd_class = WP(w,querystr_d).wnd_class;
WindowNumber wnd_num = WP(w,querystr_d).wnd_num;
Window *parent;
// Mask the edit-box as closed, so we don't send out a CANCEL
closed = true;
DeleteWindow(w);
parent = FindWindowById(wnd_class, wnd_num);
if (parent != NULL) {
WindowEvent e;
e.event = WE_ON_EDIT_TEXT;
e.edittext.str = buf;
parent->wndproc(parent, &e);
}
}
break;
}
break;
case WE_MOUSELOOP: {
if (!FindWindowById(WP(w,querystr_d).wnd_class, WP(w,querystr_d).wnd_num)) {
DeleteWindow(w);
return;
}
HandleEditBox(w, 5);
} break;
case WE_KEYPRESS: {
switch (HandleEditBoxKey(w, 5, e)) {
case 1: // Return
goto press_ok;
case 2: // Escape
DeleteWindow(w);
break;
}
} break;
case WE_DESTROY:
// If the window is not closed yet, it means it still needs to send a CANCEL
if (!closed) {
Window *parent = FindWindowById(WP(w,querystr_d).wnd_class, WP(w,querystr_d).wnd_num);
if (parent != NULL) {
WindowEvent e;
e.event = WE_ON_EDIT_TEXT_CANCEL;
parent->wndproc(parent, &e);
}
}
CLRBIT(_no_scroll, SCROLL_EDIT);
break;
}
}
static const Widget _query_string_widgets[] = {
{ WWT_CLOSEBOX, RESIZE_NONE, 14, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW},
{ WWT_CAPTION, RESIZE_NONE, 14, 11, 259, 0, 13, STR_012D, STR_NULL},
{ WWT_IMGBTN, RESIZE_NONE, 14, 0, 259, 14, 29, 0x0, STR_NULL},
{ WWT_TEXTBTN, RESIZE_NONE, 14, 0, 129, 30, 41, STR_012E_CANCEL, STR_NULL},
{ WWT_TEXTBTN, RESIZE_NONE, 14, 130, 259, 30, 41, STR_012F_OK, STR_NULL},
{ WWT_IMGBTN, RESIZE_NONE, 14, 2, 257, 16, 27, 0x0, STR_NULL},
{ WIDGETS_END},
};
static const WindowDesc _query_string_desc = {
190, 219, 260, 42,
WC_QUERY_STRING,0,
WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET,
_query_string_widgets,
QueryStringWndProc
};
static char _edit_str_buf[64];
static char _orig_str_buf[lengthof(_edit_str_buf)];
void ShowQueryString(StringID str, StringID caption, uint maxlen, uint maxwidth, WindowClass window_class, WindowNumber window_number)
{
Window *w;
uint realmaxlen = maxlen & ~0x1000;
assert(realmaxlen < lengthof(_edit_str_buf));
DeleteWindowById(WC_QUERY_STRING, 0);
DeleteWindowById(WC_SAVELOAD, 0);
w = AllocateWindowDesc(&_query_string_desc);
GetString(_edit_str_buf, str);
_edit_str_buf[realmaxlen] = '\0';
if (maxlen & 0x1000) {
WP(w, querystr_d).orig = NULL;
} else {
strcpy(_orig_str_buf, _edit_str_buf);
WP(w, querystr_d).orig = _orig_str_buf;
}
w->click_state = 1 << 5;
WP(w, querystr_d).caption = caption;
WP(w, querystr_d).wnd_class = window_class;
WP(w, querystr_d).wnd_num = window_number;
WP(w, querystr_d).text.caret = false;
WP(w, querystr_d).text.maxlength = realmaxlen - 1;
WP(w, querystr_d).text.maxwidth = maxwidth;
WP(w, querystr_d).text.buf = _edit_str_buf;
UpdateTextBufferSize(&WP(w, querystr_d).text);
}
static const Widget _load_dialog_1_widgets[] = {
{ WWT_CLOSEBOX, RESIZE_NONE, 14, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW},
{ WWT_CAPTION, RESIZE_RIGHT, 14, 11, 256, 0, 13, STR_4001_LOAD_GAME, STR_018C_WINDOW_TITLE_DRAG_THIS},
{ WWT_PUSHTXTBTN, RESIZE_NONE, 14, 0, 127, 14, 25, STR_SORT_BY_NAME, STR_SORT_ORDER_TIP},
{ WWT_PUSHTXTBTN, RESIZE_NONE, 14, 128, 256, 14, 25, STR_SORT_BY_DATE, STR_SORT_ORDER_TIP},
{ WWT_IMGBTN, RESIZE_RIGHT, 14, 0, 256, 26, 47, 0x0, STR_NULL},
{ WWT_IMGBTN, RESIZE_RB, 14, 0, 256, 48, 293, 0x0, STR_NULL},
{ WWT_PUSHIMGBTN, RESIZE_LR, 14, 245, 256, 48, 59, SPR_HOUSE_ICON, STR_SAVELOAD_HOME_BUTTON},
{ WWT_6, RESIZE_RB, 14, 2, 243, 50, 291, 0x0, STR_400A_LIST_OF_DRIVES_DIRECTORIES},
{ WWT_SCROLLBAR, RESIZE_LRB, 14, 245, 256, 60, 281, 0x0, STR_0190_SCROLL_BAR_SCROLLS_LIST},
{ WWT_RESIZEBOX, RESIZE_LRTB, 14, 245, 256, 282, 293, 0x0, STR_RESIZE_BUTTON},
{ WIDGETS_END},
};
static const Widget _load_dialog_2_widgets[] = {
{ WWT_CLOSEBOX, RESIZE_NONE, 14, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW},
{ WWT_CAPTION, RESIZE_RIGHT, 14, 11, 256, 0, 13, STR_0298_LOAD_SCENARIO, STR_018C_WINDOW_TITLE_DRAG_THIS},
{ WWT_PUSHTXTBTN, RESIZE_NONE, 14, 0, 127, 14, 25, STR_SORT_BY_NAME, STR_SORT_ORDER_TIP},
{ WWT_PUSHTXTBTN, RESIZE_NONE, 14, 128, 256, 14, 25, STR_SORT_BY_DATE, STR_SORT_ORDER_TIP},
{ WWT_IMGBTN, RESIZE_RIGHT, 14, 0, 256, 26, 47, 0x0, STR_NULL},
{ WWT_IMGBTN, RESIZE_RB, 14, 0, 256, 48, 293, 0x0, STR_NULL},
{ WWT_PUSHIMGBTN, RESIZE_LR, 14, 245, 256, 48, 59, SPR_HOUSE_ICON, STR_SAVELOAD_HOME_BUTTON},
{ WWT_6, RESIZE_RB, 14, 2, 243, 50, 291, 0x0, STR_400A_LIST_OF_DRIVES_DIRECTORIES},
{ WWT_SCROLLBAR, RESIZE_LRB, 14, 245, 256, 60, 281, 0x0, STR_0190_SCROLL_BAR_SCROLLS_LIST},
{ WWT_RESIZEBOX, RESIZE_LRTB, 14, 245, 256, 282, 293, 0x0, STR_RESIZE_BUTTON},
{ WIDGETS_END},
};
static const Widget _save_dialog_widgets[] = {
{ WWT_CLOSEBOX, RESIZE_NONE, 14, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW},
{ WWT_CAPTION, RESIZE_RIGHT, 14, 11, 256, 0, 13, STR_4000_SAVE_GAME, STR_018C_WINDOW_TITLE_DRAG_THIS},
{ WWT_PUSHTXTBTN, RESIZE_NONE, 14, 0, 127, 14, 25, STR_SORT_BY_NAME, STR_SORT_ORDER_TIP},
{ WWT_PUSHTXTBTN, RESIZE_NONE, 14, 128, 256, 14, 25, STR_SORT_BY_DATE, STR_SORT_ORDER_TIP},
{ WWT_IMGBTN, RESIZE_RIGHT, 14, 0, 256, 26, 47, 0x0, STR_NULL},
{ WWT_IMGBTN, RESIZE_RB, 14, 0, 256, 48, 291, 0x0, STR_NULL},
{ WWT_PUSHIMGBTN, RESIZE_LR, 14, 245, 256, 48, 59, SPR_HOUSE_ICON, STR_SAVELOAD_HOME_BUTTON},
{ WWT_6, RESIZE_RB, 14, 2, 243, 50, 290, 0x0, STR_400A_LIST_OF_DRIVES_DIRECTORIES},
{ WWT_SCROLLBAR, RESIZE_LRB, 14, 245, 256, 60, 291, 0x0, STR_0190_SCROLL_BAR_SCROLLS_LIST},
{ WWT_IMGBTN, RESIZE_RTB, 14, 0, 256, 292, 307, 0x0, STR_NULL},
{ WWT_IMGBTN, RESIZE_RTB, 14, 2, 254, 294, 305, 0x0, STR_400B_CURRENTLY_SELECTED_NAME},
{ WWT_PUSHTXTBTN, RESIZE_TB, 14, 0, 127, 308, 319, STR_4003_DELETE, STR_400C_DELETE_THE_CURRENTLY_SELECTED},
{ WWT_PUSHTXTBTN, RESIZE_TB, 14, 128, 244, 308, 319, STR_4002_SAVE, STR_400D_SAVE_THE_CURRENT_GAME_USING},
{ WWT_RESIZEBOX, RESIZE_LRTB, 14, 245, 256, 308, 319, 0x0, STR_RESIZE_BUTTON},
{ WIDGETS_END},
};
static const Widget _save_dialog_scen_widgets[] = {
{ WWT_CLOSEBOX, RESIZE_NONE, 14, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW},
{ WWT_CAPTION, RESIZE_RIGHT, 14, 11, 256, 0, 13, STR_0299_SAVE_SCENARIO, STR_018C_WINDOW_TITLE_DRAG_THIS},
{ WWT_PUSHTXTBTN, RESIZE_NONE, 14, 0, 127, 14, 25, STR_SORT_BY_NAME, STR_SORT_ORDER_TIP},
{ WWT_PUSHTXTBTN, RESIZE_NONE, 14, 128, 256, 14, 25, STR_SORT_BY_DATE, STR_SORT_ORDER_TIP},
{ WWT_IMGBTN, RESIZE_RIGHT, 14, 0, 256, 26, 47, 0x0, STR_NULL},
{ WWT_IMGBTN, RESIZE_RB, 14, 0, 256, 48, 291, 0x0, STR_NULL},
{ WWT_PUSHIMGBTN, RESIZE_LR, 14, 245, 256, 48, 59, SPR_HOUSE_ICON, STR_SAVELOAD_HOME_BUTTON},
{ WWT_6, RESIZE_RB, 14, 2, 243, 50, 290, 0x0, STR_400A_LIST_OF_DRIVES_DIRECTORIES},
{ WWT_SCROLLBAR, RESIZE_LRB, 14, 245, 256, 60, 291, 0x0, STR_0190_SCROLL_BAR_SCROLLS_LIST},
{ WWT_IMGBTN, RESIZE_RTB, 14, 0, 256, 292, 307, 0x0, STR_NULL},
{ WWT_IMGBTN, RESIZE_RTB, 14, 2, 254, 294, 305, 0x0, STR_400B_CURRENTLY_SELECTED_NAME},
{ WWT_PUSHTXTBTN, RESIZE_TB, 14, 0, 127, 308, 319, STR_4003_DELETE, STR_400C_DELETE_THE_CURRENTLY_SELECTED},
{ WWT_PUSHTXTBTN, RESIZE_TB, 14, 128, 244, 308, 319, STR_4002_SAVE, STR_400D_SAVE_THE_CURRENT_GAME_USING},
{ WWT_RESIZEBOX, RESIZE_LRTB, 14, 245, 256, 308, 319, 0x0, STR_RESIZE_BUTTON},
{ WIDGETS_END},
};
// Colors for fios types
const byte _fios_colors[] = {13, 9, 9, 6, 5, 6, 5};
void BuildFileList(void)
{
_fios_path_changed = true;
FiosFreeSavegameList();
switch (_saveload_mode) {
case SLD_NEW_GAME:
case SLD_LOAD_SCENARIO:
case SLD_SAVE_SCENARIO:
_fios_list = FiosGetScenarioList(&_fios_num, _saveload_mode);
break;
default:
_fios_list = FiosGetSavegameList(&_fios_num, _saveload_mode);
break;
}
}
static void DrawFiosTexts(uint maxw)
{
static const char *path = NULL;
static StringID str = STR_4006_UNABLE_TO_READ_DRIVE;
static uint32 tot = 0;
if (_fios_path_changed) {
str = FiosGetDescText(&path, &tot);
_fios_path_changed = false;
}
if (str != STR_4006_UNABLE_TO_READ_DRIVE) SetDParam(0, tot);
DrawString(2, 37, str, 0);
DoDrawStringTruncated(path, 2, 27, 16, maxw);
}
static void MakeSortedSaveGameList(void)
{
uint sort_start = 0;
uint sort_end = 0;
uint s_amount;
int i;
/* Directories are always above the files (FIOS_TYPE_DIR)
* Drives (A:\ (windows only) are always under the files (FIOS_TYPE_DRIVE)
* Only sort savegames/scenarios, not directories
*/
for (i = 0; i < _fios_num; i++) {
switch (_fios_list[i].type) {
case FIOS_TYPE_DIR: sort_start++; break;
case FIOS_TYPE_PARENT: sort_start++; break;
case FIOS_TYPE_DRIVE: sort_end++; break;
}
}
s_amount = _fios_num - sort_start - sort_end;
if (s_amount > 0)
qsort(_fios_list + sort_start, s_amount, sizeof(FiosItem), compare_FiosItems);
}
static void GenerateFileName(void)
{
/* Check if we are not a specatator who wants to generate a name..
Let's use the name of player #0 for now. */
const Player* p = GetPlayer(_local_player < MAX_PLAYERS ? _local_player : 0);
SetDParam(0, p->name_1);
SetDParam(1, p->name_2);
SetDParam(2, _date);
GetString(_edit_str_buf, STR_4004);
}
extern void StartupEngines(void);
static void SaveLoadDlgWndProc(Window *w, WindowEvent *e)
{
static FiosItem o_dir;
switch (e->event) {
case WE_CREATE: { /* Set up OPENTTD button */
o_dir.type = FIOS_TYPE_DIRECT;
switch (_saveload_mode) {
case SLD_SAVE_GAME:
case SLD_LOAD_GAME:
ttd_strlcpy(&o_dir.name[0], _path.save_dir, sizeof(o_dir.name));
break;
case SLD_SAVE_SCENARIO:
case SLD_LOAD_SCENARIO:
ttd_strlcpy(&o_dir.name[0], _path.scenario_dir, sizeof(o_dir.name));
break;
default:
ttd_strlcpy(&o_dir.name[0], _path.personal_dir, sizeof(o_dir.name));
}
break;
}
case WE_PAINT: {
int y,pos;
const FiosItem *item;
SetVScrollCount(w, _fios_num);
DrawWindowWidgets(w);
DrawFiosTexts(w->width);
if (_savegame_sort_dirty) {
_savegame_sort_dirty = false;
MakeSortedSaveGameList();
}
GfxFillRect(w->widget[7].left + 1, w->widget[7].top + 1, w->widget[7].right, w->widget[7].bottom, 0xD7);
DoDrawString(
_savegame_sort_order & SORT_DESCENDING ? DOWNARROW : UPARROW,
_savegame_sort_order & SORT_BY_NAME ? w->widget[2].right - 9 : w->widget[3].right - 9,
15, 16
);
y = w->widget[7].top + 1;
pos = w->vscroll.pos;
while (pos < _fios_num) {
item = _fios_list + pos;
DoDrawStringTruncated(item->title, 4, y, _fios_colors[item->type], w->width - 18);
pos++;
y += 10;
if (y >= w->vscroll.cap * 10 + w->widget[7].top + 1) break;
}
if (_saveload_mode == SLD_SAVE_GAME || _saveload_mode == SLD_SAVE_SCENARIO) {
DrawEditBox(w, 10);
}
break;
}
case WE_CLICK:
switch (e->click.widget) {
case 2: /* Sort save names by name */
_savegame_sort_order = (_savegame_sort_order == SORT_BY_NAME) ?
SORT_BY_NAME | SORT_DESCENDING : SORT_BY_NAME;
_savegame_sort_dirty = true;
SetWindowDirty(w);
break;
case 3: /* Sort save names by date */
_savegame_sort_order = (_savegame_sort_order == SORT_BY_DATE) ?
SORT_BY_DATE | SORT_DESCENDING : SORT_BY_DATE;
_savegame_sort_dirty = true;
SetWindowDirty(w);
break;
case 6: /* OpenTTD 'button', jumps to OpenTTD directory */
FiosBrowseTo(&o_dir);
SetWindowDirty(w);
BuildFileList();
break;
case 7: { /* Click the listbox */
int y = (e->click.pt.y - w->widget[e->click.widget].top - 1) / 10;
char *name;
const FiosItem *file;
if (y < 0 || (y += w->vscroll.pos) >= w->vscroll.count) return;
file = _fios_list + y;
name = FiosBrowseTo(file);
if (name != NULL) {
if (_saveload_mode == SLD_LOAD_GAME || _saveload_mode == SLD_LOAD_SCENARIO) {
_switch_mode = (_game_mode == GM_EDITOR) ? SM_LOAD_SCENARIO : SM_LOAD;
SetFiosType(file->type);
ttd_strlcpy(_file_to_saveload.name, name, sizeof(_file_to_saveload.name));
ttd_strlcpy(_file_to_saveload.title, file->title, sizeof(_file_to_saveload.title));
DeleteWindow(w);
} else {
// SLD_SAVE_GAME, SLD_SAVE_SCENARIO copy clicked name to editbox
ttd_strlcpy(WP(w, querystr_d).text.buf, file->name, WP(w, querystr_d).text.maxlength);
UpdateTextBufferSize(&WP(w, querystr_d).text);
InvalidateWidget(w, 10);
}
} else {
// Changed directory, need repaint.
SetWindowDirty(w);
BuildFileList();
}
break;
}
case 11: case 12: /* Delete, Save game */
break;
}
break;
case WE_MOUSELOOP:
HandleEditBox(w, 10);
break;
case WE_KEYPRESS:
if (e->keypress.keycode == WKC_ESC) {
DeleteWindow(w);
return;
}
if (_saveload_mode == SLD_SAVE_GAME || _saveload_mode == SLD_SAVE_SCENARIO) {
if (HandleEditBoxKey(w, 10, e) == 1) /* Press Enter */
HandleButtonClick(w, 12);
}
break;
case WE_TIMEOUT:
if (HASBIT(w->click_state, 11)) { /* Delete button clicked */
if (!FiosDelete(WP(w,querystr_d).text.buf)) {
ShowErrorMessage(INVALID_STRING_ID, STR_4008_UNABLE_TO_DELETE_FILE, 0, 0);
}
SetWindowDirty(w);
BuildFileList();
if (_saveload_mode == SLD_SAVE_GAME) {
GenerateFileName(); /* Reset file name to current date */
UpdateTextBufferSize(&WP(w, querystr_d).text);
}
} else if (HASBIT(w->click_state, 12)) { /* Save button clicked */
_switch_mode = SM_SAVE;
FiosMakeSavegameName(_file_to_saveload.name, WP(w,querystr_d).text.buf);
/* In the editor set up the vehicle engines correctly (date might have changed) */
if (_game_mode == GM_EDITOR) StartupEngines();
}
break;
case WE_DESTROY:
// pause is only used in single-player, non-editor mode, non menu mode
if(!_networking && (_game_mode != GM_EDITOR) && (_game_mode != GM_MENU))
DoCommandP(0, 0, 0, NULL, CMD_PAUSE);
FiosFreeSavegameList();
CLRBIT(_no_scroll, SCROLL_SAVE);
break;
case WE_RESIZE: {
/* Widget 2 and 3 have to go with halve speed, make it so obiwan */
uint diff = e->sizing.diff.x / 2;
w->widget[2].right += diff;
w->widget[3].left += diff;
w->widget[3].right += e->sizing.diff.x;
/* Same for widget 11 and 12 in save-dialog */
if (_saveload_mode == SLD_SAVE_GAME || _saveload_mode == SLD_SAVE_SCENARIO) {
w->widget[11].right += diff;
w->widget[12].left += diff;
w->widget[12].right += e->sizing.diff.x;
}
w->vscroll.cap += e->sizing.diff.y / 10;
} break;
}
}
static const WindowDesc _load_dialog_desc = {
WDP_CENTER, WDP_CENTER, 257, 294,
WC_SAVELOAD,0,
WDF_STD_TOOLTIPS | WDF_DEF_WIDGET | WDF_STD_BTN | WDF_UNCLICK_BUTTONS | WDF_RESIZABLE,
_load_dialog_1_widgets,
SaveLoadDlgWndProc,
};
static const WindowDesc _load_dialog_scen_desc = {
WDP_CENTER, WDP_CENTER, 257, 294,
WC_SAVELOAD,0,
WDF_STD_TOOLTIPS | WDF_DEF_WIDGET | WDF_STD_BTN | WDF_UNCLICK_BUTTONS | WDF_RESIZABLE,
_load_dialog_2_widgets,
SaveLoadDlgWndProc,
};
static const WindowDesc _save_dialog_desc = {
WDP_CENTER, WDP_CENTER, 257, 320,
WC_SAVELOAD,0,
WDF_STD_TOOLTIPS | WDF_DEF_WIDGET | WDF_STD_BTN | WDF_UNCLICK_BUTTONS | WDF_RESIZABLE,
_save_dialog_widgets,
SaveLoadDlgWndProc,
};
static const WindowDesc _save_dialog_scen_desc = {
WDP_CENTER, WDP_CENTER, 257, 320,
WC_SAVELOAD,0,
WDF_STD_TOOLTIPS | WDF_DEF_WIDGET | WDF_STD_BTN | WDF_UNCLICK_BUTTONS | WDF_RESIZABLE,
_save_dialog_scen_widgets,
SaveLoadDlgWndProc,
};
static const WindowDesc * const _saveload_dialogs[] = {
&_load_dialog_desc,
&_load_dialog_scen_desc,
&_save_dialog_desc,
&_save_dialog_scen_desc,
};
void ShowSaveLoadDialog(int mode)
{
Window *w;
SetObjectToPlace(SPR_CURSOR_ZZZ, 0, 0, 0);
DeleteWindowById(WC_QUERY_STRING, 0);
DeleteWindowById(WC_SAVELOAD, 0);
_saveload_mode = mode;
SETBIT(_no_scroll, SCROLL_SAVE);
switch (mode) {
case SLD_SAVE_GAME: GenerateFileName(); break;
case SLD_SAVE_SCENARIO: strcpy(_edit_str_buf, "UNNAMED"); break;
}
w = AllocateWindowDesc(_saveload_dialogs[mode]);
w->vscroll.cap = 24;
w->resize.step_width = 2;
w->resize.step_height = 10;
w->resize.height = w->height - 14 * 10; // Minimum of 10 items
SETBIT(w->click_state, 7);
WP(w,querystr_d).text.caret = false;
WP(w,querystr_d).text.maxlength = lengthof(_edit_str_buf) - 1;
WP(w,querystr_d).text.maxwidth = 240;
WP(w,querystr_d).text.buf = _edit_str_buf;
UpdateTextBufferSize(&WP(w, querystr_d).text);
// pause is only used in single-player, non-editor mode, non-menu mode. It
// will be unpaused in the WE_DESTROY event handler.
if (_game_mode != GM_MENU && !_networking && _game_mode != GM_EDITOR) {
DoCommandP(0, 1, 0, NULL, CMD_PAUSE);
}
BuildFileList();
ResetObjectToPlace();
}
void RedrawAutosave(void)
{
SetWindowDirty(FindWindowById(WC_STATUS_BAR, 0));
}
static const Widget _select_scenario_widgets[] = {
{ WWT_CLOSEBOX, RESIZE_NONE, 7, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW},
{ WWT_CAPTION, RESIZE_RIGHT, 7, 11, 256, 0, 13, STR_400E_SELECT_NEW_GAME_TYPE, STR_018C_WINDOW_TITLE_DRAG_THIS},
{ WWT_IMGBTN, RESIZE_RIGHT, 7, 0, 256, 14, 25, 0x0, STR_NULL},
{ WWT_PUSHTXTBTN, RESIZE_NONE, 7, 0, 127, 14, 25, STR_SORT_BY_NAME, STR_SORT_ORDER_TIP},
{ WWT_PUSHTXTBTN, RESIZE_NONE, 7, 128, 256, 14, 25, STR_SORT_BY_DATE, STR_SORT_ORDER_TIP},
{ WWT_IMGBTN, RESIZE_RB, 7, 0, 244, 26, 319, 0x0, STR_NULL},
{ WWT_6, RESIZE_RB, 7, 2, 243, 28, 317, 0x0, STR_400F_SELECT_SCENARIO_GREEN_PRE},
{ WWT_SCROLLBAR, RESIZE_LRB, 7, 245, 256, 26, 307, 0x0, STR_0190_SCROLL_BAR_SCROLLS_LIST},
{ WWT_RESIZEBOX, RESIZE_LRTB, 7, 245, 256, 308, 319, 0x0, STR_RESIZE_BUTTON},
{ WIDGETS_END},
};
static void SelectScenarioWndProc(Window* w, WindowEvent* e)
{
const int list_start = 45;
switch (e->event) {
case WE_PAINT:
{
int y,pos;
const FiosItem *item;
if (_savegame_sort_dirty) {
_savegame_sort_dirty = false;
MakeSortedSaveGameList();
}
SetVScrollCount(w, _fios_num);
DrawWindowWidgets(w);
DoDrawString(
_savegame_sort_order & SORT_DESCENDING ? DOWNARROW : UPARROW,
_savegame_sort_order & SORT_BY_NAME ? w->widget[3].right - 9 : w->widget[4].right - 9,
15, 16
);
DrawString(4, 32, STR_4010_GENERATE_RANDOM_NEW_GAME, 9);
y = list_start;
pos = w->vscroll.pos;
while (pos < _fios_num) {
item = _fios_list + pos;
DoDrawString(item->title, 4, y, _fios_colors[item->type]);
pos++;
y += 10;
if (y >= w->vscroll.cap * 10 + list_start) break;
}
}
break;
case WE_CLICK:
switch(e->click.widget) {
case 3: /* Sort scenario names by name */
_savegame_sort_order = (_savegame_sort_order == SORT_BY_NAME) ?
SORT_BY_NAME | SORT_DESCENDING : SORT_BY_NAME;
_savegame_sort_dirty = true;
SetWindowDirty(w);
break;
case 4: /* Sort scenario names by date */
_savegame_sort_order = (_savegame_sort_order == SORT_BY_DATE) ?
SORT_BY_DATE | SORT_DESCENDING : SORT_BY_DATE;
_savegame_sort_dirty = true;
SetWindowDirty(w);
break;
case 6: /* Click the listbox */
if (e->click.pt.y < list_start)
GenRandomNewGame(Random(), InteractiveRandom());
else {
char *name;
int y = (e->click.pt.y - list_start) / 10;
const FiosItem *file;
if (y < 0 || (y += w->vscroll.pos) >= w->vscroll.count)
return;
file = _fios_list + y;
name = FiosBrowseTo(file);
if (name != NULL) {
SetFiosType(file->type);
strcpy(_file_to_saveload.name, name);
DeleteWindow(w);
StartScenarioEditor(Random(), InteractiveRandom());
}
}
break;
}
case WE_DESTROY:
break;
case WE_RESIZE: {
/* Widget 3 and 4 have to go with halve speed, make it so obiwan */
uint diff = e->sizing.diff.x / 2;
w->widget[3].right += diff;
w->widget[4].left += diff;
w->widget[4].right += e->sizing.diff.x;
w->vscroll.cap += e->sizing.diff.y / 10;
} break;
}
}
void SetFiosType(const byte fiostype)
{
switch (fiostype) {
case FIOS_TYPE_FILE:
case FIOS_TYPE_SCENARIO:
_file_to_saveload.mode = SL_LOAD;
break;
case FIOS_TYPE_OLDFILE:
case FIOS_TYPE_OLD_SCENARIO:
_file_to_saveload.mode = SL_OLD_LOAD;
break;
default:
_file_to_saveload.mode = SL_INVALID;
break;
}
}
static const WindowDesc _select_scenario_desc = {
WDP_CENTER, WDP_CENTER, 257, 320,
WC_SAVELOAD,0,
WDF_STD_TOOLTIPS | WDF_DEF_WIDGET | WDF_STD_BTN | WDF_UNCLICK_BUTTONS | WDF_RESIZABLE,
_select_scenario_widgets,
SelectScenarioWndProc
};
void AskForNewGameToStart(void)
{
Window *w;
DeleteWindowById(WC_QUERY_STRING, 0);
DeleteWindowById(WC_SAVELOAD, 0);
_saveload_mode = SLD_NEW_GAME;
BuildFileList();
w = AllocateWindowDesc(&_select_scenario_desc);
w->vscroll.cap = 27;
w->resize.step_width = 2;
w->resize.step_height = 10;
w->resize.height = w->height - 10 * 17; // Minimum of 10 in the list
}
static int32 ClickMoneyCheat(int32 p1, int32 p2)
{
DoCommandP(0, -10000000, 0, NULL, CMD_MONEY_CHEAT);
return true;
}
// p1 player to set to, p2 is -1 or +1 (down/up)
static int32 ClickChangePlayerCheat(int32 p1, int32 p2)
{
while (p1 >= 0 && p1 < MAX_PLAYERS) {
if (_players[p1].is_active) {
_local_player = p1;
MarkWholeScreenDirty();
return _local_player;
}
p1 += p2;
}
return _local_player;
}
// p1 -1 or +1 (down/up)
static int32 ClickChangeClimateCheat(int32 p1, int32 p2)
{
if (p1 == -1) p1 = 3;
if (p1 == 4) p1 = 0;
_opt.landscape = p1;
GfxLoadSprites();
MarkWholeScreenDirty();
return _opt.landscape;
}
extern void EnginesMonthlyLoop(void);
// p2 1 (increase) or -1 (decrease)
static int32 ClickChangeDateCheat(int32 p1, int32 p2)
{
YearMonthDay ymd;
ConvertDayToYMD(&ymd, _date);
if ((ymd.year == 0 && p2 == -1) || (ymd.year == 170 && p2 == 1)) return _cur_year;
SetDate(ConvertYMDToDay(_cur_year + p2, ymd.month, ymd.day));
EnginesMonthlyLoop();
SetWindowDirty(FindWindowById(WC_STATUS_BAR, 0));
return _cur_year;
}
typedef int32 CheckButtonClick(int32, int32);
typedef enum ce_type {
CE_BOOL = 0,
CE_UINT8 = 1,
CE_INT16 = 2,
CE_UINT16 = 3,
CE_INT32 = 4,
CE_BYTE = 5,
CE_CLICK = 6,
} ce_type;
typedef struct CheatEntry {
ce_type type; // type of selector
byte flags; // selector flags
StringID str; // string with descriptive text
void *variable; // pointer to the variable
bool *been_used; // has this cheat been used before?
CheckButtonClick *click_proc; // procedure
int16 min,max; // range for spinbox setting
uint16 step; // step for spinbox
} CheatEntry;
static int32 ReadCE(const CheatEntry* ce)
{
switch (ce->type) {
case CE_BOOL: return *(bool* )ce->variable;
case CE_UINT8: return *(uint8* )ce->variable;
case CE_INT16: return *(int16* )ce->variable;
case CE_UINT16: return *(uint16*)ce->variable;
case CE_INT32: return *(int32* )ce->variable;
case CE_BYTE: return *(byte* )ce->variable;
case CE_CLICK: return 0;
default: NOT_REACHED();
}
/* useless, but avoids compiler warning this way */
return 0;
}
static void WriteCE(const CheatEntry *ce, int32 val)
{
switch (ce->type) {
case CE_BOOL: *(bool* )ce->variable = (bool )val; break;
case CE_BYTE: *(byte* )ce->variable = (byte )val; break;
case CE_UINT8: *(uint8* )ce->variable = (uint8 )val; break;
case CE_INT16: *(int16* )ce->variable = (int16 )val; break;
case CE_UINT16: *(uint16*)ce->variable = (uint16)val; break;
case CE_INT32: *(int32* )ce->variable = val; break;
case CE_CLICK: break;
default: NOT_REACHED();
}
}
static const CheatEntry _cheats_ui[] = {
{CE_CLICK, 0, STR_CHEAT_MONEY, &_cheats.money.value, &_cheats.money.been_used, &ClickMoneyCheat, 0, 0, 0},
{CE_UINT8, 0, STR_CHEAT_CHANGE_PLAYER, &_local_player, &_cheats.switch_player.been_used, &ClickChangePlayerCheat, 0, 11, 1},
{CE_BOOL, 0, STR_CHEAT_EXTRA_DYNAMITE, &_cheats.magic_bulldozer.value, &_cheats.magic_bulldozer.been_used, NULL, 0, 0, 0},
{CE_BOOL, 0, STR_CHEAT_CROSSINGTUNNELS, &_cheats.crossing_tunnels.value,&_cheats.crossing_tunnels.been_used,NULL, 0, 0, 0},
{CE_BOOL, 0, STR_CHEAT_BUILD_IN_PAUSE, &_cheats.build_in_pause.value, &_cheats.build_in_pause.been_used, NULL, 0, 0, 0},
{CE_BOOL, 0, STR_CHEAT_NO_JETCRASH, &_cheats.no_jetcrash.value, &_cheats.no_jetcrash.been_used, NULL, 0, 0, 0},
{CE_BOOL, 0, STR_CHEAT_SETUP_PROD, &_cheats.setup_prod.value, &_cheats.setup_prod.been_used, NULL, 0, 0, 0},
{CE_UINT8, 0, STR_CHEAT_SWITCH_CLIMATE, &_opt.landscape, &_cheats.switch_climate.been_used, &ClickChangeClimateCheat,-1, 4, 1},
{CE_UINT8, 0, STR_CHEAT_CHANGE_DATE, &_cur_year, &_cheats.change_date.been_used, &ClickChangeDateCheat, -1, 1, 1},
};
static const Widget _cheat_widgets[] = {
{ WWT_CLOSEBOX, RESIZE_NONE, 14, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW},
{ WWT_CAPTION, RESIZE_NONE, 14, 11, 399, 0, 13, STR_CHEATS, STR_018C_WINDOW_TITLE_DRAG_THIS},
{ WWT_PANEL, RESIZE_NONE, 14, 0, 399, 14, 159, 0x0, STR_NULL},
{ WWT_IMGBTN, RESIZE_NONE, 14, 0, 399, 14, 159, 0x0, STR_CHEATS_TIP},
{ WIDGETS_END},
};
extern void DrawPlayerIcon(int p, int x, int y);
static void CheatsWndProc(Window *w, WindowEvent *e)
{
switch (e->event) {
case WE_PAINT: {
int clk = WP(w,def_d).data_1;
int x, y;
int i;
DrawWindowWidgets(w);
DrawStringMultiCenter(200, 25, STR_CHEATS_WARNING, 350);
x = 0;
y = 45;
for (i = 0; i != lengthof(_cheats_ui); i++) {
const CheatEntry* ce = &_cheats_ui[i];
DrawSprite((*ce->been_used) ? SPR_BOX_CHECKED : SPR_BOX_EMPTY, x + 5, y + 2);
if (ce->type == CE_BOOL) {
DrawFrameRect(x + 20, y + 1, x + 30 + 9, y + 9, (*(bool*)ce->variable) ? 6 : 4, (*(bool*)ce->variable) ? FR_LOWERED : 0);
SetDParam(0, *(bool*)ce->variable ? STR_CONFIG_PATCHES_ON : STR_CONFIG_PATCHES_OFF);
} else if (ce->type == CE_CLICK) {
DrawFrameRect(x + 20, y + 1, x + 30 + 9, y + 9, 0, (WP(w,def_d).data_1 == i * 2 + 1) ? FR_LOWERED : 0);
if (i == 0) {
SetDParam64(0, 10000000);
} else {
SetDParam(0, false);
}
} else {
int32 val;
DrawFrameRect(x + 20, y + 1, x + 20 + 9, y + 9, 3, clk == i * 2 + 1 ? FR_LOWERED : 0);
DrawFrameRect(x + 30, y + 1, x + 30 + 9, y + 9, 3, clk == i * 2 + 2 ? FR_LOWERED : 0);
DrawStringCentered(x + 25, y + 1, STR_6819, 0);
DrawStringCentered(x + 35, y + 1, STR_681A, 0);
val = ReadCE(ce);
// set correct string for switch climate cheat
if (ce->str == STR_CHEAT_SWITCH_CLIMATE) val += STR_TEMPERATE_LANDSCAPE;
SetDParam(0, val);
// display date for change date cheat
if (ce->str == STR_CHEAT_CHANGE_DATE) SetDParam(0, _date);
// draw colored flag for change player cheat
if (ce->str == STR_CHEAT_CHANGE_PLAYER) {
DrawPlayerIcon(_current_player, 156, y + 2);
}
}
DrawString(50, y + 1, ce->str, 0);
y += 12;
}
break;
}
case WE_CLICK: {
const CheatEntry *ce;
uint btn = (e->click.pt.y - 46) / 12;
int32 val, oval;
uint x = e->click.pt.x;
// not clicking a button?
if (!IS_INT_INSIDE(x, 20, 40) || btn >= lengthof(_cheats_ui)) break;
ce = &_cheats_ui[btn];
oval = val = ReadCE(ce);
*ce->been_used = true;
switch (ce->type) {
case CE_BOOL: {
val ^= 1;
if (ce->click_proc != NULL) ce->click_proc(val, 0);
break;
}
case CE_CLICK: {
ce->click_proc(val, 0);
WP(w,def_d).data_1 = btn * 2 + 1;
break;
}
default: {
if (x >= 30) {
//increase
val += ce->step;
if (val > ce->max) val = ce->max;
} else {
// decrease
val -= ce->step;
if (val < ce->min) val = ce->min;
}
// take whatever the function returns
val = ce->click_proc(val, (x >= 30) ? 1 : -1);
if (val != oval) {
WP(w,def_d).data_1 = btn * 2 + 1 + ((x >= 30) ? 1 : 0);
}
break;
}
}
if (val != oval) {
WriteCE(ce, val);
SetWindowDirty(w);
}
w->flags4 |= 5 << WF_TIMEOUT_SHL;
SetWindowDirty(w);
}
break;
case WE_TIMEOUT:
WP(w,def_d).data_1 = 0;
SetWindowDirty(w);
break;
}
}
static const WindowDesc _cheats_desc = {
240, 22, 400, 160,
WC_CHEATS,0,
WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_UNCLICK_BUTTONS,
_cheat_widgets,
CheatsWndProc
};
void ShowCheatWindow(void)
{
Window *w;
DeleteWindowById(WC_CHEATS, 0);
w = AllocateWindowDesc(&_cheats_desc);
if (w != NULL) SetWindowDirty(w);
}
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