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Location: cpp/openttd-patchpack/source/src/industry_gui.cpp - annotation
r19700:d5115f0031f9
96.5 KiB
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(svn r24651) -Update from WebTranslator v3.0:
dutch - 6 changes by habell
english_US - 6 changes by Rubidium
finnish - 6 changes by jpx_
norwegian_bokmal - 3 changes by jhsoby
russian - 5 changes by Lone_Wolf
dutch - 6 changes by habell
english_US - 6 changes by Rubidium
finnish - 6 changes by jpx_
norwegian_bokmal - 3 changes by jhsoby
russian - 5 changes by Lone_Wolf
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r15537:70b474f9b9c7 r15537:70b474f9b9c7 r15537:70b474f9b9c7 r16734:e078163a5383 r15537:70b474f9b9c7 r15537:70b474f9b9c7 r15537:70b474f9b9c7 r15537:70b474f9b9c7 r15537:70b474f9b9c7 r15537:70b474f9b9c7 r15537:70b474f9b9c7 r15537:70b474f9b9c7 r15537:70b474f9b9c7 r15537:70b474f9b9c7 r16734:e078163a5383 r15537:70b474f9b9c7 r15537:70b474f9b9c7 r15537:70b474f9b9c7 r15537:70b474f9b9c7 r15537:70b474f9b9c7 r18676:cd368f45eb00 r15537:70b474f9b9c7 r15537:70b474f9b9c7 r15537:70b474f9b9c7 r15537:70b474f9b9c7 r15537:70b474f9b9c7 r15537:70b474f9b9c7 r15537:70b474f9b9c7 r15537:70b474f9b9c7 r15537:70b474f9b9c7 r15537:70b474f9b9c7 r15539:3325df4b392b r15537:70b474f9b9c7 r15537:70b474f9b9c7 r15537:70b474f9b9c7 r15537:70b474f9b9c7 r15537:70b474f9b9c7 r15537:70b474f9b9c7 r15537:70b474f9b9c7 r15537:70b474f9b9c7 r15537:70b474f9b9c7 r15537:70b474f9b9c7 | /* $Id$ */
/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
/** @file industry_gui.cpp GUIs related to industries. */
#include "stdafx.h"
#include "error.h"
#include "gui.h"
#include "settings_gui.h"
#include "sound_func.h"
#include "window_func.h"
#include "textbuf_gui.h"
#include "command_func.h"
#include "viewport_func.h"
#include "industry.h"
#include "town.h"
#include "cheat_type.h"
#include "newgrf_industries.h"
#include "newgrf_text.h"
#include "newgrf_debug.h"
#include "strings_func.h"
#include "company_func.h"
#include "tilehighlight_func.h"
#include "string_func.h"
#include "sortlist_type.h"
#include "widgets/dropdown_func.h"
#include "company_base.h"
#include "core/geometry_func.hpp"
#include "core/random_func.hpp"
#include "core/backup_type.hpp"
#include "genworld.h"
#include "smallmap_gui.h"
#include "widgets/industry_widget.h"
#include "table/strings.h"
bool _ignore_restrictions;
uint64 _displayed_industries; ///< Communication from the industry chain window to the smallmap window about what industries to display.
assert_compile(NUM_INDUSTRYTYPES <= 64); // Make sure all industry types fit in _displayed_industries.
/** Cargo suffix type (for which window is it requested) */
enum CargoSuffixType {
CST_FUND, ///< Fund-industry window
CST_VIEW, ///< View-industry window
CST_DIR, ///< Industry-directory window
};
static void ShowIndustryCargoesWindow(IndustryType id);
/**
* Gets the string to display after the cargo name (using callback 37)
* @param cargo the cargo for which the suffix is requested
* - 00 - first accepted cargo type
* - 01 - second accepted cargo type
* - 02 - third accepted cargo type
* - 03 - first produced cargo type
* - 04 - second produced cargo type
* @param cst the cargo suffix type (for which window is it requested). @see CargoSuffixType
* @param ind the industry (NULL if in fund window)
* @param ind_type the industry type
* @param indspec the industry spec
* @param suffix is filled with the string to display
* @param suffix_last lastof(suffix)
*/
static void GetCargoSuffix(uint cargo, CargoSuffixType cst, const Industry *ind, IndustryType ind_type, const IndustrySpec *indspec, char *suffix, const char *suffix_last)
{
suffix[0] = '\0';
if (HasBit(indspec->callback_mask, CBM_IND_CARGO_SUFFIX)) {
uint16 callback = GetIndustryCallback(CBID_INDUSTRY_CARGO_SUFFIX, 0, (cst << 8) | cargo, const_cast<Industry *>(ind), ind_type, (cst != CST_FUND) ? ind->location.tile : INVALID_TILE);
if (callback == CALLBACK_FAILED || callback == 0x400) return;
if (callback > 0x400) {
ErrorUnknownCallbackResult(indspec->grf_prop.grffile->grfid, CBID_INDUSTRY_CARGO_SUFFIX, callback);
} else if (indspec->grf_prop.grffile->grf_version >= 8 || GB(callback, 0, 8) != 0xFF) {
StartTextRefStackUsage(6);
GetString(suffix, GetGRFStringID(indspec->grf_prop.grffile->grfid, 0xD000 + callback), suffix_last);
StopTextRefStackUsage();
}
}
}
/**
* Gets all strings to display after the cargoes of industries (using callback 37)
* @param cb_offset The offset for the cargo used in cb37, 0 for accepted cargoes, 3 for produced cargoes
* @param cst the cargo suffix type (for which window is it requested). @see CargoSuffixType
* @param ind the industry (NULL if in fund window)
* @param ind_type the industry type
* @param indspec the industry spec
* @param cargoes array with cargotypes. for CT_INVALID no suffix will be determined
* @param suffixes is filled with the suffixes
*/
template <typename TC, typename TS>
static inline void GetAllCargoSuffixes(uint cb_offset, CargoSuffixType cst, const Industry *ind, IndustryType ind_type, const IndustrySpec *indspec, const TC &cargoes, TS &suffixes)
{
assert_compile(lengthof(cargoes) <= lengthof(suffixes));
for (uint j = 0; j < lengthof(cargoes); j++) {
if (cargoes[j] != CT_INVALID) {
GetCargoSuffix(cb_offset + j, cst, ind, ind_type, indspec, suffixes[j], lastof(suffixes[j]));
} else {
suffixes[j][0] = '\0';
}
}
}
IndustryType _sorted_industry_types[NUM_INDUSTRYTYPES];
/** Sort industry types by their name. */
static int CDECL IndustryTypeNameSorter(const IndustryType *a, const IndustryType *b)
{
static char industry_name[2][64];
const IndustrySpec *indsp1 = GetIndustrySpec(*a);
SetDParam(0, indsp1->name);
GetString(industry_name[0], STR_JUST_STRING, lastof(industry_name[0]));
const IndustrySpec *indsp2 = GetIndustrySpec(*b);
SetDParam(0, indsp2->name);
GetString(industry_name[1], STR_JUST_STRING, lastof(industry_name[1]));
int r = strnatcmp(industry_name[0], industry_name[1]); // Sort by name (natural sorting).
/* If the names are equal, sort by industry type. */
return (r != 0) ? r : (*a - *b);
}
/**
* Initialize the list of sorted industry types.
*/
void SortIndustryTypes()
{
/* Add each industry type to the list. */
for (IndustryType i = 0; i < NUM_INDUSTRYTYPES; i++) {
_sorted_industry_types[i] = i;
}
/* Sort industry types by name. */
QSortT(_sorted_industry_types, NUM_INDUSTRYTYPES, &IndustryTypeNameSorter);
}
/**
* Command callback. In case of failure to build an industry, show an error message.
* @param result Result of the command.
* @param tile Tile where the industry is placed.
* @param p1 Additional data of the #CMD_BUILD_INDUSTRY command.
* @param p2 Additional data of the #CMD_BUILD_INDUSTRY command.
*/
void CcBuildIndustry(const CommandCost &result, TileIndex tile, uint32 p1, uint32 p2)
{
if (result.Succeeded()) return;
uint8 indtype = GB(p1, 0, 8);
if (indtype < NUM_INDUSTRYTYPES) {
const IndustrySpec *indsp = GetIndustrySpec(indtype);
if (indsp->enabled) {
SetDParam(0, indsp->name);
ShowErrorMessage(STR_ERROR_CAN_T_BUILD_HERE, result.GetErrorMessage(), WL_INFO, TileX(tile) * TILE_SIZE, TileY(tile) * TILE_SIZE);
}
}
}
static const NWidgetPart _nested_build_industry_widgets[] = {
NWidget(NWID_HORIZONTAL),
NWidget(WWT_CLOSEBOX, COLOUR_DARK_GREEN),
NWidget(WWT_CAPTION, COLOUR_DARK_GREEN), SetDataTip(STR_FUND_INDUSTRY_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
NWidget(WWT_SHADEBOX, COLOUR_DARK_GREEN),
NWidget(WWT_STICKYBOX, COLOUR_DARK_GREEN),
EndContainer(),
NWidget(NWID_HORIZONTAL),
NWidget(WWT_MATRIX, COLOUR_DARK_GREEN, WID_DPI_MATRIX_WIDGET), SetDataTip(0x801, STR_FUND_INDUSTRY_SELECTION_TOOLTIP), SetFill(1, 0), SetResize(1, 1), SetScrollbar(WID_DPI_SCROLLBAR),
NWidget(NWID_VSCROLLBAR, COLOUR_DARK_GREEN, WID_DPI_SCROLLBAR),
EndContainer(),
NWidget(WWT_PANEL, COLOUR_DARK_GREEN, WID_DPI_INFOPANEL), SetResize(1, 0),
EndContainer(),
NWidget(NWID_HORIZONTAL),
NWidget(WWT_TEXTBTN, COLOUR_DARK_GREEN, WID_DPI_DISPLAY_WIDGET), SetFill(1, 0), SetResize(1, 0),
SetDataTip(STR_INDUSTRY_DISPLAY_CHAIN, STR_INDUSTRY_DISPLAY_CHAIN_TOOLTIP),
NWidget(WWT_TEXTBTN, COLOUR_DARK_GREEN, WID_DPI_FUND_WIDGET), SetFill(1, 0), SetResize(1, 0), SetDataTip(STR_JUST_STRING, STR_NULL),
NWidget(WWT_RESIZEBOX, COLOUR_DARK_GREEN),
EndContainer(),
};
/** Window definition of the dynamic place industries gui */
static const WindowDesc _build_industry_desc(
WDP_AUTO, 170, 212,
WC_BUILD_INDUSTRY, WC_NONE,
WDF_CONSTRUCTION,
_nested_build_industry_widgets, lengthof(_nested_build_industry_widgets)
);
/** Build (fund or prospect) a new industry, */
class BuildIndustryWindow : public Window {
int selected_index; ///< index of the element in the matrix
IndustryType selected_type; ///< industry corresponding to the above index
uint16 callback_timer; ///< timer counter for callback eventual verification
bool timer_enabled; ///< timer can be used
uint16 count; ///< How many industries are loaded
IndustryType index[NUM_INDUSTRYTYPES + 1]; ///< Type of industry, in the order it was loaded
bool enabled[NUM_INDUSTRYTYPES + 1]; ///< availability state, coming from CBID_INDUSTRY_PROBABILITY (if ever)
Scrollbar *vscroll;
/** The offset for the text in the matrix. */
static const int MATRIX_TEXT_OFFSET = 17;
void SetupArrays()
{
this->count = 0;
for (uint i = 0; i < lengthof(this->index); i++) {
this->index[i] = INVALID_INDUSTRYTYPE;
this->enabled[i] = false;
}
if (_game_mode == GM_EDITOR) { // give room for the Many Random "button"
this->index[this->count] = INVALID_INDUSTRYTYPE;
this->enabled[this->count] = true;
this->count++;
this->timer_enabled = false;
}
/* Fill the arrays with industries.
* The tests performed after the enabled allow to load the industries
* In the same way they are inserted by grf (if any)
*/
for (uint8 i = 0; i < NUM_INDUSTRYTYPES; i++) {
IndustryType ind = _sorted_industry_types[i];
const IndustrySpec *indsp = GetIndustrySpec(ind);
if (indsp->enabled) {
/* Rule is that editor mode loads all industries.
* In game mode, all non raw industries are loaded too
* and raw ones are loaded only when setting allows it */
if (_game_mode != GM_EDITOR && indsp->IsRawIndustry() && _settings_game.construction.raw_industry_construction == 0) {
/* Unselect if the industry is no longer in the list */
if (this->selected_type == ind) this->selected_index = -1;
continue;
}
this->index[this->count] = ind;
this->enabled[this->count] = (_game_mode == GM_EDITOR) || GetIndustryProbabilityCallback(ind, IACT_USERCREATION, 1) > 0;
/* Keep the selection to the correct line */
if (this->selected_type == ind) this->selected_index = this->count;
this->count++;
}
}
/* first indutry type is selected if the current selection is invalid.
* I'll be damned if there are none available ;) */
if (this->selected_index == -1) {
this->selected_index = 0;
this->selected_type = this->index[0];
}
this->vscroll->SetCount(this->count);
}
/** Update status of the fund and display-chain widgets. */
void SetButtons()
{
this->SetWidgetDisabledState(WID_DPI_FUND_WIDGET, this->selected_type != INVALID_INDUSTRYTYPE && !this->enabled[this->selected_index]);
this->SetWidgetDisabledState(WID_DPI_DISPLAY_WIDGET, this->selected_type == INVALID_INDUSTRYTYPE && this->enabled[this->selected_index]);
}
public:
BuildIndustryWindow() : Window()
{
this->timer_enabled = _loaded_newgrf_features.has_newindustries;
this->selected_index = -1;
this->selected_type = INVALID_INDUSTRYTYPE;
this->callback_timer = DAY_TICKS;
this->CreateNestedTree(&_build_industry_desc);
this->vscroll = this->GetScrollbar(WID_DPI_SCROLLBAR);
this->FinishInitNested(&_build_industry_desc, 0);
this->SetButtons();
}
virtual void OnInit()
{
this->SetupArrays();
}
virtual void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize)
{
switch (widget) {
case WID_DPI_MATRIX_WIDGET: {
Dimension d = GetStringBoundingBox(STR_FUND_INDUSTRY_MANY_RANDOM_INDUSTRIES);
for (byte i = 0; i < this->count; i++) {
if (this->index[i] == INVALID_INDUSTRYTYPE) continue;
d = maxdim(d, GetStringBoundingBox(GetIndustrySpec(this->index[i])->name));
}
resize->height = FONT_HEIGHT_NORMAL + WD_MATRIX_TOP + WD_MATRIX_BOTTOM;
d.width += MATRIX_TEXT_OFFSET + padding.width;
d.height = 5 * resize->height;
*size = maxdim(*size, d);
break;
}
case WID_DPI_INFOPANEL: {
/* Extra line for cost outside of editor + extra lines for 'extra' information for NewGRFs. */
int height = 2 + (_game_mode == GM_EDITOR ? 0 : 1) + (_loaded_newgrf_features.has_newindustries ? 4 : 0);
Dimension d = {0, 0};
for (byte i = 0; i < this->count; i++) {
if (this->index[i] == INVALID_INDUSTRYTYPE) continue;
const IndustrySpec *indsp = GetIndustrySpec(this->index[i]);
char cargo_suffix[3][512];
GetAllCargoSuffixes(0, CST_FUND, NULL, this->index[i], indsp, indsp->accepts_cargo, cargo_suffix);
StringID str = STR_INDUSTRY_VIEW_REQUIRES_CARGO;
byte p = 0;
SetDParam(0, STR_JUST_NOTHING);
SetDParamStr(1, "");
for (byte j = 0; j < lengthof(indsp->accepts_cargo); j++) {
if (indsp->accepts_cargo[j] == CT_INVALID) continue;
if (p > 0) str++;
SetDParam(p++, CargoSpec::Get(indsp->accepts_cargo[j])->name);
SetDParamStr(p++, cargo_suffix[j]);
}
d = maxdim(d, GetStringBoundingBox(str));
/* Draw the produced cargoes, if any. Otherwise, will print "Nothing". */
GetAllCargoSuffixes(3, CST_FUND, NULL, this->index[i], indsp, indsp->produced_cargo, cargo_suffix);
str = STR_INDUSTRY_VIEW_PRODUCES_CARGO;
p = 0;
SetDParam(0, STR_JUST_NOTHING);
SetDParamStr(1, "");
for (byte j = 0; j < lengthof(indsp->produced_cargo); j++) {
if (indsp->produced_cargo[j] == CT_INVALID) continue;
if (p > 0) str++;
SetDParam(p++, CargoSpec::Get(indsp->produced_cargo[j])->name);
SetDParamStr(p++, cargo_suffix[j]);
}
d = maxdim(d, GetStringBoundingBox(str));
}
/* Set it to something more sane :) */
size->height = height * FONT_HEIGHT_NORMAL + WD_FRAMERECT_TOP + WD_FRAMERECT_BOTTOM;
size->width = d.width + WD_FRAMERECT_LEFT + WD_FRAMERECT_RIGHT;
break;
}
case WID_DPI_FUND_WIDGET: {
Dimension d = GetStringBoundingBox(STR_FUND_INDUSTRY_BUILD_NEW_INDUSTRY);
d = maxdim(d, GetStringBoundingBox(STR_FUND_INDUSTRY_PROSPECT_NEW_INDUSTRY));
d = maxdim(d, GetStringBoundingBox(STR_FUND_INDUSTRY_FUND_NEW_INDUSTRY));
d.width += padding.width;
d.height += padding.height;
*size = maxdim(*size, d);
break;
}
}
}
virtual void SetStringParameters(int widget) const
{
switch (widget) {
case WID_DPI_FUND_WIDGET:
/* Raw industries might be prospected. Show this fact by changing the string
* In Editor, you just build, while ingame, or you fund or you prospect */
if (_game_mode == GM_EDITOR) {
/* We've chosen many random industries but no industries have been specified */
SetDParam(0, STR_FUND_INDUSTRY_BUILD_NEW_INDUSTRY);
} else {
const IndustrySpec *indsp = GetIndustrySpec(this->index[this->selected_index]);
SetDParam(0, (_settings_game.construction.raw_industry_construction == 2 && indsp->IsRawIndustry()) ? STR_FUND_INDUSTRY_PROSPECT_NEW_INDUSTRY : STR_FUND_INDUSTRY_FUND_NEW_INDUSTRY);
}
break;
}
}
virtual void DrawWidget(const Rect &r, int widget) const
{
switch (widget) {
case WID_DPI_MATRIX_WIDGET:
for (byte i = 0; i < this->vscroll->GetCapacity() && i + this->vscroll->GetPosition() < this->count; i++) {
int x = r.left + WD_MATRIX_LEFT;
int y = r.top + WD_MATRIX_TOP + i * this->resize.step_height;
bool selected = this->selected_index == i + this->vscroll->GetPosition();
if (this->index[i + this->vscroll->GetPosition()] == INVALID_INDUSTRYTYPE) {
DrawString(x + MATRIX_TEXT_OFFSET, r.right - WD_MATRIX_RIGHT, y, STR_FUND_INDUSTRY_MANY_RANDOM_INDUSTRIES, selected ? TC_WHITE : TC_ORANGE);
continue;
}
const IndustrySpec *indsp = GetIndustrySpec(this->index[i + this->vscroll->GetPosition()]);
/* Draw the name of the industry in white is selected, otherwise, in orange */
DrawString(x + MATRIX_TEXT_OFFSET, r.right - WD_MATRIX_RIGHT, y, indsp->name, selected ? TC_WHITE : TC_ORANGE);
GfxFillRect(x, y + 1, x + 10, y + 7, selected ? PC_WHITE : PC_BLACK);
GfxFillRect(x + 1, y + 2, x + 9, y + 6, indsp->map_colour);
}
break;
case WID_DPI_INFOPANEL: {
int y = r.top + WD_FRAMERECT_TOP;
int bottom = r.bottom - WD_FRAMERECT_BOTTOM;
int left = r.left + WD_FRAMERECT_LEFT;
int right = r.right - WD_FRAMERECT_RIGHT;
if (this->selected_type == INVALID_INDUSTRYTYPE) {
DrawStringMultiLine(left, right, y, bottom, STR_FUND_INDUSTRY_MANY_RANDOM_INDUSTRIES_TOOLTIP);
break;
}
const IndustrySpec *indsp = GetIndustrySpec(this->selected_type);
if (_game_mode != GM_EDITOR) {
SetDParam(0, indsp->GetConstructionCost());
DrawString(left, right, y, STR_FUND_INDUSTRY_INDUSTRY_BUILD_COST);
y += FONT_HEIGHT_NORMAL;
}
/* Draw the accepted cargoes, if any. Otherwise, will print "Nothing". */
char cargo_suffix[3][512];
GetAllCargoSuffixes(0, CST_FUND, NULL, this->selected_type, indsp, indsp->accepts_cargo, cargo_suffix);
StringID str = STR_INDUSTRY_VIEW_REQUIRES_CARGO;
byte p = 0;
SetDParam(0, STR_JUST_NOTHING);
SetDParamStr(1, "");
for (byte j = 0; j < lengthof(indsp->accepts_cargo); j++) {
if (indsp->accepts_cargo[j] == CT_INVALID) continue;
if (p > 0) str++;
SetDParam(p++, CargoSpec::Get(indsp->accepts_cargo[j])->name);
SetDParamStr(p++, cargo_suffix[j]);
}
DrawString(left, right, y, str);
y += FONT_HEIGHT_NORMAL;
/* Draw the produced cargoes, if any. Otherwise, will print "Nothing". */
GetAllCargoSuffixes(3, CST_FUND, NULL, this->selected_type, indsp, indsp->produced_cargo, cargo_suffix);
str = STR_INDUSTRY_VIEW_PRODUCES_CARGO;
p = 0;
SetDParam(0, STR_JUST_NOTHING);
SetDParamStr(1, "");
for (byte j = 0; j < lengthof(indsp->produced_cargo); j++) {
if (indsp->produced_cargo[j] == CT_INVALID) continue;
if (p > 0) str++;
SetDParam(p++, CargoSpec::Get(indsp->produced_cargo[j])->name);
SetDParamStr(p++, cargo_suffix[j]);
}
DrawString(left, right, y, str);
y += FONT_HEIGHT_NORMAL;
/* Get the additional purchase info text, if it has not already been queried. */
str = STR_NULL;
if (HasBit(indsp->callback_mask, CBM_IND_FUND_MORE_TEXT)) {
uint16 callback_res = GetIndustryCallback(CBID_INDUSTRY_FUND_MORE_TEXT, 0, 0, NULL, this->selected_type, INVALID_TILE);
if (callback_res != CALLBACK_FAILED && callback_res != 0x400) {
if (callback_res > 0x400) {
ErrorUnknownCallbackResult(indsp->grf_prop.grffile->grfid, CBID_INDUSTRY_FUND_MORE_TEXT, callback_res);
} else {
str = GetGRFStringID(indsp->grf_prop.grffile->grfid, 0xD000 + callback_res); // No. here's the new string
if (str != STR_UNDEFINED) {
StartTextRefStackUsage(6);
DrawStringMultiLine(left, right, y, bottom, str, TC_YELLOW);
StopTextRefStackUsage();
}
}
}
}
break;
}
}
}
virtual void OnClick(Point pt, int widget, int click_count)
{
switch (widget) {
case WID_DPI_MATRIX_WIDGET: {
int y = this->vscroll->GetScrolledRowFromWidget(pt.y, this, WID_DPI_MATRIX_WIDGET);
if (y < this->count) { // Is it within the boundaries of available data?
this->selected_index = y;
this->selected_type = this->index[y];
const IndustrySpec *indsp = (this->selected_type == INVALID_INDUSTRYTYPE) ? NULL : GetIndustrySpec(this->selected_type);
this->SetDirty();
if (_thd.GetCallbackWnd() == this &&
((_game_mode != GM_EDITOR && _settings_game.construction.raw_industry_construction == 2 && indsp != NULL && indsp->IsRawIndustry()) ||
this->selected_type == INVALID_INDUSTRYTYPE ||
!this->enabled[this->selected_index])) {
/* Reset the button state if going to prospecting or "build many industries" */
this->RaiseButtons();
ResetObjectToPlace();
}
this->SetButtons();
if (this->enabled[this->selected_index] && click_count > 1) this->OnClick(pt, WID_DPI_FUND_WIDGET, 1);
}
break;
}
case WID_DPI_DISPLAY_WIDGET:
if (this->selected_type != INVALID_INDUSTRYTYPE) ShowIndustryCargoesWindow(this->selected_type);
break;
case WID_DPI_FUND_WIDGET: {
if (this->selected_type == INVALID_INDUSTRYTYPE) {
this->HandleButtonClick(WID_DPI_FUND_WIDGET);
if (Town::GetNumItems() == 0) {
ShowErrorMessage(STR_ERROR_CAN_T_GENERATE_INDUSTRIES, STR_ERROR_MUST_FOUND_TOWN_FIRST, WL_INFO);
} else {
extern void GenerateIndustries();
_generating_world = true;
GenerateIndustries();
_generating_world = false;
}
} else if (_game_mode != GM_EDITOR && _settings_game.construction.raw_industry_construction == 2 && GetIndustrySpec(this->selected_type)->IsRawIndustry()) {
DoCommandP(0, this->selected_type, InteractiveRandom(), CMD_BUILD_INDUSTRY | CMD_MSG(STR_ERROR_CAN_T_CONSTRUCT_THIS_INDUSTRY));
this->HandleButtonClick(WID_DPI_FUND_WIDGET);
} else {
HandlePlacePushButton(this, WID_DPI_FUND_WIDGET, SPR_CURSOR_INDUSTRY, HT_RECT);
}
break;
}
}
}
virtual void OnResize()
{
/* Adjust the number of items in the matrix depending of the resize */
this->vscroll->SetCapacityFromWidget(this, WID_DPI_MATRIX_WIDGET);
this->GetWidget<NWidgetCore>(WID_DPI_MATRIX_WIDGET)->widget_data = (this->vscroll->GetCapacity() << MAT_ROW_START) + (1 << MAT_COL_START);
}
virtual void OnPlaceObject(Point pt, TileIndex tile)
{
bool success = true;
/* We do not need to protect ourselves against "Random Many Industries" in this mode */
const IndustrySpec *indsp = GetIndustrySpec(this->selected_type);
uint32 seed = InteractiveRandom();
if (_game_mode == GM_EDITOR) {
/* Show error if no town exists at all */
if (Town::GetNumItems() == 0) {
SetDParam(0, indsp->name);
ShowErrorMessage(STR_ERROR_CAN_T_BUILD_HERE, STR_ERROR_MUST_FOUND_TOWN_FIRST, WL_INFO, pt.x, pt.y);
return;
}
Backup<CompanyByte> cur_company(_current_company, OWNER_NONE, FILE_LINE);
_generating_world = true;
_ignore_restrictions = true;
DoCommandP(tile, (InteractiveRandomRange(indsp->num_table) << 8) | this->selected_type, seed,
CMD_BUILD_INDUSTRY | CMD_MSG(STR_ERROR_CAN_T_CONSTRUCT_THIS_INDUSTRY), &CcBuildIndustry);
cur_company.Restore();
_ignore_restrictions = false;
_generating_world = false;
} else {
success = DoCommandP(tile, (InteractiveRandomRange(indsp->num_table) << 8) | this->selected_type, seed, CMD_BUILD_INDUSTRY | CMD_MSG(STR_ERROR_CAN_T_CONSTRUCT_THIS_INDUSTRY));
}
/* If an industry has been built, just reset the cursor and the system */
if (success && !_settings_client.gui.persistent_buildingtools) ResetObjectToPlace();
}
virtual void OnTick()
{
if (_pause_mode != PM_UNPAUSED) return;
if (!this->timer_enabled) return;
if (--this->callback_timer == 0) {
/* We have just passed another day.
* See if we need to update availability of currently selected industry */
this->callback_timer = DAY_TICKS; // restart counter
const IndustrySpec *indsp = GetIndustrySpec(this->selected_type);
if (indsp->enabled) {
bool call_back_result = GetIndustryProbabilityCallback(this->selected_type, IACT_USERCREATION, 1) > 0;
/* Only if result does match the previous state would it require a redraw. */
if (call_back_result != this->enabled[this->selected_index]) {
this->enabled[this->selected_index] = call_back_result;
this->SetButtons();
this->SetDirty();
}
}
}
}
virtual void OnTimeout()
{
this->RaiseButtons();
}
virtual void OnPlaceObjectAbort()
{
this->RaiseButtons();
}
/**
* Some data on this window has become invalid.
* @param data Information about the changed data.
* @param gui_scope Whether the call is done from GUI scope. You may not do everything when not in GUI scope. See #InvalidateWindowData() for details.
*/
virtual void OnInvalidateData(int data = 0, bool gui_scope = true)
{
if (!gui_scope) return;
this->SetupArrays();
const IndustrySpec *indsp = (this->selected_type == INVALID_INDUSTRYTYPE) ? NULL : GetIndustrySpec(this->selected_type);
if (indsp == NULL) this->enabled[this->selected_index] = _settings_game.difficulty.industry_density != ID_FUND_ONLY;
this->SetButtons();
}
};
void ShowBuildIndustryWindow()
{
if (_game_mode != GM_EDITOR && !Company::IsValidID(_local_company)) return;
if (BringWindowToFrontById(WC_BUILD_INDUSTRY, 0)) return;
new BuildIndustryWindow();
}
static void UpdateIndustryProduction(Industry *i);
static inline bool IsProductionAlterable(const Industry *i)
{
const IndustrySpec *is = GetIndustrySpec(i->type);
return ((_game_mode == GM_EDITOR || _cheats.setup_prod.value) &&
(is->production_rate[0] != 0 || is->production_rate[1] != 0 || is->IsRawIndustry()));
}
class IndustryViewWindow : public Window
{
/** Modes for changing production */
enum Editability {
EA_NONE, ///< Not alterable
EA_MULTIPLIER, ///< Allow changing the production multiplier
EA_RATE, ///< Allow changing the production rates
};
/** Specific lines in the info panel */
enum InfoLine {
IL_NONE, ///< No line
IL_MULTIPLIER, ///< Production multiplier
IL_RATE1, ///< Production rate of cargo 1
IL_RATE2, ///< Production rate of cargo 2
};
Editability editable; ///< Mode for changing production
InfoLine editbox_line; ///< The line clicked to open the edit box
InfoLine clicked_line; ///< The line of the button that has been clicked
byte clicked_button; ///< The button that has been clicked (to raise)
int production_offset_y; ///< The offset of the production texts/buttons
int info_height; ///< Height needed for the #WID_IV_INFO panel
public:
IndustryViewWindow(const WindowDesc *desc, WindowNumber window_number) : Window()
{
this->flags |= WF_DISABLE_VP_SCROLL;
this->editbox_line = IL_NONE;
this->clicked_line = IL_NONE;
this->clicked_button = 0;
this->info_height = WD_FRAMERECT_TOP + 2 * FONT_HEIGHT_NORMAL + WD_FRAMERECT_BOTTOM + 1; // Info panel has at least two lines text.
this->InitNested(desc, window_number);
NWidgetViewport *nvp = this->GetWidget<NWidgetViewport>(WID_IV_VIEWPORT);
nvp->InitializeViewport(this, Industry::Get(window_number)->location.GetCenterTile(), ZOOM_LVL_INDUSTRY);
this->InvalidateData();
}
virtual void OnPaint()
{
this->DrawWidgets();
if (this->IsShaded()) return; // Don't draw anything when the window is shaded.
NWidgetBase *nwi = this->GetWidget<NWidgetBase>(WID_IV_INFO);
uint expected = this->DrawInfo(nwi->pos_x, nwi->pos_x + nwi->current_x - 1, nwi->pos_y) - nwi->pos_y;
if (expected > nwi->current_y - 1) {
this->info_height = expected + 1;
this->ReInit();
return;
}
}
/**
* Draw the text in the #WID_IV_INFO panel.
* @param left Left edge of the panel.
* @param right Right edge of the panel.
* @param top Top edge of the panel.
* @return Expected position of the bottom edge of the panel.
*/
int DrawInfo(uint left, uint right, uint top)
{
Industry *i = Industry::Get(this->window_number);
const IndustrySpec *ind = GetIndustrySpec(i->type);
int y = top + WD_FRAMERECT_TOP;
bool first = true;
bool has_accept = false;
char cargo_suffix[3][512];
if (HasBit(ind->callback_mask, CBM_IND_PRODUCTION_CARGO_ARRIVAL) || HasBit(ind->callback_mask, CBM_IND_PRODUCTION_256_TICKS)) {
GetAllCargoSuffixes(0, CST_VIEW, i, i->type, ind, i->accepts_cargo, cargo_suffix);
for (byte j = 0; j < lengthof(i->accepts_cargo); j++) {
if (i->accepts_cargo[j] == CT_INVALID) continue;
has_accept = true;
if (first) {
DrawString(left + WD_FRAMERECT_LEFT, right - WD_FRAMERECT_RIGHT, y, STR_INDUSTRY_VIEW_WAITING_FOR_PROCESSING);
y += FONT_HEIGHT_NORMAL;
first = false;
}
SetDParam(0, i->accepts_cargo[j]);
SetDParam(1, i->incoming_cargo_waiting[j]);
SetDParamStr(2, cargo_suffix[j]);
DrawString(left + WD_FRAMETEXT_LEFT, right - WD_FRAMERECT_RIGHT, y, STR_INDUSTRY_VIEW_WAITING_STOCKPILE_CARGO);
y += FONT_HEIGHT_NORMAL;
}
} else {
GetAllCargoSuffixes(0, CST_VIEW, i, i->type, ind, i->accepts_cargo, cargo_suffix);
StringID str = STR_INDUSTRY_VIEW_REQUIRES_CARGO;
byte p = 0;
for (byte j = 0; j < lengthof(i->accepts_cargo); j++) {
if (i->accepts_cargo[j] == CT_INVALID) continue;
has_accept = true;
if (p > 0) str++;
SetDParam(p++, CargoSpec::Get(i->accepts_cargo[j])->name);
SetDParamStr(p++, cargo_suffix[j]);
}
if (has_accept) {
DrawString(left + WD_FRAMERECT_LEFT, right - WD_FRAMERECT_RIGHT, y, str);
y += FONT_HEIGHT_NORMAL;
}
}
GetAllCargoSuffixes(3, CST_VIEW, i, i->type, ind, i->produced_cargo, cargo_suffix);
first = true;
for (byte j = 0; j < lengthof(i->produced_cargo); j++) {
if (i->produced_cargo[j] == CT_INVALID) continue;
if (first) {
if (has_accept) y += WD_PAR_VSEP_WIDE;
DrawString(left + WD_FRAMERECT_LEFT, right - WD_FRAMERECT_RIGHT, y, STR_INDUSTRY_VIEW_PRODUCTION_LAST_MONTH_TITLE);
y += FONT_HEIGHT_NORMAL;
if (this->editable == EA_RATE) this->production_offset_y = y;
first = false;
}
SetDParam(0, i->produced_cargo[j]);
SetDParam(1, i->last_month_production[j]);
SetDParamStr(2, cargo_suffix[j]);
SetDParam(3, ToPercent8(i->last_month_pct_transported[j]));
uint x = left + WD_FRAMETEXT_LEFT + (this->editable == EA_RATE ? SETTING_BUTTON_WIDTH + 10 : 0);
DrawString(x, right - WD_FRAMERECT_RIGHT, y, STR_INDUSTRY_VIEW_TRANSPORTED);
/* Let's put out those buttons.. */
if (this->editable == EA_RATE) {
DrawArrowButtons(left + WD_FRAMETEXT_LEFT, y, COLOUR_YELLOW, (this->clicked_line == IL_RATE1 + j) ? this->clicked_button : 0,
i->production_rate[j] > 0, i->production_rate[j] < 255);
}
y += FONT_HEIGHT_NORMAL;
}
/* Display production multiplier if editable */
if (this->editable == EA_MULTIPLIER) {
y += WD_PAR_VSEP_WIDE;
this->production_offset_y = y;
SetDParam(0, RoundDivSU(i->prod_level * 100, PRODLEVEL_DEFAULT));
uint x = left + WD_FRAMETEXT_LEFT + SETTING_BUTTON_WIDTH + 10;
DrawString(x, right - WD_FRAMERECT_RIGHT, y, STR_INDUSTRY_VIEW_PRODUCTION_LEVEL);
DrawArrowButtons(left + WD_FRAMETEXT_LEFT, y, COLOUR_YELLOW, (this->clicked_line == IL_MULTIPLIER) ? this->clicked_button : 0,
i->prod_level > PRODLEVEL_MINIMUM, i->prod_level < PRODLEVEL_MAXIMUM);
y += FONT_HEIGHT_NORMAL;
}
/* Get the extra message for the GUI */
if (HasBit(ind->callback_mask, CBM_IND_WINDOW_MORE_TEXT)) {
uint16 callback_res = GetIndustryCallback(CBID_INDUSTRY_WINDOW_MORE_TEXT, 0, 0, i, i->type, i->location.tile);
if (callback_res != CALLBACK_FAILED && callback_res != 0x400) {
if (callback_res > 0x400) {
ErrorUnknownCallbackResult(ind->grf_prop.grffile->grfid, CBID_INDUSTRY_WINDOW_MORE_TEXT, callback_res);
} else {
StringID message = GetGRFStringID(ind->grf_prop.grffile->grfid, 0xD000 + callback_res);
if (message != STR_NULL && message != STR_UNDEFINED) {
y += WD_PAR_VSEP_WIDE;
StartTextRefStackUsage(6);
/* Use all the available space left from where we stand up to the
* end of the window. We ALSO enlarge the window if needed, so we
* can 'go' wild with the bottom of the window. */
y = DrawStringMultiLine(left + WD_FRAMERECT_LEFT, right - WD_FRAMERECT_RIGHT, y, UINT16_MAX, message, TC_BLACK);
StopTextRefStackUsage();
}
}
}
}
return y + WD_FRAMERECT_BOTTOM;
}
virtual void SetStringParameters(int widget) const
{
if (widget == WID_IV_CAPTION) SetDParam(0, this->window_number);
}
virtual void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize)
{
if (widget == WID_IV_INFO) size->height = this->info_height;
}
virtual void OnClick(Point pt, int widget, int click_count)
{
switch (widget) {
case WID_IV_INFO: {
Industry *i = Industry::Get(this->window_number);
InfoLine line = IL_NONE;
switch (this->editable) {
case EA_NONE: break;
case EA_MULTIPLIER:
if (IsInsideBS(pt.y, this->production_offset_y, FONT_HEIGHT_NORMAL)) line = IL_MULTIPLIER;
break;
case EA_RATE:
if (pt.y >= this->production_offset_y) {
int row = (pt.y - this->production_offset_y) / FONT_HEIGHT_NORMAL;
for (uint j = 0; j < lengthof(i->produced_cargo); j++) {
if (i->produced_cargo[j] == CT_INVALID) continue;
row--;
if (row < 0) {
line = (InfoLine)(IL_RATE1 + j);
break;
}
}
}
break;
}
if (line == IL_NONE) return;
NWidgetBase *nwi = this->GetWidget<NWidgetBase>(widget);
int left = nwi->pos_x + WD_FRAMETEXT_LEFT;
int right = nwi->pos_x + nwi->current_x - 1 - WD_FRAMERECT_RIGHT;
if (IsInsideMM(pt.x, left, left + SETTING_BUTTON_WIDTH)) {
/* Clicked buttons, decrease or increase production */
byte button = (pt.x < left + SETTING_BUTTON_WIDTH / 2) ? 1 : 2;
switch (this->editable) {
case EA_MULTIPLIER:
if (button == 1) {
if (i->prod_level <= PRODLEVEL_MINIMUM) return;
i->prod_level = max<uint>(i->prod_level / 2, PRODLEVEL_MINIMUM);
} else {
if (i->prod_level >= PRODLEVEL_MAXIMUM) return;
i->prod_level = minu(i->prod_level * 2, PRODLEVEL_MAXIMUM);
}
break;
case EA_RATE:
if (button == 1) {
if (i->production_rate[line - IL_RATE1] <= 0) return;
i->production_rate[line - IL_RATE1] = max(i->production_rate[line - IL_RATE1] / 2, 0);
} else {
if (i->production_rate[line - IL_RATE1] >= 255) return;
/* a zero production industry is unlikely to give anything but zero, so push it a little bit */
int new_prod = i->production_rate[line - IL_RATE1] == 0 ? 1 : i->production_rate[line - IL_RATE1] * 2;
i->production_rate[line - IL_RATE1] = minu(new_prod, 255);
}
break;
default: NOT_REACHED();
}
UpdateIndustryProduction(i);
this->SetDirty();
this->SetTimeout();
this->clicked_line = line;
this->clicked_button = button;
} else if (IsInsideMM(pt.x, left + SETTING_BUTTON_WIDTH + 10, right)) {
/* clicked the text */
this->editbox_line = line;
switch (this->editable) {
case EA_MULTIPLIER:
SetDParam(0, RoundDivSU(i->prod_level * 100, PRODLEVEL_DEFAULT));
ShowQueryString(STR_JUST_INT, STR_CONFIG_GAME_PRODUCTION_LEVEL, 10, this, CS_ALPHANUMERAL, QSF_NONE);
break;
case EA_RATE:
SetDParam(0, i->production_rate[line - IL_RATE1] * 8);
ShowQueryString(STR_JUST_INT, STR_CONFIG_GAME_PRODUCTION, 10, this, CS_ALPHANUMERAL, QSF_NONE);
break;
default: NOT_REACHED();
}
}
break;
}
case WID_IV_GOTO: {
Industry *i = Industry::Get(this->window_number);
if (_ctrl_pressed) {
ShowExtraViewPortWindow(i->location.GetCenterTile());
} else {
ScrollMainWindowToTile(i->location.GetCenterTile());
}
break;
}
case WID_IV_DISPLAY: {
Industry *i = Industry::Get(this->window_number);
ShowIndustryCargoesWindow(i->type);
break;
}
}
}
virtual void OnTimeout()
{
this->clicked_line = IL_NONE;
this->clicked_button = 0;
this->SetDirty();
}
virtual void OnResize()
{
if (this->viewport != NULL) {
NWidgetViewport *nvp = this->GetWidget<NWidgetViewport>(WID_IV_VIEWPORT);
nvp->UpdateViewportCoordinates(this);
ScrollWindowToTile(Industry::Get(this->window_number)->location.GetCenterTile(), this, true); // Re-center viewport.
}
}
virtual void OnQueryTextFinished(char *str)
{
if (StrEmpty(str)) return;
Industry *i = Industry::Get(this->window_number);
uint value = atoi(str);
switch (this->editbox_line) {
case IL_NONE: NOT_REACHED();
case IL_MULTIPLIER:
i->prod_level = ClampU(RoundDivSU(value * PRODLEVEL_DEFAULT, 100), PRODLEVEL_MINIMUM, PRODLEVEL_MAXIMUM);
break;
default:
i->production_rate[this->editbox_line - IL_RATE1] = ClampU(RoundDivSU(value, 8), 0, 255);
break;
}
UpdateIndustryProduction(i);
this->SetDirty();
}
/**
* Some data on this window has become invalid.
* @param data Information about the changed data.
* @param gui_scope Whether the call is done from GUI scope. You may not do everything when not in GUI scope. See #InvalidateWindowData() for details.
*/
virtual void OnInvalidateData(int data = 0, bool gui_scope = true)
{
if (!gui_scope) return;
const Industry *i = Industry::Get(this->window_number);
if (IsProductionAlterable(i)) {
const IndustrySpec *ind = GetIndustrySpec(i->type);
this->editable = ind->UsesSmoothEconomy() ? EA_RATE : EA_MULTIPLIER;
} else {
this->editable = EA_NONE;
}
}
virtual bool IsNewGRFInspectable() const
{
return ::IsNewGRFInspectable(GSF_INDUSTRIES, this->window_number);
}
virtual void ShowNewGRFInspectWindow() const
{
::ShowNewGRFInspectWindow(GSF_INDUSTRIES, this->window_number);
}
};
static void UpdateIndustryProduction(Industry *i)
{
const IndustrySpec *indspec = GetIndustrySpec(i->type);
if (!indspec->UsesSmoothEconomy()) i->RecomputeProductionMultipliers();
for (byte j = 0; j < lengthof(i->produced_cargo); j++) {
if (i->produced_cargo[j] != CT_INVALID) {
i->last_month_production[j] = 8 * i->production_rate[j];
}
}
}
/** Widget definition of the view industry gui */
static const NWidgetPart _nested_industry_view_widgets[] = {
NWidget(NWID_HORIZONTAL),
NWidget(WWT_CLOSEBOX, COLOUR_CREAM),
NWidget(WWT_CAPTION, COLOUR_CREAM, WID_IV_CAPTION), SetDataTip(STR_INDUSTRY_VIEW_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
NWidget(WWT_DEBUGBOX, COLOUR_CREAM),
NWidget(WWT_SHADEBOX, COLOUR_CREAM),
NWidget(WWT_STICKYBOX, COLOUR_CREAM),
EndContainer(),
NWidget(WWT_PANEL, COLOUR_CREAM),
NWidget(WWT_INSET, COLOUR_CREAM), SetPadding(2, 2, 2, 2),
NWidget(NWID_VIEWPORT, INVALID_COLOUR, WID_IV_VIEWPORT), SetMinimalSize(254, 86), SetFill(1, 0), SetPadding(1, 1, 1, 1), SetResize(1, 1),
EndContainer(),
EndContainer(),
NWidget(WWT_PANEL, COLOUR_CREAM, WID_IV_INFO), SetMinimalSize(260, 2), SetResize(1, 0),
EndContainer(),
NWidget(NWID_HORIZONTAL),
NWidget(WWT_PUSHTXTBTN, COLOUR_CREAM, WID_IV_GOTO), SetFill(1, 0), SetResize(1, 0), SetDataTip(STR_BUTTON_LOCATION, STR_INDUSTRY_VIEW_LOCATION_TOOLTIP),
NWidget(WWT_PUSHTXTBTN, COLOUR_CREAM, WID_IV_DISPLAY), SetFill(1, 0), SetResize(1, 0), SetDataTip(STR_INDUSTRY_DISPLAY_CHAIN, STR_INDUSTRY_DISPLAY_CHAIN_TOOLTIP),
NWidget(WWT_RESIZEBOX, COLOUR_CREAM),
EndContainer(),
};
/** Window definition of the view industry gui */
static const WindowDesc _industry_view_desc(
WDP_AUTO, 260, 120,
WC_INDUSTRY_VIEW, WC_NONE,
WDF_UNCLICK_BUTTONS,
_nested_industry_view_widgets, lengthof(_nested_industry_view_widgets)
);
void ShowIndustryViewWindow(int industry)
{
AllocateWindowDescFront<IndustryViewWindow>(&_industry_view_desc, industry);
}
/** Widget definition of the industry directory gui */
static const NWidgetPart _nested_industry_directory_widgets[] = {
NWidget(NWID_HORIZONTAL),
NWidget(WWT_CLOSEBOX, COLOUR_BROWN),
NWidget(WWT_CAPTION, COLOUR_BROWN), SetDataTip(STR_INDUSTRY_DIRECTORY_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
NWidget(WWT_SHADEBOX, COLOUR_BROWN),
NWidget(WWT_STICKYBOX, COLOUR_BROWN),
EndContainer(),
NWidget(NWID_HORIZONTAL),
NWidget(NWID_VERTICAL),
NWidget(NWID_HORIZONTAL),
NWidget(WWT_TEXTBTN, COLOUR_BROWN, WID_ID_DROPDOWN_ORDER), SetDataTip(STR_BUTTON_SORT_BY, STR_TOOLTIP_SORT_ORDER),
NWidget(WWT_DROPDOWN, COLOUR_BROWN, WID_ID_DROPDOWN_CRITERIA), SetDataTip(STR_JUST_STRING, STR_TOOLTIP_SORT_CRITERIA),
NWidget(WWT_PANEL, COLOUR_BROWN), SetResize(1, 0), EndContainer(),
EndContainer(),
NWidget(WWT_PANEL, COLOUR_BROWN, WID_ID_INDUSTRY_LIST), SetDataTip(0x0, STR_INDUSTRY_DIRECTORY_LIST_CAPTION), SetResize(1, 1), SetScrollbar(WID_ID_SCROLLBAR), EndContainer(),
EndContainer(),
NWidget(NWID_VERTICAL),
NWidget(NWID_VSCROLLBAR, COLOUR_BROWN, WID_ID_SCROLLBAR),
NWidget(WWT_RESIZEBOX, COLOUR_BROWN),
EndContainer(),
EndContainer(),
};
typedef GUIList<const Industry*> GUIIndustryList;
/**
* The list of industries.
*/
class IndustryDirectoryWindow : public Window {
protected:
/* Runtime saved values */
static Listing last_sorting;
static const Industry *last_industry;
/* Constants for sorting stations */
static const StringID sorter_names[];
static GUIIndustryList::SortFunction * const sorter_funcs[];
GUIIndustryList industries;
Scrollbar *vscroll;
/** (Re)Build industries list */
void BuildSortIndustriesList()
{
if (this->industries.NeedRebuild()) {
this->industries.Clear();
const Industry *i;
FOR_ALL_INDUSTRIES(i) {
*this->industries.Append() = i;
}
this->industries.Compact();
this->industries.RebuildDone();
this->vscroll->SetCount(this->industries.Length()); // Update scrollbar as well.
}
if (!this->industries.Sort()) return;
IndustryDirectoryWindow::last_industry = NULL; // Reset name sorter sort cache
this->SetWidgetDirty(WID_ID_INDUSTRY_LIST); // Set the modified widget dirty
}
/**
* Returns percents of cargo transported if industry produces this cargo, else -1
*
* @param i industry to check
* @param id cargo slot
* @return percents of cargo transported, or -1 if industry doesn't use this cargo slot
*/
static inline int GetCargoTransportedPercentsIfValid(const Industry *i, uint id)
{
assert(id < lengthof(i->produced_cargo));
if (i->produced_cargo[id] == CT_INVALID) return 101;
return ToPercent8(i->last_month_pct_transported[id]);
}
/**
* Returns value representing industry's transported cargo
* percentage for industry sorting
*
* @param i industry to check
* @return value used for sorting
*/
static int GetCargoTransportedSortValue(const Industry *i)
{
int p1 = GetCargoTransportedPercentsIfValid(i, 0);
int p2 = GetCargoTransportedPercentsIfValid(i, 1);
if (p1 > p2) Swap(p1, p2); // lower value has higher priority
return (p1 << 8) + p2;
}
/** Sort industries by name */
static int CDECL IndustryNameSorter(const Industry * const *a, const Industry * const *b)
{
static char buf_cache[96];
static char buf[96];
SetDParam(0, (*a)->index);
GetString(buf, STR_INDUSTRY_NAME, lastof(buf));
if (*b != last_industry) {
last_industry = *b;
SetDParam(0, (*b)->index);
GetString(buf_cache, STR_INDUSTRY_NAME, lastof(buf_cache));
}
return strnatcmp(buf, buf_cache); // Sort by name (natural sorting).
}
/** Sort industries by type and name */
static int CDECL IndustryTypeSorter(const Industry * const *a, const Industry * const *b)
{
int it_a = 0;
while (it_a != NUM_INDUSTRYTYPES && (*a)->type != _sorted_industry_types[it_a]) it_a++;
int it_b = 0;
while (it_b != NUM_INDUSTRYTYPES && (*b)->type != _sorted_industry_types[it_b]) it_b++;
int r = it_a - it_b;
return (r == 0) ? IndustryNameSorter(a, b) : r;
}
/** Sort industries by production and name */
static int CDECL IndustryProductionSorter(const Industry * const *a, const Industry * const *b)
{
uint prod_a = 0, prod_b = 0;
for (uint i = 0; i < lengthof((*a)->produced_cargo); i++) {
if ((*a)->produced_cargo[i] != CT_INVALID) prod_a += (*a)->last_month_production[i];
if ((*b)->produced_cargo[i] != CT_INVALID) prod_b += (*b)->last_month_production[i];
}
int r = prod_a - prod_b;
return (r == 0) ? IndustryTypeSorter(a, b) : r;
}
/** Sort industries by transported cargo and name */
static int CDECL IndustryTransportedCargoSorter(const Industry * const *a, const Industry * const *b)
{
int r = GetCargoTransportedSortValue(*a) - GetCargoTransportedSortValue(*b);
return (r == 0) ? IndustryNameSorter(a, b) : r;
}
/**
* Get the StringID to draw and set the appropriate DParams.
* @param i the industry to get the StringID of.
* @return the StringID.
*/
StringID GetIndustryString(const Industry *i) const
{
const IndustrySpec *indsp = GetIndustrySpec(i->type);
byte p = 0;
/* Industry name */
SetDParam(p++, i->index);
static char cargo_suffix[lengthof(i->produced_cargo)][512];
GetAllCargoSuffixes(3, CST_DIR, i, i->type, indsp, i->produced_cargo, cargo_suffix);
/* Industry productions */
for (byte j = 0; j < lengthof(i->produced_cargo); j++) {
if (i->produced_cargo[j] == CT_INVALID) continue;
SetDParam(p++, i->produced_cargo[j]);
SetDParam(p++, i->last_month_production[j]);
SetDParamStr(p++, cargo_suffix[j]);
}
/* Transported productions */
for (byte j = 0; j < lengthof(i->produced_cargo); j++) {
if (i->produced_cargo[j] == CT_INVALID) continue;
SetDParam(p++, ToPercent8(i->last_month_pct_transported[j]));
}
/* Drawing the right string */
switch (p) {
case 1: return STR_INDUSTRY_DIRECTORY_ITEM_NOPROD;
case 5: return STR_INDUSTRY_DIRECTORY_ITEM;
default: return STR_INDUSTRY_DIRECTORY_ITEM_TWO;
}
}
public:
IndustryDirectoryWindow(const WindowDesc *desc, WindowNumber number) : Window()
{
this->CreateNestedTree(desc);
this->vscroll = this->GetScrollbar(WID_ID_SCROLLBAR);
this->industries.SetListing(this->last_sorting);
this->industries.SetSortFuncs(IndustryDirectoryWindow::sorter_funcs);
this->industries.ForceRebuild();
this->BuildSortIndustriesList();
this->FinishInitNested(desc, 0);
}
~IndustryDirectoryWindow()
{
this->last_sorting = this->industries.GetListing();
}
virtual void SetStringParameters(int widget) const
{
if (widget == WID_ID_DROPDOWN_CRITERIA) SetDParam(0, IndustryDirectoryWindow::sorter_names[this->industries.SortType()]);
}
virtual void DrawWidget(const Rect &r, int widget) const
{
switch (widget) {
case WID_ID_DROPDOWN_ORDER:
this->DrawSortButtonState(widget, this->industries.IsDescSortOrder() ? SBS_DOWN : SBS_UP);
break;
case WID_ID_INDUSTRY_LIST: {
int n = 0;
int y = r.top + WD_FRAMERECT_TOP;
if (this->industries.Length() == 0) {
DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_INDUSTRY_DIRECTORY_NONE);
break;
}
for (uint i = this->vscroll->GetPosition(); i < this->industries.Length(); i++) {
DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, this->GetIndustryString(this->industries[i]));
y += this->resize.step_height;
if (++n == this->vscroll->GetCapacity()) break; // max number of industries in 1 window
}
break;
}
}
}
virtual void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize)
{
switch (widget) {
case WID_ID_DROPDOWN_ORDER: {
Dimension d = GetStringBoundingBox(this->GetWidget<NWidgetCore>(widget)->widget_data);
d.width += padding.width + WD_SORTBUTTON_ARROW_WIDTH * 2; // Doubled since the string is centred and it also looks better.
d.height += padding.height;
*size = maxdim(*size, d);
break;
}
case WID_ID_DROPDOWN_CRITERIA: {
Dimension d = {0, 0};
for (uint i = 0; IndustryDirectoryWindow::sorter_names[i] != INVALID_STRING_ID; i++) {
d = maxdim(d, GetStringBoundingBox(IndustryDirectoryWindow::sorter_names[i]));
}
d.width += padding.width;
d.height += padding.height;
*size = maxdim(*size, d);
break;
}
case WID_ID_INDUSTRY_LIST: {
Dimension d = GetStringBoundingBox(STR_INDUSTRY_DIRECTORY_NONE);
for (uint i = 0; i < this->industries.Length(); i++) {
d = maxdim(d, GetStringBoundingBox(this->GetIndustryString(this->industries[i])));
}
resize->height = d.height;
d.height *= 5;
d.width += padding.width + WD_FRAMERECT_LEFT + WD_FRAMERECT_RIGHT;
d.height += padding.height + WD_FRAMERECT_TOP + WD_FRAMERECT_BOTTOM;
*size = maxdim(*size, d);
break;
}
}
}
virtual void OnClick(Point pt, int widget, int click_count)
{
switch (widget) {
case WID_ID_DROPDOWN_ORDER:
this->industries.ToggleSortOrder();
this->SetDirty();
break;
case WID_ID_DROPDOWN_CRITERIA:
ShowDropDownMenu(this, IndustryDirectoryWindow::sorter_names, this->industries.SortType(), WID_ID_DROPDOWN_CRITERIA, 0, 0);
break;
case WID_ID_INDUSTRY_LIST: {
uint p = this->vscroll->GetScrolledRowFromWidget(pt.y, this, WID_ID_INDUSTRY_LIST, WD_FRAMERECT_TOP);
if (p < this->industries.Length()) {
if (_ctrl_pressed) {
ShowExtraViewPortWindow(this->industries[p]->location.tile);
} else {
ScrollMainWindowToTile(this->industries[p]->location.tile);
}
}
break;
}
}
}
virtual void OnDropdownSelect(int widget, int index)
{
if (this->industries.SortType() != index) {
this->industries.SetSortType(index);
this->BuildSortIndustriesList();
}
}
virtual void OnResize()
{
this->vscroll->SetCapacityFromWidget(this, WID_ID_INDUSTRY_LIST);
}
virtual void OnPaint()
{
if (this->industries.NeedRebuild()) this->BuildSortIndustriesList();
this->DrawWidgets();
}
virtual void OnHundredthTick()
{
this->industries.ForceResort();
this->BuildSortIndustriesList();
}
/**
* Some data on this window has become invalid.
* @param data Information about the changed data.
* @param gui_scope Whether the call is done from GUI scope. You may not do everything when not in GUI scope. See #InvalidateWindowData() for details.
*/
virtual void OnInvalidateData(int data = 0, bool gui_scope = true)
{
if (data == 0) {
/* This needs to be done in command-scope to enforce rebuilding before resorting invalid data */
this->industries.ForceRebuild();
} else {
this->industries.ForceResort();
}
}
};
Listing IndustryDirectoryWindow::last_sorting = {false, 0};
const Industry *IndustryDirectoryWindow::last_industry = NULL;
/* Available station sorting functions. */
GUIIndustryList::SortFunction * const IndustryDirectoryWindow::sorter_funcs[] = {
&IndustryNameSorter,
&IndustryTypeSorter,
&IndustryProductionSorter,
&IndustryTransportedCargoSorter
};
/* Names of the sorting functions */
const StringID IndustryDirectoryWindow::sorter_names[] = {
STR_SORT_BY_NAME,
STR_SORT_BY_TYPE,
STR_SORT_BY_PRODUCTION,
STR_SORT_BY_TRANSPORTED,
INVALID_STRING_ID
};
/** Window definition of the industry directory gui */
static const WindowDesc _industry_directory_desc(
WDP_AUTO, 428, 190,
WC_INDUSTRY_DIRECTORY, WC_NONE,
WDF_UNCLICK_BUTTONS,
_nested_industry_directory_widgets, lengthof(_nested_industry_directory_widgets)
);
void ShowIndustryDirectory()
{
AllocateWindowDescFront<IndustryDirectoryWindow>(&_industry_directory_desc, 0);
}
/** Widgets of the industry cargoes window. */
static const NWidgetPart _nested_industry_cargoes_widgets[] = {
NWidget(NWID_HORIZONTAL),
NWidget(WWT_CLOSEBOX, COLOUR_BROWN),
NWidget(WWT_CAPTION, COLOUR_BROWN, WID_IC_CAPTION), SetDataTip(STR_INDUSTRY_CARGOES_INDUSTRY_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
NWidget(WWT_SHADEBOX, COLOUR_BROWN),
NWidget(WWT_STICKYBOX, COLOUR_BROWN),
EndContainer(),
NWidget(NWID_HORIZONTAL),
NWidget(NWID_VERTICAL),
NWidget(WWT_PANEL, COLOUR_BROWN, WID_IC_PANEL), SetResize(1, 10), SetMinimalSize(200, 90), SetScrollbar(WID_IC_SCROLLBAR), EndContainer(),
NWidget(NWID_HORIZONTAL),
NWidget(WWT_TEXTBTN, COLOUR_BROWN, WID_IC_NOTIFY),
SetDataTip(STR_INDUSTRY_CARGOES_NOTIFY_SMALLMAP, STR_INDUSTRY_CARGOES_NOTIFY_SMALLMAP_TOOLTIP),
NWidget(WWT_PANEL, COLOUR_BROWN), SetFill(1, 0), SetResize(1, 0), EndContainer(),
EndContainer(),
EndContainer(),
NWidget(NWID_VERTICAL),
NWidget(NWID_VSCROLLBAR, COLOUR_BROWN, WID_IC_SCROLLBAR),
NWidget(WWT_RESIZEBOX, COLOUR_BROWN),
EndContainer(),
EndContainer(),
};
/** Window description for the industry cargoes window. */
static const WindowDesc _industry_cargoes_desc(
WDP_AUTO, 300, 210,
WC_INDUSTRY_CARGOES, WC_NONE,
0,
_nested_industry_cargoes_widgets, lengthof(_nested_industry_cargoes_widgets)
);
/** Available types of field. */
enum CargoesFieldType {
CFT_EMPTY, ///< Empty field.
CFT_SMALL_EMPTY, ///< Empty small field (for the header).
CFT_INDUSTRY, ///< Display industry.
CFT_CARGO, ///< Display cargo connections.
CFT_CARGO_LABEL, ///< Display cargo labels.
CFT_HEADER, ///< Header text.
};
static const uint MAX_CARGOES = 3; ///< Maximum number of cargoes carried in a #CFT_CARGO field in #CargoesField.
/** Data about a single field in the #IndustryCargoesWindow panel. */
struct CargoesField {
static const int VERT_INTER_INDUSTRY_SPACE;
static const int HOR_CARGO_BORDER_SPACE;
static const int CARGO_STUB_WIDTH;
static const int HOR_CARGO_WIDTH, HOR_CARGO_SPACE;
static const int CARGO_FIELD_WIDTH;
static const int VERT_CARGO_SPACE, VERT_CARGO_EDGE;
static const int BLOB_DISTANCE, BLOB_WIDTH, BLOB_HEIGHT;
static const int INDUSTRY_LINE_COLOUR;
static const int CARGO_LINE_COLOUR;
static int small_height, normal_height;
static int industry_width;
CargoesFieldType type; ///< Type of field.
union {
struct {
IndustryType ind_type; ///< Industry type (#NUM_INDUSTRYTYPES means 'houses').
CargoID other_produced[MAX_CARGOES]; ///< Cargoes produced but not used in this figure.
CargoID other_accepted[MAX_CARGOES]; ///< Cargoes accepted but not used in this figure.
} industry; ///< Industry data (for #CFT_INDUSTRY).
struct {
CargoID vertical_cargoes[MAX_CARGOES]; ///< Cargoes running from top to bottom (cargo ID or #INVALID_CARGO).
byte num_cargoes; ///< Number of cargoes.
CargoID supp_cargoes[MAX_CARGOES]; ///< Cargoes entering from the left (index in #vertical_cargoes, or #INVALID_CARGO).
byte top_end; ///< Stop at the top of the vertical cargoes.
CargoID cust_cargoes[MAX_CARGOES]; ///< Cargoes leaving to the right (index in #vertical_cargoes, or #INVALID_CARGO).
byte bottom_end; ///< Stop at the bottom of the vertical cargoes.
} cargo; ///< Cargo data (for #CFT_CARGO).
struct {
CargoID cargoes[MAX_CARGOES]; ///< Cargoes to display (or #INVALID_CARGO).
bool left_align; ///< Align all cargo texts to the left (else align to the right).
} cargo_label; ///< Label data (for #CFT_CARGO_LABEL).
StringID header; ///< Header text (for #CFT_HEADER).
} u; // Data for each type.
/**
* Make one of the empty fields (#CFT_EMPTY or #CFT_SMALL_EMPTY).
* @param type Type of empty field.
*/
void MakeEmpty(CargoesFieldType type)
{
this->type = type;
}
/**
* Make an industry type field.
* @param ind_type Industry type (#NUM_INDUSTRYTYPES means 'houses').
* @note #other_accepted and #other_produced should be filled later.
*/
void MakeIndustry(IndustryType ind_type)
{
this->type = CFT_INDUSTRY;
this->u.industry.ind_type = ind_type;
MemSetT(this->u.industry.other_accepted, INVALID_CARGO, MAX_CARGOES);
MemSetT(this->u.industry.other_produced, INVALID_CARGO, MAX_CARGOES);
}
/**
* Connect a cargo from an industry to the #CFT_CARGO column.
* @param cargo Cargo to connect.
* @param produced Cargo is produced (if \c false, cargo is assumed to be accepted).
* @return Horizontal connection index, or \c -1 if not accepted at all.
*/
int ConnectCargo(CargoID cargo, bool producer)
{
assert(this->type == CFT_CARGO);
if (cargo == INVALID_CARGO) return -1;
/* Find the vertical cargo column carrying the cargo. */
int column = -1;
for (int i = 0; i < this->u.cargo.num_cargoes; i++) {
if (cargo == this->u.cargo.vertical_cargoes[i]) {
column = i;
break;
}
}
if (column < 0) return -1;
if (producer) {
assert(this->u.cargo.supp_cargoes[column] == INVALID_CARGO);
this->u.cargo.supp_cargoes[column] = column;
} else {
assert(this->u.cargo.cust_cargoes[column] == INVALID_CARGO);
this->u.cargo.cust_cargoes[column] = column;
}
return column;
}
/**
* Does this #CFT_CARGO field have a horizontal connection?
* @return \c true if a horizontal connection exists, \c false otherwise.
*/
bool HasConnection()
{
assert(this->type == CFT_CARGO);
for (uint i = 0; i < MAX_CARGOES; i++) {
if (this->u.cargo.supp_cargoes[i] != INVALID_CARGO) return true;
if (this->u.cargo.cust_cargoes[i] != INVALID_CARGO) return true;
}
return false;
}
/**
* Make a piece of cargo column.
* @param cargoes Array of #CargoID (may contain #INVALID_CARGO).
* @param length Number of cargoes in \a cargoes.
* @param count Number of cargoes to display (should be at least the number of valid cargoes, or \c -1 to let the method compute it).
* @param top_end This is the first cargo field of this column.
* @param bottom_end This is the last cargo field of this column.
* @note #supp_cargoes and #cust_cargoes should be filled in later.
*/
void MakeCargo(const CargoID *cargoes, uint length, int count = -1, bool top_end = false, bool bottom_end = false)
{
this->type = CFT_CARGO;
uint i;
uint num = 0;
for (i = 0; i < MAX_CARGOES && i < length; i++) {
if (cargoes[i] != INVALID_CARGO) {
this->u.cargo.vertical_cargoes[num] = cargoes[i];
num++;
}
}
this->u.cargo.num_cargoes = (count < 0) ? num : count;
for (; num < MAX_CARGOES; num++) this->u.cargo.vertical_cargoes[num] = INVALID_CARGO;
this->u.cargo.top_end = top_end;
this->u.cargo.bottom_end = bottom_end;
MemSetT(this->u.cargo.supp_cargoes, INVALID_CARGO, MAX_CARGOES);
MemSetT(this->u.cargo.cust_cargoes, INVALID_CARGO, MAX_CARGOES);
}
/**
* Make a field displaying cargo type names.
* @param cargoes Array of #CargoID (may contain #INVALID_CARGO).
* @param length Number of cargoes in \a cargoes.
* @param left_align ALign texts to the left (else to the right).
*/
void MakeCargoLabel(const CargoID *cargoes, uint length, bool left_align)
{
this->type = CFT_CARGO_LABEL;
uint i;
for (i = 0; i < MAX_CARGOES && i < length; i++) this->u.cargo_label.cargoes[i] = cargoes[i];
for (; i < MAX_CARGOES; i++) this->u.cargo_label.cargoes[i] = INVALID_CARGO;
this->u.cargo_label.left_align = left_align;
}
/**
* Make a header above an industry column.
* @param textid Text to display.
*/
void MakeHeader(StringID textid)
{
this->type = CFT_HEADER;
this->u.header = textid;
}
/**
* For a #CFT_CARGO, compute the left position of the left-most vertical cargo connection.
* @param xpos Left position of the field.
* @return Left position of the left-most vertical cargo column.
*/
int GetCargoBase(int xpos) const
{
assert(this->type == CFT_CARGO);
switch (this->u.cargo.num_cargoes) {
case 0: return xpos + CARGO_FIELD_WIDTH / 2;
case 1: return xpos + CARGO_FIELD_WIDTH / 2 - HOR_CARGO_WIDTH / 2;
case 2: return xpos + CARGO_FIELD_WIDTH / 2 - HOR_CARGO_WIDTH - HOR_CARGO_SPACE / 2;
case 3: return xpos + CARGO_FIELD_WIDTH / 2 - HOR_CARGO_WIDTH - HOR_CARGO_SPACE - HOR_CARGO_WIDTH / 2;
default: NOT_REACHED();
}
}
/**
* Draw the field.
* @param xpos Position of the left edge.
* @param vpos Position of the top edge.
*/
void Draw(int xpos, int ypos) const
{
switch (this->type) {
case CFT_EMPTY:
case CFT_SMALL_EMPTY:
break;
case CFT_HEADER:
ypos += (small_height - FONT_HEIGHT_NORMAL) / 2;
DrawString(xpos, xpos + industry_width, ypos, this->u.header, TC_WHITE, SA_HOR_CENTER);
break;
case CFT_INDUSTRY: {
int ypos1 = ypos + VERT_INTER_INDUSTRY_SPACE / 2;
int ypos2 = ypos + normal_height - 1 - VERT_INTER_INDUSTRY_SPACE / 2;
int xpos2 = xpos + industry_width - 1;
GfxDrawLine(xpos, ypos1, xpos2, ypos1, INDUSTRY_LINE_COLOUR);
GfxDrawLine(xpos, ypos1, xpos, ypos2, INDUSTRY_LINE_COLOUR);
GfxDrawLine(xpos, ypos2, xpos2, ypos2, INDUSTRY_LINE_COLOUR);
GfxDrawLine(xpos2, ypos1, xpos2, ypos2, INDUSTRY_LINE_COLOUR);
ypos += (normal_height - FONT_HEIGHT_NORMAL) / 2;
if (this->u.industry.ind_type < NUM_INDUSTRYTYPES) {
const IndustrySpec *indsp = GetIndustrySpec(this->u.industry.ind_type);
SetDParam(0, indsp->name);
DrawString(xpos, xpos2, ypos, STR_JUST_STRING, TC_WHITE, SA_HOR_CENTER);
/* Draw the industry legend. */
int blob_left, blob_right;
if (_current_text_dir == TD_RTL) {
blob_right = xpos2 - BLOB_DISTANCE;
blob_left = blob_right - BLOB_WIDTH;
} else {
blob_left = xpos + BLOB_DISTANCE;
blob_right = blob_left + BLOB_WIDTH;
}
GfxFillRect(blob_left, ypos2 - BLOB_DISTANCE - BLOB_HEIGHT, blob_right, ypos2 - BLOB_DISTANCE, PC_BLACK); // Border
GfxFillRect(blob_left + 1, ypos2 - BLOB_DISTANCE - BLOB_HEIGHT + 1, blob_right - 1, ypos2 - BLOB_DISTANCE - 1, indsp->map_colour);
} else {
DrawString(xpos, xpos2, ypos, STR_INDUSTRY_CARGOES_HOUSES, TC_FROMSTRING, SA_HOR_CENTER);
}
/* Draw the other_produced/other_accepted cargoes. */
const CargoID *other_right, *other_left;
if (_current_text_dir == TD_RTL) {
other_right = this->u.industry.other_accepted;
other_left = this->u.industry.other_produced;
} else {
other_right = this->u.industry.other_produced;
other_left = this->u.industry.other_accepted;
}
ypos1 += VERT_CARGO_EDGE;
for (uint i = 0; i < MAX_CARGOES; i++) {
if (other_right[i] != INVALID_CARGO) {
const CargoSpec *csp = CargoSpec::Get(other_right[i]);
int xp = xpos + industry_width + CARGO_STUB_WIDTH;
DrawHorConnection(xpos + industry_width, xp - 1, ypos1, csp);
GfxDrawLine(xp, ypos1, xp, ypos1 + FONT_HEIGHT_NORMAL - 1, CARGO_LINE_COLOUR);
}
if (other_left[i] != INVALID_CARGO) {
const CargoSpec *csp = CargoSpec::Get(other_left[i]);
int xp = xpos - CARGO_STUB_WIDTH;
DrawHorConnection(xp + 1, xpos - 1, ypos1, csp);
GfxDrawLine(xp, ypos1, xp, ypos1 + FONT_HEIGHT_NORMAL - 1, CARGO_LINE_COLOUR);
}
ypos1 += FONT_HEIGHT_NORMAL + VERT_CARGO_SPACE;
}
break;
}
case CFT_CARGO: {
int cargo_base = this->GetCargoBase(xpos);
int top = ypos + (this->u.cargo.top_end ? VERT_INTER_INDUSTRY_SPACE / 2 + 1 : 0);
int bot = ypos - (this->u.cargo.bottom_end ? VERT_INTER_INDUSTRY_SPACE / 2 + 1 : 0) + normal_height - 1;
int colpos = cargo_base;
for (int i = 0; i < this->u.cargo.num_cargoes; i++) {
if (this->u.cargo.top_end) GfxDrawLine(colpos, top - 1, colpos + HOR_CARGO_WIDTH - 1, top - 1, CARGO_LINE_COLOUR);
if (this->u.cargo.bottom_end) GfxDrawLine(colpos, bot + 1, colpos + HOR_CARGO_WIDTH - 1, bot + 1, CARGO_LINE_COLOUR);
GfxDrawLine(colpos, top, colpos, bot, CARGO_LINE_COLOUR);
colpos++;
const CargoSpec *csp = CargoSpec::Get(this->u.cargo.vertical_cargoes[i]);
GfxFillRect(colpos, top, colpos + HOR_CARGO_WIDTH - 2, bot, csp->legend_colour, FILLRECT_OPAQUE);
colpos += HOR_CARGO_WIDTH - 2;
GfxDrawLine(colpos, top, colpos, bot, CARGO_LINE_COLOUR);
colpos += 1 + HOR_CARGO_SPACE;
}
const CargoID *hor_left, *hor_right;
if (_current_text_dir == TD_RTL) {
hor_left = this->u.cargo.cust_cargoes;
hor_right = this->u.cargo.supp_cargoes;
} else {
hor_left = this->u.cargo.supp_cargoes;
hor_right = this->u.cargo.cust_cargoes;
}
ypos += VERT_CARGO_EDGE + VERT_INTER_INDUSTRY_SPACE / 2;
for (uint i = 0; i < MAX_CARGOES; i++) {
if (hor_left[i] != INVALID_CARGO) {
int col = hor_left[i];
int dx = 0;
const CargoSpec *csp = CargoSpec::Get(this->u.cargo.vertical_cargoes[col]);
for (; col > 0; col--) {
int lf = cargo_base + col * HOR_CARGO_WIDTH + (col - 1) * HOR_CARGO_SPACE;
DrawHorConnection(lf, lf + HOR_CARGO_SPACE - dx, ypos, csp);
dx = 1;
}
DrawHorConnection(xpos, cargo_base - dx, ypos, csp);
}
if (hor_right[i] != INVALID_CARGO) {
int col = hor_right[i];
int dx = 0;
const CargoSpec *csp = CargoSpec::Get(this->u.cargo.vertical_cargoes[col]);
for (; col < this->u.cargo.num_cargoes - 1; col++) {
int lf = cargo_base + (col + 1) * HOR_CARGO_WIDTH + col * HOR_CARGO_SPACE;
DrawHorConnection(lf + dx - 1, lf + HOR_CARGO_SPACE - 1, ypos, csp);
dx = 1;
}
DrawHorConnection(cargo_base + col * HOR_CARGO_SPACE + (col + 1) * HOR_CARGO_WIDTH - 1 + dx, xpos + CARGO_FIELD_WIDTH - 1, ypos, csp);
}
ypos += FONT_HEIGHT_NORMAL + VERT_CARGO_SPACE;
}
break;
}
case CFT_CARGO_LABEL:
ypos += VERT_CARGO_EDGE + VERT_INTER_INDUSTRY_SPACE / 2;
for (uint i = 0; i < MAX_CARGOES; i++) {
if (this->u.cargo_label.cargoes[i] != INVALID_CARGO) {
const CargoSpec *csp = CargoSpec::Get(this->u.cargo_label.cargoes[i]);
DrawString(xpos + WD_FRAMERECT_LEFT, xpos + industry_width - 1 - WD_FRAMERECT_RIGHT, ypos, csp->name, TC_WHITE,
(this->u.cargo_label.left_align) ? SA_LEFT : SA_RIGHT);
}
ypos += FONT_HEIGHT_NORMAL + VERT_CARGO_SPACE;
}
break;
default:
NOT_REACHED();
}
}
/**
* Decide which cargo was clicked at in a #CFT_CARGO field.
* @param left Left industry neighbour if available (else \c NULL should be supplied).
* @param right Right industry neighbour if available (else \c NULL should be supplied).
* @param pt Click position in the cargo field.
* @return Cargo clicked at, or #INVALID_CARGO if none.
*/
CargoID CargoClickedAt(const CargoesField *left, const CargoesField *right, Point pt) const
{
assert(this->type == CFT_CARGO);
/* Vertical matching. */
int cpos = this->GetCargoBase(0);
uint col;
for (col = 0; col < this->u.cargo.num_cargoes; col++) {
if (pt.x < cpos) break;
if (pt.x < cpos + CargoesField::HOR_CARGO_WIDTH) return this->u.cargo.vertical_cargoes[col];
cpos += CargoesField::HOR_CARGO_WIDTH + CargoesField::HOR_CARGO_SPACE;
}
/* col = 0 -> left of first col, 1 -> left of 2nd col, ... this->u.cargo.num_cargoes right of last-col. */
int vpos = VERT_INTER_INDUSTRY_SPACE / 2 + VERT_CARGO_EDGE;
uint row;
for (row = 0; row < MAX_CARGOES; row++) {
if (pt.y < vpos) return INVALID_CARGO;
if (pt.y < vpos + FONT_HEIGHT_NORMAL) break;
vpos += FONT_HEIGHT_NORMAL + VERT_CARGO_SPACE;
}
if (row == MAX_CARGOES) return INVALID_CARGO;
/* row = 0 -> at first horizontal row, row = 1 -> second horizontal row, 2 = 3rd horizontal row. */
if (col == 0) {
if (this->u.cargo.supp_cargoes[row] != INVALID_CARGO) return this->u.cargo.vertical_cargoes[this->u.cargo.supp_cargoes[row]];
if (left != NULL) {
if (left->type == CFT_INDUSTRY) return left->u.industry.other_produced[row];
if (left->type == CFT_CARGO_LABEL && !left->u.cargo_label.left_align) return left->u.cargo_label.cargoes[row];
}
return INVALID_CARGO;
}
if (col == this->u.cargo.num_cargoes) {
if (this->u.cargo.cust_cargoes[row] != INVALID_CARGO) return this->u.cargo.vertical_cargoes[this->u.cargo.cust_cargoes[row]];
if (right != NULL) {
if (right->type == CFT_INDUSTRY) return right->u.industry.other_accepted[row];
if (right->type == CFT_CARGO_LABEL && right->u.cargo_label.left_align) return right->u.cargo_label.cargoes[row];
}
return INVALID_CARGO;
}
if (row >= col) {
/* Clicked somewhere in-between vertical cargo connection.
* Since the horizontal connection is made in the same order as the vertical list, the above condition
* ensures we are left-below the main diagonal, thus at the supplying side.
*/
return (this->u.cargo.supp_cargoes[row] != INVALID_CARGO) ? this->u.cargo.vertical_cargoes[this->u.cargo.supp_cargoes[row]] : INVALID_CARGO;
} else {
/* Clicked at a customer connection. */
return (this->u.cargo.cust_cargoes[row] != INVALID_CARGO) ? this->u.cargo.vertical_cargoes[this->u.cargo.cust_cargoes[row]] : INVALID_CARGO;
}
}
/**
* Decide what cargo the user clicked in the cargo label field.
* @param pt Click position in the cargo label field.
* @return Cargo clicked at, or #INVALID_CARGO if none.
*/
CargoID CargoLabelClickedAt(Point pt) const
{
assert(this->type == CFT_CARGO_LABEL);
int vpos = VERT_INTER_INDUSTRY_SPACE / 2 + VERT_CARGO_EDGE;
uint row;
for (row = 0; row < MAX_CARGOES; row++) {
if (pt.y < vpos) return INVALID_CARGO;
if (pt.y < vpos + FONT_HEIGHT_NORMAL) break;
vpos += FONT_HEIGHT_NORMAL + VERT_CARGO_SPACE;
}
if (row == MAX_CARGOES) return INVALID_CARGO;
return this->u.cargo_label.cargoes[row];
}
private:
/**
* Draw a horizontal cargo connection.
* @param left Left-most coordinate to draw.
* @param right Right-most coordinate to draw.
* @param top Top coordinate of the cargo connection.
* @param csp Cargo to draw.
*/
static void DrawHorConnection(int left, int right, int top, const CargoSpec *csp)
{
GfxDrawLine(left, top, right, top, CARGO_LINE_COLOUR);
GfxFillRect(left, top + 1, right, top + FONT_HEIGHT_NORMAL - 2, csp->legend_colour, FILLRECT_OPAQUE);
GfxDrawLine(left, top + FONT_HEIGHT_NORMAL - 1, right, top + FONT_HEIGHT_NORMAL - 1, CARGO_LINE_COLOUR);
}
};
assert_compile(MAX_CARGOES >= cpp_lengthof(IndustrySpec, produced_cargo));
assert_compile(MAX_CARGOES >= cpp_lengthof(IndustrySpec, accepts_cargo));
int CargoesField::small_height; ///< Height of the header row.
int CargoesField::normal_height; ///< Height of the non-header rows.
int CargoesField::industry_width; ///< Width of an industry field.
const int CargoesField::VERT_INTER_INDUSTRY_SPACE = 6; ///< Amount of space between two industries in a column.
const int CargoesField::HOR_CARGO_BORDER_SPACE = 15; ///< Amount of space between the left/right edge of a #CFT_CARGO field, and the left/right most vertical cargo.
const int CargoesField::CARGO_STUB_WIDTH = 10; ///< Width of a cargo not carried in the column (should be less than #HOR_CARGO_BORDER_SPACE).
const int CargoesField::HOR_CARGO_WIDTH = 15; ///< Width of a vertical cargo column (inclusive the border line).
const int CargoesField::HOR_CARGO_SPACE = 5; ///< Amount of horizontal space between two vertical cargoes.
const int CargoesField::VERT_CARGO_EDGE = 4; ///< Amount of vertical space between top/bottom and the top/bottom connected cargo at an industry.
const int CargoesField::VERT_CARGO_SPACE = 4; ///< Amount of vertical space between two connected cargoes at an industry.
const int CargoesField::BLOB_DISTANCE = 5; ///< Distance of the industry legend colour from the edge of the industry box.
const int CargoesField::BLOB_WIDTH = 12; ///< Width of the industry legend colour, including border.
const int CargoesField::BLOB_HEIGHT = 9; ///< Height of the industry legend colour, including border
/** Width of a #CFT_CARGO field. */
const int CargoesField::CARGO_FIELD_WIDTH = HOR_CARGO_BORDER_SPACE * 2 + HOR_CARGO_WIDTH * MAX_CARGOES + HOR_CARGO_SPACE * (MAX_CARGOES - 1);
const int CargoesField::INDUSTRY_LINE_COLOUR = PC_YELLOW; ///< Line colour of the industry type box.
const int CargoesField::CARGO_LINE_COLOUR = PC_YELLOW; ///< Line colour around the cargo.
/** A single row of #CargoesField. */
struct CargoesRow {
CargoesField columns[5]; ///< One row of fields.
/**
* Connect industry production cargoes to the cargo column after it.
* @param column Column of the industry.
*/
void ConnectIndustryProduced(int column)
{
CargoesField *ind_fld = this->columns + column;
CargoesField *cargo_fld = this->columns + column + 1;
assert(ind_fld->type == CFT_INDUSTRY && cargo_fld->type == CFT_CARGO);
MemSetT(ind_fld->u.industry.other_produced, INVALID_CARGO, MAX_CARGOES);
if (ind_fld->u.industry.ind_type < NUM_INDUSTRYTYPES) {
CargoID others[MAX_CARGOES]; // Produced cargoes not carried in the cargo column.
int other_count = 0;
const IndustrySpec *indsp = GetIndustrySpec(ind_fld->u.industry.ind_type);
for (uint i = 0; i < lengthof(indsp->produced_cargo); i++) {
int col = cargo_fld->ConnectCargo(indsp->produced_cargo[i], true);
if (col < 0) others[other_count++] = indsp->produced_cargo[i];
}
/* Allocate other cargoes in the empty holes of the horizontal cargo connections. */
for (uint i = 0; i < MAX_CARGOES && other_count > 0; i++) {
if (cargo_fld->u.cargo.supp_cargoes[i] == INVALID_CARGO) ind_fld->u.industry.other_produced[i] = others[--other_count];
}
} else {
/* Houses only display what is demanded. */
for (uint i = 0; i < cargo_fld->u.cargo.num_cargoes; i++) {
CargoID cid = cargo_fld->u.cargo.vertical_cargoes[i];
if (cid == CT_PASSENGERS || cid == CT_MAIL) cargo_fld->ConnectCargo(cid, true);
}
}
}
/**
* Construct a #CFT_CARGO_LABEL field.
* @param column Column to create the new field.
* @param accepting Display accepted cargo (if \c false, display produced cargo).
*/
void MakeCargoLabel(int column, bool accepting)
{
CargoID cargoes[MAX_CARGOES];
MemSetT(cargoes, INVALID_CARGO, lengthof(cargoes));
CargoesField *label_fld = this->columns + column;
CargoesField *cargo_fld = this->columns + (accepting ? column - 1 : column + 1);
assert(cargo_fld->type == CFT_CARGO && label_fld->type == CFT_EMPTY);
for (uint i = 0; i < cargo_fld->u.cargo.num_cargoes; i++) {
int col = cargo_fld->ConnectCargo(cargo_fld->u.cargo.vertical_cargoes[i], !accepting);
cargoes[col] = cargo_fld->u.cargo.vertical_cargoes[i];
}
label_fld->MakeCargoLabel(cargoes, lengthof(cargoes), accepting);
}
/**
* Connect industry accepted cargoes to the cargo column before it.
* @param column Column of the industry.
*/
void ConnectIndustryAccepted(int column)
{
CargoesField *ind_fld = this->columns + column;
CargoesField *cargo_fld = this->columns + column - 1;
assert(ind_fld->type == CFT_INDUSTRY && cargo_fld->type == CFT_CARGO);
MemSetT(ind_fld->u.industry.other_accepted, INVALID_CARGO, MAX_CARGOES);
if (ind_fld->u.industry.ind_type < NUM_INDUSTRYTYPES) {
CargoID others[MAX_CARGOES]; // Accepted cargoes not carried in the cargo column.
int other_count = 0;
const IndustrySpec *indsp = GetIndustrySpec(ind_fld->u.industry.ind_type);
for (uint i = 0; i < lengthof(indsp->accepts_cargo); i++) {
int col = cargo_fld->ConnectCargo(indsp->accepts_cargo[i], false);
if (col < 0) others[other_count++] = indsp->accepts_cargo[i];
}
/* Allocate other cargoes in the empty holes of the horizontal cargo connections. */
for (uint i = 0; i < MAX_CARGOES && other_count > 0; i++) {
if (cargo_fld->u.cargo.cust_cargoes[i] == INVALID_CARGO) ind_fld->u.industry.other_accepted[i] = others[--other_count];
}
} else {
/* Houses only display what is demanded. */
for (uint i = 0; i < cargo_fld->u.cargo.num_cargoes; i++) {
for (uint h = 0; h < HOUSE_MAX; h++) {
HouseSpec *hs = HouseSpec::Get(h);
if (!hs->enabled) continue;
for (uint j = 0; j < lengthof(hs->accepts_cargo); j++) {
if (cargo_fld->u.cargo.vertical_cargoes[i] == hs->accepts_cargo[j]) {
cargo_fld->ConnectCargo(cargo_fld->u.cargo.vertical_cargoes[i], false);
goto next_cargo;
}
}
}
next_cargo: ;
}
}
}
};
/**
* Window displaying the cargo connections around an industry (or cargo).
*
* The main display is constructed from 'fields', rectangles that contain an industry, piece of the cargo connection, cargo labels, or headers.
* For a nice display, the following should be kept in mind:
* - A #CFT_HEADER is always at the top of an column of #CFT_INDUSTRY fields.
* - A #CFT_CARGO_LABEL field is also always put in a column of #CFT_INDUSTRY fields.
* - The top row contains #CFT_HEADER and #CFT_SMALL_EMPTY fields.
* - Cargo connections have a column of their own (#CFT_CARGO fields).
* - Cargo accepted or produced by an industry, but not carried in a cargo connection, is drawn in the space of a cargo column attached to the industry.
* The information however is part of the industry.
*
* This results in the following invariants:
* - Width of a #CFT_INDUSTRY column is large enough to hold all industry type labels, all cargo labels, and all header texts.
* - Height of a #CFT_INDUSTRY is large enough to hold a header line, or a industry type line, \c N cargo labels
* (where \c N is the maximum number of cargoes connected between industries), \c N connections of cargo types, and space
* between two industry types (1/2 above it, and 1/2 underneath it).
* - Width of a cargo field (#CFT_CARGO) is large enough to hold \c N vertical columns (one for each type of cargo).
* Also, space is needed between an industry and the leftmost/rightmost column to draw the non-carried cargoes.
* - Height of a #CFT_CARGO field is equally high as the height of the #CFT_INDUSTRY.
* - A field at the top (#CFT_HEADER or #CFT_SMALL_EMPTY) match the width of the fields below them (#CFT_INDUSTRY respectively
* #CFT_CARGO), the height should be sufficient to display the header text.
*
* When displaying the cargoes around an industry type, five columns are needed (supplying industries, accepted cargoes, the industry,
* produced cargoes, customer industries). Displaying the industries around a cargo needs three columns (supplying industries, the cargo,
* customer industries). The remaining two columns are set to #CFT_EMPTY with a width equal to the average of a cargo and an industry column.
*/
struct IndustryCargoesWindow : public Window {
static const int HOR_TEXT_PADDING, VERT_TEXT_PADDING;
typedef SmallVector<CargoesRow, 4> Fields;
Fields fields; ///< Fields to display in the #WID_IC_PANEL.
uint ind_cargo; ///< If less than #NUM_INDUSTRYTYPES, an industry type, else a cargo id + NUM_INDUSTRYTYPES.
Scrollbar *vscroll;
IndustryCargoesWindow(int id) : Window()
{
this->OnInit();
this->CreateNestedTree(&_industry_cargoes_desc);
this->vscroll = this->GetScrollbar(WID_IC_SCROLLBAR);
this->FinishInitNested(&_industry_cargoes_desc, 0);
this->OnInvalidateData(id);
}
virtual void OnInit()
{
/* Initialize static CargoesField size variables. */
Dimension d = GetStringBoundingBox(STR_INDUSTRY_CARGOES_PRODUCERS);
d = maxdim(d, GetStringBoundingBox(STR_INDUSTRY_CARGOES_CUSTOMERS));
d.width += WD_FRAMETEXT_LEFT + WD_FRAMETEXT_RIGHT;
d.height += WD_FRAMETEXT_TOP + WD_FRAMETEXT_BOTTOM;
CargoesField::small_height = d.height;
/* Decide about the size of the box holding the text of an industry type. */
d.height = 0;
for (IndustryType it = 0; it < NUM_INDUSTRYTYPES; it++) {
const IndustrySpec *indsp = GetIndustrySpec(it);
if (!indsp->enabled) continue;
SetDParam(0, indsp->name);
d = maxdim(d, GetStringBoundingBox(STR_JUST_STRING));
}
/* Box must also be wide enough to hold any cargo label. */
for (uint i = 0; i < NUM_CARGO; i++) {
const CargoSpec *csp = CargoSpec::Get(i);
if (!csp->IsValid()) continue;
d = maxdim(d, GetStringBoundingBox(csp->name));
}
d.width += 2 * HOR_TEXT_PADDING;
/* Ensure the height is enough for the industry type text, for the horizontal connections, and for the cargo labels. */
uint min_ind_height = CargoesField::VERT_CARGO_EDGE * 2 + MAX_CARGOES * FONT_HEIGHT_NORMAL + (MAX_CARGOES - 1) * CargoesField::VERT_CARGO_SPACE;
d.height = max(d.height + 2 * VERT_TEXT_PADDING, min_ind_height);
CargoesField::industry_width = d.width;
CargoesField::normal_height = d.height + CargoesField::VERT_INTER_INDUSTRY_SPACE;
}
virtual void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize)
{
if (widget != WID_IC_PANEL) return;
size->width = WD_FRAMETEXT_LEFT + CargoesField::industry_width * 3 + CargoesField::CARGO_FIELD_WIDTH * 2 + WD_FRAMETEXT_RIGHT;
}
CargoesFieldType type; ///< Type of field.
virtual void SetStringParameters (int widget) const
{
if (widget != WID_IC_CAPTION) return;
if (this->ind_cargo < NUM_INDUSTRYTYPES) {
const IndustrySpec *indsp = GetIndustrySpec(this->ind_cargo);
SetDParam(0, indsp->name);
} else {
const CargoSpec *csp = CargoSpec::Get(this->ind_cargo - NUM_INDUSTRYTYPES);
SetDParam(0, csp->name);
}
}
/**
* Do the two sets of cargoes have a valid cargo in common?
* @param cargoes1 Base address of the first cargo array.
* @param length1 Number of cargoes in the first cargo array.
* @param cargoes2 Base address of the second cargo array.
* @param length2 Number of cargoes in the second cargo array.
* @return Arrays have at least one valid cargo in common.
*/
static bool HasCommonValidCargo(const CargoID *cargoes1, uint length1, const CargoID *cargoes2, uint length2)
{
while (length1 > 0) {
if (*cargoes1 != INVALID_CARGO) {
for (uint i = 0; i < length2; i++) if (*cargoes1 == cargoes2[i]) return true;
}
cargoes1++;
length1--;
}
return false;
}
/**
* Can houses be used to supply one of the cargoes?
* @param cargoes Base address of the cargo array.
* @param length Number of cargoes in the array.
* @return Houses can supply at least one of the cargoes.
*/
static bool HousesCanSupply(const CargoID *cargoes, uint length)
{
for (uint i = 0; i < length; i++) {
if (cargoes[i] == INVALID_CARGO) continue;
if (cargoes[i] == CT_PASSENGERS || cargoes[i] == CT_MAIL) return true;
}
return false;
}
/**
* Can houses be used as customers of the produced cargoes?
* @param cargoes Base address of the cargo array.
* @param length Number of cargoes in the array.
* @return Houses can accept at least one of the cargoes.
*/
static bool HousesCanAccept(const CargoID *cargoes, uint length)
{
HouseZones climate_mask;
switch (_settings_game.game_creation.landscape) {
case LT_TEMPERATE: climate_mask = HZ_TEMP; break;
case LT_ARCTIC: climate_mask = HZ_SUBARTC_ABOVE | HZ_SUBARTC_BELOW; break;
case LT_TROPIC: climate_mask = HZ_SUBTROPIC; break;
case LT_TOYLAND: climate_mask = HZ_TOYLND; break;
default: NOT_REACHED();
}
for (uint i = 0; i < length; i++) {
if (cargoes[i] == INVALID_CARGO) continue;
for (uint h = 0; h < HOUSE_MAX; h++) {
HouseSpec *hs = HouseSpec::Get(h);
if (!hs->enabled || !(hs->building_availability & climate_mask)) continue;
for (uint j = 0; j < lengthof(hs->accepts_cargo); j++) {
if (cargoes[i] == hs->accepts_cargo[j]) return true;
}
}
}
return false;
}
/**
* Count how many industries have accepted cargoes in common with one of the supplied set.
* @param cargoes Cargoes to search.
* @param length Number of cargoes in \a cargoes.
* @return Number of industries that have an accepted cargo in common with the supplied set.
*/
static int CountMatchingAcceptingIndustries(const CargoID *cargoes, uint length)
{
int count = 0;
for (IndustryType it = 0; it < NUM_INDUSTRYTYPES; it++) {
const IndustrySpec *indsp = GetIndustrySpec(it);
if (!indsp->enabled) continue;
if (HasCommonValidCargo(cargoes, length, indsp->accepts_cargo, lengthof(indsp->accepts_cargo))) count++;
}
return count;
}
/**
* Count how many industries have produced cargoes in common with one of the supplied set.
* @param cargoes Cargoes to search.
* @param length Number of cargoes in \a cargoes.
* @return Number of industries that have a produced cargo in common with the supplied set.
*/
static int CountMatchingProducingIndustries(const CargoID *cargoes, uint length)
{
int count = 0;
for (IndustryType it = 0; it < NUM_INDUSTRYTYPES; it++) {
const IndustrySpec *indsp = GetIndustrySpec(it);
if (!indsp->enabled) continue;
if (HasCommonValidCargo(cargoes, length, indsp->produced_cargo, lengthof(indsp->produced_cargo))) count++;
}
return count;
}
/**
* Shorten the cargo column to just the part between industries.
* @param column Column number of the cargo column.
* @param top Current top row.
* @param bottom Current bottom row.
*/
void ShortenCargoColumn(int column, int top, int bottom)
{
while (top < bottom && !this->fields[top].columns[column].HasConnection()) {
this->fields[top].columns[column].MakeEmpty(CFT_EMPTY);
top++;
}
this->fields[top].columns[column].u.cargo.top_end = true;
while (bottom > top && !this->fields[bottom].columns[column].HasConnection()) {
this->fields[bottom].columns[column].MakeEmpty(CFT_EMPTY);
bottom--;
}
this->fields[bottom].columns[column].u.cargo.bottom_end = true;
}
/**
* Place an industry in the fields.
* @param row Row of the new industry.
* @param col Column of the new industry.
* @param it Industry to place.
*/
void PlaceIndustry(int row, int col, IndustryType it)
{
assert(this->fields[row].columns[col].type == CFT_EMPTY);
this->fields[row].columns[col].MakeIndustry(it);
if (col == 0) {
this->fields[row].ConnectIndustryProduced(col);
} else {
this->fields[row].ConnectIndustryAccepted(col);
}
}
/**
* Notify smallmap that new displayed industries have been selected (in #_displayed_industries).
*/
void NotifySmallmap()
{
if (!this->IsWidgetLowered(WID_IC_NOTIFY)) return;
/* Only notify the smallmap window if it exists. In particular, do not
* bring it to the front to prevent messing up any nice layout of the user. */
InvalidateWindowClassesData(WC_SMALLMAP, 0);
}
/**
* Compute what and where to display for industry type \a it.
* @param it Industry type to display.
*/
void ComputeIndustryDisplay(IndustryType it)
{
this->GetWidget<NWidgetCore>(WID_IC_CAPTION)->widget_data = STR_INDUSTRY_CARGOES_INDUSTRY_CAPTION;
this->ind_cargo = it;
_displayed_industries = 1ULL << it;
this->fields.Clear();
CargoesRow *row = this->fields.Append();
row->columns[0].MakeHeader(STR_INDUSTRY_CARGOES_PRODUCERS);
row->columns[1].MakeEmpty(CFT_SMALL_EMPTY);
row->columns[2].MakeEmpty(CFT_SMALL_EMPTY);
row->columns[3].MakeEmpty(CFT_SMALL_EMPTY);
row->columns[4].MakeHeader(STR_INDUSTRY_CARGOES_CUSTOMERS);
const IndustrySpec *central_sp = GetIndustrySpec(it);
bool houses_supply = HousesCanSupply(central_sp->accepts_cargo, lengthof(central_sp->accepts_cargo));
bool houses_accept = HousesCanAccept(central_sp->produced_cargo, lengthof(central_sp->produced_cargo));
/* Make a field consisting of two cargo columns. */
int num_supp = CountMatchingProducingIndustries(central_sp->accepts_cargo, lengthof(central_sp->accepts_cargo)) + houses_supply;
int num_cust = CountMatchingAcceptingIndustries(central_sp->produced_cargo, lengthof(central_sp->produced_cargo)) + houses_accept;
int num_indrows = max(3, max(num_supp, num_cust)); // One is needed for the 'it' industry, and 2 for the cargo labels.
for (int i = 0; i < num_indrows; i++) {
CargoesRow *row = this->fields.Append();
row->columns[0].MakeEmpty(CFT_EMPTY);
row->columns[1].MakeCargo(central_sp->accepts_cargo, lengthof(central_sp->accepts_cargo));
row->columns[2].MakeEmpty(CFT_EMPTY);
row->columns[3].MakeCargo(central_sp->produced_cargo, lengthof(central_sp->produced_cargo));
row->columns[4].MakeEmpty(CFT_EMPTY);
}
/* Add central industry. */
int central_row = 1 + num_indrows / 2;
this->fields[central_row].columns[2].MakeIndustry(it);
this->fields[central_row].ConnectIndustryProduced(2);
this->fields[central_row].ConnectIndustryAccepted(2);
/* Add cargo labels. */
this->fields[central_row - 1].MakeCargoLabel(2, true);
this->fields[central_row + 1].MakeCargoLabel(2, false);
/* Add suppliers and customers of the 'it' industry. */
int supp_count = 0;
int cust_count = 0;
for (IndustryType it = 0; it < NUM_INDUSTRYTYPES; it++) {
const IndustrySpec *indsp = GetIndustrySpec(it);
if (!indsp->enabled) continue;
if (HasCommonValidCargo(central_sp->accepts_cargo, lengthof(central_sp->accepts_cargo), indsp->produced_cargo, lengthof(indsp->produced_cargo))) {
this->PlaceIndustry(1 + supp_count * num_indrows / num_supp, 0, it);
SetBit(_displayed_industries, it);
supp_count++;
}
if (HasCommonValidCargo(central_sp->produced_cargo, lengthof(central_sp->produced_cargo), indsp->accepts_cargo, lengthof(indsp->accepts_cargo))) {
this->PlaceIndustry(1 + cust_count * num_indrows / num_cust, 4, it);
SetBit(_displayed_industries, it);
cust_count++;
}
}
if (houses_supply) {
this->PlaceIndustry(1 + supp_count * num_indrows / num_supp, 0, NUM_INDUSTRYTYPES);
supp_count++;
}
if (houses_accept) {
this->PlaceIndustry(1 + cust_count * num_indrows / num_cust, 4, NUM_INDUSTRYTYPES);
cust_count++;
}
this->ShortenCargoColumn(1, 1, num_indrows);
this->ShortenCargoColumn(3, 1, num_indrows);
const NWidgetBase *nwp = this->GetWidget<NWidgetBase>(WID_IC_PANEL);
this->vscroll->SetCount(CeilDiv(WD_FRAMETEXT_TOP + WD_FRAMETEXT_BOTTOM + CargoesField::small_height + num_indrows * CargoesField::normal_height, nwp->resize_y));
this->SetDirty();
this->NotifySmallmap();
}
/**
* Compute what and where to display for cargo id \a cid.
* @param cid Cargo id to display.
*/
void ComputeCargoDisplay(CargoID cid)
{
this->GetWidget<NWidgetCore>(WID_IC_CAPTION)->widget_data = STR_INDUSTRY_CARGOES_CARGO_CAPTION;
this->ind_cargo = cid + NUM_INDUSTRYTYPES;
_displayed_industries = 0;
this->fields.Clear();
CargoesRow *row = this->fields.Append();
row->columns[0].MakeHeader(STR_INDUSTRY_CARGOES_PRODUCERS);
row->columns[1].MakeEmpty(CFT_SMALL_EMPTY);
row->columns[2].MakeHeader(STR_INDUSTRY_CARGOES_CUSTOMERS);
row->columns[3].MakeEmpty(CFT_SMALL_EMPTY);
row->columns[4].MakeEmpty(CFT_SMALL_EMPTY);
bool houses_supply = HousesCanSupply(&cid, 1);
bool houses_accept = HousesCanAccept(&cid, 1);
int num_supp = CountMatchingProducingIndustries(&cid, 1) + houses_supply + 1; // Ensure room for the cargo label.
int num_cust = CountMatchingAcceptingIndustries(&cid, 1) + houses_accept;
int num_indrows = max(num_supp, num_cust);
for (int i = 0; i < num_indrows; i++) {
CargoesRow *row = this->fields.Append();
row->columns[0].MakeEmpty(CFT_EMPTY);
row->columns[1].MakeCargo(&cid, 1);
row->columns[2].MakeEmpty(CFT_EMPTY);
row->columns[3].MakeEmpty(CFT_EMPTY);
row->columns[4].MakeEmpty(CFT_EMPTY);
}
this->fields[num_indrows].MakeCargoLabel(0, false); // Add cargo labels at the left bottom.
/* Add suppliers and customers of the cargo. */
int supp_count = 0;
int cust_count = 0;
for (IndustryType it = 0; it < NUM_INDUSTRYTYPES; it++) {
const IndustrySpec *indsp = GetIndustrySpec(it);
if (!indsp->enabled) continue;
if (HasCommonValidCargo(&cid, 1, indsp->produced_cargo, lengthof(indsp->produced_cargo))) {
this->PlaceIndustry(1 + supp_count * num_indrows / num_supp, 0, it);
SetBit(_displayed_industries, it);
supp_count++;
}
if (HasCommonValidCargo(&cid, 1, indsp->accepts_cargo, lengthof(indsp->accepts_cargo))) {
this->PlaceIndustry(1 + cust_count * num_indrows / num_cust, 2, it);
SetBit(_displayed_industries, it);
cust_count++;
}
}
if (houses_supply) {
this->PlaceIndustry(1 + supp_count * num_indrows / num_supp, 0, NUM_INDUSTRYTYPES);
supp_count++;
}
if (houses_accept) {
this->PlaceIndustry(1 + cust_count * num_indrows / num_cust, 2, NUM_INDUSTRYTYPES);
cust_count++;
}
this->ShortenCargoColumn(1, 1, num_indrows);
const NWidgetBase *nwp = this->GetWidget<NWidgetBase>(WID_IC_PANEL);
this->vscroll->SetCount(CeilDiv(WD_FRAMETEXT_TOP + WD_FRAMETEXT_BOTTOM + CargoesField::small_height + num_indrows * CargoesField::normal_height, nwp->resize_y));
this->SetDirty();
this->NotifySmallmap();
}
/**
* Some data on this window has become invalid.
* @param data Information about the changed data.
* - data = 0 .. NUM_INDUSTRYTYPES - 1: Display the chain around the given industry.
* - data = NUM_INDUSTRYTYPES: Stop sending updates to the smallmap window.
* @param gui_scope Whether the call is done from GUI scope. You may not do everything when not in GUI scope. See #InvalidateWindowData() for details.
*/
virtual void OnInvalidateData(int data = 0, bool gui_scope = true)
{
if (!gui_scope) return;
if (data == NUM_INDUSTRYTYPES) {
if (this->IsWidgetLowered(WID_IC_NOTIFY)) {
this->RaiseWidget(WID_IC_NOTIFY);
this->SetWidgetDirty(WID_IC_NOTIFY);
}
return;
}
assert(data >= 0 && data < NUM_INDUSTRYTYPES);
this->ComputeIndustryDisplay(data);
}
virtual void DrawWidget(const Rect &r, int widget) const
{
if (widget != WID_IC_PANEL) return;
DrawPixelInfo tmp_dpi, *old_dpi;
int width = r.right - r.left + 1;
int height = r.bottom - r.top + 1 - WD_FRAMERECT_TOP - WD_FRAMERECT_BOTTOM;
if (!FillDrawPixelInfo(&tmp_dpi, r.left + WD_FRAMERECT_LEFT, r.top + WD_FRAMERECT_TOP, width, height)) return;
old_dpi = _cur_dpi;
_cur_dpi = &tmp_dpi;
int left_pos = WD_FRAMERECT_LEFT;
if (this->ind_cargo >= NUM_INDUSTRYTYPES) left_pos += (CargoesField::industry_width + CargoesField::CARGO_FIELD_WIDTH) / 2;
int last_column = (this->ind_cargo < NUM_INDUSTRYTYPES) ? 4 : 2;
const NWidgetBase *nwp = this->GetWidget<NWidgetBase>(WID_IC_PANEL);
int vpos = -this->vscroll->GetPosition() * nwp->resize_y;
for (uint i = 0; i < this->fields.Length(); i++) {
int row_height = (i == 0) ? CargoesField::small_height : CargoesField::normal_height;
if (vpos + row_height >= 0) {
int xpos = left_pos;
int col, dir;
if (_current_text_dir == TD_RTL) {
col = last_column;
dir = -1;
} else {
col = 0;
dir = 1;
}
while (col >= 0 && col <= last_column) {
this->fields[i].columns[col].Draw(xpos, vpos);
xpos += (col & 1) ? CargoesField::CARGO_FIELD_WIDTH : CargoesField::industry_width;
col += dir;
}
}
vpos += row_height;
if (vpos >= height) break;
}
_cur_dpi = old_dpi;
}
/**
* Calculate in which field was clicked, and within the field, at what position.
* @param pt Clicked position in the #WID_IC_PANEL widget.
* @param fieldxy If \c true is returned, field x/y coordinate of \a pt.
* @param xy If \c true is returned, x/y coordinate with in the field.
* @return Clicked at a valid position.
*/
bool CalculatePositionInWidget(Point pt, Point *fieldxy, Point *xy)
{
const NWidgetBase *nw = this->GetWidget<NWidgetBase>(WID_IC_PANEL);
pt.x -= nw->pos_x;
pt.y -= nw->pos_y;
int vpos = WD_FRAMERECT_TOP + CargoesField::small_height - this->vscroll->GetPosition() * nw->resize_y;
if (pt.y < vpos) return false;
int row = (pt.y - vpos) / CargoesField::normal_height; // row is relative to row 1.
if (row + 1 >= (int)this->fields.Length()) return false;
vpos = pt.y - vpos - row * CargoesField::normal_height; // Position in the row + 1 field
row++; // rebase row to match index of this->fields.
int xpos = 2 * WD_FRAMERECT_LEFT + ((this->ind_cargo < NUM_INDUSTRYTYPES) ? 0 : (CargoesField::industry_width + CargoesField::CARGO_FIELD_WIDTH) / 2);
if (pt.x < xpos) return false;
int column;
for (column = 0; column <= 5; column++) {
int width = (column & 1) ? CargoesField::CARGO_FIELD_WIDTH : CargoesField::industry_width;
if (pt.x < xpos + width) break;
xpos += width;
}
int num_columns = (this->ind_cargo < NUM_INDUSTRYTYPES) ? 4 : 2;
if (column > num_columns) return false;
xpos = pt.x - xpos;
/* Return both positions, compensating for RTL languages (which works due to the equal symmetry in both displays). */
fieldxy->y = row;
xy->y = vpos;
if (_current_text_dir == TD_RTL) {
fieldxy->x = num_columns - column;
xy->x = ((column & 1) ? CargoesField::CARGO_FIELD_WIDTH : CargoesField::industry_width) - xpos;
} else {
fieldxy->x = column;
xy->x = xpos;
}
return true;
}
virtual void OnClick(Point pt, int widget, int click_count)
{
switch (widget) {
case WID_IC_PANEL: {
Point fieldxy, xy;
if (!CalculatePositionInWidget(pt, &fieldxy, &xy)) return;
const CargoesField *fld = this->fields[fieldxy.y].columns + fieldxy.x;
switch (fld->type) {
case CFT_INDUSTRY:
if (fld->u.industry.ind_type < NUM_INDUSTRYTYPES) this->ComputeIndustryDisplay(fld->u.industry.ind_type);
break;
case CFT_CARGO: {
CargoesField *lft = (fieldxy.x > 0) ? this->fields[fieldxy.y].columns + fieldxy.x - 1 : NULL;
CargoesField *rgt = (fieldxy.x < 4) ? this->fields[fieldxy.y].columns + fieldxy.x + 1 : NULL;
CargoID cid = fld->CargoClickedAt(lft, rgt, xy);
if (cid != INVALID_CARGO) this->ComputeCargoDisplay(cid);
break;
}
case CFT_CARGO_LABEL: {
CargoID cid = fld->CargoLabelClickedAt(xy);
if (cid != INVALID_CARGO) this->ComputeCargoDisplay(cid);
break;
}
default:
break;
}
break;
}
case WID_IC_NOTIFY:
this->ToggleWidgetLoweredState(WID_IC_NOTIFY);
this->SetWidgetDirty(WID_IC_NOTIFY);
SndPlayFx(SND_15_BEEP);
if (this->IsWidgetLowered(WID_IC_NOTIFY)) {
if (FindWindowByClass(WC_SMALLMAP) == NULL) ShowSmallMap();
this->NotifySmallmap();
}
break;
}
}
virtual void OnHover(Point pt, int widget)
{
if (widget != WID_IC_PANEL) return;
Point fieldxy, xy;
if (!CalculatePositionInWidget(pt, &fieldxy, &xy)) return;
const CargoesField *fld = this->fields[fieldxy.y].columns + fieldxy.x;
CargoID cid = INVALID_CARGO;
switch (fld->type) {
case CFT_CARGO: {
CargoesField *lft = (fieldxy.x > 0) ? this->fields[fieldxy.y].columns + fieldxy.x - 1 : NULL;
CargoesField *rgt = (fieldxy.x < 4) ? this->fields[fieldxy.y].columns + fieldxy.x + 1 : NULL;
cid = fld->CargoClickedAt(lft, rgt, xy);
break;
}
case CFT_CARGO_LABEL: {
cid = fld->CargoLabelClickedAt(xy);
break;
}
case CFT_INDUSTRY:
if (fld->u.industry.ind_type < NUM_INDUSTRYTYPES && (this->ind_cargo >= NUM_INDUSTRYTYPES || fieldxy.x != 2)) {
GuiShowTooltips(this, STR_INDUSTRY_CARGOES_INDUSTRY_TOOLTIP, 0, NULL, TCC_HOVER);
}
return;
default:
break;
}
if (cid != INVALID_CARGO && (this->ind_cargo < NUM_INDUSTRYTYPES || cid != this->ind_cargo - NUM_INDUSTRYTYPES)) {
const CargoSpec *csp = CargoSpec::Get(cid);
uint64 params[5];
params[0] = csp->name;
GuiShowTooltips(this, STR_INDUSTRY_CARGOES_CARGO_TOOLTIP, 1, params, TCC_HOVER);
}
}
virtual void OnResize()
{
this->vscroll->SetCapacityFromWidget(this, WID_IC_PANEL);
}
};
const int IndustryCargoesWindow::HOR_TEXT_PADDING = 5; ///< Horizontal padding around the industry type text.
const int IndustryCargoesWindow::VERT_TEXT_PADDING = 5; ///< Vertical padding around the industry type text.
/**
* Open the industry and cargoes window.
* @param id Industry type to display.
*/
static void ShowIndustryCargoesWindow(IndustryType id)
{
assert(id < NUM_INDUSTRYTYPES);
Window *w = BringWindowToFrontById(WC_INDUSTRY_CARGOES, 0);
if (w != NULL) {
w->InvalidateData(id);
return;
}
new IndustryCargoesWindow(id);
}
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