Files
@ r28486:aff297ed5a05
Branch filter:
Location: cpp/openttd-patchpack/source/src/ship_cmd.cpp - annotation
r28486:aff297ed5a05
28.5 KiB
text/x-c
Codechange: Allow constexpr NWidgetPart construction.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 509 510 511 512 513 514 515 516 517 518 519 520 521 522 523 524 525 526 527 528 529 530 531 532 533 534 535 536 537 538 539 540 541 542 543 544 545 546 547 548 549 550 551 552 553 554 555 556 557 558 559 560 561 562 563 564 565 566 567 568 569 570 571 572 573 574 575 576 577 578 579 580 581 582 583 584 585 586 587 588 589 590 591 592 593 594 595 596 597 598 599 600 601 602 603 604 605 606 607 608 609 610 611 612 613 614 615 616 617 618 619 620 621 622 623 624 625 626 627 628 629 630 631 632 633 634 635 636 637 638 639 640 641 642 643 644 645 646 647 648 649 650 651 652 653 654 655 656 657 658 659 660 661 662 663 664 665 666 667 668 669 670 671 672 673 674 675 676 677 678 679 680 681 682 683 684 685 686 687 688 689 690 691 692 693 694 695 696 697 698 699 700 701 702 703 704 705 706 707 708 709 710 711 712 713 714 715 716 717 718 719 720 721 722 723 724 725 726 727 728 729 730 731 732 733 734 735 736 737 738 739 740 741 742 743 744 745 746 747 748 749 750 751 752 753 754 755 756 757 758 759 760 761 762 763 764 765 766 767 768 769 770 771 772 773 774 775 776 777 778 779 780 781 782 783 784 785 786 787 788 789 790 791 792 793 794 795 796 797 798 799 800 801 802 803 804 805 806 807 808 809 810 811 812 813 814 815 816 817 818 819 820 821 822 823 824 825 826 827 828 829 830 831 832 833 834 835 836 837 838 839 840 841 842 843 844 845 846 847 848 849 850 851 852 853 854 855 856 857 858 859 860 861 862 863 864 865 866 867 868 869 870 871 872 873 874 875 876 877 878 879 880 881 882 883 884 885 886 887 888 889 890 891 892 893 894 895 896 897 898 899 900 901 902 903 904 905 906 907 908 909 910 911 912 913 914 915 916 917 918 919 920 921 922 923 924 925 926 927 928 929 930 931 932 933 934 | r12768:980ae0491352 r12768:980ae0491352 r12768:980ae0491352 r12768:980ae0491352 r12768:980ae0491352 r12768:980ae0491352 r12768:980ae0491352 r9111:983de9c5a848 r6420:01087f989fd1 r5584:545d748cc681 r5584:545d748cc681 r6453:b0b56773284a r6980:3b43790d6e21 r8763:c2c776621d56 r10208:ef8fcc3dc4ca r13828:41995609971a r8962:cfbdc736c8db r13825:5de0a5d39b9e r5584:545d748cc681 r13825:5de0a5d39b9e r5584:545d748cc681 r5972:0afe141fca29 r8114:866ed489ed98 r8131:7a50db7be0ff r27148:4e041ae27b9d r8144:1432edd15267 r8157:cf41aa22cd09 r10696:8dfe83e30d01 r22645:184bf99e642e r14248:a9050881acd7 r14248:a9050881acd7 r17856:71a25bec0cc6 r18462:a1ba75a7f741 r22959:8c769e762c2f r23760:58e1a032cdaf r23760:58e1a032cdaf r26094:7572e88decb3 r8211:7dc9fca2785c r8264:d493cb51fe8a r5584:545d748cc681 r21383:942c32fb8b0e r21383:942c32fb8b0e r17856:71a25bec0cc6 r17856:71a25bec0cc6 r17856:71a25bec0cc6 r17856:71a25bec0cc6 r17856:71a25bec0cc6 r17982:320ae85f0acc r17856:71a25bec0cc6 r17856:71a25bec0cc6 r17856:71a25bec0cc6 r17856:71a25bec0cc6 r17856:71a25bec0cc6 r17856:71a25bec0cc6 r17856:71a25bec0cc6 r17856:71a25bec0cc6 r17856:71a25bec0cc6 r17856:71a25bec0cc6 r17856:71a25bec0cc6 r17856:71a25bec0cc6 r17856:71a25bec0cc6 r27737:728d55b97775 r5584:545d748cc681 r21050:ac153d7f94aa r27737:728d55b97775 r21050:ac153d7f94aa r21050:ac153d7f94aa r21050:ac153d7f94aa r21050:ac153d7f94aa r8616:656db5986c9e r5584:545d748cc681 r8616:656db5986c9e r5584:545d748cc681 r5584:545d748cc681 r22459:c1921e75ce89 r5584:545d748cc681 r13208:40382e8abf19 r27737:728d55b97775 r5584:545d748cc681 r5584:545d748cc681 r22459:c1921e75ce89 r22459:c1921e75ce89 r5584:545d748cc681 r13208:40382e8abf19 r5584:545d748cc681 r9022:5be8b7703ae9 r21050:ac153d7f94aa r22459:c1921e75ce89 r9022:5be8b7703ae9 r9022:5be8b7703ae9 r18234:0d83ef81cba4 r9022:5be8b7703ae9 r22459:c1921e75ce89 r22459:c1921e75ce89 r22459:c1921e75ce89 r22460:68e4922ff4a3 r22460:68e4922ff4a3 r21979:8f441a1deb2a r22460:68e4922ff4a3 r22460:68e4922ff4a3 r22460:68e4922ff4a3 r22460:68e4922ff4a3 r5584:545d748cc681 r5584:545d748cc681 r15610:623a23fb6560 r19884:a1593074c6b8 r19884:a1593074c6b8 r19884:a1593074c6b8 r19884:a1593074c6b8 r19884:a1593074c6b8 r19884:a1593074c6b8 r19884:a1593074c6b8 r5972:0afe141fca29 r19884:a1593074c6b8 r5972:0afe141fca29 r22459:c1921e75ce89 r22459:c1921e75ce89 r22459:c1921e75ce89 r22460:68e4922ff4a3 r22460:68e4922ff4a3 r5972:0afe141fca29 r26546:de367f04dbcc r26546:de367f04dbcc r22460:68e4922ff4a3 r22460:68e4922ff4a3 r5972:0afe141fca29 r5972:0afe141fca29 r22459:c1921e75ce89 r5584:545d748cc681 r27737:728d55b97775 r5584:545d748cc681 r23203:0db8e65bec82 r23203:0db8e65bec82 r5584:545d748cc681 r22459:c1921e75ce89 r22459:c1921e75ce89 r5584:545d748cc681 r18228:6cd8bae37157 r5584:545d748cc681 r9022:5be8b7703ae9 r21050:ac153d7f94aa r22459:c1921e75ce89 r5584:545d748cc681 r5584:545d748cc681 r14021:1aae6a0ffa3b r5584:545d748cc681 r13828:41995609971a r23607:36c15679007d r14021:1aae6a0ffa3b r14021:1aae6a0ffa3b r14021:1aae6a0ffa3b r14021:1aae6a0ffa3b r14021:1aae6a0ffa3b r14021:1aae6a0ffa3b r5584:545d748cc681 r23957:a76e956cb358 r8554:399ea60cfafc r8961:7da2b7436c69 r8554:399ea60cfafc r8554:399ea60cfafc r8554:399ea60cfafc r8554:399ea60cfafc r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r8554:399ea60cfafc r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r12027:83216fa52f8f r19467:47fa1346a132 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r13935:e0b7841f69a5 r13935:e0b7841f69a5 r13935:e0b7841f69a5 r13935:e0b7841f69a5 r13935:e0b7841f69a5 r13935:e0b7841f69a5 r13935:e0b7841f69a5 r14021:1aae6a0ffa3b r5584:545d748cc681 r23607:36c15679007d r8836:911846a8cfa6 r8836:911846a8cfa6 r18682:0cc315a3a76a r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r8853:c56f6dec859b r23178:e613ba71d020 r18682:0cc315a3a76a r5584:545d748cc681 r5584:545d748cc681 r17625:366001a31c88 r17625:366001a31c88 r17625:366001a31c88 r16372:76fe3abb2725 r16372:76fe3abb2725 r17838:9b7a4cc981f2 r17838:9b7a4cc981f2 r17838:9b7a4cc981f2 r18024:9fef0937e079 r18024:9fef0937e079 r18024:9fef0937e079 r16502:5d6ae9da514c r17899:92aaab03ad72 r17899:92aaab03ad72 r17899:92aaab03ad72 r16502:5d6ae9da514c r16372:76fe3abb2725 r16372:76fe3abb2725 r10875:1cfbd5e0cc73 r10875:1cfbd5e0cc73 r18228:6cd8bae37157 r13731:60d669a7b9e1 r18229:a35410711978 r10875:1cfbd5e0cc73 r10875:1cfbd5e0cc73 r8467:0ea88f22d4aa r5584:545d748cc681 r15542:f6c6d0f8689e r8467:0ea88f22d4aa r15542:f6c6d0f8689e r5584:545d748cc681 r8467:0ea88f22d4aa r8467:0ea88f22d4aa r8467:0ea88f22d4aa r5584:545d748cc681 r8467:0ea88f22d4aa r5584:545d748cc681 r8556:c5860d29500d r5584:545d748cc681 r27884:803962be0328 r8556:c5860d29500d r8556:c5860d29500d r8556:c5860d29500d r5584:545d748cc681 r10207:a1fc2f2a33db r5584:545d748cc681 r13024:48c81d0b078a r6420:01087f989fd1 r13024:48c81d0b078a r5584:545d748cc681 r5584:545d748cc681 r11971:ac7eb21a00e4 r11971:ac7eb21a00e4 r11971:ac7eb21a00e4 r11971:ac7eb21a00e4 r11971:ac7eb21a00e4 r11971:ac7eb21a00e4 r11971:ac7eb21a00e4 r11971:ac7eb21a00e4 r11971:ac7eb21a00e4 r11971:ac7eb21a00e4 r25484:c5af4712cb7f r11971:ac7eb21a00e4 r11971:ac7eb21a00e4 r11971:ac7eb21a00e4 r11971:ac7eb21a00e4 r11971:ac7eb21a00e4 r11971:ac7eb21a00e4 r6553:04028e73a0f7 r5584:545d748cc681 r20610:4d2570719606 r20610:4d2570719606 r16422:45fe03d3bf62 r5584:545d748cc681 r5584:545d748cc681 r26531:0c30eaa59bc4 r5584:545d748cc681 r26531:0c30eaa59bc4 r26531:0c30eaa59bc4 r6593:469af92ae569 r6593:469af92ae569 r8827:6ee5217ef94b r5584:545d748cc681 r8830:3bad3e96d573 r8830:3bad3e96d573 r11917:612c11f7ab47 r23760:58e1a032cdaf r23760:58e1a032cdaf r8827:6ee5217ef94b r17184:a6dd7165a9b8 r8827:6ee5217ef94b r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r22868:6eb08946de7f r5584:545d748cc681 r27737:728d55b97775 r19411:0e2bff2f890e r19411:0e2bff2f890e r19411:0e2bff2f890e r19411:0e2bff2f890e r19411:0e2bff2f890e r19411:0e2bff2f890e r19411:0e2bff2f890e r19411:0e2bff2f890e r19411:0e2bff2f890e r5584:545d748cc681 r6558:469828caa298 r27737:728d55b97775 r19411:0e2bff2f890e r19411:0e2bff2f890e r19411:0e2bff2f890e r19411:0e2bff2f890e r8793:779ed14d9cc0 r23276:c458bd8c3ba3 r23276:c458bd8c3ba3 r23276:c458bd8c3ba3 r23276:c458bd8c3ba3 r23276:c458bd8c3ba3 r23276:c458bd8c3ba3 r23276:c458bd8c3ba3 r23276:c458bd8c3ba3 r23276:c458bd8c3ba3 r5584:545d748cc681 r5584:545d748cc681 r23156:a3b45a3c1810 r24809:7c4e0873f12c r23156:a3b45a3c1810 r27942:f7389062d120 r23156:a3b45a3c1810 r24809:7c4e0873f12c r23156:a3b45a3c1810 r23156:a3b45a3c1810 r26015:62da647d3454 r26014:71f8ae89abb6 r26014:71f8ae89abb6 r26014:71f8ae89abb6 r26014:71f8ae89abb6 r26015:62da647d3454 r26015:62da647d3454 r26014:71f8ae89abb6 r26014:71f8ae89abb6 r26014:71f8ae89abb6 r26014:71f8ae89abb6 r26014:71f8ae89abb6 r17535:d01e1a26daa5 r5584:545d748cc681 r19467:47fa1346a132 r17535:d01e1a26daa5 r17535:d01e1a26daa5 r17535:d01e1a26daa5 r17535:d01e1a26daa5 r17535:d01e1a26daa5 r17535:d01e1a26daa5 r17535:d01e1a26daa5 r5584:545d748cc681 r23154:e57cef82d7ee r23154:e57cef82d7ee r23154:e57cef82d7ee r23156:a3b45a3c1810 r23156:a3b45a3c1810 r24809:7c4e0873f12c r23156:a3b45a3c1810 r9045:56afeadb0fbc r9045:56afeadb0fbc r5584:545d748cc681 r19550:f624172dec6d r22596:d66173d9fdc5 r19550:f624172dec6d r22596:d66173d9fdc5 r19550:f624172dec6d r19550:f624172dec6d r19550:f624172dec6d r19550:f624172dec6d r26014:71f8ae89abb6 r19550:f624172dec6d r19550:f624172dec6d r19550:f624172dec6d r19550:f624172dec6d r23203:0db8e65bec82 r19550:f624172dec6d r19550:f624172dec6d r23203:0db8e65bec82 r5584:545d748cc681 r19550:f624172dec6d r17535:d01e1a26daa5 r5584:545d748cc681 r9045:56afeadb0fbc r11971:ac7eb21a00e4 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r18855:53b988159599 r15484:b055edb27a71 r5584:545d748cc681 r26531:0c30eaa59bc4 r5584:545d748cc681 r5584:545d748cc681 r13024:48c81d0b078a r17535:d01e1a26daa5 r17535:d01e1a26daa5 r5584:545d748cc681 r5584:545d748cc681 r27190:da3564d50942 r27190:da3564d50942 r27190:da3564d50942 r27190:da3564d50942 r27190:da3564d50942 r27190:da3564d50942 r5584:545d748cc681 r27190:da3564d50942 r5584:545d748cc681 r27190:da3564d50942 r27190:da3564d50942 r5584:545d748cc681 r11363:6906c490a00e r27190:da3564d50942 r27190:da3564d50942 r18682:0cc315a3a76a r5584:545d748cc681 r5584:545d748cc681 r27190:da3564d50942 r27190:da3564d50942 r27190:da3564d50942 r27190:da3564d50942 r27190:da3564d50942 r27190:da3564d50942 r5584:545d748cc681 r5584:545d748cc681 r16362:9d8d927a8276 r16362:9d8d927a8276 r16362:9d8d927a8276 r16362:9d8d927a8276 r16362:9d8d927a8276 r10647:62911ec68e89 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r12005:1096fe8178fd r11725:57bc99fdc1bc r19369:05b3aefe07b5 r5584:545d748cc681 r10123:310b4a36ab6c r10123:310b4a36ab6c r18501:8e3d905ea4bc r22645:184bf99e642e r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r15610:623a23fb6560 r19549:dd9cbeaec418 r19549:dd9cbeaec418 r19549:dd9cbeaec418 r19549:dd9cbeaec418 r19549:dd9cbeaec418 r19549:dd9cbeaec418 r19549:dd9cbeaec418 r15613:193c12018337 r16768:069c18958074 r5584:545d748cc681 r8554:399ea60cfafc r8554:399ea60cfafc r16768:069c18958074 r16768:069c18958074 r23155:9478b05634f7 r23573:9e11ee1779ef r23573:9e11ee1779ef r23158:cb904715ae99 r23214:c04c9a31fcbc r23398:38ccf1798c05 r23155:9478b05634f7 r23155:9478b05634f7 r23178:e613ba71d020 r23178:e613ba71d020 r23178:e613ba71d020 r23178:e613ba71d020 r23178:e613ba71d020 r23178:e613ba71d020 r23178:e613ba71d020 r23178:e613ba71d020 r23178:e613ba71d020 r23178:e613ba71d020 r23178:e613ba71d020 r23180:e97c0042b5fd r23178:e613ba71d020 r23178:e613ba71d020 r23155:9478b05634f7 r23248:ca7f30396636 r23178:e613ba71d020 r23155:9478b05634f7 r23155:9478b05634f7 r5584:545d748cc681 r16768:069c18958074 r16768:069c18958074 r16768:069c18958074 r5584:545d748cc681 r5584:545d748cc681 r23329:f0d3b7025198 r23329:f0d3b7025198 r23329:f0d3b7025198 r23329:f0d3b7025198 r23329:f0d3b7025198 r23329:f0d3b7025198 r24031:2e70ebd83a00 r5584:545d748cc681 r23329:f0d3b7025198 r23329:f0d3b7025198 r23329:f0d3b7025198 r5584:545d748cc681 r5584:545d748cc681 r26245:d7f5ec275f43 r26245:d7f5ec275f43 r26245:d7f5ec275f43 r26245:d7f5ec275f43 r26245:d7f5ec275f43 r26245:d7f5ec275f43 r26245:d7f5ec275f43 r26245:d7f5ec275f43 r26245:d7f5ec275f43 r26245:d7f5ec275f43 r26245:d7f5ec275f43 r26245:d7f5ec275f43 r26245:d7f5ec275f43 r5584:545d748cc681 r26245:d7f5ec275f43 r26245:d7f5ec275f43 r26245:d7f5ec275f43 r26245:d7f5ec275f43 r26245:d7f5ec275f43 r26245:d7f5ec275f43 r5584:545d748cc681 r26245:d7f5ec275f43 r5584:545d748cc681 r26245:d7f5ec275f43 r26245:d7f5ec275f43 r26245:d7f5ec275f43 r26245:d7f5ec275f43 r26245:d7f5ec275f43 r26245:d7f5ec275f43 r5584:545d748cc681 r26245:d7f5ec275f43 r5584:545d748cc681 r26245:d7f5ec275f43 r26245:d7f5ec275f43 r26245:d7f5ec275f43 r26245:d7f5ec275f43 r26245:d7f5ec275f43 r26245:d7f5ec275f43 r5584:545d748cc681 r26245:d7f5ec275f43 r5584:545d748cc681 r26245:d7f5ec275f43 r26245:d7f5ec275f43 r26245:d7f5ec275f43 r26245:d7f5ec275f43 r26245:d7f5ec275f43 r26245:d7f5ec275f43 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r23278:5df09db4235a r23278:5df09db4235a r23278:5df09db4235a r23278:5df09db4235a r23278:5df09db4235a r23278:5df09db4235a r23278:5df09db4235a r23278:5df09db4235a r23278:5df09db4235a r23278:5df09db4235a r23278:5df09db4235a r23278:5df09db4235a r23278:5df09db4235a r23278:5df09db4235a r23278:5df09db4235a r23278:5df09db4235a r23278:5df09db4235a r23278:5df09db4235a r23278:5df09db4235a r23278:5df09db4235a r23278:5df09db4235a r23278:5df09db4235a r23278:5df09db4235a r23278:5df09db4235a r23278:5df09db4235a r23278:5df09db4235a r23278:5df09db4235a r23278:5df09db4235a r23278:5df09db4235a r23278:5df09db4235a r23278:5df09db4235a r23278:5df09db4235a r23278:5df09db4235a r23278:5df09db4235a r23278:5df09db4235a r23278:5df09db4235a r23278:5df09db4235a r23278:5df09db4235a r23278:5df09db4235a r23278:5df09db4235a r23278:5df09db4235a r23278:5df09db4235a r23278:5df09db4235a r23278:5df09db4235a r23278:5df09db4235a r23278:5df09db4235a r23278:5df09db4235a r23278:5df09db4235a r23278:5df09db4235a r23278:5df09db4235a r23760:58e1a032cdaf r23760:58e1a032cdaf r23760:58e1a032cdaf r23760:58e1a032cdaf r23760:58e1a032cdaf r23760:58e1a032cdaf r23760:58e1a032cdaf r23760:58e1a032cdaf r23760:58e1a032cdaf r23760:58e1a032cdaf r23760:58e1a032cdaf r23760:58e1a032cdaf r23760:58e1a032cdaf r27945:eecaf9c32524 r23760:58e1a032cdaf r23760:58e1a032cdaf r23760:58e1a032cdaf r23760:58e1a032cdaf r24135:db14c768b909 r23760:58e1a032cdaf r23760:58e1a032cdaf r23760:58e1a032cdaf r23760:58e1a032cdaf r27190:da3564d50942 r27190:da3564d50942 r27190:da3564d50942 r27190:da3564d50942 r27190:da3564d50942 r27190:da3564d50942 r27190:da3564d50942 r27190:da3564d50942 r27190:da3564d50942 r27190:da3564d50942 r27190:da3564d50942 r27190:da3564d50942 r27190:da3564d50942 r27190:da3564d50942 r27190:da3564d50942 r27190:da3564d50942 r27190:da3564d50942 r27190:da3564d50942 r27190:da3564d50942 r27190:da3564d50942 r27190:da3564d50942 r27190:da3564d50942 r27190:da3564d50942 r27190:da3564d50942 r27190:da3564d50942 r27190:da3564d50942 r27190:da3564d50942 r27190:da3564d50942 r27190:da3564d50942 r27190:da3564d50942 r27190:da3564d50942 r27190:da3564d50942 r27190:da3564d50942 r27190:da3564d50942 r27190:da3564d50942 r11971:ac7eb21a00e4 r5584:545d748cc681 r5584:545d748cc681 r6980:3b43790d6e21 r5584:545d748cc681 r15947:6f1c6a44a807 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r27190:da3564d50942 r26014:71f8ae89abb6 r6594:cd6701cee0ee r5584:545d748cc681 r8836:911846a8cfa6 r5584:545d748cc681 r17535:d01e1a26daa5 r5584:545d748cc681 r16502:5d6ae9da514c r16502:5d6ae9da514c r23203:0db8e65bec82 r23203:0db8e65bec82 r23203:0db8e65bec82 r23203:0db8e65bec82 r23203:0db8e65bec82 r24672:610552ba854b r24672:610552ba854b r23203:0db8e65bec82 r23203:0db8e65bec82 r23203:0db8e65bec82 r23203:0db8e65bec82 r23203:0db8e65bec82 r23278:5df09db4235a r23278:5df09db4235a r27190:da3564d50942 r27190:da3564d50942 r27190:da3564d50942 r27190:da3564d50942 r27190:da3564d50942 r27190:da3564d50942 r27190:da3564d50942 r27190:da3564d50942 r27190:da3564d50942 r27190:da3564d50942 r27190:da3564d50942 r27190:da3564d50942 r27190:da3564d50942 r27190:da3564d50942 r5584:545d748cc681 r27190:da3564d50942 r27190:da3564d50942 r27190:da3564d50942 r27190:da3564d50942 r27190:da3564d50942 r27190:da3564d50942 r27190:da3564d50942 r27190:da3564d50942 r27190:da3564d50942 r27190:da3564d50942 r27190:da3564d50942 r27190:da3564d50942 r27190:da3564d50942 r27190:da3564d50942 r27190:da3564d50942 r27190:da3564d50942 r27190:da3564d50942 r27190:da3564d50942 r27190:da3564d50942 r27190:da3564d50942 r27190:da3564d50942 r27190:da3564d50942 r27190:da3564d50942 r27190:da3564d50942 r27190:da3564d50942 r27190:da3564d50942 r27190:da3564d50942 r27190:da3564d50942 r27190:da3564d50942 r27190:da3564d50942 r27190:da3564d50942 r27190:da3564d50942 r27190:da3564d50942 r27190:da3564d50942 r27190:da3564d50942 r27190:da3564d50942 r27190:da3564d50942 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r27190:da3564d50942 r27190:da3564d50942 r27190:da3564d50942 r27190:da3564d50942 r27190:da3564d50942 r27190:da3564d50942 r27190:da3564d50942 r27190:da3564d50942 r27190:da3564d50942 r27190:da3564d50942 r27190:da3564d50942 r27190:da3564d50942 r27190:da3564d50942 r27190:da3564d50942 r27190:da3564d50942 r27190:da3564d50942 r27190:da3564d50942 r27190:da3564d50942 r27190:da3564d50942 r27190:da3564d50942 r27190:da3564d50942 r27190:da3564d50942 r27190:da3564d50942 r27190:da3564d50942 r27190:da3564d50942 r27190:da3564d50942 r27190:da3564d50942 r27190:da3564d50942 r27190:da3564d50942 r27190:da3564d50942 r27190:da3564d50942 r27190:da3564d50942 r27190:da3564d50942 r27190:da3564d50942 r27190:da3564d50942 r27190:da3564d50942 r27190:da3564d50942 r27190:da3564d50942 r27190:da3564d50942 r27190:da3564d50942 r27190:da3564d50942 r27190:da3564d50942 r27190:da3564d50942 r27190:da3564d50942 r27190:da3564d50942 r27190:da3564d50942 r27190:da3564d50942 r27190:da3564d50942 r27190:da3564d50942 r27190:da3564d50942 r27190:da3564d50942 r27190:da3564d50942 r27190:da3564d50942 r27190:da3564d50942 r5584:545d748cc681 r9490:5cf190d39c21 r27190:da3564d50942 r27190:da3564d50942 r27190:da3564d50942 r27190:da3564d50942 r27190:da3564d50942 r27190:da3564d50942 r27190:da3564d50942 r9490:5cf190d39c21 r9490:5cf190d39c21 r27190:da3564d50942 r27190:da3564d50942 r27190:da3564d50942 r5994:2d36164769d3 r23416:88996730d74a r27190:da3564d50942 r27190:da3564d50942 r27190:da3564d50942 r5584:545d748cc681 r27190:da3564d50942 r27190:da3564d50942 r27190:da3564d50942 r5584:545d748cc681 r5584:545d748cc681 r11965:2b94ac4aa35a r5584:545d748cc681 r22959:8c769e762c2f r22959:8c769e762c2f r8556:c5860d29500d r8556:c5860d29500d r7135:3964060426dc r11965:2b94ac4aa35a r11965:2b94ac4aa35a r5584:545d748cc681 r5584:545d748cc681 r23178:e613ba71d020 r23178:e613ba71d020 r23178:e613ba71d020 r23178:e613ba71d020 r23178:e613ba71d020 r23178:e613ba71d020 r23178:e613ba71d020 r15610:623a23fb6560 r15610:623a23fb6560 r26095:00c14d52e378 r15839:2b7528d029e3 r15839:2b7528d029e3 r23023:7b8669afd1db r15839:2b7528d029e3 r5584:545d748cc681 r26107:59139eb8d51a r5584:545d748cc681 r15867:ecad3e587c06 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r13208:40382e8abf19 r5584:545d748cc681 r11971:ac7eb21a00e4 r15839:2b7528d029e3 r5584:545d748cc681 r10207:a1fc2f2a33db r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r18245:fb370bf5a3c0 r5584:545d748cc681 r22868:6eb08946de7f r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r11188:143f3c64befd r5584:545d748cc681 r20252:76a6f1c78ce7 r5584:545d748cc681 r5584:545d748cc681 r20252:76a6f1c78ce7 r15839:2b7528d029e3 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r12160:b49804528c72 r5584:545d748cc681 r11971:ac7eb21a00e4 r5584:545d748cc681 r20037:2761c8d9b8cc r27148:4e041ae27b9d r27769:ebc238ecee04 r27148:4e041ae27b9d r24570:4fa1d23595bf r27231:22301bb798c3 r5584:545d748cc681 r16372:76fe3abb2725 r16372:76fe3abb2725 r7931:4c17a74c399e r20041:fec94c55536d r6176:e229e61b4324 r12068:a96f28ffc328 r12068:a96f28ffc328 r18327:3f476c73b5cb r6608:f2d13a751f0b r12068:a96f28ffc328 r12068:a96f28ffc328 r21720:231348c28655 r5584:545d748cc681 r5584:545d748cc681 r15839:2b7528d029e3 r5584:545d748cc681 r5584:545d748cc681 r26715:ffe313a8ffbc r8890:02179c54681e r14021:1aae6a0ffa3b r26715:ffe313a8ffbc r8890:02179c54681e r26715:ffe313a8ffbc r8890:02179c54681e | /*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
/** @file ship_cmd.cpp Handling of ships. */
#include "stdafx.h"
#include "ship.h"
#include "landscape.h"
#include "timetable.h"
#include "news_func.h"
#include "company_func.h"
#include "pathfinder/npf/npf_func.h"
#include "depot_base.h"
#include "station_base.h"
#include "newgrf_engine.h"
#include "pathfinder/yapf/yapf.h"
#include "newgrf_sound.h"
#include "spritecache.h"
#include "strings_func.h"
#include "window_func.h"
#include "timer/timer_game_calendar.h"
#include "vehicle_func.h"
#include "sound_func.h"
#include "ai/ai.hpp"
#include "game/game.hpp"
#include "engine_base.h"
#include "company_base.h"
#include "tunnelbridge_map.h"
#include "zoom_func.h"
#include "framerate_type.h"
#include "industry.h"
#include "industry_map.h"
#include "ship_cmd.h"
#include "table/strings.h"
#include "safeguards.h"
/**
* Determine the effective #WaterClass for a ship travelling on a tile.
* @param tile Tile of interest
* @return the waterclass to be used by the ship.
*/
WaterClass GetEffectiveWaterClass(TileIndex tile)
{
if (HasTileWaterClass(tile)) return GetWaterClass(tile);
if (IsTileType(tile, MP_TUNNELBRIDGE)) {
assert(GetTunnelBridgeTransportType(tile) == TRANSPORT_WATER);
return WATER_CLASS_CANAL;
}
if (IsTileType(tile, MP_RAILWAY)) {
assert(GetRailGroundType(tile) == RAIL_GROUND_WATER);
return WATER_CLASS_SEA;
}
NOT_REACHED();
}
static const uint16_t _ship_sprites[] = {0x0E5D, 0x0E55, 0x0E65, 0x0E6D};
template <>
bool IsValidImageIndex<VEH_SHIP>(uint8_t image_index)
{
return image_index < lengthof(_ship_sprites);
}
static inline TrackBits GetTileShipTrackStatus(TileIndex tile)
{
return TrackStatusToTrackBits(GetTileTrackStatus(tile, TRANSPORT_WATER, 0));
}
static void GetShipIcon(EngineID engine, EngineImageType image_type, VehicleSpriteSeq *result)
{
const Engine *e = Engine::Get(engine);
uint8_t spritenum = e->u.ship.image_index;
if (is_custom_sprite(spritenum)) {
GetCustomVehicleIcon(engine, DIR_W, image_type, result);
if (result->IsValid()) return;
spritenum = e->original_image_index;
}
assert(IsValidImageIndex<VEH_SHIP>(spritenum));
result->Set(DIR_W + _ship_sprites[spritenum]);
}
void DrawShipEngine(int left, int right, int preferred_x, int y, EngineID engine, PaletteID pal, EngineImageType image_type)
{
VehicleSpriteSeq seq;
GetShipIcon(engine, image_type, &seq);
Rect rect;
seq.GetBounds(&rect);
preferred_x = Clamp(preferred_x,
left - UnScaleGUI(rect.left),
right - UnScaleGUI(rect.right));
seq.Draw(preferred_x, y, pal, pal == PALETTE_CRASH);
}
/**
* Get the size of the sprite of a ship sprite heading west (used for lists).
* @param engine The engine to get the sprite from.
* @param[out] width The width of the sprite.
* @param[out] height The height of the sprite.
* @param[out] xoffs Number of pixels to shift the sprite to the right.
* @param[out] yoffs Number of pixels to shift the sprite downwards.
* @param image_type Context the sprite is used in.
*/
void GetShipSpriteSize(EngineID engine, uint &width, uint &height, int &xoffs, int &yoffs, EngineImageType image_type)
{
VehicleSpriteSeq seq;
GetShipIcon(engine, image_type, &seq);
Rect rect;
seq.GetBounds(&rect);
width = UnScaleGUI(rect.Width());
height = UnScaleGUI(rect.Height());
xoffs = UnScaleGUI(rect.left);
yoffs = UnScaleGUI(rect.top);
}
void Ship::GetImage(Direction direction, EngineImageType image_type, VehicleSpriteSeq *result) const
{
uint8_t spritenum = this->spritenum;
if (image_type == EIT_ON_MAP) direction = this->rotation;
if (is_custom_sprite(spritenum)) {
GetCustomVehicleSprite(this, direction, image_type, result);
if (result->IsValid()) return;
spritenum = this->GetEngine()->original_image_index;
}
assert(IsValidImageIndex<VEH_SHIP>(spritenum));
result->Set(_ship_sprites[spritenum] + direction);
}
static const Depot *FindClosestShipDepot(const Vehicle *v, uint max_distance)
{
/* Find the closest depot */
const Depot *best_depot = nullptr;
/* If we don't have a maximum distance, i.e. distance = 0,
* we want to find any depot so the best distance of no
* depot must be more than any correct distance. On the
* other hand if we have set a maximum distance, any depot
* further away than max_distance can safely be ignored. */
uint best_dist = max_distance == 0 ? UINT_MAX : max_distance + 1;
for (const Depot *depot : Depot::Iterate()) {
TileIndex tile = depot->xy;
if (IsShipDepotTile(tile) && IsTileOwner(tile, v->owner)) {
uint dist = DistanceManhattan(tile, v->tile);
if (dist < best_dist) {
best_dist = dist;
best_depot = depot;
}
}
}
return best_depot;
}
static void CheckIfShipNeedsService(Vehicle *v)
{
if (Company::Get(v->owner)->settings.vehicle.servint_ships == 0 || !v->NeedsAutomaticServicing()) return;
if (v->IsChainInDepot()) {
VehicleServiceInDepot(v);
return;
}
uint max_distance;
switch (_settings_game.pf.pathfinder_for_ships) {
case VPF_NPF: max_distance = _settings_game.pf.npf.maximum_go_to_depot_penalty / NPF_TILE_LENGTH; break;
case VPF_YAPF: max_distance = _settings_game.pf.yapf.maximum_go_to_depot_penalty / YAPF_TILE_LENGTH; break;
default: NOT_REACHED();
}
const Depot *depot = FindClosestShipDepot(v, max_distance);
if (depot == nullptr) {
if (v->current_order.IsType(OT_GOTO_DEPOT)) {
v->current_order.MakeDummy();
SetWindowWidgetDirty(WC_VEHICLE_VIEW, v->index, WID_VV_START_STOP);
}
return;
}
v->current_order.MakeGoToDepot(depot->index, ODTFB_SERVICE);
v->SetDestTile(depot->xy);
SetWindowWidgetDirty(WC_VEHICLE_VIEW, v->index, WID_VV_START_STOP);
}
/**
* Update the caches of this ship.
*/
void Ship::UpdateCache()
{
const ShipVehicleInfo *svi = ShipVehInfo(this->engine_type);
/* Get speed fraction for the current water type. Aqueducts are always canals. */
bool is_ocean = GetEffectiveWaterClass(this->tile) == WATER_CLASS_SEA;
uint raw_speed = GetVehicleProperty(this, PROP_SHIP_SPEED, svi->max_speed);
this->vcache.cached_max_speed = svi->ApplyWaterClassSpeedFrac(raw_speed, is_ocean);
/* Update cargo aging period. */
this->vcache.cached_cargo_age_period = GetVehicleProperty(this, PROP_SHIP_CARGO_AGE_PERIOD, EngInfo(this->engine_type)->cargo_age_period);
this->UpdateVisualEffect();
}
Money Ship::GetRunningCost() const
{
const Engine *e = this->GetEngine();
uint cost_factor = GetVehicleProperty(this, PROP_SHIP_RUNNING_COST_FACTOR, e->u.ship.running_cost);
return GetPrice(PR_RUNNING_SHIP, cost_factor, e->GetGRF());
}
void Ship::OnNewDay()
{
if ((++this->day_counter & 7) == 0) {
DecreaseVehicleValue(this);
}
CheckVehicleBreakdown(this);
AgeVehicle(this);
CheckIfShipNeedsService(this);
CheckOrders(this);
if (this->running_ticks == 0) return;
CommandCost cost(EXPENSES_SHIP_RUN, this->GetRunningCost() * this->running_ticks / (CalendarTime::DAYS_IN_YEAR * Ticks::DAY_TICKS));
this->profit_this_year -= cost.GetCost();
this->running_ticks = 0;
SubtractMoneyFromCompanyFract(this->owner, cost);
SetWindowDirty(WC_VEHICLE_DETAILS, this->index);
/* we need this for the profit */
SetWindowClassesDirty(WC_SHIPS_LIST);
}
Trackdir Ship::GetVehicleTrackdir() const
{
if (this->vehstatus & VS_CRASHED) return INVALID_TRACKDIR;
if (this->IsInDepot()) {
/* We'll assume the ship is facing outwards */
return DiagDirToDiagTrackdir(GetShipDepotDirection(this->tile));
}
if (this->state == TRACK_BIT_WORMHOLE) {
/* ship on aqueduct, so just use its direction and assume a diagonal track */
return DiagDirToDiagTrackdir(DirToDiagDir(this->direction));
}
return TrackDirectionToTrackdir(FindFirstTrack(this->state), this->direction);
}
void Ship::MarkDirty()
{
this->colourmap = PAL_NONE;
this->UpdateViewport(true, false);
this->UpdateCache();
}
void Ship::PlayLeaveStationSound(bool force) const
{
if (PlayVehicleSound(this, VSE_START, force)) return;
SndPlayVehicleFx(ShipVehInfo(this->engine_type)->sfx, this);
}
TileIndex Ship::GetOrderStationLocation(StationID station)
{
if (station == this->last_station_visited) this->last_station_visited = INVALID_STATION;
const Station *st = Station::Get(station);
if (CanVehicleUseStation(this, st)) {
return st->xy;
} else {
this->IncrementRealOrderIndex();
return 0;
}
}
void Ship::UpdateDeltaXY()
{
static const int8_t _delta_xy_table[8][4] = {
/* y_extent, x_extent, y_offs, x_offs */
{ 6, 6, -3, -3}, // N
{ 6, 32, -3, -16}, // NE
{ 6, 6, -3, -3}, // E
{32, 6, -16, -3}, // SE
{ 6, 6, -3, -3}, // S
{ 6, 32, -3, -16}, // SW
{ 6, 6, -3, -3}, // W
{32, 6, -16, -3}, // NW
};
const int8_t *bb = _delta_xy_table[this->rotation];
this->x_offs = bb[3];
this->y_offs = bb[2];
this->x_extent = bb[1];
this->y_extent = bb[0];
this->z_extent = 6;
if (this->direction != this->rotation) {
/* If we are rotating, then it is possible the ship was moved to its next position. In that
* case, because we are still showing the old direction, the ship will appear to glitch sideways
* slightly. We can work around this by applying an additional offset to make the ship appear
* where it was before it moved. */
this->x_offs -= this->x_pos - this->rotation_x_pos;
this->y_offs -= this->y_pos - this->rotation_y_pos;
}
}
/**
* Test-procedure for HasVehicleOnPos to check for any ships which are visible and not stopped by the player.
*/
static Vehicle *EnsureNoMovingShipProc(Vehicle *v, void *)
{
return v->type == VEH_SHIP && (v->vehstatus & (VS_HIDDEN | VS_STOPPED)) == 0 ? v : nullptr;
}
static bool CheckReverseShip(const Ship *v, Trackdir *trackdir = nullptr)
{
/* Ask pathfinder for best direction */
bool reverse = false;
switch (_settings_game.pf.pathfinder_for_ships) {
case VPF_NPF: reverse = NPFShipCheckReverse(v, trackdir); break;
case VPF_YAPF: reverse = YapfShipCheckReverse(v, trackdir); break;
default: NOT_REACHED();
}
return reverse;
}
static bool CheckShipLeaveDepot(Ship *v)
{
if (!v->IsChainInDepot()) return false;
/* We are leaving a depot, but have to go to the exact same one; re-enter */
if (v->current_order.IsType(OT_GOTO_DEPOT) &&
IsShipDepotTile(v->tile) && GetDepotIndex(v->tile) == v->current_order.GetDestination()) {
VehicleEnterDepot(v);
return true;
}
/* Don't leave depot if no destination set */
if (v->dest_tile == 0) return true;
/* Don't leave depot if another vehicle is already entering/leaving */
/* This helps avoid CPU load if many ships are set to start at the same time */
if (HasVehicleOnPos(v->tile, nullptr, &EnsureNoMovingShipProc)) return true;
TileIndex tile = v->tile;
Axis axis = GetShipDepotAxis(tile);
DiagDirection north_dir = ReverseDiagDir(AxisToDiagDir(axis));
TileIndex north_neighbour = TILE_ADD(tile, TileOffsByDiagDir(north_dir));
DiagDirection south_dir = AxisToDiagDir(axis);
TileIndex south_neighbour = TILE_ADD(tile, 2 * TileOffsByDiagDir(south_dir));
TrackBits north_tracks = DiagdirReachesTracks(north_dir) & GetTileShipTrackStatus(north_neighbour);
TrackBits south_tracks = DiagdirReachesTracks(south_dir) & GetTileShipTrackStatus(south_neighbour);
if (north_tracks && south_tracks) {
if (CheckReverseShip(v)) north_tracks = TRACK_BIT_NONE;
}
if (north_tracks) {
/* Leave towards north */
v->rotation = v->direction = DiagDirToDir(north_dir);
} else if (south_tracks) {
/* Leave towards south */
v->rotation = v->direction = DiagDirToDir(south_dir);
} else {
/* Both ways blocked */
return false;
}
v->state = AxisToTrackBits(axis);
v->vehstatus &= ~VS_HIDDEN;
v->cur_speed = 0;
v->UpdateViewport(true, true);
SetWindowDirty(WC_VEHICLE_DEPOT, v->tile);
v->PlayLeaveStationSound();
VehicleServiceInDepot(v);
InvalidateWindowData(WC_VEHICLE_DEPOT, v->tile);
SetWindowClassesDirty(WC_SHIPS_LIST);
return false;
}
/**
* Accelerates the ship towards its target speed.
* @param v Ship to accelerate.
* @return Number of steps to move the ship.
*/
static uint ShipAccelerate(Vehicle *v)
{
uint speed;
speed = std::min<uint>(v->cur_speed + 1, v->vcache.cached_max_speed);
speed = std::min<uint>(speed, v->current_order.GetMaxSpeed() * 2);
/* updates statusbar only if speed have changed to save CPU time */
if (speed != v->cur_speed) {
v->cur_speed = speed;
SetWindowWidgetDirty(WC_VEHICLE_VIEW, v->index, WID_VV_START_STOP);
}
const uint advance_speed = v->GetAdvanceSpeed(speed);
const uint number_of_steps = (advance_speed + v->progress) / v->GetAdvanceDistance();
const uint remainder = (advance_speed + v->progress) % v->GetAdvanceDistance();
assert(remainder <= std::numeric_limits<byte>::max());
v->progress = static_cast<byte>(remainder);
return number_of_steps;
}
/**
* Ship arrives at a dock. If it is the first time, send out a news item.
* @param v Ship that arrived.
* @param st Station being visited.
*/
static void ShipArrivesAt(const Vehicle *v, Station *st)
{
/* Check if station was ever visited before */
if (!(st->had_vehicle_of_type & HVOT_SHIP)) {
st->had_vehicle_of_type |= HVOT_SHIP;
SetDParam(0, st->index);
AddVehicleNewsItem(
STR_NEWS_FIRST_SHIP_ARRIVAL,
(v->owner == _local_company) ? NT_ARRIVAL_COMPANY : NT_ARRIVAL_OTHER,
v->index,
st->index
);
AI::NewEvent(v->owner, new ScriptEventStationFirstVehicle(st->index, v->index));
Game::NewEvent(new ScriptEventStationFirstVehicle(st->index, v->index));
}
}
/**
* Runs the pathfinder to choose a track to continue along.
*
* @param v Ship to navigate
* @param tile Tile, the ship is about to enter
* @param enterdir Direction of entering
* @param tracks Available track choices on \a tile
* @return Track to choose, or INVALID_TRACK when to reverse.
*/
static Track ChooseShipTrack(Ship *v, TileIndex tile, DiagDirection enterdir, TrackBits tracks)
{
assert(IsValidDiagDirection(enterdir));
bool path_found = true;
Track track;
if (v->dest_tile == 0) {
/* No destination, don't invoke pathfinder. */
track = TrackBitsToTrack(v->state);
if (!IsDiagonalTrack(track)) track = TrackToOppositeTrack(track);
if (!HasBit(tracks, track)) track = FindFirstTrack(tracks);
path_found = false;
} else {
/* Attempt to follow cached path. */
if (!v->path.empty()) {
track = TrackdirToTrack(v->path.front());
if (HasBit(tracks, track)) {
v->path.pop_front();
/* HandlePathfindResult() is not called here because this is not a new pathfinder result. */
return track;
}
/* Cached path is invalid so continue with pathfinder. */
v->path.clear();
}
switch (_settings_game.pf.pathfinder_for_ships) {
case VPF_NPF: track = NPFShipChooseTrack(v, path_found); break;
case VPF_YAPF: track = YapfShipChooseTrack(v, tile, enterdir, tracks, path_found, v->path); break;
default: NOT_REACHED();
}
}
v->HandlePathfindingResult(path_found);
return track;
}
/**
* Get the available water tracks on a tile for a ship entering a tile.
* @param tile The tile about to enter.
* @param dir The entry direction.
* @return The available trackbits on the next tile.
*/
static inline TrackBits GetAvailShipTracks(TileIndex tile, DiagDirection dir)
{
TrackBits tracks = GetTileShipTrackStatus(tile) & DiagdirReachesTracks(dir);
return tracks;
}
/** Structure for ship sub-coordinate data for moving into a new tile via a Diagdir onto a Track. */
struct ShipSubcoordData {
byte x_subcoord; ///< New X sub-coordinate on the new tile
byte y_subcoord; ///< New Y sub-coordinate on the new tile
Direction dir; ///< New Direction to move in on the new track
};
/** Ship sub-coordinate data for moving into a new tile via a Diagdir onto a Track.
* Array indexes are Diagdir, Track.
* There will always be three possible tracks going into an adjacent tile via a Diagdir,
* so each Diagdir sub-array will have three valid and three invalid structures per Track.
*/
static const ShipSubcoordData _ship_subcoord[DIAGDIR_END][TRACK_END] = {
// DIAGDIR_NE
{
{15, 8, DIR_NE}, // TRACK_X
{ 0, 0, INVALID_DIR}, // TRACK_Y
{ 0, 0, INVALID_DIR}, // TRACK_UPPER
{15, 8, DIR_E}, // TRACK_LOWER
{15, 7, DIR_N}, // TRACK_LEFT
{ 0, 0, INVALID_DIR}, // TRACK_RIGHT
},
// DIAGDIR_SE
{
{ 0, 0, INVALID_DIR}, // TRACK_X
{ 8, 0, DIR_SE}, // TRACK_Y
{ 7, 0, DIR_E}, // TRACK_UPPER
{ 0, 0, INVALID_DIR}, // TRACK_LOWER
{ 8, 0, DIR_S}, // TRACK_LEFT
{ 0, 0, INVALID_DIR}, // TRACK_RIGHT
},
// DIAGDIR_SW
{
{ 0, 8, DIR_SW}, // TRACK_X
{ 0, 0, INVALID_DIR}, // TRACK_Y
{ 0, 7, DIR_W}, // TRACK_UPPER
{ 0, 0, INVALID_DIR}, // TRACK_LOWER
{ 0, 0, INVALID_DIR}, // TRACK_LEFT
{ 0, 8, DIR_S}, // TRACK_RIGHT
},
// DIAGDIR_NW
{
{ 0, 0, INVALID_DIR}, // TRACK_X
{ 8, 15, DIR_NW}, // TRACK_Y
{ 0, 0, INVALID_DIR}, // TRACK_UPPER
{ 8, 15, DIR_W}, // TRACK_LOWER
{ 0, 0, INVALID_DIR}, // TRACK_LEFT
{ 7, 15, DIR_N}, // TRACK_RIGHT
}
};
/**
* Test if a ship is in the centre of a lock and should move up or down.
* @param v Ship being tested.
* @return 0 if ship is not moving in lock, or -1 to move down, 1 to move up.
*/
static int ShipTestUpDownOnLock(const Ship *v)
{
/* Suitable tile? */
if (!IsTileType(v->tile, MP_WATER) || !IsLock(v->tile) || GetLockPart(v->tile) != LOCK_PART_MIDDLE) return 0;
/* Must be at the centre of the lock */
if ((v->x_pos & 0xF) != 8 || (v->y_pos & 0xF) != 8) return 0;
DiagDirection diagdir = GetInclinedSlopeDirection(GetTileSlope(v->tile));
assert(IsValidDiagDirection(diagdir));
if (DirToDiagDir(v->direction) == diagdir) {
/* Move up */
return (v->z_pos < GetTileMaxZ(v->tile) * (int)TILE_HEIGHT) ? 1 : 0;
} else {
/* Move down */
return (v->z_pos > GetTileZ(v->tile) * (int)TILE_HEIGHT) ? -1 : 0;
}
}
/**
* Test and move a ship up or down in a lock.
* @param v Ship to move.
* @return true iff ship is moving up or down in a lock.
*/
static bool ShipMoveUpDownOnLock(Ship *v)
{
/* Moving up/down through lock */
int dz = ShipTestUpDownOnLock(v);
if (dz == 0) return false;
if (v->cur_speed != 0) {
v->cur_speed = 0;
SetWindowWidgetDirty(WC_VEHICLE_VIEW, v->index, WID_VV_START_STOP);
}
if ((v->tick_counter & 7) == 0) {
v->z_pos += dz;
v->UpdatePosition();
v->UpdateViewport(true, true);
}
return true;
}
/**
* Test if a tile is a docking tile for the given station.
* @param tile Docking tile to test.
* @param station Destination station.
* @return true iff docking tile is next to station.
*/
bool IsShipDestinationTile(TileIndex tile, StationID station)
{
assert(IsDockingTile(tile));
/* Check each tile adjacent to docking tile. */
for (DiagDirection d = DIAGDIR_BEGIN; d != DIAGDIR_END; d++) {
TileIndex t = tile + TileOffsByDiagDir(d);
if (!IsValidTile(t)) continue;
if (IsDockTile(t) && GetStationIndex(t) == station && IsDockWaterPart(t)) return true;
if (IsTileType(t, MP_INDUSTRY)) {
const Industry *i = Industry::GetByTile(t);
if (i->neutral_station != nullptr && i->neutral_station->index == station) return true;
}
if (IsTileType(t, MP_STATION) && IsOilRig(t) && GetStationIndex(t) == station) return true;
}
return false;
}
static void ReverseShipIntoTrackdir(Ship *v, Trackdir trackdir)
{
static constexpr Direction _trackdir_to_direction[] = {
DIR_NE, DIR_SE, DIR_E, DIR_E, DIR_S, DIR_S, INVALID_DIR, INVALID_DIR,
DIR_SW, DIR_NW, DIR_W, DIR_W, DIR_N, DIR_N, INVALID_DIR, INVALID_DIR,
};
v->direction = _trackdir_to_direction[trackdir];
assert(v->direction != INVALID_DIR);
v->state = TrackdirBitsToTrackBits(TrackdirToTrackdirBits(trackdir));
/* Remember our current location to avoid movement glitch */
v->rotation_x_pos = v->x_pos;
v->rotation_y_pos = v->y_pos;
v->cur_speed = 0;
v->path.clear();
v->UpdatePosition();
v->UpdateViewport(true, true);
}
static void ReverseShip(Ship *v)
{
v->direction = ReverseDir(v->direction);
/* Remember our current location to avoid movement glitch */
v->rotation_x_pos = v->x_pos;
v->rotation_y_pos = v->y_pos;
v->cur_speed = 0;
v->path.clear();
v->UpdatePosition();
v->UpdateViewport(true, true);
}
static void ShipController(Ship *v)
{
v->tick_counter++;
v->current_order_time++;
if (v->HandleBreakdown()) return;
if (v->vehstatus & VS_STOPPED) return;
if (ProcessOrders(v) && CheckReverseShip(v)) return ReverseShip(v);
v->HandleLoading();
if (v->current_order.IsType(OT_LOADING)) return;
if (CheckShipLeaveDepot(v)) return;
v->ShowVisualEffect();
/* Rotating on spot */
if (v->direction != v->rotation) {
if ((v->tick_counter & 7) == 0) {
DirDiff diff = DirDifference(v->direction, v->rotation);
v->rotation = ChangeDir(v->rotation, diff > DIRDIFF_REVERSE ? DIRDIFF_45LEFT : DIRDIFF_45RIGHT);
/* Invalidate the sprite cache direction to force recalculation of viewport */
v->sprite_cache.last_direction = INVALID_DIR;
v->UpdateViewport(true, true);
}
return;
}
if (ShipMoveUpDownOnLock(v)) return;
const uint number_of_steps = ShipAccelerate(v);
for (uint i = 0; i < number_of_steps; ++i) {
GetNewVehiclePosResult gp = GetNewVehiclePos(v);
if (v->state != TRACK_BIT_WORMHOLE) {
/* Not on a bridge */
if (gp.old_tile == gp.new_tile) {
/* Staying in tile */
if (v->IsInDepot()) {
gp.x = v->x_pos;
gp.y = v->y_pos;
} else {
/* Not inside depot */
const VehicleEnterTileStatus r = VehicleEnterTile(v, gp.new_tile, gp.x, gp.y);
if (HasBit(r, VETS_CANNOT_ENTER)) return ReverseShip(v);
/* A leave station order only needs one tick to get processed, so we can
* always skip ahead. */
if (v->current_order.IsType(OT_LEAVESTATION)) {
v->current_order.Free();
SetWindowWidgetDirty(WC_VEHICLE_VIEW, v->index, WID_VV_START_STOP);
/* Test if continuing forward would lead to a dead-end, moving into the dock. */
const DiagDirection exitdir = VehicleExitDir(v->direction, v->state);
const TileIndex tile = TileAddByDiagDir(v->tile, exitdir);
if (TrackStatusToTrackBits(GetTileTrackStatus(tile, TRANSPORT_WATER, 0, exitdir)) == TRACK_BIT_NONE) return ReverseShip(v);
} else if (v->dest_tile != 0) {
/* We have a target, let's see if we reached it... */
if (v->current_order.IsType(OT_GOTO_WAYPOINT) &&
DistanceManhattan(v->dest_tile, gp.new_tile) <= 3) {
/* We got within 3 tiles of our target buoy, so let's skip to our
* next order */
UpdateVehicleTimetable(v, true);
v->IncrementRealOrderIndex();
v->current_order.MakeDummy();
} else if (v->current_order.IsType(OT_GOTO_DEPOT) &&
v->dest_tile == gp.new_tile) {
/* Depot orders really need to reach the tile */
if ((gp.x & 0xF) == 8 && (gp.y & 0xF) == 8) {
VehicleEnterDepot(v);
return;
}
} else if (v->current_order.IsType(OT_GOTO_STATION) && IsDockingTile(gp.new_tile)) {
/* Process station in the orderlist. */
Station *st = Station::Get(v->current_order.GetDestination());
if (st->docking_station.Contains(gp.new_tile) && IsShipDestinationTile(gp.new_tile, st->index)) {
v->last_station_visited = st->index;
if (st->facilities & FACIL_DOCK) { // ugly, ugly workaround for problem with ships able to drop off cargo at wrong stations
ShipArrivesAt(v, st);
v->BeginLoading();
} else { // leave stations without docks right away
v->current_order.MakeLeaveStation();
v->IncrementRealOrderIndex();
}
}
}
}
}
} else {
/* New tile */
if (!IsValidTile(gp.new_tile)) return ReverseShip(v);
const DiagDirection diagdir = DiagdirBetweenTiles(gp.old_tile, gp.new_tile);
assert(diagdir != INVALID_DIAGDIR);
const TrackBits tracks = GetAvailShipTracks(gp.new_tile, diagdir);
if (tracks == TRACK_BIT_NONE) {
Trackdir trackdir = INVALID_TRACKDIR;
CheckReverseShip(v, &trackdir);
if (trackdir == INVALID_TRACKDIR) return ReverseShip(v);
return ReverseShipIntoTrackdir(v, trackdir);
}
/* Choose a direction, and continue if we find one */
const Track track = ChooseShipTrack(v, gp.new_tile, diagdir, tracks);
if (track == INVALID_TRACK) return ReverseShip(v);
const ShipSubcoordData &b = _ship_subcoord[diagdir][track];
gp.x = (gp.x & ~0xF) | b.x_subcoord;
gp.y = (gp.y & ~0xF) | b.y_subcoord;
/* Call the landscape function and tell it that the vehicle entered the tile */
const VehicleEnterTileStatus r = VehicleEnterTile(v, gp.new_tile, gp.x, gp.y);
if (HasBit(r, VETS_CANNOT_ENTER)) return ReverseShip(v);
if (!HasBit(r, VETS_ENTERED_WORMHOLE)) {
v->tile = gp.new_tile;
v->state = TrackToTrackBits(track);
/* Update ship cache when the water class changes. Aqueducts are always canals. */
if (GetEffectiveWaterClass(gp.old_tile) != GetEffectiveWaterClass(gp.new_tile)) v->UpdateCache();
}
const Direction new_direction = b.dir;
const DirDiff diff = DirDifference(new_direction, v->direction);
switch (diff) {
case DIRDIFF_SAME:
case DIRDIFF_45RIGHT:
case DIRDIFF_45LEFT:
/* Continue at speed */
v->rotation = v->direction = new_direction;
break;
default:
/* Stop for rotation */
v->cur_speed = 0;
v->direction = new_direction;
/* Remember our current location to avoid movement glitch */
v->rotation_x_pos = v->x_pos;
v->rotation_y_pos = v->y_pos;
break;
}
}
} else {
/* On a bridge */
if (!IsTileType(gp.new_tile, MP_TUNNELBRIDGE) || !HasBit(VehicleEnterTile(v, gp.new_tile, gp.x, gp.y), VETS_ENTERED_WORMHOLE)) {
v->x_pos = gp.x;
v->y_pos = gp.y;
v->UpdatePosition();
if ((v->vehstatus & VS_HIDDEN) == 0) v->Vehicle::UpdateViewport(true);
return;
}
/* Ship is back on the bridge head, we need to consume its path
* cache entry here as we didn't have to choose a ship track. */
if (!v->path.empty()) v->path.pop_front();
}
/* update image of ship, as well as delta XY */
v->x_pos = gp.x;
v->y_pos = gp.y;
v->UpdatePosition();
v->UpdateViewport(true, true);
}
}
bool Ship::Tick()
{
PerformanceAccumulator framerate(PFE_GL_SHIPS);
if (!(this->vehstatus & VS_STOPPED)) this->running_ticks++;
ShipController(this);
return true;
}
void Ship::SetDestTile(TileIndex tile)
{
if (tile == this->dest_tile) return;
this->path.clear();
this->dest_tile = tile;
}
/**
* Build a ship.
* @param flags type of operation.
* @param tile tile of the depot where ship is built.
* @param e the engine to build.
* @param[out] ret the vehicle that has been built.
* @return the cost of this operation or an error.
*/
CommandCost CmdBuildShip(DoCommandFlag flags, TileIndex tile, const Engine *e, Vehicle **ret)
{
tile = GetShipDepotNorthTile(tile);
if (flags & DC_EXEC) {
int x;
int y;
const ShipVehicleInfo *svi = &e->u.ship;
Ship *v = new Ship();
*ret = v;
v->owner = _current_company;
v->tile = tile;
x = TileX(tile) * TILE_SIZE + TILE_SIZE / 2;
y = TileY(tile) * TILE_SIZE + TILE_SIZE / 2;
v->x_pos = x;
v->y_pos = y;
v->z_pos = GetSlopePixelZ(x, y);
v->UpdateDeltaXY();
v->vehstatus = VS_HIDDEN | VS_STOPPED | VS_DEFPAL;
v->spritenum = svi->image_index;
v->cargo_type = e->GetDefaultCargoType();
v->cargo_cap = svi->capacity;
v->refit_cap = 0;
v->last_station_visited = INVALID_STATION;
v->last_loading_station = INVALID_STATION;
v->engine_type = e->index;
v->reliability = e->reliability;
v->reliability_spd_dec = e->reliability_spd_dec;
v->max_age = e->GetLifeLengthInDays();
v->state = TRACK_BIT_DEPOT;
v->SetServiceInterval(Company::Get(_current_company)->settings.vehicle.servint_ships);
v->date_of_last_service = TimerGameCalendar::date;
v->date_of_last_service_newgrf = TimerGameCalendar::date;
v->build_year = TimerGameCalendar::year;
v->sprite_cache.sprite_seq.Set(SPR_IMG_QUERY);
v->random_bits = Random();
v->UpdateCache();
if (e->flags & ENGINE_EXCLUSIVE_PREVIEW) SetBit(v->vehicle_flags, VF_BUILT_AS_PROTOTYPE);
v->SetServiceIntervalIsPercent(Company::Get(_current_company)->settings.vehicle.servint_ispercent);
v->InvalidateNewGRFCacheOfChain();
v->cargo_cap = e->DetermineCapacity(v);
v->InvalidateNewGRFCacheOfChain();
v->UpdatePosition();
}
return CommandCost();
}
ClosestDepot Ship::FindClosestDepot()
{
const Depot *depot = FindClosestShipDepot(this, 0);
if (depot == nullptr) return ClosestDepot();
return ClosestDepot(depot->xy, depot->index);
}
|