Files @ r27443:1150c64644d0
Branch filter:

Location: cpp/openttd-patchpack/source/src/economy.cpp - annotation

Loïc Guilloux
Fix: Check max member count in squirrel classes (#10883)

Manual cherry-pick from https://github.com/albertodemichelis/squirrel/commit/23a0620658714b996d20da3d4dd1a0dcf9b0bd98
   1
   2
   3
   4
   5
   6
   7
   8
   9
  10
  11
  12
  13
  14
  15
  16
  17
  18
  19
  20
  21
  22
  23
  24
  25
  26
  27
  28
  29
  30
  31
  32
  33
  34
  35
  36
  37
  38
  39
  40
  41
  42
  43
  44
  45
  46
  47
  48
  49
  50
  51
  52
  53
  54
  55
  56
  57
  58
  59
  60
  61
  62
  63
  64
  65
  66
  67
  68
  69
  70
  71
  72
  73
  74
  75
  76
  77
  78
  79
  80
  81
  82
  83
  84
  85
  86
  87
  88
  89
  90
  91
  92
  93
  94
  95
  96
  97
  98
  99
 100
 101
 102
 103
 104
 105
 106
 107
 108
 109
 110
 111
 112
 113
 114
 115
 116
 117
 118
 119
 120
 121
 122
 123
 124
 125
 126
 127
 128
 129
 130
 131
 132
 133
 134
 135
 136
 137
 138
 139
 140
 141
 142
 143
 144
 145
 146
 147
 148
 149
 150
 151
 152
 153
 154
 155
 156
 157
 158
 159
 160
 161
 162
 163
 164
 165
 166
 167
 168
 169
 170
 171
 172
 173
 174
 175
 176
 177
 178
 179
 180
 181
 182
 183
 184
 185
 186
 187
 188
 189
 190
 191
 192
 193
 194
 195
 196
 197
 198
 199
 200
 201
 202
 203
 204
 205
 206
 207
 208
 209
 210
 211
 212
 213
 214
 215
 216
 217
 218
 219
 220
 221
 222
 223
 224
 225
 226
 227
 228
 229
 230
 231
 232
 233
 234
 235
 236
 237
 238
 239
 240
 241
 242
 243
 244
 245
 246
 247
 248
 249
 250
 251
 252
 253
 254
 255
 256
 257
 258
 259
 260
 261
 262
 263
 264
 265
 266
 267
 268
 269
 270
 271
 272
 273
 274
 275
 276
 277
 278
 279
 280
 281
 282
 283
 284
 285
 286
 287
 288
 289
 290
 291
 292
 293
 294
 295
 296
 297
 298
 299
 300
 301
 302
 303
 304
 305
 306
 307
 308
 309
 310
 311
 312
 313
 314
 315
 316
 317
 318
 319
 320
 321
 322
 323
 324
 325
 326
 327
 328
 329
 330
 331
 332
 333
 334
 335
 336
 337
 338
 339
 340
 341
 342
 343
 344
 345
 346
 347
 348
 349
 350
 351
 352
 353
 354
 355
 356
 357
 358
 359
 360
 361
 362
 363
 364
 365
 366
 367
 368
 369
 370
 371
 372
 373
 374
 375
 376
 377
 378
 379
 380
 381
 382
 383
 384
 385
 386
 387
 388
 389
 390
 391
 392
 393
 394
 395
 396
 397
 398
 399
 400
 401
 402
 403
 404
 405
 406
 407
 408
 409
 410
 411
 412
 413
 414
 415
 416
 417
 418
 419
 420
 421
 422
 423
 424
 425
 426
 427
 428
 429
 430
 431
 432
 433
 434
 435
 436
 437
 438
 439
 440
 441
 442
 443
 444
 445
 446
 447
 448
 449
 450
 451
 452
 453
 454
 455
 456
 457
 458
 459
 460
 461
 462
 463
 464
 465
 466
 467
 468
 469
 470
 471
 472
 473
 474
 475
 476
 477
 478
 479
 480
 481
 482
 483
 484
 485
 486
 487
 488
 489
 490
 491
 492
 493
 494
 495
 496
 497
 498
 499
 500
 501
 502
 503
 504
 505
 506
 507
 508
 509
 510
 511
 512
 513
 514
 515
 516
 517
 518
 519
 520
 521
 522
 523
 524
 525
 526
 527
 528
 529
 530
 531
 532
 533
 534
 535
 536
 537
 538
 539
 540
 541
 542
 543
 544
 545
 546
 547
 548
 549
 550
 551
 552
 553
 554
 555
 556
 557
 558
 559
 560
 561
 562
 563
 564
 565
 566
 567
 568
 569
 570
 571
 572
 573
 574
 575
 576
 577
 578
 579
 580
 581
 582
 583
 584
 585
 586
 587
 588
 589
 590
 591
 592
 593
 594
 595
 596
 597
 598
 599
 600
 601
 602
 603
 604
 605
 606
 607
 608
 609
 610
 611
 612
 613
 614
 615
 616
 617
 618
 619
 620
 621
 622
 623
 624
 625
 626
 627
 628
 629
 630
 631
 632
 633
 634
 635
 636
 637
 638
 639
 640
 641
 642
 643
 644
 645
 646
 647
 648
 649
 650
 651
 652
 653
 654
 655
 656
 657
 658
 659
 660
 661
 662
 663
 664
 665
 666
 667
 668
 669
 670
 671
 672
 673
 674
 675
 676
 677
 678
 679
 680
 681
 682
 683
 684
 685
 686
 687
 688
 689
 690
 691
 692
 693
 694
 695
 696
 697
 698
 699
 700
 701
 702
 703
 704
 705
 706
 707
 708
 709
 710
 711
 712
 713
 714
 715
 716
 717
 718
 719
 720
 721
 722
 723
 724
 725
 726
 727
 728
 729
 730
 731
 732
 733
 734
 735
 736
 737
 738
 739
 740
 741
 742
 743
 744
 745
 746
 747
 748
 749
 750
 751
 752
 753
 754
 755
 756
 757
 758
 759
 760
 761
 762
 763
 764
 765
 766
 767
 768
 769
 770
 771
 772
 773
 774
 775
 776
 777
 778
 779
 780
 781
 782
 783
 784
 785
 786
 787
 788
 789
 790
 791
 792
 793
 794
 795
 796
 797
 798
 799
 800
 801
 802
 803
 804
 805
 806
 807
 808
 809
 810
 811
 812
 813
 814
 815
 816
 817
 818
 819
 820
 821
 822
 823
 824
 825
 826
 827
 828
 829
 830
 831
 832
 833
 834
 835
 836
 837
 838
 839
 840
 841
 842
 843
 844
 845
 846
 847
 848
 849
 850
 851
 852
 853
 854
 855
 856
 857
 858
 859
 860
 861
 862
 863
 864
 865
 866
 867
 868
 869
 870
 871
 872
 873
 874
 875
 876
 877
 878
 879
 880
 881
 882
 883
 884
 885
 886
 887
 888
 889
 890
 891
 892
 893
 894
 895
 896
 897
 898
 899
 900
 901
 902
 903
 904
 905
 906
 907
 908
 909
 910
 911
 912
 913
 914
 915
 916
 917
 918
 919
 920
 921
 922
 923
 924
 925
 926
 927
 928
 929
 930
 931
 932
 933
 934
 935
 936
 937
 938
 939
 940
 941
 942
 943
 944
 945
 946
 947
 948
 949
 950
 951
 952
 953
 954
 955
 956
 957
 958
 959
 960
 961
 962
 963
 964
 965
 966
 967
 968
 969
 970
 971
 972
 973
 974
 975
 976
 977
 978
 979
 980
 981
 982
 983
 984
 985
 986
 987
 988
 989
 990
 991
 992
 993
 994
 995
 996
 997
 998
 999
1000
1001
1002
1003
1004
1005
1006
1007
1008
1009
1010
1011
1012
1013
1014
1015
1016
1017
1018
1019
1020
1021
1022
1023
1024
1025
1026
1027
1028
1029
1030
1031
1032
1033
1034
1035
1036
1037
1038
1039
1040
1041
1042
1043
1044
1045
1046
1047
1048
1049
1050
1051
1052
1053
1054
1055
1056
1057
1058
1059
1060
1061
1062
1063
1064
1065
1066
1067
1068
1069
1070
1071
1072
1073
1074
1075
1076
1077
1078
1079
1080
1081
1082
1083
1084
1085
1086
1087
1088
1089
1090
1091
1092
1093
1094
1095
1096
1097
1098
1099
1100
1101
1102
1103
1104
1105
1106
1107
1108
1109
1110
1111
1112
1113
1114
1115
1116
1117
1118
1119
1120
1121
1122
1123
1124
1125
1126
1127
1128
1129
1130
1131
1132
1133
1134
1135
1136
1137
1138
1139
1140
1141
1142
1143
1144
1145
1146
1147
1148
1149
1150
1151
1152
1153
1154
1155
1156
1157
1158
1159
1160
1161
1162
1163
1164
1165
1166
1167
1168
1169
1170
1171
1172
1173
1174
1175
1176
1177
1178
1179
1180
1181
1182
1183
1184
1185
1186
1187
1188
1189
1190
1191
1192
1193
1194
1195
1196
1197
1198
1199
1200
1201
1202
1203
1204
1205
1206
1207
1208
1209
1210
1211
1212
1213
1214
1215
1216
1217
1218
1219
1220
1221
1222
1223
1224
1225
1226
1227
1228
1229
1230
1231
1232
1233
1234
1235
1236
1237
1238
1239
1240
1241
1242
1243
1244
1245
1246
1247
1248
1249
1250
1251
1252
1253
1254
1255
1256
1257
1258
1259
1260
1261
1262
1263
1264
1265
1266
1267
1268
1269
1270
1271
1272
1273
1274
1275
1276
1277
1278
1279
1280
1281
1282
1283
1284
1285
1286
1287
1288
1289
1290
1291
1292
1293
1294
1295
1296
1297
1298
1299
1300
1301
1302
1303
1304
1305
1306
1307
1308
1309
1310
1311
1312
1313
1314
1315
1316
1317
1318
1319
1320
1321
1322
1323
1324
1325
1326
1327
1328
1329
1330
1331
1332
1333
1334
1335
1336
1337
1338
1339
1340
1341
1342
1343
1344
1345
1346
1347
1348
1349
1350
1351
1352
1353
1354
1355
1356
1357
1358
1359
1360
1361
1362
1363
1364
1365
1366
1367
1368
1369
1370
1371
1372
1373
1374
1375
1376
1377
1378
1379
1380
1381
1382
1383
1384
1385
1386
1387
1388
1389
1390
1391
1392
1393
1394
1395
1396
1397
1398
1399
1400
1401
1402
1403
1404
1405
1406
1407
1408
1409
1410
1411
1412
1413
1414
1415
1416
1417
1418
1419
1420
1421
1422
1423
1424
1425
1426
1427
1428
1429
1430
1431
1432
1433
1434
1435
1436
1437
1438
1439
1440
1441
1442
1443
1444
1445
1446
1447
1448
1449
1450
1451
1452
1453
1454
1455
1456
1457
1458
1459
1460
1461
1462
1463
1464
1465
1466
1467
1468
1469
1470
1471
1472
1473
1474
1475
1476
1477
1478
1479
1480
1481
1482
1483
1484
1485
1486
1487
1488
1489
1490
1491
1492
1493
1494
1495
1496
1497
1498
1499
1500
1501
1502
1503
1504
1505
1506
1507
1508
1509
1510
1511
1512
1513
1514
1515
1516
1517
1518
1519
1520
1521
1522
1523
1524
1525
1526
1527
1528
1529
1530
1531
1532
1533
1534
1535
1536
1537
1538
1539
1540
1541
1542
1543
1544
1545
1546
1547
1548
1549
1550
1551
1552
1553
1554
1555
1556
1557
1558
1559
1560
1561
1562
1563
1564
1565
1566
1567
1568
1569
1570
1571
1572
1573
1574
1575
1576
1577
1578
1579
1580
1581
1582
1583
1584
1585
1586
1587
1588
1589
1590
1591
1592
1593
1594
1595
1596
1597
1598
1599
1600
1601
1602
1603
1604
1605
1606
1607
1608
1609
1610
1611
1612
1613
1614
1615
1616
1617
1618
1619
1620
1621
1622
1623
1624
1625
1626
1627
1628
1629
1630
1631
1632
1633
1634
1635
1636
1637
1638
1639
1640
1641
1642
1643
1644
1645
1646
1647
1648
1649
1650
1651
1652
1653
1654
1655
1656
1657
1658
1659
1660
1661
1662
1663
1664
1665
1666
1667
1668
1669
1670
1671
1672
1673
1674
1675
1676
1677
1678
1679
1680
1681
1682
1683
1684
1685
1686
1687
1688
1689
1690
1691
1692
1693
1694
1695
1696
1697
1698
1699
1700
1701
1702
1703
1704
1705
1706
1707
1708
1709
1710
1711
1712
1713
1714
1715
1716
1717
1718
1719
1720
1721
1722
1723
1724
1725
1726
1727
1728
1729
1730
1731
1732
1733
1734
1735
1736
1737
1738
1739
1740
1741
1742
1743
1744
1745
1746
1747
1748
1749
1750
1751
1752
1753
1754
1755
1756
1757
1758
1759
1760
1761
1762
1763
1764
1765
1766
1767
1768
1769
1770
1771
1772
1773
1774
1775
1776
1777
1778
1779
1780
1781
1782
1783
1784
1785
1786
1787
1788
1789
1790
1791
1792
1793
1794
1795
1796
1797
1798
1799
1800
1801
1802
1803
1804
1805
1806
1807
1808
1809
1810
1811
1812
1813
1814
1815
1816
1817
1818
1819
1820
1821
1822
1823
1824
1825
1826
1827
1828
1829
1830
1831
1832
1833
1834
1835
1836
1837
1838
1839
1840
1841
1842
1843
1844
1845
1846
1847
1848
1849
1850
1851
1852
1853
1854
1855
1856
1857
1858
1859
1860
1861
1862
1863
1864
1865
1866
1867
1868
1869
1870
1871
1872
1873
1874
1875
1876
1877
1878
1879
1880
1881
1882
1883
1884
1885
1886
1887
1888
1889
1890
1891
1892
1893
1894
1895
1896
1897
1898
1899
1900
1901
1902
1903
1904
1905
1906
1907
1908
1909
1910
1911
1912
1913
1914
1915
1916
1917
1918
1919
1920
1921
1922
1923
1924
1925
1926
1927
1928
1929
1930
1931
1932
1933
1934
1935
1936
1937
1938
1939
1940
1941
1942
1943
1944
1945
1946
1947
1948
1949
1950
1951
1952
1953
1954
1955
1956
1957
1958
1959
1960
1961
1962
1963
1964
1965
1966
1967
1968
1969
1970
1971
1972
1973
1974
1975
1976
1977
1978
1979
1980
1981
1982
1983
1984
1985
1986
1987
1988
1989
1990
1991
1992
1993
1994
1995
1996
1997
1998
1999
2000
2001
2002
2003
2004
2005
2006
2007
2008
2009
2010
2011
2012
r12768:980ae0491352
r12768:980ae0491352
r12768:980ae0491352
r12768:980ae0491352
r12768:980ae0491352
r12768:980ae0491352
r12768:980ae0491352
r9111:983de9c5a848
r6125:eb40461cb765
r5584:545d748cc681
r10208:ef8fcc3dc4ca
r8116:df67d3c5e4fd
r12816:33099b7286d4
r5584:545d748cc681
r8763:c2c776621d56
r5584:545d748cc681
r9428:6800206a6c0d
r10696:8dfe83e30d01
r5854:d116ce6001d7
r21477:28c2d4f96fe7
r17142:9f8921b5eb4f
r17142:9f8921b5eb4f
r17142:9f8921b5eb4f
r13456:7f9200df57a3
r5584:545d748cc681
r7229:58b7db9e5145
r9003:0b0148ae8377
r14610:ca137edec6fe
r26914:6e889cbdcba1
r15734:ae8e2e185874
r8114:866ed489ed98
r8144:1432edd15267
r8157:cf41aa22cd09
r9058:633a48dec9d9
r10208:ef8fcc3dc4ca
r10158:8ba2a44437db
r12287:e460d5b47431
r11992:e36dfa660636
r12218:9b04ff1ad183
r12465:c1b760a56db7
r12258:ecb1674e7807
r12269:f94731e7dc53
r15269:8b901e9e0694
r27400:742251af6ade
r20348:d6fd0cf0c673
r18560:ff3a65f20dab
r18764:f6e8611401f3
r19487:5d8c4ae2e2ef
r20029:969f10f03aca
r20329:0b11d054e50d
r20859:fc6c0d4319b0
r26103:316b73a1be08
r26094:7572e88decb3
r26102:502baaa2877d
r27090:1ea30951c0f3
r27090:1ea30951c0f3
r5584:545d748cc681
r8264:d493cb51fe8a
r12583:0e73b1685b49
r8264:d493cb51fe8a
r21383:942c32fb8b0e
r21383:942c32fb8b0e
r12269:f94731e7dc53
r12269:f94731e7dc53
r12269:f94731e7dc53
r12269:f94731e7dc53
r12269:f94731e7dc53
r7926:67fa180590a4
r7926:67fa180590a4
r7926:67fa180590a4
r7926:67fa180590a4
r7926:67fa180590a4
r7926:67fa180590a4
r7926:67fa180590a4
r7926:67fa180590a4
r7926:67fa180590a4
r7926:67fa180590a4
r7926:67fa180590a4
r7926:67fa180590a4
r7926:67fa180590a4
r7926:67fa180590a4
r7926:67fa180590a4
r7926:67fa180590a4
r23538:8df50944b27a
r10450:e0bffbf46282
r15591:66134595e0cf
r15591:66134595e0cf
r15591:66134595e0cf
r5584:545d748cc681
r15591:66134595e0cf
r15591:66134595e0cf
r15591:66134595e0cf
r15591:66134595e0cf
r15591:66134595e0cf
r15591:66134595e0cf
r15591:66134595e0cf
r15591:66134595e0cf
r15591:66134595e0cf
r15591:66134595e0cf
r5584:545d748cc681
r5584:545d748cc681
r23058:64521dfbcce5
r8116:df67d3c5e4fd
r8116:df67d3c5e4fd
r13733:844aadb7fd6d
r5584:545d748cc681
r14343:06e07ad1f03a
r14343:06e07ad1f03a
r27187:894c6b2a8e5c
r14343:06e07ad1f03a
r14343:06e07ad1f03a
r26267:ee09d5ceb94a
r14343:06e07ad1f03a
r14343:06e07ad1f03a
r14343:06e07ad1f03a
r14343:06e07ad1f03a
r5584:545d748cc681
r10207:a1fc2f2a33db
r5584:545d748cc681
r7781:5948cfaf6819
r5584:545d748cc681
r23954:8e43140b9a66
r12309:02ac22c76734
r5584:545d748cc681
r5584:545d748cc681
r15642:8b9b2e97124a
r5584:545d748cc681
r23966:9de0a0960701
r7781:5948cfaf6819
r5584:545d748cc681
r7781:5948cfaf6819
r7781:5948cfaf6819
r12374:50d157b51c2c
r7781:5948cfaf6819
r7781:5948cfaf6819
r5584:545d748cc681
r5584:545d748cc681
r5584:545d748cc681
r6953:acd98f6a2bb8
r14343:06e07ad1f03a
r10207:a1fc2f2a33db
r5584:545d748cc681
r24597:afde5721a3b6
r5584:545d748cc681
r5584:545d748cc681
r15610:623a23fb6560
r15610:623a23fb6560
r6125:eb40461cb765
r6125:eb40461cb765
r10207:a1fc2f2a33db
r10207:a1fc2f2a33db
r15613:193c12018337
r15613:193c12018337
r10207:a1fc2f2a33db
r5584:545d748cc681
r10207:a1fc2f2a33db
r5584:545d748cc681
r5584:545d748cc681
r5584:545d748cc681
r5584:545d748cc681
r10207:a1fc2f2a33db
r5584:545d748cc681
r6990:2b928bd441ba
r5584:545d748cc681
r5584:545d748cc681
r5584:545d748cc681
r23966:9de0a0960701
r5584:545d748cc681
r10207:a1fc2f2a33db
r12981:5019b5a04316
r5584:545d748cc681
r5584:545d748cc681
r8614:5dc67f095106
r8614:5dc67f095106
r5584:545d748cc681
r5584:545d748cc681
r5584:545d748cc681
r5584:545d748cc681
r5584:545d748cc681
r5584:545d748cc681
r8614:5dc67f095106
r8614:5dc67f095106
r5584:545d748cc681
r5584:545d748cc681
r15542:f6c6d0f8689e
r23058:64521dfbcce5
r15542:f6c6d0f8689e
r5584:545d748cc681
r5584:545d748cc681
r10207:a1fc2f2a33db
r5584:545d748cc681
r5584:545d748cc681
r23954:8e43140b9a66
r12981:5019b5a04316
r12981:5019b5a04316
r5584:545d748cc681
r5584:545d748cc681
r5584:545d748cc681
r5584:545d748cc681
r10207:a1fc2f2a33db
r5584:545d748cc681
r24597:afde5721a3b6
r6953:acd98f6a2bb8
r10207:a1fc2f2a33db
r10207:a1fc2f2a33db
r10207:a1fc2f2a33db
r5584:545d748cc681
r5584:545d748cc681
r24597:afde5721a3b6
r24597:afde5721a3b6
r11356:ae9277304002
r5584:545d748cc681
r10207:a1fc2f2a33db
r23058:64521dfbcce5
r10207:a1fc2f2a33db
r5584:545d748cc681
r23058:64521dfbcce5
r5584:545d748cc681
r5584:545d748cc681
r5584:545d748cc681
r10207:a1fc2f2a33db
r5584:545d748cc681
r24597:afde5721a3b6
r5584:545d748cc681
r18961:b2e758c9533f
r18961:b2e758c9533f
r5584:545d748cc681
r18961:b2e758c9533f
r11356:ae9277304002
r5584:545d748cc681
r23058:64521dfbcce5
r5584:545d748cc681
r5584:545d748cc681
r5584:545d748cc681
r10207:a1fc2f2a33db
r5584:545d748cc681
r18961:b2e758c9533f
r5584:545d748cc681
r5584:545d748cc681
r10207:a1fc2f2a33db
r5584:545d748cc681
r10207:a1fc2f2a33db
r23058:64521dfbcce5
r5584:545d748cc681
r5584:545d748cc681
r5584:545d748cc681
r10207:a1fc2f2a33db
r5584:545d748cc681
r23058:64521dfbcce5
r5584:545d748cc681
r5584:545d748cc681
r6125:eb40461cb765
r5584:545d748cc681
r5584:545d748cc681
r5584:545d748cc681
r5584:545d748cc681
r5587:034e5e185dc2
r6125:eb40461cb765
r5584:545d748cc681
r6125:eb40461cb765
r23479:b2ebc3136dd5
r5584:545d748cc681
r5584:545d748cc681
r5584:545d748cc681
r5584:545d748cc681
r5584:545d748cc681
r5584:545d748cc681
r6125:eb40461cb765
r5584:545d748cc681
r5584:545d748cc681
r5584:545d748cc681
r5584:545d748cc681
r10207:a1fc2f2a33db
r15666:877f487d9446
r10207:a1fc2f2a33db
r5584:545d748cc681
r5584:545d748cc681
r13024:48c81d0b078a
r5584:545d748cc681
r5584:545d748cc681
r5584:545d748cc681
r17632:92f095eb81a2
r17632:92f095eb81a2
r17632:92f095eb81a2
r17632:92f095eb81a2
r17632:92f095eb81a2
r10207:a1fc2f2a33db
r5584:545d748cc681
r17220:5d1ecb0008c1
r17220:5d1ecb0008c1
r17220:5d1ecb0008c1
r23674:a5bafa1a02c5
r15025:2d23afc43d78
r15025:2d23afc43d78
r17823:2afeae3a6621
r17823:2afeae3a6621
r24695:05e093ea8aec
r17823:2afeae3a6621
r23674:a5bafa1a02c5
r23953:ba75d2f3b530
r17823:2afeae3a6621
r17823:2afeae3a6621
r17823:2afeae3a6621
r17823:2afeae3a6621
r17823:2afeae3a6621
r22110:ee7171b402d2
r17823:2afeae3a6621
r17823:2afeae3a6621
r15025:2d23afc43d78
r10207:a1fc2f2a33db
r6405:7798e7489d88
r10207:a1fc2f2a33db
r25484:c5af4712cb7f
r5584:545d748cc681
r10207:a1fc2f2a33db
r11917:612c11f7ab47
r5584:545d748cc681
r5584:545d748cc681
r23972:7fe6caff6272
r12648:24c912bd53f6
r12648:24c912bd53f6
r12659:f65aabcdc037
r12648:24c912bd53f6
r12648:24c912bd53f6
r5584:545d748cc681
r5584:545d748cc681
r5584:545d748cc681
r12659:f65aabcdc037
r5584:545d748cc681
r19301:d474b0c4882c
r23973:490b8210dd15
r10207:a1fc2f2a33db
r10207:a1fc2f2a33db
r10207:a1fc2f2a33db
r10207:a1fc2f2a33db
r11363:6906c490a00e
r24597:afde5721a3b6
r5584:545d748cc681
r10207:a1fc2f2a33db
r10207:a1fc2f2a33db
r5584:545d748cc681
r5584:545d748cc681
r5584:545d748cc681
r5584:545d748cc681
r10207:a1fc2f2a33db
r10207:a1fc2f2a33db
r10207:a1fc2f2a33db
r19301:d474b0c4882c
r19301:d474b0c4882c
r19301:d474b0c4882c
r19301:d474b0c4882c
r19301:d474b0c4882c
r19301:d474b0c4882c
r19301:d474b0c4882c
r19301:d474b0c4882c
r19301:d474b0c4882c
r19301:d474b0c4882c
r5584:545d748cc681
r5584:545d748cc681
r5584:545d748cc681
r23966:9de0a0960701
r10492:1af3324e4cc9
r10207:a1fc2f2a33db
r23607:36c15679007d
r5584:545d748cc681
r18145:767c15d9debd
r18145:767c15d9debd
r18221:469c025ee860
r18221:469c025ee860
r18221:469c025ee860
r18221:469c025ee860
r18145:767c15d9debd
r18221:469c025ee860
r18221:469c025ee860
r18221:469c025ee860
r18221:469c025ee860
r18221:469c025ee860
r18221:469c025ee860
r18221:469c025ee860
r23961:d62b62a4184a
r18221:469c025ee860
r18221:469c025ee860
r18221:469c025ee860
r18145:767c15d9debd
r18221:469c025ee860
r18221:469c025ee860
r18221:469c025ee860
r18221:469c025ee860
r18221:469c025ee860
r18221:469c025ee860
r22111:02d962d1ceb5
r22111:02d962d1ceb5
r22111:02d962d1ceb5
r22111:02d962d1ceb5
r22111:02d962d1ceb5
r22111:02d962d1ceb5
r22111:02d962d1ceb5
r22111:02d962d1ceb5
r22111:02d962d1ceb5
r22111:02d962d1ceb5
r22111:02d962d1ceb5
r22111:02d962d1ceb5
r22111:02d962d1ceb5
r22111:02d962d1ceb5
r23966:9de0a0960701
r18221:469c025ee860
r18221:469c025ee860
r16861:32933f9bc6d4
r22111:02d962d1ceb5
r22111:02d962d1ceb5
r22111:02d962d1ceb5
r22111:02d962d1ceb5
r22111:02d962d1ceb5
r22111:02d962d1ceb5
r22111:02d962d1ceb5
r22111:02d962d1ceb5
r22111:02d962d1ceb5
r22111:02d962d1ceb5
r26111:5721922c714f
r22111:02d962d1ceb5
r22111:02d962d1ceb5
r18221:469c025ee860
r18975:e36b2b15c97e
r18975:e36b2b15c97e
r18221:469c025ee860
r18975:e36b2b15c97e
r18221:469c025ee860
r18221:469c025ee860
r18221:469c025ee860
r5584:545d748cc681
r18221:469c025ee860
r18221:469c025ee860
r18221:469c025ee860
r18221:469c025ee860
r18221:469c025ee860
r18221:469c025ee860
r23607:36c15679007d
r5584:545d748cc681
r5584:545d748cc681
r18150:7beac77bd864
r18150:7beac77bd864
r5584:545d748cc681
r5584:545d748cc681
r6125:eb40461cb765
r5584:545d748cc681
r5584:545d748cc681
r5584:545d748cc681
r10207:a1fc2f2a33db
r26787:a51c38e4aac5
r8200:0d2a08fe516a
r10207:a1fc2f2a33db
r10207:a1fc2f2a33db
r8342:c2c539be911f
r19944:25a78576fb5e
r8342:c2c539be911f
r8200:0d2a08fe516a
r8200:0d2a08fe516a
r8200:0d2a08fe516a
r10207:a1fc2f2a33db
r8200:0d2a08fe516a
r8200:0d2a08fe516a
r8200:0d2a08fe516a
r10207:a1fc2f2a33db
r8200:0d2a08fe516a
r10207:a1fc2f2a33db
r8342:c2c539be911f
r8200:0d2a08fe516a
r26787:a51c38e4aac5
r8347:f79b84efe2a7
r8306:a191fc6e2f8e
r8347:f79b84efe2a7
r8347:f79b84efe2a7
r5584:545d748cc681
r5584:545d748cc681
r18978:7e76e962d9b9
r18978:7e76e962d9b9
r18978:7e76e962d9b9
r11234:5b224faa57dc
r23954:8e43140b9a66
r11234:5b224faa57dc
r11234:5b224faa57dc
r11234:5b224faa57dc
r11234:5b224faa57dc
r11234:5b224faa57dc
r11234:5b224faa57dc
r11234:5b224faa57dc
r11234:5b224faa57dc
r23954:8e43140b9a66
r11234:5b224faa57dc
r11234:5b224faa57dc
r11234:5b224faa57dc
r11234:5b224faa57dc
r11234:5b224faa57dc
r23970:272c50d4cd26
r10207:a1fc2f2a33db
r10158:8ba2a44437db
r10158:8ba2a44437db
r20329:0b11d054e50d
r23960:7332b2a6afc5
r20029:969f10f03aca
r20029:969f10f03aca
r20029:969f10f03aca
r20029:969f10f03aca
r20029:969f10f03aca
r20029:969f10f03aca
r23971:14d1b3311615
r20329:0b11d054e50d
r20329:0b11d054e50d
r20329:0b11d054e50d
r11085:c87a330fb4c2
r10207:a1fc2f2a33db
r5584:545d748cc681
r15269:8b901e9e0694
r5584:545d748cc681
r5584:545d748cc681
r5584:545d748cc681
r5584:545d748cc681
r15643:20875bb0d1bd
r15643:20875bb0d1bd
r15643:20875bb0d1bd
r15643:20875bb0d1bd
r10207:a1fc2f2a33db
r5584:545d748cc681
r10207:a1fc2f2a33db
r19674:81b87e2cf171
r23609:3f052f43978a
r19676:06a3abb35e22
r12842:6f82c6b66cdf
r23609:3f052f43978a
r5584:545d748cc681
r5584:545d748cc681
r5584:545d748cc681
r19676:06a3abb35e22
r5584:545d748cc681
r19676:06a3abb35e22
r19676:06a3abb35e22
r10495:09535545f1e5
r10495:09535545f1e5
r19676:06a3abb35e22
r19676:06a3abb35e22
r19676:06a3abb35e22
r19676:06a3abb35e22
r19676:06a3abb35e22
r19676:06a3abb35e22
r19676:06a3abb35e22
r19676:06a3abb35e22
r9658:ead5a2d1816a
r9658:ead5a2d1816a
r19944:25a78576fb5e
r19676:06a3abb35e22
r25744:540e044a54a1
r11725:57bc99fdc1bc
r11725:57bc99fdc1bc
r9658:ead5a2d1816a
r19366:08e6508de827
r18501:8e3d905ea4bc
r18764:f6e8611401f3
r5584:545d748cc681
r17203:5059e5768ef6
r17203:5059e5768ef6
r19676:06a3abb35e22
r19676:06a3abb35e22
r19971:0b3c03a62997
r14343:06e07ad1f03a
r19971:0b3c03a62997
r19971:0b3c03a62997
r19971:0b3c03a62997
r19971:0b3c03a62997
r19971:0b3c03a62997
r19971:0b3c03a62997
r19971:0b3c03a62997
r19971:0b3c03a62997
r5584:545d748cc681
r19676:06a3abb35e22
r19944:25a78576fb5e
r19676:06a3abb35e22
r10495:09535545f1e5
r19676:06a3abb35e22
r10495:09535545f1e5
r24695:05e093ea8aec
r10495:09535545f1e5
r25407:b37c2c854ce5
r10495:09535545f1e5
r10495:09535545f1e5
r10495:09535545f1e5
r10495:09535545f1e5
r10495:09535545f1e5
r17220:5d1ecb0008c1
r17220:5d1ecb0008c1
r17220:5d1ecb0008c1
r17220:5d1ecb0008c1
r17220:5d1ecb0008c1
r17220:5d1ecb0008c1
r17220:5d1ecb0008c1
r17220:5d1ecb0008c1
r17220:5d1ecb0008c1
r23609:3f052f43978a
r26107:59139eb8d51a
r23609:3f052f43978a
r23609:3f052f43978a
r17203:5059e5768ef6
r19676:06a3abb35e22
r5584:545d748cc681
r23609:3f052f43978a
r23609:3f052f43978a
r5584:545d748cc681
r5584:545d748cc681
r15643:20875bb0d1bd
r15643:20875bb0d1bd
r15643:20875bb0d1bd
r15643:20875bb0d1bd
r10207:a1fc2f2a33db
r5584:545d748cc681
r22753:a6479056b79c
r23953:ba75d2f3b530
r22753:a6479056b79c
r22753:a6479056b79c
r5584:545d748cc681
r23674:a5bafa1a02c5
r18560:ff3a65f20dab
r26188:737e1cbfe45a
r26188:737e1cbfe45a
r18560:ff3a65f20dab
r23953:ba75d2f3b530
r18560:ff3a65f20dab
r18560:ff3a65f20dab
r18560:ff3a65f20dab
r19063:6deb502206fb
r18560:ff3a65f20dab
r19063:6deb502206fb
r18560:ff3a65f20dab
r18560:ff3a65f20dab
r23698:1872cc5b7dd7
r23698:1872cc5b7dd7
r18560:ff3a65f20dab
r23698:1872cc5b7dd7
r18560:ff3a65f20dab
r18560:ff3a65f20dab
r18560:ff3a65f20dab
r18560:ff3a65f20dab
r18560:ff3a65f20dab
r18560:ff3a65f20dab
r18560:ff3a65f20dab
r5584:545d748cc681
r15269:8b901e9e0694
r5584:545d748cc681
r17330:ddf80ef4b607
r27148:4e041ae27b9d
r5584:545d748cc681
r23953:ba75d2f3b530
r22935:dd88c75e2001
r22935:dd88c75e2001
r10207:a1fc2f2a33db
r22935:dd88c75e2001
r5584:545d748cc681
r17689:d8869b8d77b1
r5584:545d748cc681
r10207:a1fc2f2a33db
r12041:db8bc7715f0f
r5584:545d748cc681
r5584:545d748cc681
r13024:48c81d0b078a
r13024:48c81d0b078a
r13024:48c81d0b078a
r13024:48c81d0b078a
r13024:48c81d0b078a
r13024:48c81d0b078a
r5584:545d748cc681
r5584:545d748cc681
r12930:ae0ddab1903d
r12930:ae0ddab1903d
r12930:ae0ddab1903d
r19634:b1e1c65d6779
r12930:ae0ddab1903d
r19634:b1e1c65d6779
r5584:545d748cc681
r7244:aae68d3ef241
r7244:aae68d3ef241
r7244:aae68d3ef241
r7244:aae68d3ef241
r7244:aae68d3ef241
r7244:aae68d3ef241
r7244:aae68d3ef241
r7244:aae68d3ef241
r7244:aae68d3ef241
r7244:aae68d3ef241
r7244:aae68d3ef241
r7244:aae68d3ef241
r7244:aae68d3ef241
r7244:aae68d3ef241
r7244:aae68d3ef241
r27148:4e041ae27b9d
r19634:b1e1c65d6779
r19634:b1e1c65d6779
r7244:aae68d3ef241
r6119:9344bb3beade
r6119:9344bb3beade
r6119:9344bb3beade
r19944:25a78576fb5e
r6119:9344bb3beade
r19633:3b86f3aed2aa
r19633:3b86f3aed2aa
r19633:3b86f3aed2aa
r19633:3b86f3aed2aa
r19633:3b86f3aed2aa
r19634:b1e1c65d6779
r19634:b1e1c65d6779
r12930:ae0ddab1903d
r12930:ae0ddab1903d
r12930:ae0ddab1903d
r12930:ae0ddab1903d
r12930:ae0ddab1903d
r12930:ae0ddab1903d
r12930:ae0ddab1903d
r26848:319b6ad2b742
r26848:319b6ad2b742
r12930:ae0ddab1903d
r12930:ae0ddab1903d
r13479:b39a51084392
r12930:ae0ddab1903d
r12930:ae0ddab1903d
r12930:ae0ddab1903d
r12930:ae0ddab1903d
r12930:ae0ddab1903d
r12930:ae0ddab1903d
r12930:ae0ddab1903d
r12930:ae0ddab1903d
r5584:545d748cc681
r12930:ae0ddab1903d
r12930:ae0ddab1903d
r12930:ae0ddab1903d
r12930:ae0ddab1903d
r12930:ae0ddab1903d
r12930:ae0ddab1903d
r17893:8f23c9864735
r17893:8f23c9864735
r17893:8f23c9864735
r17893:8f23c9864735
r17893:8f23c9864735
r12930:ae0ddab1903d
r12930:ae0ddab1903d
r12930:ae0ddab1903d
r12930:ae0ddab1903d
r12930:ae0ddab1903d
r17893:8f23c9864735
r17893:8f23c9864735
r12930:ae0ddab1903d
r12930:ae0ddab1903d
r12930:ae0ddab1903d
r12930:ae0ddab1903d
r12930:ae0ddab1903d
r12930:ae0ddab1903d
r14685:747b0b2e2382
r14685:747b0b2e2382
r14685:747b0b2e2382
r14685:747b0b2e2382
r14685:747b0b2e2382
r14685:747b0b2e2382
r14685:747b0b2e2382
r14685:747b0b2e2382
r14685:747b0b2e2382
r14685:747b0b2e2382
r12930:ae0ddab1903d
r13479:b39a51084392
r5584:545d748cc681
r5584:545d748cc681
r12930:ae0ddab1903d
r25310:e304033a69f3
r25866:d941c036e59d
r5584:545d748cc681
r5584:545d748cc681
r13024:48c81d0b078a
r13024:48c81d0b078a
r13024:48c81d0b078a
r18560:ff3a65f20dab
r16913:5d244970d18e
r5584:545d748cc681
r5584:545d748cc681
r15645:b579711f0ab7
r10207:a1fc2f2a33db
r5584:545d748cc681
r23674:a5bafa1a02c5
r23953:ba75d2f3b530
r15269:8b901e9e0694
r5584:545d748cc681
r10568:38925128a4e7
r10568:38925128a4e7
r10568:38925128a4e7
r10568:38925128a4e7
r15594:ba7e42fbae24
r10568:38925128a4e7
r10568:38925128a4e7
r19675:cb091204ae7a
r19675:cb091204ae7a
r19675:cb091204ae7a
r19675:cb091204ae7a
r10568:38925128a4e7
r19675:cb091204ae7a
r19675:cb091204ae7a
r19675:cb091204ae7a
r27148:4e041ae27b9d
r27148:4e041ae27b9d
r10568:38925128a4e7
r26228:5af29289e582
r5584:545d748cc681
r13476:add6db25d711
r5584:545d748cc681
r15269:8b901e9e0694
r5584:545d748cc681
r5584:545d748cc681
r6247:96e840dbefcc
r5584:545d748cc681
r12923:07b1236ff7e0
r12923:07b1236ff7e0
r12923:07b1236ff7e0
r16430:b3f65f9bc976
r12923:07b1236ff7e0
r12923:07b1236ff7e0
r12923:07b1236ff7e0
r12923:07b1236ff7e0
r12923:07b1236ff7e0
r12923:07b1236ff7e0
r5584:545d748cc681
r12923:07b1236ff7e0
r5584:545d748cc681
r19369:05b3aefe07b5
r5584:545d748cc681
r5584:545d748cc681
r19369:05b3aefe07b5
r5584:545d748cc681
r5584:545d748cc681
r5584:545d748cc681
r5584:545d748cc681
r5584:545d748cc681
r5584:545d748cc681
r5584:545d748cc681
r6247:96e840dbefcc
r5584:545d748cc681
r13487:42bb7dd86e5e
r5584:545d748cc681
r5584:545d748cc681
r5584:545d748cc681
r5584:545d748cc681
r13487:42bb7dd86e5e
r13487:42bb7dd86e5e
r5584:545d748cc681
r5584:545d748cc681
r5584:545d748cc681
r13487:42bb7dd86e5e
r5584:545d748cc681
r13479:b39a51084392
r13487:42bb7dd86e5e
r5584:545d748cc681
r5584:545d748cc681
r10146:7fb6cf730d46
r10146:7fb6cf730d46
r10146:7fb6cf730d46
r10146:7fb6cf730d46
r10571:99cb9a95b4cf
r10146:7fb6cf730d46
r26787:a51c38e4aac5
r10146:7fb6cf730d46
r10146:7fb6cf730d46
r10146:7fb6cf730d46
r10146:7fb6cf730d46
r19944:25a78576fb5e
r10146:7fb6cf730d46
r10146:7fb6cf730d46
r10146:7fb6cf730d46
r10146:7fb6cf730d46
r10146:7fb6cf730d46
r10146:7fb6cf730d46
r10146:7fb6cf730d46
r10146:7fb6cf730d46
r10146:7fb6cf730d46
r6247:96e840dbefcc
r5584:545d748cc681
r9413:fcf267325763
r9413:fcf267325763
r24597:afde5721a3b6
r5584:545d748cc681
r10146:7fb6cf730d46
r24502:9c5d32b7965a
r24502:9c5d32b7965a
r27148:4e041ae27b9d
r24502:9c5d32b7965a
r24502:9c5d32b7965a
r24502:9c5d32b7965a
r24502:9c5d32b7965a
r24502:9c5d32b7965a
r12930:ae0ddab1903d
r12930:ae0ddab1903d
r12930:ae0ddab1903d
r10146:7fb6cf730d46
r10146:7fb6cf730d46
r5584:545d748cc681
r5584:545d748cc681
r12930:ae0ddab1903d
r12930:ae0ddab1903d
r12930:ae0ddab1903d
r12930:ae0ddab1903d
r9717:375054eafc8a
r12930:ae0ddab1903d
r19488:684c18351a94
r19488:684c18351a94
r9717:375054eafc8a
r8626:f6fe0bba0fc2
r13476:add6db25d711
r13731:60d669a7b9e1
r13731:60d669a7b9e1
r13731:60d669a7b9e1
r13733:844aadb7fd6d
r13731:60d669a7b9e1
r13731:60d669a7b9e1
r13476:add6db25d711
r13733:844aadb7fd6d
r8626:f6fe0bba0fc2
r13479:b39a51084392
r8626:f6fe0bba0fc2
r13731:60d669a7b9e1
r23607:36c15679007d
r13731:60d669a7b9e1
r13731:60d669a7b9e1
r13731:60d669a7b9e1
r13731:60d669a7b9e1
r13731:60d669a7b9e1
r13731:60d669a7b9e1
r13731:60d669a7b9e1
r13731:60d669a7b9e1
r8626:f6fe0bba0fc2
r8626:f6fe0bba0fc2
r27064:9235bbc2bec8
r5584:545d748cc681
r12405:ba094e765533
r12932:8c04eed8b65b
r12932:8c04eed8b65b
r12932:8c04eed8b65b
r12932:8c04eed8b65b
r5584:545d748cc681
r6458:fb31a0fb5b6e
r7928:a80e7e05d6c5
r27272:bb139906001a
r6458:fb31a0fb5b6e
r6458:fb31a0fb5b6e
r6458:fb31a0fb5b6e
r6458:fb31a0fb5b6e
r6458:fb31a0fb5b6e
r13038:d42de8c3636a
r6458:fb31a0fb5b6e
r6458:fb31a0fb5b6e
r6458:fb31a0fb5b6e
r6458:fb31a0fb5b6e
r12932:8c04eed8b65b
r6458:fb31a0fb5b6e
r6458:fb31a0fb5b6e
r6458:fb31a0fb5b6e
r7328:29b211bab76e
r7328:29b211bab76e
r27064:9235bbc2bec8
r27064:9235bbc2bec8
r7328:29b211bab76e
r7328:29b211bab76e
r7328:29b211bab76e
r24597:afde5721a3b6
r24597:afde5721a3b6
r27064:9235bbc2bec8
r27064:9235bbc2bec8
r27064:9235bbc2bec8
r5584:545d748cc681
r7328:29b211bab76e
r7328:29b211bab76e
r7328:29b211bab76e
r27064:9235bbc2bec8
r7328:29b211bab76e
r7328:29b211bab76e
r7328:29b211bab76e
r7328:29b211bab76e
r27064:9235bbc2bec8
r7328:29b211bab76e
r7328:29b211bab76e
r27064:9235bbc2bec8
r27064:9235bbc2bec8
r27064:9235bbc2bec8
r27064:9235bbc2bec8
r27064:9235bbc2bec8
r27064:9235bbc2bec8
r27064:9235bbc2bec8
r5584:545d748cc681
r5584:545d748cc681
r12257:350df1ec60b3
r12257:350df1ec60b3
r12229:0a7acf0ff382
r12229:0a7acf0ff382
r12229:0a7acf0ff382
r12229:0a7acf0ff382
r12229:0a7acf0ff382
r12229:0a7acf0ff382
r13060:e57594b0ca84
r13060:e57594b0ca84
r23378:505e1384af51
r12933:4087a44421cd
r12229:0a7acf0ff382
r23378:505e1384af51
r12229:0a7acf0ff382
r12229:0a7acf0ff382
r12229:0a7acf0ff382
r12229:0a7acf0ff382
r12229:0a7acf0ff382
r12229:0a7acf0ff382
r12229:0a7acf0ff382
r12229:0a7acf0ff382
r12933:4087a44421cd
r12933:4087a44421cd
r26179:ad5479cbfaa1
r23429:dad55774ae34
r23429:dad55774ae34
r26179:ad5479cbfaa1
r12934:d737369db59b
r12934:d737369db59b
r27438:22e72ba90974
r12229:0a7acf0ff382
r27438:22e72ba90974
r12229:0a7acf0ff382
r12229:0a7acf0ff382
r15719:e9838b5d4aed
r7165:b30ba7925dc4
r24482:081733badf2c
r24482:081733badf2c
r12257:350df1ec60b3
r23535:9604c18808f0
r12229:0a7acf0ff382
r27438:22e72ba90974
r27438:22e72ba90974
r27438:22e72ba90974
r12933:4087a44421cd
r12933:4087a44421cd
r23378:505e1384af51
r23378:505e1384af51
r27106:2d95beb51290
r12933:4087a44421cd
r12229:0a7acf0ff382
r12933:4087a44421cd
r5584:545d748cc681
r5584:545d748cc681
r10450:e0bffbf46282
r10450:e0bffbf46282
r10450:e0bffbf46282
r13060:e57594b0ca84
r10450:e0bffbf46282
r10450:e0bffbf46282
r10450:e0bffbf46282
r12256:3bfac429e303
r12648:24c912bd53f6
r12648:24c912bd53f6
r12648:24c912bd53f6
r12648:24c912bd53f6
r10450:e0bffbf46282
r27064:9235bbc2bec8
r5584:545d748cc681
r5584:545d748cc681
r5584:545d748cc681
r17748:5f2cf48eef70
r5584:545d748cc681
r6125:eb40461cb765
r27106:2d95beb51290
r5584:545d748cc681
r13082:6e27873417fb
r23378:505e1384af51
r12936:7e236b5793c8
r17748:5f2cf48eef70
r23378:505e1384af51
r21471:ce169ca93e3c
r21471:ce169ca93e3c
r21471:ce169ca93e3c
r17748:5f2cf48eef70
r17748:5f2cf48eef70
r13985:47b19b7e58ed
r23378:505e1384af51
r13985:47b19b7e58ed
r18444:c1e881f954d6
r13985:47b19b7e58ed
r23378:505e1384af51
r13985:47b19b7e58ed
r6125:eb40461cb765
r23378:505e1384af51
r5584:545d748cc681
r19487:5d8c4ae2e2ef
r23378:505e1384af51
r19487:5d8c4ae2e2ef
r6125:eb40461cb765
r12648:24c912bd53f6
r9413:fcf267325763
r5584:545d748cc681
r5584:545d748cc681
r5584:545d748cc681
r5584:545d748cc681
r5584:545d748cc681
r5584:545d748cc681
r5584:545d748cc681
r5584:545d748cc681
r5584:545d748cc681
r5584:545d748cc681
r6559:d9116a977cc2
r10450:e0bffbf46282
r10450:e0bffbf46282
r10450:e0bffbf46282
r10450:e0bffbf46282
r10450:e0bffbf46282
r10450:e0bffbf46282
r10450:e0bffbf46282
r13026:0c3f00ec0a74
r10450:e0bffbf46282
r10450:e0bffbf46282
r10450:e0bffbf46282
r10450:e0bffbf46282
r10450:e0bffbf46282
r10450:e0bffbf46282
r10450:e0bffbf46282
r13024:48c81d0b078a
r10450:e0bffbf46282
r10450:e0bffbf46282
r27438:22e72ba90974
r27438:22e72ba90974
r10450:e0bffbf46282
r27438:22e72ba90974
r27438:22e72ba90974
r23040:680908bb49de
r10450:e0bffbf46282
r27438:22e72ba90974
r10450:e0bffbf46282
r10450:e0bffbf46282
r10450:e0bffbf46282
r10450:e0bffbf46282
r10450:e0bffbf46282
r10450:e0bffbf46282
r10450:e0bffbf46282
r10450:e0bffbf46282
r12258:ecb1674e7807
r12258:ecb1674e7807
r12258:ecb1674e7807
r12258:ecb1674e7807
r12258:ecb1674e7807
r12258:ecb1674e7807
r12258:ecb1674e7807
r12258:ecb1674e7807
r12258:ecb1674e7807
r12258:ecb1674e7807
r12258:ecb1674e7807
r12269:f94731e7dc53
r12269:f94731e7dc53
r23607:36c15679007d
r12269:f94731e7dc53
r20053:1f0b373e9dce
r12258:ecb1674e7807
r23674:a5bafa1a02c5
r12258:ecb1674e7807
r12258:ecb1674e7807
r20053:1f0b373e9dce
r20053:1f0b373e9dce
r20053:1f0b373e9dce
r20053:1f0b373e9dce
r20053:1f0b373e9dce
r12258:ecb1674e7807
r20053:1f0b373e9dce
r20053:1f0b373e9dce
r20053:1f0b373e9dce
r26243:a00e5a9a9739
r20053:1f0b373e9dce
r20053:1f0b373e9dce
r12258:ecb1674e7807
r12258:ecb1674e7807
r15269:8b901e9e0694
r12258:ecb1674e7807
r12258:ecb1674e7807
r12258:ecb1674e7807
r12258:ecb1674e7807
r12258:ecb1674e7807
r12258:ecb1674e7807
r12258:ecb1674e7807
r13203:2e49af5aeba4
r12258:ecb1674e7807
r23607:36c15679007d
r12258:ecb1674e7807
r12258:ecb1674e7807
r12258:ecb1674e7807
r12258:ecb1674e7807
r13315:feaf5a23669c
r12258:ecb1674e7807
r12258:ecb1674e7807
r12258:ecb1674e7807
r20051:59772daa559f
r12258:ecb1674e7807
r12258:ecb1674e7807
r12258:ecb1674e7807
r12258:ecb1674e7807
r13203:2e49af5aeba4
r12258:ecb1674e7807
r13203:2e49af5aeba4
r12258:ecb1674e7807
r13203:2e49af5aeba4
r12258:ecb1674e7807
r24075:c6c8c2836310
r15644:2b6f32650781
r24075:c6c8c2836310
r24075:c6c8c2836310
r24075:c6c8c2836310
r15644:2b6f32650781
r15644:2b6f32650781
r12258:ecb1674e7807
r14145:5a1d747ea3e9
r14145:5a1d747ea3e9
r20053:1f0b373e9dce
r13203:2e49af5aeba4
r12258:ecb1674e7807
r12258:ecb1674e7807
r12258:ecb1674e7807
r12269:f94731e7dc53
r6559:d9116a977cc2
r6559:d9116a977cc2
r12269:f94731e7dc53
r6559:d9116a977cc2
r20348:d6fd0cf0c673
r20348:d6fd0cf0c673
r20348:d6fd0cf0c673
r6565:bd87f0344734
r7929:67846e70abf8
r6565:bd87f0344734
r20348:d6fd0cf0c673
r14203:aea88883737e
r6565:bd87f0344734
r23607:36c15679007d
r17273:b5e141ad8e00
r17273:b5e141ad8e00
r24521:57ec498b9221
r17273:b5e141ad8e00
r12269:f94731e7dc53
r20348:d6fd0cf0c673
r20847:f74050098552
r26178:733038a553ce
r20348:d6fd0cf0c673
r23607:36c15679007d
r20348:d6fd0cf0c673
r20348:d6fd0cf0c673
r20348:d6fd0cf0c673
r21471:ce169ca93e3c
r20348:d6fd0cf0c673
r20348:d6fd0cf0c673
r20348:d6fd0cf0c673
r20348:d6fd0cf0c673
r20348:d6fd0cf0c673
r20348:d6fd0cf0c673
r20348:d6fd0cf0c673
r6559:d9116a977cc2
r6559:d9116a977cc2
r6580:fef9e4ffd342
r20054:152d076eb07b
r20054:152d076eb07b
r20054:152d076eb07b
r20054:152d076eb07b
r20054:152d076eb07b
r20464:619e7a8b3055
r20054:152d076eb07b
r20054:152d076eb07b
r20481:1c0e81c9e67e
r20054:152d076eb07b
r20054:152d076eb07b
r20464:619e7a8b3055
r20464:619e7a8b3055
r20054:152d076eb07b
r20054:152d076eb07b
r20054:152d076eb07b
r23607:36c15679007d
r20054:152d076eb07b
r20054:152d076eb07b
r20054:152d076eb07b
r20054:152d076eb07b
r20054:152d076eb07b
r20054:152d076eb07b
r20054:152d076eb07b
r20054:152d076eb07b
r20054:152d076eb07b
r20054:152d076eb07b
r20054:152d076eb07b
r20054:152d076eb07b
r20054:152d076eb07b
r20054:152d076eb07b
r20054:152d076eb07b
r20464:619e7a8b3055
r20464:619e7a8b3055
r20464:619e7a8b3055
r20464:619e7a8b3055
r22390:7d8a4aaf643c
r24597:afde5721a3b6
r20054:152d076eb07b
r20054:152d076eb07b
r20054:152d076eb07b
r21477:28c2d4f96fe7
r21477:28c2d4f96fe7
r21477:28c2d4f96fe7
r21477:28c2d4f96fe7
r21477:28c2d4f96fe7
r21477:28c2d4f96fe7
r21477:28c2d4f96fe7
r18628:952a97a8edef
r21477:28c2d4f96fe7
r21772:3d25f1cec3fb
r18628:952a97a8edef
r23607:36c15679007d
r23607:36c15679007d
r21772:3d25f1cec3fb
r21477:28c2d4f96fe7
r21477:28c2d4f96fe7
r21772:3d25f1cec3fb
r21477:28c2d4f96fe7
r18628:952a97a8edef
r21772:3d25f1cec3fb
r21772:3d25f1cec3fb
r18628:952a97a8edef
r18628:952a97a8edef
r18628:952a97a8edef
r21772:3d25f1cec3fb
r21477:28c2d4f96fe7
r21772:3d25f1cec3fb
r21477:28c2d4f96fe7
r21477:28c2d4f96fe7
r21772:3d25f1cec3fb
r21477:28c2d4f96fe7
r21477:28c2d4f96fe7
r21477:28c2d4f96fe7
r21772:3d25f1cec3fb
r21477:28c2d4f96fe7
r21772:3d25f1cec3fb
r21477:28c2d4f96fe7
r21477:28c2d4f96fe7
r21477:28c2d4f96fe7
r21477:28c2d4f96fe7
r21477:28c2d4f96fe7
r21477:28c2d4f96fe7
r21477:28c2d4f96fe7
r21477:28c2d4f96fe7
r21477:28c2d4f96fe7
r22867:9bff1c966805
r21477:28c2d4f96fe7
r21477:28c2d4f96fe7
r21477:28c2d4f96fe7
r21477:28c2d4f96fe7
r21477:28c2d4f96fe7
r21477:28c2d4f96fe7
r22867:9bff1c966805
r21477:28c2d4f96fe7
r21477:28c2d4f96fe7
r21477:28c2d4f96fe7
r21477:28c2d4f96fe7
r21477:28c2d4f96fe7
r21477:28c2d4f96fe7
r21477:28c2d4f96fe7
r21477:28c2d4f96fe7
r21477:28c2d4f96fe7
r21477:28c2d4f96fe7
r21477:28c2d4f96fe7
r21477:28c2d4f96fe7
r21477:28c2d4f96fe7
r21477:28c2d4f96fe7
r21477:28c2d4f96fe7
r21477:28c2d4f96fe7
r21477:28c2d4f96fe7
r21477:28c2d4f96fe7
r21477:28c2d4f96fe7
r21477:28c2d4f96fe7
r21477:28c2d4f96fe7
r21477:28c2d4f96fe7
r21477:28c2d4f96fe7
r21477:28c2d4f96fe7
r21477:28c2d4f96fe7
r21477:28c2d4f96fe7
r21477:28c2d4f96fe7
r21477:28c2d4f96fe7
r21477:28c2d4f96fe7
r21477:28c2d4f96fe7
r21477:28c2d4f96fe7
r21477:28c2d4f96fe7
r21477:28c2d4f96fe7
r21477:28c2d4f96fe7
r21477:28c2d4f96fe7
r21477:28c2d4f96fe7
r21477:28c2d4f96fe7
r21477:28c2d4f96fe7
r21477:28c2d4f96fe7
r21477:28c2d4f96fe7
r21477:28c2d4f96fe7
r21477:28c2d4f96fe7
r21477:28c2d4f96fe7
r21477:28c2d4f96fe7
r21477:28c2d4f96fe7
r21477:28c2d4f96fe7
r21772:3d25f1cec3fb
r21477:28c2d4f96fe7
r21772:3d25f1cec3fb
r21772:3d25f1cec3fb
r21772:3d25f1cec3fb
r21773:138024ce5982
r21772:3d25f1cec3fb
r21477:28c2d4f96fe7
r21477:28c2d4f96fe7
r21477:28c2d4f96fe7
r21477:28c2d4f96fe7
r21477:28c2d4f96fe7
r21773:138024ce5982
r21477:28c2d4f96fe7
r21773:138024ce5982
r21773:138024ce5982
r21477:28c2d4f96fe7
r21477:28c2d4f96fe7
r21477:28c2d4f96fe7
r21477:28c2d4f96fe7
r21477:28c2d4f96fe7
r21477:28c2d4f96fe7
r21477:28c2d4f96fe7
r21477:28c2d4f96fe7
r21477:28c2d4f96fe7
r21773:138024ce5982
r21773:138024ce5982
r21773:138024ce5982
r21773:138024ce5982
r21477:28c2d4f96fe7
r21477:28c2d4f96fe7
r21477:28c2d4f96fe7
r21477:28c2d4f96fe7
r21477:28c2d4f96fe7
r21477:28c2d4f96fe7
r21103:927c66dfabe2
r21103:927c66dfabe2
r21103:927c66dfabe2
r21103:927c66dfabe2
r21103:927c66dfabe2
r21103:927c66dfabe2
r21103:927c66dfabe2
r21772:3d25f1cec3fb
r21103:927c66dfabe2
r21103:927c66dfabe2
r21772:3d25f1cec3fb
r21103:927c66dfabe2
r23674:a5bafa1a02c5
r21103:927c66dfabe2
r22867:9bff1c966805
r21477:28c2d4f96fe7
r21477:28c2d4f96fe7
r21477:28c2d4f96fe7
r21103:927c66dfabe2
r21773:138024ce5982
r21773:138024ce5982
r21103:927c66dfabe2
r21103:927c66dfabe2
r25785:f792cdc9a9ff
r21103:927c66dfabe2
r21103:927c66dfabe2
r21103:927c66dfabe2
r26749:31ad365154bc
r21103:927c66dfabe2
r21103:927c66dfabe2
r21384:1d7f6eba4aac
r21384:1d7f6eba4aac
r21384:1d7f6eba4aac
r21384:1d7f6eba4aac
r26125:9a63e6c142ba
r21384:1d7f6eba4aac
r21384:1d7f6eba4aac
r21103:927c66dfabe2
r21103:927c66dfabe2
r21103:927c66dfabe2
r21103:927c66dfabe2
r21103:927c66dfabe2
r21103:927c66dfabe2
r21103:927c66dfabe2
r21103:927c66dfabe2
r21704:81c734dade46
r21704:81c734dade46
r21704:81c734dade46
r21704:81c734dade46
r21704:81c734dade46
r26125:9a63e6c142ba
r21103:927c66dfabe2
r21103:927c66dfabe2
r21103:927c66dfabe2
r21103:927c66dfabe2
r21773:138024ce5982
r21773:138024ce5982
r21103:927c66dfabe2
r21103:927c66dfabe2
r21103:927c66dfabe2
r21103:927c66dfabe2
r23343:afd1a49ccadc
r23343:afd1a49ccadc
r23343:afd1a49ccadc
r23343:afd1a49ccadc
r23343:afd1a49ccadc
r23343:afd1a49ccadc
r23343:afd1a49ccadc
r23343:afd1a49ccadc
r23343:afd1a49ccadc
r23343:afd1a49ccadc
r23343:afd1a49ccadc
r21773:138024ce5982
r21773:138024ce5982
r21773:138024ce5982
r21773:138024ce5982
r21773:138024ce5982
r21773:138024ce5982
r21773:138024ce5982
r21773:138024ce5982
r21773:138024ce5982
r23343:afd1a49ccadc
r21773:138024ce5982
r21773:138024ce5982
r21773:138024ce5982
r21773:138024ce5982
r21773:138024ce5982
r21773:138024ce5982
r21773:138024ce5982
r21773:138024ce5982
r21773:138024ce5982
r21773:138024ce5982
r21773:138024ce5982
r21773:138024ce5982
r21773:138024ce5982
r21773:138024ce5982
r21773:138024ce5982
r21773:138024ce5982
r21773:138024ce5982
r21773:138024ce5982
r21773:138024ce5982
r21773:138024ce5982
r21773:138024ce5982
r21773:138024ce5982
r23607:36c15679007d
r23607:36c15679007d
r21773:138024ce5982
r21773:138024ce5982
r21773:138024ce5982
r21773:138024ce5982
r21773:138024ce5982
r21773:138024ce5982
r21773:138024ce5982
r21773:138024ce5982
r21773:138024ce5982
r21773:138024ce5982
r21773:138024ce5982
r23607:36c15679007d
r21773:138024ce5982
r21773:138024ce5982
r21773:138024ce5982
r21773:138024ce5982
r21103:927c66dfabe2
r21442:976d9d184727
r21442:976d9d184727
r21442:976d9d184727
r21442:976d9d184727
r21442:976d9d184727
r21442:976d9d184727
r21442:976d9d184727
r21442:976d9d184727
r21442:976d9d184727
r21442:976d9d184727
r21442:976d9d184727
r21442:976d9d184727
r21442:976d9d184727
r21442:976d9d184727
r21442:976d9d184727
r21442:976d9d184727
r21442:976d9d184727
r24597:afde5721a3b6
r21442:976d9d184727
r21442:976d9d184727
r21442:976d9d184727
r6580:fef9e4ffd342
r17929:edd7a0f3753f
r6580:fef9e4ffd342
r20054:152d076eb07b
r5584:545d748cc681
r17929:edd7a0f3753f
r12746:83e5cf81ce7e
r20054:152d076eb07b
r20054:152d076eb07b
r20054:152d076eb07b
r20847:f74050098552
r21772:3d25f1cec3fb
r27424:6a028979ce01
r21773:138024ce5982
r23607:36c15679007d
r21772:3d25f1cec3fb
r23607:36c15679007d
r21773:138024ce5982
r6618:f2b5497450c5
r6616:876f96dd626c
r20054:152d076eb07b
r20054:152d076eb07b
r8231:ef8eaa703161
r17929:edd7a0f3753f
r6844:9474c60d529d
r6844:9474c60d529d
r17929:edd7a0f3753f
r17929:edd7a0f3753f
r6844:9474c60d529d
r6844:9474c60d529d
r6844:9474c60d529d
r21442:976d9d184727
r13988:fca60a14c0f1
r13988:fca60a14c0f1
r6565:bd87f0344734
r8241:9d4bd14e65b7
r20007:507a4ae5d8c9
r20007:507a4ae5d8c9
r22867:9bff1c966805
r22867:9bff1c966805
r22867:9bff1c966805
r22867:9bff1c966805
r5584:545d748cc681
r17929:edd7a0f3753f
r5584:545d748cc681
r17929:edd7a0f3753f
r12269:f94731e7dc53
r18628:952a97a8edef
r23607:36c15679007d
r18628:952a97a8edef
r6609:56c3a6d7d24b
r18628:952a97a8edef
r6609:56c3a6d7d24b
r6609:56c3a6d7d24b
r5584:545d748cc681
r17929:edd7a0f3753f
r20054:152d076eb07b
r24597:afde5721a3b6
r11221:3f9e56376a1e
r5584:545d748cc681
r23607:36c15679007d
r12269:f94731e7dc53
r12269:f94731e7dc53
r21471:ce169ca93e3c
r20054:152d076eb07b
r20054:152d076eb07b
r20054:152d076eb07b
r21239:e494030d6ed8
r21239:e494030d6ed8
r20054:152d076eb07b
r20320:67ba11c5e787
r20320:67ba11c5e787
r20320:67ba11c5e787
r20348:d6fd0cf0c673
r20320:67ba11c5e787
r20320:67ba11c5e787
r20054:152d076eb07b
r21239:e494030d6ed8
r21239:e494030d6ed8
r7010:fd8e3ec6f727
r20054:152d076eb07b
r20054:152d076eb07b
r20054:152d076eb07b
r20054:152d076eb07b
r20054:152d076eb07b
r20054:152d076eb07b
r11221:3f9e56376a1e
r11221:3f9e56376a1e
r21472:fd9e339929aa
r21472:fd9e339929aa
r21472:fd9e339929aa
r21472:fd9e339929aa
r21472:fd9e339929aa
r23838:bfeaabaa7b1d
r21472:fd9e339929aa
r21472:fd9e339929aa
r21472:fd9e339929aa
r21472:fd9e339929aa
r21472:fd9e339929aa
r21472:fd9e339929aa
r20054:152d076eb07b
r20054:152d076eb07b
r20054:152d076eb07b
r20054:152d076eb07b
r20054:152d076eb07b
r21442:976d9d184727
r6198:e699a5af3f4b
r20054:152d076eb07b
r20054:152d076eb07b
r5584:545d748cc681
r5584:545d748cc681
r9413:fcf267325763
r8241:9d4bd14e65b7
r6609:56c3a6d7d24b
r6609:56c3a6d7d24b
r7929:67846e70abf8
r6609:56c3a6d7d24b
r6609:56c3a6d7d24b
r6609:56c3a6d7d24b
r6609:56c3a6d7d24b
r5888:e71beb7577f6
r15817:d3b2c9fe7ab6
r17929:edd7a0f3753f
r5584:545d748cc681
r18628:952a97a8edef
r21772:3d25f1cec3fb
r21772:3d25f1cec3fb
r21103:927c66dfabe2
r18241:a4322e3af754
r18241:a4322e3af754
r20539:47bddac1066a
r20539:47bddac1066a
r20539:47bddac1066a
r5584:545d748cc681
r6609:56c3a6d7d24b
r17929:edd7a0f3753f
r22672:3473f7daf422
r16372:76fe3abb2725
r17929:edd7a0f3753f
r16372:76fe3abb2725
r16373:fab42163de3d
r16373:fab42163de3d
r17929:edd7a0f3753f
r16373:fab42163de3d
r16373:fab42163de3d
r16373:fab42163de3d
r17929:edd7a0f3753f
r16373:fab42163de3d
r16373:fab42163de3d
r13042:f37087fc6fc3
r5584:545d748cc681
r5584:545d748cc681
r6125:eb40461cb765
r27272:bb139906001a
r27272:bb139906001a
r5584:545d748cc681
r20348:d6fd0cf0c673
r23992:5909e7f4d268
r20348:d6fd0cf0c673
r5584:545d748cc681
r23992:5909e7f4d268
r23992:5909e7f4d268
r23992:5909e7f4d268
r16137:7859b0a12284
r23992:5909e7f4d268
r23992:5909e7f4d268
r23992:5909e7f4d268
r23992:5909e7f4d268
r24597:afde5721a3b6
r6618:f2b5497450c5
r23992:5909e7f4d268
r23992:5909e7f4d268
r23992:5909e7f4d268
r23992:5909e7f4d268
r23992:5909e7f4d268
r20054:152d076eb07b
r20054:152d076eb07b
r23992:5909e7f4d268
r23992:5909e7f4d268
r23992:5909e7f4d268
r23992:5909e7f4d268
r23992:5909e7f4d268
r23992:5909e7f4d268
r20054:152d076eb07b
r23992:5909e7f4d268
r23992:5909e7f4d268
r23992:5909e7f4d268
r23992:5909e7f4d268
r23992:5909e7f4d268
r23992:5909e7f4d268
r23992:5909e7f4d268
r23992:5909e7f4d268
r23992:5909e7f4d268
r23992:5909e7f4d268
r23992:5909e7f4d268
r23992:5909e7f4d268
r23992:5909e7f4d268
r23992:5909e7f4d268
r23992:5909e7f4d268
r23992:5909e7f4d268
r23992:5909e7f4d268
r23992:5909e7f4d268
r26914:6e889cbdcba1
r26914:6e889cbdcba1
r23992:5909e7f4d268
r23992:5909e7f4d268
r23992:5909e7f4d268
r23992:5909e7f4d268
r23992:5909e7f4d268
r23992:5909e7f4d268
r17930:c00871a54e89
r5584:545d748cc681
r6611:8efb6702b97b
r20188:c7660e0c9b5b
r7931:4c17a74c399e
r6611:8efb6702b97b
r7931:4c17a74c399e
r6611:8efb6702b97b
r5584:545d748cc681
r5584:545d748cc681
r17931:d8dd48ae130d
r19949:26fad1c62a1b
r19949:26fad1c62a1b
r19949:26fad1c62a1b
r26914:6e889cbdcba1
r26914:6e889cbdcba1
r26914:6e889cbdcba1
r19949:26fad1c62a1b
r17931:d8dd48ae130d
r17931:d8dd48ae130d
r15594:ba7e42fbae24
r8241:9d4bd14e65b7
r8241:9d4bd14e65b7
r12269:f94731e7dc53
r12269:f94731e7dc53
r17929:edd7a0f3753f
r6611:8efb6702b97b
r9413:fcf267325763
r6611:8efb6702b97b
r11356:ae9277304002
r6611:8efb6702b97b
r5584:545d748cc681
r21442:976d9d184727
r6611:8efb6702b97b
r16137:7859b0a12284
r16137:7859b0a12284
r20007:507a4ae5d8c9
r24597:afde5721a3b6
r17929:edd7a0f3753f
r16137:7859b0a12284
r21442:976d9d184727
r21442:976d9d184727
r6611:8efb6702b97b
r21442:976d9d184727
r6611:8efb6702b97b
r17929:edd7a0f3753f
r17929:edd7a0f3753f
r6611:8efb6702b97b
r6611:8efb6702b97b
r20188:c7660e0c9b5b
r22867:9bff1c966805
r6611:8efb6702b97b
r6611:8efb6702b97b
r6611:8efb6702b97b
r6611:8efb6702b97b
r5584:545d748cc681
r20252:76a6f1c78ce7
r20252:76a6f1c78ce7
r20252:76a6f1c78ce7
r20252:76a6f1c78ce7
r20252:76a6f1c78ce7
r20252:76a6f1c78ce7
r21443:e0525f7288a8
r5584:545d748cc681
r6611:8efb6702b97b
r17929:edd7a0f3753f
r5584:545d748cc681
r5584:545d748cc681
r7543:fa81401cca0e
r7543:fa81401cca0e
r9413:fcf267325763
r10207:a1fc2f2a33db
r9413:fcf267325763
r7543:fa81401cca0e
r17929:edd7a0f3753f
r7014:5a0a16e3673b
r17929:edd7a0f3753f
r17929:edd7a0f3753f
r17929:edd7a0f3753f
r6998:9587370cd6e8
r17929:edd7a0f3753f
r6998:9587370cd6e8
r6998:9587370cd6e8
r6998:9587370cd6e8
r8241:9d4bd14e65b7
r19926:e25755dc4678
r19926:e25755dc4678
r19927:c1e04ff168b6
r17929:edd7a0f3753f
r5584:545d748cc681
r5584:545d748cc681
r13988:fca60a14c0f1
r17929:edd7a0f3753f
r17929:edd7a0f3753f
r17929:edd7a0f3753f
r13988:fca60a14c0f1
r13988:fca60a14c0f1
r6823:c5b9c08647ba
r13988:fca60a14c0f1
r21472:fd9e339929aa
r5584:545d748cc681
r5584:545d748cc681
r5584:545d748cc681
r6616:876f96dd626c
r6616:876f96dd626c
r6616:876f96dd626c
r6616:876f96dd626c
r6616:876f96dd626c
r6616:876f96dd626c
r6616:876f96dd626c
r12255:d5f7e3e91a1c
r12255:d5f7e3e91a1c
r12255:d5f7e3e91a1c
r23607:36c15679007d
r16719:b9c6002c78f4
r16719:b9c6002c78f4
r27320:a815d811abc1
r16719:b9c6002c78f4
r16719:b9c6002c78f4
r16719:b9c6002c78f4
r16719:b9c6002c78f4
r16719:b9c6002c78f4
r16719:b9c6002c78f4
r16719:b9c6002c78f4
r16719:b9c6002c78f4
r16719:b9c6002c78f4
r16719:b9c6002c78f4
r16719:b9c6002c78f4
r16719:b9c6002c78f4
r16719:b9c6002c78f4
r23607:36c15679007d
r16719:b9c6002c78f4
r27320:a815d811abc1
r20054:152d076eb07b
r16719:b9c6002c78f4
r6616:876f96dd626c
r12269:f94731e7dc53
r12269:f94731e7dc53
r23536:ce42deb0b32d
r23536:ce42deb0b32d
r12269:f94731e7dc53
r23517:1a32c3c14728
r6616:876f96dd626c
r6616:876f96dd626c
r15606:aa81fc543ca1
r15606:aa81fc543ca1
r15606:aa81fc543ca1
r27090:1ea30951c0f3
r5584:545d748cc681
r10207:a1fc2f2a33db
r12930:ae0ddab1903d
r12930:ae0ddab1903d
r12930:ae0ddab1903d
r12930:ae0ddab1903d
r10207:a1fc2f2a33db
r5584:545d748cc681
r27090:1ea30951c0f3
r5584:545d748cc681
r10207:a1fc2f2a33db
r5584:545d748cc681
r10696:8dfe83e30d01
r5584:545d748cc681
r25744:540e044a54a1
r9658:ead5a2d1816a
r11725:57bc99fdc1bc
r11725:57bc99fdc1bc
r9658:ead5a2d1816a
r9658:ead5a2d1816a
r10207:a1fc2f2a33db
r19366:08e6508de827
r18501:8e3d905ea4bc
r18764:f6e8611401f3
r5584:545d748cc681
r10207:a1fc2f2a33db
r5584:545d748cc681
r10207:a1fc2f2a33db
r15642:8b9b2e97124a
r25553:92872b4fd6f6
r25553:92872b4fd6f6
r25553:92872b4fd6f6
r10207:a1fc2f2a33db
r5584:545d748cc681
r5584:545d748cc681
r12138:e93d2e409e78
r10696:8dfe83e30d01
r25565:6a5de7df7ea1
r9297:6cd3e74fc38e
r9297:6cd3e74fc38e
r9297:6cd3e74fc38e
r9297:6cd3e74fc38e
r9659:f5984e9c0ecd
r10207:a1fc2f2a33db
r5584:545d748cc681
r5584:545d748cc681
r15610:623a23fb6560
r15610:623a23fb6560
r5584:545d748cc681
r5584:545d748cc681
r10207:a1fc2f2a33db
r26095:00c14d52e378
r26120:15c912177c88
r13057:58af81fcdcf8
r5584:545d748cc681
r26120:15c912177c88
r5584:545d748cc681
r15028:250e3e368445
r23607:36c15679007d
r5584:545d748cc681
r12845:8860291369ea
r12845:8860291369ea
r12845:8860291369ea
r24695:05e093ea8aec
r12845:8860291369ea
r6405:7798e7489d88
r10207:a1fc2f2a33db
r15028:250e3e368445
r5584:545d748cc681
r15715:f75fbcec842f
r15715:f75fbcec842f
r15715:f75fbcec842f
r13034:86416afcb32c
r13034:86416afcb32c
r13034:86416afcb32c
r5584:545d748cc681
r10207:a1fc2f2a33db
r5584:545d748cc681
r13034:86416afcb32c
r5584:545d748cc681
/*
 * This file is part of OpenTTD.
 * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
 * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
 * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
 */

/** @file economy.cpp Handling of the economy. */

#include "stdafx.h"
#include "company_func.h"
#include "command_func.h"
#include "industry.h"
#include "town.h"
#include "news_func.h"
#include "network/network.h"
#include "network/network_func.h"
#include "ai/ai.hpp"
#include "aircraft.h"
#include "train.h"
#include "newgrf_engine.h"
#include "engine_base.h"
#include "ground_vehicle.hpp"
#include "newgrf_cargo.h"
#include "newgrf_sound.h"
#include "newgrf_industrytiles.h"
#include "newgrf_station.h"
#include "newgrf_airporttiles.h"
#include "newgrf_roadstop.h"
#include "object.h"
#include "strings_func.h"
#include "vehicle_func.h"
#include "sound_func.h"
#include "autoreplace_func.h"
#include "company_gui.h"
#include "signs_base.h"
#include "subsidy_base.h"
#include "subsidy_func.h"
#include "station_base.h"
#include "waypoint_base.h"
#include "economy_base.h"
#include "core/pool_func.hpp"
#include "core/backup_type.hpp"
#include "core/container_func.hpp"
#include "cargo_type.h"
#include "water.h"
#include "game/game.hpp"
#include "cargomonitor.h"
#include "goal_base.h"
#include "story_base.h"
#include "linkgraph/refresh.h"
#include "company_cmd.h"
#include "economy_cmd.h"
#include "vehicle_cmd.h"
#include "timer/timer.h"
#include "timer/timer_game_calendar.h"

#include "table/strings.h"
#include "table/pricebase.h"

#include "safeguards.h"


/* Initialize the cargo payment-pool */
CargoPaymentPool _cargo_payment_pool("CargoPayment");
INSTANTIATE_POOL_METHODS(CargoPayment)

/**
 * Multiply two integer values and shift the results to right.
 *
 * This function multiplies two integer values. The result is
 * shifted by the amount of shift to right.
 *
 * @param a The first integer
 * @param b The second integer
 * @param shift The amount to shift the value to right.
 * @return The shifted result
 */
static inline int32 BigMulS(const int32 a, const int32 b, const uint8 shift)
{
	return (int32)((int64)a * (int64)b >> shift);
}

typedef std::vector<Industry *> SmallIndustryList;

/**
 * Score info, values used for computing the detailed performance rating.
 */
const ScoreInfo _score_info[] = {
	{     120, 100}, // SCORE_VEHICLES
	{      80, 100}, // SCORE_STATIONS
	{   10000, 100}, // SCORE_MIN_PROFIT
	{   50000,  50}, // SCORE_MIN_INCOME
	{  100000, 100}, // SCORE_MAX_INCOME
	{   40000, 400}, // SCORE_DELIVERED
	{       8,  50}, // SCORE_CARGO
	{10000000,  50}, // SCORE_MONEY
	{  250000,  50}, // SCORE_LOAN
	{       0,   0}  // SCORE_TOTAL
};

int64 _score_part[MAX_COMPANIES][SCORE_END];
Economy _economy;
Prices _price;
static PriceMultipliers _price_base_multiplier;

/**
 * Calculate the value of the company. That is the value of all
 * assets (vehicles, stations) and money minus the loan,
 * except when including_loan is \c false which is useful when
 * we want to calculate the value for bankruptcy.
 * @param c the company to get the value of.
 * @param including_loan include the loan in the company value.
 * @return the value of the company.
 */
Money CalculateCompanyValue(const Company *c, bool including_loan)
{
	Owner owner = c->index;

	uint num = 0;

	for (const Station *st : Station::Iterate()) {
		if (st->owner == owner) num += CountBits((byte)st->facilities);
	}

	Money value = num * _price[PR_STATION_VALUE] * 25;

	for (const Vehicle *v : Vehicle::Iterate()) {
		if (v->owner != owner) continue;

		if (v->type == VEH_TRAIN ||
				v->type == VEH_ROAD ||
				(v->type == VEH_AIRCRAFT && Aircraft::From(v)->IsNormalAircraft()) ||
				v->type == VEH_SHIP) {
			value += v->value * 3 >> 1;
		}
	}

	/* Add real money value */
	if (including_loan) value -= c->current_loan;
	value += c->money;

	return std::max<Money>(value, 1);
}

/**
 * if update is set to true, the economy is updated with this score
 *  (also the house is updated, should only be true in the on-tick event)
 * @param update the economy with calculated score
 * @param c company been evaluated
 * @return actual score of this company
 *
 */
int UpdateCompanyRatingAndValue(Company *c, bool update)
{
	Owner owner = c->index;
	int score = 0;

	memset(_score_part[owner], 0, sizeof(_score_part[owner]));

	/* Count vehicles */
	{
		Money min_profit = 0;
		bool min_profit_first = true;
		uint num = 0;

		for (const Vehicle *v : Vehicle::Iterate()) {
			if (v->owner != owner) continue;
			if (IsCompanyBuildableVehicleType(v->type) && v->IsPrimaryVehicle()) {
				if (v->profit_last_year > 0) num++; // For the vehicle score only count profitable vehicles
				if (v->age > 730) {
					/* Find the vehicle with the lowest amount of profit */
					if (min_profit_first || min_profit > v->profit_last_year) {
						min_profit = v->profit_last_year;
						min_profit_first = false;
					}
				}
			}
		}

		min_profit >>= 8; // remove the fract part

		_score_part[owner][SCORE_VEHICLES] = num;
		/* Don't allow negative min_profit to show */
		if (min_profit > 0) {
			_score_part[owner][SCORE_MIN_PROFIT] = min_profit;
		}
	}

	/* Count stations */
	{
		uint num = 0;
		for (const Station *st : Station::Iterate()) {
			/* Only count stations that are actually serviced */
			if (st->owner == owner && (st->time_since_load <= 20 || st->time_since_unload <= 20)) num += CountBits((byte)st->facilities);
		}
		_score_part[owner][SCORE_STATIONS] = num;
	}

	/* Generate statistics depending on recent income statistics */
	{
		int numec = std::min<uint>(c->num_valid_stat_ent, 12u);
		if (numec != 0) {
			const CompanyEconomyEntry *cee = c->old_economy;
			Money min_income = cee->income + cee->expenses;
			Money max_income = cee->income + cee->expenses;

			do {
				min_income = std::min(min_income, cee->income + cee->expenses);
				max_income = std::max(max_income, cee->income + cee->expenses);
			} while (++cee, --numec);

			if (min_income > 0) {
				_score_part[owner][SCORE_MIN_INCOME] = min_income;
			}

			_score_part[owner][SCORE_MAX_INCOME] = max_income;
		}
	}

	/* Generate score depending on amount of transported cargo */
	{
		int numec = std::min<uint>(c->num_valid_stat_ent, 4u);
		if (numec != 0) {
			const CompanyEconomyEntry *cee = c->old_economy;
			OverflowSafeInt64 total_delivered = 0;
			do {
				total_delivered += cee->delivered_cargo.GetSum<OverflowSafeInt64>();
			} while (++cee, --numec);

			_score_part[owner][SCORE_DELIVERED] = total_delivered;
		}
	}

	/* Generate score for variety of cargo */
	{
		_score_part[owner][SCORE_CARGO] = c->old_economy->delivered_cargo.GetCount();
	}

	/* Generate score for company's money */
	{
		if (c->money > 0) {
			_score_part[owner][SCORE_MONEY] = c->money;
		}
	}

	/* Generate score for loan */
	{
		_score_part[owner][SCORE_LOAN] = _score_info[SCORE_LOAN].needed - c->current_loan;
	}

	/* Now we calculate the score for each item.. */
	{
		int total_score = 0;
		int s;
		score = 0;
		for (ScoreID i = SCORE_BEGIN; i < SCORE_END; i++) {
			/* Skip the total */
			if (i == SCORE_TOTAL) continue;
			/*  Check the score */
			s = Clamp<int64>(_score_part[owner][i], 0, _score_info[i].needed) * _score_info[i].score / _score_info[i].needed;
			score += s;
			total_score += _score_info[i].score;
		}

		_score_part[owner][SCORE_TOTAL] = score;

		/*  We always want the score scaled to SCORE_MAX (1000) */
		if (total_score != SCORE_MAX) score = score * SCORE_MAX / total_score;
	}

	if (update) {
		c->old_economy[0].performance_history = score;
		UpdateCompanyHQ(c->location_of_HQ, score);
		c->old_economy[0].company_value = CalculateCompanyValue(c);
	}

	SetWindowDirty(WC_PERFORMANCE_DETAIL, 0);
	return score;
}

/**
 * Change the ownership of all the items of a company.
 * @param old_owner The company that gets removed.
 * @param new_owner The company to merge to, or INVALID_OWNER to remove the company.
 */
void ChangeOwnershipOfCompanyItems(Owner old_owner, Owner new_owner)
{
	/* We need to set _current_company to old_owner before we try to move
	 * the client. This is needed as it needs to know whether "you" really
	 * are the current local company. */
	Backup<CompanyID> cur_company(_current_company, old_owner, FILE_LINE);
	/* In all cases, make spectators of clients connected to that company */
	if (_networking) NetworkClientsToSpectators(old_owner);
	if (old_owner == _local_company) {
		/* Single player cheated to AI company.
		 * There are no spectators in singleplayer mode, so we must pick some other company. */
		assert(!_networking);
		Backup<CompanyID> cur_company2(_current_company, FILE_LINE);
		for (const Company *c : Company::Iterate()) {
			if (c->index != old_owner) {
				SetLocalCompany(c->index);
				break;
			}
		}
		cur_company2.Restore();
		assert(old_owner != _local_company);
	}

	assert(old_owner != new_owner);

	/* Temporarily increase the company's money, to be sure that
	 * removing their property doesn't fail because of lack of money.
	 * Not too drastically though, because it could overflow */
	if (new_owner == INVALID_OWNER) {
		Company::Get(old_owner)->money = UINT64_MAX >> 2; // jackpot ;p
	}

	for (Subsidy *s : Subsidy::Iterate()) {
		if (s->awarded == old_owner) {
			if (new_owner == INVALID_OWNER) {
				delete s;
			} else {
				s->awarded = new_owner;
			}
		}
	}
	if (new_owner == INVALID_OWNER) RebuildSubsidisedSourceAndDestinationCache();

	/* Take care of rating and transport rights in towns */
	for (Town *t : Town::Iterate()) {
		/* If a company takes over, give the ratings to that company. */
		if (new_owner != INVALID_OWNER) {
			if (HasBit(t->have_ratings, old_owner)) {
				if (HasBit(t->have_ratings, new_owner)) {
					/* use max of the two ratings. */
					t->ratings[new_owner] = std::max(t->ratings[new_owner], t->ratings[old_owner]);
				} else {
					SetBit(t->have_ratings, new_owner);
					t->ratings[new_owner] = t->ratings[old_owner];
				}
			}
		}

		/* Reset the ratings for the old owner */
		t->ratings[old_owner] = RATING_INITIAL;
		ClrBit(t->have_ratings, old_owner);

		/* Transfer exclusive rights */
		if (t->exclusive_counter > 0 && t->exclusivity == old_owner) {
			if (new_owner != INVALID_OWNER) {
				t->exclusivity = new_owner;
			} else {
				t->exclusive_counter = 0;
				t->exclusivity = INVALID_COMPANY;
			}
		}
	}

	{
		for (Vehicle *v : Vehicle::Iterate()) {
			if (v->owner == old_owner && IsCompanyBuildableVehicleType(v->type)) {
				if (new_owner == INVALID_OWNER) {
					if (v->Previous() == nullptr) delete v;
				} else {
					if (v->IsEngineCountable()) GroupStatistics::CountEngine(v, -1);
					if (v->IsPrimaryVehicle()) GroupStatistics::CountVehicle(v, -1);
				}
			}
		}
	}

	/* In all cases clear replace engine rules.
	 * Even if it was copied, it could interfere with new owner's rules */
	RemoveAllEngineReplacementForCompany(Company::Get(old_owner));

	if (new_owner == INVALID_OWNER) {
		RemoveAllGroupsForCompany(old_owner);
	} else {
		for (Group *g : Group::Iterate()) {
			if (g->owner == old_owner) g->owner = new_owner;
		}
	}

	{
		FreeUnitIDGenerator unitidgen[] = {
			FreeUnitIDGenerator(VEH_TRAIN, new_owner), FreeUnitIDGenerator(VEH_ROAD,     new_owner),
			FreeUnitIDGenerator(VEH_SHIP,  new_owner), FreeUnitIDGenerator(VEH_AIRCRAFT, new_owner)
		};

		/* Override company settings to new company defaults in case we need to convert them.
		 * This is required as the CmdChangeServiceInt doesn't copy the supplied value when it is non-custom
		 */
		if (new_owner != INVALID_OWNER) {
			Company *old_company = Company::Get(old_owner);
			Company *new_company = Company::Get(new_owner);

			old_company->settings.vehicle.servint_aircraft = new_company->settings.vehicle.servint_aircraft;
			old_company->settings.vehicle.servint_trains = new_company->settings.vehicle.servint_trains;
			old_company->settings.vehicle.servint_roadveh = new_company->settings.vehicle.servint_roadveh;
			old_company->settings.vehicle.servint_ships = new_company->settings.vehicle.servint_ships;
			old_company->settings.vehicle.servint_ispercent = new_company->settings.vehicle.servint_ispercent;
		}

		for (Vehicle *v : Vehicle::Iterate()) {
			if (v->owner == old_owner && IsCompanyBuildableVehicleType(v->type)) {
				assert(new_owner != INVALID_OWNER);

				/* Correct default values of interval settings while maintaining custom set ones.
				 * This prevents invalid values on mismatching company defaults being accepted.
				 */
				if (!v->ServiceIntervalIsCustom()) {
					Company *new_company = Company::Get(new_owner);

					/* Technically, passing the interval is not needed as the command will query the default value itself.
					 * However, do not rely on that behaviour.
					 */
					int interval = CompanyServiceInterval(new_company, v->type);
					Command<CMD_CHANGE_SERVICE_INT>::Do(DC_EXEC | DC_BANKRUPT, v->index, interval, false, new_company->settings.vehicle.servint_ispercent);
				}

				v->owner = new_owner;

				/* Owner changes, clear cache */
				v->colourmap = PAL_NONE;
				v->InvalidateNewGRFCache();

				if (v->IsEngineCountable()) {
					GroupStatistics::CountEngine(v, 1);
				}
				if (v->IsPrimaryVehicle()) {
					GroupStatistics::CountVehicle(v, 1);
					v->unitnumber = unitidgen[v->type].NextID();
				}

				/* Invalidate the vehicle's cargo payment "owner cache". */
				if (v->cargo_payment != nullptr) v->cargo_payment->owner = nullptr;
			}
		}

		if (new_owner != INVALID_OWNER) GroupStatistics::UpdateAutoreplace(new_owner);
	}

	/*  Change ownership of tiles */
	{
		TileIndex tile = 0;
		do {
			ChangeTileOwner(tile, old_owner, new_owner);
		} while (++tile != Map::Size());

		if (new_owner != INVALID_OWNER) {
			/* Update all signals because there can be new segment that was owned by two companies
			 * and signals were not propagated
			 * Similar with crossings - it is needed to bar crossings that weren't before
			 * because of different owner of crossing and approaching train */
			tile = 0;

			do {
				if (IsTileType(tile, MP_RAILWAY) && IsTileOwner(tile, new_owner) && HasSignals(tile)) {
					TrackBits tracks = GetTrackBits(tile);
					do { // there may be two tracks with signals for TRACK_BIT_HORZ and TRACK_BIT_VERT
						Track track = RemoveFirstTrack(&tracks);
						if (HasSignalOnTrack(tile, track)) AddTrackToSignalBuffer(tile, track, new_owner);
					} while (tracks != TRACK_BIT_NONE);
				} else if (IsLevelCrossingTile(tile) && IsTileOwner(tile, new_owner)) {
					UpdateLevelCrossing(tile);
				}
			} while (++tile != Map::Size());
		}

		/* update signals in buffer */
		UpdateSignalsInBuffer();
	}

	/* Add airport infrastructure count of the old company to the new one. */
	if (new_owner != INVALID_OWNER) Company::Get(new_owner)->infrastructure.airport += Company::Get(old_owner)->infrastructure.airport;

	/* convert owner of stations (including deleted ones, but excluding buoys) */
	for (Station *st : Station::Iterate()) {
		if (st->owner == old_owner) {
			/* if a company goes bankrupt, set owner to OWNER_NONE so the sign doesn't disappear immediately
			 * also, drawing station window would cause reading invalid company's colour */
			st->owner = new_owner == INVALID_OWNER ? OWNER_NONE : new_owner;
		}
	}

	/* do the same for waypoints (we need to do this here so deleted waypoints are converted too) */
	for (Waypoint *wp : Waypoint::Iterate()) {
		if (wp->owner == old_owner) {
			wp->owner = new_owner == INVALID_OWNER ? OWNER_NONE : new_owner;
		}
	}

	for (Sign *si : Sign::Iterate()) {
		if (si->owner == old_owner) si->owner = new_owner == INVALID_OWNER ? OWNER_NONE : new_owner;
	}

	/* Remove Game Script created Goals, CargoMonitors and Story pages. */
	for (Goal *g : Goal::Iterate()) {
		if (g->company == old_owner) delete g;
	}

	ClearCargoPickupMonitoring(old_owner);
	ClearCargoDeliveryMonitoring(old_owner);

	for (StoryPage *sp : StoryPage::Iterate()) {
		if (sp->company == old_owner) delete sp;
	}

	/* Change colour of existing windows */
	if (new_owner != INVALID_OWNER) ChangeWindowOwner(old_owner, new_owner);

	cur_company.Restore();

	MarkWholeScreenDirty();
}

/**
 * Check for bankruptcy of a company. Called every three months.
 * @param c Company to check.
 */
static void CompanyCheckBankrupt(Company *c)
{
	/*  If the company has money again, it does not go bankrupt */
	if (c->money - c->current_loan >= -_economy.max_loan) {
		int previous_months_of_bankruptcy = CeilDiv(c->months_of_bankruptcy, 3);
		c->months_of_bankruptcy = 0;
		c->bankrupt_asked = 0;
		if (previous_months_of_bankruptcy != 0) CompanyAdminUpdate(c);
		return;
	}

	c->months_of_bankruptcy++;

	switch (c->months_of_bankruptcy) {
		/* All the boring cases (months) with a bad balance where no action is taken */
		case 0:
		case 1:
		case 2:
		case 3:

		case 5:
		case 6:

		case 8:
		case 9:
			break;

		/* Warn about bankruptcy after 3 months */
		case 4: {
			CompanyNewsInformation *cni = new CompanyNewsInformation(c);
			SetDParam(0, STR_NEWS_COMPANY_IN_TROUBLE_TITLE);
			SetDParam(1, STR_NEWS_COMPANY_IN_TROUBLE_DESCRIPTION);
			SetDParamStr(2, cni->company_name);
			AddCompanyNewsItem(STR_MESSAGE_NEWS_FORMAT, cni);
			AI::BroadcastNewEvent(new ScriptEventCompanyInTrouble(c->index));
			Game::NewEvent(new ScriptEventCompanyInTrouble(c->index));
			break;
		}

		/* Offer company for sale after 6 months */
		case 7: {
			/* Don't consider the loan */
			Money val = CalculateCompanyValue(c, false);

			c->bankrupt_value = val;
			c->bankrupt_asked = 1 << c->index; // Don't ask the owner
			c->bankrupt_timeout = 0;

			/* The company assets should always have some value */
			assert(c->bankrupt_value > 0);
			break;
		}

		/* Bankrupt company after 6 months (if the company has no value) or latest
		 * after 9 months (if it still had value after 6 months) */
		default:
		case 10: {
			if (!_networking && _local_company == c->index) {
				/* If we are in singleplayer mode, leave the company playing. Eg. there
				 * is no THE-END, otherwise mark the client as spectator to make sure
				 * they are no longer in control of this company. However... when you
				 * join another company (cheat) the "unowned" company can bankrupt. */
				c->bankrupt_asked = MAX_UVALUE(CompanyMask);
				break;
			}

			/* Actually remove the company, but not when we're a network client.
			 * In case of network clients we will be getting a command from the
			 * server. It is done in this way as we are called from the
			 * StateGameLoop which can't change the current company, and thus
			 * updating the local company triggers an assert later on. In the
			 * case of a network game the command will be processed at a time
			 * that changing the current company is okay. In case of single
			 * player we are sure (the above check) that we are not the local
			 * company and thus we won't be moved. */
			if (!_networking || _network_server) {
				Command<CMD_COMPANY_CTRL>::Post(CCA_DELETE, c->index, CRR_BANKRUPT, INVALID_CLIENT_ID);
				return;
			}
			break;
		}
	}

	if (CeilDiv(c->months_of_bankruptcy, 3) != CeilDiv(c->months_of_bankruptcy - 1, 3)) CompanyAdminUpdate(c);
}

/**
 * Update the finances of all companies.
 * Pay for the stations, update the history graph, update ratings and company values, and deal with bankruptcy.
 */
static void CompaniesGenStatistics()
{
	/* Check for bankruptcy each month */
	for (Company *c : Company::Iterate()) {
		CompanyCheckBankrupt(c);
	}

	Backup<CompanyID> cur_company(_current_company, FILE_LINE);

	/* Pay Infrastructure Maintenance, if enabled */
	if (_settings_game.economy.infrastructure_maintenance) {
		/* Improved monthly infrastructure costs. */
		for (const Company *c : Company::Iterate()) {
			cur_company.Change(c->index);

			CommandCost cost(EXPENSES_PROPERTY);
			uint32 rail_total = c->infrastructure.GetRailTotal();
			for (RailType rt = RAILTYPE_BEGIN; rt < RAILTYPE_END; rt++) {
				if (c->infrastructure.rail[rt] != 0) cost.AddCost(RailMaintenanceCost(rt, c->infrastructure.rail[rt], rail_total));
			}
			cost.AddCost(SignalMaintenanceCost(c->infrastructure.signal));
			uint32 road_total = c->infrastructure.GetRoadTotal();
			uint32 tram_total = c->infrastructure.GetTramTotal();
			for (RoadType rt = ROADTYPE_BEGIN; rt < ROADTYPE_END; rt++) {
				if (c->infrastructure.road[rt] != 0) cost.AddCost(RoadMaintenanceCost(rt, c->infrastructure.road[rt], RoadTypeIsRoad(rt) ? road_total : tram_total));
			}
			cost.AddCost(CanalMaintenanceCost(c->infrastructure.water));
			cost.AddCost(StationMaintenanceCost(c->infrastructure.station));
			cost.AddCost(AirportMaintenanceCost(c->index));

			SubtractMoneyFromCompany(cost);
		}
	}
	cur_company.Restore();

	/* Only run the economic statics and update company stats every 3rd month (1st of quarter). */
	if (!HasBit(1 << 0 | 1 << 3 | 1 << 6 | 1 << 9, TimerGameCalendar::month)) return;

	for (Company *c : Company::Iterate()) {
		/* Drop the oldest history off the end */
		std::copy_backward(c->old_economy, c->old_economy + MAX_HISTORY_QUARTERS - 1, c->old_economy + MAX_HISTORY_QUARTERS);
		c->old_economy[0] = c->cur_economy;
		c->cur_economy = {};

		if (c->num_valid_stat_ent != MAX_HISTORY_QUARTERS) c->num_valid_stat_ent++;

		UpdateCompanyRatingAndValue(c, true);
		if (c->block_preview != 0) c->block_preview--;
	}

	SetWindowDirty(WC_INCOME_GRAPH, 0);
	SetWindowDirty(WC_OPERATING_PROFIT, 0);
	SetWindowDirty(WC_DELIVERED_CARGO, 0);
	SetWindowDirty(WC_PERFORMANCE_HISTORY, 0);
	SetWindowDirty(WC_COMPANY_VALUE, 0);
	SetWindowDirty(WC_COMPANY_LEAGUE, 0);
}

/**
 * Add monthly inflation
 * @param check_year Shall the inflation get stopped after 170 years?
 * @return true if inflation is maxed and nothing was changed
 */
bool AddInflation(bool check_year)
{
	/* The cargo payment inflation differs from the normal inflation, so the
	 * relative amount of money you make with a transport decreases slowly over
	 * the 170 years. After a few hundred years we reach a level in which the
	 * games will become unplayable as the maximum income will be less than
	 * the minimum running cost.
	 *
	 * Furthermore there are a lot of inflation related overflows all over the
	 * place. Solving them is hardly possible because inflation will always
	 * reach the overflow threshold some day. So we'll just perform the
	 * inflation mechanism during the first 170 years (the amount of years that
	 * one had in the original TTD) and stop doing the inflation after that
	 * because it only causes problems that can't be solved nicely and the
	 * inflation doesn't add anything after that either; it even makes playing
	 * it impossible due to the diverging cost and income rates.
	 */
	if (check_year && (TimerGameCalendar::year < ORIGINAL_BASE_YEAR || TimerGameCalendar::year >= ORIGINAL_MAX_YEAR)) return true;

	if (_economy.inflation_prices == MAX_INFLATION || _economy.inflation_payment == MAX_INFLATION) return true;

	/* Approximation for (100 + infl_amount)% ** (1 / 12) - 100%
	 * scaled by 65536
	 * 12 -> months per year
	 * This is only a good approximation for small values
	 */
	_economy.inflation_prices  += (_economy.inflation_prices  * _economy.infl_amount    * 54) >> 16;
	_economy.inflation_payment += (_economy.inflation_payment * _economy.infl_amount_pr * 54) >> 16;

	if (_economy.inflation_prices > MAX_INFLATION) _economy.inflation_prices = MAX_INFLATION;
	if (_economy.inflation_payment > MAX_INFLATION) _economy.inflation_payment = MAX_INFLATION;

	return false;
}

/**
 * Computes all prices, payments and maximum loan.
 */
void RecomputePrices()
{
	/* Setup maximum loan as a rounded down multiple of LOAN_INTERVAL. */
	_economy.max_loan = ((uint64)_settings_game.difficulty.max_loan * _economy.inflation_prices >> 16) / LOAN_INTERVAL * LOAN_INTERVAL;

	/* Setup price bases */
	for (Price i = PR_BEGIN; i < PR_END; i++) {
		Money price = _price_base_specs[i].start_price;

		/* Apply difficulty settings */
		uint mod = 1;
		switch (_price_base_specs[i].category) {
			case PCAT_RUNNING:
				mod = _settings_game.difficulty.vehicle_costs;
				break;

			case PCAT_CONSTRUCTION:
				mod = _settings_game.difficulty.construction_cost;
				break;

			default: break;
		}
		switch (mod) {
			case 0: price *= 6; break;
			case 1: price *= 8; break; // normalised to 1 below
			case 2: price *= 9; break;
			default: NOT_REACHED();
		}

		/* Apply inflation */
		price = (int64)price * _economy.inflation_prices;

		/* Apply newgrf modifiers, remove fractional part of inflation, and normalise on medium difficulty. */
		int shift = _price_base_multiplier[i] - 16 - 3;
		if (shift >= 0) {
			price <<= shift;
		} else {
			price >>= -shift;
		}

		/* Make sure the price does not get reduced to zero.
		 * Zero breaks quite a few commands that use a zero
		 * cost to see whether something got changed or not
		 * and based on that cause an error. When the price
		 * is zero that fails even when things are done. */
		if (price == 0) {
			price = Clamp(_price_base_specs[i].start_price, -1, 1);
			/* No base price should be zero, but be sure. */
			assert(price != 0);
		}
		/* Store value */
		_price[i] = price;
	}

	/* Setup cargo payment */
	for (CargoSpec *cs : CargoSpec::Iterate()) {
		cs->current_payment = (cs->initial_payment * (int64)_economy.inflation_payment) >> 16;
	}

	SetWindowClassesDirty(WC_BUILD_VEHICLE);
	SetWindowClassesDirty(WC_REPLACE_VEHICLE);
	SetWindowClassesDirty(WC_VEHICLE_DETAILS);
	SetWindowClassesDirty(WC_COMPANY_INFRASTRUCTURE);
	InvalidateWindowData(WC_PAYMENT_RATES, 0);
}

/** Let all companies pay the monthly interest on their loan. */
static void CompaniesPayInterest()
{
	Backup<CompanyID> cur_company(_current_company, FILE_LINE);
	for (const Company *c : Company::Iterate()) {
		cur_company.Change(c->index);

		/* Over a year the paid interest should be "loan * interest percentage",
		 * but... as that number is likely not dividable by 12 (pay each month),
		 * one needs to account for that in the monthly fee calculations.
		 * To easily calculate what one should pay "this" month, you calculate
		 * what (total) should have been paid up to this month and you subtract
		 * whatever has been paid in the previous months. This will mean one month
		 * it'll be a bit more and the other it'll be a bit less than the average
		 * monthly fee, but on average it will be exact.
		 * In order to prevent cheating or abuse (just not paying interest by not
		 * taking a loan we make companies pay interest on negative cash as well
		 */
		Money yearly_fee = c->current_loan * _economy.interest_rate / 100;
		if (c->money < 0) {
			yearly_fee += -c->money *_economy.interest_rate / 100;
		}
		Money up_to_previous_month = yearly_fee * TimerGameCalendar::month / 12;
		Money up_to_this_month = yearly_fee * (TimerGameCalendar::month + 1) / 12;

		SubtractMoneyFromCompany(CommandCost(EXPENSES_LOAN_INTEREST, up_to_this_month - up_to_previous_month));

		SubtractMoneyFromCompany(CommandCost(EXPENSES_OTHER, _price[PR_STATION_VALUE] >> 2));
	}
	cur_company.Restore();
}

static void HandleEconomyFluctuations()
{
	if (_settings_game.difficulty.economy != 0) {
		/* When economy is Fluctuating, decrease counter */
		_economy.fluct--;
	} else if (EconomyIsInRecession()) {
		/* When it's Steady and we are in recession, end it now */
		_economy.fluct = -12;
	} else {
		/* No need to do anything else in other cases */
		return;
	}

	if (_economy.fluct == 0) {
		_economy.fluct = -(int)GB(Random(), 0, 2);
		AddNewsItem(STR_NEWS_BEGIN_OF_RECESSION, NT_ECONOMY, NF_NORMAL);
	} else if (_economy.fluct == -12) {
		_economy.fluct = GB(Random(), 0, 8) + 312;
		AddNewsItem(STR_NEWS_END_OF_RECESSION, NT_ECONOMY, NF_NORMAL);
	}
}


/**
 * Reset changes to the price base multipliers.
 */
void ResetPriceBaseMultipliers()
{
	memset(_price_base_multiplier, 0, sizeof(_price_base_multiplier));
}

/**
 * Change a price base by the given factor.
 * The price base is altered by factors of two.
 * NewBaseCost = OldBaseCost * 2^n
 * @param price Index of price base to change.
 * @param factor Amount to change by.
 */
void SetPriceBaseMultiplier(Price price, int factor)
{
	assert(price < PR_END);
	_price_base_multiplier[price] = Clamp(factor, MIN_PRICE_MODIFIER, MAX_PRICE_MODIFIER);
}

/**
 * Initialize the variables that will maintain the daily industry change system.
 * @param init_counter specifies if the counter is required to be initialized
 */
void StartupIndustryDailyChanges(bool init_counter)
{
	uint map_size = Map::LogX() + Map::LogY();
	/* After getting map size, it needs to be scaled appropriately and divided by 31,
	 * which stands for the days in a month.
	 * Using just 31 will make it so that a monthly reset (based on the real number of days of that month)
	 * would not be needed.
	 * Since it is based on "fractional parts", the leftover days will not make much of a difference
	 * on the overall total number of changes performed */
	_economy.industry_daily_increment = (1 << map_size) / 31;

	if (init_counter) {
		/* A new game or a savegame from an older version will require the counter to be initialized */
		_economy.industry_daily_change_counter = 0;
	}
}

void StartupEconomy()
{
	_economy.interest_rate = _settings_game.difficulty.initial_interest;
	_economy.infl_amount = _settings_game.difficulty.initial_interest;
	_economy.infl_amount_pr = std::max(0, _settings_game.difficulty.initial_interest - 1);
	_economy.fluct = GB(Random(), 0, 8) + 168;

	if (_settings_game.economy.inflation) {
		/* Apply inflation that happened before our game start year. */
		int months = (std::min(TimerGameCalendar::year, ORIGINAL_MAX_YEAR) - ORIGINAL_BASE_YEAR) * 12;
		for (int i = 0; i < months; i++) {
			AddInflation(false);
		}
	}

	/* Set up prices */
	RecomputePrices();

	StartupIndustryDailyChanges(true); // As we are starting a new game, initialize the counter too

}

/**
 * Resets economy to initial values
 */
void InitializeEconomy()
{
	_economy.inflation_prices = _economy.inflation_payment = 1 << 16;
	ClearCargoPickupMonitoring();
	ClearCargoDeliveryMonitoring();
}

/**
 * Determine a certain price
 * @param index Price base
 * @param cost_factor Price factor
 * @param grf_file NewGRF to use local price multipliers from.
 * @param shift Extra bit shifting after the computation
 * @return Price
 */
Money GetPrice(Price index, uint cost_factor, const GRFFile *grf_file, int shift)
{
	if (index >= PR_END) return 0;

	Money cost = _price[index] * cost_factor;
	if (grf_file != nullptr) shift += grf_file->price_base_multipliers[index];

	if (shift >= 0) {
		cost <<= shift;
	} else {
		cost >>= -shift;
	}

	return cost;
}

Money GetTransportedGoodsIncome(uint num_pieces, uint dist, uint16 transit_days, CargoID cargo_type)
{
	const CargoSpec *cs = CargoSpec::Get(cargo_type);
	if (!cs->IsValid()) {
		/* User changed newgrfs and some vehicle still carries some cargo which is no longer available. */
		return 0;
	}

	/* Use callback to calculate cargo profit, if available */
	if (HasBit(cs->callback_mask, CBM_CARGO_PROFIT_CALC)) {
		uint32 var18 = ClampTo<uint16_t>(dist) | (ClampTo<uint8_t>(num_pieces) << 16) | (ClampTo<uint8_t>(transit_days) << 24);
		uint16 callback = GetCargoCallback(CBID_CARGO_PROFIT_CALC, 0, var18, cs);
		if (callback != CALLBACK_FAILED) {
			int result = GB(callback, 0, 14);

			/* Simulate a 15 bit signed value */
			if (HasBit(callback, 14)) result -= 0x4000;

			/* "The result should be a signed multiplier that gets multiplied
			 * by the amount of cargo moved and the price factor, then gets
			 * divided by 8192." */
			return result * num_pieces * cs->current_payment / 8192;
		}
	}

	static const int MIN_TIME_FACTOR = 31;
	static const int MAX_TIME_FACTOR = 255;
	static const int TIME_FACTOR_FRAC_BITS = 4;
	static const int TIME_FACTOR_FRAC = 1 << TIME_FACTOR_FRAC_BITS;

	const int days1 = cs->transit_days[0];
	const int days2 = cs->transit_days[1];
	const int days_over_days1 = std::max(   transit_days - days1, 0);
	const int days_over_days2 = std::max(days_over_days1 - days2, 0);
	int days_over_max = MIN_TIME_FACTOR - MAX_TIME_FACTOR;
	if (days2 > -days_over_max) days_over_max += transit_days - days1;
	else days_over_max += 2 * (transit_days - days1) - days2;

	/*
	 * The time factor is calculated based on the time it took
	 * (transit_days) compared two cargo-depending values. The
	 * range is divided into four parts:
	 *
	 *  - constant for fast transits
	 *  - linear decreasing with time with a slope of -1 for medium transports
	 *  - linear decreasing with time with a slope of -2 for slow transports
	 *  - after hitting MIN_TIME_FACTOR, the time factor will be asymptotically decreased to a limit of 1 with a scaled 1/(x+1) function.
	 *
	 */
	if (days_over_max > 0) {
		const int time_factor = std::max(2 * MIN_TIME_FACTOR * TIME_FACTOR_FRAC * TIME_FACTOR_FRAC / (days_over_max + 2 * TIME_FACTOR_FRAC), 1); // MIN_TIME_FACTOR / (x/(2 * TIME_FACTOR_FRAC) + 1) + 1, expressed as fixed point with TIME_FACTOR_FRAC_BITS.
		return BigMulS(dist * time_factor * num_pieces, cs->current_payment, 21 + TIME_FACTOR_FRAC_BITS);
	} else {
		const int time_factor = std::max(MAX_TIME_FACTOR - days_over_days1 - days_over_days2, MIN_TIME_FACTOR);
		return BigMulS(dist * time_factor * num_pieces, cs->current_payment, 21);
	}
}

/** The industries we've currently brought cargo to. */
static SmallIndustryList _cargo_delivery_destinations;

/**
 * Transfer goods from station to industry.
 * All cargo is delivered to the nearest (Manhattan) industry to the station sign, which is inside the acceptance rectangle and actually accepts the cargo.
 * @param st The station that accepted the cargo
 * @param cargo_type Type of cargo delivered
 * @param num_pieces Amount of cargo delivered
 * @param source The source of the cargo
 * @param company The company delivering the cargo
 * @return actually accepted pieces of cargo
 */
static uint DeliverGoodsToIndustry(const Station *st, CargoID cargo_type, uint num_pieces, IndustryID source, CompanyID company)
{
	/* Find the nearest industrytile to the station sign inside the catchment area, whose industry accepts the cargo.
	 * This fails in three cases:
	 *  1) The station accepts the cargo because there are enough houses around it accepting the cargo.
	 *  2) The industries in the catchment area temporarily reject the cargo, and the daily station loop has not yet updated station acceptance.
	 *  3) The results of callbacks CBID_INDUSTRY_REFUSE_CARGO and CBID_INDTILE_CARGO_ACCEPTANCE are inconsistent. (documented behaviour)
	 */

	uint accepted = 0;

	for (const auto &i : st->industries_near) {
		if (num_pieces == 0) break;

		Industry *ind = i.industry;
		if (ind->index == source) continue;

		auto it = ind->GetCargoAccepted(cargo_type);
		/* Check if matching cargo has been found */
		if (it == std::end(ind->accepted)) continue;

		/* Check if industry temporarily refuses acceptance */
		if (IndustryTemporarilyRefusesCargo(ind, cargo_type)) continue;

		if (ind->exclusive_supplier != INVALID_OWNER && ind->exclusive_supplier != st->owner) continue;

		/* Insert the industry into _cargo_delivery_destinations, if not yet contained */
		include(_cargo_delivery_destinations, ind);

		uint amount = std::min(num_pieces, 0xFFFFu - it->waiting);
		it->waiting += amount;
		it->last_accepted = TimerGameCalendar::date;
		num_pieces -= amount;
		accepted += amount;

		/* Update the cargo monitor. */
		AddCargoDelivery(cargo_type, company, amount, SourceType::Industry, source, st, ind->index);
	}

	return accepted;
}

/**
 * Delivers goods to industries/towns and calculates the payment
 * @param num_pieces amount of cargo delivered
 * @param cargo_type the type of cargo that is delivered
 * @param dest Station the cargo has been unloaded
 * @param source_tile The origin of the cargo for distance calculation
 * @param days_in_transit Travel time
 * @param company The company delivering the cargo
 * @param src_type Type of source of cargo (industry, town, headquarters)
 * @param src Index of source of cargo
 * @return Revenue for delivering cargo
 * @note The cargo is just added to the stockpile of the industry. It is due to the caller to trigger the industry's production machinery
 */
static Money DeliverGoods(int num_pieces, CargoID cargo_type, StationID dest, TileIndex source_tile, uint16 days_in_transit, Company *company, SourceType src_type, SourceID src)
{
	assert(num_pieces > 0);

	Station *st = Station::Get(dest);

	/* Give the goods to the industry. */
	uint accepted_ind = DeliverGoodsToIndustry(st, cargo_type, num_pieces, src_type == SourceType::Industry ? src : INVALID_INDUSTRY, company->index);

	/* If this cargo type is always accepted, accept all */
	uint accepted_total = HasBit(st->always_accepted, cargo_type) ? num_pieces : accepted_ind;

	/* Update station statistics */
	if (accepted_total > 0) {
		SetBit(st->goods[cargo_type].status, GoodsEntry::GES_EVER_ACCEPTED);
		SetBit(st->goods[cargo_type].status, GoodsEntry::GES_CURRENT_MONTH);
		SetBit(st->goods[cargo_type].status, GoodsEntry::GES_ACCEPTED_BIGTICK);
	}

	/* Update company statistics */
	company->cur_economy.delivered_cargo[cargo_type] += accepted_total;

	/* Increase town's counter for town effects */
	const CargoSpec *cs = CargoSpec::Get(cargo_type);
	st->town->received[cs->town_effect].new_act += accepted_total;

	/* Determine profit */
	Money profit = GetTransportedGoodsIncome(accepted_total, DistanceManhattan(source_tile, st->xy), days_in_transit, cargo_type);

	/* Update the cargo monitor. */
	AddCargoDelivery(cargo_type, company->index, accepted_total - accepted_ind, src_type, src, st);

	/* Modify profit if a subsidy is in effect */
	if (CheckSubsidised(cargo_type, company->index, src_type, src, st))  {
		switch (_settings_game.difficulty.subsidy_multiplier) {
			case 0:  profit += profit >> 1; break;
			case 1:  profit *= 2; break;
			case 2:  profit *= 3; break;
			default: profit *= 4; break;
		}
	}

	return profit;
}

/**
 * Inform the industry about just delivered cargo
 * DeliverGoodsToIndustry() silently incremented incoming_cargo_waiting, now it is time to do something with the new cargo.
 * @param i The industry to process
 */
static void TriggerIndustryProduction(Industry *i)
{
	const IndustrySpec *indspec = GetIndustrySpec(i->type);
	uint16 callback = indspec->callback_mask;

	i->was_cargo_delivered = true;

	if (HasBit(callback, CBM_IND_PRODUCTION_CARGO_ARRIVAL) || HasBit(callback, CBM_IND_PRODUCTION_256_TICKS)) {
		if (HasBit(callback, CBM_IND_PRODUCTION_CARGO_ARRIVAL)) {
			IndustryProductionCallback(i, 0);
		} else {
			SetWindowDirty(WC_INDUSTRY_VIEW, i->index);
		}
	} else {
		for (auto ita = std::begin(i->accepted); ita != std::end(i->accepted); ++ita) {
			if (ita->waiting == 0) continue;

			for (auto itp = std::begin(i->produced); itp != std::end(i->produced); ++itp) {
				itp->waiting = ClampTo<uint16_t>(itp->waiting + (ita->waiting * indspec->input_cargo_multiplier[ita - std::begin(i->accepted)][itp - std::begin(i->produced)] / 256));
			}

			ita->waiting = 0;
		}
	}

	TriggerIndustry(i, INDUSTRY_TRIGGER_RECEIVED_CARGO);
	StartStopIndustryTileAnimation(i, IAT_INDUSTRY_RECEIVED_CARGO);
}

/**
 * Makes us a new cargo payment helper.
 * @param front The front of the train
 */
CargoPayment::CargoPayment(Vehicle *front) :
	front(front),
	current_station(front->last_station_visited)
{
}

CargoPayment::~CargoPayment()
{
	if (this->CleaningPool()) return;

	this->front->cargo_payment = nullptr;

	if (this->visual_profit == 0 && this->visual_transfer == 0) return;

	Backup<CompanyID> cur_company(_current_company, this->front->owner, FILE_LINE);

	SubtractMoneyFromCompany(CommandCost(this->front->GetExpenseType(true), -this->route_profit));
	this->front->profit_this_year += (this->visual_profit + this->visual_transfer) << 8;

	if (this->route_profit != 0 && IsLocalCompany() && !PlayVehicleSound(this->front, VSE_LOAD_UNLOAD)) {
		SndPlayVehicleFx(SND_14_CASHTILL, this->front);
	}

	if (this->visual_transfer != 0) {
		ShowFeederIncomeAnimation(this->front->x_pos, this->front->y_pos,
				this->front->z_pos, this->visual_transfer, -this->visual_profit);
	} else {
		ShowCostOrIncomeAnimation(this->front->x_pos, this->front->y_pos,
				this->front->z_pos, -this->visual_profit);
	}

	cur_company.Restore();
}

/**
 * Handle payment for final delivery of the given cargo packet.
 * @param cp The cargo packet to pay for.
 * @param count The number of packets to pay for.
 */
void CargoPayment::PayFinalDelivery(const CargoPacket *cp, uint count)
{
	if (this->owner == nullptr) {
		this->owner = Company::Get(this->front->owner);
	}

	/* Handle end of route payment */
	Money profit = DeliverGoods(count, this->ct, this->current_station, cp->SourceStationXY(), cp->DaysInTransit(), this->owner, cp->SourceSubsidyType(), cp->SourceSubsidyID());
	this->route_profit += profit;

	/* The vehicle's profit is whatever route profit there is minus feeder shares. */
	this->visual_profit += profit - cp->FeederShare(count);
}

/**
 * Handle payment for transfer of the given cargo packet.
 * @param cp The cargo packet to pay for; actual payment won't be made!.
 * @param count The number of packets to pay for.
 * @return The amount of money paid for the transfer.
 */
Money CargoPayment::PayTransfer(const CargoPacket *cp, uint count)
{
	Money profit = -cp->FeederShare(count) + GetTransportedGoodsIncome(
			count,
			/* pay transfer vehicle the difference between the payment for the journey from
			 * the source to the current point, and the sum of the previous transfer payments */
			DistanceManhattan(cp->SourceStationXY(), Station::Get(this->current_station)->xy),
			cp->DaysInTransit(),
			this->ct);

	profit = profit * _settings_game.economy.feeder_payment_share / 100;

	this->visual_transfer += profit; // accumulate transfer profits for whole vehicle
	return profit; // account for the (virtual) profit already made for the cargo packet
}

/**
 * Prepare the vehicle to be unloaded.
 * @param front_v the vehicle to be unloaded
 */
void PrepareUnload(Vehicle *front_v)
{
	Station *curr_station = Station::Get(front_v->last_station_visited);
	curr_station->loading_vehicles.push_back(front_v);

	/* At this moment loading cannot be finished */
	ClrBit(front_v->vehicle_flags, VF_LOADING_FINISHED);

	/* Start unloading at the first possible moment */
	front_v->load_unload_ticks = 1;

	assert(front_v->cargo_payment == nullptr);
	/* One CargoPayment per vehicle and the vehicle limit equals the
	 * limit in number of CargoPayments. Can't go wrong. */
	static_assert(CargoPaymentPool::MAX_SIZE == VehiclePool::MAX_SIZE);
	assert(CargoPayment::CanAllocateItem());
	front_v->cargo_payment = new CargoPayment(front_v);

	StationIDStack next_station = front_v->GetNextStoppingStation();
	if (front_v->orders == nullptr || (front_v->current_order.GetUnloadType() & OUFB_NO_UNLOAD) == 0) {
		Station *st = Station::Get(front_v->last_station_visited);
		for (Vehicle *v = front_v; v != nullptr; v = v->Next()) {
			const GoodsEntry *ge = &st->goods[v->cargo_type];
			if (v->cargo_cap > 0 && v->cargo.TotalCount() > 0) {
				v->cargo.Stage(
						HasBit(ge->status, GoodsEntry::GES_ACCEPTANCE),
						front_v->last_station_visited, next_station,
						front_v->current_order.GetUnloadType(), ge,
						front_v->cargo_payment);
				if (v->cargo.UnloadCount() > 0) SetBit(v->vehicle_flags, VF_CARGO_UNLOADING);
			}
		}
	}
}

/**
 * Gets the amount of cargo the given vehicle can load in the current tick.
 * This is only about loading speed. The free capacity is ignored.
 * @param v Vehicle to be queried.
 * @return Amount of cargo the vehicle can load at once.
 */
static uint GetLoadAmount(Vehicle *v)
{
	const Engine *e = v->GetEngine();
	uint load_amount = e->info.load_amount;

	/* The default loadamount for mail is 1/4 of the load amount for passengers */
	bool air_mail = v->type == VEH_AIRCRAFT && !Aircraft::From(v)->IsNormalAircraft();
	if (air_mail) load_amount = CeilDiv(load_amount, 4);

	if (_settings_game.order.gradual_loading) {
		uint16 cb_load_amount = CALLBACK_FAILED;
		if (e->GetGRF() != nullptr && e->GetGRF()->grf_version >= 8) {
			/* Use callback 36 */
			cb_load_amount = GetVehicleProperty(v, PROP_VEHICLE_LOAD_AMOUNT, CALLBACK_FAILED);
		} else if (HasBit(e->info.callback_mask, CBM_VEHICLE_LOAD_AMOUNT)) {
			/* Use callback 12 */
			cb_load_amount = GetVehicleCallback(CBID_VEHICLE_LOAD_AMOUNT, 0, 0, v->engine_type, v);
		}
		if (cb_load_amount != CALLBACK_FAILED) {
			if (e->GetGRF()->grf_version < 8) cb_load_amount = GB(cb_load_amount, 0, 8);
			if (cb_load_amount >= 0x100) {
				ErrorUnknownCallbackResult(e->GetGRFID(), CBID_VEHICLE_LOAD_AMOUNT, cb_load_amount);
			} else if (cb_load_amount != 0) {
				load_amount = cb_load_amount;
			}
		}
	}

	/* Scale load amount the same as capacity */
	if (HasBit(e->info.misc_flags, EF_NO_DEFAULT_CARGO_MULTIPLIER) && !air_mail) load_amount = CeilDiv(load_amount * CargoSpec::Get(v->cargo_type)->multiplier, 0x100);

	/* Zero load amount breaks a lot of things. */
	return std::max(1u, load_amount);
}

/**
 * Iterate the articulated parts of a vehicle, also considering the special cases of "normal"
 * aircraft and double headed trains. Apply an action to each vehicle and immediately return false
 * if that action does so. Otherwise return true.
 * @tparam Taction Class of action to be applied. Must implement bool operator()([const] Vehicle *).
 * @param v First articulated part.
 * @param action Instance of Taction.
 * @return false if any of the action invocations returned false, true otherwise.
 */
template<class Taction>
bool IterateVehicleParts(Vehicle *v, Taction action)
{
	for (Vehicle *w = v; w != nullptr;
			w = w->HasArticulatedPart() ? w->GetNextArticulatedPart() : nullptr) {
		if (!action(w)) return false;
		if (w->type == VEH_TRAIN) {
			Train *train = Train::From(w);
			if (train->IsMultiheaded() && !action(train->other_multiheaded_part)) return false;
		}
	}
	if (v->type == VEH_AIRCRAFT && Aircraft::From(v)->IsNormalAircraft()) return action(v->Next());
	return true;
}

/**
 * Action to check if a vehicle has no stored cargo.
 */
struct IsEmptyAction
{
	/**
	 * Checks if the vehicle has stored cargo.
	 * @param v Vehicle to be checked.
	 * @return true if v is either empty or has only reserved cargo, false otherwise.
	 */
	bool operator()(const Vehicle *v)
	{
		return v->cargo.StoredCount() == 0;
	}
};

/**
 * Refit preparation action.
 */
struct PrepareRefitAction
{
	CargoArray &consist_capleft; ///< Capacities left in the consist.
	CargoTypes &refit_mask;          ///< Bitmask of possible refit cargoes.

	/**
	 * Create a refit preparation action.
	 * @param consist_capleft Capacities left in consist, to be updated here.
	 * @param refit_mask Refit mask to be constructed from refit information of vehicles.
	 */
	PrepareRefitAction(CargoArray &consist_capleft, CargoTypes &refit_mask) :
		consist_capleft(consist_capleft), refit_mask(refit_mask) {}

	/**
	 * Prepares for refitting of a vehicle, subtracting its free capacity from consist_capleft and
	 * adding the cargoes it can refit to to the refit mask.
	 * @param v The vehicle to be refitted.
	 * @return true.
	 */
	bool operator()(const Vehicle *v)
	{
		this->consist_capleft[v->cargo_type] -= v->cargo_cap - v->cargo.ReservedCount();
		this->refit_mask |= EngInfo(v->engine_type)->refit_mask;
		return true;
	}
};

/**
 * Action for returning reserved cargo.
 */
struct ReturnCargoAction
{
	Station *st;        ///< Station to give the returned cargo to.
	StationID next_hop; ///< Next hop the cargo should be assigned to.

	/**
	 * Construct a cargo return action.
	 * @param st Station to give the returned cargo to.
	 * @param next_one Next hop the cargo should be assigned to.
	 */
	ReturnCargoAction(Station *st, StationID next_one) : st(st), next_hop(next_one) {}

	/**
	 * Return all reserved cargo from a vehicle.
	 * @param v Vehicle to return cargo from.
	 * @return true.
	 */
	bool operator()(Vehicle *v)
	{
		v->cargo.Return(UINT_MAX, &this->st->goods[v->cargo_type].cargo, this->next_hop);
		return true;
	}
};

/**
 * Action for finalizing a refit.
 */
struct FinalizeRefitAction
{
	CargoArray &consist_capleft;  ///< Capacities left in the consist.
	Station *st;                  ///< Station to reserve cargo from.
	StationIDStack &next_station; ///< Next hops to reserve cargo for.
	bool do_reserve;              ///< If the vehicle should reserve.

	/**
	 * Create a finalizing action.
	 * @param consist_capleft Capacities left in the consist.
	 * @param st Station to reserve cargo from.
	 * @param next_station Next hops to reserve cargo for.
	 * @param do_reserve If we should reserve cargo or just add up the capacities.
	 */
	FinalizeRefitAction(CargoArray &consist_capleft, Station *st, StationIDStack &next_station, bool do_reserve) :
		consist_capleft(consist_capleft), st(st), next_station(next_station), do_reserve(do_reserve) {}

	/**
	 * Reserve cargo from the station and update the remaining consist capacities with the
	 * vehicle's remaining free capacity.
	 * @param v Vehicle to be finalized.
	 * @return true.
	 */
	bool operator()(Vehicle *v)
	{
		if (this->do_reserve) {
			this->st->goods[v->cargo_type].cargo.Reserve(v->cargo_cap - v->cargo.RemainingCount(),
					&v->cargo, st->xy, this->next_station);
		}
		this->consist_capleft[v->cargo_type] += v->cargo_cap - v->cargo.RemainingCount();
		return true;
	}
};

/**
 * Refit a vehicle in a station.
 * @param v Vehicle to be refitted.
 * @param consist_capleft Added cargo capacities in the consist.
 * @param st Station the vehicle is loading at.
 * @param next_station Possible next stations the vehicle can travel to.
 * @param new_cid Target cargo for refit.
 */
static void HandleStationRefit(Vehicle *v, CargoArray &consist_capleft, Station *st, StationIDStack next_station, CargoID new_cid)
{
	Vehicle *v_start = v->GetFirstEnginePart();
	if (!IterateVehicleParts(v_start, IsEmptyAction())) return;

	Backup<CompanyID> cur_company(_current_company, v->owner, FILE_LINE);

	CargoTypes refit_mask = v->GetEngine()->info.refit_mask;

	/* Remove old capacity from consist capacity and collect refit mask. */
	IterateVehicleParts(v_start, PrepareRefitAction(consist_capleft, refit_mask));

	bool is_auto_refit = new_cid == CT_AUTO_REFIT;
	if (is_auto_refit) {
		/* Get a refittable cargo type with waiting cargo for next_station or INVALID_STATION. */
		new_cid = v_start->cargo_type;
		for (CargoID cid : SetCargoBitIterator(refit_mask)) {
			if (st->goods[cid].cargo.HasCargoFor(next_station)) {
				/* Try to find out if auto-refitting would succeed. In case the refit is allowed,
				 * the returned refit capacity will be greater than zero. */
				auto [cc, refit_capacity, mail_capacity, cargo_capacities] = Command<CMD_REFIT_VEHICLE>::Do(DC_QUERY_COST, v_start->index, cid, 0xFF, true, false, 1); // Auto-refit and only this vehicle including artic parts.
				/* Try to balance different loadable cargoes between parts of the consist, so that
				 * all of them can be loaded. Avoid a situation where all vehicles suddenly switch
				 * to the first loadable cargo for which there is only one packet. If the capacities
				 * are equal refit to the cargo of which most is available. This is important for
				 * consists of only a single vehicle as those will generally have a consist_capleft
				 * of 0 for all cargoes. */
				if (refit_capacity > 0 && (consist_capleft[cid] < consist_capleft[new_cid] ||
						(consist_capleft[cid] == consist_capleft[new_cid] &&
						st->goods[cid].cargo.AvailableCount() > st->goods[new_cid].cargo.AvailableCount()))) {
					new_cid = cid;
				}
			}
		}
	}

	/* Refit if given a valid cargo. */
	if (new_cid < NUM_CARGO && new_cid != v_start->cargo_type) {
		/* INVALID_STATION because in the DT_MANUAL case that's correct and in the DT_(A)SYMMETRIC
		 * cases the next hop of the vehicle doesn't really tell us anything if the cargo had been
		 * "via any station" before reserving. We rather produce some more "any station" cargo than
		 * misrouting it. */
		IterateVehicleParts(v_start, ReturnCargoAction(st, INVALID_STATION));
		CommandCost cost = std::get<0>(Command<CMD_REFIT_VEHICLE>::Do(DC_EXEC, v_start->index, new_cid, 0xFF, true, false, 1)); // Auto-refit and only this vehicle including artic parts.
		if (cost.Succeeded()) v->First()->profit_this_year -= cost.GetCost() << 8;
	}

	/* Add new capacity to consist capacity and reserve cargo */
	IterateVehicleParts(v_start, FinalizeRefitAction(consist_capleft, st, next_station,
			is_auto_refit || (v->First()->current_order.GetLoadType() & OLFB_FULL_LOAD) != 0));

	cur_company.Restore();
}

/**
 * Test whether a vehicle can load cargo at a station even if exclusive transport rights are present.
 * @param st Station with cargo waiting to be loaded.
 * @param v Vehicle loading the cargo.
 * @return true when a vehicle can load the cargo.
 */
static bool MayLoadUnderExclusiveRights(const Station *st, const Vehicle *v)
{
	return st->owner != OWNER_NONE || st->town->exclusive_counter == 0 || st->town->exclusivity == v->owner;
}

struct ReserveCargoAction {
	Station *st;
	StationIDStack *next_station;

	ReserveCargoAction(Station *st, StationIDStack *next_station) :
		st(st), next_station(next_station) {}

	bool operator()(Vehicle *v)
	{
		if (v->cargo_cap > v->cargo.RemainingCount() && MayLoadUnderExclusiveRights(st, v)) {
			st->goods[v->cargo_type].cargo.Reserve(v->cargo_cap - v->cargo.RemainingCount(),
					&v->cargo, st->xy, *next_station);
		}

		return true;
	}

};

/**
 * Reserves cargo if the full load order and improved_load is set or if the
 * current order allows autorefit.
 * @param st Station where the consist is loading at the moment.
 * @param u Front of the loading vehicle consist.
 * @param consist_capleft If given, save free capacities after reserving there.
 * @param next_station Station(s) the vehicle will stop at next.
 */
static void ReserveConsist(Station *st, Vehicle *u, CargoArray *consist_capleft, StationIDStack *next_station)
{
	/* If there is a cargo payment not all vehicles of the consist have tried to do the refit.
	 * In that case, only reserve if it's a fixed refit and the equivalent of "articulated chain"
	 * a vehicle belongs to already has the right cargo. */
	bool must_reserve = !u->current_order.IsRefit() || u->cargo_payment == nullptr;
	for (Vehicle *v = u; v != nullptr; v = v->Next()) {
		assert(v->cargo_cap >= v->cargo.RemainingCount());

		/* Exclude various ways in which the vehicle might not be the head of an equivalent of
		 * "articulated chain". Also don't do the reservation if the vehicle is going to refit
		 * to a different cargo and hasn't tried to do so, yet. */
		if (!v->IsArticulatedPart() &&
				(v->type != VEH_TRAIN || !Train::From(v)->IsRearDualheaded()) &&
				(v->type != VEH_AIRCRAFT || Aircraft::From(v)->IsNormalAircraft()) &&
				(must_reserve || u->current_order.GetRefitCargo() == v->cargo_type)) {
			IterateVehicleParts(v, ReserveCargoAction(st, next_station));
		}
		if (consist_capleft == nullptr || v->cargo_cap == 0) continue;
		(*consist_capleft)[v->cargo_type] += v->cargo_cap - v->cargo.RemainingCount();
	}
}

/**
 * Update the vehicle's load_unload_ticks, the time it will wait until it tries to load or unload
 * again. Adjust for overhang of trains and set it at least to 1.
 * @param front The vehicle to be updated.
 * @param st The station the vehicle is loading at.
 * @param ticks The time it would normally wait, based on cargo loaded and unloaded.
 */
static void UpdateLoadUnloadTicks(Vehicle *front, const Station *st, int ticks)
{
	if (front->type == VEH_TRAIN) {
		/* Each platform tile is worth 2 rail vehicles. */
		int overhang = front->GetGroundVehicleCache()->cached_total_length - st->GetPlatformLength(front->tile) * TILE_SIZE;
		if (overhang > 0) {
			ticks <<= 1;
			ticks += (overhang * ticks) / 8;
		}
	}
	/* Always wait at least 1, otherwise we'll wait 'infinitively' long. */
	front->load_unload_ticks = std::max(1, ticks);
}

/**
 * Loads/unload the vehicle if possible.
 * @param front the vehicle to be (un)loaded
 */
static void LoadUnloadVehicle(Vehicle *front)
{
	assert(front->current_order.IsType(OT_LOADING));

	StationID last_visited = front->last_station_visited;
	Station *st = Station::Get(last_visited);

	StationIDStack next_station = front->GetNextStoppingStation();
	bool use_autorefit = front->current_order.IsRefit() && front->current_order.GetRefitCargo() == CT_AUTO_REFIT;
	CargoArray consist_capleft{};
	if (_settings_game.order.improved_load && use_autorefit ?
			front->cargo_payment == nullptr : (front->current_order.GetLoadType() & OLFB_FULL_LOAD) != 0) {
		ReserveConsist(st, front,
				(use_autorefit && front->load_unload_ticks != 0) ? &consist_capleft : nullptr,
				&next_station);
	}

	/* We have not waited enough time till the next round of loading/unloading */
	if (front->load_unload_ticks != 0) return;

	if (front->type == VEH_TRAIN && (!IsTileType(front->tile, MP_STATION) || GetStationIndex(front->tile) != st->index)) {
		/* The train reversed in the station. Take the "easy" way
		 * out and let the train just leave as it always did. */
		SetBit(front->vehicle_flags, VF_LOADING_FINISHED);
		front->load_unload_ticks = 1;
		return;
	}

	int new_load_unload_ticks = 0;
	bool dirty_vehicle = false;
	bool dirty_station = false;

	bool completely_emptied = true;
	bool anything_unloaded  = false;
	bool anything_loaded    = false;
	CargoTypes full_load_amount = 0;
	CargoTypes cargo_not_full   = 0;
	CargoTypes cargo_full       = 0;
	CargoTypes reservation_left = 0;

	front->cur_speed = 0;

	CargoPayment *payment = front->cargo_payment;

	uint artic_part = 0; // Articulated part we are currently trying to load. (not counting parts without capacity)
	for (Vehicle *v = front; v != nullptr; v = v->Next()) {
		if (v == front || !v->Previous()->HasArticulatedPart()) artic_part = 0;
		if (v->cargo_cap == 0) continue;
		artic_part++;

		GoodsEntry *ge = &st->goods[v->cargo_type];

		if (HasBit(v->vehicle_flags, VF_CARGO_UNLOADING) && (front->current_order.GetUnloadType() & OUFB_NO_UNLOAD) == 0) {
			uint cargo_count = v->cargo.UnloadCount();
			uint amount_unloaded = _settings_game.order.gradual_loading ? std::min(cargo_count, GetLoadAmount(v)) : cargo_count;
			bool remaining = false; // Are there cargo entities in this vehicle that can still be unloaded here?

			assert(payment != nullptr);
			payment->SetCargo(v->cargo_type);

			if (!HasBit(ge->status, GoodsEntry::GES_ACCEPTANCE) && v->cargo.ActionCount(VehicleCargoList::MTA_DELIVER) > 0) {
				/* The station does not accept our goods anymore. */
				if (front->current_order.GetUnloadType() & (OUFB_TRANSFER | OUFB_UNLOAD)) {
					/* Transfer instead of delivering. */
					v->cargo.Reassign<VehicleCargoList::MTA_DELIVER, VehicleCargoList::MTA_TRANSFER>(
							v->cargo.ActionCount(VehicleCargoList::MTA_DELIVER), INVALID_STATION);
				} else {
					uint new_remaining = v->cargo.RemainingCount() + v->cargo.ActionCount(VehicleCargoList::MTA_DELIVER);
					if (v->cargo_cap < new_remaining) {
						/* Return some of the reserved cargo to not overload the vehicle. */
						v->cargo.Return(new_remaining - v->cargo_cap, &ge->cargo, INVALID_STATION);
					}

					/* Keep instead of delivering. This may lead to no cargo being unloaded, so ...*/
					v->cargo.Reassign<VehicleCargoList::MTA_DELIVER, VehicleCargoList::MTA_KEEP>(
							v->cargo.ActionCount(VehicleCargoList::MTA_DELIVER));

					/* ... say we unloaded something, otherwise we'll think we didn't unload
					 * something and we didn't load something, so we must be finished
					 * at this station. Setting the unloaded means that we will get a
					 * retry for loading in the next cycle. */
					anything_unloaded = true;
				}
			}

			if (v->cargo.ActionCount(VehicleCargoList::MTA_TRANSFER) > 0) {
				/* Mark the station dirty if we transfer, but not if we only deliver. */
				dirty_station = true;

				if (!ge->HasRating()) {
					/* Upon transferring cargo, make sure the station has a rating. Fake a pickup for the
					 * first unload to prevent the cargo from quickly decaying after the initial drop. */
					ge->time_since_pickup = 0;
					SetBit(ge->status, GoodsEntry::GES_RATING);
				}
			}

			amount_unloaded = v->cargo.Unload(amount_unloaded, &ge->cargo, payment);
			remaining = v->cargo.UnloadCount() > 0;
			if (amount_unloaded > 0) {
				dirty_vehicle = true;
				anything_unloaded = true;
				new_load_unload_ticks += amount_unloaded;

				/* Deliver goods to the station */
				st->time_since_unload = 0;
			}

			if (_settings_game.order.gradual_loading && remaining) {
				completely_emptied = false;
			} else {
				/* We have finished unloading (cargo count == 0) */
				ClrBit(v->vehicle_flags, VF_CARGO_UNLOADING);
			}

			continue;
		}

		/* Do not pick up goods when we have no-load set or loading is stopped. */
		if (front->current_order.GetLoadType() & OLFB_NO_LOAD || HasBit(front->vehicle_flags, VF_STOP_LOADING)) continue;

		/* This order has a refit, if this is the first vehicle part carrying cargo and the whole vehicle is empty, try refitting. */
		if (front->current_order.IsRefit() && artic_part == 1) {
			HandleStationRefit(v, consist_capleft, st, next_station, front->current_order.GetRefitCargo());
			ge = &st->goods[v->cargo_type];
		}

		/* As we're loading here the following link can carry the full capacity of the vehicle. */
		v->refit_cap = v->cargo_cap;

		/* update stats */
		int t;
		switch (front->type) {
			case VEH_TRAIN:
			case VEH_SHIP:
				t = front->vcache.cached_max_speed;
				break;

			case VEH_ROAD:
				t = front->vcache.cached_max_speed / 2;
				break;

			case VEH_AIRCRAFT:
				t = Aircraft::From(front)->GetSpeedOldUnits(); // Convert to old units.
				break;

			default: NOT_REACHED();
		}

		/* if last speed is 0, we treat that as if no vehicle has ever visited the station. */
		ge->last_speed = ClampTo<uint8_t>(t);
		ge->last_age = ClampTo<uint8_t>(TimerGameCalendar::year - front->build_year);

		assert(v->cargo_cap >= v->cargo.StoredCount());
		/* Capacity available for loading more cargo. */
		uint cap_left = v->cargo_cap - v->cargo.StoredCount();

		if (cap_left > 0) {
			/* If vehicle can load cargo, reset time_since_pickup. */
			ge->time_since_pickup = 0;

			/* If there's goods waiting at the station, and the vehicle
			 * has capacity for it, load it on the vehicle. */
			if ((v->cargo.ActionCount(VehicleCargoList::MTA_LOAD) > 0 || ge->cargo.AvailableCount() > 0) && MayLoadUnderExclusiveRights(st, v)) {
				if (v->cargo.StoredCount() == 0) TriggerVehicle(v, VEHICLE_TRIGGER_NEW_CARGO);
				if (_settings_game.order.gradual_loading) cap_left = std::min(cap_left, GetLoadAmount(v));

				uint loaded = ge->cargo.Load(cap_left, &v->cargo, st->xy, next_station);
				if (v->cargo.ActionCount(VehicleCargoList::MTA_LOAD) > 0) {
					/* Remember if there are reservations left so that we don't stop
					 * loading before they're loaded. */
					SetBit(reservation_left, v->cargo_type);
				}

				/* Store whether the maximum possible load amount was loaded or not.*/
				if (loaded == cap_left) {
					SetBit(full_load_amount, v->cargo_type);
				} else {
					ClrBit(full_load_amount, v->cargo_type);
				}

				/* TODO: Regarding this, when we do gradual loading, we
				 * should first unload all vehicles and then start
				 * loading them. Since this will cause
				 * VEHICLE_TRIGGER_EMPTY to be called at the time when
				 * the whole vehicle chain is really totally empty, the
				 * completely_emptied assignment can then be safely
				 * removed; that's how TTDPatch behaves too. --pasky */
				if (loaded > 0) {
					completely_emptied = false;
					anything_loaded = true;

					st->time_since_load = 0;
					st->last_vehicle_type = v->type;

					if (ge->cargo.TotalCount() == 0) {
						TriggerStationRandomisation(st, st->xy, SRT_CARGO_TAKEN, v->cargo_type);
						TriggerStationAnimation(st, st->xy, SAT_CARGO_TAKEN, v->cargo_type);
						AirportAnimationTrigger(st, AAT_STATION_CARGO_TAKEN, v->cargo_type);
						TriggerRoadStopRandomisation(st, st->xy, RSRT_CARGO_TAKEN, v->cargo_type);
						TriggerRoadStopAnimation(st, st->xy, SAT_CARGO_TAKEN, v->cargo_type);
					}

					new_load_unload_ticks += loaded;

					dirty_vehicle = dirty_station = true;
				}
			}
		}

		if (v->cargo.StoredCount() >= v->cargo_cap) {
			SetBit(cargo_full, v->cargo_type);
		} else {
			SetBit(cargo_not_full, v->cargo_type);
		}
	}

	if (anything_loaded || anything_unloaded) {
		if (front->type == VEH_TRAIN) {
			TriggerStationRandomisation(st, front->tile, SRT_TRAIN_LOADS);
			TriggerStationAnimation(st, front->tile, SAT_TRAIN_LOADS);
		} else if (front->type == VEH_ROAD) {
			TriggerRoadStopRandomisation(st, front->tile, RSRT_VEH_LOADS);
			TriggerRoadStopAnimation(st, front->tile, SAT_TRAIN_LOADS);
		}
	}

	/* Only set completely_emptied, if we just unloaded all remaining cargo */
	completely_emptied &= anything_unloaded;

	if (!anything_unloaded) delete payment;

	ClrBit(front->vehicle_flags, VF_STOP_LOADING);
	if (anything_loaded || anything_unloaded) {
		if (_settings_game.order.gradual_loading) {
			/* The time it takes to load one 'slice' of cargo or passengers depends
			 * on the vehicle type - the values here are those found in TTDPatch */
			const uint gradual_loading_wait_time[] = { 40, 20, 10, 20 };

			new_load_unload_ticks = gradual_loading_wait_time[front->type];
		}
		/* We loaded less cargo than possible for all cargo types and it's not full
		 * load and we're not supposed to wait any longer: stop loading. */
		if (!anything_unloaded && full_load_amount == 0 && reservation_left == 0 && !(front->current_order.GetLoadType() & OLFB_FULL_LOAD) &&
				front->current_order_time >= (uint)std::max(front->current_order.GetTimetabledWait() - front->lateness_counter, 0)) {
			SetBit(front->vehicle_flags, VF_STOP_LOADING);
		}

		UpdateLoadUnloadTicks(front, st, new_load_unload_ticks);
	} else {
		UpdateLoadUnloadTicks(front, st, 20); // We need the ticks for link refreshing.
		bool finished_loading = true;
		if (front->current_order.GetLoadType() & OLFB_FULL_LOAD) {
			if (front->current_order.GetLoadType() == OLF_FULL_LOAD_ANY) {
				/* if the aircraft carries passengers and is NOT full, then
				 * continue loading, no matter how much mail is in */
				if ((front->type == VEH_AIRCRAFT && IsCargoInClass(front->cargo_type, CC_PASSENGERS) && front->cargo_cap > front->cargo.StoredCount()) ||
						(cargo_not_full != 0 && (cargo_full & ~cargo_not_full) == 0)) { // There are still non-full cargoes
					finished_loading = false;
				}
			} else if (cargo_not_full != 0) {
				finished_loading = false;
			}

			/* Refresh next hop stats if we're full loading to make the links
			 * known to the distribution algorithm and allow cargo to be sent
			 * along them. Otherwise the vehicle could wait for cargo
			 * indefinitely if it hasn't visited the other links yet, or if the
			 * links die while it's loading. */
			if (!finished_loading) LinkRefresher::Run(front, true, true);
		}

		SB(front->vehicle_flags, VF_LOADING_FINISHED, 1, finished_loading);
	}

	/* Calculate the loading indicator fill percent and display
	 * In the Game Menu do not display indicators
	 * If _settings_client.gui.loading_indicators == 2, show indicators (bool can be promoted to int as 0 or 1 - results in 2 > 0,1 )
	 * if _settings_client.gui.loading_indicators == 1, _local_company must be the owner or must be a spectator to show ind., so 1 > 0
	 * if _settings_client.gui.loading_indicators == 0, do not display indicators ... 0 is never greater than anything
	 */
	if (_game_mode != GM_MENU && (_settings_client.gui.loading_indicators > (uint)(front->owner != _local_company && _local_company != COMPANY_SPECTATOR))) {
		StringID percent_up_down = STR_NULL;
		int percent = CalcPercentVehicleFilled(front, &percent_up_down);
		if (front->fill_percent_te_id == INVALID_TE_ID) {
			front->fill_percent_te_id = ShowFillingPercent(front->x_pos, front->y_pos, front->z_pos + 20, percent, percent_up_down);
		} else {
			UpdateFillingPercent(front->fill_percent_te_id, percent, percent_up_down);
		}
	}

	if (completely_emptied) {
		/* Make sure the vehicle is marked dirty, since we need to update the NewGRF
		 * properties such as weight, power and TE whenever the trigger runs. */
		dirty_vehicle = true;
		TriggerVehicle(front, VEHICLE_TRIGGER_EMPTY);
	}

	if (dirty_vehicle) {
		SetWindowDirty(GetWindowClassForVehicleType(front->type), front->owner);
		SetWindowDirty(WC_VEHICLE_DETAILS, front->index);
		front->MarkDirty();
	}
	if (dirty_station) {
		st->MarkTilesDirty(true);
		SetWindowDirty(WC_STATION_VIEW, last_visited);
		InvalidateWindowData(WC_STATION_LIST, last_visited);
	}
}

/**
 * Load/unload the vehicles in this station according to the order
 * they entered.
 * @param st the station to do the loading/unloading for
 */
void LoadUnloadStation(Station *st)
{
	/* No vehicle is here... */
	if (st->loading_vehicles.empty()) return;

	Vehicle *last_loading = nullptr;

	/* Check if anything will be loaded at all. Otherwise we don't need to reserve either. */
	for (Vehicle *v : st->loading_vehicles) {
		if ((v->vehstatus & (VS_STOPPED | VS_CRASHED))) continue;

		assert(v->load_unload_ticks != 0);
		if (--v->load_unload_ticks == 0) last_loading = v;
	}

	/* We only need to reserve and load/unload up to the last loading vehicle.
	 * Anything else will be forgotten anyway after returning from this function.
	 *
	 * Especially this means we do _not_ need to reserve cargo for a single
	 * consist in a station which is not allowed to load yet because its
	 * load_unload_ticks is still not 0.
	 */
	if (last_loading == nullptr) return;

	for (Vehicle *v : st->loading_vehicles) {
		if (!(v->vehstatus & (VS_STOPPED | VS_CRASHED))) LoadUnloadVehicle(v);
		if (v == last_loading) break;
	}

	/* Call the production machinery of industries */
	for (Industry *iid : _cargo_delivery_destinations) {
		TriggerIndustryProduction(iid);
	}
	_cargo_delivery_destinations.clear();
}

/**
 * Monthly update of the economic data (of the companies as well as economic fluctuations).
 */
static IntervalTimer<TimerGameCalendar> _companies_monthly({TimerGameCalendar::MONTH, TimerGameCalendar::Priority::COMPANY}, [](auto)
{
	CompaniesGenStatistics();
	if (_settings_game.economy.inflation) {
		AddInflation();
		RecomputePrices();
	}
	CompaniesPayInterest();
	HandleEconomyFluctuations();
});

static void DoAcquireCompany(Company *c)
{
	CompanyID ci = c->index;

	CompanyNewsInformation *cni = new CompanyNewsInformation(c, Company::Get(_current_company));

	SetDParam(0, STR_NEWS_COMPANY_MERGER_TITLE);
	SetDParam(1, c->bankrupt_value == 0 ? STR_NEWS_MERGER_TAKEOVER_TITLE : STR_NEWS_COMPANY_MERGER_DESCRIPTION);
	SetDParamStr(2, cni->company_name);
	SetDParamStr(3, cni->other_company_name);
	SetDParam(4, c->bankrupt_value);
	AddCompanyNewsItem(STR_MESSAGE_NEWS_FORMAT, cni);
	AI::BroadcastNewEvent(new ScriptEventCompanyMerger(ci, _current_company));
	Game::NewEvent(new ScriptEventCompanyMerger(ci, _current_company));

	ChangeOwnershipOfCompanyItems(ci, _current_company);

	if (c->bankrupt_value == 0) {
		Company *owner = Company::Get(_current_company);

		/* Get both the balance and the loan of the company you just bought. */
		SubtractMoneyFromCompany(CommandCost(EXPENSES_OTHER, -c->money));
		owner->current_loan += c->current_loan;
	}

	if (c->is_ai) AI::Stop(c->index);

	CloseCompanyWindows(ci);
	InvalidateWindowClassesData(WC_TRAINS_LIST, 0);
	InvalidateWindowClassesData(WC_SHIPS_LIST, 0);
	InvalidateWindowClassesData(WC_ROADVEH_LIST, 0);
	InvalidateWindowClassesData(WC_AIRCRAFT_LIST, 0);

	delete c;
}

/**
 * Buy up another company.
 * When a competing company is gone bankrupt you get the chance to purchase
 * that company.
 * @todo currently this only works for AI companies
 * @param flags type of operation
 * @param target_company company to buy up
 * @return the cost of this operation or an error
 */
CommandCost CmdBuyCompany(DoCommandFlag flags, CompanyID target_company)
{
	Company *c = Company::GetIfValid(target_company);
	if (c == nullptr) return CMD_ERROR;

	/* Disable takeovers when not asked */
	if (!HasBit(c->bankrupt_asked, _current_company)) return CMD_ERROR;

	/* Disable taking over the local company in singleplayer mode */
	if (!_networking && _local_company == c->index) return CMD_ERROR;

	/* Do not allow companies to take over themselves */
	if (target_company == _current_company) return CMD_ERROR;

	/* Disable taking over when not allowed. */
	if (!MayCompanyTakeOver(_current_company, target_company)) return CMD_ERROR;

	/* Get the cost here as the company is deleted in DoAcquireCompany. */
	CommandCost cost(EXPENSES_OTHER, c->bankrupt_value);

	if (flags & DC_EXEC) {
		DoAcquireCompany(c);
	}
	return cost;
}